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@@ -73,14 +73,11 @@
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materialDepth = new THREE.MeshDepthMaterial();
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- const materialScene = new THREE.MeshBasicMaterial( { color: 0x000000 } );
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-
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// tree
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const loader = new OBJLoader();
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loader.load( 'models/obj/tree.obj', function ( object ) {
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- object.material = materialScene;
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object.position.set( 0, - 150, - 150 );
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object.scale.multiplyScalar( 400 );
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scene.add( object );
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@@ -90,7 +87,7 @@
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// sphere
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const geo = new THREE.SphereGeometry( 1, 20, 10 );
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- sphereMesh = new THREE.Mesh( geo, materialScene );
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+ sphereMesh = new THREE.Mesh( geo, new THREE.MeshBasicMaterial( { color: 0x000000 } ) );
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sphereMesh.scale.multiplyScalar( 20 );
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scene.add( sphereMesh );
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