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Fixed shadowMask breakage.

Mr.doob 9 years ago
parent
commit
c8043ebbd2
1 changed files with 2 additions and 2 deletions
  1. 2 2
      src/renderers/shaders/ShaderChunk/shadowmap_fragment.glsl

+ 2 - 2
src/renderers/shaders/ShaderChunk/shadowmap_fragment.glsl

@@ -1,6 +1,6 @@
-#ifdef USE_SHADOWMAP
+vec3 shadowMask = vec3( 1.0 );
 
-	vec3 shadowMask = vec3( 1.0 );
+#ifdef USE_SHADOWMAP
 
 	float shadows[ NUM_SHADOWS ];