浏览代码

Blender exporter / scene loader: added handling of vertex colors for scene materials.

Made mesh colliders exported from Blender invisible in scene.

Added handling of meshes with multiple materials in scenes (for the moment just by using MeshFaceMaterial where real materials come from model JSON).
alteredq 14 年之前
父节点
当前提交
c94104147e

+ 79 - 79
build/Three.js

@@ -24,7 +24,7 @@ THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,m,p,o,v,y,t,B,F){this.n11=
 g=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(b,d).normalize();if(h.length()===0)h.z=1;f.cross(c,h).normalize();if(f.length()===0){h.x+=1.0E-4;f.cross(c,h).normalize()}g.cross(h,f).normalize();this.n11=f.x;this.n12=g.x;this.n13=h.x;this.n21=f.y;this.n22=g.y;this.n23=h.y;this.n31=f.z;this.n32=g.z;this.n33=h.z;return this},multiplyVector3:function(b){var d=b.x,c=b.y,f=b.z,g=1/(this.n41*d+this.n42*c+this.n43*f+this.n44);b.x=(this.n11*d+this.n12*c+this.n13*f+this.n14)*g;b.y=(this.n21*d+this.n22*c+this.n23*
 f+this.n24)*g;b.z=(this.n31*d+this.n32*c+this.n33*f+this.n34)*g;return b},multiplyVector4:function(b){var d=b.x,c=b.y,f=b.z,g=b.w;b.x=this.n11*d+this.n12*c+this.n13*f+this.n14*g;b.y=this.n21*d+this.n22*c+this.n23*f+this.n24*g;b.z=this.n31*d+this.n32*c+this.n33*f+this.n34*g;b.w=this.n41*d+this.n42*c+this.n43*f+this.n44*g;return b},rotateAxis:function(b){var d=b.x,c=b.y,f=b.z;b.x=d*this.n11+c*this.n12+f*this.n13;b.y=d*this.n21+c*this.n22+f*this.n23;b.z=d*this.n31+c*this.n32+f*this.n33;b.normalize();
 return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,p=b.n24,o=b.n31,v=b.n32,y=b.n33,t=b.n34,B=b.n41,F=b.n42,H=b.n43,G=b.n44,X=d.n11,A=d.n12,M=d.n13,Q=d.n14,R=d.n21,Da=d.n22,
-ma=d.n23,va=d.n24,ca=d.n31,e=d.n32,ea=d.n33,ya=d.n34;this.n11=c*X+f*R+g*ca;this.n12=c*A+f*Da+g*e;this.n13=c*M+f*ma+g*ea;this.n14=c*Q+f*va+g*ya+h;this.n21=j*X+k*R+m*ca;this.n22=j*A+k*Da+m*e;this.n23=j*M+k*ma+m*ea;this.n24=j*Q+k*va+m*ya+p;this.n31=o*X+v*R+y*ca;this.n32=o*A+v*Da+y*e;this.n33=o*M+v*ma+y*ea;this.n34=o*Q+v*va+y*ya+t;this.n41=B*X+F*R+H*ca;this.n42=B*A+F*Da+H*e;this.n43=B*M+F*ma+H*ea;this.n44=B*Q+F*va+H*ya+G;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]=
+ma=d.n23,sa=d.n24,ca=d.n31,e=d.n32,ea=d.n33,ya=d.n34;this.n11=c*X+f*R+g*ca;this.n12=c*A+f*Da+g*e;this.n13=c*M+f*ma+g*ea;this.n14=c*Q+f*sa+g*ya+h;this.n21=j*X+k*R+m*ca;this.n22=j*A+k*Da+m*e;this.n23=j*M+k*ma+m*ea;this.n24=j*Q+k*sa+m*ya+p;this.n31=o*X+v*R+y*ca;this.n32=o*A+v*Da+y*e;this.n33=o*M+v*ma+y*ea;this.n34=o*Q+v*sa+y*ya+t;this.n41=B*X+F*R+H*ca;this.n42=B*A+F*Da+H*e;this.n43=B*M+F*ma+H*ea;this.n44=B*Q+F*sa+H*ya+G;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]=
 this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=
 b;return this},determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,m=this.n31,p=this.n32,o=this.n33,v=this.n34,y=this.n41,t=this.n42,B=this.n43,F=this.n44;return f*j*p*y-c*k*p*y-f*h*o*y+d*k*o*y+c*h*v*y-d*j*v*y-f*j*m*t+c*k*m*t+f*g*o*t-b*k*o*t-c*g*v*t+b*j*v*t+f*h*m*B-d*k*m*B-f*g*p*B+b*k*p*B+d*g*v*B-b*h*v*B-c*h*m*F+d*j*m*F+c*g*p*F-b*j*p*F-d*g*o*F+b*h*o*F},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=
 this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=
@@ -57,9 +57,9 @@ THREE.Geometry.prototype={computeCentroids:function(){var b,d,c;b=0;for(d=this.f
 c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,c,f,g,h,j,k=new THREE.Vector3,m=new THREE.Vector3;f=0;for(g=this.faces.length;f<g;f++){h=this.faces[f];if(b&&h.vertexNormals.length){k.set(0,0,0);d=0;for(c=h.vertexNormals.length;d<c;d++)k.addSelf(h.vertexNormals[d]);k.divideScalar(3)}else{d=this.vertices[h.a];c=this.vertices[h.b];j=this.vertices[h.c];k.sub(j.position,c.position);m.sub(d.position,c.position);k.crossSelf(m)}k.isZero()||
 k.normalize();h.normal.copy(k)}},computeVertexNormals:function(){var b,d,c,f;if(this.__tmpVertices==undefined){f=this.__tmpVertices=Array(this.vertices.length);b=0;for(d=this.vertices.length;b<d;b++)f[b]=new THREE.Vector3;b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{f=
 this.__tmpVertices;b=0;for(d=this.vertices.length;b<d;b++)f[b].set(0,0,0)}b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal);f[c.d].addSelf(c.normal)}}b=0;for(d=this.vertices.length;b<d;b++)f[b].normalize();b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(f[c.a]);
-c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b(oa,pa,sa,ga,aa,na,Ea){k=oa.vertices[pa].position;m=oa.vertices[sa].position;p=oa.vertices[ga].position;o=j[aa];v=j[na];y=j[Ea];t=m.x-k.x;B=p.x-k.x;F=m.y-k.y;H=p.y-k.y;G=m.z-k.z;X=p.z-k.z;A=v.u-o.u;M=y.u-o.u;Q=v.v-o.v;R=y.v-o.v;Da=1/(A*
-R-M*Q);e.set((R*t-Q*B)*Da,(R*F-Q*H)*Da,(R*G-Q*X)*Da);ea.set((A*B-M*t)*Da,(A*H-M*F)*Da,(A*X-M*G)*Da);va[pa].addSelf(e);va[sa].addSelf(e);va[ga].addSelf(e);ca[pa].addSelf(ea);ca[sa].addSelf(ea);ca[ga].addSelf(ea)}var d,c,f,g,h,j,k,m,p,o,v,y,t,B,F,H,G,X,A,M,Q,R,Da,ma,va=[],ca=[],e=new THREE.Vector3,ea=new THREE.Vector3,ya=new THREE.Vector3,Ba=new THREE.Vector3,Fa=new THREE.Vector3;d=0;for(c=this.vertices.length;d<c;d++){va[d]=new THREE.Vector3;ca[d]=new THREE.Vector3}d=0;for(c=this.faces.length;d<c;d++){h=
-this.faces[d];j=this.faceVertexUvs[0][d];if(h instanceof THREE.Face3)b(this,h.a,h.b,h.c,0,1,2);else if(h instanceof THREE.Face4){b(this,h.a,h.b,h.c,0,1,2);b(this,h.a,h.b,h.d,0,1,3)}}var Z=["a","b","c","d"];d=0;for(c=this.faces.length;d<c;d++){h=this.faces[d];for(f=0;f<h.vertexNormals.length;f++){Fa.copy(h.vertexNormals[f]);g=h[Z[f]];ma=va[g];ya.copy(ma);ya.subSelf(Fa.multiplyScalar(Fa.dot(ma))).normalize();Ba.cross(h.vertexNormals[f],ma);g=Ba.dot(ca[g]);g=g<0?-1:1;h.vertexTangents[f]=new THREE.Vector4(ya.x,
+c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b(oa,pa,ta,ga,aa,na,Ea){k=oa.vertices[pa].position;m=oa.vertices[ta].position;p=oa.vertices[ga].position;o=j[aa];v=j[na];y=j[Ea];t=m.x-k.x;B=p.x-k.x;F=m.y-k.y;H=p.y-k.y;G=m.z-k.z;X=p.z-k.z;A=v.u-o.u;M=y.u-o.u;Q=v.v-o.v;R=y.v-o.v;Da=1/(A*
+R-M*Q);e.set((R*t-Q*B)*Da,(R*F-Q*H)*Da,(R*G-Q*X)*Da);ea.set((A*B-M*t)*Da,(A*H-M*F)*Da,(A*X-M*G)*Da);sa[pa].addSelf(e);sa[ta].addSelf(e);sa[ga].addSelf(e);ca[pa].addSelf(ea);ca[ta].addSelf(ea);ca[ga].addSelf(ea)}var d,c,f,g,h,j,k,m,p,o,v,y,t,B,F,H,G,X,A,M,Q,R,Da,ma,sa=[],ca=[],e=new THREE.Vector3,ea=new THREE.Vector3,ya=new THREE.Vector3,Ba=new THREE.Vector3,Fa=new THREE.Vector3;d=0;for(c=this.vertices.length;d<c;d++){sa[d]=new THREE.Vector3;ca[d]=new THREE.Vector3}d=0;for(c=this.faces.length;d<c;d++){h=
+this.faces[d];j=this.faceVertexUvs[0][d];if(h instanceof THREE.Face3)b(this,h.a,h.b,h.c,0,1,2);else if(h instanceof THREE.Face4){b(this,h.a,h.b,h.c,0,1,2);b(this,h.a,h.b,h.d,0,1,3)}}var Z=["a","b","c","d"];d=0;for(c=this.faces.length;d<c;d++){h=this.faces[d];for(f=0;f<h.vertexNormals.length;f++){Fa.copy(h.vertexNormals[f]);g=h[Z[f]];ma=sa[g];ya.copy(ma);ya.subSelf(Fa.multiplyScalar(Fa.dot(ma))).normalize();Ba.cross(h.vertexNormals[f],ma);g=Ba.dot(ca[g]);g=g<0?-1:1;h.vertexTangents[f]=new THREE.Vector4(ya.x,
 ya.y,ya.z,g)}}this.hasTangents=!0},computeBoundingBox:function(){var b;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;d<c;d++){b=this.vertices[d];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;
 if(b.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=b.position.y;else if(b.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,c=this.vertices.length;d<c;d++)b=Math.max(b,this.vertices[d].position.length());this.boundingSphere=
 {radius:b}},computeEdgeFaces:function(){function b(m,p){return Math.min(m,p)+"_"+Math.max(m,p)}function d(m,p,o){if(m[p]===undefined){m[p]={set:{},array:[]};m[p].set[o]=1;m[p].array.push(o)}else if(m[p].set[o]===undefined){m[p].set[o]=1;m[p].array.push(o)}}var c,f,g,h,j,k={};c=0;for(f=this.faces.length;c<f;c++){j=this.faces[c];if(j instanceof THREE.Face3){g=b(j.a,j.b);d(k,g,c);g=b(j.b,j.c);d(k,g,c);g=b(j.a,j.c);d(k,g,c)}else if(j instanceof THREE.Face4){g=b(j.b,j.d);d(k,g,c);g=b(j.a,j.b);d(k,g,c);
@@ -137,53 +137,53 @@ THREE.Scene.prototype.addChildRecurse=function(b){if(b instanceof THREE.Light)th
 THREE.Scene.prototype.removeChild=function(b){this.supr.removeChild.call(this,b);this.removeChildRecurse(b)};THREE.Scene.prototype.removeChildRecurse=function(b){if(b instanceof THREE.Light){var d=this.lights.indexOf(b);d!==-1&&this.lights.splice(d,1)}else if(b instanceof THREE.Sound){d=this.sounds.indexOf(b);d!==-1&&this.sounds.splice(d,1)}else if(!(b instanceof THREE.Camera)){d=this.objects.indexOf(b);if(d!==-1){this.objects.splice(d,1);this.__objectsRemoved.push(b)}}for(d=0;d<b.children.length;d++)this.removeChildRecurse(b.children[d])};
 THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(b,d,c){this.color=new THREE.Color(b);this.near=d||1;this.far=c||1E3};THREE.FogExp2=function(b,d){this.color=new THREE.Color(b);this.density=d!==undefined?d:2.5E-4};
 THREE.Projector=function(){function b(){var e=m[k]=m[k]||new THREE.RenderableVertex;k++;return e}function d(e,ea){return ea.z-e.z}function c(e,ea){var ya=0,Ba=1,Fa=e.z+e.w,Z=ea.z+ea.w,oa=-e.z+e.w,pa=-ea.z+ea.w;if(Fa>=0&&Z>=0&&oa>=0&&pa>=0)return!0;else if(Fa<0&&Z<0||oa<0&&pa<0)return!1;else{if(Fa<0)ya=Math.max(ya,Fa/(Fa-Z));else Z<0&&(Ba=Math.min(Ba,Fa/(Fa-Z)));if(oa<0)ya=Math.max(ya,oa/(oa-pa));else pa<0&&(Ba=Math.min(Ba,oa/(oa-pa)));if(Ba<ya)return!1;else{e.lerpSelf(ea,ya);ea.lerpSelf(e,1-Ba);return!0}}}
-var f,g,h=[],j,k,m=[],p,o,v=[],y,t=[],B,F,H=[],G,X,A=[],M=new THREE.Vector4,Q=new THREE.Vector4,R=new THREE.Matrix4,Da=new THREE.Matrix4,ma=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],va=new THREE.Vector4,ca=new THREE.Vector4;this.projectVector=function(e,ea){R.multiply(ea.projectionMatrix,ea.matrixWorldInverse);R.multiplyVector3(e);return e};this.unprojectVector=function(e,ea){R.multiply(ea.matrixWorld,THREE.Matrix4.makeInvert(ea.projectionMatrix));
-R.multiplyVector3(e);return e};this.projectObjects=function(e,ea,ya){ea=[];var Ba,Fa,Z;g=0;Fa=e.objects;e=0;for(Ba=Fa.length;e<Ba;e++){Z=Fa[e];var oa;if(!(oa=!Z.visible))if(oa=Z instanceof THREE.Mesh){a:{oa=void 0;for(var pa=Z.matrixWorld,sa=-Z.geometry.boundingSphere.radius*Math.max(Z.scale.x,Math.max(Z.scale.y,Z.scale.z)),ga=0;ga<6;ga++){oa=ma[ga].x*pa.n14+ma[ga].y*pa.n24+ma[ga].z*pa.n34+ma[ga].w;if(oa<=sa){oa=!1;break a}}oa=!0}oa=!oa}if(!oa){oa=h[g]=h[g]||new THREE.RenderableObject;g++;f=oa;M.copy(Z.position);
-R.multiplyVector3(M);f.object=Z;f.z=M.z;ea.push(f)}}ya&&ea.sort(d);return ea};this.projectScene=function(e,ea,ya){var Ba=[],Fa=ea.near,Z=ea.far,oa,pa,sa,ga,aa,na,Ea,ja,la,ua,Ra,Ya,Za,Na,T,P,N;X=F=y=o=0;ea.matrixAutoUpdate&&ea.update(undefined,!0);e.update(undefined,!1,ea);R.multiply(ea.projectionMatrix,ea.matrixWorldInverse);ma[0].set(R.n41-R.n11,R.n42-R.n12,R.n43-R.n13,R.n44-R.n14);ma[1].set(R.n41+R.n11,R.n42+R.n12,R.n43+R.n13,R.n44+R.n14);ma[2].set(R.n41+R.n21,R.n42+R.n22,R.n43+R.n23,R.n44+R.n24);
-ma[3].set(R.n41-R.n21,R.n42-R.n22,R.n43-R.n23,R.n44-R.n24);ma[4].set(R.n41-R.n31,R.n42-R.n32,R.n43-R.n33,R.n44-R.n34);ma[5].set(R.n41+R.n31,R.n42+R.n32,R.n43+R.n33,R.n44+R.n34);for(oa=0;oa<6;oa++){la=ma[oa];la.divideScalar(Math.sqrt(la.x*la.x+la.y*la.y+la.z*la.z))}la=this.projectObjects(e,ea,!0);e=0;for(oa=la.length;e<oa;e++){ua=la[e].object;if(ua.visible){Ra=ua.matrixWorld;Ya=ua.matrixRotationWorld;Za=ua.materials;Na=ua.overdraw;k=0;if(ua instanceof THREE.Mesh){T=ua.geometry;ga=T.vertices;P=T.faces;
-T=T.faceVertexUvs;pa=0;for(sa=ga.length;pa<sa;pa++){j=b();j.positionWorld.copy(ga[pa].position);Ra.multiplyVector3(j.positionWorld);j.positionScreen.copy(j.positionWorld);R.multiplyVector4(j.positionScreen);j.positionScreen.x/=j.positionScreen.w;j.positionScreen.y/=j.positionScreen.w;j.visible=j.positionScreen.z>Fa&&j.positionScreen.z<Z}ga=0;for(pa=P.length;ga<pa;ga++){sa=P[ga];if(sa instanceof THREE.Face3){aa=m[sa.a];na=m[sa.b];Ea=m[sa.c];if(aa.visible&&na.visible&&Ea.visible&&(ua.doubleSided||ua.flipSided!=
-(Ea.positionScreen.x-aa.positionScreen.x)*(na.positionScreen.y-aa.positionScreen.y)-(Ea.positionScreen.y-aa.positionScreen.y)*(na.positionScreen.x-aa.positionScreen.x)<0)){ja=v[o]=v[o]||new THREE.RenderableFace3;o++;p=ja;p.v1.copy(aa);p.v2.copy(na);p.v3.copy(Ea)}else continue}else if(sa instanceof THREE.Face4){aa=m[sa.a];na=m[sa.b];Ea=m[sa.c];ja=m[sa.d];if(aa.visible&&na.visible&&Ea.visible&&ja.visible&&(ua.doubleSided||ua.flipSided!=((ja.positionScreen.x-aa.positionScreen.x)*(na.positionScreen.y-
-aa.positionScreen.y)-(ja.positionScreen.y-aa.positionScreen.y)*(na.positionScreen.x-aa.positionScreen.x)<0||(na.positionScreen.x-Ea.positionScreen.x)*(ja.positionScreen.y-Ea.positionScreen.y)-(na.positionScreen.y-Ea.positionScreen.y)*(ja.positionScreen.x-Ea.positionScreen.x)<0))){N=t[y]=t[y]||new THREE.RenderableFace4;y++;p=N;p.v1.copy(aa);p.v2.copy(na);p.v3.copy(Ea);p.v4.copy(ja)}else continue}p.normalWorld.copy(sa.normal);Ya.multiplyVector3(p.normalWorld);p.centroidWorld.copy(sa.centroid);Ra.multiplyVector3(p.centroidWorld);
-p.centroidScreen.copy(p.centroidWorld);R.multiplyVector3(p.centroidScreen);Ea=sa.vertexNormals;aa=0;for(na=Ea.length;aa<na;aa++){ja=p.vertexNormalsWorld[aa];ja.copy(Ea[aa]);Ya.multiplyVector3(ja)}aa=0;for(na=T.length;aa<na;aa++)if(N=T[aa][ga]){Ea=0;for(ja=N.length;Ea<ja;Ea++)p.uvs[aa][Ea]=N[Ea]}p.meshMaterials=Za;p.faceMaterials=sa.materials;p.overdraw=Na;p.z=p.centroidScreen.z;Ba.push(p)}}else if(ua instanceof THREE.Line){Da.multiply(R,Ra);ga=ua.geometry.vertices;aa=b();aa.positionScreen.copy(ga[0].position);
-Da.multiplyVector4(aa.positionScreen);pa=1;for(sa=ga.length;pa<sa;pa++){aa=b();aa.positionScreen.copy(ga[pa].position);Da.multiplyVector4(aa.positionScreen);na=m[k-2];va.copy(aa.positionScreen);ca.copy(na.positionScreen);if(c(va,ca)){va.multiplyScalar(1/va.w);ca.multiplyScalar(1/ca.w);Ra=H[F]=H[F]||new THREE.RenderableLine;F++;B=Ra;B.v1.positionScreen.copy(va);B.v2.positionScreen.copy(ca);B.z=Math.max(va.z,ca.z);B.materials=ua.materials;Ba.push(B)}}}else if(ua instanceof THREE.Particle){Q.set(ua.position.x,
-ua.position.y,ua.position.z,1);R.multiplyVector4(Q);Q.z/=Q.w;if(Q.z>0&&Q.z<1){Ra=A[X]=A[X]||new THREE.RenderableParticle;X++;G=Ra;G.x=Q.x/Q.w;G.y=Q.y/Q.w;G.z=Q.z;G.rotation=ua.rotation.z;G.scale.x=ua.scale.x*Math.abs(G.x-(Q.x+ea.projectionMatrix.n11)/(Q.w+ea.projectionMatrix.n14));G.scale.y=ua.scale.y*Math.abs(G.y-(Q.y+ea.projectionMatrix.n22)/(Q.w+ea.projectionMatrix.n24));G.materials=ua.materials;Ba.push(G)}}}}ya&&Ba.sort(d);return Ba}};
+var f,g,h=[],j,k,m=[],p,o,v=[],y,t=[],B,F,H=[],G,X,A=[],M=new THREE.Vector4,Q=new THREE.Vector4,R=new THREE.Matrix4,Da=new THREE.Matrix4,ma=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],sa=new THREE.Vector4,ca=new THREE.Vector4;this.projectVector=function(e,ea){R.multiply(ea.projectionMatrix,ea.matrixWorldInverse);R.multiplyVector3(e);return e};this.unprojectVector=function(e,ea){R.multiply(ea.matrixWorld,THREE.Matrix4.makeInvert(ea.projectionMatrix));
+R.multiplyVector3(e);return e};this.projectObjects=function(e,ea,ya){ea=[];var Ba,Fa,Z;g=0;Fa=e.objects;e=0;for(Ba=Fa.length;e<Ba;e++){Z=Fa[e];var oa;if(!(oa=!Z.visible))if(oa=Z instanceof THREE.Mesh){a:{oa=void 0;for(var pa=Z.matrixWorld,ta=-Z.geometry.boundingSphere.radius*Math.max(Z.scale.x,Math.max(Z.scale.y,Z.scale.z)),ga=0;ga<6;ga++){oa=ma[ga].x*pa.n14+ma[ga].y*pa.n24+ma[ga].z*pa.n34+ma[ga].w;if(oa<=ta){oa=!1;break a}}oa=!0}oa=!oa}if(!oa){oa=h[g]=h[g]||new THREE.RenderableObject;g++;f=oa;M.copy(Z.position);
+R.multiplyVector3(M);f.object=Z;f.z=M.z;ea.push(f)}}ya&&ea.sort(d);return ea};this.projectScene=function(e,ea,ya){var Ba=[],Fa=ea.near,Z=ea.far,oa,pa,ta,ga,aa,na,Ea,ja,la,va,Ra,Ya,Za,Na,T,P,N;X=F=y=o=0;ea.matrixAutoUpdate&&ea.update(undefined,!0);e.update(undefined,!1,ea);R.multiply(ea.projectionMatrix,ea.matrixWorldInverse);ma[0].set(R.n41-R.n11,R.n42-R.n12,R.n43-R.n13,R.n44-R.n14);ma[1].set(R.n41+R.n11,R.n42+R.n12,R.n43+R.n13,R.n44+R.n14);ma[2].set(R.n41+R.n21,R.n42+R.n22,R.n43+R.n23,R.n44+R.n24);
+ma[3].set(R.n41-R.n21,R.n42-R.n22,R.n43-R.n23,R.n44-R.n24);ma[4].set(R.n41-R.n31,R.n42-R.n32,R.n43-R.n33,R.n44-R.n34);ma[5].set(R.n41+R.n31,R.n42+R.n32,R.n43+R.n33,R.n44+R.n34);for(oa=0;oa<6;oa++){la=ma[oa];la.divideScalar(Math.sqrt(la.x*la.x+la.y*la.y+la.z*la.z))}la=this.projectObjects(e,ea,!0);e=0;for(oa=la.length;e<oa;e++){va=la[e].object;if(va.visible){Ra=va.matrixWorld;Ya=va.matrixRotationWorld;Za=va.materials;Na=va.overdraw;k=0;if(va instanceof THREE.Mesh){T=va.geometry;ga=T.vertices;P=T.faces;
+T=T.faceVertexUvs;pa=0;for(ta=ga.length;pa<ta;pa++){j=b();j.positionWorld.copy(ga[pa].position);Ra.multiplyVector3(j.positionWorld);j.positionScreen.copy(j.positionWorld);R.multiplyVector4(j.positionScreen);j.positionScreen.x/=j.positionScreen.w;j.positionScreen.y/=j.positionScreen.w;j.visible=j.positionScreen.z>Fa&&j.positionScreen.z<Z}ga=0;for(pa=P.length;ga<pa;ga++){ta=P[ga];if(ta instanceof THREE.Face3){aa=m[ta.a];na=m[ta.b];Ea=m[ta.c];if(aa.visible&&na.visible&&Ea.visible&&(va.doubleSided||va.flipSided!=
+(Ea.positionScreen.x-aa.positionScreen.x)*(na.positionScreen.y-aa.positionScreen.y)-(Ea.positionScreen.y-aa.positionScreen.y)*(na.positionScreen.x-aa.positionScreen.x)<0)){ja=v[o]=v[o]||new THREE.RenderableFace3;o++;p=ja;p.v1.copy(aa);p.v2.copy(na);p.v3.copy(Ea)}else continue}else if(ta instanceof THREE.Face4){aa=m[ta.a];na=m[ta.b];Ea=m[ta.c];ja=m[ta.d];if(aa.visible&&na.visible&&Ea.visible&&ja.visible&&(va.doubleSided||va.flipSided!=((ja.positionScreen.x-aa.positionScreen.x)*(na.positionScreen.y-
+aa.positionScreen.y)-(ja.positionScreen.y-aa.positionScreen.y)*(na.positionScreen.x-aa.positionScreen.x)<0||(na.positionScreen.x-Ea.positionScreen.x)*(ja.positionScreen.y-Ea.positionScreen.y)-(na.positionScreen.y-Ea.positionScreen.y)*(ja.positionScreen.x-Ea.positionScreen.x)<0))){N=t[y]=t[y]||new THREE.RenderableFace4;y++;p=N;p.v1.copy(aa);p.v2.copy(na);p.v3.copy(Ea);p.v4.copy(ja)}else continue}p.normalWorld.copy(ta.normal);Ya.multiplyVector3(p.normalWorld);p.centroidWorld.copy(ta.centroid);Ra.multiplyVector3(p.centroidWorld);
+p.centroidScreen.copy(p.centroidWorld);R.multiplyVector3(p.centroidScreen);Ea=ta.vertexNormals;aa=0;for(na=Ea.length;aa<na;aa++){ja=p.vertexNormalsWorld[aa];ja.copy(Ea[aa]);Ya.multiplyVector3(ja)}aa=0;for(na=T.length;aa<na;aa++)if(N=T[aa][ga]){Ea=0;for(ja=N.length;Ea<ja;Ea++)p.uvs[aa][Ea]=N[Ea]}p.meshMaterials=Za;p.faceMaterials=ta.materials;p.overdraw=Na;p.z=p.centroidScreen.z;Ba.push(p)}}else if(va instanceof THREE.Line){Da.multiply(R,Ra);ga=va.geometry.vertices;aa=b();aa.positionScreen.copy(ga[0].position);
+Da.multiplyVector4(aa.positionScreen);pa=1;for(ta=ga.length;pa<ta;pa++){aa=b();aa.positionScreen.copy(ga[pa].position);Da.multiplyVector4(aa.positionScreen);na=m[k-2];sa.copy(aa.positionScreen);ca.copy(na.positionScreen);if(c(sa,ca)){sa.multiplyScalar(1/sa.w);ca.multiplyScalar(1/ca.w);Ra=H[F]=H[F]||new THREE.RenderableLine;F++;B=Ra;B.v1.positionScreen.copy(sa);B.v2.positionScreen.copy(ca);B.z=Math.max(sa.z,ca.z);B.materials=va.materials;Ba.push(B)}}}else if(va instanceof THREE.Particle){Q.set(va.position.x,
+va.position.y,va.position.z,1);R.multiplyVector4(Q);Q.z/=Q.w;if(Q.z>0&&Q.z<1){Ra=A[X]=A[X]||new THREE.RenderableParticle;X++;G=Ra;G.x=Q.x/Q.w;G.y=Q.y/Q.w;G.z=Q.z;G.rotation=va.rotation.z;G.scale.x=va.scale.x*Math.abs(G.x-(Q.x+ea.projectionMatrix.n11)/(Q.w+ea.projectionMatrix.n14));G.scale.y=va.scale.y*Math.abs(G.y-(Q.y+ea.projectionMatrix.n22)/(Q.w+ea.projectionMatrix.n24));G.materials=va.materials;Ba.push(G)}}}}ya&&Ba.sort(d);return Ba}};
 THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,d=new THREE.Projector,c,f,g,h;this.domElement=document.createElement("div");this.setSize=function(j,k){c=j;f=k;g=c/2;h=f/2};this.render=function(j,k){var m,p,o,v,y,t,B,F;b=d.projectScene(j,k);m=0;for(p=b.length;m<p;m++){y=b[m];if(y instanceof THREE.RenderableParticle){B=y.x*g+g;F=y.y*h+h;o=0;for(v=y.material.length;o<v;o++){t=y.material[o];if(t instanceof THREE.ParticleDOMMaterial){t=t.domElement;t.style.left=B+"px";t.style.top=F+"px"}}}}}};
-THREE.CanvasRenderer=function(){function b(ta){if(t!=ta)o.globalAlpha=t=ta}function d(ta){if(B!=ta){switch(ta){case THREE.NormalBlending:o.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:o.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:o.globalCompositeOperation="darker"}B=ta}}function c(ta){if(F!=ta)o.strokeStyle=F=ta}var f=null,g=new THREE.Projector,h=document.createElement("canvas"),j,k,m,p,o=h.getContext("2d"),v=new THREE.Color(0),y=0,t=1,B=0,
-F=null,H=null,G=null,X=null,A=null,M,Q,R,Da,ma=new THREE.RenderableVertex,va=new THREE.RenderableVertex,ca,e,ea,ya,Ba,Fa,Z,oa,pa,sa,ga,aa,na=new THREE.Color,Ea=new THREE.Color,ja=new THREE.Color,la=new THREE.Color,ua=new THREE.Color,Ra,Ya,Za,Na,T,P,N,Ca,Ka,n,C=new THREE.Rectangle,u=new THREE.Rectangle,w=new THREE.Rectangle,z=!1,J=new THREE.Color,K=new THREE.Color,I=new THREE.Color,S=new THREE.Color,D=new THREE.Vector3,O,L,$,V,xa,Ja,za=16;O=document.createElement("canvas");O.width=O.height=2;L=O.getContext("2d");
-L.fillStyle="rgba(0,0,0,1)";L.fillRect(0,0,2,2);$=L.getImageData(0,0,2,2);V=$.data;xa=document.createElement("canvas");xa.width=xa.height=za;Ja=xa.getContext("2d");Ja.translate(-za/2,-za/2);Ja.scale(za,za);za--;this.domElement=h;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function(ta,Oa){j=ta;k=Oa;m=j/2;p=k/2;h.width=j;h.height=k;C.set(-m,-p,m,p);t=1;B=0;A=X=G=H=F=null};this.setClearColor=function(ta,Oa){v=ta;y=Oa};this.setClearColorHex=function(ta,Oa){v.setHex(ta);y=Oa};
-this.clear=function(){o.setTransform(1,0,0,-1,m,p);if(!u.isEmpty()){u.inflate(1);u.minSelf(C);if(v.hex==0&&y==0)o.clearRect(u.getX(),u.getY(),u.getWidth(),u.getHeight());else{d(THREE.NormalBlending);b(1);o.fillStyle="rgba("+Math.floor(v.r*255)+","+Math.floor(v.g*255)+","+Math.floor(v.b*255)+","+y+")";o.fillRect(u.getX(),u.getY(),u.getWidth(),u.getHeight())}u.empty()}};this.render=function(ta,Oa){function Ga(W){var ia,ka,da,ra=W.lights;K.setRGB(0,0,0);I.setRGB(0,0,0);S.setRGB(0,0,0);W=0;for(ia=ra.length;W<
+THREE.CanvasRenderer=function(){function b(ua){if(t!=ua)o.globalAlpha=t=ua}function d(ua){if(B!=ua){switch(ua){case THREE.NormalBlending:o.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:o.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:o.globalCompositeOperation="darker"}B=ua}}function c(ua){if(F!=ua)o.strokeStyle=F=ua}var f=null,g=new THREE.Projector,h=document.createElement("canvas"),j,k,m,p,o=h.getContext("2d"),v=new THREE.Color(0),y=0,t=1,B=0,
+F=null,H=null,G=null,X=null,A=null,M,Q,R,Da,ma=new THREE.RenderableVertex,sa=new THREE.RenderableVertex,ca,e,ea,ya,Ba,Fa,Z,oa,pa,ta,ga,aa,na=new THREE.Color,Ea=new THREE.Color,ja=new THREE.Color,la=new THREE.Color,va=new THREE.Color,Ra,Ya,Za,Na,T,P,N,Ca,Ka,n,C=new THREE.Rectangle,u=new THREE.Rectangle,w=new THREE.Rectangle,z=!1,J=new THREE.Color,K=new THREE.Color,I=new THREE.Color,S=new THREE.Color,D=new THREE.Vector3,O,L,$,V,xa,Ja,za=16;O=document.createElement("canvas");O.width=O.height=2;L=O.getContext("2d");
+L.fillStyle="rgba(0,0,0,1)";L.fillRect(0,0,2,2);$=L.getImageData(0,0,2,2);V=$.data;xa=document.createElement("canvas");xa.width=xa.height=za;Ja=xa.getContext("2d");Ja.translate(-za/2,-za/2);Ja.scale(za,za);za--;this.domElement=h;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function(ua,Oa){j=ua;k=Oa;m=j/2;p=k/2;h.width=j;h.height=k;C.set(-m,-p,m,p);t=1;B=0;A=X=G=H=F=null};this.setClearColor=function(ua,Oa){v=ua;y=Oa};this.setClearColorHex=function(ua,Oa){v.setHex(ua);y=Oa};
+this.clear=function(){o.setTransform(1,0,0,-1,m,p);if(!u.isEmpty()){u.inflate(1);u.minSelf(C);if(v.hex==0&&y==0)o.clearRect(u.getX(),u.getY(),u.getWidth(),u.getHeight());else{d(THREE.NormalBlending);b(1);o.fillStyle="rgba("+Math.floor(v.r*255)+","+Math.floor(v.g*255)+","+Math.floor(v.b*255)+","+y+")";o.fillRect(u.getX(),u.getY(),u.getWidth(),u.getHeight())}u.empty()}};this.render=function(ua,Oa){function Ga(W){var ia,ka,da,ra=W.lights;K.setRGB(0,0,0);I.setRGB(0,0,0);S.setRGB(0,0,0);W=0;for(ia=ra.length;W<
 ia;W++){ka=ra[W];da=ka.color;if(ka instanceof THREE.AmbientLight){K.r+=da.r;K.g+=da.g;K.b+=da.b}else if(ka instanceof THREE.DirectionalLight){I.r+=da.r;I.g+=da.g;I.b+=da.b}else if(ka instanceof THREE.PointLight){S.r+=da.r;S.g+=da.g;S.b+=da.b}}}function wa(W,ia,ka,da){var ra,qa,ha,Y,Ia=W.lights;W=0;for(ra=Ia.length;W<ra;W++){qa=Ia[W];ha=qa.color;if(qa instanceof THREE.DirectionalLight){Y=ka.dot(qa.position);if(!(Y<=0)){Y*=qa.intensity;da.r+=ha.r*Y;da.g+=ha.g*Y;da.b+=ha.b*Y}}else if(qa instanceof THREE.PointLight){Y=
 ka.dot(D.sub(qa.position,ia).normalize());if(!(Y<=0)){Y*=qa.distance==0?1:1-Math.min(ia.distanceTo(qa.position)/qa.distance,1);if(Y!=0){Y*=qa.intensity;da.r+=ha.r*Y;da.g+=ha.g*Y;da.b+=ha.b*Y}}}}}function Ha(W,ia,ka){b(ka.opacity);d(ka.blending);var da,ra,qa,ha,Y,Ia;if(ka instanceof THREE.ParticleBasicMaterial){if(ka.map){ha=ka.map.image;Y=ha.width>>1;Ia=ha.height>>1;ka=ia.scale.x*m;qa=ia.scale.y*p;da=ka*Y;ra=qa*Ia;w.set(W.x-da,W.y-ra,W.x+da,W.y+ra);if(C.instersects(w)){o.save();o.translate(W.x,W.y);
 o.rotate(-ia.rotation);o.scale(ka,-qa);o.translate(-Y,-Ia);o.drawImage(ha,0,0);o.restore()}}}else if(ka instanceof THREE.ParticleCanvasMaterial){da=ia.scale.x*m;ra=ia.scale.y*p;w.set(W.x-da,W.y-ra,W.x+da,W.y+ra);if(C.instersects(w)){c(ka.color.__styleString);qa=ka.color.__styleString;if(H!=qa)o.fillStyle=H=qa;o.save();o.translate(W.x,W.y);o.rotate(-ia.rotation);o.scale(da,ra);ka.program(o);o.restore()}}}function Ua(W,ia,ka,da){b(da.opacity);d(da.blending);o.beginPath();o.moveTo(W.positionScreen.x,
 W.positionScreen.y);o.lineTo(ia.positionScreen.x,ia.positionScreen.y);o.closePath();if(da instanceof THREE.LineBasicMaterial){na.__styleString=da.color.__styleString;W=da.linewidth;if(G!=W)o.lineWidth=G=W;W=da.linecap;if(X!=W)o.lineCap=X=W;W=da.linejoin;if(A!=W)o.lineJoin=A=W;c(na.__styleString);o.stroke();w.inflate(da.linewidth*2)}}function E(W,ia,ka,da,ra,qa,ha,Y,Ia){b(Y.opacity);d(Y.blending);ca=W.positionScreen.x;e=W.positionScreen.y;ea=ia.positionScreen.x;ya=ia.positionScreen.y;Ba=ka.positionScreen.x;
 Fa=ka.positionScreen.y;x(ca,e,ea,ya,Ba,Fa);if(Y instanceof THREE.MeshBasicMaterial)if(Y.map){if(Y.map.mapping instanceof THREE.UVMapping){Na=ha.uvs[0];Pa(ca,e,ea,ya,Ba,Fa,Y.map.image,Na[da].u,Na[da].v,Na[ra].u,Na[ra].v,Na[qa].u,Na[qa].v)}}else if(Y.envMap){if(Y.envMap.mapping instanceof THREE.SphericalReflectionMapping){W=Oa.matrixWorldInverse;D.copy(ha.vertexNormalsWorld[0]);T=(D.x*W.n11+D.y*W.n12+D.z*W.n13)*0.5+0.5;P=-(D.x*W.n21+D.y*W.n22+D.z*W.n23)*0.5+0.5;D.copy(ha.vertexNormalsWorld[1]);N=(D.x*
 W.n11+D.y*W.n12+D.z*W.n13)*0.5+0.5;Ca=-(D.x*W.n21+D.y*W.n22+D.z*W.n23)*0.5+0.5;D.copy(ha.vertexNormalsWorld[2]);Ka=(D.x*W.n11+D.y*W.n12+D.z*W.n13)*0.5+0.5;n=-(D.x*W.n21+D.y*W.n22+D.z*W.n23)*0.5+0.5;Pa(ca,e,ea,ya,Ba,Fa,Y.envMap.image,T,P,N,Ca,Ka,n)}}else Y.wireframe?db(Y.color.__styleString,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):Ma(Y.color.__styleString);else if(Y instanceof THREE.MeshLambertMaterial){if(Y.map&&!Y.wireframe){if(Y.map.mapping instanceof THREE.UVMapping){Na=ha.uvs[0];
-Pa(ca,e,ea,ya,Ba,Fa,Y.map.image,Na[da].u,Na[da].v,Na[ra].u,Na[ra].v,Na[qa].u,Na[qa].v)}d(THREE.SubtractiveBlending)}if(z)if(!Y.wireframe&&Y.shading==THREE.SmoothShading&&ha.vertexNormalsWorld.length==3){Ea.r=ja.r=la.r=K.r;Ea.g=ja.g=la.g=K.g;Ea.b=ja.b=la.b=K.b;wa(Ia,ha.v1.positionWorld,ha.vertexNormalsWorld[0],Ea);wa(Ia,ha.v2.positionWorld,ha.vertexNormalsWorld[1],ja);wa(Ia,ha.v3.positionWorld,ha.vertexNormalsWorld[2],la);ua.r=(ja.r+la.r)*0.5;ua.g=(ja.g+la.g)*0.5;ua.b=(ja.b+la.b)*0.5;Za=hb(Ea,ja,la,
-ua);Pa(ca,e,ea,ya,Ba,Fa,Za,0,0,1,0,0,1)}else{J.r=K.r;J.g=K.g;J.b=K.b;wa(Ia,ha.centroidWorld,ha.normalWorld,J);na.r=Y.color.r*J.r;na.g=Y.color.g*J.g;na.b=Y.color.b*J.b;na.updateStyleString();Y.wireframe?db(na.__styleString,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):Ma(na.__styleString)}else Y.wireframe?db(Y.color.__styleString,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):Ma(Y.color.__styleString)}else if(Y instanceof THREE.MeshDepthMaterial){Ra=Oa.near;Ya=Oa.far;Ea.r=
-Ea.g=Ea.b=1-eb(W.positionScreen.z,Ra,Ya);ja.r=ja.g=ja.b=1-eb(ia.positionScreen.z,Ra,Ya);la.r=la.g=la.b=1-eb(ka.positionScreen.z,Ra,Ya);ua.r=(ja.r+la.r)*0.5;ua.g=(ja.g+la.g)*0.5;ua.b=(ja.b+la.b)*0.5;Za=hb(Ea,ja,la,ua);Pa(ca,e,ea,ya,Ba,Fa,Za,0,0,1,0,0,1)}else if(Y instanceof THREE.MeshNormalMaterial){na.r=$a(ha.normalWorld.x);na.g=$a(ha.normalWorld.y);na.b=$a(ha.normalWorld.z);na.updateStyleString();Y.wireframe?db(na.__styleString,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):Ma(na.__styleString)}}
-function fa(W,ia,ka,da,ra,qa,ha,Y,Ia){b(Y.opacity);d(Y.blending);if(Y.map||Y.envMap){E(W,ia,da,0,1,3,ha,Y,Ia);E(ra,ka,qa,1,2,3,ha,Y,Ia)}else{ca=W.positionScreen.x;e=W.positionScreen.y;ea=ia.positionScreen.x;ya=ia.positionScreen.y;Ba=ka.positionScreen.x;Fa=ka.positionScreen.y;Z=da.positionScreen.x;oa=da.positionScreen.y;pa=ra.positionScreen.x;sa=ra.positionScreen.y;ga=qa.positionScreen.x;aa=qa.positionScreen.y;if(Y instanceof THREE.MeshBasicMaterial){bb(ca,e,ea,ya,Ba,Fa,Z,oa);Y.wireframe?db(Y.color.__styleString,
-Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):Ma(Y.color.__styleString)}else if(Y instanceof THREE.MeshLambertMaterial)if(z)if(!Y.wireframe&&Y.shading==THREE.SmoothShading&&ha.vertexNormalsWorld.length==4){Ea.r=ja.r=la.r=ua.r=K.r;Ea.g=ja.g=la.g=ua.g=K.g;Ea.b=ja.b=la.b=ua.b=K.b;wa(Ia,ha.v1.positionWorld,ha.vertexNormalsWorld[0],Ea);wa(Ia,ha.v2.positionWorld,ha.vertexNormalsWorld[1],ja);wa(Ia,ha.v4.positionWorld,ha.vertexNormalsWorld[3],la);wa(Ia,ha.v3.positionWorld,ha.vertexNormalsWorld[2],
-ua);Za=hb(Ea,ja,la,ua);x(ca,e,ea,ya,Z,oa);Pa(ca,e,ea,ya,Z,oa,Za,0,0,1,0,0,1);x(pa,sa,Ba,Fa,ga,aa);Pa(pa,sa,Ba,Fa,ga,aa,Za,1,0,1,1,0,1)}else{J.r=K.r;J.g=K.g;J.b=K.b;wa(Ia,ha.centroidWorld,ha.normalWorld,J);na.r=Y.color.r*J.r;na.g=Y.color.g*J.g;na.b=Y.color.b*J.b;na.updateStyleString();bb(ca,e,ea,ya,Ba,Fa,Z,oa);Y.wireframe?db(na.__styleString,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):Ma(na.__styleString)}else{bb(ca,e,ea,ya,Ba,Fa,Z,oa);Y.wireframe?db(Y.color.__styleString,Y.wireframeLinewidth,
+Pa(ca,e,ea,ya,Ba,Fa,Y.map.image,Na[da].u,Na[da].v,Na[ra].u,Na[ra].v,Na[qa].u,Na[qa].v)}d(THREE.SubtractiveBlending)}if(z)if(!Y.wireframe&&Y.shading==THREE.SmoothShading&&ha.vertexNormalsWorld.length==3){Ea.r=ja.r=la.r=K.r;Ea.g=ja.g=la.g=K.g;Ea.b=ja.b=la.b=K.b;wa(Ia,ha.v1.positionWorld,ha.vertexNormalsWorld[0],Ea);wa(Ia,ha.v2.positionWorld,ha.vertexNormalsWorld[1],ja);wa(Ia,ha.v3.positionWorld,ha.vertexNormalsWorld[2],la);va.r=(ja.r+la.r)*0.5;va.g=(ja.g+la.g)*0.5;va.b=(ja.b+la.b)*0.5;Za=hb(Ea,ja,la,
+va);Pa(ca,e,ea,ya,Ba,Fa,Za,0,0,1,0,0,1)}else{J.r=K.r;J.g=K.g;J.b=K.b;wa(Ia,ha.centroidWorld,ha.normalWorld,J);na.r=Y.color.r*J.r;na.g=Y.color.g*J.g;na.b=Y.color.b*J.b;na.updateStyleString();Y.wireframe?db(na.__styleString,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):Ma(na.__styleString)}else Y.wireframe?db(Y.color.__styleString,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):Ma(Y.color.__styleString)}else if(Y instanceof THREE.MeshDepthMaterial){Ra=Oa.near;Ya=Oa.far;Ea.r=
+Ea.g=Ea.b=1-eb(W.positionScreen.z,Ra,Ya);ja.r=ja.g=ja.b=1-eb(ia.positionScreen.z,Ra,Ya);la.r=la.g=la.b=1-eb(ka.positionScreen.z,Ra,Ya);va.r=(ja.r+la.r)*0.5;va.g=(ja.g+la.g)*0.5;va.b=(ja.b+la.b)*0.5;Za=hb(Ea,ja,la,va);Pa(ca,e,ea,ya,Ba,Fa,Za,0,0,1,0,0,1)}else if(Y instanceof THREE.MeshNormalMaterial){na.r=$a(ha.normalWorld.x);na.g=$a(ha.normalWorld.y);na.b=$a(ha.normalWorld.z);na.updateStyleString();Y.wireframe?db(na.__styleString,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):Ma(na.__styleString)}}
+function fa(W,ia,ka,da,ra,qa,ha,Y,Ia){b(Y.opacity);d(Y.blending);if(Y.map||Y.envMap){E(W,ia,da,0,1,3,ha,Y,Ia);E(ra,ka,qa,1,2,3,ha,Y,Ia)}else{ca=W.positionScreen.x;e=W.positionScreen.y;ea=ia.positionScreen.x;ya=ia.positionScreen.y;Ba=ka.positionScreen.x;Fa=ka.positionScreen.y;Z=da.positionScreen.x;oa=da.positionScreen.y;pa=ra.positionScreen.x;ta=ra.positionScreen.y;ga=qa.positionScreen.x;aa=qa.positionScreen.y;if(Y instanceof THREE.MeshBasicMaterial){bb(ca,e,ea,ya,Ba,Fa,Z,oa);Y.wireframe?db(Y.color.__styleString,
+Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):Ma(Y.color.__styleString)}else if(Y instanceof THREE.MeshLambertMaterial)if(z)if(!Y.wireframe&&Y.shading==THREE.SmoothShading&&ha.vertexNormalsWorld.length==4){Ea.r=ja.r=la.r=va.r=K.r;Ea.g=ja.g=la.g=va.g=K.g;Ea.b=ja.b=la.b=va.b=K.b;wa(Ia,ha.v1.positionWorld,ha.vertexNormalsWorld[0],Ea);wa(Ia,ha.v2.positionWorld,ha.vertexNormalsWorld[1],ja);wa(Ia,ha.v4.positionWorld,ha.vertexNormalsWorld[3],la);wa(Ia,ha.v3.positionWorld,ha.vertexNormalsWorld[2],
+va);Za=hb(Ea,ja,la,va);x(ca,e,ea,ya,Z,oa);Pa(ca,e,ea,ya,Z,oa,Za,0,0,1,0,0,1);x(pa,ta,Ba,Fa,ga,aa);Pa(pa,ta,Ba,Fa,ga,aa,Za,1,0,1,1,0,1)}else{J.r=K.r;J.g=K.g;J.b=K.b;wa(Ia,ha.centroidWorld,ha.normalWorld,J);na.r=Y.color.r*J.r;na.g=Y.color.g*J.g;na.b=Y.color.b*J.b;na.updateStyleString();bb(ca,e,ea,ya,Ba,Fa,Z,oa);Y.wireframe?db(na.__styleString,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):Ma(na.__styleString)}else{bb(ca,e,ea,ya,Ba,Fa,Z,oa);Y.wireframe?db(Y.color.__styleString,Y.wireframeLinewidth,
 Y.wireframeLinecap,Y.wireframeLinejoin):Ma(Y.color.__styleString)}else if(Y instanceof THREE.MeshNormalMaterial){na.r=$a(ha.normalWorld.x);na.g=$a(ha.normalWorld.y);na.b=$a(ha.normalWorld.z);na.updateStyleString();bb(ca,e,ea,ya,Ba,Fa,Z,oa);Y.wireframe?db(na.__styleString,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):Ma(na.__styleString)}else if(Y instanceof THREE.MeshDepthMaterial){Ra=Oa.near;Ya=Oa.far;Ea.r=Ea.g=Ea.b=1-eb(W.positionScreen.z,Ra,Ya);ja.r=ja.g=ja.b=1-eb(ia.positionScreen.z,
-Ra,Ya);la.r=la.g=la.b=1-eb(da.positionScreen.z,Ra,Ya);ua.r=ua.g=ua.b=1-eb(ka.positionScreen.z,Ra,Ya);Za=hb(Ea,ja,la,ua);x(ca,e,ea,ya,Z,oa);Pa(ca,e,ea,ya,Z,oa,Za,0,0,1,0,0,1);x(pa,sa,Ba,Fa,ga,aa);Pa(pa,sa,Ba,Fa,ga,aa,Za,1,0,1,1,0,1)}}}function x(W,ia,ka,da,ra,qa){o.beginPath();o.moveTo(W,ia);o.lineTo(ka,da);o.lineTo(ra,qa);o.lineTo(W,ia);o.closePath()}function bb(W,ia,ka,da,ra,qa,ha,Y){o.beginPath();o.moveTo(W,ia);o.lineTo(ka,da);o.lineTo(ra,qa);o.lineTo(ha,Y);o.lineTo(W,ia);o.closePath()}function db(W,
+Ra,Ya);la.r=la.g=la.b=1-eb(da.positionScreen.z,Ra,Ya);va.r=va.g=va.b=1-eb(ka.positionScreen.z,Ra,Ya);Za=hb(Ea,ja,la,va);x(ca,e,ea,ya,Z,oa);Pa(ca,e,ea,ya,Z,oa,Za,0,0,1,0,0,1);x(pa,ta,Ba,Fa,ga,aa);Pa(pa,ta,Ba,Fa,ga,aa,Za,1,0,1,1,0,1)}}}function x(W,ia,ka,da,ra,qa){o.beginPath();o.moveTo(W,ia);o.lineTo(ka,da);o.lineTo(ra,qa);o.lineTo(W,ia);o.closePath()}function bb(W,ia,ka,da,ra,qa,ha,Y){o.beginPath();o.moveTo(W,ia);o.lineTo(ka,da);o.lineTo(ra,qa);o.lineTo(ha,Y);o.lineTo(W,ia);o.closePath()}function db(W,
 ia,ka,da){if(G!=ia)o.lineWidth=G=ia;if(X!=ka)o.lineCap=X=ka;if(A!=da)o.lineJoin=A=da;c(W);o.stroke();w.inflate(ia*2)}function Ma(W){if(H!=W)o.fillStyle=H=W;o.fill()}function Pa(W,ia,ka,da,ra,qa,ha,Y,Ia,Va,Ta,ib,Wa){var fb,gb;fb=ha.width-1;gb=ha.height-1;Y*=fb;Ia*=gb;Va*=fb;Ta*=gb;ib*=fb;Wa*=gb;ka-=W;da-=ia;ra-=W;qa-=ia;Va-=Y;Ta-=Ia;ib-=Y;Wa-=Ia;fb=Va*Wa-ib*Ta;if(fb!=0){gb=1/fb;fb=(Wa*ka-Ta*ra)*gb;Ta=(Wa*da-Ta*qa)*gb;ka=(Va*ra-ib*ka)*gb;da=(Va*qa-ib*da)*gb;W=W-fb*Y-ka*Ia;ia=ia-Ta*Y-da*Ia;o.save();
 o.transform(fb,Ta,ka,da,W,ia);o.clip();o.drawImage(ha,0,0);o.restore()}}function hb(W,ia,ka,da){var ra=~~(W.r*255),qa=~~(W.g*255);W=~~(W.b*255);var ha=~~(ia.r*255),Y=~~(ia.g*255);ia=~~(ia.b*255);var Ia=~~(ka.r*255),Va=~~(ka.g*255);ka=~~(ka.b*255);var Ta=~~(da.r*255),ib=~~(da.g*255);da=~~(da.b*255);V[0]=ra<0?0:ra>255?255:ra;V[1]=qa<0?0:qa>255?255:qa;V[2]=W<0?0:W>255?255:W;V[4]=ha<0?0:ha>255?255:ha;V[5]=Y<0?0:Y>255?255:Y;V[6]=ia<0?0:ia>255?255:ia;V[8]=Ia<0?0:Ia>255?255:Ia;V[9]=Va<0?0:Va>255?255:Va;
-V[10]=ka<0?0:ka>255?255:ka;V[12]=Ta<0?0:Ta>255?255:Ta;V[13]=ib<0?0:ib>255?255:ib;V[14]=da<0?0:da>255?255:da;L.putImageData($,0,0);Ja.drawImage(O,0,0);return xa}function eb(W,ia,ka){W=(W-ia)/(ka-ia);return W*W*(3-2*W)}function $a(W){W=(W+1)*0.5;return W<0?0:W>1?1:W}function ab(W,ia){var ka=ia.x-W.x,da=ia.y-W.y,ra=1/Math.sqrt(ka*ka+da*da);ka*=ra;da*=ra;ia.x+=ka;ia.y+=da;W.x-=ka;W.y-=da}var La,cb,Aa,U,Qa,Sa,jb,Xa;this.autoClear?this.clear():o.setTransform(1,0,0,-1,m,p);f=g.projectScene(ta,Oa,this.sortElements);
-(z=ta.lights.length>0)&&Ga(ta);La=0;for(cb=f.length;La<cb;La++){Aa=f[La];w.empty();if(Aa instanceof THREE.RenderableParticle){M=Aa;M.x*=m;M.y*=p;U=0;for(Qa=Aa.materials.length;U<Qa;){Xa=Aa.materials[U++];Xa.opacity!=0&&Ha(M,Aa,Xa,ta)}}else if(Aa instanceof THREE.RenderableLine){M=Aa.v1;Q=Aa.v2;M.positionScreen.x*=m;M.positionScreen.y*=p;Q.positionScreen.x*=m;Q.positionScreen.y*=p;w.addPoint(M.positionScreen.x,M.positionScreen.y);w.addPoint(Q.positionScreen.x,Q.positionScreen.y);if(C.instersects(w)){U=
-0;for(Qa=Aa.materials.length;U<Qa;){Xa=Aa.materials[U++];Xa.opacity!=0&&Ua(M,Q,Aa,Xa,ta)}}}else if(Aa instanceof THREE.RenderableFace3){M=Aa.v1;Q=Aa.v2;R=Aa.v3;M.positionScreen.x*=m;M.positionScreen.y*=p;Q.positionScreen.x*=m;Q.positionScreen.y*=p;R.positionScreen.x*=m;R.positionScreen.y*=p;if(Aa.overdraw){ab(M.positionScreen,Q.positionScreen);ab(Q.positionScreen,R.positionScreen);ab(R.positionScreen,M.positionScreen)}w.add3Points(M.positionScreen.x,M.positionScreen.y,Q.positionScreen.x,Q.positionScreen.y,
-R.positionScreen.x,R.positionScreen.y);if(C.instersects(w)){U=0;for(Qa=Aa.meshMaterials.length;U<Qa;){Xa=Aa.meshMaterials[U++];if(Xa instanceof THREE.MeshFaceMaterial){Sa=0;for(jb=Aa.faceMaterials.length;Sa<jb;)(Xa=Aa.faceMaterials[Sa++])&&Xa.opacity!=0&&E(M,Q,R,0,1,2,Aa,Xa,ta)}else Xa.opacity!=0&&E(M,Q,R,0,1,2,Aa,Xa,ta)}}}else if(Aa instanceof THREE.RenderableFace4){M=Aa.v1;Q=Aa.v2;R=Aa.v3;Da=Aa.v4;M.positionScreen.x*=m;M.positionScreen.y*=p;Q.positionScreen.x*=m;Q.positionScreen.y*=p;R.positionScreen.x*=
-m;R.positionScreen.y*=p;Da.positionScreen.x*=m;Da.positionScreen.y*=p;ma.positionScreen.copy(Q.positionScreen);va.positionScreen.copy(Da.positionScreen);if(Aa.overdraw){ab(M.positionScreen,Q.positionScreen);ab(Q.positionScreen,Da.positionScreen);ab(Da.positionScreen,M.positionScreen);ab(R.positionScreen,ma.positionScreen);ab(R.positionScreen,va.positionScreen)}w.addPoint(M.positionScreen.x,M.positionScreen.y);w.addPoint(Q.positionScreen.x,Q.positionScreen.y);w.addPoint(R.positionScreen.x,R.positionScreen.y);
-w.addPoint(Da.positionScreen.x,Da.positionScreen.y);if(C.instersects(w)){U=0;for(Qa=Aa.meshMaterials.length;U<Qa;){Xa=Aa.meshMaterials[U++];if(Xa instanceof THREE.MeshFaceMaterial){Sa=0;for(jb=Aa.faceMaterials.length;Sa<jb;)(Xa=Aa.faceMaterials[Sa++])&&Xa.opacity!=0&&fa(M,Q,R,Da,ma,va,Aa,Xa,ta)}else Xa.opacity!=0&&fa(M,Q,R,Da,ma,va,Aa,Xa,ta)}}}u.addRectangle(w)}o.setTransform(1,0,0,1,0,0)}};
-THREE.SVGRenderer=function(){function b(Z,oa,pa){var sa,ga,aa,na;sa=0;for(ga=Z.lights.length;sa<ga;sa++){aa=Z.lights[sa];if(aa instanceof THREE.DirectionalLight){na=oa.normalWorld.dot(aa.position)*aa.intensity;if(na>0){pa.r+=aa.color.r*na;pa.g+=aa.color.g*na;pa.b+=aa.color.b*na}}else if(aa instanceof THREE.PointLight){va.sub(aa.position,oa.centroidWorld);va.normalize();na=oa.normalWorld.dot(va)*aa.intensity;if(na>0){pa.r+=aa.color.r*na;pa.g+=aa.color.g*na;pa.b+=aa.color.b*na}}}}function d(Z,oa,pa,
-sa,ga,aa){ea=f(ya++);ea.setAttribute("d","M "+Z.positionScreen.x+" "+Z.positionScreen.y+" L "+oa.positionScreen.x+" "+oa.positionScreen.y+" L "+pa.positionScreen.x+","+pa.positionScreen.y+"z");if(ga instanceof THREE.MeshBasicMaterial)A.__styleString=ga.color.__styleString;else if(ga instanceof THREE.MeshLambertMaterial)if(X){M.r=Q.r;M.g=Q.g;M.b=Q.b;b(aa,sa,M);A.r=ga.color.r*M.r;A.g=ga.color.g*M.g;A.b=ga.color.b*M.b;A.updateStyleString()}else A.__styleString=ga.color.__styleString;else if(ga instanceof
-THREE.MeshDepthMaterial){ma=1-ga.__2near/(ga.__farPlusNear-sa.z*ga.__farMinusNear);A.setRGB(ma,ma,ma)}else ga instanceof THREE.MeshNormalMaterial&&A.setRGB(g(sa.normalWorld.x),g(sa.normalWorld.y),g(sa.normalWorld.z));ga.wireframe?ea.setAttribute("style","fill: none; stroke: "+A.__styleString+"; stroke-width: "+ga.wireframeLinewidth+"; stroke-opacity: "+ga.opacity+"; stroke-linecap: "+ga.wireframeLinecap+"; stroke-linejoin: "+ga.wireframeLinejoin):ea.setAttribute("style","fill: "+A.__styleString+"; fill-opacity: "+
-ga.opacity);k.appendChild(ea)}function c(Z,oa,pa,sa,ga,aa,na){ea=f(ya++);ea.setAttribute("d","M "+Z.positionScreen.x+" "+Z.positionScreen.y+" L "+oa.positionScreen.x+" "+oa.positionScreen.y+" L "+pa.positionScreen.x+","+pa.positionScreen.y+" L "+sa.positionScreen.x+","+sa.positionScreen.y+"z");if(aa instanceof THREE.MeshBasicMaterial)A.__styleString=aa.color.__styleString;else if(aa instanceof THREE.MeshLambertMaterial)if(X){M.r=Q.r;M.g=Q.g;M.b=Q.b;b(na,ga,M);A.r=aa.color.r*M.r;A.g=aa.color.g*M.g;
+V[10]=ka<0?0:ka>255?255:ka;V[12]=Ta<0?0:Ta>255?255:Ta;V[13]=ib<0?0:ib>255?255:ib;V[14]=da<0?0:da>255?255:da;L.putImageData($,0,0);Ja.drawImage(O,0,0);return xa}function eb(W,ia,ka){W=(W-ia)/(ka-ia);return W*W*(3-2*W)}function $a(W){W=(W+1)*0.5;return W<0?0:W>1?1:W}function ab(W,ia){var ka=ia.x-W.x,da=ia.y-W.y,ra=1/Math.sqrt(ka*ka+da*da);ka*=ra;da*=ra;ia.x+=ka;ia.y+=da;W.x-=ka;W.y-=da}var La,cb,Aa,U,Qa,Sa,jb,Xa;this.autoClear?this.clear():o.setTransform(1,0,0,-1,m,p);f=g.projectScene(ua,Oa,this.sortElements);
+(z=ua.lights.length>0)&&Ga(ua);La=0;for(cb=f.length;La<cb;La++){Aa=f[La];w.empty();if(Aa instanceof THREE.RenderableParticle){M=Aa;M.x*=m;M.y*=p;U=0;for(Qa=Aa.materials.length;U<Qa;){Xa=Aa.materials[U++];Xa.opacity!=0&&Ha(M,Aa,Xa,ua)}}else if(Aa instanceof THREE.RenderableLine){M=Aa.v1;Q=Aa.v2;M.positionScreen.x*=m;M.positionScreen.y*=p;Q.positionScreen.x*=m;Q.positionScreen.y*=p;w.addPoint(M.positionScreen.x,M.positionScreen.y);w.addPoint(Q.positionScreen.x,Q.positionScreen.y);if(C.instersects(w)){U=
+0;for(Qa=Aa.materials.length;U<Qa;){Xa=Aa.materials[U++];Xa.opacity!=0&&Ua(M,Q,Aa,Xa,ua)}}}else if(Aa instanceof THREE.RenderableFace3){M=Aa.v1;Q=Aa.v2;R=Aa.v3;M.positionScreen.x*=m;M.positionScreen.y*=p;Q.positionScreen.x*=m;Q.positionScreen.y*=p;R.positionScreen.x*=m;R.positionScreen.y*=p;if(Aa.overdraw){ab(M.positionScreen,Q.positionScreen);ab(Q.positionScreen,R.positionScreen);ab(R.positionScreen,M.positionScreen)}w.add3Points(M.positionScreen.x,M.positionScreen.y,Q.positionScreen.x,Q.positionScreen.y,
+R.positionScreen.x,R.positionScreen.y);if(C.instersects(w)){U=0;for(Qa=Aa.meshMaterials.length;U<Qa;){Xa=Aa.meshMaterials[U++];if(Xa instanceof THREE.MeshFaceMaterial){Sa=0;for(jb=Aa.faceMaterials.length;Sa<jb;)(Xa=Aa.faceMaterials[Sa++])&&Xa.opacity!=0&&E(M,Q,R,0,1,2,Aa,Xa,ua)}else Xa.opacity!=0&&E(M,Q,R,0,1,2,Aa,Xa,ua)}}}else if(Aa instanceof THREE.RenderableFace4){M=Aa.v1;Q=Aa.v2;R=Aa.v3;Da=Aa.v4;M.positionScreen.x*=m;M.positionScreen.y*=p;Q.positionScreen.x*=m;Q.positionScreen.y*=p;R.positionScreen.x*=
+m;R.positionScreen.y*=p;Da.positionScreen.x*=m;Da.positionScreen.y*=p;ma.positionScreen.copy(Q.positionScreen);sa.positionScreen.copy(Da.positionScreen);if(Aa.overdraw){ab(M.positionScreen,Q.positionScreen);ab(Q.positionScreen,Da.positionScreen);ab(Da.positionScreen,M.positionScreen);ab(R.positionScreen,ma.positionScreen);ab(R.positionScreen,sa.positionScreen)}w.addPoint(M.positionScreen.x,M.positionScreen.y);w.addPoint(Q.positionScreen.x,Q.positionScreen.y);w.addPoint(R.positionScreen.x,R.positionScreen.y);
+w.addPoint(Da.positionScreen.x,Da.positionScreen.y);if(C.instersects(w)){U=0;for(Qa=Aa.meshMaterials.length;U<Qa;){Xa=Aa.meshMaterials[U++];if(Xa instanceof THREE.MeshFaceMaterial){Sa=0;for(jb=Aa.faceMaterials.length;Sa<jb;)(Xa=Aa.faceMaterials[Sa++])&&Xa.opacity!=0&&fa(M,Q,R,Da,ma,sa,Aa,Xa,ua)}else Xa.opacity!=0&&fa(M,Q,R,Da,ma,sa,Aa,Xa,ua)}}}u.addRectangle(w)}o.setTransform(1,0,0,1,0,0)}};
+THREE.SVGRenderer=function(){function b(Z,oa,pa){var ta,ga,aa,na;ta=0;for(ga=Z.lights.length;ta<ga;ta++){aa=Z.lights[ta];if(aa instanceof THREE.DirectionalLight){na=oa.normalWorld.dot(aa.position)*aa.intensity;if(na>0){pa.r+=aa.color.r*na;pa.g+=aa.color.g*na;pa.b+=aa.color.b*na}}else if(aa instanceof THREE.PointLight){sa.sub(aa.position,oa.centroidWorld);sa.normalize();na=oa.normalWorld.dot(sa)*aa.intensity;if(na>0){pa.r+=aa.color.r*na;pa.g+=aa.color.g*na;pa.b+=aa.color.b*na}}}}function d(Z,oa,pa,
+ta,ga,aa){ea=f(ya++);ea.setAttribute("d","M "+Z.positionScreen.x+" "+Z.positionScreen.y+" L "+oa.positionScreen.x+" "+oa.positionScreen.y+" L "+pa.positionScreen.x+","+pa.positionScreen.y+"z");if(ga instanceof THREE.MeshBasicMaterial)A.__styleString=ga.color.__styleString;else if(ga instanceof THREE.MeshLambertMaterial)if(X){M.r=Q.r;M.g=Q.g;M.b=Q.b;b(aa,ta,M);A.r=ga.color.r*M.r;A.g=ga.color.g*M.g;A.b=ga.color.b*M.b;A.updateStyleString()}else A.__styleString=ga.color.__styleString;else if(ga instanceof
+THREE.MeshDepthMaterial){ma=1-ga.__2near/(ga.__farPlusNear-ta.z*ga.__farMinusNear);A.setRGB(ma,ma,ma)}else ga instanceof THREE.MeshNormalMaterial&&A.setRGB(g(ta.normalWorld.x),g(ta.normalWorld.y),g(ta.normalWorld.z));ga.wireframe?ea.setAttribute("style","fill: none; stroke: "+A.__styleString+"; stroke-width: "+ga.wireframeLinewidth+"; stroke-opacity: "+ga.opacity+"; stroke-linecap: "+ga.wireframeLinecap+"; stroke-linejoin: "+ga.wireframeLinejoin):ea.setAttribute("style","fill: "+A.__styleString+"; fill-opacity: "+
+ga.opacity);k.appendChild(ea)}function c(Z,oa,pa,ta,ga,aa,na){ea=f(ya++);ea.setAttribute("d","M "+Z.positionScreen.x+" "+Z.positionScreen.y+" L "+oa.positionScreen.x+" "+oa.positionScreen.y+" L "+pa.positionScreen.x+","+pa.positionScreen.y+" L "+ta.positionScreen.x+","+ta.positionScreen.y+"z");if(aa instanceof THREE.MeshBasicMaterial)A.__styleString=aa.color.__styleString;else if(aa instanceof THREE.MeshLambertMaterial)if(X){M.r=Q.r;M.g=Q.g;M.b=Q.b;b(na,ga,M);A.r=aa.color.r*M.r;A.g=aa.color.g*M.g;
 A.b=aa.color.b*M.b;A.updateStyleString()}else A.__styleString=aa.color.__styleString;else if(aa instanceof THREE.MeshDepthMaterial){ma=1-aa.__2near/(aa.__farPlusNear-ga.z*aa.__farMinusNear);A.setRGB(ma,ma,ma)}else aa instanceof THREE.MeshNormalMaterial&&A.setRGB(g(ga.normalWorld.x),g(ga.normalWorld.y),g(ga.normalWorld.z));aa.wireframe?ea.setAttribute("style","fill: none; stroke: "+A.__styleString+"; stroke-width: "+aa.wireframeLinewidth+"; stroke-opacity: "+aa.opacity+"; stroke-linecap: "+aa.wireframeLinecap+
 "; stroke-linejoin: "+aa.wireframeLinejoin):ea.setAttribute("style","fill: "+A.__styleString+"; fill-opacity: "+aa.opacity);k.appendChild(ea)}function f(Z){if(ca[Z]==null){ca[Z]=document.createElementNS("http://www.w3.org/2000/svg","path");Fa==0&&ca[Z].setAttribute("shape-rendering","crispEdges")}return ca[Z]}function g(Z){return Z<0?Math.min((1+Z)*0.5,0.5):0.5+Math.min(Z*0.5,0.5)}var h=null,j=new THREE.Projector,k=document.createElementNS("http://www.w3.org/2000/svg","svg"),m,p,o,v,y,t,B,F,H=new THREE.Rectangle,
-G=new THREE.Rectangle,X=!1,A=new THREE.Color(16777215),M=new THREE.Color(16777215),Q=new THREE.Color(0),R=new THREE.Color(0),Da=new THREE.Color(0),ma,va=new THREE.Vector3,ca=[],e=[],ea,ya,Ba,Fa=1;this.domElement=k;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(Z){switch(Z){case "high":Fa=1;break;case "low":Fa=0}};this.setSize=function(Z,oa){m=Z;p=oa;o=m/2;v=p/2;k.setAttribute("viewBox",-o+" "+-v+" "+m+" "+p);k.setAttribute("width",m);k.setAttribute("height",p);
-H.set(-o,-v,o,v)};this.clear=function(){for(;k.childNodes.length>0;)k.removeChild(k.childNodes[0])};this.render=function(Z,oa){var pa,sa,ga,aa,na,Ea,ja,la;this.autoClear&&this.clear();h=j.projectScene(Z,oa,this.sortElements);Ba=ya=0;if(X=Z.lights.length>0){ja=Z.lights;Q.setRGB(0,0,0);R.setRGB(0,0,0);Da.setRGB(0,0,0);pa=0;for(sa=ja.length;pa<sa;pa++){ga=ja[pa];aa=ga.color;if(ga instanceof THREE.AmbientLight){Q.r+=aa.r;Q.g+=aa.g;Q.b+=aa.b}else if(ga instanceof THREE.DirectionalLight){R.r+=aa.r;R.g+=
-aa.g;R.b+=aa.b}else if(ga instanceof THREE.PointLight){Da.r+=aa.r;Da.g+=aa.g;Da.b+=aa.b}}}pa=0;for(sa=h.length;pa<sa;pa++){ja=h[pa];G.empty();if(ja instanceof THREE.RenderableParticle){y=ja;y.x*=o;y.y*=-v;ga=0;for(aa=ja.materials.length;ga<aa;)ga++}else if(ja instanceof THREE.RenderableLine){y=ja.v1;t=ja.v2;y.positionScreen.x*=o;y.positionScreen.y*=-v;t.positionScreen.x*=o;t.positionScreen.y*=-v;G.addPoint(y.positionScreen.x,y.positionScreen.y);G.addPoint(t.positionScreen.x,t.positionScreen.y);if(H.instersects(G)){ga=
-0;for(aa=ja.materials.length;ga<aa;)if((la=ja.materials[ga++])&&la.opacity!=0){na=y;Ea=t;var ua=Ba++;if(e[ua]==null){e[ua]=document.createElementNS("http://www.w3.org/2000/svg","line");Fa==0&&e[ua].setAttribute("shape-rendering","crispEdges")}ea=e[ua];ea.setAttribute("x1",na.positionScreen.x);ea.setAttribute("y1",na.positionScreen.y);ea.setAttribute("x2",Ea.positionScreen.x);ea.setAttribute("y2",Ea.positionScreen.y);if(la instanceof THREE.LineBasicMaterial){A.__styleString=la.color.__styleString;
+G=new THREE.Rectangle,X=!1,A=new THREE.Color(16777215),M=new THREE.Color(16777215),Q=new THREE.Color(0),R=new THREE.Color(0),Da=new THREE.Color(0),ma,sa=new THREE.Vector3,ca=[],e=[],ea,ya,Ba,Fa=1;this.domElement=k;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(Z){switch(Z){case "high":Fa=1;break;case "low":Fa=0}};this.setSize=function(Z,oa){m=Z;p=oa;o=m/2;v=p/2;k.setAttribute("viewBox",-o+" "+-v+" "+m+" "+p);k.setAttribute("width",m);k.setAttribute("height",p);
+H.set(-o,-v,o,v)};this.clear=function(){for(;k.childNodes.length>0;)k.removeChild(k.childNodes[0])};this.render=function(Z,oa){var pa,ta,ga,aa,na,Ea,ja,la;this.autoClear&&this.clear();h=j.projectScene(Z,oa,this.sortElements);Ba=ya=0;if(X=Z.lights.length>0){ja=Z.lights;Q.setRGB(0,0,0);R.setRGB(0,0,0);Da.setRGB(0,0,0);pa=0;for(ta=ja.length;pa<ta;pa++){ga=ja[pa];aa=ga.color;if(ga instanceof THREE.AmbientLight){Q.r+=aa.r;Q.g+=aa.g;Q.b+=aa.b}else if(ga instanceof THREE.DirectionalLight){R.r+=aa.r;R.g+=
+aa.g;R.b+=aa.b}else if(ga instanceof THREE.PointLight){Da.r+=aa.r;Da.g+=aa.g;Da.b+=aa.b}}}pa=0;for(ta=h.length;pa<ta;pa++){ja=h[pa];G.empty();if(ja instanceof THREE.RenderableParticle){y=ja;y.x*=o;y.y*=-v;ga=0;for(aa=ja.materials.length;ga<aa;)ga++}else if(ja instanceof THREE.RenderableLine){y=ja.v1;t=ja.v2;y.positionScreen.x*=o;y.positionScreen.y*=-v;t.positionScreen.x*=o;t.positionScreen.y*=-v;G.addPoint(y.positionScreen.x,y.positionScreen.y);G.addPoint(t.positionScreen.x,t.positionScreen.y);if(H.instersects(G)){ga=
+0;for(aa=ja.materials.length;ga<aa;)if((la=ja.materials[ga++])&&la.opacity!=0){na=y;Ea=t;var va=Ba++;if(e[va]==null){e[va]=document.createElementNS("http://www.w3.org/2000/svg","line");Fa==0&&e[va].setAttribute("shape-rendering","crispEdges")}ea=e[va];ea.setAttribute("x1",na.positionScreen.x);ea.setAttribute("y1",na.positionScreen.y);ea.setAttribute("x2",Ea.positionScreen.x);ea.setAttribute("y2",Ea.positionScreen.y);if(la instanceof THREE.LineBasicMaterial){A.__styleString=la.color.__styleString;
 ea.setAttribute("style","fill: none; stroke: "+A.__styleString+"; stroke-width: "+la.linewidth+"; stroke-opacity: "+la.opacity+"; stroke-linecap: "+la.linecap+"; stroke-linejoin: "+la.linejoin);k.appendChild(ea)}}}}else if(ja instanceof THREE.RenderableFace3){y=ja.v1;t=ja.v2;B=ja.v3;y.positionScreen.x*=o;y.positionScreen.y*=-v;t.positionScreen.x*=o;t.positionScreen.y*=-v;B.positionScreen.x*=o;B.positionScreen.y*=-v;G.addPoint(y.positionScreen.x,y.positionScreen.y);G.addPoint(t.positionScreen.x,t.positionScreen.y);
 G.addPoint(B.positionScreen.x,B.positionScreen.y);if(H.instersects(G)){ga=0;for(aa=ja.meshMaterials.length;ga<aa;){la=ja.meshMaterials[ga++];if(la instanceof THREE.MeshFaceMaterial){na=0;for(Ea=ja.faceMaterials.length;na<Ea;)(la=ja.faceMaterials[na++])&&la.opacity!=0&&d(y,t,B,ja,la,Z)}else la&&la.opacity!=0&&d(y,t,B,ja,la,Z)}}}else if(ja instanceof THREE.RenderableFace4){y=ja.v1;t=ja.v2;B=ja.v3;F=ja.v4;y.positionScreen.x*=o;y.positionScreen.y*=-v;t.positionScreen.x*=o;t.positionScreen.y*=-v;B.positionScreen.x*=
 o;B.positionScreen.y*=-v;F.positionScreen.x*=o;F.positionScreen.y*=-v;G.addPoint(y.positionScreen.x,y.positionScreen.y);G.addPoint(t.positionScreen.x,t.positionScreen.y);G.addPoint(B.positionScreen.x,B.positionScreen.y);G.addPoint(F.positionScreen.x,F.positionScreen.y);if(H.instersects(G)){ga=0;for(aa=ja.meshMaterials.length;ga<aa;){la=ja.meshMaterials[ga++];if(la instanceof THREE.MeshFaceMaterial){na=0;for(Ea=ja.faceMaterials.length;na<Ea;)(la=ja.faceMaterials[na++])&&la.opacity!=0&&c(y,t,B,F,ja,
@@ -221,8 +221,8 @@ THREE.ShaderChunk.color_pars_vertex,"void main() {",THREE.ShaderChunk.color_vert
 THREE.WebGLRenderer=function(b){function d(n,C,u){var w,z,J,K=n.vertices,I=K.length,S=n.colors,D=S.length,O=n.__vertexArray,L=n.__colorArray,$=n.__sortArray,V=n.__dirtyVertices,xa=n.__dirtyColors;if(u.sortParticles){Ra.multiplySelf(u.matrixWorld);for(w=0;w<I;w++){z=K[w].position;Na.copy(z);Ra.multiplyVector3(Na);$[w]=[Na.z,w]}$.sort(function(Ja,za){return za[0]-Ja[0]});for(w=0;w<I;w++){z=K[$[w][1]].position;J=w*3;O[J]=z.x;O[J+1]=z.y;O[J+2]=z.z}for(w=0;w<D;w++){J=w*3;color=S[$[w][1]];L[J]=color.r;
 L[J+1]=color.g;L[J+2]=color.b}}else{if(V)for(w=0;w<I;w++){z=K[w].position;J=w*3;O[J]=z.x;O[J+1]=z.y;O[J+2]=z.z}if(xa)for(w=0;w<D;w++){color=S[w];J=w*3;L[J]=color.r;L[J+1]=color.g;L[J+2]=color.b}}if(V||u.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,O,C)}if(xa||u.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,L,C)}}function c(n,C,u,w,z){w.program||oa.initMaterial(w,C,u,z);var J=w.program,K=J.uniforms,I=w.uniforms;
 if(J!=Ba){e.useProgram(J);Ba=J}e.uniformMatrix4fv(K.projectionMatrix,!1,Ya);if(u&&(w instanceof THREE.MeshBasicMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshPhongMaterial||w instanceof THREE.LineBasicMaterial||w instanceof THREE.ParticleBasicMaterial||w.fog)){I.fogColor.value=u.color;if(u instanceof THREE.Fog){I.fogNear.value=u.near;I.fogFar.value=u.far}else if(u instanceof THREE.FogExp2)I.fogDensity.value=u.density}if(w instanceof THREE.MeshPhongMaterial||w instanceof THREE.MeshLambertMaterial||
-w.lights){var S,D,O=0,L=0,$=0,V,xa,Ja,za,ta=T,Oa=ta.directional.colors,Ga=ta.directional.positions,wa=ta.point.colors,Ha=ta.point.positions,Ua=ta.point.distances,E=0,fa=0;u=D=za=0;for(S=C.length;u<S;u++){D=C[u];V=D.color;xa=D.position;Ja=D.intensity;za=D.distance;if(D instanceof THREE.AmbientLight){O+=V.r;L+=V.g;$+=V.b}else if(D instanceof THREE.DirectionalLight){za=E*3;Oa[za]=V.r*Ja;Oa[za+1]=V.g*Ja;Oa[za+2]=V.b*Ja;Ga[za]=xa.x;Ga[za+1]=xa.y;Ga[za+2]=xa.z;E+=1}else if(D instanceof THREE.PointLight){D=
-fa*3;wa[D]=V.r*Ja;wa[D+1]=V.g*Ja;wa[D+2]=V.b*Ja;Ha[D]=xa.x;Ha[D+1]=xa.y;Ha[D+2]=xa.z;Ua[fa]=za;fa+=1}}for(u=E*3;u<Oa.length;u++)Oa[u]=0;for(u=fa*3;u<wa.length;u++)wa[u]=0;ta.point.length=fa;ta.directional.length=E;ta.ambient[0]=O;ta.ambient[1]=L;ta.ambient[2]=$;u=T;I.enableLighting.value=u.directional.length+u.point.length;I.ambientLightColor.value=u.ambient;I.directionalLightColor.value=u.directional.colors;I.directionalLightDirection.value=u.directional.positions;I.pointLightColor.value=u.point.colors;
+w.lights){var S,D,O=0,L=0,$=0,V,xa,Ja,za,ua=T,Oa=ua.directional.colors,Ga=ua.directional.positions,wa=ua.point.colors,Ha=ua.point.positions,Ua=ua.point.distances,E=0,fa=0;u=D=za=0;for(S=C.length;u<S;u++){D=C[u];V=D.color;xa=D.position;Ja=D.intensity;za=D.distance;if(D instanceof THREE.AmbientLight){O+=V.r;L+=V.g;$+=V.b}else if(D instanceof THREE.DirectionalLight){za=E*3;Oa[za]=V.r*Ja;Oa[za+1]=V.g*Ja;Oa[za+2]=V.b*Ja;Ga[za]=xa.x;Ga[za+1]=xa.y;Ga[za+2]=xa.z;E+=1}else if(D instanceof THREE.PointLight){D=
+fa*3;wa[D]=V.r*Ja;wa[D+1]=V.g*Ja;wa[D+2]=V.b*Ja;Ha[D]=xa.x;Ha[D+1]=xa.y;Ha[D+2]=xa.z;Ua[fa]=za;fa+=1}}for(u=E*3;u<Oa.length;u++)Oa[u]=0;for(u=fa*3;u<wa.length;u++)wa[u]=0;ua.point.length=fa;ua.directional.length=E;ua.ambient[0]=O;ua.ambient[1]=L;ua.ambient[2]=$;u=T;I.enableLighting.value=u.directional.length+u.point.length;I.ambientLightColor.value=u.ambient;I.directionalLightColor.value=u.directional.colors;I.directionalLightDirection.value=u.directional.positions;I.pointLightColor.value=u.point.colors;
 I.pointLightPosition.value=u.point.positions;I.pointLightDistance.value=u.point.distances}if(w instanceof THREE.MeshBasicMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshPhongMaterial){I.diffuse.value=w.color;I.opacity.value=w.opacity;I.map.texture=w.map;I.lightMap.texture=w.lightMap;I.envMap.texture=w.envMap;I.reflectivity.value=w.reflectivity;I.refractionRatio.value=w.refractionRatio;I.combine.value=w.combine;I.useRefract.value=w.envMap&&w.envMap.mapping instanceof THREE.CubeRefractionMapping}if(w instanceof
 THREE.LineBasicMaterial){I.diffuse.value=w.color;I.opacity.value=w.opacity}else if(w instanceof THREE.ParticleBasicMaterial){I.psColor.value=w.color;I.opacity.value=w.opacity;I.size.value=w.size;I.scale.value=ea.height/2;I.map.texture=w.map}else if(w instanceof THREE.MeshPhongMaterial){I.ambient.value=w.ambient;I.specular.value=w.specular;I.shininess.value=w.shininess}else if(w instanceof THREE.MeshDepthMaterial){I.mNear.value=n.near;I.mFar.value=n.far;I.opacity.value=w.opacity}else if(w instanceof
 THREE.MeshNormalMaterial)I.opacity.value=w.opacity;for(var x in I)if(L=J.uniforms[x]){S=I[x];O=S.type;u=S.value;if(O=="i")e.uniform1i(L,u);else if(O=="f")e.uniform1f(L,u);else if(O=="fv1")e.uniform1fv(L,u);else if(O=="fv")e.uniform3fv(L,u);else if(O=="v2")e.uniform2f(L,u.x,u.y);else if(O=="v3")e.uniform3f(L,u.x,u.y,u.z);else if(O=="v4")e.uniform4f(L,u.x,u.y,u.z,u.w);else if(O=="c")e.uniform3f(L,u.r,u.g,u.b);else if(O=="t"){e.uniform1i(L,u);if(S=S.texture)if(S.image instanceof Array&&S.image.length==
@@ -237,9 +237,9 @@ z.__webglUV2Buffer);e.vertexAttribPointer(n.uv2,2,e.FLOAT,!1,0,0);e.enableVertex
 4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinWeightsBuffer);e.vertexAttribPointer(n.skinWeight,4,e.FLOAT,!1,0,0)}if(J instanceof THREE.Mesh)if(w.wireframe){e.lineWidth(w.wireframeLinewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,z.__webglLineBuffer);e.drawElements(e.LINES,z.__webglLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,z.__webglFaceBuffer);e.drawElements(e.TRIANGLES,z.__webglFaceCount,e.UNSIGNED_SHORT,0)}else if(J instanceof THREE.Line){J=J.type==THREE.LineStrip?
 e.LINE_STRIP:e.LINES;e.lineWidth(w.linewidth);e.drawArrays(J,0,z.__webglLineCount)}else if(J instanceof THREE.ParticleSystem)e.drawArrays(e.POINTS,0,z.__webglParticleCount);else J instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,z.__webglVertexCount)}}function g(n,C,u){if(!n.__webglVertexBuffer)n.__webglVertexBuffer=e.createBuffer();if(!n.__webglNormalBuffer)n.__webglNormalBuffer=e.createBuffer();if(n.hasPos){e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,n.positionArray,
 e.DYNAMIC_DRAW);e.enableVertexAttribArray(C.attributes.position);e.vertexAttribPointer(C.attributes.position,3,e.FLOAT,!1,0,0)}if(n.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,n.__webglNormalBuffer);if(u==THREE.FlatShading){var w,z,J,K,I,S,D,O,L,$,V=n.count*3;for($=0;$<V;$+=9){u=n.normalArray;w=u[$];z=u[$+1];J=u[$+2];K=u[$+3];S=u[$+4];O=u[$+5];I=u[$+6];D=u[$+7];L=u[$+8];w=(w+K+I)/3;z=(z+S+D)/3;J=(J+O+L)/3;u[$]=w;u[$+1]=z;u[$+2]=J;u[$+3]=w;u[$+4]=z;u[$+5]=J;u[$+6]=w;u[$+7]=z;u[$+8]=J}}e.bufferData(e.ARRAY_BUFFER,
-n.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(C.attributes.normal);e.vertexAttribPointer(C.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,n.count);n.count=0}function h(n){if(pa!=n.doubleSided){n.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);pa=n.doubleSided}if(sa!=n.flipSided){n.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);sa=n.flipSided}}function j(n){if(aa!=n){n?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST);aa=n}}function k(n){ua[0].set(n.n41-n.n11,n.n42-
-n.n12,n.n43-n.n13,n.n44-n.n14);ua[1].set(n.n41+n.n11,n.n42+n.n12,n.n43+n.n13,n.n44+n.n14);ua[2].set(n.n41+n.n21,n.n42+n.n22,n.n43+n.n23,n.n44+n.n24);ua[3].set(n.n41-n.n21,n.n42-n.n22,n.n43-n.n23,n.n44-n.n24);ua[4].set(n.n41-n.n31,n.n42-n.n32,n.n43-n.n33,n.n44-n.n34);ua[5].set(n.n41+n.n31,n.n42+n.n32,n.n43+n.n33,n.n44+n.n34);var C;for(n=0;n<6;n++){C=ua[n];C.divideScalar(Math.sqrt(C.x*C.x+C.y*C.y+C.z*C.z))}}function m(n){for(var C=n.matrixWorld,u=-n.geometry.boundingSphere.radius*Math.max(n.scale.x,
-Math.max(n.scale.y,n.scale.z)),w=0;w<6;w++){n=ua[w].x*C.n14+ua[w].y*C.n24+ua[w].z*C.n34+ua[w].w;if(n<=u)return!1}return!0}function p(n,C){n.list[n.count]=C;n.count+=1}function o(n){var C,u,w=n.object,z=n.opaque,J=n.transparent;J.count=0;n=z.count=0;for(C=w.materials.length;n<C;n++){u=w.materials[n];u.transparent?p(J,u):p(z,u)}}function v(n){var C,u,w,z,J=n.object,K=n.buffer,I=n.opaque,S=n.transparent;S.count=0;n=I.count=0;for(w=J.materials.length;n<w;n++){C=J.materials[n];if(C instanceof THREE.MeshFaceMaterial){C=
+n.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(C.attributes.normal);e.vertexAttribPointer(C.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,n.count);n.count=0}function h(n){if(pa!=n.doubleSided){n.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);pa=n.doubleSided}if(ta!=n.flipSided){n.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);ta=n.flipSided}}function j(n){if(aa!=n){n?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST);aa=n}}function k(n){va[0].set(n.n41-n.n11,n.n42-
+n.n12,n.n43-n.n13,n.n44-n.n14);va[1].set(n.n41+n.n11,n.n42+n.n12,n.n43+n.n13,n.n44+n.n14);va[2].set(n.n41+n.n21,n.n42+n.n22,n.n43+n.n23,n.n44+n.n24);va[3].set(n.n41-n.n21,n.n42-n.n22,n.n43-n.n23,n.n44-n.n24);va[4].set(n.n41-n.n31,n.n42-n.n32,n.n43-n.n33,n.n44-n.n34);va[5].set(n.n41+n.n31,n.n42+n.n32,n.n43+n.n33,n.n44+n.n34);var C;for(n=0;n<6;n++){C=va[n];C.divideScalar(Math.sqrt(C.x*C.x+C.y*C.y+C.z*C.z))}}function m(n){for(var C=n.matrixWorld,u=-n.geometry.boundingSphere.radius*Math.max(n.scale.x,
+Math.max(n.scale.y,n.scale.z)),w=0;w<6;w++){n=va[w].x*C.n14+va[w].y*C.n24+va[w].z*C.n34+va[w].w;if(n<=u)return!1}return!0}function p(n,C){n.list[n.count]=C;n.count+=1}function o(n){var C,u,w=n.object,z=n.opaque,J=n.transparent;J.count=0;n=z.count=0;for(C=w.materials.length;n<C;n++){u=w.materials[n];u.transparent?p(J,u):p(z,u)}}function v(n){var C,u,w,z,J=n.object,K=n.buffer,I=n.opaque,S=n.transparent;S.count=0;n=I.count=0;for(w=J.materials.length;n<w;n++){C=J.materials[n];if(C instanceof THREE.MeshFaceMaterial){C=
 0;for(u=K.materials.length;C<u;C++)(z=K.materials[C])&&(z.transparent?p(S,z):p(I,z))}else(z=C)&&(z.transparent?p(S,z):p(I,z))}}function y(n,C){return C.z-n.z}function t(n){e.enable(e.POLYGON_OFFSET_FILL);e.polygonOffset(0.1,1);e.enable(e.STENCIL_TEST);e.enable(e.DEPTH_TEST);e.depthMask(!1);e.colorMask(!1,!1,!1,!1);e.stencilFunc(e.ALWAYS,1,255);e.stencilOpSeparate(e.BACK,e.KEEP,e.INCR,e.KEEP);e.stencilOpSeparate(e.FRONT,e.KEEP,e.DECR,e.KEEP);var C,u=n.lights.length,w,z=n.lights,J=[],K,I,S,D,O,L=n.__webglShadowVolumes.length;
 for(C=0;C<u;C++){w=n.lights[C];if(w instanceof THREE.DirectionalLight){J[0]=-w.position.x;J[1]=-w.position.y;J[2]=-w.position.z;for(O=0;O<L;O++){w=n.__webglShadowVolumes[O].object;K=n.__webglShadowVolumes[O].buffer;I=w.materials[0];I.program||oa.initMaterial(I,z,undefined,w);I=I.program;S=I.uniforms;D=I.attributes;if(Ba!==I){e.useProgram(I);Ba=I;e.uniformMatrix4fv(S.projectionMatrix,!1,Ya);e.uniformMatrix4fv(S.viewMatrix,!1,Za);e.uniform3fv(S.directionalLightDirection,J)}w.matrixWorld.flattenToArray(w._objectMatrixArray);
 e.uniformMatrix4fv(S.objectMatrix,!1,w._objectMatrixArray);e.bindBuffer(e.ARRAY_BUFFER,K.__webglVertexBuffer);e.vertexAttribPointer(D.position,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,K.__webglNormalBuffer);e.vertexAttribPointer(D.normal,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,K.__webglFaceBuffer);e.cullFace(e.FRONT);e.drawElements(e.TRIANGLES,K.__webglFaceCount,e.UNSIGNED_SHORT,0);e.cullFace(e.BACK);e.drawElements(e.TRIANGLES,K.__webglFaceCount,e.UNSIGNED_SHORT,0)}}}e.disable(e.POLYGON_OFFSET_FILL);
@@ -253,17 +253,17 @@ e.depthMask(Z)}function F(n,C){var u,w,z=n.__webglLensFlares.length,J,K,I,S=new
 ja&&Ja[1]>0&&Ja[1]<la){e.bindTexture(e.TEXTURE_2D,N.tempTexture);e.copyTexImage2D(e.TEXTURE_2D,0,e.RGB,Ja[0]-8,Ja[1]-8,16,16,0);e.uniform1i(za.renderType,0);e.uniform2fv(za.scale,V);e.uniform3fv(za.screenPosition,xa);e.disable(e.BLEND);e.enable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);e.bindTexture(e.TEXTURE_2D,N.occlusionTexture);e.copyTexImage2D(e.TEXTURE_2D,0,e.RGBA,Ja[0]-8,Ja[1]-8,16,16,0);e.uniform1i(za.renderType,1);e.disable(e.DEPTH_TEST);e.bindTexture(e.TEXTURE_2D,N.tempTexture);
 e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);u.positionScreen.x=xa[0];u.positionScreen.y=xa[1];u.positionScreen.z=xa[2];u.customUpdateCallback?u.customUpdateCallback(u):u.updateLensFlares();e.uniform1i(za.renderType,2);e.enable(e.BLEND);J=0;for(K=u.lensFlares.length;J<K;J++){I=u.lensFlares[J];if(I.opacity>0.0010&&I.scale>0.0010){xa[0]=I.x;xa[1]=I.y;xa[2]=I.z;$=I.size*I.scale/la;V[0]=$*D;V[1]=$;e.uniform3fv(za.screenPosition,xa);e.uniform2fv(za.scale,V);e.uniform1f(za.rotation,I.rotation);e.uniform1f(za.opacity,
 I.opacity);M(I.blending);R(I.texture,1);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(Z)}function H(n,C){n._modelViewMatrix.multiplyToArray(C.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(n._modelViewMatrix).transposeIntoArray(n._normalMatrixArray)}function G(n){var C,u,w,z,J;if(n instanceof THREE.Mesh){u=n.geometry;for(C in u.geometryGroups){w=u.geometryGroups[C];J=!1;for(z in w.__webglCustomAttributes)if(w.__webglCustomAttributes[z].needsUpdate){J=
-!0;break}if(u.__dirtyVertices||u.__dirtyMorphTargets||u.__dirtyElements||u.__dirtyUvs||u.__dirtyNormals||u.__dirtyColors||u.__dirtyTangents||J){J=e.DYNAMIC_DRAW;var K=void 0,I=void 0,S=void 0,D=void 0;S=void 0;var O=void 0,L=void 0,$=void 0,V=void 0,xa=void 0,Ja=void 0,za=void 0,ta=void 0,Oa=void 0,Ga=void 0,wa=void 0,Ha=void 0,Ua=void 0;L=void 0;$=void 0;D=void 0;V=void 0;D=void 0;var E=void 0,fa=void 0;L=void 0;E=void 0;fa=void 0;var x=void 0,bb=void 0;E=void 0;fa=void 0;x=void 0;bb=void 0;E=void 0;
+!0;break}if(u.__dirtyVertices||u.__dirtyMorphTargets||u.__dirtyElements||u.__dirtyUvs||u.__dirtyNormals||u.__dirtyColors||u.__dirtyTangents||J){J=e.DYNAMIC_DRAW;var K=void 0,I=void 0,S=void 0,D=void 0;S=void 0;var O=void 0,L=void 0,$=void 0,V=void 0,xa=void 0,Ja=void 0,za=void 0,ua=void 0,Oa=void 0,Ga=void 0,wa=void 0,Ha=void 0,Ua=void 0;L=void 0;$=void 0;D=void 0;V=void 0;D=void 0;var E=void 0,fa=void 0;L=void 0;E=void 0;fa=void 0;var x=void 0,bb=void 0;E=void 0;fa=void 0;x=void 0;bb=void 0;E=void 0;
 fa=void 0;x=void 0;bb=void 0;E=void 0;fa=void 0;x=void 0;D=void 0;V=void 0;O=void 0;S=void 0;S=void 0;E=void 0;fa=void 0;x=void 0;var db=void 0,Ma=0,Pa=0,hb=0,eb=0,$a=0,ab=0,La=0,cb=0,Aa=0,U=0,Qa=0;fa=E=0;var Sa=w.__vertexArray,jb=w.__uvArray,Xa=w.__uv2Array,W=w.__normalArray,ia=w.__tangentArray,ka=w.__colorArray,da=w.__skinVertexAArray,ra=w.__skinVertexBArray,qa=w.__skinIndexArray,ha=w.__skinWeightArray,Y=w.__morphTargetsArrays,Ia=w.__webglCustomAttributes;x=void 0;var Va=w.__faceArray,Ta=w.__lineArray,
 ib=w.__needsSmoothNormals;Ja=w.__vertexColorType;xa=w.__uvType;za=w.__normalType;var Wa=n.geometry,fb=Wa.__dirtyVertices,gb=Wa.__dirtyElements,qb=Wa.__dirtyUvs,rb=Wa.__dirtyNormals,sb=Wa.__dirtyTangents,tb=Wa.__dirtyColors,ub=Wa.__dirtyMorphTargets,mb=Wa.vertices,vb=w.faces,yb=Wa.faces,wb=Wa.faceVertexUvs[0],xb=Wa.faceVertexUvs[1],nb=Wa.skinVerticesA,ob=Wa.skinVerticesB,pb=Wa.skinIndices,kb=Wa.skinWeights,lb=n instanceof THREE.ShadowVolume?Wa.edgeFaces:undefined;morphTargets=Wa.morphTargets;if(Ia)for(db in Ia){Ia[db].offset=
-0;Ia[db].offsetSrc=0}K=0;for(I=vb.length;K<I;K++){S=vb[K];D=yb[S];wb&&(ta=wb[S]);xb&&(Oa=xb[S]);S=D.vertexNormals;O=D.normal;L=D.vertexColors;$=D.color;V=D.vertexTangents;if(D instanceof THREE.Face3){if(fb){Ga=mb[D.a].position;wa=mb[D.b].position;Ha=mb[D.c].position;Sa[Pa]=Ga.x;Sa[Pa+1]=Ga.y;Sa[Pa+2]=Ga.z;Sa[Pa+3]=wa.x;Sa[Pa+4]=wa.y;Sa[Pa+5]=wa.z;Sa[Pa+6]=Ha.x;Sa[Pa+7]=Ha.y;Sa[Pa+8]=Ha.z;Pa+=9}if(Ia)for(db in Ia){x=Ia[db];if(x.needsUpdate){E=x.offset;fa=x.offsetSrc;if(x.size===1){if(x.boundTo===undefined||
+0;Ia[db].offsetSrc=0}K=0;for(I=vb.length;K<I;K++){S=vb[K];D=yb[S];wb&&(ua=wb[S]);xb&&(Oa=xb[S]);S=D.vertexNormals;O=D.normal;L=D.vertexColors;$=D.color;V=D.vertexTangents;if(D instanceof THREE.Face3){if(fb){Ga=mb[D.a].position;wa=mb[D.b].position;Ha=mb[D.c].position;Sa[Pa]=Ga.x;Sa[Pa+1]=Ga.y;Sa[Pa+2]=Ga.z;Sa[Pa+3]=wa.x;Sa[Pa+4]=wa.y;Sa[Pa+5]=wa.z;Sa[Pa+6]=Ha.x;Sa[Pa+7]=Ha.y;Sa[Pa+8]=Ha.z;Pa+=9}if(Ia)for(db in Ia){x=Ia[db];if(x.needsUpdate){E=x.offset;fa=x.offsetSrc;if(x.size===1){if(x.boundTo===undefined||
 x.boundTo==="vertices"){x.array[E+0]=x.value[D.a];x.array[E+1]=x.value[D.b];x.array[E+2]=x.value[D.c]}else if(x.boundTo==="faces"){x.array[E+0]=x.value[fa];x.array[E+1]=x.value[fa];x.array[E+2]=x.value[fa];x.offsetSrc++}else if(x.boundTo==="faceVertices"){x.array[E+0]=x.value[fa+0];x.array[E+1]=x.value[fa+1];x.array[E+2]=x.value[fa+2];x.offsetSrc+=3}x.offset+=3}else{if(x.boundTo===undefined||x.boundTo==="vertices"){Ga=x.value[D.a];wa=x.value[D.b];Ha=x.value[D.c]}else if(x.boundTo==="faces"){Ga=x.value[fa];
 wa=x.value[fa];Ha=x.value[fa];x.offsetSrc++}else if(x.boundTo==="faceVertices"){Ga=x.value[fa+0];wa=x.value[fa+1];Ha=x.value[fa+2];x.offsetSrc+=3}if(x.size===2){x.array[E+0]=Ga.x;x.array[E+1]=Ga.y;x.array[E+2]=wa.x;x.array[E+3]=wa.y;x.array[E+4]=Ha.x;x.array[E+5]=Ha.y;x.offset+=6}else if(x.size===3){if(x.type==="c"){x.array[E+0]=Ga.r;x.array[E+1]=Ga.g;x.array[E+2]=Ga.b;x.array[E+3]=wa.r;x.array[E+4]=wa.g;x.array[E+5]=wa.b;x.array[E+6]=Ha.r;x.array[E+7]=Ha.g;x.array[E+8]=Ha.b}else{x.array[E+0]=Ga.x;
 x.array[E+1]=Ga.y;x.array[E+2]=Ga.z;x.array[E+3]=wa.x;x.array[E+4]=wa.y;x.array[E+5]=wa.z;x.array[E+6]=Ha.x;x.array[E+7]=Ha.y;x.array[E+8]=Ha.z}x.offset+=9}else{x.array[E+0]=Ga.x;x.array[E+1]=Ga.y;x.array[E+2]=Ga.z;x.array[E+3]=Ga.w;x.array[E+4]=wa.x;x.array[E+5]=wa.y;x.array[E+6]=wa.z;x.array[E+7]=wa.w;x.array[E+8]=Ha.x;x.array[E+9]=Ha.y;x.array[E+10]=Ha.z;x.array[E+11]=Ha.w;x.offset+=12}}}}if(ub){E=0;for(fa=morphTargets.length;E<fa;E++){Ga=morphTargets[E].vertices[D.a].position;wa=morphTargets[E].vertices[D.b].position;
 Ha=morphTargets[E].vertices[D.c].position;x=Y[E];x[Qa+0]=Ga.x;x[Qa+1]=Ga.y;x[Qa+2]=Ga.z;x[Qa+3]=wa.x;x[Qa+4]=wa.y;x[Qa+5]=wa.z;x[Qa+6]=Ha.x;x[Qa+7]=Ha.y;x[Qa+8]=Ha.z}Qa+=9}if(kb.length){E=kb[D.a];fa=kb[D.b];x=kb[D.c];ha[U]=E.x;ha[U+1]=E.y;ha[U+2]=E.z;ha[U+3]=E.w;ha[U+4]=fa.x;ha[U+5]=fa.y;ha[U+6]=fa.z;ha[U+7]=fa.w;ha[U+8]=x.x;ha[U+9]=x.y;ha[U+10]=x.z;ha[U+11]=x.w;E=pb[D.a];fa=pb[D.b];x=pb[D.c];qa[U]=E.x;qa[U+1]=E.y;qa[U+2]=E.z;qa[U+3]=E.w;qa[U+4]=fa.x;qa[U+5]=fa.y;qa[U+6]=fa.z;qa[U+7]=fa.w;qa[U+8]=
 x.x;qa[U+9]=x.y;qa[U+10]=x.z;qa[U+11]=x.w;E=nb[D.a];fa=nb[D.b];x=nb[D.c];da[U]=E.x;da[U+1]=E.y;da[U+2]=E.z;da[U+3]=1;da[U+4]=fa.x;da[U+5]=fa.y;da[U+6]=fa.z;da[U+7]=1;da[U+8]=x.x;da[U+9]=x.y;da[U+10]=x.z;da[U+11]=1;E=ob[D.a];fa=ob[D.b];x=ob[D.c];ra[U]=E.x;ra[U+1]=E.y;ra[U+2]=E.z;ra[U+3]=1;ra[U+4]=fa.x;ra[U+5]=fa.y;ra[U+6]=fa.z;ra[U+7]=1;ra[U+8]=x.x;ra[U+9]=x.y;ra[U+10]=x.z;ra[U+11]=1;U+=12}if(tb&&Ja){if(L.length==3&&Ja==THREE.VertexColors){D=L[0];E=L[1];fa=L[2]}else fa=E=D=$;ka[Aa]=D.r;ka[Aa+1]=D.g;
-ka[Aa+2]=D.b;ka[Aa+3]=E.r;ka[Aa+4]=E.g;ka[Aa+5]=E.b;ka[Aa+6]=fa.r;ka[Aa+7]=fa.g;ka[Aa+8]=fa.b;Aa+=9}if(sb&&Wa.hasTangents){L=V[0];$=V[1];D=V[2];ia[La]=L.x;ia[La+1]=L.y;ia[La+2]=L.z;ia[La+3]=L.w;ia[La+4]=$.x;ia[La+5]=$.y;ia[La+6]=$.z;ia[La+7]=$.w;ia[La+8]=D.x;ia[La+9]=D.y;ia[La+10]=D.z;ia[La+11]=D.w;La+=12}if(rb&&za)if(S.length==3&&ib)for(V=0;V<3;V++){O=S[V];W[ab]=O.x;W[ab+1]=O.y;W[ab+2]=O.z;ab+=3}else for(V=0;V<3;V++){W[ab]=O.x;W[ab+1]=O.y;W[ab+2]=O.z;ab+=3}if(qb&&ta!==undefined&&xa)for(V=0;V<3;V++){S=
-ta[V];jb[hb]=S.u;jb[hb+1]=S.v;hb+=2}if(qb&&Oa!==undefined&&xa)for(V=0;V<3;V++){S=Oa[V];Xa[eb]=S.u;Xa[eb+1]=S.v;eb+=2}if(gb){Va[$a]=Ma;Va[$a+1]=Ma+1;Va[$a+2]=Ma+2;$a+=3;Ta[cb]=Ma;Ta[cb+1]=Ma+1;Ta[cb+2]=Ma;Ta[cb+3]=Ma+2;Ta[cb+4]=Ma+1;Ta[cb+5]=Ma+2;cb+=6;Ma+=3}}else if(D instanceof THREE.Face4){if(fb){Ga=mb[D.a].position;wa=mb[D.b].position;Ha=mb[D.c].position;Ua=mb[D.d].position;Sa[Pa]=Ga.x;Sa[Pa+1]=Ga.y;Sa[Pa+2]=Ga.z;Sa[Pa+3]=wa.x;Sa[Pa+4]=wa.y;Sa[Pa+5]=wa.z;Sa[Pa+6]=Ha.x;Sa[Pa+7]=Ha.y;Sa[Pa+8]=Ha.z;
+ka[Aa+2]=D.b;ka[Aa+3]=E.r;ka[Aa+4]=E.g;ka[Aa+5]=E.b;ka[Aa+6]=fa.r;ka[Aa+7]=fa.g;ka[Aa+8]=fa.b;Aa+=9}if(sb&&Wa.hasTangents){L=V[0];$=V[1];D=V[2];ia[La]=L.x;ia[La+1]=L.y;ia[La+2]=L.z;ia[La+3]=L.w;ia[La+4]=$.x;ia[La+5]=$.y;ia[La+6]=$.z;ia[La+7]=$.w;ia[La+8]=D.x;ia[La+9]=D.y;ia[La+10]=D.z;ia[La+11]=D.w;La+=12}if(rb&&za)if(S.length==3&&ib)for(V=0;V<3;V++){O=S[V];W[ab]=O.x;W[ab+1]=O.y;W[ab+2]=O.z;ab+=3}else for(V=0;V<3;V++){W[ab]=O.x;W[ab+1]=O.y;W[ab+2]=O.z;ab+=3}if(qb&&ua!==undefined&&xa)for(V=0;V<3;V++){S=
+ua[V];jb[hb]=S.u;jb[hb+1]=S.v;hb+=2}if(qb&&Oa!==undefined&&xa)for(V=0;V<3;V++){S=Oa[V];Xa[eb]=S.u;Xa[eb+1]=S.v;eb+=2}if(gb){Va[$a]=Ma;Va[$a+1]=Ma+1;Va[$a+2]=Ma+2;$a+=3;Ta[cb]=Ma;Ta[cb+1]=Ma+1;Ta[cb+2]=Ma;Ta[cb+3]=Ma+2;Ta[cb+4]=Ma+1;Ta[cb+5]=Ma+2;cb+=6;Ma+=3}}else if(D instanceof THREE.Face4){if(fb){Ga=mb[D.a].position;wa=mb[D.b].position;Ha=mb[D.c].position;Ua=mb[D.d].position;Sa[Pa]=Ga.x;Sa[Pa+1]=Ga.y;Sa[Pa+2]=Ga.z;Sa[Pa+3]=wa.x;Sa[Pa+4]=wa.y;Sa[Pa+5]=wa.z;Sa[Pa+6]=Ha.x;Sa[Pa+7]=Ha.y;Sa[Pa+8]=Ha.z;
 Sa[Pa+9]=Ua.x;Sa[Pa+10]=Ua.y;Sa[Pa+11]=Ua.z;Pa+=12}if(Ia)for(db in Ia){x=Ia[db];if(x.needsUpdate){E=x.offset;fa=x.offsetSrc;if(x.size===1){if(x.boundTo===undefined||x.boundTo==="vertices"){x.array[E+0]=x.value[D.a];x.array[E+1]=x.value[D.b];x.array[E+2]=x.value[D.c];x.array[E+2]=x.value[D.d]}else if(x.boundTo==="faces"){x.array[E+0]=x.value[fa];x.array[E+1]=x.value[fa];x.array[E+2]=x.value[fa];x.array[E+2]=x.value[fa];x.offsetSrc++}else if(x.boundTo==="faceVertices"){x.array[E+0]=x.value[fa+0];x.array[E+
 1]=x.value[fa+1];x.array[E+2]=x.value[fa+2];x.array[E+2]=x.value[fa+3];x.offsetSrc+=4}x.offset+=4}else{if(x.boundTo===undefined||x.boundTo==="vertices"){Ga=x.value[D.a];wa=x.value[D.b];Ha=x.value[D.c];Ua=x.value[D.d]}else if(x.boundTo==="faces"){Ga=x.value[fa];wa=x.value[fa];Ha=x.value[fa];Ua=x.value[fa];x.offsetSrc++}else if(x.boundTo==="faceVertices"){Ga=x.value[fa+0];wa=x.value[fa+1];Ha=x.value[fa+2];Ua=x.value[fa+3];x.offsetSrc+=4}if(x.size===2){x.array[E+0]=Ga.x;x.array[E+1]=Ga.y;x.array[E+2]=
 wa.x;x.array[E+3]=wa.y;x.array[E+4]=Ha.x;x.array[E+5]=Ha.y;x.array[E+6]=Ua.x;x.array[E+7]=Ua.y;x.offset+=8}else if(x.size===3){if(x.type==="c"){x.array[E+0]=Ga.r;x.array[E+1]=Ga.g;x.array[E+2]=Ga.b;x.array[E+3]=wa.r;x.array[E+4]=wa.g;x.array[E+5]=wa.b;x.array[E+6]=Ha.r;x.array[E+7]=Ha.g;x.array[E+8]=Ha.b;x.array[E+9]=Ua.r;x.array[E+10]=Ua.g;x.array[E+11]=Ua.b}else{x.array[E+0]=Ga.x;x.array[E+1]=Ga.y;x.array[E+2]=Ga.z;x.array[E+3]=wa.x;x.array[E+4]=wa.y;x.array[E+5]=wa.z;x.array[E+6]=Ha.x;x.array[E+
@@ -271,25 +271,25 @@ wa.x;x.array[E+3]=wa.y;x.array[E+4]=Ha.x;x.array[E+5]=Ha.y;x.array[E+6]=Ua.x;x.a
 morphTargets[E].vertices[D.b].position;Ha=morphTargets[E].vertices[D.c].position;Ua=morphTargets[E].vertices[D.d].position;x=Y[E];x[Qa+0]=Ga.x;x[Qa+1]=Ga.y;x[Qa+2]=Ga.z;x[Qa+3]=wa.x;x[Qa+4]=wa.y;x[Qa+5]=wa.z;x[Qa+6]=Ha.x;x[Qa+7]=Ha.y;x[Qa+8]=Ha.z;x[Qa+9]=Ua.x;x[Qa+10]=Ua.y;x[Qa+11]=Ua.z}Qa+=12}if(kb.length){E=kb[D.a];fa=kb[D.b];x=kb[D.c];bb=kb[D.d];ha[U]=E.x;ha[U+1]=E.y;ha[U+2]=E.z;ha[U+3]=E.w;ha[U+4]=fa.x;ha[U+5]=fa.y;ha[U+6]=fa.z;ha[U+7]=fa.w;ha[U+8]=x.x;ha[U+9]=x.y;ha[U+10]=x.z;ha[U+11]=x.w;ha[U+
 12]=bb.x;ha[U+13]=bb.y;ha[U+14]=bb.z;ha[U+15]=bb.w;E=pb[D.a];fa=pb[D.b];x=pb[D.c];bb=pb[D.d];qa[U]=E.x;qa[U+1]=E.y;qa[U+2]=E.z;qa[U+3]=E.w;qa[U+4]=fa.x;qa[U+5]=fa.y;qa[U+6]=fa.z;qa[U+7]=fa.w;qa[U+8]=x.x;qa[U+9]=x.y;qa[U+10]=x.z;qa[U+11]=x.w;qa[U+12]=bb.x;qa[U+13]=bb.y;qa[U+14]=bb.z;qa[U+15]=bb.w;E=nb[D.a];fa=nb[D.b];x=nb[D.c];bb=nb[D.d];da[U]=E.x;da[U+1]=E.y;da[U+2]=E.z;da[U+3]=1;da[U+4]=fa.x;da[U+5]=fa.y;da[U+6]=fa.z;da[U+7]=1;da[U+8]=x.x;da[U+9]=x.y;da[U+10]=x.z;da[U+11]=1;da[U+12]=bb.x;da[U+13]=
 bb.y;da[U+14]=bb.z;da[U+15]=1;E=ob[D.a];fa=ob[D.b];x=ob[D.c];D=ob[D.d];ra[U]=E.x;ra[U+1]=E.y;ra[U+2]=E.z;ra[U+3]=1;ra[U+4]=fa.x;ra[U+5]=fa.y;ra[U+6]=fa.z;ra[U+7]=1;ra[U+8]=x.x;ra[U+9]=x.y;ra[U+10]=x.z;ra[U+11]=1;ra[U+12]=D.x;ra[U+13]=D.y;ra[U+14]=D.z;ra[U+15]=1;U+=16}if(tb&&Ja){if(L.length==4&&Ja==THREE.VertexColors){D=L[0];E=L[1];fa=L[2];L=L[3]}else L=fa=E=D=$;ka[Aa]=D.r;ka[Aa+1]=D.g;ka[Aa+2]=D.b;ka[Aa+3]=E.r;ka[Aa+4]=E.g;ka[Aa+5]=E.b;ka[Aa+6]=fa.r;ka[Aa+7]=fa.g;ka[Aa+8]=fa.b;ka[Aa+9]=L.r;ka[Aa+
-10]=L.g;ka[Aa+11]=L.b;Aa+=12}if(sb&&Wa.hasTangents){L=V[0];$=V[1];D=V[2];V=V[3];ia[La]=L.x;ia[La+1]=L.y;ia[La+2]=L.z;ia[La+3]=L.w;ia[La+4]=$.x;ia[La+5]=$.y;ia[La+6]=$.z;ia[La+7]=$.w;ia[La+8]=D.x;ia[La+9]=D.y;ia[La+10]=D.z;ia[La+11]=D.w;ia[La+12]=V.x;ia[La+13]=V.y;ia[La+14]=V.z;ia[La+15]=V.w;La+=16}if(rb&&za)if(S.length==4&&ib)for(V=0;V<4;V++){O=S[V];W[ab]=O.x;W[ab+1]=O.y;W[ab+2]=O.z;ab+=3}else for(V=0;V<4;V++){W[ab]=O.x;W[ab+1]=O.y;W[ab+2]=O.z;ab+=3}if(qb&&ta!==undefined&&xa)for(V=0;V<4;V++){S=ta[V];
+10]=L.g;ka[Aa+11]=L.b;Aa+=12}if(sb&&Wa.hasTangents){L=V[0];$=V[1];D=V[2];V=V[3];ia[La]=L.x;ia[La+1]=L.y;ia[La+2]=L.z;ia[La+3]=L.w;ia[La+4]=$.x;ia[La+5]=$.y;ia[La+6]=$.z;ia[La+7]=$.w;ia[La+8]=D.x;ia[La+9]=D.y;ia[La+10]=D.z;ia[La+11]=D.w;ia[La+12]=V.x;ia[La+13]=V.y;ia[La+14]=V.z;ia[La+15]=V.w;La+=16}if(rb&&za)if(S.length==4&&ib)for(V=0;V<4;V++){O=S[V];W[ab]=O.x;W[ab+1]=O.y;W[ab+2]=O.z;ab+=3}else for(V=0;V<4;V++){W[ab]=O.x;W[ab+1]=O.y;W[ab+2]=O.z;ab+=3}if(qb&&ua!==undefined&&xa)for(V=0;V<4;V++){S=ua[V];
 jb[hb]=S.u;jb[hb+1]=S.v;hb+=2}if(qb&&Oa!==undefined&&xa)for(V=0;V<4;V++){S=Oa[V];Xa[eb]=S.u;Xa[eb+1]=S.v;eb+=2}if(gb){Va[$a]=Ma;Va[$a+1]=Ma+1;Va[$a+2]=Ma+3;Va[$a+3]=Ma+1;Va[$a+4]=Ma+2;Va[$a+5]=Ma+3;$a+=6;Ta[cb]=Ma;Ta[cb+1]=Ma+1;Ta[cb+2]=Ma;Ta[cb+3]=Ma+3;Ta[cb+4]=Ma+1;Ta[cb+5]=Ma+2;Ta[cb+6]=Ma+2;Ta[cb+7]=Ma+3;cb+=8;Ma+=4}}}if(lb){K=0;for(I=lb.length;K<I;K++){Va[$a]=lb[K].a;Va[$a+1]=lb[K].b;Va[$a+2]=lb[K].c;Va[$a+3]=lb[K].a;Va[$a+4]=lb[K].c;Va[$a+5]=lb[K].d;$a+=6}}if(fb){e.bindBuffer(e.ARRAY_BUFFER,
 w.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Sa,J)}if(Ia)for(db in Ia){x=Ia[db];if(x.needsUpdate){e.bindBuffer(e.ARRAY_BUFFER,x.buffer);e.bufferData(e.ARRAY_BUFFER,x.array,J);x.needsUpdate=!1}}if(ub){E=0;for(fa=morphTargets.length;E<fa;E++){e.bindBuffer(e.ARRAY_BUFFER,w.__webglMorphTargetsBuffers[E]);e.bufferData(e.ARRAY_BUFFER,Y[E],J)}}if(tb&&Aa>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,ka,J)}if(rb){e.bindBuffer(e.ARRAY_BUFFER,w.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,
 W,J)}if(sb&&Wa.hasTangents){e.bindBuffer(e.ARRAY_BUFFER,w.__webglTangentBuffer);e.bufferData(e.ARRAY_BUFFER,ia,J)}if(qb&&hb>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglUVBuffer);e.bufferData(e.ARRAY_BUFFER,jb,J)}if(qb&&eb>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglUV2Buffer);e.bufferData(e.ARRAY_BUFFER,Xa,J)}if(gb){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,w.__webglFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Va,J);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,w.__webglLineBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,
 Ta,J)}if(U>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,da,J);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,ra,J);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,qa,J);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,ha,J)}}}u.__dirtyVertices=!1;u.__dirtyMorphTargets=!1;u.__dirtyElements=!1;u.__dirtyUvs=!1;u.__dirtyNormals=!1;u.__dirtyTangents=!1;u.__dirtyColors=
-!1}else if(n instanceof THREE.Ribbon){u=n.geometry;if(u.__dirtyVertices||u.__dirtyColors){n=u;C=e.DYNAMIC_DRAW;Ja=n.vertices;w=n.colors;za=Ja.length;J=w.length;ta=n.__vertexArray;K=n.__colorArray;Oa=n.__dirtyColors;if(n.__dirtyVertices){for(I=0;I<za;I++){xa=Ja[I].position;z=I*3;ta[z]=xa.x;ta[z+1]=xa.y;ta[z+2]=xa.z}e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,ta,C)}if(Oa){for(I=0;I<J;I++){color=w[I];z=I*3;K[z]=color.r;K[z+1]=color.g;K[z+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,
-n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,K,C)}}u.__dirtyVertices=!1;u.__dirtyColors=!1}else if(n instanceof THREE.Line){u=n.geometry;if(u.__dirtyVertices||u.__dirtyColors){n=u;C=e.DYNAMIC_DRAW;Ja=n.vertices;w=n.colors;za=Ja.length;J=w.length;ta=n.__vertexArray;K=n.__colorArray;Oa=n.__dirtyColors;if(n.__dirtyVertices){for(I=0;I<za;I++){xa=Ja[I].position;z=I*3;ta[z]=xa.x;ta[z+1]=xa.y;ta[z+2]=xa.z}e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,ta,C)}if(Oa){for(I=
+!1}else if(n instanceof THREE.Ribbon){u=n.geometry;if(u.__dirtyVertices||u.__dirtyColors){n=u;C=e.DYNAMIC_DRAW;Ja=n.vertices;w=n.colors;za=Ja.length;J=w.length;ua=n.__vertexArray;K=n.__colorArray;Oa=n.__dirtyColors;if(n.__dirtyVertices){for(I=0;I<za;I++){xa=Ja[I].position;z=I*3;ua[z]=xa.x;ua[z+1]=xa.y;ua[z+2]=xa.z}e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,ua,C)}if(Oa){for(I=0;I<J;I++){color=w[I];z=I*3;K[z]=color.r;K[z+1]=color.g;K[z+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,
+n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,K,C)}}u.__dirtyVertices=!1;u.__dirtyColors=!1}else if(n instanceof THREE.Line){u=n.geometry;if(u.__dirtyVertices||u.__dirtyColors){n=u;C=e.DYNAMIC_DRAW;Ja=n.vertices;w=n.colors;za=Ja.length;J=w.length;ua=n.__vertexArray;K=n.__colorArray;Oa=n.__dirtyColors;if(n.__dirtyVertices){for(I=0;I<za;I++){xa=Ja[I].position;z=I*3;ua[z]=xa.x;ua[z+1]=xa.y;ua[z+2]=xa.z}e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,ua,C)}if(Oa){for(I=
 0;I<J;I++){color=w[I];z=I*3;K[z]=color.r;K[z+1]=color.g;K[z+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,K,C)}}u.__dirtyVertices=!1;u.__dirtyColors=!1}else if(n instanceof THREE.ParticleSystem){u=n.geometry;(u.__dirtyVertices||u.__dirtyColors||n.sortParticles)&&d(u,e.DYNAMIC_DRAW,n);u.__dirtyVertices=!1;u.__dirtyColors=!1}}function X(n){function C($){var V=[];u=0;for(w=$.length;u<w;u++)$[u]==undefined?V.push("undefined"):V.push($[u].id);return V.join("_")}
 var u,w,z,J,K,I,S,D,O={},L=n.morphTargets!==undefined?n.morphTargets.length:0;n.geometryGroups={};z=0;for(J=n.faces.length;z<J;z++){K=n.faces[z];I=K.materials;S=C(I);O[S]==undefined&&(O[S]={hash:S,counter:0});D=O[S].hash+"_"+O[S].counter;n.geometryGroups[D]==undefined&&(n.geometryGroups[D]={faces:[],materials:I,vertices:0,numMorphTargets:L});K=K instanceof THREE.Face3?3:4;if(n.geometryGroups[D].vertices+K>65535){O[S].counter+=1;D=O[S].hash+"_"+O[S].counter;n.geometryGroups[D]==undefined&&(n.geometryGroups[D]=
 {faces:[],materials:I,vertices:0,numMorphTargets:L})}n.geometryGroups[D].faces.push(z);n.geometryGroups[D].vertices+=K}}function A(n,C,u){n.push({buffer:C,object:u,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function M(n){if(n!=ga){switch(n){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:e.blendEquation(e.FUNC_ADD);
 e.blendFunc(e.ZERO,e.SRC_COLOR);break;default:e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD);e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}ga=n}}function Q(n,C,u){if((u.width&u.width-1)==0&&(u.height&u.height-1)==0){e.texParameteri(n,e.TEXTURE_WRAP_S,ca(C.wrapS));e.texParameteri(n,e.TEXTURE_WRAP_T,ca(C.wrapT));e.texParameteri(n,e.TEXTURE_MAG_FILTER,ca(C.magFilter));e.texParameteri(n,e.TEXTURE_MIN_FILTER,ca(C.minFilter));e.generateMipmap(n)}else{e.texParameteri(n,
-e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_MAG_FILTER,va(C.magFilter));e.texParameteri(n,e.TEXTURE_MIN_FILTER,va(C.minFilter))}}function R(n,C){if(n.needsUpdate){if(n.__webglInit){e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texSubImage2D(e.TEXTURE_2D,0,0,0,e.RGBA,e.UNSIGNED_BYTE,n.image)}else{n.__webglTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,
+e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_MAG_FILTER,sa(C.magFilter));e.texParameteri(n,e.TEXTURE_MIN_FILTER,sa(C.minFilter))}}function R(n,C){if(n.needsUpdate){if(n.__webglInit){e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texSubImage2D(e.TEXTURE_2D,0,0,0,e.RGBA,e.UNSIGNED_BYTE,n.image)}else{n.__webglTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,
 n.image);n.__webglInit=!0}Q(e.TEXTURE_2D,n,n.image);e.bindTexture(e.TEXTURE_2D,null);n.needsUpdate=!1}e.activeTexture(e.TEXTURE0+C);e.bindTexture(e.TEXTURE_2D,n.__webglTexture)}function Da(n){if(n&&!n.__webglFramebuffer){if(n.depthBuffer===undefined)n.depthBuffer=!0;if(n.stencilBuffer===undefined)n.stencilBuffer=!0;n.__webglFramebuffer=e.createFramebuffer();n.__webglRenderbuffer=e.createRenderbuffer();n.__webglTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texParameteri(e.TEXTURE_2D,
 e.TEXTURE_WRAP_S,ca(n.wrapS));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,ca(n.wrapT));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,ca(n.magFilter));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,ca(n.minFilter));e.texImage2D(e.TEXTURE_2D,0,ca(n.format),n.width,n.height,0,ca(n.format),ca(n.type),null);e.bindRenderbuffer(e.RENDERBUFFER,n.__webglRenderbuffer);e.bindFramebuffer(e.FRAMEBUFFER,n.__webglFramebuffer);e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,n.__webglTexture,
 0);if(n.depthBuffer&&!n.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,n.width,n.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,n.__webglRenderbuffer)}else if(n.depthBuffer&&n.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_STENCIL,n.width,n.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_STENCIL_ATTACHMENT,e.RENDERBUFFER,n.__webglRenderbuffer)}else e.renderbufferStorage(e.RENDERBUFFER,e.RGBA4,n.width,n.height);e.bindTexture(e.TEXTURE_2D,
 null);e.bindRenderbuffer(e.RENDERBUFFER,null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var C,u;if(n){C=n.__webglFramebuffer;u=n.width;n=n.height}else{C=null;u=ja;n=la}if(C!=Fa){e.bindFramebuffer(e.FRAMEBUFFER,C);e.viewport(na,Ea,u,n);Fa=C}}function ma(n,C){var u;if(n=="fragment")u=e.createShader(e.FRAGMENT_SHADER);else n=="vertex"&&(u=e.createShader(e.VERTEX_SHADER));e.shaderSource(u,C);e.compileShader(u);if(!e.getShaderParameter(u,e.COMPILE_STATUS)){console.error(e.getShaderInfoLog(u));console.error(C);
-return null}return u}function va(n){switch(n){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return e.NEAREST;default:return e.LINEAR}}function ca(n){switch(n){case THREE.RepeatWrapping:return e.REPEAT;case THREE.ClampToEdgeWrapping:return e.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return e.MIRRORED_REPEAT;case THREE.NearestFilter:return e.NEAREST;case THREE.NearestMipMapNearestFilter:return e.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return e.NEAREST_MIPMAP_LINEAR;
+return null}return u}function sa(n){switch(n){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return e.NEAREST;default:return e.LINEAR}}function ca(n){switch(n){case THREE.RepeatWrapping:return e.REPEAT;case THREE.ClampToEdgeWrapping:return e.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return e.MIRRORED_REPEAT;case THREE.NearestFilter:return e.NEAREST;case THREE.NearestMipMapNearestFilter:return e.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return e.NEAREST_MIPMAP_LINEAR;
 case THREE.LinearFilter:return e.LINEAR;case THREE.LinearMipMapNearestFilter:return e.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return e.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return e.BYTE;case THREE.UnsignedByteType:return e.UNSIGNED_BYTE;case THREE.ShortType:return e.SHORT;case THREE.UnsignedShortType:return e.UNSIGNED_SHORT;case THREE.IntType:return e.INT;case THREE.UnsignedShortType:return e.UNSIGNED_INT;case THREE.FloatType:return e.FLOAT;case THREE.AlphaFormat:return e.ALPHA;
-case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}var e,ea=document.createElement("canvas"),ya=[],Ba=null,Fa=null,Z=!0,oa=this,pa=null,sa=null,ga=null,aa=null,na=0,Ea=0,ja=0,la=0,ua=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Ra=new THREE.Matrix4,Ya=new Float32Array(16),Za=new Float32Array(16),Na=new THREE.Vector4,
+case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}var e,ea=document.createElement("canvas"),ya=[],Ba=null,Fa=null,Z=!0,oa=this,pa=null,ta=null,ga=null,aa=null,na=0,Ea=0,ja=0,la=0,va=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Ra=new THREE.Matrix4,Ya=new Float32Array(16),Za=new Float32Array(16),Na=new THREE.Vector4,
 T={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}};b=b||{};stencil=b.stencil!==undefined?b.stencil:!0;antialias=b.antialias!==undefined?b.antialias:!1;clearColor=b.clearColor!==undefined?new THREE.Color(b.clearColor):new THREE.Color(0);clearAlpha=b.clearAlpha!==undefined?b.clearAlpha:0;this.maxMorphTargets=8;this.domElement=ea;this.autoClear=!0;this.sortObjects=!0;(function(n,C,u,w){try{if(!(e=ea.getContext("experimental-webgl",{antialias:n,
 stencil:w})))throw"Error creating WebGL context.";}catch(z){console.error(z)}console.log(navigator.userAgent+" | "+e.getParameter(e.VERSION)+" | "+e.getParameter(e.VENDOR)+" | "+e.getParameter(e.RENDERER)+" | "+e.getParameter(e.SHADING_LANGUAGE_VERSION));e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL);e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);e.clearColor(C.r,
 C.g,C.b,u)})(antialias,clearColor,clearAlpha,stencil);this.context=e;if(stencil){var P={};P.vertices=new Float32Array(12);P.faces=new Uint16Array(6);P.darkness=0.5;P.vertices[0]=-20;P.vertices[1]=-20;P.vertices[2]=-1;P.vertices[3]=20;P.vertices[4]=-20;P.vertices[5]=-1;P.vertices[6]=20;P.vertices[7]=20;P.vertices[8]=-1;P.vertices[9]=-20;P.vertices[10]=20;P.vertices[11]=-1;P.faces[0]=0;P.faces[1]=1;P.faces[2]=2;P.faces[3]=0;P.faces[4]=2;P.faces[5]=3;P.vertexBuffer=e.createBuffer();P.elementBuffer=e.createBuffer();
@@ -321,9 +321,9 @@ J,I.shading)})}}}for(w=0;w<S;w++){z=n.__webglObjects[w];if(z.render){O=z.object;
 n.__webglLensFlares.length&&F(n,C);if(u&&u.minFilter!==THREE.NearestFilter&&u.minFilter!==THREE.LinearFilter){e.bindTexture(e.TEXTURE_2D,u.__webglTexture);e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null)}};this.initWebGLObjects=function(n){if(!n.__webglObjects){n.__webglObjects=[];n.__webglObjectsImmediate=[];n.__webglShadowVolumes=[];n.__webglLensFlares=[];n.__webglSprites=[]}for(;n.__objectsAdded.length;){var C=n.__objectsAdded[0],u=n,w=void 0,z=void 0,J=void 0;if(C._modelViewMatrix==
 undefined){C._modelViewMatrix=new THREE.Matrix4;C._normalMatrixArray=new Float32Array(9);C._modelViewMatrixArray=new Float32Array(16);C._objectMatrixArray=new Float32Array(16);C.matrixWorld.flattenToArray(C._objectMatrixArray)}if(C instanceof THREE.Mesh){z=C.geometry;z.geometryGroups==undefined&&X(z);for(w in z.geometryGroups){J=z.geometryGroups[w];if(!J.__webglVertexBuffer){var K=J;K.__webglVertexBuffer=e.createBuffer();K.__webglNormalBuffer=e.createBuffer();K.__webglTangentBuffer=e.createBuffer();
 K.__webglColorBuffer=e.createBuffer();K.__webglUVBuffer=e.createBuffer();K.__webglUV2Buffer=e.createBuffer();K.__webglSkinVertexABuffer=e.createBuffer();K.__webglSkinVertexBBuffer=e.createBuffer();K.__webglSkinIndicesBuffer=e.createBuffer();K.__webglSkinWeightsBuffer=e.createBuffer();K.__webglFaceBuffer=e.createBuffer();K.__webglLineBuffer=e.createBuffer();if(K.numMorphTargets){var I=void 0,S=void 0;K.__webglMorphTargetsBuffers=[];I=0;for(S=K.numMorphTargets;I<S;I++)K.__webglMorphTargetsBuffers.push(e.createBuffer())}K=
-J;I=C;var D=void 0,O=void 0,L=void 0;L=void 0;var $=void 0,V=void 0,xa=void 0,Ja=xa=S=0;O=void 0;L=void 0;var za=void 0;D=void 0;O=void 0;$=I.geometry;za=$.faces;V=K.faces;D=0;for(O=V.length;D<O;D++){L=V[D];L=za[L];if(L instanceof THREE.Face3){S+=3;xa+=1;Ja+=3}else if(L instanceof THREE.Face4){S+=4;xa+=2;Ja+=4}}D=K;O=I;za=void 0;V=void 0;var ta=void 0,Oa=void 0;ta=void 0;L=[];za=0;for(V=O.materials.length;za<V;za++){ta=O.materials[za];if(ta instanceof THREE.MeshFaceMaterial){ta=0;for(l=D.materials.length;ta<
-l;ta++)(Oa=D.materials[ta])&&L.push(Oa)}else(Oa=ta)&&L.push(Oa)}D=L;a:{O=void 0;za=void 0;V=D.length;for(O=0;O<V;O++){za=D[O];if(za.map||za.lightMap||za instanceof THREE.MeshShaderMaterial){O=!0;break a}}O=!1}a:{za=D;V=void 0;L=void 0;ta=za.length;for(V=0;V<ta;V++){L=za[V];if(!(L instanceof THREE.MeshBasicMaterial&&!L.envMap||L instanceof THREE.MeshDepthMaterial)){za=L&&L.shading!=undefined&&L.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}}za=!1}a:{V=void 0;L=void 0;ta=
-D.length;for(V=0;V<ta;V++){L=D[V];if(L.vertexColors){L=L.vertexColors;break a}}L=!1}K.__vertexArray=new Float32Array(S*3);if(za)K.__normalArray=new Float32Array(S*3);if($.hasTangents)K.__tangentArray=new Float32Array(S*4);if(L)K.__colorArray=new Float32Array(S*3);if(O){if($.faceUvs.length>0||$.faceVertexUvs.length>0)K.__uvArray=new Float32Array(S*2);if($.faceUvs.length>1||$.faceVertexUvs.length>1)K.__uv2Array=new Float32Array(S*2)}if(I.geometry.skinWeights.length&&I.geometry.skinIndices.length){K.__skinVertexAArray=
+J;I=C;var D=void 0,O=void 0,L=void 0;L=void 0;var $=void 0,V=void 0,xa=void 0,Ja=xa=S=0;O=void 0;L=void 0;var za=void 0;D=void 0;O=void 0;$=I.geometry;za=$.faces;V=K.faces;D=0;for(O=V.length;D<O;D++){L=V[D];L=za[L];if(L instanceof THREE.Face3){S+=3;xa+=1;Ja+=3}else if(L instanceof THREE.Face4){S+=4;xa+=2;Ja+=4}}D=K;O=I;za=void 0;V=void 0;var ua=void 0,Oa=void 0;ua=void 0;L=[];za=0;for(V=O.materials.length;za<V;za++){ua=O.materials[za];if(ua instanceof THREE.MeshFaceMaterial){ua=0;for(l=D.materials.length;ua<
+l;ua++)(Oa=D.materials[ua])&&L.push(Oa)}else(Oa=ua)&&L.push(Oa)}D=L;a:{O=void 0;za=void 0;V=D.length;for(O=0;O<V;O++){za=D[O];if(za.map||za.lightMap||za instanceof THREE.MeshShaderMaterial){O=!0;break a}}O=!1}a:{za=D;V=void 0;L=void 0;ua=za.length;for(V=0;V<ua;V++){L=za[V];if(!(L instanceof THREE.MeshBasicMaterial&&!L.envMap||L instanceof THREE.MeshDepthMaterial)){za=L&&L.shading!=undefined&&L.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}}za=!1}a:{V=void 0;L=void 0;ua=
+D.length;for(V=0;V<ua;V++){L=D[V];if(L.vertexColors){L=L.vertexColors;break a}}L=!1}K.__vertexArray=new Float32Array(S*3);if(za)K.__normalArray=new Float32Array(S*3);if($.hasTangents)K.__tangentArray=new Float32Array(S*4);if(L)K.__colorArray=new Float32Array(S*3);if(O){if($.faceUvs.length>0||$.faceVertexUvs.length>0)K.__uvArray=new Float32Array(S*2);if($.faceUvs.length>1||$.faceVertexUvs.length>1)K.__uv2Array=new Float32Array(S*2)}if(I.geometry.skinWeights.length&&I.geometry.skinIndices.length){K.__skinVertexAArray=
 new Float32Array(S*4);K.__skinVertexBArray=new Float32Array(S*4);K.__skinIndexArray=new Float32Array(S*4);K.__skinWeightArray=new Float32Array(S*4)}K.__faceArray=new Uint16Array(xa*3+(I.geometry.edgeFaces?I.geometry.edgeFaces.length*6:0));K.__lineArray=new Uint16Array(Ja*2);if(K.numMorphTargets){K.__morphTargetsArrays=[];$=0;for(V=K.numMorphTargets;$<V;$++)K.__morphTargetsArrays.push(new Float32Array(S*3))}K.__needsSmoothNormals=za==THREE.SmoothShading;K.__uvType=O;K.__vertexColorType=L;K.__normalType=
 za;K.__webglFaceCount=xa*3+(I.geometry.edgeFaces?I.geometry.edgeFaces.length*6:0);K.__webglLineCount=Ja*2;$=0;for(V=D.length;$<V;$++)if(D[$].attributes){K.__webglCustomAttributes={};for(a in D[$].attributes){O=D[$].attributes[a];xa=1;if(O.type==="v2")xa=2;else if(O.type==="v3")xa=3;else if(O.type==="v4")xa=4;else O.type==="c"&&(xa=3);O.size=xa;O.needsUpdate=!0;O.array=new Float32Array(S*xa);O.buffer=e.createBuffer();K.__webglCustomAttributes[a]=O}}z.__dirtyVertices=!0;z.__dirtyMorphTargets=!0;z.__dirtyElements=
 !0;z.__dirtyUvs=!0;z.__dirtyNormals=!0;z.__dirtyTangents=!0;z.__dirtyColors=!0}C instanceof THREE.ShadowVolume?A(u.__webglShadowVolumes,J,C):A(u.__webglObjects,J,C)}}else if(C instanceof THREE.LensFlare)A(u.__webglLensFlares,undefined,C);else if(C instanceof THREE.Ribbon){z=C.geometry;if(!z.__webglVertexBuffer){w=z;w.__webglVertexBuffer=e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=z;J=w.vertices.length;w.__vertexArray=new Float32Array(J*3);w.__colorArray=new Float32Array(J*3);w.__webglVertexCount=
@@ -400,8 +400,8 @@ c;c=this.tdiff*this.movementSpeed;var f=this.tdiff*this.rollSpeed;this.translate
 function(){var c=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-c+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=
 function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",d(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",d(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",d(this,this.mouseup),!1);window.addEventListener("keydown",d(this,this.keydown),!1);
 window.addEventListener("keyup",d(this,this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
-THREE.Cube=function(b,d,c,f,g,h,j,k,m){function p(H,G,X,A,M,Q,R,Da){var ma,va,ca=f||1,e=g||1,ea=M/2,ya=Q/2,Ba=o.vertices.length;if(H=="x"&&G=="y"||H=="y"&&G=="x")ma="z";else if(H=="x"&&G=="z"||H=="z"&&G=="x"){ma="y";e=h||1}else if(H=="z"&&G=="y"||H=="y"&&G=="z"){ma="x";ca=h||1}var Fa=ca+1,Z=e+1;M/=ca;var oa=Q/e;for(va=0;va<Z;va++)for(Q=0;Q<Fa;Q++){var pa=new THREE.Vector3;pa[H]=(Q*M-ea)*X;pa[G]=(va*oa-ya)*A;pa[ma]=R;o.vertices.push(new THREE.Vertex(pa))}for(va=0;va<e;va++)for(Q=0;Q<ca;Q++){o.faces.push(new THREE.Face4(Q+
-Fa*va+Ba,Q+Fa*(va+1)+Ba,Q+1+Fa*(va+1)+Ba,Q+1+Fa*va+Ba,null,null,Da));o.faceVertexUvs[0].push([new THREE.UV(Q/ca,va/e),new THREE.UV(Q/ca,(va+1)/e),new THREE.UV((Q+1)/ca,(va+1)/e),new THREE.UV((Q+1)/ca,va/e)])}}THREE.Geometry.call(this);var o=this,v=b/2,y=d/2,t=c/2;k=k?-1:1;if(j!==undefined)if(j instanceof Array)this.materials=j;else{this.materials=[];for(var B=0;B<6;B++)this.materials.push([j])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(m!=undefined)for(var F in m)this.sides[F]!=
+THREE.Cube=function(b,d,c,f,g,h,j,k,m){function p(H,G,X,A,M,Q,R,Da){var ma,sa,ca=f||1,e=g||1,ea=M/2,ya=Q/2,Ba=o.vertices.length;if(H=="x"&&G=="y"||H=="y"&&G=="x")ma="z";else if(H=="x"&&G=="z"||H=="z"&&G=="x"){ma="y";e=h||1}else if(H=="z"&&G=="y"||H=="y"&&G=="z"){ma="x";ca=h||1}var Fa=ca+1,Z=e+1;M/=ca;var oa=Q/e;for(sa=0;sa<Z;sa++)for(Q=0;Q<Fa;Q++){var pa=new THREE.Vector3;pa[H]=(Q*M-ea)*X;pa[G]=(sa*oa-ya)*A;pa[ma]=R;o.vertices.push(new THREE.Vertex(pa))}for(sa=0;sa<e;sa++)for(Q=0;Q<ca;Q++){o.faces.push(new THREE.Face4(Q+
+Fa*sa+Ba,Q+Fa*(sa+1)+Ba,Q+1+Fa*(sa+1)+Ba,Q+1+Fa*sa+Ba,null,null,Da));o.faceVertexUvs[0].push([new THREE.UV(Q/ca,sa/e),new THREE.UV(Q/ca,(sa+1)/e),new THREE.UV((Q+1)/ca,(sa+1)/e),new THREE.UV((Q+1)/ca,sa/e)])}}THREE.Geometry.call(this);var o=this,v=b/2,y=d/2,t=c/2;k=k?-1:1;if(j!==undefined)if(j instanceof Array)this.materials=j;else{this.materials=[];for(var B=0;B<6;B++)this.materials.push([j])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(m!=undefined)for(var F in m)this.sides[F]!=
 undefined&&(this.sides[F]=m[F]);this.sides.px&&p("z","y",1*k,-1,c,d,-v,this.materials[0]);this.sides.nx&&p("z","y",-1*k,-1,c,d,v,this.materials[1]);this.sides.py&&p("x","z",1*k,1,b,c,y,this.materials[2]);this.sides.ny&&p("x","z",1*k,-1,b,c,-y,this.materials[3]);this.sides.pz&&p("x","y",1*k,-1,b,d,t,this.materials[4]);this.sides.nz&&p("x","y",-1*k,-1,b,d,-t,this.materials[5]);(function(){for(var H=[],G=[],X=0,A=o.vertices.length;X<A;X++){for(var M=o.vertices[X],Q=!1,R=0,Da=H.length;R<Da;R++){var ma=
 H[R];if(M.position.x==ma.position.x&&M.position.y==ma.position.y&&M.position.z==ma.position.z){G[X]=R;Q=!0;break}}if(!Q){G[X]=H.length;H.push(new THREE.Vertex(M.position.clone()))}}X=0;for(A=o.faces.length;X<A;X++){M=o.faces[X];M.a=G[M.a];M.b=G[M.b];M.c=G[M.c];M.d=G[M.d]}o.vertices=H})();this.computeCentroids();this.computeFaceNormals()};THREE.Cube.prototype=new THREE.Geometry;THREE.Cube.prototype.constructor=THREE.Cube;
 THREE.Cylinder=function(b,d,c,f,g,h){function j(y,t,B){k.vertices.push(new THREE.Vertex(new THREE.Vector3(y,t,B)))}THREE.Geometry.call(this);var k=this,m,p=Math.PI*2,o=f/2;for(m=0;m<b;m++)j(Math.sin(p*m/b)*d,Math.cos(p*m/b)*d,-o);for(m=0;m<b;m++)j(Math.sin(p*m/b)*c,Math.cos(p*m/b)*c,o);for(m=0;m<b;m++)k.faces.push(new THREE.Face4(m,m+b,b+(m+1)%b,(m+1)%b));if(c>0){j(0,0,-o-(h||0));for(m=b;m<b+b/2;m++)k.faces.push(new THREE.Face4(2*b,(2*m-2*b)%b,(2*m-2*b+1)%b,(2*m-2*b+2)%b))}if(d>0){j(0,0,o+(g||0));
@@ -438,34 +438,34 @@ j=b.edges[g+1];f.edges.push(new THREE.Edge(f.vertices[h],f.vertices[j],h,j))}}})
 THREE.BinaryLoader.prototype={load:function(b){var d=b.model,c=b.callback,f=b.texture_path?b.texture_path:THREE.Loader.prototype.extractUrlbase(d),g=b.bin_path?b.bin_path:THREE.Loader.prototype.extractUrlbase(d);b=(new Date).getTime();d=new Worker(d);var h=this.showProgress?THREE.Loader.prototype.updateProgress:null;d.onmessage=function(j){THREE.BinaryLoader.prototype.loadAjaxBuffers(j.data.buffers,j.data.materials,c,g,f,h)};d.onerror=function(j){alert("worker.onerror: "+j.message+"\n"+j.data);j.preventDefault()};
 d.postMessage(b)},loadAjaxBuffers:function(b,d,c,f,g,h){var j=new XMLHttpRequest,k=f+"/"+b,m=0;j.onreadystatechange=function(){if(j.readyState==4)j.status==200||j.status==0?THREE.BinaryLoader.prototype.createBinModel(j.responseText,c,g,d):alert("Couldn't load ["+k+"] ["+j.status+"]");else if(j.readyState==3){if(h){m==0&&(m=j.getResponseHeader("Content-Length"));h({total:m,loaded:j.responseText.length})}}else j.readyState==2&&(m=j.getResponseHeader("Content-Length"))};j.open("GET",k,!0);j.overrideMimeType("text/plain; charset=x-user-defined");
 j.setRequestHeader("Content-Type","text/plain");j.send(null)},createBinModel:function(b,d,c,f){var g=function(h){function j(T,P){var N=o(T,P),Ca=o(T,P+1),Ka=o(T,P+2),n=o(T,P+3),C=(n<<1&255|Ka>>7)-127;N|=(Ka&127)<<16|Ca<<8;if(N==0&&C==-127)return 0;return(1-2*(n>>7))*(1+N*Math.pow(2,-23))*Math.pow(2,C)}function k(T,P){var N=o(T,P),Ca=o(T,P+1),Ka=o(T,P+2);return(o(T,P+3)<<24)+(Ka<<16)+(Ca<<8)+N}function m(T,P){var N=o(T,P);return(o(T,P+1)<<8)+N}function p(T,P){var N=o(T,P);return N>127?N-256:N}function o(T,
-P){return T.charCodeAt(P)&255}function v(T){var P,N,Ca;P=k(b,T);N=k(b,T+R);Ca=k(b,T+Da);T=m(b,T+ma);THREE.BinaryLoader.prototype.f3(G,P,N,Ca,T)}function y(T){var P,N,Ca,Ka,n,C;P=k(b,T);N=k(b,T+R);Ca=k(b,T+Da);Ka=m(b,T+ma);n=k(b,T+va);C=k(b,T+ca);T=k(b,T+e);THREE.BinaryLoader.prototype.f3n(G,M,P,N,Ca,Ka,n,C,T)}function t(T){var P,N,Ca,Ka;P=k(b,T);N=k(b,T+ea);Ca=k(b,T+ya);Ka=k(b,T+Ba);T=m(b,T+Fa);THREE.BinaryLoader.prototype.f4(G,P,N,Ca,Ka,T)}function B(T){var P,N,Ca,Ka,n,C,u,w;P=k(b,T);N=k(b,T+ea);
-Ca=k(b,T+ya);Ka=k(b,T+Ba);n=m(b,T+Fa);C=k(b,T+Z);u=k(b,T+oa);w=k(b,T+pa);T=k(b,T+sa);THREE.BinaryLoader.prototype.f4n(G,M,P,N,Ca,Ka,n,C,u,w,T)}function F(T){var P,N;P=k(b,T);N=k(b,T+ga);T=k(b,T+aa);THREE.BinaryLoader.prototype.uv3(G.faceVertexUvs[0],Q[P*2],Q[P*2+1],Q[N*2],Q[N*2+1],Q[T*2],Q[T*2+1])}function H(T){var P,N,Ca;P=k(b,T);N=k(b,T+na);Ca=k(b,T+Ea);T=k(b,T+ja);THREE.BinaryLoader.prototype.uv4(G.faceVertexUvs[0],Q[P*2],Q[P*2+1],Q[N*2],Q[N*2+1],Q[Ca*2],Q[Ca*2+1],Q[T*2],Q[T*2+1])}var G=this,X=
-0,A,M=[],Q=[],R,Da,ma,va,ca,e,ea,ya,Ba,Fa,Z,oa,pa,sa,ga,aa,na,Ea,ja,la,ua,Ra,Ya,Za,Na;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(G,f,h);A={signature:b.substr(X,8),header_bytes:o(b,X+8),vertex_coordinate_bytes:o(b,X+9),normal_coordinate_bytes:o(b,X+10),uv_coordinate_bytes:o(b,X+11),vertex_index_bytes:o(b,X+12),normal_index_bytes:o(b,X+13),uv_index_bytes:o(b,X+14),material_index_bytes:o(b,X+15),nvertices:k(b,X+16),nnormals:k(b,X+16+4),nuvs:k(b,X+16+8),ntri_flat:k(b,X+16+12),ntri_smooth:k(b,
-X+16+16),ntri_flat_uv:k(b,X+16+20),ntri_smooth_uv:k(b,X+16+24),nquad_flat:k(b,X+16+28),nquad_smooth:k(b,X+16+32),nquad_flat_uv:k(b,X+16+36),nquad_smooth_uv:k(b,X+16+40)};X+=A.header_bytes;R=A.vertex_index_bytes;Da=A.vertex_index_bytes*2;ma=A.vertex_index_bytes*3;va=A.vertex_index_bytes*3+A.material_index_bytes;ca=A.vertex_index_bytes*3+A.material_index_bytes+A.normal_index_bytes;e=A.vertex_index_bytes*3+A.material_index_bytes+A.normal_index_bytes*2;ea=A.vertex_index_bytes;ya=A.vertex_index_bytes*
-2;Ba=A.vertex_index_bytes*3;Fa=A.vertex_index_bytes*4;Z=A.vertex_index_bytes*4+A.material_index_bytes;oa=A.vertex_index_bytes*4+A.material_index_bytes+A.normal_index_bytes;pa=A.vertex_index_bytes*4+A.material_index_bytes+A.normal_index_bytes*2;sa=A.vertex_index_bytes*4+A.material_index_bytes+A.normal_index_bytes*3;ga=A.uv_index_bytes;aa=A.uv_index_bytes*2;na=A.uv_index_bytes;Ea=A.uv_index_bytes*2;ja=A.uv_index_bytes*3;h=A.vertex_index_bytes*3+A.material_index_bytes;Na=A.vertex_index_bytes*4+A.material_index_bytes;
-la=A.ntri_flat*h;ua=A.ntri_smooth*(h+A.normal_index_bytes*3);Ra=A.ntri_flat_uv*(h+A.uv_index_bytes*3);Ya=A.ntri_smooth_uv*(h+A.normal_index_bytes*3+A.uv_index_bytes*3);Za=A.nquad_flat*Na;h=A.nquad_smooth*(Na+A.normal_index_bytes*4);Na=A.nquad_flat_uv*(Na+A.uv_index_bytes*4);X+=function(T){for(var P,N,Ca,Ka=A.vertex_coordinate_bytes*3,n=T+A.nvertices*Ka;T<n;T+=Ka){P=j(b,T);N=j(b,T+A.vertex_coordinate_bytes);Ca=j(b,T+A.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(G,P,N,Ca)}return A.nvertices*
-Ka}(X);X+=function(T){for(var P,N,Ca,Ka=A.normal_coordinate_bytes*3,n=T+A.nnormals*Ka;T<n;T+=Ka){P=p(b,T);N=p(b,T+A.normal_coordinate_bytes);Ca=p(b,T+A.normal_coordinate_bytes*2);M.push(P/127,N/127,Ca/127)}return A.nnormals*Ka}(X);X+=function(T){for(var P,N,Ca=A.uv_coordinate_bytes*2,Ka=T+A.nuvs*Ca;T<Ka;T+=Ca){P=j(b,T);N=j(b,T+A.uv_coordinate_bytes);Q.push(P,N)}return A.nuvs*Ca}(X);la=X+la;ua=la+ua;Ra=ua+Ra;Ya=Ra+Ya;Za=Ya+Za;h=Za+h;Na=h+Na;(function(T){var P,N=A.vertex_index_bytes*3+A.material_index_bytes,
-Ca=N+A.uv_index_bytes*3,Ka=T+A.ntri_flat_uv*Ca;for(P=T;P<Ka;P+=Ca){v(P);F(P+N)}return Ka-T})(ua);(function(T){var P,N=A.vertex_index_bytes*3+A.material_index_bytes+A.normal_index_bytes*3,Ca=N+A.uv_index_bytes*3,Ka=T+A.ntri_smooth_uv*Ca;for(P=T;P<Ka;P+=Ca){y(P);F(P+N)}return Ka-T})(Ra);(function(T){var P,N=A.vertex_index_bytes*4+A.material_index_bytes,Ca=N+A.uv_index_bytes*4,Ka=T+A.nquad_flat_uv*Ca;for(P=T;P<Ka;P+=Ca){t(P);H(P+N)}return Ka-T})(h);(function(T){var P,N=A.vertex_index_bytes*4+A.material_index_bytes+
+P){return T.charCodeAt(P)&255}function v(T){var P,N,Ca;P=k(b,T);N=k(b,T+R);Ca=k(b,T+Da);T=m(b,T+ma);THREE.BinaryLoader.prototype.f3(G,P,N,Ca,T)}function y(T){var P,N,Ca,Ka,n,C;P=k(b,T);N=k(b,T+R);Ca=k(b,T+Da);Ka=m(b,T+ma);n=k(b,T+sa);C=k(b,T+ca);T=k(b,T+e);THREE.BinaryLoader.prototype.f3n(G,M,P,N,Ca,Ka,n,C,T)}function t(T){var P,N,Ca,Ka;P=k(b,T);N=k(b,T+ea);Ca=k(b,T+ya);Ka=k(b,T+Ba);T=m(b,T+Fa);THREE.BinaryLoader.prototype.f4(G,P,N,Ca,Ka,T)}function B(T){var P,N,Ca,Ka,n,C,u,w;P=k(b,T);N=k(b,T+ea);
+Ca=k(b,T+ya);Ka=k(b,T+Ba);n=m(b,T+Fa);C=k(b,T+Z);u=k(b,T+oa);w=k(b,T+pa);T=k(b,T+ta);THREE.BinaryLoader.prototype.f4n(G,M,P,N,Ca,Ka,n,C,u,w,T)}function F(T){var P,N;P=k(b,T);N=k(b,T+ga);T=k(b,T+aa);THREE.BinaryLoader.prototype.uv3(G.faceVertexUvs[0],Q[P*2],Q[P*2+1],Q[N*2],Q[N*2+1],Q[T*2],Q[T*2+1])}function H(T){var P,N,Ca;P=k(b,T);N=k(b,T+na);Ca=k(b,T+Ea);T=k(b,T+ja);THREE.BinaryLoader.prototype.uv4(G.faceVertexUvs[0],Q[P*2],Q[P*2+1],Q[N*2],Q[N*2+1],Q[Ca*2],Q[Ca*2+1],Q[T*2],Q[T*2+1])}var G=this,X=
+0,A,M=[],Q=[],R,Da,ma,sa,ca,e,ea,ya,Ba,Fa,Z,oa,pa,ta,ga,aa,na,Ea,ja,la,va,Ra,Ya,Za,Na;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(G,f,h);A={signature:b.substr(X,8),header_bytes:o(b,X+8),vertex_coordinate_bytes:o(b,X+9),normal_coordinate_bytes:o(b,X+10),uv_coordinate_bytes:o(b,X+11),vertex_index_bytes:o(b,X+12),normal_index_bytes:o(b,X+13),uv_index_bytes:o(b,X+14),material_index_bytes:o(b,X+15),nvertices:k(b,X+16),nnormals:k(b,X+16+4),nuvs:k(b,X+16+8),ntri_flat:k(b,X+16+12),ntri_smooth:k(b,
+X+16+16),ntri_flat_uv:k(b,X+16+20),ntri_smooth_uv:k(b,X+16+24),nquad_flat:k(b,X+16+28),nquad_smooth:k(b,X+16+32),nquad_flat_uv:k(b,X+16+36),nquad_smooth_uv:k(b,X+16+40)};X+=A.header_bytes;R=A.vertex_index_bytes;Da=A.vertex_index_bytes*2;ma=A.vertex_index_bytes*3;sa=A.vertex_index_bytes*3+A.material_index_bytes;ca=A.vertex_index_bytes*3+A.material_index_bytes+A.normal_index_bytes;e=A.vertex_index_bytes*3+A.material_index_bytes+A.normal_index_bytes*2;ea=A.vertex_index_bytes;ya=A.vertex_index_bytes*
+2;Ba=A.vertex_index_bytes*3;Fa=A.vertex_index_bytes*4;Z=A.vertex_index_bytes*4+A.material_index_bytes;oa=A.vertex_index_bytes*4+A.material_index_bytes+A.normal_index_bytes;pa=A.vertex_index_bytes*4+A.material_index_bytes+A.normal_index_bytes*2;ta=A.vertex_index_bytes*4+A.material_index_bytes+A.normal_index_bytes*3;ga=A.uv_index_bytes;aa=A.uv_index_bytes*2;na=A.uv_index_bytes;Ea=A.uv_index_bytes*2;ja=A.uv_index_bytes*3;h=A.vertex_index_bytes*3+A.material_index_bytes;Na=A.vertex_index_bytes*4+A.material_index_bytes;
+la=A.ntri_flat*h;va=A.ntri_smooth*(h+A.normal_index_bytes*3);Ra=A.ntri_flat_uv*(h+A.uv_index_bytes*3);Ya=A.ntri_smooth_uv*(h+A.normal_index_bytes*3+A.uv_index_bytes*3);Za=A.nquad_flat*Na;h=A.nquad_smooth*(Na+A.normal_index_bytes*4);Na=A.nquad_flat_uv*(Na+A.uv_index_bytes*4);X+=function(T){for(var P,N,Ca,Ka=A.vertex_coordinate_bytes*3,n=T+A.nvertices*Ka;T<n;T+=Ka){P=j(b,T);N=j(b,T+A.vertex_coordinate_bytes);Ca=j(b,T+A.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(G,P,N,Ca)}return A.nvertices*
+Ka}(X);X+=function(T){for(var P,N,Ca,Ka=A.normal_coordinate_bytes*3,n=T+A.nnormals*Ka;T<n;T+=Ka){P=p(b,T);N=p(b,T+A.normal_coordinate_bytes);Ca=p(b,T+A.normal_coordinate_bytes*2);M.push(P/127,N/127,Ca/127)}return A.nnormals*Ka}(X);X+=function(T){for(var P,N,Ca=A.uv_coordinate_bytes*2,Ka=T+A.nuvs*Ca;T<Ka;T+=Ca){P=j(b,T);N=j(b,T+A.uv_coordinate_bytes);Q.push(P,N)}return A.nuvs*Ca}(X);la=X+la;va=la+va;Ra=va+Ra;Ya=Ra+Ya;Za=Ya+Za;h=Za+h;Na=h+Na;(function(T){var P,N=A.vertex_index_bytes*3+A.material_index_bytes,
+Ca=N+A.uv_index_bytes*3,Ka=T+A.ntri_flat_uv*Ca;for(P=T;P<Ka;P+=Ca){v(P);F(P+N)}return Ka-T})(va);(function(T){var P,N=A.vertex_index_bytes*3+A.material_index_bytes+A.normal_index_bytes*3,Ca=N+A.uv_index_bytes*3,Ka=T+A.ntri_smooth_uv*Ca;for(P=T;P<Ka;P+=Ca){y(P);F(P+N)}return Ka-T})(Ra);(function(T){var P,N=A.vertex_index_bytes*4+A.material_index_bytes,Ca=N+A.uv_index_bytes*4,Ka=T+A.nquad_flat_uv*Ca;for(P=T;P<Ka;P+=Ca){t(P);H(P+N)}return Ka-T})(h);(function(T){var P,N=A.vertex_index_bytes*4+A.material_index_bytes+
 A.normal_index_bytes*4,Ca=N+A.uv_index_bytes*4,Ka=T+A.nquad_smooth_uv*Ca;for(P=T;P<Ka;P+=Ca){B(P);H(P+N)}return Ka-T})(Na);(function(T){var P,N=A.vertex_index_bytes*3+A.material_index_bytes,Ca=T+A.ntri_flat*N;for(P=T;P<Ca;P+=N)v(P);return Ca-T})(X);(function(T){var P,N=A.vertex_index_bytes*3+A.material_index_bytes+A.normal_index_bytes*3,Ca=T+A.ntri_smooth*N;for(P=T;P<Ca;P+=N)y(P);return Ca-T})(la);(function(T){var P,N=A.vertex_index_bytes*4+A.material_index_bytes,Ca=T+A.nquad_flat*N;for(P=T;P<Ca;P+=
 N)t(P);return Ca-T})(Ya);(function(T){var P,N=A.vertex_index_bytes*4+A.material_index_bytes+A.normal_index_bytes*4,Ca=T+A.nquad_smooth*N;for(P=T;P<Ca;P+=N)B(P);return Ca-T})(Za);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;d(new g(c))},v:function(b,d,c,f){b.vertices.push(new THREE.Vertex(new THREE.Vector3(d,c,f)))},f3:function(b,d,c,f,g){b.faces.push(new THREE.Face3(d,c,f,null,null,b.materials[g]))},f4:function(b,d,c,f,g,h){b.faces.push(new THREE.Face4(d,
 c,f,g,null,null,b.materials[h]))},f3n:function(b,d,c,f,g,h,j,k,m){h=b.materials[h];var p=d[k*3],o=d[k*3+1];k=d[k*3+2];var v=d[m*3],y=d[m*3+1];m=d[m*3+2];b.faces.push(new THREE.Face3(c,f,g,[new THREE.Vector3(d[j*3],d[j*3+1],d[j*3+2]),new THREE.Vector3(p,o,k),new THREE.Vector3(v,y,m)],null,h))},f4n:function(b,d,c,f,g,h,j,k,m,p,o){j=b.materials[j];var v=d[m*3],y=d[m*3+1];m=d[m*3+2];var t=d[p*3],B=d[p*3+1];p=d[p*3+2];var F=d[o*3],H=d[o*3+1];o=d[o*3+2];b.faces.push(new THREE.Face4(c,f,g,h,[new THREE.Vector3(d[k*
 3],d[k*3+1],d[k*3+2]),new THREE.Vector3(v,y,m),new THREE.Vector3(t,B,p),new THREE.Vector3(F,H,o)],null,j))},uv3:function(b,d,c,f,g,h,j){var k=[];k.push(new THREE.UV(d,c));k.push(new THREE.UV(f,g));k.push(new THREE.UV(h,j));b.push(k)},uv4:function(b,d,c,f,g,h,j,k,m){var p=[];p.push(new THREE.UV(d,c));p.push(new THREE.UV(f,g));p.push(new THREE.UV(h,j));p.push(new THREE.UV(k,m));b.push(p)}};THREE.SceneLoader=function(){};
-THREE.SceneLoader.prototype={load:function(b,d,c,f){var g=new Worker(b);g.postMessage(0);var h=THREE.Loader.prototype.extractUrlbase(b);g.onmessage=function(j){function k(ga,aa){return aa=="relativeToHTML"?ga:h+"/"+ga}function m(){for(t in ca.objects)if(!Z.objects[t]){X=ca.objects[t];if(R=Z.geometries[X.geometry]){va=[];for(sa=0;sa<X.materials.length;sa++)va[sa]=Z.materials[X.materials[sa]];A=X.position;r=X.rotation;q=X.quaternion;s=X.scale;q=0;va.length==0&&(va[0]=new THREE.MeshFaceMaterial);object=
-new THREE.Mesh(R,va);object.position.set(A[0],A[1],A[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=X.visible;Z.scene.addObject(object);Z.objects[t]=object;if(X.meshCollider){var ga=THREE.CollisionUtils.MeshColliderWBox(object);THREE.Collisions.colliders.push(ga)}}}}function p(ga){return function(aa){Z.geometries[ga]=aa;m();ea-=1;o()}}function o(){f({total_models:Ba,total_textures:Fa,
-loaded_models:Ba-ea,loaded_textures:Fa-ya},Z);ea==0&&ya==0&&c(Z)}var v,y,t,B,F,H,G,X,A,M,Q,R,Da,ma,va,ca,e,ea,ya,Ba,Fa,Z;ca=j.data;j=new THREE.BinaryLoader;e=new THREE.JSONLoader;ya=ea=0;Z={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};if(ca.transform){var oa=ca.transform.position;M=ca.transform.rotation;var pa=ca.transform.scale;oa&&Z.scene.position.set(oa[0],oa[1],oa[2]);M&&Z.scene.rotation.set(M[0],M[1],M[2]);pa&&Z.scene.scale.set(pa[0],pa[1],
-pa[2]);(oa||M||pa)&&Z.scene.updateMatrix()}oa=function(){ya-=1;o()};for(F in ca.cameras){M=ca.cameras[F];if(M.type=="perspective")Da=new THREE.Camera(M.fov,M.aspect,M.near,M.far);else if(M.type=="ortho"){Da=new THREE.Camera;Da.projectionMatrix=THREE.Matrix4.makeOrtho(M.left,M.right,M.top,M.bottom,M.near,M.far)}A=M.position;M=M.target;Da.position.set(A[0],A[1],A[2]);Da.target.position.set(M[0],M[1],M[2]);Z.cameras[F]=Da}for(B in ca.lights){F=ca.lights[B];Da=F.color!==undefined?F.color:16777215;M=F.intensity!==
-undefined?F.intensity:1;if(F.type=="directional"){A=F.direction;light=new THREE.DirectionalLight(Da,M);light.position.set(A[0],A[1],A[2]);light.position.normalize()}else if(F.type=="point"){A=F.position;light=new THREE.PointLight(Da,M);light.position.set(A[0],A[1],A[2])}Z.scene.addLight(light);Z.lights[B]=light}for(H in ca.fogs){B=ca.fogs[H];if(B.type=="linear")ma=new THREE.Fog(0,B.near,B.far);else B.type=="exp2"&&(ma=new THREE.FogExp2(0,B.density));M=B.color;ma.color.setRGB(M[0],M[1],M[2]);Z.fogs[H]=
-ma}if(Z.cameras&&ca.defaults.camera)Z.currentCamera=Z.cameras[ca.defaults.camera];if(Z.fogs&&ca.defaults.fog)Z.scene.fog=Z.fogs[ca.defaults.fog];M=ca.defaults.bgcolor;Z.bgColor=new THREE.Color;Z.bgColor.setRGB(M[0],M[1],M[2]);Z.bgColorAlpha=ca.defaults.bgalpha;for(v in ca.geometries){H=ca.geometries[v];if(H.type=="bin_mesh"||H.type=="ascii_mesh")ea+=1}Ba=ea;for(v in ca.geometries){H=ca.geometries[v];if(H.type=="cube"){R=new THREE.Cube(H.width,H.height,H.depth,H.segmentsWidth,H.segmentsHeight,H.segmentsDepth,
-null,H.flipped,H.sides);Z.geometries[v]=R}else if(H.type=="plane"){R=new THREE.Plane(H.width,H.height,H.segmentsWidth,H.segmentsHeight);Z.geometries[v]=R}else if(H.type=="sphere"){R=new THREE.Sphere(H.radius,H.segmentsWidth,H.segmentsHeight);Z.geometries[v]=R}else if(H.type=="cylinder"){R=new THREE.Cylinder(H.numSegs,H.topRad,H.botRad,H.height,H.topOffset,H.botOffset);Z.geometries[v]=R}else if(H.type=="torus"){R=new THREE.Torus(H.radius,H.tube,H.segmentsR,H.segmentsT);Z.geometries[v]=R}else if(H.type==
-"icosahedron"){R=new THREE.Icosahedron(H.subdivisions);Z.geometries[v]=R}else if(H.type=="bin_mesh")j.load({model:k(H.url,ca.urlBaseType),callback:p(v)});else H.type=="ascii_mesh"&&e.load({model:k(H.url,ca.urlBaseType),callback:p(v)})}for(G in ca.textures){v=ca.textures[G];ya+=v.url instanceof Array?v.url.length:1}Fa=ya;for(G in ca.textures){v=ca.textures[G];if(v.mapping!=undefined&&THREE[v.mapping]!=undefined)v.mapping=new THREE[v.mapping];if(v.url instanceof Array){H=[];for(var sa=0;sa<v.url.length;sa++)H[sa]=
-k(v.url[sa],ca.urlBaseType);H=THREE.ImageUtils.loadTextureCube(H,v.mapping,oa)}else{H=THREE.ImageUtils.loadTexture(k(v.url,ca.urlBaseType),v.mapping,oa);if(THREE[v.minFilter]!=undefined)H.minFilter=THREE[v.minFilter];if(THREE[v.magFilter]!=undefined)H.magFilter=THREE[v.magFilter]}Z.textures[G]=H}for(y in ca.materials){G=ca.materials[y];for(Q in G.parameters)if(Q=="envMap"||Q=="map"||Q=="lightMap")G.parameters[Q]=Z.textures[G.parameters[Q]];else if(Q=="shading")G.parameters[Q]=G.parameters[Q]=="flat"?
-THREE.FlatShading:THREE.SmoothShading;else if(Q=="blending")G.parameters[Q]=THREE[G.parameters[Q]]?THREE[G.parameters[Q]]:THREE.NormalBlending;else Q=="combine"&&(G.parameters[Q]=G.parameters[Q]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation);G=new THREE[G.type](G.parameters);Z.materials[y]=G}m();d(Z)}}};
+THREE.SceneLoader.prototype={load:function(b,d,c,f){var g=new Worker(b);g.postMessage(0);var h=THREE.Loader.prototype.extractUrlbase(b);g.onmessage=function(j){function k(ga,aa){return aa=="relativeToHTML"?ga:h+"/"+ga}function m(){for(t in ca.objects)if(!Z.objects[t]){X=ca.objects[t];if(R=Z.geometries[X.geometry]){sa=[];for(ta=0;ta<X.materials.length;ta++)sa[ta]=Z.materials[X.materials[ta]];A=X.position;r=X.rotation;q=X.quaternion;s=X.scale;q=0;sa.length==0&&(sa[0]=new THREE.MeshFaceMaterial);sa.length>
+1&&(sa=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(R,sa);object.position.set(A[0],A[1],A[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=X.visible;Z.scene.addObject(object);Z.objects[t]=object;if(X.meshCollider){var ga=THREE.CollisionUtils.MeshColliderWBox(object);THREE.Collisions.colliders.push(ga)}}}}function p(ga){return function(aa){Z.geometries[ga]=aa;m();ea-=1;o()}}function o(){f({total_models:Ba,
+total_textures:Fa,loaded_models:Ba-ea,loaded_textures:Fa-ya},Z);ea==0&&ya==0&&c(Z)}var v,y,t,B,F,H,G,X,A,M,Q,R,Da,ma,sa,ca,e,ea,ya,Ba,Fa,Z;ca=j.data;j=new THREE.BinaryLoader;e=new THREE.JSONLoader;ya=ea=0;Z={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};if(ca.transform){var oa=ca.transform.position;M=ca.transform.rotation;var pa=ca.transform.scale;oa&&Z.scene.position.set(oa[0],oa[1],oa[2]);M&&Z.scene.rotation.set(M[0],M[1],M[2]);pa&&Z.scene.scale.set(pa[0],
+pa[1],pa[2]);(oa||M||pa)&&Z.scene.updateMatrix()}oa=function(){ya-=1;o()};for(F in ca.cameras){M=ca.cameras[F];if(M.type=="perspective")Da=new THREE.Camera(M.fov,M.aspect,M.near,M.far);else if(M.type=="ortho"){Da=new THREE.Camera;Da.projectionMatrix=THREE.Matrix4.makeOrtho(M.left,M.right,M.top,M.bottom,M.near,M.far)}A=M.position;M=M.target;Da.position.set(A[0],A[1],A[2]);Da.target.position.set(M[0],M[1],M[2]);Z.cameras[F]=Da}for(B in ca.lights){F=ca.lights[B];Da=F.color!==undefined?F.color:16777215;
+M=F.intensity!==undefined?F.intensity:1;if(F.type=="directional"){A=F.direction;light=new THREE.DirectionalLight(Da,M);light.position.set(A[0],A[1],A[2]);light.position.normalize()}else if(F.type=="point"){A=F.position;light=new THREE.PointLight(Da,M);light.position.set(A[0],A[1],A[2])}Z.scene.addLight(light);Z.lights[B]=light}for(H in ca.fogs){B=ca.fogs[H];if(B.type=="linear")ma=new THREE.Fog(0,B.near,B.far);else B.type=="exp2"&&(ma=new THREE.FogExp2(0,B.density));M=B.color;ma.color.setRGB(M[0],
+M[1],M[2]);Z.fogs[H]=ma}if(Z.cameras&&ca.defaults.camera)Z.currentCamera=Z.cameras[ca.defaults.camera];if(Z.fogs&&ca.defaults.fog)Z.scene.fog=Z.fogs[ca.defaults.fog];M=ca.defaults.bgcolor;Z.bgColor=new THREE.Color;Z.bgColor.setRGB(M[0],M[1],M[2]);Z.bgColorAlpha=ca.defaults.bgalpha;for(v in ca.geometries){H=ca.geometries[v];if(H.type=="bin_mesh"||H.type=="ascii_mesh")ea+=1}Ba=ea;for(v in ca.geometries){H=ca.geometries[v];if(H.type=="cube"){R=new THREE.Cube(H.width,H.height,H.depth,H.segmentsWidth,
+H.segmentsHeight,H.segmentsDepth,null,H.flipped,H.sides);Z.geometries[v]=R}else if(H.type=="plane"){R=new THREE.Plane(H.width,H.height,H.segmentsWidth,H.segmentsHeight);Z.geometries[v]=R}else if(H.type=="sphere"){R=new THREE.Sphere(H.radius,H.segmentsWidth,H.segmentsHeight);Z.geometries[v]=R}else if(H.type=="cylinder"){R=new THREE.Cylinder(H.numSegs,H.topRad,H.botRad,H.height,H.topOffset,H.botOffset);Z.geometries[v]=R}else if(H.type=="torus"){R=new THREE.Torus(H.radius,H.tube,H.segmentsR,H.segmentsT);
+Z.geometries[v]=R}else if(H.type=="icosahedron"){R=new THREE.Icosahedron(H.subdivisions);Z.geometries[v]=R}else if(H.type=="bin_mesh")j.load({model:k(H.url,ca.urlBaseType),callback:p(v)});else H.type=="ascii_mesh"&&e.load({model:k(H.url,ca.urlBaseType),callback:p(v)})}for(G in ca.textures){v=ca.textures[G];ya+=v.url instanceof Array?v.url.length:1}Fa=ya;for(G in ca.textures){v=ca.textures[G];if(v.mapping!=undefined&&THREE[v.mapping]!=undefined)v.mapping=new THREE[v.mapping];if(v.url instanceof Array){H=
+[];for(var ta=0;ta<v.url.length;ta++)H[ta]=k(v.url[ta],ca.urlBaseType);H=THREE.ImageUtils.loadTextureCube(H,v.mapping,oa)}else{H=THREE.ImageUtils.loadTexture(k(v.url,ca.urlBaseType),v.mapping,oa);if(THREE[v.minFilter]!=undefined)H.minFilter=THREE[v.minFilter];if(THREE[v.magFilter]!=undefined)H.magFilter=THREE[v.magFilter]}Z.textures[G]=H}for(y in ca.materials){G=ca.materials[y];for(Q in G.parameters)if(Q=="envMap"||Q=="map"||Q=="lightMap")G.parameters[Q]=Z.textures[G.parameters[Q]];else if(Q=="shading")G.parameters[Q]=
+G.parameters[Q]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(Q=="blending")G.parameters[Q]=THREE[G.parameters[Q]]?THREE[G.parameters[Q]]:THREE.NormalBlending;else if(Q=="combine")G.parameters[Q]=G.parameters[Q]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(Q=="vertexColors")if(G.parameters[Q]=="face")G.parameters[Q]=THREE.FaceColors;else if(G.parameters[Q])G.parameters[Q]=THREE.VertexColors;G=new THREE[G.type](G.parameters);Z.materials[y]=G}m();d(Z)}}};
 THREE.MarchingCubes=function(b,d){THREE.Object3D.call(this);this.materials=d instanceof Array?d:[d];this.init=function(c){this.isolation=80;this.size=c;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
 0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(c,f,g){return c+(f-c)*g};this.VIntX=function(c,f,g,h,j,k,m,p,o,v){j=(j-o)/(v-o);o=this.normal_cache;f[h]=k+j*this.delta;f[h+1]=m;f[h+2]=p;g[h]=this.lerp(o[c],o[c+3],j);g[h+1]=this.lerp(o[c+1],o[c+4],j);g[h+2]=this.lerp(o[c+2],o[c+5],j)};this.VIntY=function(c,f,g,h,j,k,m,p,o,v){j=(j-o)/(v-o);o=this.normal_cache;f[h]=k;f[h+1]=m+j*this.delta;f[h+
 2]=p;f=c+this.yd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.VIntZ=function(c,f,g,h,j,k,m,p,o,v){j=(j-o)/(v-o);o=this.normal_cache;f[h]=k;f[h+1]=m;f[h+2]=p+j*this.delta;f=c+this.zd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.compNorm=function(c){var f=c*3;if(this.normal_cache[f]==0){this.normal_cache[f]=this.field[c-1]-this.field[c+1];this.normal_cache[f+1]=this.field[c-this.yd]-
 this.field[c+this.yd];this.normal_cache[f+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,f,g,h,j,k){var m=h+1,p=h+this.yd,o=h+this.zd,v=m+this.yd,y=m+this.zd,t=h+this.yd+this.zd,B=m+this.yd+this.zd,F=0,H=this.field[h],G=this.field[m],X=this.field[p],A=this.field[v],M=this.field[o],Q=this.field[y],R=this.field[t],Da=this.field[B];H<j&&(F|=1);G<j&&(F|=2);X<j&&(F|=8);A<j&&(F|=4);M<j&&(F|=16);Q<j&&(F|=32);R<j&&(F|=128);Da<j&&(F|=64);var ma=THREE.edgeTable[F];if(ma==0)return 0;
-var va=this.delta,ca=c+va,e=f+va;va=g+va;if(ma&1){this.compNorm(h);this.compNorm(m);this.VIntX(h*3,this.vlist,this.nlist,0,j,c,f,g,H,G)}if(ma&2){this.compNorm(m);this.compNorm(v);this.VIntY(m*3,this.vlist,this.nlist,3,j,ca,f,g,G,A)}if(ma&4){this.compNorm(p);this.compNorm(v);this.VIntX(p*3,this.vlist,this.nlist,6,j,c,e,g,X,A)}if(ma&8){this.compNorm(h);this.compNorm(p);this.VIntY(h*3,this.vlist,this.nlist,9,j,c,f,g,H,X)}if(ma&16){this.compNorm(o);this.compNorm(y);this.VIntX(o*3,this.vlist,this.nlist,
-12,j,c,f,va,M,Q)}if(ma&32){this.compNorm(y);this.compNorm(B);this.VIntY(y*3,this.vlist,this.nlist,15,j,ca,f,va,Q,Da)}if(ma&64){this.compNorm(t);this.compNorm(B);this.VIntX(t*3,this.vlist,this.nlist,18,j,c,e,va,R,Da)}if(ma&128){this.compNorm(o);this.compNorm(t);this.VIntY(o*3,this.vlist,this.nlist,21,j,c,f,va,M,R)}if(ma&256){this.compNorm(h);this.compNorm(o);this.VIntZ(h*3,this.vlist,this.nlist,24,j,c,f,g,H,M)}if(ma&512){this.compNorm(m);this.compNorm(y);this.VIntZ(m*3,this.vlist,this.nlist,27,j,ca,
+var sa=this.delta,ca=c+sa,e=f+sa;sa=g+sa;if(ma&1){this.compNorm(h);this.compNorm(m);this.VIntX(h*3,this.vlist,this.nlist,0,j,c,f,g,H,G)}if(ma&2){this.compNorm(m);this.compNorm(v);this.VIntY(m*3,this.vlist,this.nlist,3,j,ca,f,g,G,A)}if(ma&4){this.compNorm(p);this.compNorm(v);this.VIntX(p*3,this.vlist,this.nlist,6,j,c,e,g,X,A)}if(ma&8){this.compNorm(h);this.compNorm(p);this.VIntY(h*3,this.vlist,this.nlist,9,j,c,f,g,H,X)}if(ma&16){this.compNorm(o);this.compNorm(y);this.VIntX(o*3,this.vlist,this.nlist,
+12,j,c,f,sa,M,Q)}if(ma&32){this.compNorm(y);this.compNorm(B);this.VIntY(y*3,this.vlist,this.nlist,15,j,ca,f,sa,Q,Da)}if(ma&64){this.compNorm(t);this.compNorm(B);this.VIntX(t*3,this.vlist,this.nlist,18,j,c,e,sa,R,Da)}if(ma&128){this.compNorm(o);this.compNorm(t);this.VIntY(o*3,this.vlist,this.nlist,21,j,c,f,sa,M,R)}if(ma&256){this.compNorm(h);this.compNorm(o);this.VIntZ(h*3,this.vlist,this.nlist,24,j,c,f,g,H,M)}if(ma&512){this.compNorm(m);this.compNorm(y);this.VIntZ(m*3,this.vlist,this.nlist,27,j,ca,
 f,g,G,Q)}if(ma&1024){this.compNorm(v);this.compNorm(B);this.VIntZ(v*3,this.vlist,this.nlist,30,j,ca,e,g,A,Da)}if(ma&2048){this.compNorm(p);this.compNorm(t);this.VIntZ(p*3,this.vlist,this.nlist,33,j,c,e,g,X,R)}F<<=4;for(j=h=0;THREE.triTable[F+j]!=-1;){c=F+j;f=c+1;g=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[f],3*THREE.triTable[g],k);j+=3;h++}return h};this.posnormtriv=function(c,f,g,h,j,k){var m=this.count*3;this.positionArray[m]=c[g];this.positionArray[m+1]=c[g+
 1];this.positionArray[m+2]=c[g+2];this.positionArray[m+3]=c[h];this.positionArray[m+4]=c[h+1];this.positionArray[m+5]=c[h+2];this.positionArray[m+6]=c[j];this.positionArray[m+7]=c[j+1];this.positionArray[m+8]=c[j+2];this.normalArray[m]=f[g];this.normalArray[m+1]=f[g+1];this.normalArray[m+2]=f[g+2];this.normalArray[m+3]=f[h];this.normalArray[m+4]=f[h+1];this.normalArray[m+5]=f[h+2];this.normalArray[m+6]=f[j];this.normalArray[m+7]=f[j+1];this.normalArray[m+8]=f[j+2];this.hasPos=!0;this.hasNormal=!0;
 this.count+=3;this.count>=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;f<this.positionArray.length;f++)this.positionArray[f]=0;c(this)}};this.addBall=function(c,f,g,h,j){var k=this.size*Math.sqrt(h/j),m=g*this.size,p=f*this.size,o=c*this.size,v=Math.floor(m-k);v<1&&(v=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var y=Math.floor(p-k);y<1&&(y=1);p=Math.floor(p+k);p>this.size-1&&(p=

+ 30 - 30
build/custom/ThreeExtras.js

@@ -42,7 +42,7 @@ this.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0
 this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var e=this.target.position,c=this.position;e.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);e.y=c.y+100*Math.cos(this.phi);e.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta)}this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-
 this.verticalMin)/3.14+this.verticalMin;e=this.target.position;c=this.position;e.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);e.y=c.y+100*Math.cos(this.phi);e.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",d(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",d(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",
 d(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",d(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",d(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;THREE.QuakeCamera.prototype.translate=function(a,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(a));this.target.position.addSelf(d.multiplyScalar(a))};
-THREE.PathCamera=function(a){function d(l,k,m,p){var o={name:m,fps:0.6,length:p,hierarchy:[]},x,w=k.getControlPointsArray(),u=k.getLength(),B=w.length,z=0;x=B-1;k={parent:-1,keys:[]};k.keys[0]={time:0,pos:w[0],rot:[0,0,0,1],scl:[1,1,1]};k.keys[x]={time:p,pos:w[x],rot:[0,0,0,1],scl:[1,1,1]};for(x=1;x<B-1;x++){z=p*u.chunks[x]/u.total;k.keys[x]={time:z,pos:w[x]}}o.hierarchy[0]=k;THREE.AnimationHandler.add(o);return new THREE.Animation(l,m,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function b(l,k){var m,
+THREE.PathCamera=function(a){function d(l,k,m,p){var o={name:m,fps:0.6,length:p,hierarchy:[]},x,w=k.getControlPointsArray(),u=k.getLength(),A=w.length,z=0;x=A-1;k={parent:-1,keys:[]};k.keys[0]={time:0,pos:w[0],rot:[0,0,0,1],scl:[1,1,1]};k.keys[x]={time:p,pos:w[x],rot:[0,0,0,1],scl:[1,1,1]};for(x=1;x<A-1;x++){z=p*u.chunks[x]/u.total;k.keys[x]={time:z,pos:w[x]}}o.hierarchy[0]=k;THREE.AnimationHandler.add(o);return new THREE.Animation(l,m,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function b(l,k){var m,
 p,o=new THREE.Geometry;for(m=0;m<l.points.length*k;m++){p=m/(l.points.length*k);p=l.getPoint(p);o.vertices[m]=new THREE.Vertex(new THREE.Vector3(p.x,p.y,p.z))}return o}function e(l,k){var m=b(k,10),p=b(k,10),o=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(m,o);particleObj=new THREE.ParticleSystem(p,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);l.addChild(lineObj);particleObj.scale.set(1,1,1);l.addChild(particleObj);p=new Sphere(1,
 16,8);o=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<k.points.length;i++){m=new THREE.Mesh(p,o);m.position.copy(k.points[i]);m.updateMatrix();l.addChild(m)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(a){if(a.duration!==undefined)this.duration=a.duration*1E3;if(a.waypoints!==undefined)this.waypoints=a.waypoints;if(a.useConstantSpeed!==undefined)this.useConstantSpeed=a.useConstantSpeed;if(a.resamplingCoef!==undefined)this.resamplingCoef=a.resamplingCoef;if(a.createDebugPath!==undefined)this.createDebugPath=a.createDebugPath;
@@ -61,10 +61,10 @@ b;b=this.tdiff*this.movementSpeed;var e=this.tdiff*this.rollSpeed;this.translate
 function(){var b=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-b+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=
 function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",d(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",d(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",d(this,this.mouseup),!1);window.addEventListener("keydown",d(this,this.keydown),!1);
 window.addEventListener("keyup",d(this,this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
-THREE.Cube=function(a,d,b,e,c,f,g,h,j){function l(u,B,z,n,y,C,G,K){var J,I,E=e||1,L=c||1,P=y/2,Q=C/2,R=k.vertices.length;if(u=="x"&&B=="y"||u=="y"&&B=="x")J="z";else if(u=="x"&&B=="z"||u=="z"&&B=="x"){J="y";L=f||1}else if(u=="z"&&B=="y"||u=="y"&&B=="z"){J="x";E=f||1}var M=E+1,F=L+1;y/=E;var N=C/L;for(I=0;I<F;I++)for(C=0;C<M;C++){var O=new THREE.Vector3;O[u]=(C*y-P)*z;O[B]=(I*N-Q)*n;O[J]=G;k.vertices.push(new THREE.Vertex(O))}for(I=0;I<L;I++)for(C=0;C<E;C++){k.faces.push(new THREE.Face4(C+M*I+R,C+
-M*(I+1)+R,C+1+M*(I+1)+R,C+1+M*I+R,null,null,K));k.faceVertexUvs[0].push([new THREE.UV(C/E,I/L),new THREE.UV(C/E,(I+1)/L),new THREE.UV((C+1)/E,(I+1)/L),new THREE.UV((C+1)/E,I/L)])}}THREE.Geometry.call(this);var k=this,m=a/2,p=d/2,o=b/2;h=h?-1:1;if(g!==undefined)if(g instanceof Array)this.materials=g;else{this.materials=[];for(var x=0;x<6;x++)this.materials.push([g])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(j!=undefined)for(var w in j)this.sides[w]!=undefined&&(this.sides[w]=
-j[w]);this.sides.px&&l("z","y",1*h,-1,b,d,-m,this.materials[0]);this.sides.nx&&l("z","y",-1*h,-1,b,d,m,this.materials[1]);this.sides.py&&l("x","z",1*h,1,a,b,p,this.materials[2]);this.sides.ny&&l("x","z",1*h,-1,a,b,-p,this.materials[3]);this.sides.pz&&l("x","y",1*h,-1,a,d,o,this.materials[4]);this.sides.nz&&l("x","y",-1*h,-1,a,d,-o,this.materials[5]);(function(){for(var u=[],B=[],z=0,n=k.vertices.length;z<n;z++){for(var y=k.vertices[z],C=!1,G=0,K=u.length;G<K;G++){var J=u[G];if(y.position.x==J.position.x&&
-y.position.y==J.position.y&&y.position.z==J.position.z){B[z]=G;C=!0;break}}if(!C){B[z]=u.length;u.push(new THREE.Vertex(y.position.clone()))}}z=0;for(n=k.faces.length;z<n;z++){y=k.faces[z];y.a=B[y.a];y.b=B[y.b];y.c=B[y.c];y.d=B[y.d]}k.vertices=u})();this.computeCentroids();this.computeFaceNormals()};THREE.Cube.prototype=new THREE.Geometry;THREE.Cube.prototype.constructor=THREE.Cube;
+THREE.Cube=function(a,d,b,e,c,f,g,h,j){function l(u,A,z,n,y,B,G,K){var J,H,E=e||1,L=c||1,P=y/2,Q=B/2,R=k.vertices.length;if(u=="x"&&A=="y"||u=="y"&&A=="x")J="z";else if(u=="x"&&A=="z"||u=="z"&&A=="x"){J="y";L=f||1}else if(u=="z"&&A=="y"||u=="y"&&A=="z"){J="x";E=f||1}var M=E+1,F=L+1;y/=E;var N=B/L;for(H=0;H<F;H++)for(B=0;B<M;B++){var O=new THREE.Vector3;O[u]=(B*y-P)*z;O[A]=(H*N-Q)*n;O[J]=G;k.vertices.push(new THREE.Vertex(O))}for(H=0;H<L;H++)for(B=0;B<E;B++){k.faces.push(new THREE.Face4(B+M*H+R,B+
+M*(H+1)+R,B+1+M*(H+1)+R,B+1+M*H+R,null,null,K));k.faceVertexUvs[0].push([new THREE.UV(B/E,H/L),new THREE.UV(B/E,(H+1)/L),new THREE.UV((B+1)/E,(H+1)/L),new THREE.UV((B+1)/E,H/L)])}}THREE.Geometry.call(this);var k=this,m=a/2,p=d/2,o=b/2;h=h?-1:1;if(g!==undefined)if(g instanceof Array)this.materials=g;else{this.materials=[];for(var x=0;x<6;x++)this.materials.push([g])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(j!=undefined)for(var w in j)this.sides[w]!=undefined&&(this.sides[w]=
+j[w]);this.sides.px&&l("z","y",1*h,-1,b,d,-m,this.materials[0]);this.sides.nx&&l("z","y",-1*h,-1,b,d,m,this.materials[1]);this.sides.py&&l("x","z",1*h,1,a,b,p,this.materials[2]);this.sides.ny&&l("x","z",1*h,-1,a,b,-p,this.materials[3]);this.sides.pz&&l("x","y",1*h,-1,a,d,o,this.materials[4]);this.sides.nz&&l("x","y",-1*h,-1,a,d,-o,this.materials[5]);(function(){for(var u=[],A=[],z=0,n=k.vertices.length;z<n;z++){for(var y=k.vertices[z],B=!1,G=0,K=u.length;G<K;G++){var J=u[G];if(y.position.x==J.position.x&&
+y.position.y==J.position.y&&y.position.z==J.position.z){A[z]=G;B=!0;break}}if(!B){A[z]=u.length;u.push(new THREE.Vertex(y.position.clone()))}}z=0;for(n=k.faces.length;z<n;z++){y=k.faces[z];y.a=A[y.a];y.b=A[y.b];y.c=A[y.c];y.d=A[y.d]}k.vertices=u})();this.computeCentroids();this.computeFaceNormals()};THREE.Cube.prototype=new THREE.Geometry;THREE.Cube.prototype.constructor=THREE.Cube;
 THREE.Cylinder=function(a,d,b,e,c,f){function g(p,o,x){h.vertices.push(new THREE.Vertex(new THREE.Vector3(p,o,x)))}THREE.Geometry.call(this);var h=this,j,l=Math.PI*2,k=e/2;for(j=0;j<a;j++)g(Math.sin(l*j/a)*d,Math.cos(l*j/a)*d,-k);for(j=0;j<a;j++)g(Math.sin(l*j/a)*b,Math.cos(l*j/a)*b,k);for(j=0;j<a;j++)h.faces.push(new THREE.Face4(j,j+a,a+(j+1)%a,(j+1)%a));if(b>0){g(0,0,-k-(f||0));for(j=a;j<a+a/2;j++)h.faces.push(new THREE.Face4(2*a,(2*j-2*a)%a,(2*j-2*a+1)%a,(2*j-2*a+2)%a))}if(d>0){g(0,0,k+(c||0));
 for(j=a+a/2;j<2*a;j++)h.faces.push(new THREE.Face4(2*a+1,(2*j-2*a+2)%a+a,(2*j-2*a+1)%a+a,(2*j-2*a)%a+a))}j=0;for(a=this.faces.length;j<a;j++){d=[];b=this.faces[j];c=this.vertices[b.a];f=this.vertices[b.b];k=this.vertices[b.c];var m=this.vertices[b.d];d.push(new THREE.UV(0.5+Math.atan2(c.position.x,c.position.y)/l,0.5+c.position.z/e));d.push(new THREE.UV(0.5+Math.atan2(f.position.x,f.position.y)/l,0.5+f.position.z/e));d.push(new THREE.UV(0.5+Math.atan2(k.position.x,k.position.y)/l,0.5+k.position.z/
 e));b instanceof THREE.Face4&&d.push(new THREE.UV(0.5+Math.atan2(m.position.x,m.position.y)/l,0.5+m.position.z/e));this.faceVertexUvs[0].push(d)}this.computeCentroids();this.computeFaceNormals()};THREE.Cylinder.prototype=new THREE.Geometry;THREE.Cylinder.prototype.constructor=THREE.Cylinder;
@@ -90,47 +90,47 @@ Math.LN2));h.image.width=k;h.image.height=m;h.image.getContext("2d").drawImage(t
 "Multiply")f.blending=THREE.MultiplyBlending;if(a.transparent!==undefined)f.transparent=a.transparent;if(a.depthTest!==undefined)f.depthTest=a.depthTest;if(a.vertexColors!==undefined)if(a.vertexColors=="face")f.vertexColors=THREE.FaceColors;else if(a.vertexColors)f.vertexColors=THREE.VertexColors;if(a.mapDiffuse&&d){g=document.createElement("canvas");f.map=new THREE.Texture(g);f.map.sourceFile=a.mapDiffuse;e(f.map,d+"/"+a.mapDiffuse)}else if(a.colorDiffuse){g=(a.colorDiffuse[0]*255<<16)+(a.colorDiffuse[1]*
 255<<8)+a.colorDiffuse[2]*255;f.color=g;f.opacity=a.transparency}else if(a.DbgColor)f.color=a.DbgColor;if(a.mapLightmap&&d){g=document.createElement("canvas");f.lightMap=new THREE.Texture(g);f.lightMap.sourceFile=a.mapLightmap;e(f.lightMap,d+"/"+a.mapLightmap)}return new THREE[c](f)}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
 THREE.JSONLoader.prototype.load=function(a){var d=this,b=a.model,e=a.callback,c=a.texture_path?a.texture_path:this.extractUrlbase(b);a=new Worker(b);a.onmessage=function(f){d.createModel(f.data,e,c);d.onLoadComplete()};this.onLoadStart();a.postMessage((new Date).getTime())};
-THREE.JSONLoader.prototype.createModel=function(a,d,b){var e=new THREE.Geometry;this.init_materials(e,a.materials,b);(function(){if(a.version===undefined||a.version!=2)console.error("Deprecated file format.");else{var c,f,g,h,j,l,k,m,p,o,x,w,u,B,z,n=a.faces;o=a.vertices;var y=a.normals,C=a.colors;l=a.scale!==undefined?a.scale:1;var G=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&G++;for(c=0;c<G;c++){e.faceUvs[c]=[];e.faceVertexUvs[c]=[]}h=0;for(j=o.length;h<j;){k=new THREE.Vertex;k.position.x=o[h++]/
-l;k.position.y=o[h++]/l;k.position.z=o[h++]/l;e.vertices.push(k)}h=0;for(j=n.length;h<j;){o=n[h++];l=o&1;g=o&2;c=o&4;f=o&8;m=o&16;k=o&32;x=o&64;o&=128;if(l){w=new THREE.Face4;w.a=n[h++];w.b=n[h++];w.c=n[h++];w.d=n[h++];l=4}else{w=new THREE.Face3;w.a=n[h++];w.b=n[h++];w.c=n[h++];l=3}if(g){g=n[h++];w.materials=e.materials[g]}g=e.faces.length;if(c)for(c=0;c<G;c++){u=a.uvs[c];p=n[h++];z=u[p*2];p=u[p*2+1];e.faceUvs[c][g]=new THREE.UV(z,p)}if(f)for(c=0;c<G;c++){u=a.uvs[c];B=[];for(f=0;f<l;f++){p=n[h++];
-z=u[p*2];p=u[p*2+1];B[f]=new THREE.UV(z,p)}e.faceVertexUvs[c][g]=B}if(m){m=n[h++]*3;f=new THREE.Vector3;f.x=y[m++];f.y=y[m++];f.z=y[m];w.normal=f}if(k)for(c=0;c<l;c++){m=n[h++]*3;f=new THREE.Vector3;f.x=y[m++];f.y=y[m++];f.z=y[m];w.vertexNormals.push(f)}if(x){k=n[h++];k=new THREE.Color(C[k]);w.color=k}if(o)for(c=0;c<l;c++){k=n[h++];k=new THREE.Color(C[k]);w.vertexColors.push(k)}e.faces.push(w)}}})();(function(){var c,f,g,h;if(a.skinWeights){c=0;for(f=a.skinWeights.length;c<f;c+=2){g=a.skinWeights[c];
+THREE.JSONLoader.prototype.createModel=function(a,d,b){var e=new THREE.Geometry;this.init_materials(e,a.materials,b);(function(){if(a.version===undefined||a.version!=2)console.error("Deprecated file format.");else{var c,f,g,h,j,l,k,m,p,o,x,w,u,A,z,n=a.faces;o=a.vertices;var y=a.normals,B=a.colors;l=a.scale!==undefined?a.scale:1;var G=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&G++;for(c=0;c<G;c++){e.faceUvs[c]=[];e.faceVertexUvs[c]=[]}h=0;for(j=o.length;h<j;){k=new THREE.Vertex;k.position.x=o[h++]/
+l;k.position.y=o[h++]/l;k.position.z=o[h++]/l;e.vertices.push(k)}h=0;for(j=n.length;h<j;){o=n[h++];l=o&1;g=o&2;c=o&4;f=o&8;m=o&16;k=o&32;x=o&64;o&=128;if(l){w=new THREE.Face4;w.a=n[h++];w.b=n[h++];w.c=n[h++];w.d=n[h++];l=4}else{w=new THREE.Face3;w.a=n[h++];w.b=n[h++];w.c=n[h++];l=3}if(g){g=n[h++];w.materials=e.materials[g]}g=e.faces.length;if(c)for(c=0;c<G;c++){u=a.uvs[c];p=n[h++];z=u[p*2];p=u[p*2+1];e.faceUvs[c][g]=new THREE.UV(z,p)}if(f)for(c=0;c<G;c++){u=a.uvs[c];A=[];for(f=0;f<l;f++){p=n[h++];
+z=u[p*2];p=u[p*2+1];A[f]=new THREE.UV(z,p)}e.faceVertexUvs[c][g]=A}if(m){m=n[h++]*3;f=new THREE.Vector3;f.x=y[m++];f.y=y[m++];f.z=y[m];w.normal=f}if(k)for(c=0;c<l;c++){m=n[h++]*3;f=new THREE.Vector3;f.x=y[m++];f.y=y[m++];f.z=y[m];w.vertexNormals.push(f)}if(x){k=n[h++];k=new THREE.Color(B[k]);w.color=k}if(o)for(c=0;c<l;c++){k=n[h++];k=new THREE.Color(B[k]);w.vertexColors.push(k)}e.faces.push(w)}}})();(function(){var c,f,g,h;if(a.skinWeights){c=0;for(f=a.skinWeights.length;c<f;c+=2){g=a.skinWeights[c];
 h=a.skinWeights[c+1];e.skinWeights.push(new THREE.Vector4(g,h,0,0))}}if(a.skinIndices){c=0;for(f=a.skinIndices.length;c<f;c+=2){g=a.skinIndices[c];h=a.skinIndices[c+1];e.skinIndices.push(new THREE.Vector4(g,h,0,0))}}e.bones=a.bones;e.animation=a.animation})();(function(){if(a.morphTargets!==undefined){var c,f,g,h,j,l;c=0;for(f=a.morphTargets.length;c<f;c++){e.morphTargets[c]={};e.morphTargets[c].name=a.morphTargets[c].name;e.morphTargets[c].vertices=[];j=e.morphTargets[c].vertices;l=a.morphTargets[c].vertices;
 g=0;for(h=l.length;g<h;g+=3)j.push(new THREE.Vertex(new THREE.Vector3(l[g],l[g+1],l[g+2])))}}if(a.morphColors!==undefined){var k,m;c=0;for(f=a.morphColors.length;c<f;c++){e.morphColors[c]={};e.morphColors[c].name=a.morphColors[c].name;e.morphColors[c].colors=[];l=e.morphColors[c].colors;k=a.morphColors[c].colors;h=0;for(j=k.length;h<j;h+=3){m=new THREE.Color(16755200);m.setRGB(k[g],k[g+1],k[g+2]);l.push(m)}}}})();(function(){if(a.edges!==undefined){var c,f,g;for(c=0;c<a.edges.length;c+=2){f=a.edges[c];
 g=a.edges[c+1];e.edges.push(new THREE.Edge(e.vertices[f],e.vertices[g],f,g))}}})();e.computeCentroids();e.computeFaceNormals();e.computeEdgeFaces();d(e)};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
 THREE.BinaryLoader.prototype={load:function(a){var d=a.model,b=a.callback,e=a.texture_path?a.texture_path:THREE.Loader.prototype.extractUrlbase(d),c=a.bin_path?a.bin_path:THREE.Loader.prototype.extractUrlbase(d);a=(new Date).getTime();d=new Worker(d);var f=this.showProgress?THREE.Loader.prototype.updateProgress:null;d.onmessage=function(g){THREE.BinaryLoader.prototype.loadAjaxBuffers(g.data.buffers,g.data.materials,b,c,e,f)};d.onerror=function(g){alert("worker.onerror: "+g.message+"\n"+g.data);g.preventDefault()};
 d.postMessage(a)},loadAjaxBuffers:function(a,d,b,e,c,f){var g=new XMLHttpRequest,h=e+"/"+a,j=0;g.onreadystatechange=function(){if(g.readyState==4)g.status==200||g.status==0?THREE.BinaryLoader.prototype.createBinModel(g.responseText,b,c,d):alert("Couldn't load ["+h+"] ["+g.status+"]");else if(g.readyState==3){if(f){j==0&&(j=g.getResponseHeader("Content-Length"));f({total:j,loaded:g.responseText.length})}}else g.readyState==2&&(j=g.getResponseHeader("Content-Length"))};g.open("GET",h,!0);g.overrideMimeType("text/plain; charset=x-user-defined");
-g.setRequestHeader("Content-Type","text/plain");g.send(null)},createBinModel:function(a,d,b,e){var c=function(f){function g(t,v){var A=k(t,v),D=k(t,v+1),H=k(t,v+2),S=k(t,v+3),V=(S<<1&255|H>>7)-127;A|=(H&127)<<16|D<<8;if(A==0&&V==-127)return 0;return(1-2*(S>>7))*(1+A*Math.pow(2,-23))*Math.pow(2,V)}function h(t,v){var A=k(t,v),D=k(t,v+1),H=k(t,v+2);return(k(t,v+3)<<24)+(H<<16)+(D<<8)+A}function j(t,v){var A=k(t,v);return(k(t,v+1)<<8)+A}function l(t,v){var A=k(t,v);return A>127?A-256:A}function k(t,
-v){return t.charCodeAt(v)&255}function m(t){var v,A,D;v=h(a,t);A=h(a,t+G);D=h(a,t+K);t=j(a,t+J);THREE.BinaryLoader.prototype.f3(B,v,A,D,t)}function p(t){var v,A,D,H,S,V;v=h(a,t);A=h(a,t+G);D=h(a,t+K);H=j(a,t+J);S=h(a,t+I);V=h(a,t+E);t=h(a,t+L);THREE.BinaryLoader.prototype.f3n(B,y,v,A,D,H,S,V,t)}function o(t){var v,A,D,H;v=h(a,t);A=h(a,t+P);D=h(a,t+Q);H=h(a,t+R);t=j(a,t+M);THREE.BinaryLoader.prototype.f4(B,v,A,D,H,t)}function x(t){var v,A,D,H,S,V,ca,da;v=h(a,t);A=h(a,t+P);D=h(a,t+Q);H=h(a,t+R);S=j(a,
-t+M);V=h(a,t+F);ca=h(a,t+N);da=h(a,t+O);t=h(a,t+T);THREE.BinaryLoader.prototype.f4n(B,y,v,A,D,H,S,V,ca,da,t)}function w(t){var v,A;v=h(a,t);A=h(a,t+U);t=h(a,t+X);THREE.BinaryLoader.prototype.uv3(B.faceVertexUvs[0],C[v*2],C[v*2+1],C[A*2],C[A*2+1],C[t*2],C[t*2+1])}function u(t){var v,A,D;v=h(a,t);A=h(a,t+ea);D=h(a,t+fa);t=h(a,t+ga);THREE.BinaryLoader.prototype.uv4(B.faceVertexUvs[0],C[v*2],C[v*2+1],C[A*2],C[A*2+1],C[D*2],C[D*2+1],C[t*2],C[t*2+1])}var B=this,z=0,n,y=[],C=[],G,K,J,I,E,L,P,Q,R,M,F,N,O,
-T,U,X,ea,fa,ga,Y,Z,$,aa,ba,W;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(B,e,f);n={signature:a.substr(z,8),header_bytes:k(a,z+8),vertex_coordinate_bytes:k(a,z+9),normal_coordinate_bytes:k(a,z+10),uv_coordinate_bytes:k(a,z+11),vertex_index_bytes:k(a,z+12),normal_index_bytes:k(a,z+13),uv_index_bytes:k(a,z+14),material_index_bytes:k(a,z+15),nvertices:h(a,z+16),nnormals:h(a,z+16+4),nuvs:h(a,z+16+8),ntri_flat:h(a,z+16+12),ntri_smooth:h(a,z+16+16),ntri_flat_uv:h(a,z+16+20),ntri_smooth_uv:h(a,
-z+16+24),nquad_flat:h(a,z+16+28),nquad_smooth:h(a,z+16+32),nquad_flat_uv:h(a,z+16+36),nquad_smooth_uv:h(a,z+16+40)};z+=n.header_bytes;G=n.vertex_index_bytes;K=n.vertex_index_bytes*2;J=n.vertex_index_bytes*3;I=n.vertex_index_bytes*3+n.material_index_bytes;E=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes;L=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*2;P=n.vertex_index_bytes;Q=n.vertex_index_bytes*2;R=n.vertex_index_bytes*3;M=n.vertex_index_bytes*4;F=n.vertex_index_bytes*
+g.setRequestHeader("Content-Type","text/plain");g.send(null)},createBinModel:function(a,d,b,e){var c=function(f){function g(t,v){var C=k(t,v),D=k(t,v+1),I=k(t,v+2),S=k(t,v+3),V=(S<<1&255|I>>7)-127;C|=(I&127)<<16|D<<8;if(C==0&&V==-127)return 0;return(1-2*(S>>7))*(1+C*Math.pow(2,-23))*Math.pow(2,V)}function h(t,v){var C=k(t,v),D=k(t,v+1),I=k(t,v+2);return(k(t,v+3)<<24)+(I<<16)+(D<<8)+C}function j(t,v){var C=k(t,v);return(k(t,v+1)<<8)+C}function l(t,v){var C=k(t,v);return C>127?C-256:C}function k(t,
+v){return t.charCodeAt(v)&255}function m(t){var v,C,D;v=h(a,t);C=h(a,t+G);D=h(a,t+K);t=j(a,t+J);THREE.BinaryLoader.prototype.f3(A,v,C,D,t)}function p(t){var v,C,D,I,S,V;v=h(a,t);C=h(a,t+G);D=h(a,t+K);I=j(a,t+J);S=h(a,t+H);V=h(a,t+E);t=h(a,t+L);THREE.BinaryLoader.prototype.f3n(A,y,v,C,D,I,S,V,t)}function o(t){var v,C,D,I;v=h(a,t);C=h(a,t+P);D=h(a,t+Q);I=h(a,t+R);t=j(a,t+M);THREE.BinaryLoader.prototype.f4(A,v,C,D,I,t)}function x(t){var v,C,D,I,S,V,ca,da;v=h(a,t);C=h(a,t+P);D=h(a,t+Q);I=h(a,t+R);S=j(a,
+t+M);V=h(a,t+F);ca=h(a,t+N);da=h(a,t+O);t=h(a,t+T);THREE.BinaryLoader.prototype.f4n(A,y,v,C,D,I,S,V,ca,da,t)}function w(t){var v,C;v=h(a,t);C=h(a,t+U);t=h(a,t+X);THREE.BinaryLoader.prototype.uv3(A.faceVertexUvs[0],B[v*2],B[v*2+1],B[C*2],B[C*2+1],B[t*2],B[t*2+1])}function u(t){var v,C,D;v=h(a,t);C=h(a,t+ea);D=h(a,t+fa);t=h(a,t+ga);THREE.BinaryLoader.prototype.uv4(A.faceVertexUvs[0],B[v*2],B[v*2+1],B[C*2],B[C*2+1],B[D*2],B[D*2+1],B[t*2],B[t*2+1])}var A=this,z=0,n,y=[],B=[],G,K,J,H,E,L,P,Q,R,M,F,N,O,
+T,U,X,ea,fa,ga,Y,Z,$,aa,ba,W;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(A,e,f);n={signature:a.substr(z,8),header_bytes:k(a,z+8),vertex_coordinate_bytes:k(a,z+9),normal_coordinate_bytes:k(a,z+10),uv_coordinate_bytes:k(a,z+11),vertex_index_bytes:k(a,z+12),normal_index_bytes:k(a,z+13),uv_index_bytes:k(a,z+14),material_index_bytes:k(a,z+15),nvertices:h(a,z+16),nnormals:h(a,z+16+4),nuvs:h(a,z+16+8),ntri_flat:h(a,z+16+12),ntri_smooth:h(a,z+16+16),ntri_flat_uv:h(a,z+16+20),ntri_smooth_uv:h(a,
+z+16+24),nquad_flat:h(a,z+16+28),nquad_smooth:h(a,z+16+32),nquad_flat_uv:h(a,z+16+36),nquad_smooth_uv:h(a,z+16+40)};z+=n.header_bytes;G=n.vertex_index_bytes;K=n.vertex_index_bytes*2;J=n.vertex_index_bytes*3;H=n.vertex_index_bytes*3+n.material_index_bytes;E=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes;L=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*2;P=n.vertex_index_bytes;Q=n.vertex_index_bytes*2;R=n.vertex_index_bytes*3;M=n.vertex_index_bytes*4;F=n.vertex_index_bytes*
 4+n.material_index_bytes;N=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes;O=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*2;T=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*3;U=n.uv_index_bytes;X=n.uv_index_bytes*2;ea=n.uv_index_bytes;fa=n.uv_index_bytes*2;ga=n.uv_index_bytes*3;f=n.vertex_index_bytes*3+n.material_index_bytes;W=n.vertex_index_bytes*4+n.material_index_bytes;Y=n.ntri_flat*f;Z=n.ntri_smooth*(f+n.normal_index_bytes*3);$=n.ntri_flat_uv*
-(f+n.uv_index_bytes*3);aa=n.ntri_smooth_uv*(f+n.normal_index_bytes*3+n.uv_index_bytes*3);ba=n.nquad_flat*W;f=n.nquad_smooth*(W+n.normal_index_bytes*4);W=n.nquad_flat_uv*(W+n.uv_index_bytes*4);z+=function(t){for(var v,A,D,H=n.vertex_coordinate_bytes*3,S=t+n.nvertices*H;t<S;t+=H){v=g(a,t);A=g(a,t+n.vertex_coordinate_bytes);D=g(a,t+n.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(B,v,A,D)}return n.nvertices*H}(z);z+=function(t){for(var v,A,D,H=n.normal_coordinate_bytes*3,S=t+n.nnormals*H;t<
-S;t+=H){v=l(a,t);A=l(a,t+n.normal_coordinate_bytes);D=l(a,t+n.normal_coordinate_bytes*2);y.push(v/127,A/127,D/127)}return n.nnormals*H}(z);z+=function(t){for(var v,A,D=n.uv_coordinate_bytes*2,H=t+n.nuvs*D;t<H;t+=D){v=g(a,t);A=g(a,t+n.uv_coordinate_bytes);C.push(v,A)}return n.nuvs*D}(z);Y=z+Y;Z=Y+Z;$=Z+$;aa=$+aa;ba=aa+ba;f=ba+f;W=f+W;(function(t){var v,A=n.vertex_index_bytes*3+n.material_index_bytes,D=A+n.uv_index_bytes*3,H=t+n.ntri_flat_uv*D;for(v=t;v<H;v+=D){m(v);w(v+A)}return H-t})(Z);(function(t){var v,
-A=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*3,D=A+n.uv_index_bytes*3,H=t+n.ntri_smooth_uv*D;for(v=t;v<H;v+=D){p(v);w(v+A)}return H-t})($);(function(t){var v,A=n.vertex_index_bytes*4+n.material_index_bytes,D=A+n.uv_index_bytes*4,H=t+n.nquad_flat_uv*D;for(v=t;v<H;v+=D){o(v);u(v+A)}return H-t})(f);(function(t){var v,A=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*4,D=A+n.uv_index_bytes*4,H=t+n.nquad_smooth_uv*D;for(v=t;v<H;v+=D){x(v);u(v+A)}return H-t})(W);
-(function(t){var v,A=n.vertex_index_bytes*3+n.material_index_bytes,D=t+n.ntri_flat*A;for(v=t;v<D;v+=A)m(v);return D-t})(z);(function(t){var v,A=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*3,D=t+n.ntri_smooth*A;for(v=t;v<D;v+=A)p(v);return D-t})(Y);(function(t){var v,A=n.vertex_index_bytes*4+n.material_index_bytes,D=t+n.nquad_flat*A;for(v=t;v<D;v+=A)o(v);return D-t})(aa);(function(t){var v,A=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*4,D=t+n.nquad_smooth*
-A;for(v=t;v<D;v+=A)x(v);return D-t})(ba);this.computeCentroids();this.computeFaceNormals()};c.prototype=new THREE.Geometry;c.prototype.constructor=c;d(new c(b))},v:function(a,d,b,e){a.vertices.push(new THREE.Vertex(new THREE.Vector3(d,b,e)))},f3:function(a,d,b,e,c){a.faces.push(new THREE.Face3(d,b,e,null,null,a.materials[c]))},f4:function(a,d,b,e,c,f){a.faces.push(new THREE.Face4(d,b,e,c,null,null,a.materials[f]))},f3n:function(a,d,b,e,c,f,g,h,j){f=a.materials[f];var l=d[h*3],k=d[h*3+1];h=d[h*3+2];
+(f+n.uv_index_bytes*3);aa=n.ntri_smooth_uv*(f+n.normal_index_bytes*3+n.uv_index_bytes*3);ba=n.nquad_flat*W;f=n.nquad_smooth*(W+n.normal_index_bytes*4);W=n.nquad_flat_uv*(W+n.uv_index_bytes*4);z+=function(t){for(var v,C,D,I=n.vertex_coordinate_bytes*3,S=t+n.nvertices*I;t<S;t+=I){v=g(a,t);C=g(a,t+n.vertex_coordinate_bytes);D=g(a,t+n.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(A,v,C,D)}return n.nvertices*I}(z);z+=function(t){for(var v,C,D,I=n.normal_coordinate_bytes*3,S=t+n.nnormals*I;t<
+S;t+=I){v=l(a,t);C=l(a,t+n.normal_coordinate_bytes);D=l(a,t+n.normal_coordinate_bytes*2);y.push(v/127,C/127,D/127)}return n.nnormals*I}(z);z+=function(t){for(var v,C,D=n.uv_coordinate_bytes*2,I=t+n.nuvs*D;t<I;t+=D){v=g(a,t);C=g(a,t+n.uv_coordinate_bytes);B.push(v,C)}return n.nuvs*D}(z);Y=z+Y;Z=Y+Z;$=Z+$;aa=$+aa;ba=aa+ba;f=ba+f;W=f+W;(function(t){var v,C=n.vertex_index_bytes*3+n.material_index_bytes,D=C+n.uv_index_bytes*3,I=t+n.ntri_flat_uv*D;for(v=t;v<I;v+=D){m(v);w(v+C)}return I-t})(Z);(function(t){var v,
+C=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*3,D=C+n.uv_index_bytes*3,I=t+n.ntri_smooth_uv*D;for(v=t;v<I;v+=D){p(v);w(v+C)}return I-t})($);(function(t){var v,C=n.vertex_index_bytes*4+n.material_index_bytes,D=C+n.uv_index_bytes*4,I=t+n.nquad_flat_uv*D;for(v=t;v<I;v+=D){o(v);u(v+C)}return I-t})(f);(function(t){var v,C=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*4,D=C+n.uv_index_bytes*4,I=t+n.nquad_smooth_uv*D;for(v=t;v<I;v+=D){x(v);u(v+C)}return I-t})(W);
+(function(t){var v,C=n.vertex_index_bytes*3+n.material_index_bytes,D=t+n.ntri_flat*C;for(v=t;v<D;v+=C)m(v);return D-t})(z);(function(t){var v,C=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*3,D=t+n.ntri_smooth*C;for(v=t;v<D;v+=C)p(v);return D-t})(Y);(function(t){var v,C=n.vertex_index_bytes*4+n.material_index_bytes,D=t+n.nquad_flat*C;for(v=t;v<D;v+=C)o(v);return D-t})(aa);(function(t){var v,C=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*4,D=t+n.nquad_smooth*
+C;for(v=t;v<D;v+=C)x(v);return D-t})(ba);this.computeCentroids();this.computeFaceNormals()};c.prototype=new THREE.Geometry;c.prototype.constructor=c;d(new c(b))},v:function(a,d,b,e){a.vertices.push(new THREE.Vertex(new THREE.Vector3(d,b,e)))},f3:function(a,d,b,e,c){a.faces.push(new THREE.Face3(d,b,e,null,null,a.materials[c]))},f4:function(a,d,b,e,c,f){a.faces.push(new THREE.Face4(d,b,e,c,null,null,a.materials[f]))},f3n:function(a,d,b,e,c,f,g,h,j){f=a.materials[f];var l=d[h*3],k=d[h*3+1];h=d[h*3+2];
 var m=d[j*3],p=d[j*3+1];j=d[j*3+2];a.faces.push(new THREE.Face3(b,e,c,[new THREE.Vector3(d[g*3],d[g*3+1],d[g*3+2]),new THREE.Vector3(l,k,h),new THREE.Vector3(m,p,j)],null,f))},f4n:function(a,d,b,e,c,f,g,h,j,l,k){g=a.materials[g];var m=d[j*3],p=d[j*3+1];j=d[j*3+2];var o=d[l*3],x=d[l*3+1];l=d[l*3+2];var w=d[k*3],u=d[k*3+1];k=d[k*3+2];a.faces.push(new THREE.Face4(b,e,c,f,[new THREE.Vector3(d[h*3],d[h*3+1],d[h*3+2]),new THREE.Vector3(m,p,j),new THREE.Vector3(o,x,l),new THREE.Vector3(w,u,k)],null,g))},
 uv3:function(a,d,b,e,c,f,g){var h=[];h.push(new THREE.UV(d,b));h.push(new THREE.UV(e,c));h.push(new THREE.UV(f,g));a.push(h)},uv4:function(a,d,b,e,c,f,g,h,j){var l=[];l.push(new THREE.UV(d,b));l.push(new THREE.UV(e,c));l.push(new THREE.UV(f,g));l.push(new THREE.UV(h,j));a.push(l)}};THREE.SceneLoader=function(){};
-THREE.SceneLoader.prototype={load:function(a,d,b,e){var c=new Worker(a);c.postMessage(0);var f=THREE.Loader.prototype.extractUrlbase(a);c.onmessage=function(g){function h(U,X){return X=="relativeToHTML"?U:f+"/"+U}function j(){for(o in E.objects)if(!F.objects[o]){z=E.objects[o];if(G=F.geometries[z.geometry]){I=[];for(T=0;T<z.materials.length;T++)I[T]=F.materials[z.materials[T]];n=z.position;r=z.rotation;q=z.quaternion;s=z.scale;q=0;I.length==0&&(I[0]=new THREE.MeshFaceMaterial);object=new THREE.Mesh(G,
-I);object.position.set(n[0],n[1],n[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=z.visible;F.scene.addObject(object);F.objects[o]=object;if(z.meshCollider){var U=THREE.CollisionUtils.MeshColliderWBox(object);THREE.Collisions.colliders.push(U)}}}}function l(U){return function(X){F.geometries[U]=X;j();P-=1;k()}}function k(){e({total_models:R,total_textures:M,loaded_models:R-P,loaded_textures:M-
-Q},F);P==0&&Q==0&&b(F)}var m,p,o,x,w,u,B,z,n,y,C,G,K,J,I,E,L,P,Q,R,M,F;E=g.data;g=new THREE.BinaryLoader;L=new THREE.JSONLoader;Q=P=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};if(E.transform){var N=E.transform.position;y=E.transform.rotation;var O=E.transform.scale;N&&F.scene.position.set(N[0],N[1],N[2]);y&&F.scene.rotation.set(y[0],y[1],y[2]);O&&F.scene.scale.set(O[0],O[1],O[2]);(N||y||O)&&F.scene.updateMatrix()}N=function(){Q-=1;k()};
-for(w in E.cameras){y=E.cameras[w];if(y.type=="perspective")K=new THREE.Camera(y.fov,y.aspect,y.near,y.far);else if(y.type=="ortho"){K=new THREE.Camera;K.projectionMatrix=THREE.Matrix4.makeOrtho(y.left,y.right,y.top,y.bottom,y.near,y.far)}n=y.position;y=y.target;K.position.set(n[0],n[1],n[2]);K.target.position.set(y[0],y[1],y[2]);F.cameras[w]=K}for(x in E.lights){w=E.lights[x];K=w.color!==undefined?w.color:16777215;y=w.intensity!==undefined?w.intensity:1;if(w.type=="directional"){n=w.direction;light=
-new THREE.DirectionalLight(K,y);light.position.set(n[0],n[1],n[2]);light.position.normalize()}else if(w.type=="point"){n=w.position;light=new THREE.PointLight(K,y);light.position.set(n[0],n[1],n[2])}F.scene.addLight(light);F.lights[x]=light}for(u in E.fogs){x=E.fogs[u];if(x.type=="linear")J=new THREE.Fog(0,x.near,x.far);else x.type=="exp2"&&(J=new THREE.FogExp2(0,x.density));y=x.color;J.color.setRGB(y[0],y[1],y[2]);F.fogs[u]=J}if(F.cameras&&E.defaults.camera)F.currentCamera=F.cameras[E.defaults.camera];
+THREE.SceneLoader.prototype={load:function(a,d,b,e){var c=new Worker(a);c.postMessage(0);var f=THREE.Loader.prototype.extractUrlbase(a);c.onmessage=function(g){function h(U,X){return X=="relativeToHTML"?U:f+"/"+U}function j(){for(o in E.objects)if(!F.objects[o]){z=E.objects[o];if(G=F.geometries[z.geometry]){H=[];for(T=0;T<z.materials.length;T++)H[T]=F.materials[z.materials[T]];n=z.position;r=z.rotation;q=z.quaternion;s=z.scale;q=0;H.length==0&&(H[0]=new THREE.MeshFaceMaterial);H.length>1&&(H=[new THREE.MeshFaceMaterial]);
+object=new THREE.Mesh(G,H);object.position.set(n[0],n[1],n[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=z.visible;F.scene.addObject(object);F.objects[o]=object;if(z.meshCollider){var U=THREE.CollisionUtils.MeshColliderWBox(object);THREE.Collisions.colliders.push(U)}}}}function l(U){return function(X){F.geometries[U]=X;j();P-=1;k()}}function k(){e({total_models:R,total_textures:M,
+loaded_models:R-P,loaded_textures:M-Q},F);P==0&&Q==0&&b(F)}var m,p,o,x,w,u,A,z,n,y,B,G,K,J,H,E,L,P,Q,R,M,F;E=g.data;g=new THREE.BinaryLoader;L=new THREE.JSONLoader;Q=P=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};if(E.transform){var N=E.transform.position;y=E.transform.rotation;var O=E.transform.scale;N&&F.scene.position.set(N[0],N[1],N[2]);y&&F.scene.rotation.set(y[0],y[1],y[2]);O&&F.scene.scale.set(O[0],O[1],O[2]);(N||y||O)&&F.scene.updateMatrix()}N=
+function(){Q-=1;k()};for(w in E.cameras){y=E.cameras[w];if(y.type=="perspective")K=new THREE.Camera(y.fov,y.aspect,y.near,y.far);else if(y.type=="ortho"){K=new THREE.Camera;K.projectionMatrix=THREE.Matrix4.makeOrtho(y.left,y.right,y.top,y.bottom,y.near,y.far)}n=y.position;y=y.target;K.position.set(n[0],n[1],n[2]);K.target.position.set(y[0],y[1],y[2]);F.cameras[w]=K}for(x in E.lights){w=E.lights[x];K=w.color!==undefined?w.color:16777215;y=w.intensity!==undefined?w.intensity:1;if(w.type=="directional"){n=
+w.direction;light=new THREE.DirectionalLight(K,y);light.position.set(n[0],n[1],n[2]);light.position.normalize()}else if(w.type=="point"){n=w.position;light=new THREE.PointLight(K,y);light.position.set(n[0],n[1],n[2])}F.scene.addLight(light);F.lights[x]=light}for(u in E.fogs){x=E.fogs[u];if(x.type=="linear")J=new THREE.Fog(0,x.near,x.far);else x.type=="exp2"&&(J=new THREE.FogExp2(0,x.density));y=x.color;J.color.setRGB(y[0],y[1],y[2]);F.fogs[u]=J}if(F.cameras&&E.defaults.camera)F.currentCamera=F.cameras[E.defaults.camera];
 if(F.fogs&&E.defaults.fog)F.scene.fog=F.fogs[E.defaults.fog];y=E.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.setRGB(y[0],y[1],y[2]);F.bgColorAlpha=E.defaults.bgalpha;for(m in E.geometries){u=E.geometries[m];if(u.type=="bin_mesh"||u.type=="ascii_mesh")P+=1}R=P;for(m in E.geometries){u=E.geometries[m];if(u.type=="cube"){G=new THREE.Cube(u.width,u.height,u.depth,u.segmentsWidth,u.segmentsHeight,u.segmentsDepth,null,u.flipped,u.sides);F.geometries[m]=G}else if(u.type=="plane"){G=new THREE.Plane(u.width,
 u.height,u.segmentsWidth,u.segmentsHeight);F.geometries[m]=G}else if(u.type=="sphere"){G=new THREE.Sphere(u.radius,u.segmentsWidth,u.segmentsHeight);F.geometries[m]=G}else if(u.type=="cylinder"){G=new THREE.Cylinder(u.numSegs,u.topRad,u.botRad,u.height,u.topOffset,u.botOffset);F.geometries[m]=G}else if(u.type=="torus"){G=new THREE.Torus(u.radius,u.tube,u.segmentsR,u.segmentsT);F.geometries[m]=G}else if(u.type=="icosahedron"){G=new THREE.Icosahedron(u.subdivisions);F.geometries[m]=G}else if(u.type==
-"bin_mesh")g.load({model:h(u.url,E.urlBaseType),callback:l(m)});else u.type=="ascii_mesh"&&L.load({model:h(u.url,E.urlBaseType),callback:l(m)})}for(B in E.textures){m=E.textures[B];Q+=m.url instanceof Array?m.url.length:1}M=Q;for(B in E.textures){m=E.textures[B];if(m.mapping!=undefined&&THREE[m.mapping]!=undefined)m.mapping=new THREE[m.mapping];if(m.url instanceof Array){u=[];for(var T=0;T<m.url.length;T++)u[T]=h(m.url[T],E.urlBaseType);u=THREE.ImageUtils.loadTextureCube(u,m.mapping,N)}else{u=THREE.ImageUtils.loadTexture(h(m.url,
-E.urlBaseType),m.mapping,N);if(THREE[m.minFilter]!=undefined)u.minFilter=THREE[m.minFilter];if(THREE[m.magFilter]!=undefined)u.magFilter=THREE[m.magFilter]}F.textures[B]=u}for(p in E.materials){B=E.materials[p];for(C in B.parameters)if(C=="envMap"||C=="map"||C=="lightMap")B.parameters[C]=F.textures[B.parameters[C]];else if(C=="shading")B.parameters[C]=B.parameters[C]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(C=="blending")B.parameters[C]=THREE[B.parameters[C]]?THREE[B.parameters[C]]:THREE.NormalBlending;
-else C=="combine"&&(B.parameters[C]=B.parameters[C]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation);B=new THREE[B.type](B.parameters);F.materials[p]=B}j();d(F)}}};
+"bin_mesh")g.load({model:h(u.url,E.urlBaseType),callback:l(m)});else u.type=="ascii_mesh"&&L.load({model:h(u.url,E.urlBaseType),callback:l(m)})}for(A in E.textures){m=E.textures[A];Q+=m.url instanceof Array?m.url.length:1}M=Q;for(A in E.textures){m=E.textures[A];if(m.mapping!=undefined&&THREE[m.mapping]!=undefined)m.mapping=new THREE[m.mapping];if(m.url instanceof Array){u=[];for(var T=0;T<m.url.length;T++)u[T]=h(m.url[T],E.urlBaseType);u=THREE.ImageUtils.loadTextureCube(u,m.mapping,N)}else{u=THREE.ImageUtils.loadTexture(h(m.url,
+E.urlBaseType),m.mapping,N);if(THREE[m.minFilter]!=undefined)u.minFilter=THREE[m.minFilter];if(THREE[m.magFilter]!=undefined)u.magFilter=THREE[m.magFilter]}F.textures[A]=u}for(p in E.materials){A=E.materials[p];for(B in A.parameters)if(B=="envMap"||B=="map"||B=="lightMap")A.parameters[B]=F.textures[A.parameters[B]];else if(B=="shading")A.parameters[B]=A.parameters[B]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(B=="blending")A.parameters[B]=THREE[A.parameters[B]]?THREE[A.parameters[B]]:THREE.NormalBlending;
+else if(B=="combine")A.parameters[B]=A.parameters[B]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(B=="vertexColors")if(A.parameters[B]=="face")A.parameters[B]=THREE.FaceColors;else if(A.parameters[B])A.parameters[B]=THREE.VertexColors;A=new THREE[A.type](A.parameters);F.materials[p]=A}j();d(F)}}};
 THREE.MarchingCubes=function(a,d){THREE.Object3D.call(this);this.materials=d instanceof Array?d:[d];this.init=function(b){this.isolation=80;this.size=b;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
 0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(b,e,c){return b+(e-b)*c};this.VIntX=function(b,e,c,f,g,h,j,l,k,m){g=(g-k)/(m-k);k=this.normal_cache;e[f]=h+g*this.delta;e[f+1]=j;e[f+2]=l;c[f]=this.lerp(k[b],k[b+3],g);c[f+1]=this.lerp(k[b+1],k[b+4],g);c[f+2]=this.lerp(k[b+2],k[b+5],g)};this.VIntY=function(b,e,c,f,g,h,j,l,k,m){g=(g-k)/(m-k);k=this.normal_cache;e[f]=h;e[f+1]=j+g*this.delta;e[f+
 2]=l;e=b+this.yd*3;c[f]=this.lerp(k[b],k[e],g);c[f+1]=this.lerp(k[b+1],k[e+1],g);c[f+2]=this.lerp(k[b+2],k[e+2],g)};this.VIntZ=function(b,e,c,f,g,h,j,l,k,m){g=(g-k)/(m-k);k=this.normal_cache;e[f]=h;e[f+1]=j;e[f+2]=l+g*this.delta;e=b+this.zd*3;c[f]=this.lerp(k[b],k[e],g);c[f+1]=this.lerp(k[b+1],k[e+1],g);c[f+2]=this.lerp(k[b+2],k[e+2],g)};this.compNorm=function(b){var e=b*3;if(this.normal_cache[e]==0){this.normal_cache[e]=this.field[b-1]-this.field[b+1];this.normal_cache[e+1]=this.field[b-this.yd]-
-this.field[b+this.yd];this.normal_cache[e+2]=this.field[b-this.zd]-this.field[b+this.zd]}};this.polygonize=function(b,e,c,f,g,h){var j=f+1,l=f+this.yd,k=f+this.zd,m=j+this.yd,p=j+this.zd,o=f+this.yd+this.zd,x=j+this.yd+this.zd,w=0,u=this.field[f],B=this.field[j],z=this.field[l],n=this.field[m],y=this.field[k],C=this.field[p],G=this.field[o],K=this.field[x];u<g&&(w|=1);B<g&&(w|=2);z<g&&(w|=8);n<g&&(w|=4);y<g&&(w|=16);C<g&&(w|=32);G<g&&(w|=128);K<g&&(w|=64);var J=THREE.edgeTable[w];if(J==0)return 0;
-var I=this.delta,E=b+I,L=e+I;I=c+I;if(J&1){this.compNorm(f);this.compNorm(j);this.VIntX(f*3,this.vlist,this.nlist,0,g,b,e,c,u,B)}if(J&2){this.compNorm(j);this.compNorm(m);this.VIntY(j*3,this.vlist,this.nlist,3,g,E,e,c,B,n)}if(J&4){this.compNorm(l);this.compNorm(m);this.VIntX(l*3,this.vlist,this.nlist,6,g,b,L,c,z,n)}if(J&8){this.compNorm(f);this.compNorm(l);this.VIntY(f*3,this.vlist,this.nlist,9,g,b,e,c,u,z)}if(J&16){this.compNorm(k);this.compNorm(p);this.VIntX(k*3,this.vlist,this.nlist,12,g,b,e,I,
-y,C)}if(J&32){this.compNorm(p);this.compNorm(x);this.VIntY(p*3,this.vlist,this.nlist,15,g,E,e,I,C,K)}if(J&64){this.compNorm(o);this.compNorm(x);this.VIntX(o*3,this.vlist,this.nlist,18,g,b,L,I,G,K)}if(J&128){this.compNorm(k);this.compNorm(o);this.VIntY(k*3,this.vlist,this.nlist,21,g,b,e,I,y,G)}if(J&256){this.compNorm(f);this.compNorm(k);this.VIntZ(f*3,this.vlist,this.nlist,24,g,b,e,c,u,y)}if(J&512){this.compNorm(j);this.compNorm(p);this.VIntZ(j*3,this.vlist,this.nlist,27,g,E,e,c,B,C)}if(J&1024){this.compNorm(m);
+this.field[b+this.yd];this.normal_cache[e+2]=this.field[b-this.zd]-this.field[b+this.zd]}};this.polygonize=function(b,e,c,f,g,h){var j=f+1,l=f+this.yd,k=f+this.zd,m=j+this.yd,p=j+this.zd,o=f+this.yd+this.zd,x=j+this.yd+this.zd,w=0,u=this.field[f],A=this.field[j],z=this.field[l],n=this.field[m],y=this.field[k],B=this.field[p],G=this.field[o],K=this.field[x];u<g&&(w|=1);A<g&&(w|=2);z<g&&(w|=8);n<g&&(w|=4);y<g&&(w|=16);B<g&&(w|=32);G<g&&(w|=128);K<g&&(w|=64);var J=THREE.edgeTable[w];if(J==0)return 0;
+var H=this.delta,E=b+H,L=e+H;H=c+H;if(J&1){this.compNorm(f);this.compNorm(j);this.VIntX(f*3,this.vlist,this.nlist,0,g,b,e,c,u,A)}if(J&2){this.compNorm(j);this.compNorm(m);this.VIntY(j*3,this.vlist,this.nlist,3,g,E,e,c,A,n)}if(J&4){this.compNorm(l);this.compNorm(m);this.VIntX(l*3,this.vlist,this.nlist,6,g,b,L,c,z,n)}if(J&8){this.compNorm(f);this.compNorm(l);this.VIntY(f*3,this.vlist,this.nlist,9,g,b,e,c,u,z)}if(J&16){this.compNorm(k);this.compNorm(p);this.VIntX(k*3,this.vlist,this.nlist,12,g,b,e,H,
+y,B)}if(J&32){this.compNorm(p);this.compNorm(x);this.VIntY(p*3,this.vlist,this.nlist,15,g,E,e,H,B,K)}if(J&64){this.compNorm(o);this.compNorm(x);this.VIntX(o*3,this.vlist,this.nlist,18,g,b,L,H,G,K)}if(J&128){this.compNorm(k);this.compNorm(o);this.VIntY(k*3,this.vlist,this.nlist,21,g,b,e,H,y,G)}if(J&256){this.compNorm(f);this.compNorm(k);this.VIntZ(f*3,this.vlist,this.nlist,24,g,b,e,c,u,y)}if(J&512){this.compNorm(j);this.compNorm(p);this.VIntZ(j*3,this.vlist,this.nlist,27,g,E,e,c,A,B)}if(J&1024){this.compNorm(m);
 this.compNorm(x);this.VIntZ(m*3,this.vlist,this.nlist,30,g,E,L,c,n,K)}if(J&2048){this.compNorm(l);this.compNorm(o);this.VIntZ(l*3,this.vlist,this.nlist,33,g,b,L,c,z,G)}w<<=4;for(g=f=0;THREE.triTable[w+g]!=-1;){b=w+g;e=b+1;c=b+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[e],3*THREE.triTable[c],h);g+=3;f++}return f};this.posnormtriv=function(b,e,c,f,g,h){var j=this.count*3;this.positionArray[j]=b[c];this.positionArray[j+1]=b[c+1];this.positionArray[j+2]=b[c+2];this.positionArray[j+
 3]=b[f];this.positionArray[j+4]=b[f+1];this.positionArray[j+5]=b[f+2];this.positionArray[j+6]=b[g];this.positionArray[j+7]=b[g+1];this.positionArray[j+8]=b[g+2];this.normalArray[j]=e[c];this.normalArray[j+1]=e[c+1];this.normalArray[j+2]=e[c+2];this.normalArray[j+3]=e[f];this.normalArray[j+4]=e[f+1];this.normalArray[j+5]=e[f+2];this.normalArray[j+6]=e[g];this.normalArray[j+7]=e[g+1];this.normalArray[j+8]=e[g+2];this.hasPos=!0;this.hasNormal=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=
 function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(b){if(this.count!=0){for(var e=this.count*3;e<this.positionArray.length;e++)this.positionArray[e]=0;b(this)}};this.addBall=function(b,e,c,f,g){var h=this.size*Math.sqrt(f/g),j=c*this.size,l=e*this.size,k=b*this.size,m=Math.floor(j-h);m<1&&(m=1);j=Math.floor(j+h);j>this.size-1&&(j=this.size-1);var p=Math.floor(l-h);p<1&&(p=1);l=Math.floor(l+h);l>this.size-1&&(l=this.size-1);var o=Math.floor(k-h);o<1&&(o=1);h=Math.floor(k+h);
-h>this.size-1&&(h=this.size-1);for(var x,w,u,B,z,n;m<j;m++){k=this.size2*m;w=m/this.size-c;z=w*w;for(w=p;w<l;w++){u=k+this.size*w;x=w/this.size-e;n=x*x;for(x=o;x<h;x++){B=x/this.size-b;B=f/(1.0E-6+B*B+n+z)-g;B>0&&(this.field[u+x]+=B)}}}};this.addPlaneX=function(b,e){var c,f,g,h,j,l=this.size,k=this.yd,m=this.zd,p=this.field,o=l*Math.sqrt(b/e);o>l&&(o=l);for(c=0;c<o;c++){f=c/l;f*=f;h=b/(1.0E-4+f)-e;if(h>0)for(f=0;f<l;f++){j=c+f*k;for(g=0;g<l;g++)p[m*g+j]+=h}}};this.addPlaneY=function(b,e){var c,f,
+h>this.size-1&&(h=this.size-1);for(var x,w,u,A,z,n;m<j;m++){k=this.size2*m;w=m/this.size-c;z=w*w;for(w=p;w<l;w++){u=k+this.size*w;x=w/this.size-e;n=x*x;for(x=o;x<h;x++){A=x/this.size-b;A=f/(1.0E-6+A*A+n+z)-g;A>0&&(this.field[u+x]+=A)}}}};this.addPlaneX=function(b,e){var c,f,g,h,j,l=this.size,k=this.yd,m=this.zd,p=this.field,o=l*Math.sqrt(b/e);o>l&&(o=l);for(c=0;c<o;c++){f=c/l;f*=f;h=b/(1.0E-4+f)-e;if(h>0)for(f=0;f<l;f++){j=c+f*k;for(g=0;g<l;g++)p[m*g+j]+=h}}};this.addPlaneY=function(b,e){var c,f,
 g,h,j,l,k=this.size,m=this.yd,p=this.zd,o=this.field,x=k*Math.sqrt(b/e);x>k&&(x=k);for(f=0;f<x;f++){c=f/k;c*=c;h=b/(1.0E-4+c)-e;if(h>0){j=f*m;for(c=0;c<k;c++){l=j+c;for(g=0;g<k;g++)o[p*g+l]+=h}}}};this.addPlaneZ=function(b,e){var c,f,g,h,j,l;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/e);dist>size&&(dist=size);for(g=0;g<dist;g++){c=g/size;c*=c;h=b/(1.0E-4+c)-e;if(h>0){j=zd*g;for(f=0;f<size;f++){l=j+f*yd;for(c=0;c<size;c++)field[l+c]+=h}}}};this.reset=function(){var b;
 for(b=0;b<this.size3;b++){this.normal_cache[b*3]=0;this.field[b]=0}};this.render=function(b){this.begin();var e,c,f,g,h,j,l,k,m,p=this.size-2;for(g=1;g<p;g++){m=this.size2*g;l=(g-this.halfsize)/this.halfsize;for(f=1;f<p;f++){k=m+this.size*f;j=(f-this.halfsize)/this.halfsize;for(c=1;c<p;c++){h=(c-this.halfsize)/this.halfsize;e=k+c;this.polygonize(h,j,l,e,this.isolation,b)}}}this.end(b)};this.generateGeometry=function(){var b=0,e=new THREE.Geometry,c=[];this.render(function(f){var g,h,j,l,k,m,p,o;for(g=
 0;g<f.count;g++){p=g*3;k=p+1;o=p+2;h=f.positionArray[p];j=f.positionArray[k];l=f.positionArray[o];m=new THREE.Vector3(h,j,l);h=f.normalArray[p];j=f.normalArray[k];l=f.normalArray[o];p=new THREE.Vector3(h,j,l);p.normalize();k=new THREE.Vertex(m);e.vertices.push(k);c.push(p)}nfaces=f.count/3;for(g=0;g<nfaces;g++){p=(b+g)*3;k=p+1;o=p+2;m=c[p];h=c[k];j=c[o];p=new THREE.Face3(p,k,o,[m,h,j]);e.faces.push(p)}b+=nfaces;f.count=0});return e};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;

+ 23 - 0
src/extras/io/SceneLoader.js

@@ -115,6 +115,15 @@ THREE.SceneLoader.prototype = {
 
 							}
 
+							// dirty hack to handle meshes with multiple materials
+							// just use face materials defined in model
+
+							if ( materials.length > 1 ) {
+
+								materials = [ new THREE.MeshFaceMaterial() ];
+
+							}
+
 							object = new THREE.Mesh( geometry, materials );
 							object.position.set( p[0], p[1], p[2] );
 
@@ -460,6 +469,20 @@ THREE.SceneLoader.prototype = {
 
 						m.parameters[ pp ] = ( m.parameters[ pp ] == "MixOperation" ) ? THREE.MixOperation : THREE.MultiplyOperation;
 
+					} else if ( pp == "vertexColors" ) {
+
+						if ( m.parameters[ pp ] == "face" ) {
+
+							m.parameters[ pp ] = THREE.FaceColors;
+
+						// default to vertex colors if "vertexColors" is anything else face colors or 0 / null / false
+
+						} else if ( m.parameters[ pp ] )   {
+
+							m.parameters[ pp ] = THREE.VertexColors;
+
+						}
+
 					}
 
 				}

+ 18 - 11
utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/export_threejs.py

@@ -1020,7 +1020,8 @@ def generate_objects(data):
             meshCollider = obj.THREE_meshCollider
 
             visible = True
-            if obj.draw_type in ["BOUNDS", "WIRE"] and meshCollider:
+            #if obj.draw_type in ["BOUNDS", "WIRE"] and meshCollider:
+            if meshCollider:
                 visible = False
 
             object_string = TEMPLATE_OBJECT % {
@@ -1106,7 +1107,7 @@ def extract_texture_filename(image):
 # Scene exporter - materials
 # #####################################################
 
-def extract_material_data(m):
+def extract_material_data(m, option_colors):
     world = bpy.context.scene.world
 
     material = { 'name': m.name }
@@ -1139,6 +1140,8 @@ def extract_material_data(m):
     material['mapLight'] = ""
     material['mapNormal'] = ""
 
+    material["vertexColors"] = m.THREE_useVertexColors and option_colors
+    
     # just take first textures of each, for the moment three.js materials can't handle more
 
     for i in range(len(m.texture_slots)):
@@ -1159,10 +1162,10 @@ def extract_material_data(m):
                 if material['mapDiffuse'] and material['mapNormal'] and material['mapLight']:
                     break
 
-    if m.specular_intensity > 0.0 and (m.specular_color[0] > 0 or m.specular_color[1] > 0 or m.specular_color[2] > 0):
-        material['shading'] = "Phong"
-    else:
-        material['shading'] = "Lambert"
+    #if m.specular_intensity > 0.0 and (m.specular_color[0] > 0 or m.specular_color[1] > 0 or m.specular_color[2] > 0):
+    #    material['shading'] = "Phong"
+    #else:
+    #    material['shading'] = "Lambert"
 
     return material
 
@@ -1173,7 +1176,7 @@ def generate_material_string(material):
     }
 
     material_id = material["name"]
-    shading = material["shading"]
+    shading = material.get("shading", "Lambert")
     material_type = type_map.get(shading, "MeshBasicMaterial")
 
     #parameters = "color: %s" % generate_hex(rgb2int(material["colorDiffuse"]))
@@ -1198,6 +1201,9 @@ def generate_material_string(material):
     if normalMap:
         parameters += ", normalMap: %s" % generate_string(normalMap)
 
+    if material['vertexColors']:
+        parameters += ', vertexColors: "vertex"'
+        
     material_string = TEMPLATE_MATERIAL_SCENE % {
     "material_id" : generate_string(material_id),
     "type"        : generate_string(material_type),
@@ -1212,7 +1218,7 @@ def generate_materials_scene(data):
     # TODO: extract just materials actually used by some objects in the scene
 
     for m in bpy.data.materials:
-        material = extract_material_data(m)
+        material = extract_material_data(m, data["usecolors"])
         material_string = generate_material_string(material)
         chunks.append(material_string)
 
@@ -1347,7 +1353,7 @@ def generate_ascii_scene(data):
 
     return text
 
-def export_scene(scene, filepath, flipyz):
+def export_scene(scene, filepath, flipyz, option_colors):
 
     source_file = os.path.basename(bpy.data.filepath)
 
@@ -1357,7 +1363,8 @@ def export_scene(scene, filepath, flipyz):
     "objects"     : scene.objects,
     "source_file" : source_file,
     "filepath"    : filepath,
-    "flipyz"      : flipyz
+    "flipyz"      : flipyz,
+    "usecolors"   : option_colors
     }
     scene_text += generate_ascii_scene(data)
 
@@ -1390,7 +1397,7 @@ def save(operator, context, filepath = "",
 
     if option_export_scene:
 
-        export_scene(scene, filepath, option_flip_yz)
+        export_scene(scene, filepath, option_flip_yz, option_colors)
 
         geo_set = set()