|
@@ -215,7 +215,7 @@
|
|
|
// horizontal zigzag sprite
|
|
|
sprite2.material.transform = new THREE.OperatorNode(
|
|
|
new THREE.OperatorNode(
|
|
|
- new THREE.Math1Node( new THREE.TimerNode( 0, 3 ), THREE.Math1Node.SIN ), // 3 is speed (time scale)
|
|
|
+ new THREE.Math1Node( new THREE.TimerNode( 3 ), THREE.Math1Node.SIN ), // 3 is speed (time scale)
|
|
|
new THREE.Vector2Node( .3, 0 ), // horizontal scale (position)
|
|
|
THREE.OperatorNode.MUL
|
|
|
),
|