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@@ -81,7 +81,7 @@ THREE.SphereGeometry = function ( radius, widthSegments, heightSegments, phiStar
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this.faceVertexUvs[ 0 ].push( [ uv1, uv2, uv4 ] );
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this.faces.push( new THREE.Face3( v2, v3, v4, [ n2, n3, n4 ] ) );
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- this.faceVertexUvs[ 0 ].push( [ uv2, uv3, uv4 ] );
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+ this.faceVertexUvs[ 0 ].push( [ uv2.clone(), uv3, uv4.clone() ] );
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}
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