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@@ -282,7 +282,7 @@ function WebGLBindingStates( gl, extensions, attributes, capabilities ) {
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if ( capabilities.isWebGL2 === true && ( type === gl.INT || type === gl.UNSIGNED_INT ) ) {
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- gl.vertexAttribIPointer( index, size, type, normalized, stride, offset );
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+ gl.vertexAttribIPointer( index, size, type, stride, offset );
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} else {
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