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@@ -903,17 +903,17 @@ THREE.Matrix4.prototype = {
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makeOrthographic: function ( left, right, top, bottom, near, far ) {
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var te = this.elements;
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- var w = right - left;
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- var h = top - bottom;
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- var p = far - near;
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+ var w = 1.0 / ( right - left );
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+ var h = 1.0 / ( top - bottom );
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+ var p = 1.0 / ( far - near );
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- var x = ( right + left ) / w;
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- var y = ( top + bottom ) / h;
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- var z = ( far + near ) / p;
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+ var x = ( right + left ) * w;
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+ var y = ( top + bottom ) * h;
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+ var z = ( far + near ) * p;
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- te[ 0 ] = 2 / w; te[ 4 ] = 0; te[ 8 ] = 0; te[ 12 ] = - x;
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- te[ 1 ] = 0; te[ 5 ] = 2 / h; te[ 9 ] = 0; te[ 13 ] = - y;
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- te[ 2 ] = 0; te[ 6 ] = 0; te[ 10 ] = - 2 / p; te[ 14 ] = - z;
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+ te[ 0 ] = 2 * w; te[ 4 ] = 0; te[ 8 ] = 0; te[ 12 ] = - x;
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+ te[ 1 ] = 0; te[ 5 ] = 2 * h; te[ 9 ] = 0; te[ 13 ] = - y;
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+ te[ 2 ] = 0; te[ 6 ] = 0; te[ 10 ] = - 2 * p; te[ 14 ] = - z;
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te[ 3 ] = 0; te[ 7 ] = 0; te[ 11 ] = 0; te[ 15 ] = 1;
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return this;
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