@@ -232,6 +232,7 @@ THREE.LensFlareElement = function ( texture, size, distance, blending, color, op
this.type = 'LensFlareElement';
this.frustumCulled = false;
+ this.renderOrder = Infinity; // see #12883
this.flareTexture = texture;
this.flareSize = size || 1;
@@ -7,6 +7,7 @@ THREE.Reflector = function ( geometry, options ) {
THREE.Mesh.call( this, geometry );
this.type = 'Reflector';
var scope = this;