Mr.doob před 5 roky
rodič
revize
c86b75a155
3 změnil soubory, kde provedl 30 přidání a 50 odebrání
  1. 4 14
      build/three.js
  2. 22 22
      build/three.min.js
  3. 4 14
      build/three.module.js

+ 4 - 14
build/three.js

@@ -20143,9 +20143,7 @@
 
 		}
 
-		function getDepthMaterial( object, material, light, shadowCameraNear, shadowCameraFar, type ) {
-
-			var geometry = object.geometry;
+		function getDepthMaterial( object, geometry, material, light, shadowCameraNear, shadowCameraFar, type ) {
 
 			var result = null;
 
@@ -20165,15 +20163,7 @@
 
 				if ( material.morphTargets === true ) {
 
-					if ( geometry.isBufferGeometry === true ) {
-
-						useMorphing = geometry.morphAttributes && geometry.morphAttributes.position && geometry.morphAttributes.position.length > 0;
-
-					} else if ( geometry.isGeometry === true ) {
-
-						useMorphing = geometry.morphTargets && geometry.morphTargets.length > 0;
-
-					}
+					useMorphing = geometry.morphAttributes && geometry.morphAttributes.position && geometry.morphAttributes.position.length > 0;
 
 				}
 
@@ -20292,7 +20282,7 @@
 
 							if ( groupMaterial && groupMaterial.visible ) {
 
-								var depthMaterial = getDepthMaterial( object, groupMaterial, light, shadowCamera.near, shadowCamera.far, type );
+								var depthMaterial = getDepthMaterial( object, geometry, groupMaterial, light, shadowCamera.near, shadowCamera.far, type );
 
 								_renderer.renderBufferDirect( shadowCamera, null, geometry, depthMaterial, object, group );
 
@@ -20302,7 +20292,7 @@
 
 					} else if ( material.visible ) {
 
-						var depthMaterial = getDepthMaterial( object, material, light, shadowCamera.near, shadowCamera.far, type );
+						var depthMaterial = getDepthMaterial( object, geometry, material, light, shadowCamera.near, shadowCamera.far, type );
 
 						_renderer.renderBufferDirect( shadowCamera, null, geometry, depthMaterial, object, null );
 

+ 22 - 22
build/three.min.js

@@ -108,11 +108,11 @@ B.shadow.matrix,ha++),c.point[q]=H,q++):B.isHemisphereLight&&(H=a.get(B),H.direc
 ha||d.numSpotShadows!==U)c.directional.length=l,c.spot.length=v,c.rectArea.length=n,c.point.length=q,c.hemi.length=w,c.directionalShadow.length=z,c.directionalShadowMap.length=z,c.pointShadow.length=ha,c.pointShadowMap.length=ha,c.spotShadow.length=U,c.spotShadowMap.length=U,c.directionalShadowMatrix.length=z,c.pointShadowMatrix.length=ha,c.spotShadowMatrix.length=U,d.directionalLength=l,d.pointLength=q,d.spotLength=v,d.rectAreaLength=n,d.hemiLength=w,d.numDirectionalShadows=z,d.numPointShadows=ha,
 d.numSpotShadows=U,c.version=vk++},state:c}}function Qh(){var a=new uk,b=[],c=[];return{init:function(){b.length=0;c.length=0},state:{lightsArray:b,shadowsArray:c,lights:a},setupLights:function(d){a.setup(b,c,d)},pushLight:function(a){b.push(a)},pushShadow:function(a){c.push(a)}}}function wk(){function a(c){c=c.target;c.removeEventListener("dispose",a);b.delete(c)}var b=new WeakMap;return{get:function(c,d){if(!1===b.has(c)){var e=new Qh;b.set(c,new WeakMap);b.get(c).set(d,e);c.addEventListener("dispose",
 a)}else!1===b.get(c).has(d)?(e=new Qh,b.get(c).set(d,e)):e=b.get(c).get(d);return e},dispose:function(){b=new WeakMap}}}function Eb(a){K.call(this);this.type="MeshDepthMaterial";this.depthPacking=3200;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.fog=!1;this.setValues(a)}function Fb(a){K.call(this);this.type="MeshDistanceMaterial";this.referencePosition=new n;this.nearDistance=
-1;this.farDistance=1E3;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.fog=!1;this.setValues(a)}function Rh(a,b,c){function d(a,b,c){c=a<<0|b<<1|c<<2;var d=p[c];void 0===d&&(d=new Eb({depthPacking:3201,morphTargets:a,skinning:b}),p[c]=d);return d}function e(a,b,c){c=a<<0|b<<1|c<<2;var d=x[c];void 0===d&&(d=new Fb({morphTargets:a,skinning:b}),x[c]=d);return d}function f(b,c,f,g,h,l){var m=b.geometry,p=d,k=b.customDepthMaterial;
-!0===f.isPointLight&&(p=e,k=b.customDistanceMaterial);void 0===k?(k=!1,!0===c.morphTargets&&(!0===m.isBufferGeometry?k=m.morphAttributes&&m.morphAttributes.position&&0<m.morphAttributes.position.length:!0===m.isGeometry&&(k=m.morphTargets&&0<m.morphTargets.length)),m=!1,!0===b.isSkinnedMesh&&(!0===c.skinning?m=!0:console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",b)),b=p(k,m,!0===b.isInstancedMesh)):b=k;a.localClippingEnabled&&!0===c.clipShadows&&0!==c.clippingPlanes.length&&
-(k=b.uuid,p=c.uuid,m=r[k],void 0===m&&(m={},r[k]=m),k=m[p],void 0===k&&(k=b.clone(),m[p]=k),b=k);b.visible=c.visible;b.wireframe=c.wireframe;b.side=3===l?null!==c.shadowSide?c.shadowSide:c.side:null!==c.shadowSide?c.shadowSide:q[c.side];b.clipShadows=c.clipShadows;b.clippingPlanes=c.clippingPlanes;b.clipIntersection=c.clipIntersection;b.wireframeLinewidth=c.wireframeLinewidth;b.linewidth=c.linewidth;!0===f.isPointLight&&!0===b.isMeshDistanceMaterial&&(b.referencePosition.setFromMatrixPosition(f.matrixWorld),
-b.nearDistance=g,b.farDistance=h);return b}function g(c,d,e,l,m){if(!1!==c.visible){if(c.layers.test(d.layers)&&(c.isMesh||c.isLine||c.isPoints)&&(c.castShadow||c.receiveShadow&&3===m)&&(!c.frustumCulled||h.intersectsObject(c))){c.modelViewMatrix.multiplyMatrices(e.matrixWorldInverse,c.matrixWorld);var p=b.update(c),k=c.material;if(Array.isArray(k))for(var u=p.groups,x=0,q=u.length;x<q;x++){var r=u[x],v=k[r.materialIndex];v&&v.visible&&(v=f(c,v,l,e.near,e.far,m),a.renderBufferDirect(e,null,p,v,c,
-r))}else k.visible&&(v=f(c,k,l,e.near,e.far,m),a.renderBufferDirect(e,null,p,v,c,null))}c=c.children;p=0;for(k=c.length;p<k;p++)g(c[p],d,e,l,m)}}var h=new Ec,l=new t,m=new t,k=new R,p=[],x=[],r={},q={0:1,1:0,2:2},v=new Aa({defines:{SAMPLE_RATE:.25,HALF_SAMPLE_RATE:.125},uniforms:{shadow_pass:{value:null},resolution:{value:new t},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n  float mean = 0.0;\n  float squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy  ) / resolution ) );\n  for ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n    #ifdef HORIZONAL_PASS\n      vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n      mean += distribution.x;\n      squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n    #else\n      float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0,  i )  * radius ) / resolution ) );\n      mean += depth;\n      squared_mean += depth * depth;\n    #endif\n  }\n  mean = mean * HALF_SAMPLE_RATE;\n  squared_mean = squared_mean * HALF_SAMPLE_RATE;\n  float std_dev = sqrt( squared_mean - mean * mean );\n  gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),
+1;this.farDistance=1E3;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.fog=!1;this.setValues(a)}function Rh(a,b,c){function d(a,b,c){c=a<<0|b<<1|c<<2;var d=p[c];void 0===d&&(d=new Eb({depthPacking:3201,morphTargets:a,skinning:b}),p[c]=d);return d}function e(a,b,c){c=a<<0|b<<1|c<<2;var d=x[c];void 0===d&&(d=new Fb({morphTargets:a,skinning:b}),x[c]=d);return d}function f(b,c,f,g,h,l,m){var p=d,k=b.customDepthMaterial;
+!0===g.isPointLight&&(p=e,k=b.customDistanceMaterial);void 0===k?(k=!1,!0===f.morphTargets&&(k=c.morphAttributes&&c.morphAttributes.position&&0<c.morphAttributes.position.length),c=!1,!0===b.isSkinnedMesh&&(!0===f.skinning?c=!0:console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",b)),b=p(k,c,!0===b.isInstancedMesh)):b=k;a.localClippingEnabled&&!0===f.clipShadows&&0!==f.clippingPlanes.length&&(k=b.uuid,p=f.uuid,c=r[k],void 0===c&&(c={},r[k]=c),k=c[p],void 0===
+k&&(k=b.clone(),c[p]=k),b=k);b.visible=f.visible;b.wireframe=f.wireframe;b.side=3===m?null!==f.shadowSide?f.shadowSide:f.side:null!==f.shadowSide?f.shadowSide:q[f.side];b.clipShadows=f.clipShadows;b.clippingPlanes=f.clippingPlanes;b.clipIntersection=f.clipIntersection;b.wireframeLinewidth=f.wireframeLinewidth;b.linewidth=f.linewidth;!0===g.isPointLight&&!0===b.isMeshDistanceMaterial&&(b.referencePosition.setFromMatrixPosition(g.matrixWorld),b.nearDistance=h,b.farDistance=l);return b}function g(c,
+d,e,l,m){if(!1!==c.visible){if(c.layers.test(d.layers)&&(c.isMesh||c.isLine||c.isPoints)&&(c.castShadow||c.receiveShadow&&3===m)&&(!c.frustumCulled||h.intersectsObject(c))){c.modelViewMatrix.multiplyMatrices(e.matrixWorldInverse,c.matrixWorld);var p=b.update(c),k=c.material;if(Array.isArray(k))for(var u=p.groups,x=0,q=u.length;x<q;x++){var r=u[x],v=k[r.materialIndex];v&&v.visible&&(v=f(c,p,v,l,e.near,e.far,m),a.renderBufferDirect(e,null,p,v,c,r))}else k.visible&&(v=f(c,p,k,l,e.near,e.far,m),a.renderBufferDirect(e,
+null,p,v,c,null))}c=c.children;p=0;for(k=c.length;p<k;p++)g(c[p],d,e,l,m)}}var h=new Ec,l=new t,m=new t,k=new R,p=[],x=[],r={},q={0:1,1:0,2:2},v=new Aa({defines:{SAMPLE_RATE:.25,HALF_SAMPLE_RATE:.125},uniforms:{shadow_pass:{value:null},resolution:{value:new t},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n  float mean = 0.0;\n  float squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy  ) / resolution ) );\n  for ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n    #ifdef HORIZONAL_PASS\n      vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n      mean += distribution.x;\n      squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n    #else\n      float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0,  i )  * radius ) / resolution ) );\n      mean += depth;\n      squared_mean += depth * depth;\n    #endif\n  }\n  mean = mean * HALF_SAMPLE_RATE;\n  squared_mean = squared_mean * HALF_SAMPLE_RATE;\n  float std_dev = sqrt( squared_mean - mean * mean );\n  gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),
 n=v.clone();n.defines.HORIZONAL_PASS=1;var w=new C;w.setAttribute("position",new M(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var z=new ja(w,v),ha=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.render=function(d,e,f){if(!1!==ha.enabled&&(!1!==ha.autoUpdate||!1!==ha.needsUpdate)&&0!==d.length){var p=a.getRenderTarget(),u=a.getActiveCubeFace(),x=a.getActiveMipmapLevel(),q=a.state;q.setBlending(0);q.buffers.color.setClear(1,1,1,1);q.buffers.depth.setTest(!0);q.setScissorTest(!1);
 for(var r=0,E=d.length;r<E;r++){var w=d[r],B=w.shadow;if(void 0===B)console.warn("THREE.WebGLShadowMap:",w,"has no shadow.");else{l.copy(B.mapSize);var t=B.getFrameExtents();l.multiply(t);m.copy(B.mapSize);if(l.x>c||l.y>c)console.warn("THREE.WebGLShadowMap:",w,"has shadow exceeding max texture size, reducing"),l.x>c&&(m.x=Math.floor(c/t.x),l.x=m.x*t.x,B.mapSize.x=m.x),l.y>c&&(m.y=Math.floor(c/t.y),l.y=m.y*t.y,B.mapSize.y=m.y);null!==B.map||B.isPointLightShadow||3!==this.type||(t={minFilter:1006,magFilter:1006,
 format:1023},B.map=new ya(l.x,l.y,t),B.map.texture.name=w.name+".shadowMap",B.mapPass=new ya(l.x,l.y,t),B.camera.updateProjectionMatrix());null===B.map&&(t={minFilter:1003,magFilter:1003,format:1023},B.map=new ya(l.x,l.y,t),B.map.texture.name=w.name+".shadowMap",B.camera.updateProjectionMatrix());a.setRenderTarget(B.map);a.clear();t=B.getViewportCount();for(var ba=0;ba<t;ba++){var U=B.getViewport(ba);k.set(m.x*U.x,m.y*U.y,m.x*U.z,m.y*U.w);q.viewport(k);B.updateMatrices(w,ba);h=B.getFrustum();g(e,
@@ -566,16 +566,16 @@ k=g.vertexColors;m=new yc(g.a+e,g.b+e,g.c+e);m.normal.copy(g.normal);void 0!==d&
 c[b];e=[];h=0;for(l=d.length;h<l;h++)e.push(d[h].clone());this.faceVertexUvs[p].push(e)}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",a)},mergeMesh:function(a){a&&a.isMesh?(a.matrixAutoUpdate&&a.updateMatrix(),this.merge(a.geometry,a.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",a)},mergeVertices:function(){var a={},b=[],c=[],d=Math.pow(10,4),e;var f=0;for(e=this.vertices.length;f<e;f++){var g=this.vertices[f];
 g=Math.round(g.x*d)+"_"+Math.round(g.y*d)+"_"+Math.round(g.z*d);void 0===a[g]?(a[g]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[g]]}a=[];f=0;for(e=this.faces.length;f<e;f++)for(d=this.faces[f],d.a=c[d.a],d.b=c[d.b],d.c=c[d.c],d=[d.a,d.b,d.c],g=0;3>g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e=this.faceVertexUvs.length;c<e;c++)this.faceVertexUvs[c].splice(d,1);f=this.vertices.length-b.length;this.vertices=b;return f},setFromPoints:function(a){this.vertices=
 [];for(var b=0,c=a.length;b<c;b++){var d=a[b];this.vertices.push(new n(d.x,d.y,d.z||0))}return this},sortFacesByMaterialIndex:function(){for(var a=this.faces,b=a.length,c=0;c<b;c++)a[c]._id=c;a.sort(function(a,b){return a.materialIndex-b.materialIndex});var d=this.faceVertexUvs[0],e=this.faceVertexUvs[1],f,g;d&&d.length===b&&(f=[]);e&&e.length===b&&(g=[]);for(c=0;c<b;c++){var h=a[c]._id;f&&f.push(d[h]);g&&g.push(e[h])}f&&(this.faceVertexUvs[0]=f);g&&(this.faceVertexUvs[1]=g)},toJSON:function(){function a(a,
-b,c){return c?a|1<<b:a&~(1<<b)}function b(a){var b=a.x.toString()+a.y.toString()+a.z.toString();if(void 0!==m[b])return m[b];m[b]=l.length/3;l.push(a.x,a.y,a.z);return m[b]}function c(a){var b=a.r.toString()+a.g.toString()+a.b.toString();if(void 0!==p[b])return p[b];p[b]=k.length;k.push(a.getHex());return p[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==r[b])return r[b];r[b]=n.length/2;n.push(a.x,a.y);return r[b]}var e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};
-e.uuid=this.uuid;e.type=this.type;""!==this.name&&(e.name=this.name);if(void 0!==this.parameters){var f=this.parameters,g;for(g in f)void 0!==f[g]&&(e[g]=f[g]);return e}f=[];for(g=0;g<this.vertices.length;g++){var h=this.vertices[g];f.push(h.x,h.y,h.z)}h=[];var l=[],m={},k=[],p={},n=[],r={};for(g=0;g<this.faces.length;g++){var q=this.faces[g],v=void 0!==this.faceVertexUvs[0][g],t=0<q.normal.length(),w=0<q.vertexNormals.length,z=1!==q.color.r||1!==q.color.g||1!==q.color.b,y=0<q.vertexColors.length,
-A=0;A=a(A,0,0);A=a(A,1,!0);A=a(A,2,!1);A=a(A,3,v);A=a(A,4,t);A=a(A,5,w);A=a(A,6,z);A=a(A,7,y);h.push(A);h.push(q.a,q.b,q.c);h.push(q.materialIndex);v&&(v=this.faceVertexUvs[0][g],h.push(d(v[0]),d(v[1]),d(v[2])));t&&h.push(b(q.normal));w&&(t=q.vertexNormals,h.push(b(t[0]),b(t[1]),b(t[2])));z&&h.push(c(q.color));y&&(q=q.vertexColors,h.push(c(q[0]),c(q[1]),c(q[2])))}e.data={};e.data.vertices=f;e.data.normals=l;0<k.length&&(e.data.colors=k);0<n.length&&(e.data.uvs=[n]);e.data.faces=h;return e},clone:function(){return(new N).copy(this)},
+b,c){return c?a|1<<b:a&~(1<<b)}function b(a){var b=a.x.toString()+a.y.toString()+a.z.toString();if(void 0!==k[b])return k[b];k[b]=l.length/3;l.push(a.x,a.y,a.z);return k[b]}function c(a){var b=a.r.toString()+a.g.toString()+a.b.toString();if(void 0!==p[b])return p[b];p[b]=n.length;n.push(a.getHex());return p[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==r[b])return r[b];r[b]=x.length/2;x.push(a.x,a.y);return r[b]}var e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};
+e.uuid=this.uuid;e.type=this.type;""!==this.name&&(e.name=this.name);if(void 0!==this.parameters){var f=this.parameters,g;for(g in f)void 0!==f[g]&&(e[g]=f[g]);return e}f=[];for(g=0;g<this.vertices.length;g++){var h=this.vertices[g];f.push(h.x,h.y,h.z)}h=[];var l=[],k={},n=[],p={},x=[],r={};for(g=0;g<this.faces.length;g++){var q=this.faces[g],v=void 0!==this.faceVertexUvs[0][g],t=0<q.normal.length(),w=0<q.vertexNormals.length,z=1!==q.color.r||1!==q.color.g||1!==q.color.b,y=0<q.vertexColors.length,
+A=0;A=a(A,0,0);A=a(A,1,!0);A=a(A,2,!1);A=a(A,3,v);A=a(A,4,t);A=a(A,5,w);A=a(A,6,z);A=a(A,7,y);h.push(A);h.push(q.a,q.b,q.c);h.push(q.materialIndex);v&&(v=this.faceVertexUvs[0][g],h.push(d(v[0]),d(v[1]),d(v[2])));t&&h.push(b(q.normal));w&&(t=q.vertexNormals,h.push(b(t[0]),b(t[1]),b(t[2])));z&&h.push(c(q.color));y&&(q=q.vertexColors,h.push(c(q[0]),c(q[1]),c(q[2])))}e.data={};e.data.vertices=f;e.data.normals=l;0<n.length&&(e.data.colors=n);0<x.length&&(e.data.uvs=[x]);e.data.faces=h;return e},clone:function(){return(new N).copy(this)},
 copy:function(a){var b,c,d;this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var e=a.vertices;var f=0;for(b=e.length;f<b;f++)this.vertices.push(e[f].clone());e=a.colors;f=0;for(b=e.length;f<b;f++)this.colors.push(e[f].clone());e=a.faces;f=0;for(b=e.length;f<b;f++)this.faces.push(e[f].clone());f=0;for(b=a.faceVertexUvs.length;f<
-b;f++){var g=a.faceVertexUvs[f];void 0===this.faceVertexUvs[f]&&(this.faceVertexUvs[f]=[]);e=0;for(c=g.length;e<c;e++){var h=g[e],l=[];var m=0;for(d=h.length;m<d;m++)l.push(h[m].clone());this.faceVertexUvs[f].push(l)}}m=a.morphTargets;f=0;for(b=m.length;f<b;f++){d={};d.name=m[f].name;if(void 0!==m[f].vertices)for(d.vertices=[],e=0,c=m[f].vertices.length;e<c;e++)d.vertices.push(m[f].vertices[e].clone());if(void 0!==m[f].normals)for(d.normals=[],e=0,c=m[f].normals.length;e<c;e++)d.normals.push(m[f].normals[e].clone());
-this.morphTargets.push(d)}m=a.morphNormals;f=0;for(b=m.length;f<b;f++){d={};if(void 0!==m[f].vertexNormals)for(d.vertexNormals=[],e=0,c=m[f].vertexNormals.length;e<c;e++)g=m[f].vertexNormals[e],h={},h.a=g.a.clone(),h.b=g.b.clone(),h.c=g.c.clone(),d.vertexNormals.push(h);if(void 0!==m[f].faceNormals)for(d.faceNormals=[],e=0,c=m[f].faceNormals.length;e<c;e++)d.faceNormals.push(m[f].faceNormals[e].clone());this.morphNormals.push(d)}e=a.skinWeights;f=0;for(b=e.length;f<b;f++)this.skinWeights.push(e[f].clone());
+b;f++){var g=a.faceVertexUvs[f];void 0===this.faceVertexUvs[f]&&(this.faceVertexUvs[f]=[]);e=0;for(c=g.length;e<c;e++){var h=g[e],l=[];var k=0;for(d=h.length;k<d;k++)l.push(h[k].clone());this.faceVertexUvs[f].push(l)}}k=a.morphTargets;f=0;for(b=k.length;f<b;f++){d={};d.name=k[f].name;if(void 0!==k[f].vertices)for(d.vertices=[],e=0,c=k[f].vertices.length;e<c;e++)d.vertices.push(k[f].vertices[e].clone());if(void 0!==k[f].normals)for(d.normals=[],e=0,c=k[f].normals.length;e<c;e++)d.normals.push(k[f].normals[e].clone());
+this.morphTargets.push(d)}k=a.morphNormals;f=0;for(b=k.length;f<b;f++){d={};if(void 0!==k[f].vertexNormals)for(d.vertexNormals=[],e=0,c=k[f].vertexNormals.length;e<c;e++)g=k[f].vertexNormals[e],h={},h.a=g.a.clone(),h.b=g.b.clone(),h.c=g.c.clone(),d.vertexNormals.push(h);if(void 0!==k[f].faceNormals)for(d.faceNormals=[],e=0,c=k[f].faceNormals.length;e<c;e++)d.faceNormals.push(k[f].faceNormals[e].clone());this.morphNormals.push(d)}e=a.skinWeights;f=0;for(b=e.length;f<b;f++)this.skinWeights.push(e[f].clone());
 e=a.skinIndices;f=0;for(b=e.length;f<b;f++)this.skinIndices.push(e[f].clone());e=a.lineDistances;f=0;for(b=e.length;f<b;f++)this.lineDistances.push(e[f]);f=a.boundingBox;null!==f&&(this.boundingBox=f.clone());f=a.boundingSphere;null!==f&&(this.boundingSphere=f.clone());this.elementsNeedUpdate=a.elementsNeedUpdate;this.verticesNeedUpdate=a.verticesNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.lineDistancesNeedUpdate=
 a.lineDistancesNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var fh=function(a){function b(b,d,e,f,g,h){a.call(this);this.type="BoxGeometry";this.parameters={width:b,height:d,depth:e,widthSegments:f,heightSegments:g,depthSegments:h};this.fromBufferGeometry(new Gd(b,d,e,f,g,h));this.mergeVertices()}a&&(b.__proto__=a);b.prototype=Object.create(a&&a.prototype);return b.prototype.constructor=b}(N),Gd=function(a){function b(b,
-d,e,f,g,h){function c(a,b,c,d,e,f,g,h,l,u,t){var w=f/l,z=g/u,y=f/2,E=g/2,B=h/2;g=l+1;var A=u+1,C=f=0,D,F,G=new n;for(F=0;F<A;F++){var K=F*z-E;for(D=0;D<g;D++)G[a]=(D*w-y)*d,G[b]=K*e,G[c]=B,p.push(G.x,G.y,G.z),G[a]=0,G[b]=0,G[c]=0<h?1:-1,x.push(G.x,G.y,G.z),r.push(D/l),r.push(1-F/u),f+=1}for(F=0;F<u;F++)for(D=0;D<l;D++)a=q+D+g*(F+1),b=q+(D+1)+g*(F+1),c=q+(D+1)+g*F,k.push(q+D+g*F,a,c),k.push(a,b,c),C+=6;m.addGroup(v,C,t);v+=C;q+=f}a.call(this);this.type="BoxBufferGeometry";this.parameters={width:b,
-height:d,depth:e,widthSegments:f,heightSegments:g,depthSegments:h};var m=this;b=b||1;d=d||1;e=e||1;f=Math.floor(f)||1;g=Math.floor(g)||1;h=Math.floor(h)||1;var k=[],p=[],x=[],r=[],q=0,v=0;c("z","y","x",-1,-1,e,d,b,h,g,0);c("z","y","x",1,-1,e,d,-b,h,g,1);c("x","z","y",1,1,b,e,d,f,h,2);c("x","z","y",1,-1,b,e,-d,f,h,3);c("x","y","z",1,-1,b,d,e,f,g,4);c("x","y","z",-1,-1,b,d,-e,f,g,5);this.setIndex(k);this.setAttribute("position",new y(p,3));this.setAttribute("normal",new y(x,3));this.setAttribute("uv",
+d,e,f,g,h){function c(a,b,c,d,e,f,g,h,l,m,t){var w=f/l,z=g/m,y=f/2,E=g/2,B=h/2;g=l+1;var A=m+1,C=f=0,D,F,G=new n;for(F=0;F<A;F++){var K=F*z-E;for(D=0;D<g;D++)G[a]=(D*w-y)*d,G[b]=K*e,G[c]=B,p.push(G.x,G.y,G.z),G[a]=0,G[b]=0,G[c]=0<h?1:-1,x.push(G.x,G.y,G.z),r.push(D/l),r.push(1-F/m),f+=1}for(F=0;F<m;F++)for(D=0;D<l;D++)a=q+D+g*(F+1),b=q+(D+1)+g*(F+1),c=q+(D+1)+g*F,u.push(q+D+g*F,a,c),u.push(a,b,c),C+=6;k.addGroup(v,C,t);v+=C;q+=f}a.call(this);this.type="BoxBufferGeometry";this.parameters={width:b,
+height:d,depth:e,widthSegments:f,heightSegments:g,depthSegments:h};var k=this;b=b||1;d=d||1;e=e||1;f=Math.floor(f)||1;g=Math.floor(g)||1;h=Math.floor(h)||1;var u=[],p=[],x=[],r=[],q=0,v=0;c("z","y","x",-1,-1,e,d,b,h,g,0);c("z","y","x",1,-1,e,d,-b,h,g,1);c("x","z","y",1,1,b,e,d,f,h,2);c("x","z","y",1,-1,b,e,-d,f,h,3);c("x","y","z",1,-1,b,d,e,f,g,4);c("x","y","z",-1,-1,b,d,-e,f,g,5);this.setIndex(u);this.setAttribute("position",new y(p,3));this.setAttribute("normal",new y(x,3));this.setAttribute("uv",
 new y(r,2))}a&&(b.__proto__=a);b.prototype=Object.create(a&&a.prototype);return b.prototype.constructor=b}(C),Oh={clone:Cc,merge:wa};Aa.prototype=Object.create(K.prototype);Aa.prototype.constructor=Aa;Aa.prototype.isShaderMaterial=!0;Aa.prototype.copy=function(a){K.prototype.copy.call(this,a);this.fragmentShader=a.fragmentShader;this.vertexShader=a.vertexShader;this.uniforms=Cc(a.uniforms);this.defines=Object.assign({},a.defines);this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;
 this.lights=a.lights;this.clipping=a.clipping;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;this.extensions=a.extensions;return this};Aa.prototype.toJSON=function(a){var b=K.prototype.toJSON.call(this,a);b.uniforms={};for(var c in this.uniforms){var d=this.uniforms[c].value;b.uniforms[c]=d&&d.isTexture?{type:"t",value:d.toJSON(a).uuid}:d&&d.isColor?{type:"c",value:d.getHex()}:d&&d.isVector2?{type:"v2",value:d.toArray()}:d&&d.isVector3?{type:"v3",value:d.toArray()}:
 d&&d.isVector4?{type:"v4",value:d.toArray()}:d&&d.isMatrix3?{type:"m3",value:d.toArray()}:d&&d.isMatrix4?{type:"m4",value:d.toArray()}:{value:d}}0<Object.keys(this.defines).length&&(b.defines=this.defines);b.vertexShader=this.vertexShader;b.fragmentShader=this.fragmentShader;a={};for(var e in this.extensions)!0===this.extensions[e]&&(a[e]=!0);0<Object.keys(a).length&&(b.extensions=a);return b};db.prototype=Object.assign(Object.create(F.prototype),{constructor:db,isCamera:!0,copy:function(a,b){F.prototype.copy.call(this,
@@ -587,8 +587,8 @@ this.fov)/this.zoom,c=2*b,d=this.aspect*c,e=-.5*d,f=this.view;if(null!==this.vie
 this.far;a.object.focus=this.focus;a.object.aspect=this.aspect;null!==this.view&&(a.object.view=Object.assign({},this.view));a.object.filmGauge=this.filmGauge;a.object.filmOffset=this.filmOffset;return a}});Dc.prototype=Object.create(F.prototype);Dc.prototype.constructor=Dc;Cb.prototype=Object.create(ya.prototype);Cb.prototype.constructor=Cb;Cb.prototype.isWebGLCubeRenderTarget=!0;Cb.prototype.fromEquirectangularTexture=function(a,b){this.texture.type=b.type;this.texture.format=b.format;this.texture.encoding=
 b.encoding;var c=new ob,d=new Aa({type:"CubemapFromEquirect",uniforms:Cc({tEquirect:{value:null}}),vertexShader:"varying vec3 vWorldDirection;\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",fragmentShader:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}",
 side:1,blending:0});d.uniforms.tEquirect.value=b;b=new ja(new Gd(5,5,5),d);c.add(b);d=new Dc(1,10,1);d.renderTarget=this;d.renderTarget.texture.name="CubeCameraTexture";d.update(a,c);b.geometry.dispose();b.material.dispose();return this};Yb.prototype=Object.create(V.prototype);Yb.prototype.constructor=Yb;Yb.prototype.isDataTexture=!0;var td=new cb,Ff=new n;Object.assign(Ec.prototype,{set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);g[5].copy(f);
-return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromProjectionMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],m=c[7],k=c[8],p=c[9],n=c[10],r=c[11],q=c[12],v=c[13],t=c[14];c=c[15];b[0].setComponents(f-a,m-g,r-k,c-q).normalize();b[1].setComponents(f+a,m+g,r+k,c+q).normalize();b[2].setComponents(f+d,m+h,r+p,c+v).normalize();b[3].setComponents(f-
-d,m-h,r-p,c-v).normalize();b[4].setComponents(f-e,m-l,r-n,c-t).normalize();b[5].setComponents(f+e,m+l,r+n,c+t).normalize();return this},intersectsObject:function(a){var b=a.geometry;null===b.boundingSphere&&b.computeBoundingSphere();td.copy(b.boundingSphere).applyMatrix4(a.matrixWorld);return this.intersectsSphere(td)},intersectsSprite:function(a){td.center.set(0,0,0);td.radius=.7071067811865476;td.applyMatrix4(a.matrixWorld);return this.intersectsSphere(td)},intersectsSphere:function(a){var b=this.planes,
+return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromProjectionMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],k=c[7],n=c[8],p=c[9],x=c[10],r=c[11],q=c[12],v=c[13],t=c[14];c=c[15];b[0].setComponents(f-a,k-g,r-n,c-q).normalize();b[1].setComponents(f+a,k+g,r+n,c+q).normalize();b[2].setComponents(f+d,k+h,r+p,c+v).normalize();b[3].setComponents(f-
+d,k-h,r-p,c-v).normalize();b[4].setComponents(f-e,k-l,r-x,c-t).normalize();b[5].setComponents(f+e,k+l,r+x,c+t).normalize();return this},intersectsObject:function(a){var b=a.geometry;null===b.boundingSphere&&b.computeBoundingSphere();td.copy(b.boundingSphere).applyMatrix4(a.matrixWorld);return this.intersectsSphere(td)},intersectsSprite:function(a){td.center.set(0,0,0);td.radius=.7071067811865476;td.applyMatrix4(a.matrixWorld);return this.intersectsSphere(td)},intersectsSphere:function(a){var b=this.planes,
 c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)<a)return!1;return!0},intersectsBox:function(a){for(var b=this.planes,c=0;6>c;c++){var d=b[c];Ff.x=0<d.normal.x?a.max.x:a.min.x;Ff.y=0<d.normal.y?a.max.y:a.min.y;Ff.z=0<d.normal.z?a.max.z:a.min.z;if(0>d.distanceToPoint(Ff))return!1}return!0},containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var D={common:{diffuse:{value:new A(15658734)},opacity:{value:1},map:{value:null},
 uvTransform:{value:new ua},uv2Transform:{value:new ua},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new t(1,
 1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:2.5E-4},fogNear:{value:1},fogFar:{value:2E3},fogColor:{value:new A(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},
@@ -696,8 +696,8 @@ b;c++)if(a=this.bones[c])a.parent&&a.parent.isBone?(a.matrix.getInverse(a.parent
 Ae.geometry=this.geometry;Ae.material=this.material;if(void 0!==Ae.material)for(var e=0;e<d;e++)this.getMatrixAt(e,Hi),Ii.multiplyMatrices(c,Hi),Ae.matrixWorld=Ii,Ae.raycast(a,wd),0<wd.length&&(wd[0].instanceId=e,wd[0].object=this,b.push(wd[0]),wd.length=0)},setMatrixAt:function(a,b){b.toArray(this.instanceMatrix.array,16*a)},updateMorphTargets:function(){}});ca.prototype=Object.create(K.prototype);ca.prototype.constructor=ca;ca.prototype.isLineBasicMaterial=!0;ca.prototype.copy=function(a){K.prototype.copy.call(this,
 a);this.color.copy(a.color);this.linewidth=a.linewidth;this.linecap=a.linecap;this.linejoin=a.linejoin;return this};var Ji=new n,Ki=new n,Li=new P,Jf=new Sb,Be=new cb;Ja.prototype=Object.assign(Object.create(F.prototype),{constructor:Ja,isLine:!0,computeLineDistances:function(){var a=this.geometry;if(a.isBufferGeometry)if(null===a.index){for(var b=a.attributes.position,c=[0],d=1,e=b.count;d<e;d++)Ji.fromBufferAttribute(b,d-1),Ki.fromBufferAttribute(b,d),c[d]=c[d-1],c[d]+=Ji.distanceTo(Ki);a.setAttribute("lineDistance",
 new y(c,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(a.isGeometry)for(b=a.vertices,c=a.lineDistances,c[0]=0,d=1,e=b.length;d<e;d++)c[d]=c[d-1],c[d]+=b[d-1].distanceTo(b[d]);return this},raycast:function(a,b){var c=this.geometry,d=this.matrixWorld,e=a.params.Line.threshold;null===c.boundingSphere&&c.computeBoundingSphere();Be.copy(c.boundingSphere);Be.applyMatrix4(d);Be.radius+=e;if(!1!==a.ray.intersectsSphere(Be)){Li.getInverse(d);
-Jf.copy(a.ray).applyMatrix4(Li);d=e/((this.scale.x+this.scale.y+this.scale.z)/3);d*=d;var f=new n,g=new n;e=new n;var h=new n,l=this&&this.isLineSegments?2:1;if(c.isBufferGeometry){var m=c.index,k=c.attributes.position.array;if(null!==m){m=m.array;c=0;for(var p=m.length-1;c<p;c+=l){var x=m[c+1];f.fromArray(k,3*m[c]);g.fromArray(k,3*x);x=Jf.distanceSqToSegment(f,g,h,e);x>d||(h.applyMatrix4(this.matrixWorld),x=a.ray.origin.distanceTo(h),x<a.near||x>a.far||b.push({distance:x,point:e.clone().applyMatrix4(this.matrixWorld),
-index:c,face:null,faceIndex:null,object:this}))}}else for(c=0,p=k.length/3-1;c<p;c+=l)f.fromArray(k,3*c),g.fromArray(k,3*c+3),x=Jf.distanceSqToSegment(f,g,h,e),x>d||(h.applyMatrix4(this.matrixWorld),x=a.ray.origin.distanceTo(h),x<a.near||x>a.far||b.push({distance:x,point:e.clone().applyMatrix4(this.matrixWorld),index:c,face:null,faceIndex:null,object:this}))}else if(c.isGeometry)for(f=c.vertices,g=f.length,c=0;c<g-1;c+=l)x=Jf.distanceSqToSegment(f[c],f[c+1],h,e),x>d||(h.applyMatrix4(this.matrixWorld),
+Jf.copy(a.ray).applyMatrix4(Li);d=e/((this.scale.x+this.scale.y+this.scale.z)/3);d*=d;var f=new n,g=new n;e=new n;var h=new n,l=this&&this.isLineSegments?2:1;if(c.isBufferGeometry){var k=c.index,u=c.attributes.position.array;if(null!==k){k=k.array;c=0;for(var p=k.length-1;c<p;c+=l){var x=k[c+1];f.fromArray(u,3*k[c]);g.fromArray(u,3*x);x=Jf.distanceSqToSegment(f,g,h,e);x>d||(h.applyMatrix4(this.matrixWorld),x=a.ray.origin.distanceTo(h),x<a.near||x>a.far||b.push({distance:x,point:e.clone().applyMatrix4(this.matrixWorld),
+index:c,face:null,faceIndex:null,object:this}))}}else for(c=0,p=u.length/3-1;c<p;c+=l)f.fromArray(u,3*c),g.fromArray(u,3*c+3),x=Jf.distanceSqToSegment(f,g,h,e),x>d||(h.applyMatrix4(this.matrixWorld),x=a.ray.origin.distanceTo(h),x<a.near||x>a.far||b.push({distance:x,point:e.clone().applyMatrix4(this.matrixWorld),index:c,face:null,faceIndex:null,object:this}))}else if(c.isGeometry)for(f=c.vertices,g=f.length,c=0;c<g-1;c+=l)x=Jf.distanceSqToSegment(f[c],f[c+1],h,e),x>d||(h.applyMatrix4(this.matrixWorld),
 x=a.ray.origin.distanceTo(h),x<a.near||x>a.far||b.push({distance:x,point:e.clone().applyMatrix4(this.matrixWorld),index:c,face:null,faceIndex:null,object:this}))}},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var Kf=new n,Lf=new n;la.prototype=Object.assign(Object.create(Ja.prototype),{constructor:la,isLineSegments:!0,computeLineDistances:function(){var a=this.geometry;if(a.isBufferGeometry)if(null===a.index){for(var b=a.attributes.position,c=[],d=0,e=b.count;d<
 e;d+=2)Kf.fromBufferAttribute(b,d),Lf.fromBufferAttribute(b,d+1),c[d]=0===d?0:c[d-1],c[d+1]=c[d]+Kf.distanceTo(Lf);a.setAttribute("lineDistance",new y(c,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(a.isGeometry)for(b=a.vertices,c=a.lineDistances,d=0,e=b.length;d<e;d+=2)Kf.copy(b[d]),Lf.copy(b[d+1]),c[d]=0===d?0:c[d-1],c[d+1]=c[d]+Kf.distanceTo(Lf);return this}});Te.prototype=Object.assign(Object.create(Ja.prototype),
 {constructor:Te,isLineLoop:!0});Va.prototype=Object.create(K.prototype);Va.prototype.constructor=Va;Va.prototype.isPointsMaterial=!0;Va.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.alphaMap=a.alphaMap;this.size=a.size;this.sizeAttenuation=a.sizeAttenuation;this.morphTargets=a.morphTargets;return this};var Mi=new P,mg=new Sb,Ce=new cb,Mf=new n;Mc.prototype=Object.assign(Object.create(F.prototype),{constructor:Mc,isPoints:!0,raycast:function(a,
@@ -848,14 +848,14 @@ a.intensity);break;case "LightProbe":f=(new Ra).fromJSON(a);break;case "SkinnedM
 e(a.material));break;case "LineSegments":f=new la(d(a.geometry),e(a.material));break;case "PointCloud":case "Points":f=new Mc(d(a.geometry),e(a.material));break;case "Sprite":f=new Md(e(a.material));break;case "Group":f=new Jc;break;default:f=new F}f.uuid=a.uuid;void 0!==a.name&&(f.name=a.name);void 0!==a.matrix?(f.matrix.fromArray(a.matrix),void 0!==a.matrixAutoUpdate&&(f.matrixAutoUpdate=a.matrixAutoUpdate),f.matrixAutoUpdate&&f.matrix.decompose(f.position,f.quaternion,f.scale)):(void 0!==a.position&&
 f.position.fromArray(a.position),void 0!==a.rotation&&f.rotation.fromArray(a.rotation),void 0!==a.quaternion&&f.quaternion.fromArray(a.quaternion),void 0!==a.scale&&f.scale.fromArray(a.scale));void 0!==a.castShadow&&(f.castShadow=a.castShadow);void 0!==a.receiveShadow&&(f.receiveShadow=a.receiveShadow);a.shadow&&(void 0!==a.shadow.bias&&(f.shadow.bias=a.shadow.bias),void 0!==a.shadow.radius&&(f.shadow.radius=a.shadow.radius),void 0!==a.shadow.mapSize&&f.shadow.mapSize.fromArray(a.shadow.mapSize),
 void 0!==a.shadow.camera&&(f.shadow.camera=this.parseObject(a.shadow.camera)));void 0!==a.visible&&(f.visible=a.visible);void 0!==a.frustumCulled&&(f.frustumCulled=a.frustumCulled);void 0!==a.renderOrder&&(f.renderOrder=a.renderOrder);void 0!==a.userData&&(f.userData=a.userData);void 0!==a.layers&&(f.layers.mask=a.layers);if(void 0!==a.children)for(h=a.children,g=0;g<h.length;g++)f.add(this.parseObject(h[g],b,c));if("LOD"===a.type)for(void 0!==a.autoUpdate&&(f.autoUpdate=a.autoUpdate),a=a.levels,
-h=0;h<a.length;h++){g=a[h];var l=f.getObjectByProperty("uuid",g.object);void 0!==l&&f.addLevel(l,g.distance)}return f}});var Sk={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},Ni={RepeatWrapping:1E3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},Oi={NearestFilter:1003,NearestMipmapNearestFilter:1004,NearestMipmapLinearFilter:1005,
+h=0;h<a.length;h++){g=a[h];var k=f.getObjectByProperty("uuid",g.object);void 0!==k&&f.addLevel(k,g.distance)}return f}});var Sk={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},Ni={RepeatWrapping:1E3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},Oi={NearestFilter:1003,NearestMipmapNearestFilter:1004,NearestMipmapLinearFilter:1005,
 LinearFilter:1006,LinearMipmapNearestFilter:1007,LinearMipmapLinearFilter:1008};vg.prototype=Object.assign(Object.create(W.prototype),{constructor:vg,setOptions:function(a){this.options=a;return this},load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=sc.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;fetch(a).then(function(a){return a.blob()}).then(function(a){return void 0===
 e.options?createImageBitmap(a):createImageBitmap(a,e.options)}).then(function(c){sc.add(a,c);b&&b(c);e.manager.itemEnd(a)}).catch(function(b){d&&d(b);e.manager.itemError(a);e.manager.itemEnd(a)});e.manager.itemStart(a)}});Object.assign(wg.prototype,{moveTo:function(a,b){this.currentPath=new $a;this.subPaths.push(this.currentPath);this.currentPath.moveTo(a,b);return this},lineTo:function(a,b){this.currentPath.lineTo(a,b);return this},quadraticCurveTo:function(a,b,c,d){this.currentPath.quadraticCurveTo(a,
-b,c,d);return this},bezierCurveTo:function(a,b,c,d,e,f){this.currentPath.bezierCurveTo(a,b,c,d,e,f);return this},splineThru:function(a){this.currentPath.splineThru(a);return this},toShapes:function(a,b){function c(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c],f=new Jb;f.curves=e.curves;b.push(f)}return b}function d(a,b){for(var c=b.length,d=!1,e=c-1,f=0;f<c;e=f++){var g=b[e],h=b[f],l=h.x-g.x,k=h.y-g.y;if(Math.abs(k)>Number.EPSILON){if(0>k&&(g=b[f],l=-l,h=b[e],k=-k),!(a.y<g.y||a.y>h.y))if(a.y===
-g.y){if(a.x===g.x)return!0}else{e=k*(a.x-g.x)-l*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=rb.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new Jb;h.curves=g.curves;b.push(h);return b}var l=!e(f[0].getPoints());l=a?!l:l;h=[];var k=[],n=[],p=0;k[p]=void 0;n[p]=[];for(var t=0,r=f.length;t<r;t++){g=f[t];var q=g.getPoints();var v=e(q);(v=a?!v:v)?(!l&&k[p]&&
-p++,k[p]={s:new Jb,p:q},k[p].s.curves=g.curves,l&&p++,n[p]=[]):n[p].push({h:g,p:q[0]})}if(!k[0])return c(f);if(1<k.length){t=!1;a=[];e=0;for(f=k.length;e<f;e++)h[e]=[];e=0;for(f=k.length;e<f;e++)for(g=n[e],v=0;v<g.length;v++){l=g[v];p=!0;for(q=0;q<k.length;q++)d(l.p,k[q].p)&&(e!==q&&a.push({froms:e,tos:q,hole:v}),p?(p=!1,h[q].push(l)):t=!0);p&&h[e].push(l)}0<a.length&&(t||(n=h))}t=0;for(e=k.length;t<e;t++)for(h=k[t].s,b.push(h),a=n[t],f=0,g=a.length;f<g;f++)h.holes.push(a[f].h);return b}});Object.assign(xg.prototype,
-{isFont:!0,generateShapes:function(a,b){void 0===b&&(b=100);var c=[],d=b;b=this.data;var e=Array.from?Array.from(a):String(a).split("");d/=b.resolution;var f=(b.boundingBox.yMax-b.boundingBox.yMin+b.underlineThickness)*d;a=[];for(var g=0,h=0,l=0;l<e.length;l++){var k=e[l];if("\n"===k)g=0,h-=f;else{var n=k;k=d;var p=g,t=h,r=b,q=r.glyphs[n]||r.glyphs["?"];if(q){n=new wg;if(q.o){r=q._cachedOutline||(q._cachedOutline=q.o.split(" "));for(var v=0,y=r.length;v<y;)switch(r[v++]){case "m":var w=r[v++]*k+p;
-var z=r[v++]*k+t;n.moveTo(w,z);break;case "l":w=r[v++]*k+p;z=r[v++]*k+t;n.lineTo(w,z);break;case "q":var A=r[v++]*k+p;var C=r[v++]*k+t;var D=r[v++]*k+p;var B=r[v++]*k+t;n.quadraticCurveTo(D,B,A,C);break;case "b":A=r[v++]*k+p,C=r[v++]*k+t,D=r[v++]*k+p,B=r[v++]*k+t,w=r[v++]*k+p,z=r[v++]*k+t,n.bezierCurveTo(D,B,w,z,A,C)}}k={offsetX:q.ha*k,path:n}}else console.error('THREE.Font: character "'+n+'" does not exists in font family '+r.familyName+"."),k=void 0;g+=k.offsetX;a.push(k.path)}}b=0;for(e=a.length;b<
+b,c,d);return this},bezierCurveTo:function(a,b,c,d,e,f){this.currentPath.bezierCurveTo(a,b,c,d,e,f);return this},splineThru:function(a){this.currentPath.splineThru(a);return this},toShapes:function(a,b){function c(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c],f=new Jb;f.curves=e.curves;b.push(f)}return b}function d(a,b){for(var c=b.length,d=!1,e=c-1,f=0;f<c;e=f++){var g=b[e],h=b[f],k=h.x-g.x,l=h.y-g.y;if(Math.abs(l)>Number.EPSILON){if(0>l&&(g=b[f],k=-k,h=b[e],l=-l),!(a.y<g.y||a.y>h.y))if(a.y===
+g.y){if(a.x===g.x)return!0}else{e=l*(a.x-g.x)-k*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=rb.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new Jb;h.curves=g.curves;b.push(h);return b}var k=!e(f[0].getPoints());k=a?!k:k;h=[];var m=[],n=[],p=0;m[p]=void 0;n[p]=[];for(var t=0,r=f.length;t<r;t++){g=f[t];var q=g.getPoints();var v=e(q);(v=a?!v:v)?(!k&&m[p]&&
+p++,m[p]={s:new Jb,p:q},m[p].s.curves=g.curves,k&&p++,n[p]=[]):n[p].push({h:g,p:q[0]})}if(!m[0])return c(f);if(1<m.length){t=!1;a=[];e=0;for(f=m.length;e<f;e++)h[e]=[];e=0;for(f=m.length;e<f;e++)for(g=n[e],v=0;v<g.length;v++){k=g[v];p=!0;for(q=0;q<m.length;q++)d(k.p,m[q].p)&&(e!==q&&a.push({froms:e,tos:q,hole:v}),p?(p=!1,h[q].push(k)):t=!0);p&&h[e].push(k)}0<a.length&&(t||(n=h))}t=0;for(e=m.length;t<e;t++)for(h=m[t].s,b.push(h),a=n[t],f=0,g=a.length;f<g;f++)h.holes.push(a[f].h);return b}});Object.assign(xg.prototype,
+{isFont:!0,generateShapes:function(a,b){void 0===b&&(b=100);var c=[],d=b;b=this.data;var e=Array.from?Array.from(a):String(a).split("");d/=b.resolution;var f=(b.boundingBox.yMax-b.boundingBox.yMin+b.underlineThickness)*d;a=[];for(var g=0,h=0,k=0;k<e.length;k++){var m=e[k];if("\n"===m)g=0,h-=f;else{var n=m;m=d;var p=g,t=h,r=b,q=r.glyphs[n]||r.glyphs["?"];if(q){n=new wg;if(q.o){r=q._cachedOutline||(q._cachedOutline=q.o.split(" "));for(var v=0,y=r.length;v<y;)switch(r[v++]){case "m":var w=r[v++]*m+p;
+var z=r[v++]*m+t;n.moveTo(w,z);break;case "l":w=r[v++]*m+p;z=r[v++]*m+t;n.lineTo(w,z);break;case "q":var A=r[v++]*m+p;var C=r[v++]*m+t;var D=r[v++]*m+p;var B=r[v++]*m+t;n.quadraticCurveTo(D,B,A,C);break;case "b":A=r[v++]*m+p,C=r[v++]*m+t,D=r[v++]*m+p,B=r[v++]*m+t,w=r[v++]*m+p,z=r[v++]*m+t,n.bezierCurveTo(D,B,w,z,A,C)}}m={offsetX:q.ha*m,path:n}}else console.error('THREE.Font: character "'+n+'" does not exists in font family '+r.familyName+"."),m=void 0;g+=m.offsetX;a.push(m.path)}}b=0;for(e=a.length;b<
 e;b++)Array.prototype.push.apply(c,a[b].toShapes());return c}});yg.prototype=Object.assign(Object.create(W.prototype),{constructor:yg,load:function(a,b,c,d){var e=this,f=new Qa(this.manager);f.setPath(this.path);f.load(a,function(a){try{var c=JSON.parse(a)}catch(l){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),c=JSON.parse(a.substring(65,a.length-2))}a=e.parse(c);b&&b(a)},c,d)},parse:function(a){return new xg(a)}});var Of,Dg={getContext:function(){void 0===
 Of&&(Of=new (window.AudioContext||window.webkitAudioContext));return Of},setContext:function(a){Of=a}};rf.prototype=Object.assign(Object.create(W.prototype),{constructor:rf,load:function(a,b,c,d){var e=new Qa(this.manager);e.setResponseType("arraybuffer");e.setPath(this.path);e.load(a,function(a){a=a.slice(0);Dg.getContext().decodeAudioData(a,function(a){b(a)})},c,d)}});zg.prototype=Object.assign(Object.create(Ra.prototype),{constructor:zg,isHemisphereLightProbe:!0,copy:function(a){Ra.prototype.copy.call(this,
 a);return this},toJSON:function(a){return Ra.prototype.toJSON.call(this,a)}});Ag.prototype=Object.assign(Object.create(Ra.prototype),{constructor:Ag,isAmbientLightProbe:!0,copy:function(a){Ra.prototype.copy.call(this,a);return this},toJSON:function(a){return Ra.prototype.toJSON.call(this,a)}});var Pi=new P,Qi=new P;Object.assign(gi.prototype,{update:function(a){var b=this._cache;if(b.focus!==a.focus||b.fov!==a.fov||b.aspect!==a.aspect*this.aspect||b.near!==a.near||b.far!==a.far||b.zoom!==a.zoom||

+ 4 - 14
build/three.module.js

@@ -20130,9 +20130,7 @@ function WebGLShadowMap( _renderer, _objects, maxTextureSize ) {
 
 	}
 
-	function getDepthMaterial( object, material, light, shadowCameraNear, shadowCameraFar, type ) {
-
-		var geometry = object.geometry;
+	function getDepthMaterial( object, geometry, material, light, shadowCameraNear, shadowCameraFar, type ) {
 
 		var result = null;
 
@@ -20152,15 +20150,7 @@ function WebGLShadowMap( _renderer, _objects, maxTextureSize ) {
 
 			if ( material.morphTargets === true ) {
 
-				if ( geometry.isBufferGeometry === true ) {
-
-					useMorphing = geometry.morphAttributes && geometry.morphAttributes.position && geometry.morphAttributes.position.length > 0;
-
-				} else if ( geometry.isGeometry === true ) {
-
-					useMorphing = geometry.morphTargets && geometry.morphTargets.length > 0;
-
-				}
+				useMorphing = geometry.morphAttributes && geometry.morphAttributes.position && geometry.morphAttributes.position.length > 0;
 
 			}
 
@@ -20279,7 +20269,7 @@ function WebGLShadowMap( _renderer, _objects, maxTextureSize ) {
 
 						if ( groupMaterial && groupMaterial.visible ) {
 
-							var depthMaterial = getDepthMaterial( object, groupMaterial, light, shadowCamera.near, shadowCamera.far, type );
+							var depthMaterial = getDepthMaterial( object, geometry, groupMaterial, light, shadowCamera.near, shadowCamera.far, type );
 
 							_renderer.renderBufferDirect( shadowCamera, null, geometry, depthMaterial, object, group );
 
@@ -20289,7 +20279,7 @@ function WebGLShadowMap( _renderer, _objects, maxTextureSize ) {
 
 				} else if ( material.visible ) {
 
-					var depthMaterial = getDepthMaterial( object, material, light, shadowCamera.near, shadowCamera.far, type );
+					var depthMaterial = getDepthMaterial( object, geometry, material, light, shadowCamera.near, shadowCamera.far, type );
 
 					_renderer.renderBufferDirect( shadowCamera, null, geometry, depthMaterial, object, null );