@@ -4,7 +4,7 @@ var startX, startY, division, completed = 0;
var scene, camera, renderer, loader, sceneId;
-importScripts( '../../../build/three.min.js' );
+importScripts( '../../../build/three.js' );
self.onmessage = function( e ) {
@@ -40,7 +40,7 @@
<div id="vt">displacement mapping requires vertex textures</div>
</div>
- <script src="../build/three.min.js"></script>
+ <script src="../build/three.js"></script>
<script src="js/controls/OrbitControls.js"></script>
@@ -261,7 +261,7 @@
var material = mesh.material;
switch ( params.material ) {
-
+
case 'standard': material = materialStandard; break;
case 'depthBasic': material = materialDepthBasic; break;
case 'depthRGBA': material = materialDepthRGBA; break;
@@ -19,7 +19,7 @@
</head>
<body>
<script src="js/WebVR.js"></script>
<script src="js/effects/VREffect.js"></script>