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@@ -155,7 +155,7 @@ THREE.WebGLObjects = function ( gl, properties, info ) {
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var index = attributes.index;
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var position = attributes.position;
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- console.time( 'wireframe' );
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+ // console.time( 'wireframe' );
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if ( index !== undefined ) {
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@@ -190,7 +190,7 @@ THREE.WebGLObjects = function ( gl, properties, info ) {
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}
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- console.timeEnd( 'wireframe' );
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+ // console.timeEnd( 'wireframe' );
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var TypeArray = position.count > 65535 ? Uint32Array : Uint16Array;
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var attribute = new THREE.IndexBufferAttribute( new TypeArray( indices ), 1 );
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