BufferGeometryUtil: Replace for-of loop by a for loop
@@ -498,7 +498,8 @@ THREE.BufferGeometryUtils = {
var getters = [ 'getX', 'getY', 'getZ', 'getW' ];
// initialize the arrays
- for ( var name of attributeNames ) {
+ for ( var i = 0, l = attributeNames.length; i < l; i ++ ) {
+ var name = attributeNames[ i ];
attrArrays[ name ] = [];