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@@ -44,13 +44,12 @@ light.add( lensflare );
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<h2>Constructor</h2>
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- <h3>LensflareElement( [param:Texture texture], [param:Float size], [param:Float distance], [param:Color color], [param:Materials blending] )</h3>
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+ <h3>LensflareElement( [param:Texture texture], [param:Float size], [param:Float distance], [param:Color color] )</h3>
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<p>
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[page:Texture texture] - THREE.Texture to use for the flare. <br />
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[page:Float size] - (optional) size in pixels <br />
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[page:Float distance] - (optional) (0-1) from light source (0 = at light source) <br />
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- [page:Color color] - (optional) the [page:Color] of the lens flare<br />
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- [page:Materials blending] - (optional) [page:Materials Blending Mode] - Defaults to THREE.NormalBlending
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+ [page:Color color] - (optional) the [page:Color] of the lens flare
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</p>
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<h2>Properties</h2>
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