@@ -249,7 +249,6 @@
renderer.setScissor( left, bottom, width, height );
renderer.render( scene, scene.userData.camera );
- scene.userData.controls.update();
for ( var i = 0 ; i < scene.children[0].geometry.vertices.length ; i++ ) {
@@ -432,10 +431,6 @@
</div>
- <div class="math">
-
- </div>
<p>Here is a cylindrical wave moving on a three-dimensional lattice of atoms:</p>
<div class="view">