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@@ -1,7 +1,7 @@
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export default /* glsl */`
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export default /* glsl */`
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#ifdef USE_DISPLACEMENTMAP
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#ifdef USE_DISPLACEMENTMAP
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- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );
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+ transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );
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#endif
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#endif
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`;
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`;
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