|
@@ -14,12 +14,15 @@
|
|
|
*
|
|
|
* - Texture 2D
|
|
|
* - Texture 2D Groups
|
|
|
+ * - Color Groups (Vertex Colors)
|
|
|
+ * - Metallic Display Properties (PBR)
|
|
|
*/
|
|
|
|
|
|
import {
|
|
|
BufferAttribute,
|
|
|
BufferGeometry,
|
|
|
ClampToEdgeWrapping,
|
|
|
+ Color,
|
|
|
FileLoader,
|
|
|
Float32BufferAttribute,
|
|
|
Group,
|
|
@@ -30,10 +33,12 @@ import {
|
|
|
Matrix4,
|
|
|
Mesh,
|
|
|
MeshPhongMaterial,
|
|
|
+ MeshStandardMaterial,
|
|
|
MirroredRepeatWrapping,
|
|
|
NearestFilter,
|
|
|
RepeatWrapping,
|
|
|
TextureLoader,
|
|
|
+ VertexColors,
|
|
|
sRGBEncoding
|
|
|
} from "../../../build/three.module.js";
|
|
|
|
|
@@ -67,7 +72,6 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
|
|
|
var scope = this;
|
|
|
var textureLoader = new TextureLoader( this.manager );
|
|
|
- var textureMap = {};
|
|
|
|
|
|
function loadDocument( data ) {
|
|
|
|
|
@@ -121,7 +125,7 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
|
|
|
printTicketPartNames.push( file );
|
|
|
|
|
|
- } else if ( file.match( /^3D\/Texture\/.*/ ) ) {
|
|
|
+ } else if ( file.match( /^3D\/Textures?\/.*/ ) ) {
|
|
|
|
|
|
texturesPartNames.push( file );
|
|
|
|
|
@@ -214,17 +218,27 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
|
|
|
function parseRelsXml( relsFileText ) {
|
|
|
|
|
|
+ var relationships = [];
|
|
|
+
|
|
|
var relsXmlData = new DOMParser().parseFromString( relsFileText, 'application/xml' );
|
|
|
- var relsNode = relsXmlData.querySelector( 'Relationship' );
|
|
|
- var target = relsNode.getAttribute( 'Target' );
|
|
|
- var id = relsNode.getAttribute( 'Id' );
|
|
|
- var type = relsNode.getAttribute( 'Type' );
|
|
|
|
|
|
- return {
|
|
|
- target: target,
|
|
|
- id: id,
|
|
|
- type: type
|
|
|
- };
|
|
|
+ var relsNodes = relsXmlData.querySelectorAll( 'Relationship' );
|
|
|
+
|
|
|
+ for ( var i = 0; i < relsNodes.length; i ++ ) {
|
|
|
+
|
|
|
+ var relsNode = relsNodes[ i ];
|
|
|
+
|
|
|
+ var relationship = {
|
|
|
+ target: relsNode.getAttribute( 'Target' ), //required
|
|
|
+ id: relsNode.getAttribute( 'Id' ), //required
|
|
|
+ type: relsNode.getAttribute( 'Type' ) //required
|
|
|
+ };
|
|
|
+
|
|
|
+ relationships.push( relationship );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ return relationships;
|
|
|
|
|
|
}
|
|
|
|
|
@@ -272,6 +286,7 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
|
|
|
var basematerialNode = basematerialNodes[ i ];
|
|
|
var basematerialData = parseBasematerialNode( basematerialNode );
|
|
|
+ basematerialData.index = i; // the order and count of the material nodes form an implicit 0-based index
|
|
|
basematerialsData.basematerials.push( basematerialData );
|
|
|
|
|
|
}
|
|
@@ -295,7 +310,7 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
|
|
|
}
|
|
|
|
|
|
- function parseTextures2DGroupNodes( texture2DGroupNode ) {
|
|
|
+ function parseTextures2DGroupNode( texture2DGroupNode ) {
|
|
|
|
|
|
var texture2DGroupData = {
|
|
|
id: texture2DGroupNode.getAttribute( 'id' ), // required
|
|
@@ -323,12 +338,71 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
|
|
|
}
|
|
|
|
|
|
+ function parseColorGroupNode( colorGroupNode ) {
|
|
|
+
|
|
|
+ var colorGroupData = {
|
|
|
+ id: colorGroupNode.getAttribute( 'id' ), // required
|
|
|
+ displaypropertiesid: colorGroupNode.getAttribute( 'displaypropertiesid' )
|
|
|
+ };
|
|
|
+
|
|
|
+ var colorNodes = colorGroupNode.querySelectorAll( 'color' );
|
|
|
+
|
|
|
+ var colors = [];
|
|
|
+ var colorObject = new Color();
|
|
|
+
|
|
|
+ for ( var i = 0; i < colorNodes.length; i ++ ) {
|
|
|
+
|
|
|
+ var colorNode = colorNodes[ i ];
|
|
|
+ var color = colorNode.getAttribute( 'color' );
|
|
|
+
|
|
|
+ colorObject.setStyle( color.substring( 0, 7 ) );
|
|
|
+ colorObject.convertSRGBToLinear(); // color is in sRGB
|
|
|
+
|
|
|
+ colors.push( colorObject.r, colorObject.g, colorObject.b );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ colorGroupData[ 'colors' ] = new Float32Array( colors );
|
|
|
+
|
|
|
+ return colorGroupData;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function parseMetallicDisplaypropertiesNode( metallicDisplaypropetiesNode ) {
|
|
|
+
|
|
|
+ var metallicDisplaypropertiesData = {
|
|
|
+ id: metallicDisplaypropetiesNode.getAttribute( 'id' ) // required
|
|
|
+ };
|
|
|
+
|
|
|
+ var metallicNodes = metallicDisplaypropetiesNode.querySelectorAll( 'pbmetallic' );
|
|
|
+
|
|
|
+ var metallicData = [];
|
|
|
+
|
|
|
+ for ( var i = 0; i < metallicNodes.length; i ++ ) {
|
|
|
+
|
|
|
+ var metallicNode = metallicNodes[ i ];
|
|
|
+
|
|
|
+ metallicData.push( {
|
|
|
+ name: metallicNode.getAttribute( 'name' ), // required
|
|
|
+ metallicness: parseFloat( metallicNode.getAttribute( 'metallicness' ) ), // required
|
|
|
+ roughness: parseFloat( metallicNode.getAttribute( 'roughness' ) ) // required
|
|
|
+ } );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ metallicDisplaypropertiesData.data = metallicData;
|
|
|
+
|
|
|
+ return metallicDisplaypropertiesData;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
function parseBasematerialNode( basematerialNode ) {
|
|
|
|
|
|
var basematerialData = {};
|
|
|
|
|
|
basematerialData[ 'name' ] = basematerialNode.getAttribute( 'name' ); // required
|
|
|
basematerialData[ 'displaycolor' ] = basematerialNode.getAttribute( 'displaycolor' ); // required
|
|
|
+ basematerialData[ 'displaypropertiesid' ] = basematerialNode.getAttribute( 'displaypropertiesid' );
|
|
|
|
|
|
return basematerialData;
|
|
|
|
|
@@ -369,10 +443,16 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
var p3 = triangleNode.getAttribute( 'p3' );
|
|
|
var pid = triangleNode.getAttribute( 'pid' );
|
|
|
|
|
|
- triangles.push( parseInt( v1, 10 ), parseInt( v2, 10 ), parseInt( v3, 10 ) );
|
|
|
-
|
|
|
var triangleProperty = {};
|
|
|
|
|
|
+ triangleProperty[ 'v1' ] = parseInt( v1, 10 );
|
|
|
+ triangleProperty[ 'v2' ] = parseInt( v2, 10 );
|
|
|
+ triangleProperty[ 'v3' ] = parseInt( v3, 10 );
|
|
|
+
|
|
|
+ triangles.push( triangleProperty[ 'v1' ], triangleProperty[ 'v2' ], triangleProperty[ 'v3' ] );
|
|
|
+
|
|
|
+ // optional
|
|
|
+
|
|
|
if ( p1 ) {
|
|
|
|
|
|
triangleProperty[ 'p1' ] = parseInt( p1, 10 );
|
|
@@ -546,11 +626,15 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
function parseResourcesNode( resourcesNode ) {
|
|
|
|
|
|
var resourcesData = {};
|
|
|
- var basematerialsNode = resourcesNode.querySelector( 'basematerials' );
|
|
|
|
|
|
- if ( basematerialsNode ) {
|
|
|
+ resourcesData[ 'basematerials' ] = {};
|
|
|
+ var basematerialsNodes = resourcesNode.querySelectorAll( 'basematerials' );
|
|
|
|
|
|
- resourcesData[ 'basematerials' ] = parseBasematerialsNode( basematerialsNode );
|
|
|
+ for ( var i = 0; i < basematerialsNodes.length; i ++ ) {
|
|
|
+
|
|
|
+ var basematerialsNode = basematerialsNodes[ i ];
|
|
|
+ var basematerialsData = parseBasematerialsNode( basematerialsNode );
|
|
|
+ resourcesData[ 'basematerials' ][ basematerialsData[ 'id' ] ] = basematerialsData;
|
|
|
|
|
|
}
|
|
|
|
|
@@ -569,13 +653,39 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
|
|
|
//
|
|
|
|
|
|
+ resourcesData[ 'colorgroup' ] = {};
|
|
|
+ var colorGroupNodes = resourcesNode.querySelectorAll( 'colorgroup' );
|
|
|
+
|
|
|
+ for ( var i = 0; i < colorGroupNodes.length; i ++ ) {
|
|
|
+
|
|
|
+ var colorGroupNode = colorGroupNodes[ i ];
|
|
|
+ var colorGroupData = parseColorGroupNode( colorGroupNode );
|
|
|
+ resourcesData[ 'colorgroup' ][ colorGroupData[ 'id' ] ] = colorGroupData;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ resourcesData[ 'pbmetallicdisplayproperties' ] = {};
|
|
|
+ var pbmetallicdisplaypropertiesNodes = resourcesNode.querySelectorAll( 'pbmetallicdisplayproperties' );
|
|
|
+
|
|
|
+ for ( var i = 0; i < pbmetallicdisplaypropertiesNodes.length; i ++ ) {
|
|
|
+
|
|
|
+ var pbmetallicdisplaypropertiesNode = pbmetallicdisplaypropertiesNodes[ i ];
|
|
|
+ var pbmetallicdisplaypropertiesData = parseMetallicDisplaypropertiesNode( pbmetallicdisplaypropertiesNode );
|
|
|
+ resourcesData[ 'pbmetallicdisplayproperties' ][ pbmetallicdisplaypropertiesData[ 'id' ] ] = pbmetallicdisplaypropertiesData;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
resourcesData[ 'texture2dgroup' ] = {};
|
|
|
var textures2DGroupNodes = resourcesNode.querySelectorAll( 'texture2dgroup' );
|
|
|
|
|
|
for ( var i = 0; i < textures2DGroupNodes.length; i ++ ) {
|
|
|
|
|
|
var textures2DGroupNode = textures2DGroupNodes[ i ];
|
|
|
- var textures2DGroupData = parseTextures2DGroupNodes( textures2DGroupNode );
|
|
|
+ var textures2DGroupData = parseTextures2DGroupNode( textures2DGroupNode );
|
|
|
resourcesData[ 'texture2dgroup' ][ textures2DGroupData[ 'id' ] ] = textures2DGroupData;
|
|
|
|
|
|
}
|
|
@@ -655,371 +765,426 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
|
|
|
}
|
|
|
|
|
|
- function buildGroups( geometry, modelData, meshData ) {
|
|
|
+ function buildTexture( texture2dgroup, objects, modelData, textureData ) {
|
|
|
|
|
|
- var basematerialsData = modelData[ 'resources' ][ 'basematerials' ];
|
|
|
- var triangleProperties = meshData[ 'triangleProperties' ];
|
|
|
+ var texid = texture2dgroup.texid;
|
|
|
+ var texture2ds = modelData.resources.texture2d;
|
|
|
+ var texture2d = texture2ds[ texid ];
|
|
|
|
|
|
- var start = 0;
|
|
|
- var count = 0;
|
|
|
- var currentMaterialIndex = - 1;
|
|
|
+ if ( texture2d ) {
|
|
|
|
|
|
- for ( var i = 0, l = triangleProperties.length; i < l; i ++ ) {
|
|
|
+ var data = textureData[ texture2d.path ];
|
|
|
+ var type = texture2d.contenttype;
|
|
|
|
|
|
- var triangleProperty = triangleProperties[ i ];
|
|
|
- var pid = triangleProperty.pid;
|
|
|
+ var blob = new Blob( [ data ], { type: type } );
|
|
|
+ var sourceURI = URL.createObjectURL( blob );
|
|
|
|
|
|
- // only proceed if the triangle refers to a basematerials definition
|
|
|
+ var texture = textureLoader.load( sourceURI, function () {
|
|
|
|
|
|
- if ( basematerialsData && ( basematerialsData.id === pid ) ) {
|
|
|
+ URL.revokeObjectURL( sourceURI );
|
|
|
|
|
|
- if ( currentMaterialIndex === - 1 ) currentMaterialIndex = triangleProperty.p1;
|
|
|
+ } );
|
|
|
|
|
|
- if ( currentMaterialIndex === triangleProperty.p1 ) {
|
|
|
+ texture.encoding = sRGBEncoding;
|
|
|
|
|
|
- count += 3; // primitives per triangle
|
|
|
+ // texture parameters
|
|
|
|
|
|
- } else {
|
|
|
+ switch ( texture2d.tilestyleu ) {
|
|
|
|
|
|
- geometry.addGroup( start, count, currentMaterialIndex );
|
|
|
+ case 'wrap':
|
|
|
+ texture.wrapS = RepeatWrapping;
|
|
|
+ break;
|
|
|
|
|
|
- start += count;
|
|
|
- count = 3;
|
|
|
- currentMaterialIndex = triangleProperty.p1;
|
|
|
+ case 'mirror':
|
|
|
+ texture.wrapS = MirroredRepeatWrapping;
|
|
|
+ break;
|
|
|
|
|
|
- }
|
|
|
+ case 'none':
|
|
|
+ case 'clamp':
|
|
|
+ texture.wrapS = ClampToEdgeWrapping;
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ texture.wrapS = RepeatWrapping;
|
|
|
|
|
|
}
|
|
|
|
|
|
- }
|
|
|
+ switch ( texture2d.tilestylev ) {
|
|
|
|
|
|
- if ( geometry.groups.length > 0 ) mergeGroups( geometry );
|
|
|
+ case 'wrap':
|
|
|
+ texture.wrapT = RepeatWrapping;
|
|
|
+ break;
|
|
|
|
|
|
- }
|
|
|
+ case 'mirror':
|
|
|
+ texture.wrapT = MirroredRepeatWrapping;
|
|
|
+ break;
|
|
|
|
|
|
- function buildGeometry( modelData, meshData, objectData ) {
|
|
|
+ case 'none':
|
|
|
+ case 'clamp':
|
|
|
+ texture.wrapT = ClampToEdgeWrapping;
|
|
|
+ break;
|
|
|
|
|
|
- var geometry = new BufferGeometry();
|
|
|
- geometry.setIndex( new BufferAttribute( meshData[ 'triangles' ], 1 ) );
|
|
|
- geometry.setAttribute( 'position', new BufferAttribute( meshData[ 'vertices' ], 3 ) );
|
|
|
+ default:
|
|
|
+ texture.wrapT = RepeatWrapping;
|
|
|
|
|
|
- //
|
|
|
+ }
|
|
|
|
|
|
- var texture2dgroups = modelData.resources.texture2dgroup;
|
|
|
+ switch ( texture2d.filter ) {
|
|
|
|
|
|
- if ( texture2dgroups ) {
|
|
|
+ case 'auto':
|
|
|
+ texture.magFilter = LinearFilter;
|
|
|
+ texture.minFilter = LinearMipmapLinearFilter;
|
|
|
+ break;
|
|
|
|
|
|
- var textureCoordinates = [];
|
|
|
+ case 'linear':
|
|
|
+ texture.magFilter = LinearFilter;
|
|
|
+ texture.minFilter = LinearFilter;
|
|
|
+ break;
|
|
|
|
|
|
- var triangleProperties = meshData[ 'triangleProperties' ];
|
|
|
- var texture2dgroupObjectLevel;
|
|
|
+ case 'nearest':
|
|
|
+ texture.magFilter = NearestFilter;
|
|
|
+ texture.minFilter = NearestFilter;
|
|
|
+ break;
|
|
|
|
|
|
- // check reference to texture coordinates on object level
|
|
|
+ default:
|
|
|
+ texture.magFilter = LinearFilter;
|
|
|
+ texture.minFilter = LinearMipmapLinearFilter;
|
|
|
|
|
|
- var texid;
|
|
|
- var pid = objectData.pid;
|
|
|
+ }
|
|
|
|
|
|
- if ( pid && texture2dgroups[ pid ] ) texture2dgroupObjectLevel = texture2dgroups[ pid ];
|
|
|
+ return texture;
|
|
|
|
|
|
- // process all triangles
|
|
|
+ } else {
|
|
|
|
|
|
- for ( var i = 0, l = triangleProperties.length; i < l; i ++ ) {
|
|
|
+ return null;
|
|
|
|
|
|
- var texture2dgroup = texture2dgroupObjectLevel;
|
|
|
- var triangleProperty = triangleProperties[ i ];
|
|
|
- pid = triangleProperty.pid;
|
|
|
+ }
|
|
|
|
|
|
- // overwrite existing resource reference if necessary
|
|
|
+ }
|
|
|
|
|
|
- if ( pid && texture2dgroups[ pid ] ) texture2dgroup = texture2dgroups[ pid ];
|
|
|
+ function buildBasematerialsMeshes( basematerials, triangleProperties, modelData, meshData, textureData, objectData ) {
|
|
|
|
|
|
- if ( texture2dgroup ) {
|
|
|
+ var objectPindex = objectData.pindex;
|
|
|
|
|
|
- texid = texture2dgroup.texid; // the loader only supports a single texture for a single geometry right now (and not per face)
|
|
|
- var uvs = texture2dgroup.uvs;
|
|
|
+ var materialMap = {};
|
|
|
|
|
|
- textureCoordinates.push( uvs[ ( triangleProperty.p1 * 2 ) + 0 ] );
|
|
|
- textureCoordinates.push( uvs[ ( triangleProperty.p1 * 2 ) + 1 ] );
|
|
|
+ for ( var i = 0, l = triangleProperties.length; i < l; i ++ ) {
|
|
|
|
|
|
- textureCoordinates.push( uvs[ ( triangleProperty.p2 * 2 ) + 0 ] );
|
|
|
- textureCoordinates.push( uvs[ ( triangleProperty.p2 * 2 ) + 1 ] );
|
|
|
+ var triangleProperty = triangleProperties[ i ];
|
|
|
+ var pindex = ( triangleProperty.p1 !== undefined ) ? triangleProperty.p1 : objectPindex;
|
|
|
|
|
|
- textureCoordinates.push( uvs[ ( triangleProperty.p3 * 2 ) + 0 ] );
|
|
|
- textureCoordinates.push( uvs[ ( triangleProperty.p3 * 2 ) + 1 ] );
|
|
|
+ if ( materialMap[ pindex ] === undefined ) materialMap[ pindex ] = [];
|
|
|
|
|
|
- }
|
|
|
+ materialMap[ pindex ].push( triangleProperty );
|
|
|
|
|
|
- }
|
|
|
+ }
|
|
|
|
|
|
- if ( textureCoordinates.length > 0 ) {
|
|
|
+ //
|
|
|
|
|
|
- // uvs are defined on face level so the same vertex can have multiple uv coordinates
|
|
|
+ var keys = Object.keys( materialMap );
|
|
|
+ var meshes = [];
|
|
|
|
|
|
- geometry = geometry.toNonIndexed();
|
|
|
- geometry.setAttribute( 'uv', new Float32BufferAttribute( textureCoordinates, 2 ) );
|
|
|
- geometry.__texid = texid; // save the relationship between texture coordinates and texture
|
|
|
+ for ( var i = 0, l = keys.length; i < l; i ++ ) {
|
|
|
|
|
|
- return geometry;
|
|
|
+ var materialIndex = keys[ i ];
|
|
|
+ var trianglePropertiesProps = materialMap[ materialIndex ];
|
|
|
+ var basematerialData = basematerials.basematerials[ materialIndex ];
|
|
|
+ var material = getBuild( basematerialData, objects, modelData, textureData, objectData, buildBasematerial );
|
|
|
|
|
|
- }
|
|
|
+ //
|
|
|
|
|
|
- }
|
|
|
+ var geometry = new BufferGeometry();
|
|
|
|
|
|
- return geometry;
|
|
|
+ var positionData = [];
|
|
|
|
|
|
- }
|
|
|
+ var vertices = meshData.vertices;
|
|
|
|
|
|
- function buildTexture( geometry, modelData, textureData ) {
|
|
|
+ for ( var j = 0, jl = trianglePropertiesProps.length; j < jl; j ++ ) {
|
|
|
|
|
|
- var texid = geometry.__texid;
|
|
|
+ var triangleProperty = trianglePropertiesProps[ j ];
|
|
|
|
|
|
- if ( texid !== undefined ) {
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 0 ] );
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 1 ] );
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 2 ] );
|
|
|
|
|
|
- delete geometry.__texid;
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 0 ] );
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 1 ] );
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 2 ] );
|
|
|
|
|
|
- if ( textureMap[ texid ] !== undefined ) {
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 0 ] );
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 1 ] );
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 2 ] );
|
|
|
|
|
|
- return textureMap[ texid ];
|
|
|
|
|
|
- } else {
|
|
|
+ }
|
|
|
|
|
|
- var texture2ds = modelData.resources.texture2d;
|
|
|
- var texture2d = texture2ds[ texid ];
|
|
|
+ geometry.setAttribute( 'position', new Float32BufferAttribute( positionData, 3 ) );
|
|
|
|
|
|
- if ( texture2d ) {
|
|
|
+ //
|
|
|
|
|
|
- var data = textureData[ texture2d.path ];
|
|
|
- var type = texture2d.contenttype;
|
|
|
+ var mesh = new Mesh( geometry, material );
|
|
|
+ meshes.push( mesh );
|
|
|
|
|
|
- var blob = new Blob( [ data ], { type: type } );
|
|
|
- var sourceURI = URL.createObjectURL( blob );
|
|
|
+ }
|
|
|
|
|
|
- var texture = textureLoader.load( sourceURI, function () {
|
|
|
+ return meshes;
|
|
|
|
|
|
- URL.revokeObjectURL( sourceURI );
|
|
|
+ }
|
|
|
|
|
|
- } );
|
|
|
+ function buildTexturedMesh( texture2dgroup, triangleProperties, modelData, meshData, textureData, objectData ) {
|
|
|
|
|
|
- texture.encoding = sRGBEncoding;
|
|
|
+ // geometry
|
|
|
|
|
|
- // texture parameters
|
|
|
+ var geometry = new BufferGeometry();
|
|
|
|
|
|
- switch ( texture2d.tilestyleu ) {
|
|
|
+ var positionData = [];
|
|
|
+ var uvData = [];
|
|
|
|
|
|
- case 'wrap':
|
|
|
- texture.wrapS = RepeatWrapping;
|
|
|
- break;
|
|
|
+ var vertices = meshData.vertices;
|
|
|
+ var uvs = texture2dgroup.uvs;
|
|
|
|
|
|
- case 'mirror':
|
|
|
- texture.wrapS = MirroredRepeatWrapping;
|
|
|
- break;
|
|
|
+ for ( var i = 0, l = triangleProperties.length; i < l; i ++ ) {
|
|
|
|
|
|
- case 'none':
|
|
|
- case 'clamp':
|
|
|
- texture.wrapS = ClampToEdgeWrapping;
|
|
|
- break;
|
|
|
+ var triangleProperty = triangleProperties[ i ];
|
|
|
|
|
|
- default:
|
|
|
- texture.wrapS = RepeatWrapping;
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 0 ] );
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 1 ] );
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v1 * 3 ) + 2 ] );
|
|
|
|
|
|
- }
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 0 ] );
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 1 ] );
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v2 * 3 ) + 2 ] );
|
|
|
|
|
|
- switch ( texture2d.tilestylev ) {
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 0 ] );
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 1 ] );
|
|
|
+ positionData.push( vertices[ ( triangleProperty.v3 * 3 ) + 2 ] );
|
|
|
|
|
|
- case 'wrap':
|
|
|
- texture.wrapT = RepeatWrapping;
|
|
|
- break;
|
|
|
+ //
|
|
|
|
|
|
- case 'mirror':
|
|
|
- texture.wrapT = MirroredRepeatWrapping;
|
|
|
- break;
|
|
|
+ uvData.push( uvs[ ( triangleProperty.p1 * 2 ) + 0 ] );
|
|
|
+ uvData.push( uvs[ ( triangleProperty.p1 * 2 ) + 1 ] );
|
|
|
|
|
|
- case 'none':
|
|
|
- case 'clamp':
|
|
|
- texture.wrapT = ClampToEdgeWrapping;
|
|
|
- break;
|
|
|
+ uvData.push( uvs[ ( triangleProperty.p2 * 2 ) + 0 ] );
|
|
|
+ uvData.push( uvs[ ( triangleProperty.p2 * 2 ) + 1 ] );
|
|
|
|
|
|
- default:
|
|
|
- texture.wrapT = RepeatWrapping;
|
|
|
+ uvData.push( uvs[ ( triangleProperty.p3 * 2 ) + 0 ] );
|
|
|
+ uvData.push( uvs[ ( triangleProperty.p3 * 2 ) + 1 ] );
|
|
|
|
|
|
- }
|
|
|
+ }
|
|
|
|
|
|
- switch ( texture2d.filter ) {
|
|
|
+ geometry.setAttribute( 'position', new Float32BufferAttribute( positionData, 3 ) );
|
|
|
+ geometry.setAttribute( 'uv', new Float32BufferAttribute( uvData, 2 ) );
|
|
|
|
|
|
- case 'auto':
|
|
|
- texture.magFilter = LinearFilter;
|
|
|
- texture.minFilter = LinearMipmapLinearFilter;
|
|
|
- break;
|
|
|
+ // material
|
|
|
|
|
|
- case 'linear':
|
|
|
- texture.magFilter = LinearFilter;
|
|
|
- texture.minFilter = LinearFilter;
|
|
|
- break;
|
|
|
+ var texture = getBuild( texture2dgroup, objects, modelData, textureData, objectData, buildTexture );
|
|
|
|
|
|
- case 'nearest':
|
|
|
- texture.magFilter = NearestFilter;
|
|
|
- texture.minFilter = NearestFilter;
|
|
|
- break;
|
|
|
+ var material = new MeshPhongMaterial( { map: texture, flatShading: true } );
|
|
|
|
|
|
- default:
|
|
|
- texture.magFilter = LinearFilter;
|
|
|
- texture.minFilter = LinearMipmapLinearFilter;
|
|
|
+ // mesh
|
|
|
|
|
|
- }
|
|
|
+ var mesh = new Mesh( geometry, material );
|
|
|
|
|
|
- textureMap[ texid ] = texture;
|
|
|
+ return mesh;
|
|
|
|
|
|
- return texture;
|
|
|
+ }
|
|
|
|
|
|
- }
|
|
|
+ function buildVertexColorMesh( colorgroup, triangleProperties, modelData, meshData ) {
|
|
|
|
|
|
- }
|
|
|
+ // geometry
|
|
|
|
|
|
- }
|
|
|
+ var geometry = new BufferGeometry();
|
|
|
|
|
|
- return null;
|
|
|
+ var positionData = [];
|
|
|
+ var colorData = [];
|
|
|
|
|
|
- }
|
|
|
+ var vertices = meshData.vertices;
|
|
|
+ var colors = colorgroup.colors;
|
|
|
|
|
|
- function buildMesh( meshData, objects, modelData, textureData, objectData ) {
|
|
|
+ for ( var i = 0, l = triangleProperties.length; i < l; i ++ ) {
|
|
|
|
|
|
- var geometry = buildGeometry( modelData, meshData, objectData );
|
|
|
- var texture = buildTexture( geometry, modelData, textureData );
|
|
|
+ var triangleProperty = triangleProperties[ i ];
|
|
|
|
|
|
- // groups
|
|
|
+ var v1 = triangleProperty.v1;
|
|
|
+ var v2 = triangleProperty.v2;
|
|
|
+ var v3 = triangleProperty.v3;
|
|
|
|
|
|
- buildGroups( geometry, modelData, meshData );
|
|
|
+ positionData.push( vertices[ ( v1 * 3 ) + 0 ] );
|
|
|
+ positionData.push( vertices[ ( v1 * 3 ) + 1 ] );
|
|
|
+ positionData.push( vertices[ ( v1 * 3 ) + 2 ] );
|
|
|
|
|
|
- // material
|
|
|
+ positionData.push( vertices[ ( v2 * 3 ) + 0 ] );
|
|
|
+ positionData.push( vertices[ ( v2 * 3 ) + 1 ] );
|
|
|
+ positionData.push( vertices[ ( v2 * 3 ) + 2 ] );
|
|
|
|
|
|
- var material = null;
|
|
|
+ positionData.push( vertices[ ( v3 * 3 ) + 0 ] );
|
|
|
+ positionData.push( vertices[ ( v3 * 3 ) + 1 ] );
|
|
|
+ positionData.push( vertices[ ( v3 * 3 ) + 2 ] );
|
|
|
|
|
|
- // add material if an object-level definition is present
|
|
|
+ //
|
|
|
|
|
|
- var basematerialsData = modelData[ 'resources' ][ 'basematerials' ];
|
|
|
+ var p1 = triangleProperty.p1;
|
|
|
+ var p2 = triangleProperty.p2;
|
|
|
+ var p3 = triangleProperty.p3;
|
|
|
|
|
|
- if ( basematerialsData && ( basematerialsData.id === objectData.pid ) ) {
|
|
|
+ colorData.push( colors[ ( p1 * 3 ) + 0 ] );
|
|
|
+ colorData.push( colors[ ( p1 * 3 ) + 1 ] );
|
|
|
+ colorData.push( colors[ ( p1 * 3 ) + 2 ] );
|
|
|
|
|
|
- var materialIndex = objectData.pindex;
|
|
|
- var basematerialData = basematerialsData.basematerials[ materialIndex ];
|
|
|
+ colorData.push( colors[ ( ( p2 || p1 ) * 3 ) + 0 ] );
|
|
|
+ colorData.push( colors[ ( ( p2 || p1 ) * 3 ) + 1 ] );
|
|
|
+ colorData.push( colors[ ( ( p2 || p1 ) * 3 ) + 2 ] );
|
|
|
|
|
|
- material = getBuild( basematerialData, objects, modelData, textureData, objectData, buildBasematerial );
|
|
|
+ colorData.push( colors[ ( ( p3 || p1 ) * 3 ) + 0 ] );
|
|
|
+ colorData.push( colors[ ( ( p3 || p1 ) * 3 ) + 1 ] );
|
|
|
+ colorData.push( colors[ ( ( p3 || p1 ) * 3 ) + 2 ] );
|
|
|
|
|
|
}
|
|
|
|
|
|
- // add/overwrite material if definitions on triangles are present
|
|
|
+ geometry.setAttribute( 'position', new Float32BufferAttribute( positionData, 3 ) );
|
|
|
+ geometry.setAttribute( 'color', new Float32BufferAttribute( colorData, 3 ) );
|
|
|
|
|
|
- if ( geometry.groups.length > 0 ) {
|
|
|
+ // material
|
|
|
|
|
|
- var groups = geometry.groups;
|
|
|
- material = [];
|
|
|
+ var material = new MeshPhongMaterial( { vertexColors: VertexColors, flatShading: true } );
|
|
|
|
|
|
- for ( var i = 0, l = groups.length; i < l; i ++ ) {
|
|
|
+ // mesh
|
|
|
|
|
|
- var group = groups[ i ];
|
|
|
- var basematerialData = basematerialsData.basematerials[ group.materialIndex ];
|
|
|
- material.push( getBuild( basematerialData, objects, modelData, textureData, objectData, buildBasematerial ) );
|
|
|
+ var mesh = new Mesh( geometry, material );
|
|
|
|
|
|
- }
|
|
|
+ return mesh;
|
|
|
|
|
|
- }
|
|
|
+ }
|
|
|
|
|
|
- // default material
|
|
|
+ function buildDefaultMesh( meshData ) {
|
|
|
|
|
|
- if ( material === null ) {
|
|
|
+ var geometry = new BufferGeometry();
|
|
|
+ geometry.setIndex( new BufferAttribute( meshData[ 'triangles' ], 1 ) );
|
|
|
+ geometry.setAttribute( 'position', new BufferAttribute( meshData[ 'vertices' ], 3 ) );
|
|
|
|
|
|
- if ( texture === null ) {
|
|
|
+ var material = new MeshPhongMaterial( { color: 0xaaaaff, flatShading: true } );
|
|
|
|
|
|
- material = new MeshPhongMaterial( { color: 0xaaaaff, flatShading: true } );
|
|
|
+ var mesh = new Mesh( geometry, material );
|
|
|
|
|
|
- } else {
|
|
|
+ return mesh;
|
|
|
|
|
|
- material = new MeshPhongMaterial( { map: texture, flatShading: true } );
|
|
|
+ }
|
|
|
|
|
|
- }
|
|
|
+ function buildMeshes( resourceMap, modelData, meshData, textureData, objectData ) {
|
|
|
|
|
|
- }
|
|
|
+ var keys = Object.keys( resourceMap );
|
|
|
+ var meshes = [];
|
|
|
|
|
|
- return new Mesh( geometry, material );
|
|
|
+ for ( var i = 0, il = keys.length; i < il; i ++ ) {
|
|
|
|
|
|
- }
|
|
|
+ var resourceId = keys[ i ];
|
|
|
+ var triangleProperties = resourceMap[ resourceId ];
|
|
|
+ var resourceType = getResourceType( resourceId, modelData );
|
|
|
|
|
|
- function mergeGroups( geometry ) {
|
|
|
+ switch ( resourceType ) {
|
|
|
|
|
|
- // sort by material index
|
|
|
+ case 'material':
|
|
|
+ var basematerials = modelData.resources.basematerials[ resourceId ];
|
|
|
+ var newMeshes = buildBasematerialsMeshes( basematerials, triangleProperties, modelData, meshData, textureData, objectData );
|
|
|
|
|
|
- var groups = geometry.groups.sort( function ( a, b ) {
|
|
|
+ for ( var j = 0, jl = newMeshes.length; j < jl; j ++ ) {
|
|
|
|
|
|
- if ( a.materialIndex !== b.materialIndex ) return a.materialIndex - b.materialIndex;
|
|
|
+ meshes.push( newMeshes[ j ] );
|
|
|
|
|
|
- return a.start - b.start;
|
|
|
+ }
|
|
|
+ break;
|
|
|
|
|
|
- } );
|
|
|
+ case 'texture':
|
|
|
+ var texture2dgroup = modelData.resources.texture2dgroup[ resourceId ];
|
|
|
+ meshes.push( buildTexturedMesh( texture2dgroup, triangleProperties, modelData, meshData, textureData ) );
|
|
|
+ break;
|
|
|
|
|
|
- // reorganize index buffer
|
|
|
+ case 'vertexColors':
|
|
|
+ var colorgroup = modelData.resources.colorgroup[ resourceId ];
|
|
|
+ meshes.push( buildVertexColorMesh( colorgroup, triangleProperties, modelData, meshData, textureData ) );
|
|
|
+ break;
|
|
|
|
|
|
- var index = geometry.index;
|
|
|
+ case 'default':
|
|
|
+ meshes.push( buildDefaultMesh( meshData ) );
|
|
|
+ break;
|
|
|
|
|
|
- var itemSize = index.itemSize;
|
|
|
- var srcArray = index.array;
|
|
|
+ default:
|
|
|
+ console.error( 'THREE.3MFLoader: Unsupported resource type.' );
|
|
|
|
|
|
- var targetOffset = 0;
|
|
|
+ }
|
|
|
|
|
|
- var targetArray = new srcArray.constructor( srcArray.length );
|
|
|
+ }
|
|
|
|
|
|
- for ( var i = 0; i < groups.length; i ++ ) {
|
|
|
+ return meshes;
|
|
|
|
|
|
- var group = groups[ i ];
|
|
|
+ }
|
|
|
|
|
|
- var groupLength = group.count * itemSize;
|
|
|
- var groupStart = group.start * itemSize;
|
|
|
+ function getResourceType( pid, modelData ) {
|
|
|
|
|
|
- var sub = srcArray.subarray( groupStart, groupStart + groupLength );
|
|
|
+ if ( modelData.resources.texture2dgroup[ pid ] !== undefined ) {
|
|
|
|
|
|
- targetArray.set( sub, targetOffset );
|
|
|
+ return 'texture';
|
|
|
|
|
|
- targetOffset += groupLength;
|
|
|
+ } else if ( modelData.resources.basematerials[ pid ] !== undefined ) {
|
|
|
|
|
|
- }
|
|
|
+ return 'material';
|
|
|
|
|
|
- srcArray.set( targetArray );
|
|
|
+ } else if ( modelData.resources.colorgroup[ pid ] !== undefined ) {
|
|
|
|
|
|
- // update groups
|
|
|
+ return 'vertexColors';
|
|
|
|
|
|
- var start = 0;
|
|
|
+ } else if ( pid === 'default' ) {
|
|
|
|
|
|
- for ( i = 0; i < groups.length; i ++ ) {
|
|
|
+ return 'default';
|
|
|
|
|
|
- group = groups[ i ];
|
|
|
+ } else {
|
|
|
|
|
|
- group.start = start;
|
|
|
- start += group.count;
|
|
|
+ return undefined;
|
|
|
|
|
|
}
|
|
|
|
|
|
- // merge groups
|
|
|
+ }
|
|
|
|
|
|
- var lastGroup = groups[ 0 ];
|
|
|
+ function analyzeObject( modelData, meshData, objectData ) {
|
|
|
|
|
|
- geometry.groups = [ lastGroup ];
|
|
|
+ var resourceMap = {};
|
|
|
|
|
|
- for ( i = 1; i < groups.length; i ++ ) {
|
|
|
+ var triangleProperties = meshData[ 'triangleProperties' ];
|
|
|
|
|
|
- group = groups[ i ];
|
|
|
+ var objectPid = objectData.pid;
|
|
|
|
|
|
- if ( lastGroup.materialIndex === group.materialIndex ) {
|
|
|
+ for ( var i = 0, l = triangleProperties.length; i < l; i ++ ) {
|
|
|
|
|
|
- lastGroup.count += group.count;
|
|
|
+ var triangleProperty = triangleProperties[ i ];
|
|
|
+ var pid = ( triangleProperty.pid !== undefined ) ? triangleProperty.pid : objectPid;
|
|
|
|
|
|
- } else {
|
|
|
+ if ( pid === undefined ) pid = 'default';
|
|
|
|
|
|
- lastGroup = group;
|
|
|
- geometry.groups.push( lastGroup );
|
|
|
+ if ( resourceMap[ pid ] === undefined ) resourceMap[ pid ] = [];
|
|
|
|
|
|
- }
|
|
|
+ resourceMap[ pid ].push( triangleProperty );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ return resourceMap;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function buildGroup( meshData, objects, modelData, textureData, objectData ) {
|
|
|
+
|
|
|
+ var group = new Group();
|
|
|
+
|
|
|
+ var resourceMap = analyzeObject( modelData, meshData, objectData );
|
|
|
+ var meshes = buildMeshes( resourceMap, modelData, meshData, textureData, objectData );
|
|
|
+
|
|
|
+ for ( var i = 0, l = meshes.length; i < l; i ++ ) {
|
|
|
+
|
|
|
+ group.add( meshes[ i ] );
|
|
|
|
|
|
}
|
|
|
|
|
|
+ return group;
|
|
|
+
|
|
|
}
|
|
|
|
|
|
function applyExtensions( extensions, meshData, modelXml ) {
|
|
@@ -1070,9 +1235,29 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
|
|
|
}
|
|
|
|
|
|
- function buildBasematerial( materialData ) {
|
|
|
+ function buildBasematerial( materialData, objects, modelData ) {
|
|
|
+
|
|
|
+ var material;
|
|
|
|
|
|
- var material = new MeshPhongMaterial( { flatShading: true } );
|
|
|
+ var displaypropertiesid = materialData.displaypropertiesid;
|
|
|
+ var pbmetallicdisplayproperties = modelData.resources.pbmetallicdisplayproperties;
|
|
|
+
|
|
|
+ if ( displaypropertiesid !== null && pbmetallicdisplayproperties[ displaypropertiesid ] !== undefined ) {
|
|
|
+
|
|
|
+ // metallic display property, use StandardMaterial
|
|
|
+
|
|
|
+ var pbmetallicdisplayproperty = pbmetallicdisplayproperties[ displaypropertiesid ];
|
|
|
+ var metallicData = pbmetallicdisplayproperty.data[ materialData.index ];
|
|
|
+
|
|
|
+ material = new MeshStandardMaterial( { flatShading: true, roughness: metallicData.roughness, metalness: metallicData.metallicness } );
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ // otherwise use PhongMaterial
|
|
|
+
|
|
|
+ material = new MeshPhongMaterial( { flatShading: true } );
|
|
|
+
|
|
|
+ }
|
|
|
|
|
|
material.name = materialData.name;
|
|
|
|
|
@@ -1145,7 +1330,7 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
|
|
|
applyExtensions( extensions, meshData, modelXml );
|
|
|
|
|
|
- objects[ objectData.id ] = getBuild( meshData, objects, modelData, textureData, objectData, buildMesh );
|
|
|
+ objects[ objectData.id ] = getBuild( meshData, objects, modelData, textureData, objectData, buildGroup );
|
|
|
|
|
|
} else {
|
|
|
|
|
@@ -1165,15 +1350,20 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
var modelsKeys = Object.keys( modelsData );
|
|
|
var textureData = {};
|
|
|
|
|
|
- // evaluate model relationship to a texture
|
|
|
+ // evaluate model relationships to textures
|
|
|
|
|
|
if ( modelRels ) {
|
|
|
|
|
|
- var textureKey = modelRels.target.substring( 1 );
|
|
|
+ for ( var i = 0, l = modelRels.length; i < l; i ++ ) {
|
|
|
|
|
|
- if ( data3mf.texture[ textureKey ] ) {
|
|
|
+ var modelRel = modelRels[ i ];
|
|
|
+ var textureKey = modelRel.target.substring( 1 );
|
|
|
|
|
|
- textureData[ modelRels.target ] = data3mf.texture[ textureKey ];
|
|
|
+ if ( data3mf.texture[ textureKey ] ) {
|
|
|
+
|
|
|
+ textureData[ modelRel.target ] = data3mf.texture[ textureKey ];
|
|
|
+
|
|
|
+ }
|
|
|
|
|
|
}
|
|
|
|
|
@@ -1202,10 +1392,12 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
|
|
|
}
|
|
|
|
|
|
- function build( objects, refs, data3mf ) {
|
|
|
+ function build( objects, data3mf ) {
|
|
|
|
|
|
var group = new Group();
|
|
|
- var buildData = data3mf.model[ refs[ 'target' ].substring( 1 ) ][ 'build' ];
|
|
|
+
|
|
|
+ var relationship = data3mf[ 'rels' ][ 0 ];
|
|
|
+ var buildData = data3mf.model[ relationship[ 'target' ].substring( 1 ) ][ 'build' ];
|
|
|
|
|
|
for ( var i = 0; i < buildData.length; i ++ ) {
|
|
|
|
|
@@ -1233,7 +1425,7 @@ ThreeMFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
var data3mf = loadDocument( data );
|
|
|
var objects = buildObjects( data3mf );
|
|
|
|
|
|
- return build( objects, data3mf[ 'rels' ], data3mf );
|
|
|
+ return build( objects, data3mf );
|
|
|
|
|
|
},
|
|
|
|