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@@ -41,12 +41,12 @@
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box-shadow: 1px 2px 4px 0px rgba(0,0,0,0.25);
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}
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- .list-item .scene {
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+ .list-item > div:nth-child(1) {
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width: 200px;
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height: 200px;
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}
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- .list-item .description {
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+ .list-item > div:nth-child(2) {
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color: #888;
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font-family: sans-serif;
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font-size: large;
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@@ -63,11 +63,6 @@
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<div id="info"><a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - multiple elements - webgl</div>
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</div>
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- <script id="template" type="notjs">
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- <div class="scene"></div>
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- <div class="description">Scene $</div>
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- </script>
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-
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<script type="module">
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import * as THREE from '../build/three.module.js';
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@@ -92,21 +87,25 @@
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new THREE.CylinderBufferGeometry( 0.5, 0.5, 1, 12 )
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];
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- var template = document.getElementById( "template" ).text;
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- var content = document.getElementById( "content" );
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+ var content = document.getElementById( 'content' );
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for ( var i = 0; i < 40; i ++ ) {
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var scene = new THREE.Scene();
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// make a list item
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- var element = document.createElement( "div" );
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- element.className = "list-item";
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- element.innerHTML = template.replace( '$', i + 1 );
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+ var element = document.createElement( 'div' );
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+ element.className = 'list-item';
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+
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+ var sceneElement = document.createElement( 'div' );
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+ element.appendChild( sceneElement );
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+
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+ var descriptionElement = document.createElement( 'div' );
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+ descriptionElement.innerText = 'Scene ' + ( i + 1 );
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+ element.appendChild( descriptionElement );
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- // Look up the element that represents the area
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- // we want to render the scene
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- scene.userData.element = element.querySelector( ".scene" );
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+ // the element that represents the area we want to render the scene
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+ scene.userData.element = sceneElement;
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content.appendChild( element );
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var camera = new THREE.PerspectiveCamera( 50, 1, 1, 10 );
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