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@@ -54,7 +54,7 @@ function SkeletonHelper( object ) {
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this.matrix = object.matrixWorld;
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this.matrixAutoUpdate = false;
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- this.update();
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+ this.onBeforeRender();
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}
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@@ -82,14 +82,14 @@ SkeletonHelper.prototype.getBoneList = function( object ) {
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};
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-SkeletonHelper.prototype.update = function () {
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+SkeletonHelper.prototype.onBeforeRender = function () {
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var vector = new Vector3();
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var boneMatrix = new Matrix4();
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var matrixWorldInv = new Matrix4();
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- return function update() {
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+ return function onBeforeRender() {
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var geometry = this.geometry;
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var position = geometry.getAttribute( 'position' );
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@@ -122,5 +122,10 @@ SkeletonHelper.prototype.update = function () {
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}();
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+SkeletonHelper.prototype.update = function () {
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+
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+ // backwards compatability
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+
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+};
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export { SkeletonHelper };
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