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@@ -55,18 +55,18 @@ THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,c){thi
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-1)a.parent!==void 0&&a.parent.remove(a),a.parent=this,this.children.push(a)},remove:function(a){var c=this.children.indexOf(a);if(c!==-1)a.parent=void 0,this.children.splice(c,1)},getChildByName:function(a,c){var b,e,k;b=0;for(e=this.children.length;b<e;b++){k=this.children[b];if(k.name===a)return k;if(c&&(k=k.getChildByName(a,c),k!==void 0))return k}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,
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this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var c=0,b=this.children.length;c<
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b;c++)this.children[c].updateMatrixWorld(a)}};THREE.Object3DCount=0;
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-THREE.Projector=function(){function a(){var a=h[k]=h[k]||new THREE.RenderableVertex;k++;return a}function c(a,b){return b.z-a.z}function b(a,b){var c=0,e=1,f=a.z+a.w,k=b.z+b.w,h=-a.z+a.w,l=-b.z+b.w;return f>=0&&k>=0&&h>=0&&l>=0?!0:f<0&&k<0||h<0&&l<0?!1:(f<0?c=Math.max(c,f/(f-k)):k<0&&(e=Math.min(e,f/(f-k))),h<0?c=Math.max(c,h/(h-l)):l<0&&(e=Math.min(e,h/(h-l))),e<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-e),!0))}var e,k,h=[],f,l,n=[],u,t=[],p,w,v=[],z,x,y=[],C={objects:[],lines:[],sprites:[],lights:[],
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-elements:[]};new THREE.Vector3;var A=new THREE.Vector4,B=new THREE.Matrix4,D=new THREE.Matrix4,K=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],H=new THREE.Vector4,M=new THREE.Vector4;this.computeFrustum=function(a){K[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);K[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);K[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);K[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-
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-a.n24);K[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);K[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=K[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);B.multiply(b.projectionMatrix,b.matrixWorldInverse);B.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);B.multiply(b.matrixWorld,b.projectionMatrixInverse);
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-B.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(a){C.objects.length=0;C.lines.length=0;C.sprites.length=0;C.lights.length=0;var b=function(a){if(a.visible!=!1){var c;if(c=a instanceof THREE.Mesh)if(!(c=a.frustumCulled==!1))a:{for(var e=a.matrixWorld,f=-a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,
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-a.scale.z)),k=0;k<6;k++)if(c=K[k].x*e.n14+K[k].y*e.n24+K[k].z*e.n34+K[k].w,c<=f){c=!1;break a}c=!0}c?C.objects.push(a):a instanceof THREE.Line?C.lines.push(a):a instanceof THREE.Sprite||a instanceof THREE.Particle?C.sprites.push(a):a instanceof THREE.Light&&C.lights.push(a);c=0;for(e=a.children.length;c<e;c++)b(a.children[c])}};b(a);return C};this.projectScene=function(K,L,W){var N=L.near,O=L.far,$,Y,P,o,U,Q,aa,T,J,ra,pa,la,qa,ja,ma,ea;x=w=u=l=0;C.elements.length=0;L.parent==null&&(console.warn("Camera is not on the Scene. Adding it..."),
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-K.add(L));K.updateMatrixWorld();L.matrixWorldInverse.getInverse(L.matrixWorld);B.multiply(L.projectionMatrix,L.matrixWorldInverse);this.computeFrustum(B);C=this.projectGraph(K);K=0;for($=C.objects.length;K<$;K++)if(J=C.objects[K],ra=J.matrixWorld,la=J.material,k=0,J instanceof THREE.Mesh){pa=J.geometry;qa=J.geometry.materials;o=pa.vertices;ja=pa.faces;ma=pa.faceVertexUvs;pa=J.matrixRotationWorld.extractRotation(ra);Y=0;for(P=o.length;Y<P;Y++)e=a(),e.positionWorld.copy(o[Y].position),ra.multiplyVector3(e.positionWorld),
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+THREE.Projector=function(){function a(){var a=h[k]=h[k]||new THREE.RenderableVertex;k++;return a}function c(a,b){return b.z-a.z}function b(a,b){var c=0,e=1,f=a.z+a.w,k=b.z+b.w,h=-a.z+a.w,l=-b.z+b.w;return f>=0&&k>=0&&h>=0&&l>=0?!0:f<0&&k<0||h<0&&l<0?!1:(f<0?c=Math.max(c,f/(f-k)):k<0&&(e=Math.min(e,f/(f-k))),h<0?c=Math.max(c,h/(h-l)):l<0&&(e=Math.min(e,h/(h-l))),e<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-e),!0))}var e,k,h=[],f,l,n=[],u,t=[],p,w,v=[],z,x,y=[],C={objects:[],sprites:[],lights:[],elements:[]};
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+new THREE.Vector3;var A=new THREE.Vector4,B=new THREE.Matrix4,D=new THREE.Matrix4,K=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],H=new THREE.Vector4,M=new THREE.Vector4;this.computeFrustum=function(a){K[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);K[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);K[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);K[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);K[4].set(a.n41-
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+a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);K[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=K[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);B.multiply(b.projectionMatrix,b.matrixWorldInverse);B.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);B.multiply(b.matrixWorld,b.projectionMatrixInverse);B.multiplyVector3(a);
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+return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(a){C.objects.length=0;C.sprites.length=0;C.lights.length=0;var b=function(a){if(a.visible!=!1){var c;if(c=a instanceof THREE.Mesh)if(!(c=a.frustumCulled==!1))a:{for(var e=a.matrixWorld,f=-a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)),k=0;k<6;k++)if(c=
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+K[k].x*e.n14+K[k].y*e.n24+K[k].z*e.n34+K[k].w,c<=f){c=!1;break a}c=!0}c?C.objects.push(a):a instanceof THREE.Line?C.objects.push(a):a instanceof THREE.Sprite||a instanceof THREE.Particle?C.sprites.push(a):a instanceof THREE.Light&&C.lights.push(a);c=0;for(e=a.children.length;c<e;c++)b(a.children[c])}};b(a);return C};this.projectScene=function(K,L,W){var N=L.near,O=L.far,$,Y,P,o,U,Q,aa,T,J,ra,pa,na,qa,ja,la,ea;x=w=u=l=0;C.elements.length=0;L.parent==null&&(console.warn("Camera is not on the Scene. Adding it..."),
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+K.add(L));K.updateMatrixWorld();L.matrixWorldInverse.getInverse(L.matrixWorld);B.multiply(L.projectionMatrix,L.matrixWorldInverse);this.computeFrustum(B);C=this.projectGraph(K);K=0;for($=C.objects.length;K<$;K++)if(J=C.objects[K],ra=J.matrixWorld,na=J.material,k=0,J instanceof THREE.Mesh){pa=J.geometry;qa=J.geometry.materials;o=pa.vertices;ja=pa.faces;la=pa.faceVertexUvs;pa=J.matrixRotationWorld.extractRotation(ra);Y=0;for(P=o.length;Y<P;Y++)e=a(),e.positionWorld.copy(o[Y].position),ra.multiplyVector3(e.positionWorld),
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e.positionScreen.copy(e.positionWorld),B.multiplyVector4(e.positionScreen),e.positionScreen.x/=e.positionScreen.w,e.positionScreen.y/=e.positionScreen.w,e.visible=e.positionScreen.z>N&&e.positionScreen.z<O;o=0;for(Y=ja.length;o<Y;o++){P=ja[o];if(P instanceof THREE.Face3)if(U=h[P.a],Q=h[P.b],aa=h[P.c],U.visible&&Q.visible&&aa.visible&&(J.doubleSided||J.flipSided!=(aa.positionScreen.x-U.positionScreen.x)*(Q.positionScreen.y-U.positionScreen.y)-(aa.positionScreen.y-U.positionScreen.y)*(Q.positionScreen.x-
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U.positionScreen.x)<0))T=n[l]=n[l]||new THREE.RenderableFace3,l++,f=T,f.v1.copy(U),f.v2.copy(Q),f.v3.copy(aa);else continue;else if(P instanceof THREE.Face4)if(U=h[P.a],Q=h[P.b],aa=h[P.c],T=h[P.d],U.visible&&Q.visible&&aa.visible&&T.visible&&(J.doubleSided||J.flipSided!=((T.positionScreen.x-U.positionScreen.x)*(Q.positionScreen.y-U.positionScreen.y)-(T.positionScreen.y-U.positionScreen.y)*(Q.positionScreen.x-U.positionScreen.x)<0||(Q.positionScreen.x-aa.positionScreen.x)*(T.positionScreen.y-aa.positionScreen.y)-
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(Q.positionScreen.y-aa.positionScreen.y)*(T.positionScreen.x-aa.positionScreen.x)<0)))ea=t[u]=t[u]||new THREE.RenderableFace4,u++,f=ea,f.v1.copy(U),f.v2.copy(Q),f.v3.copy(aa),f.v4.copy(T);else continue;f.normalWorld.copy(P.normal);pa.multiplyVector3(f.normalWorld);f.centroidWorld.copy(P.centroid);ra.multiplyVector3(f.centroidWorld);f.centroidScreen.copy(f.centroidWorld);B.multiplyVector3(f.centroidScreen);aa=P.vertexNormals;U=0;for(Q=aa.length;U<Q;U++)T=f.vertexNormalsWorld[U],T.copy(aa[U]),pa.multiplyVector3(T);
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-U=0;for(Q=ma.length;U<Q;U++)if(ea=ma[U][o]){aa=0;for(T=ea.length;aa<T;aa++)f.uvs[U][aa]=ea[aa]}f.material=la;f.faceMaterial=P.materialIndex!==null?qa[P.materialIndex]:null;f.z=f.centroidScreen.z;C.elements.push(f)}}K=0;for($=C.lines.length;K<$;K++)if(J=C.lines[K],ra=J.matrixWorld,la=J.material,k=0,J instanceof THREE.Line){D.multiply(B,ra);o=J.geometry.vertices;U=a();U.positionScreen.copy(o[0].position);D.multiplyVector4(U.positionScreen);Y=1;for(P=o.length;Y<P;Y++)if(U=a(),U.positionScreen.copy(o[Y].position),
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-D.multiplyVector4(U.positionScreen),Q=h[k-2],H.copy(U.positionScreen),M.copy(Q.positionScreen),b(H,M))H.multiplyScalar(1/H.w),M.multiplyScalar(1/M.w),N=v[w]=v[w]||new THREE.RenderableLine,w++,p=N,p.v1.positionScreen.copy(H),p.v2.positionScreen.copy(M),p.z=Math.max(H.z,M.z),p.material=la,C.elements.push(p)}K=0;for($=C.sprites.length;K<$;K++)if(J=C.sprites[K],ra=J.matrixWorld,J instanceof THREE.Particle&&(A.set(ra.n14,ra.n24,ra.n34,1),B.multiplyVector4(A),A.z/=A.w,A.z>0&&A.z<1))N=y[x]=y[x]||new THREE.RenderableParticle,
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-x++,z=N,z.x=A.x/A.w,z.y=A.y/A.w,z.z=A.z,z.rotation=J.rotation.z,z.scale.x=J.scale.x*Math.abs(z.x-(A.x+L.projectionMatrix.n11)/(A.w+L.projectionMatrix.n14)),z.scale.y=J.scale.y*Math.abs(z.y-(A.y+L.projectionMatrix.n22)/(A.w+L.projectionMatrix.n24)),z.material=J.material,C.elements.push(z);W&&C.elements.sort(c);return C}};THREE.Quaternion=function(a,c,b,e){this.set(a||0,c||0,b||0,e!==void 0?e:1)};
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+U=0;for(Q=la.length;U<Q;U++)if(ea=la[U][o]){aa=0;for(T=ea.length;aa<T;aa++)f.uvs[U][aa]=ea[aa]}f.material=na;f.faceMaterial=P.materialIndex!==null?qa[P.materialIndex]:null;f.z=f.centroidScreen.z;C.elements.push(f)}}else if(J instanceof THREE.Line){D.multiply(B,ra);o=J.geometry.vertices;U=a();U.positionScreen.copy(o[0].position);D.multiplyVector4(U.positionScreen);Y=1;for(P=o.length;Y<P;Y++)if(U=a(),U.positionScreen.copy(o[Y].position),D.multiplyVector4(U.positionScreen),Q=h[k-2],H.copy(U.positionScreen),
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+M.copy(Q.positionScreen),b(H,M))H.multiplyScalar(1/H.w),M.multiplyScalar(1/M.w),J=v[w]=v[w]||new THREE.RenderableLine,w++,p=J,p.v1.positionScreen.copy(H),p.v2.positionScreen.copy(M),p.z=Math.max(H.z,M.z),p.material=na,C.elements.push(p)}K=0;for($=C.sprites.length;K<$;K++)if(J=C.sprites[K],ra=J.matrixWorld,J instanceof THREE.Particle&&(A.set(ra.n14,ra.n24,ra.n34,1),B.multiplyVector4(A),A.z/=A.w,A.z>0&&A.z<1))N=y[x]=y[x]||new THREE.RenderableParticle,x++,z=N,z.x=A.x/A.w,z.y=A.y/A.w,z.z=A.z,z.rotation=
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+J.rotation.z,z.scale.x=J.scale.x*Math.abs(z.x-(A.x+L.projectionMatrix.n11)/(A.w+L.projectionMatrix.n14)),z.scale.y=J.scale.y*Math.abs(z.y-(A.y+L.projectionMatrix.n22)/(A.w+L.projectionMatrix.n24)),z.material=J.material,C.elements.push(z);W&&C.elements.sort(c);return C}};THREE.Quaternion=function(a,c,b,e){this.set(a||0,c||0,b||0,e!==void 0?e:1)};
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THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,c,b,e){this.x=a;this.y=c;this.z=b;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var c=Math.PI/360,b=a.x*c,e=a.y*c,k=a.z*c,a=Math.cos(e),e=Math.sin(e),c=Math.cos(-k),k=Math.sin(-k),h=Math.cos(b),b=Math.sin(b),f=a*c,l=e*k;this.w=f*h-l*b;this.x=f*b+l*h;this.y=e*c*h+a*k*b;this.z=a*k*h-e*c*b;return this},setFromAxisAngle:function(a,c){var b=c/2,e=Math.sin(b);
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this.x=a.x*e;this.y=a.y*e;this.z=a.z*e;this.w=Math.cos(b);return this},setFromRotationMatrix:function(a){var c=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,c+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,c+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,c-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,c-a.n11-a.n22+a.n33))/2;this.x=a.n32-a.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=a.n13-a.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.n21-a.n12<0?-Math.abs(this.z):Math.abs(this.z);
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this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);a===0?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var c=
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@@ -149,7 +149,7 @@ THREE.SpriteAlignment.topRight=new THREE.Vector2(-1,-1);THREE.SpriteAlignment.ce
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THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=null;this.matrixAutoUpdate=!1};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Fog=function(a,c,b){this.color=new THREE.Color(a);this.near=c!==void 0?c:1;this.far=b!==void 0?b:1E3};THREE.FogExp2=function(a,c){this.color=new THREE.Color(a);this.density=c!==void 0?c:2.5E-4};
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THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,c=new THREE.Projector,b,e,k,h;this.domElement=document.createElement("div");this.setSize=function(a,c){b=a;e=c;k=b/2;h=e/2};this.render=function(b,e){var n,u,t,p,w,v,z,x;a=c.projectScene(b,e);n=0;for(u=a.length;n<u;n++)if(w=a[n],w instanceof THREE.RenderableParticle){z=w.x*k+k;x=w.y*h+h;t=0;for(p=w.material.length;t<p;t++)if(v=w.material[t],v instanceof THREE.ParticleDOMMaterial)v=v.domElement,v.style.left=z+"px",v.style.top=x+"px"}}};
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THREE.CanvasRenderer=function(a){function c(a){if(A!=a)x.globalAlpha=A=a}function b(a){if(B!=a){switch(a){case THREE.NormalBlending:x.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:x.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:x.globalCompositeOperation="darker"}B=a}}function e(a){if(D!=a)x.strokeStyle=D=a}function k(a){if(K!=a)x.fillStyle=K=a}var h=this,f,l,n,u=new THREE.Projector,a=a||{},t=a.canvas!==void 0?a.canvas:document.createElement("canvas"),
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-p,w,v,z,x=t.getContext("2d"),y=new THREE.Color(0),C=0,A=1,B=0,D=null,K=null,H=null,M=null,V=null,L,W,N,O,$=new THREE.RenderableVertex,Y=new THREE.RenderableVertex,P,o,U,Q,aa,T,J,ra,pa,la,qa,ja,ma=new THREE.Color,ea=new THREE.Color,ca=new THREE.Color,Z=new THREE.Color,ga=new THREE.Color,ha=[],oa,na,ka,sa,Da,Ea,Ca,Fa,za,F,fa=new THREE.Rectangle,ia=new THREE.Rectangle,G=new THREE.Rectangle,da=!1,va=new THREE.Color,ua=new THREE.Color,ta=new THREE.Color,wa=new THREE.Vector3,Ga,Ba,Ka,ya,X,Ia,a=16;Ga=document.createElement("canvas");
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+p,w,v,z,x=t.getContext("2d"),y=new THREE.Color(0),C=0,A=1,B=0,D=null,K=null,H=null,M=null,V=null,L,W,N,O,$=new THREE.RenderableVertex,Y=new THREE.RenderableVertex,P,o,U,Q,aa,T,J,ra,pa,na,qa,ja,la=new THREE.Color,ea=new THREE.Color,ca=new THREE.Color,Z=new THREE.Color,ga=new THREE.Color,ha=[],oa,ma,ka,sa,Da,Ea,Ca,Fa,za,F,fa=new THREE.Rectangle,ia=new THREE.Rectangle,G=new THREE.Rectangle,da=!1,va=new THREE.Color,ua=new THREE.Color,ta=new THREE.Color,wa=new THREE.Vector3,Ga,Ba,Ka,ya,X,Ia,a=16;Ga=document.createElement("canvas");
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Ga.width=Ga.height=2;Ba=Ga.getContext("2d");Ba.fillStyle="rgba(0,0,0,1)";Ba.fillRect(0,0,2,2);Ka=Ba.getImageData(0,0,2,2);ya=Ka.data;X=document.createElement("canvas");X.width=X.height=a;Ia=X.getContext("2d");Ia.translate(-a/2,-a/2);Ia.scale(a,a);a--;this.domElement=t;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){p=a;w=b;v=Math.floor(p/2);z=Math.floor(w/2);t.width=p;t.height=w;fa.set(-v,-z,v,z);ia.set(-v,-z,v,z);A=1;B=0;V=M=
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H=K=D=null};this.setClearColor=function(a,b){y.copy(a);C=b;ia.set(-v,-z,v,z)};this.setClearColorHex=function(a,b){y.setHex(a);C=b;ia.set(-v,-z,v,z)};this.clear=function(){x.setTransform(1,0,0,-1,v,z);ia.isEmpty()||(ia.minSelf(fa),ia.inflate(2),C<1&&x.clearRect(Math.floor(ia.getX()),Math.floor(ia.getY()),Math.floor(ia.getWidth()),Math.floor(ia.getHeight())),C>0&&(b(THREE.NormalBlending),c(1),k("rgba("+Math.floor(y.r*255)+","+Math.floor(y.g*255)+","+Math.floor(y.b*255)+","+C+")"),x.fillRect(Math.floor(ia.getX()),
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Math.floor(ia.getY()),Math.floor(ia.getWidth()),Math.floor(ia.getHeight()))),ia.empty())};this.render=function(a,t){function p(a){var b,c,e,f;va.setRGB(0,0,0);ua.setRGB(0,0,0);ta.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++)e=a[b],f=e.color,e instanceof THREE.AmbientLight?(va.r+=f.r,va.g+=f.g,va.b+=f.b):e instanceof THREE.DirectionalLight?(ua.r+=f.r,ua.g+=f.g,ua.b+=f.b):e instanceof THREE.PointLight&&(ta.r+=f.r,ta.g+=f.g,ta.b+=f.b)}function w(a,b,c,e){var f,k,h,o,l,n;f=0;for(k=a.length;f<k;f++)h=a[f],
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@@ -159,14 +159,14 @@ f,h,k){c(k.opacity);b(k.blending);x.beginPath();x.moveTo(a.positionScreen.x,a.po
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U=e.positionScreen.x;Q=e.positionScreen.y;aa=f.positionScreen.x;T=f.positionScreen.y;C(P,o,U,Q,aa,T);if(p instanceof THREE.MeshBasicMaterial)if(p.map)p.map.mapping instanceof THREE.UVMapping&&(sa=v.uvs[0],Wa(P,o,U,Q,aa,T,sa[k].u,sa[k].v,sa[l].u,sa[l].v,sa[u].u,sa[u].v,p.map));else if(p.envMap){if(p.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=t.matrixWorldInverse,wa.copy(v.vertexNormalsWorld[k]),Da=(wa.x*a.n11+wa.y*a.n12+wa.z*a.n13)*0.5+0.5,Ea=-(wa.x*a.n21+wa.y*a.n22+wa.z*a.n23)*0.5+
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0.5,wa.copy(v.vertexNormalsWorld[l]),Ca=(wa.x*a.n11+wa.y*a.n12+wa.z*a.n13)*0.5+0.5,Fa=-(wa.x*a.n21+wa.y*a.n22+wa.z*a.n23)*0.5+0.5,wa.copy(v.vertexNormalsWorld[u]),za=(wa.x*a.n11+wa.y*a.n12+wa.z*a.n13)*0.5+0.5,F=-(wa.x*a.n21+wa.y*a.n22+wa.z*a.n23)*0.5+0.5,Wa(P,o,U,Q,aa,T,Da,Ea,Ca,Fa,za,F,p.envMap)}else p.wireframe?K(p.color,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Ma(p.color);else if(p instanceof THREE.MeshLambertMaterial)p.map&&!p.wireframe&&(p.map.mapping instanceof THREE.UVMapping&&
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(sa=v.uvs[0],Wa(P,o,U,Q,aa,T,sa[k].u,sa[k].v,sa[l].u,sa[l].v,sa[u].u,sa[u].v,p.map)),b(THREE.SubtractiveBlending)),da?!p.wireframe&&p.shading==THREE.SmoothShading&&v.vertexNormalsWorld.length==3?(ea.r=ca.r=Z.r=va.r,ea.g=ca.g=Z.g=va.g,ea.b=ca.b=Z.b=va.b,w(n,v.v1.positionWorld,v.vertexNormalsWorld[0],ea),w(n,v.v2.positionWorld,v.vertexNormalsWorld[1],ca),w(n,v.v3.positionWorld,v.vertexNormalsWorld[2],Z),ea.r=Math.max(0,Math.min(p.color.r*ea.r,1)),ea.g=Math.max(0,Math.min(p.color.g*ea.g,1)),ea.b=Math.max(0,
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-Math.min(p.color.b*ea.b,1)),ca.r=Math.max(0,Math.min(p.color.r*ca.r,1)),ca.g=Math.max(0,Math.min(p.color.g*ca.g,1)),ca.b=Math.max(0,Math.min(p.color.b*ca.b,1)),Z.r=Math.max(0,Math.min(p.color.r*Z.r,1)),Z.g=Math.max(0,Math.min(p.color.g*Z.g,1)),Z.b=Math.max(0,Math.min(p.color.b*Z.b,1)),ga.r=(ca.r+Z.r)*0.5,ga.g=(ca.g+Z.g)*0.5,ga.b=(ca.b+Z.b)*0.5,ka=Ua(ea,ca,Z,ga),Sa(P,o,U,Q,aa,T,0,0,1,0,0,1,ka)):(ma.r=va.r,ma.g=va.g,ma.b=va.b,w(n,v.centroidWorld,v.normalWorld,ma),ma.r=Math.max(0,Math.min(p.color.r*
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-ma.r,1)),ma.g=Math.max(0,Math.min(p.color.g*ma.g,1)),ma.b=Math.max(0,Math.min(p.color.b*ma.b,1)),p.wireframe?K(ma,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Ma(ma)):p.wireframe?K(p.color,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Ma(p.color);else if(p instanceof THREE.MeshDepthMaterial)oa=t.near,na=t.far,ea.r=ea.g=ea.b=1-Oa(a.positionScreen.z,oa,na),ca.r=ca.g=ca.b=1-Oa(e.positionScreen.z,oa,na),Z.r=Z.g=Z.b=1-Oa(f.positionScreen.z,oa,na),ga.r=(ca.r+Z.r)*0.5,ga.g=
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-(ca.g+Z.g)*0.5,ga.b=(ca.b+Z.b)*0.5,ka=Ua(ea,ca,Z,ga),Sa(P,o,U,Q,aa,T,0,0,1,0,0,1,ka);else if(p instanceof THREE.MeshNormalMaterial)ma.r=Ta(v.normalWorld.x),ma.g=Ta(v.normalWorld.y),ma.b=Ta(v.normalWorld.z),p.wireframe?K(ma,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Ma(ma)}function B(a,e,f,k,l,u,p,v,xa){h.info.render.vertices+=4;h.info.render.faces++;c(v.opacity);b(v.blending);if(v.map||v.envMap)A(a,e,k,0,1,3,p,v,xa),A(l,f,u,1,2,3,p,v,xa);else if(P=a.positionScreen.x,o=a.positionScreen.y,
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-U=e.positionScreen.x,Q=e.positionScreen.y,aa=f.positionScreen.x,T=f.positionScreen.y,J=k.positionScreen.x,ra=k.positionScreen.y,pa=l.positionScreen.x,la=l.positionScreen.y,qa=u.positionScreen.x,ja=u.positionScreen.y,v instanceof THREE.MeshBasicMaterial)D(P,o,U,Q,aa,T,J,ra),v.wireframe?K(v.color,v.wireframeLinewidth,v.wireframeLinecap,v.wireframeLinejoin):Ma(v.color);else if(v instanceof THREE.MeshLambertMaterial)da?!v.wireframe&&v.shading==THREE.SmoothShading&&p.vertexNormalsWorld.length==4?(ea.r=
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+Math.min(p.color.b*ea.b,1)),ca.r=Math.max(0,Math.min(p.color.r*ca.r,1)),ca.g=Math.max(0,Math.min(p.color.g*ca.g,1)),ca.b=Math.max(0,Math.min(p.color.b*ca.b,1)),Z.r=Math.max(0,Math.min(p.color.r*Z.r,1)),Z.g=Math.max(0,Math.min(p.color.g*Z.g,1)),Z.b=Math.max(0,Math.min(p.color.b*Z.b,1)),ga.r=(ca.r+Z.r)*0.5,ga.g=(ca.g+Z.g)*0.5,ga.b=(ca.b+Z.b)*0.5,ka=Ua(ea,ca,Z,ga),Sa(P,o,U,Q,aa,T,0,0,1,0,0,1,ka)):(la.r=va.r,la.g=va.g,la.b=va.b,w(n,v.centroidWorld,v.normalWorld,la),la.r=Math.max(0,Math.min(p.color.r*
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+la.r,1)),la.g=Math.max(0,Math.min(p.color.g*la.g,1)),la.b=Math.max(0,Math.min(p.color.b*la.b,1)),p.wireframe?K(la,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Ma(la)):p.wireframe?K(p.color,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Ma(p.color);else if(p instanceof THREE.MeshDepthMaterial)oa=t.near,ma=t.far,ea.r=ea.g=ea.b=1-Oa(a.positionScreen.z,oa,ma),ca.r=ca.g=ca.b=1-Oa(e.positionScreen.z,oa,ma),Z.r=Z.g=Z.b=1-Oa(f.positionScreen.z,oa,ma),ga.r=(ca.r+Z.r)*0.5,ga.g=
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+(ca.g+Z.g)*0.5,ga.b=(ca.b+Z.b)*0.5,ka=Ua(ea,ca,Z,ga),Sa(P,o,U,Q,aa,T,0,0,1,0,0,1,ka);else if(p instanceof THREE.MeshNormalMaterial)la.r=Ta(v.normalWorld.x),la.g=Ta(v.normalWorld.y),la.b=Ta(v.normalWorld.z),p.wireframe?K(la,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Ma(la)}function B(a,e,f,k,l,u,p,v,xa){h.info.render.vertices+=4;h.info.render.faces++;c(v.opacity);b(v.blending);if(v.map||v.envMap)A(a,e,k,0,1,3,p,v,xa),A(l,f,u,1,2,3,p,v,xa);else if(P=a.positionScreen.x,o=a.positionScreen.y,
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+U=e.positionScreen.x,Q=e.positionScreen.y,aa=f.positionScreen.x,T=f.positionScreen.y,J=k.positionScreen.x,ra=k.positionScreen.y,pa=l.positionScreen.x,na=l.positionScreen.y,qa=u.positionScreen.x,ja=u.positionScreen.y,v instanceof THREE.MeshBasicMaterial)D(P,o,U,Q,aa,T,J,ra),v.wireframe?K(v.color,v.wireframeLinewidth,v.wireframeLinecap,v.wireframeLinejoin):Ma(v.color);else if(v instanceof THREE.MeshLambertMaterial)da?!v.wireframe&&v.shading==THREE.SmoothShading&&p.vertexNormalsWorld.length==4?(ea.r=
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ca.r=Z.r=ga.r=va.r,ea.g=ca.g=Z.g=ga.g=va.g,ea.b=ca.b=Z.b=ga.b=va.b,w(n,p.v1.positionWorld,p.vertexNormalsWorld[0],ea),w(n,p.v2.positionWorld,p.vertexNormalsWorld[1],ca),w(n,p.v4.positionWorld,p.vertexNormalsWorld[3],Z),w(n,p.v3.positionWorld,p.vertexNormalsWorld[2],ga),ea.r=Math.max(0,Math.min(v.color.r*ea.r,1)),ea.g=Math.max(0,Math.min(v.color.g*ea.g,1)),ea.b=Math.max(0,Math.min(v.color.b*ea.b,1)),ca.r=Math.max(0,Math.min(v.color.r*ca.r,1)),ca.g=Math.max(0,Math.min(v.color.g*ca.g,1)),ca.b=Math.max(0,
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-Math.min(v.color.b*ca.b,1)),Z.r=Math.max(0,Math.min(v.color.r*Z.r,1)),Z.g=Math.max(0,Math.min(v.color.g*Z.g,1)),Z.b=Math.max(0,Math.min(v.color.b*Z.b,1)),ga.r=Math.max(0,Math.min(v.color.r*ga.r,1)),ga.g=Math.max(0,Math.min(v.color.g*ga.g,1)),ga.b=Math.max(0,Math.min(v.color.b*ga.b,1)),ka=Ua(ea,ca,Z,ga),C(P,o,U,Q,J,ra),Sa(P,o,U,Q,J,ra,0,0,1,0,0,1,ka),C(pa,la,aa,T,qa,ja),Sa(pa,la,aa,T,qa,ja,1,0,1,1,0,1,ka)):(ma.r=va.r,ma.g=va.g,ma.b=va.b,w(n,p.centroidWorld,p.normalWorld,ma),ma.r=Math.max(0,Math.min(v.color.r*
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-ma.r,1)),ma.g=Math.max(0,Math.min(v.color.g*ma.g,1)),ma.b=Math.max(0,Math.min(v.color.b*ma.b,1)),D(P,o,U,Q,aa,T,J,ra),v.wireframe?K(ma,v.wireframeLinewidth,v.wireframeLinecap,v.wireframeLinejoin):Ma(ma)):(D(P,o,U,Q,aa,T,J,ra),v.wireframe?K(v.color,v.wireframeLinewidth,v.wireframeLinecap,v.wireframeLinejoin):Ma(v.color));else if(v instanceof THREE.MeshNormalMaterial)ma.r=Ta(p.normalWorld.x),ma.g=Ta(p.normalWorld.y),ma.b=Ta(p.normalWorld.z),D(P,o,U,Q,aa,T,J,ra),v.wireframe?K(ma,v.wireframeLinewidth,
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-v.wireframeLinecap,v.wireframeLinejoin):Ma(ma);else if(v instanceof THREE.MeshDepthMaterial)oa=t.near,na=t.far,ea.r=ea.g=ea.b=1-Oa(a.positionScreen.z,oa,na),ca.r=ca.g=ca.b=1-Oa(e.positionScreen.z,oa,na),Z.r=Z.g=Z.b=1-Oa(k.positionScreen.z,oa,na),ga.r=ga.g=ga.b=1-Oa(f.positionScreen.z,oa,na),ka=Ua(ea,ca,Z,ga),C(P,o,U,Q,J,ra),Sa(P,o,U,Q,J,ra,0,0,1,0,0,1,ka),C(pa,la,aa,T,qa,ja),Sa(pa,la,aa,T,qa,ja,1,0,1,1,0,1,ka)}function C(a,b,c,e,f,k){x.beginPath();x.moveTo(a,b);x.lineTo(c,e);x.lineTo(f,k);x.lineTo(a,
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+Math.min(v.color.b*ca.b,1)),Z.r=Math.max(0,Math.min(v.color.r*Z.r,1)),Z.g=Math.max(0,Math.min(v.color.g*Z.g,1)),Z.b=Math.max(0,Math.min(v.color.b*Z.b,1)),ga.r=Math.max(0,Math.min(v.color.r*ga.r,1)),ga.g=Math.max(0,Math.min(v.color.g*ga.g,1)),ga.b=Math.max(0,Math.min(v.color.b*ga.b,1)),ka=Ua(ea,ca,Z,ga),C(P,o,U,Q,J,ra),Sa(P,o,U,Q,J,ra,0,0,1,0,0,1,ka),C(pa,na,aa,T,qa,ja),Sa(pa,na,aa,T,qa,ja,1,0,1,1,0,1,ka)):(la.r=va.r,la.g=va.g,la.b=va.b,w(n,p.centroidWorld,p.normalWorld,la),la.r=Math.max(0,Math.min(v.color.r*
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+la.r,1)),la.g=Math.max(0,Math.min(v.color.g*la.g,1)),la.b=Math.max(0,Math.min(v.color.b*la.b,1)),D(P,o,U,Q,aa,T,J,ra),v.wireframe?K(la,v.wireframeLinewidth,v.wireframeLinecap,v.wireframeLinejoin):Ma(la)):(D(P,o,U,Q,aa,T,J,ra),v.wireframe?K(v.color,v.wireframeLinewidth,v.wireframeLinecap,v.wireframeLinejoin):Ma(v.color));else if(v instanceof THREE.MeshNormalMaterial)la.r=Ta(p.normalWorld.x),la.g=Ta(p.normalWorld.y),la.b=Ta(p.normalWorld.z),D(P,o,U,Q,aa,T,J,ra),v.wireframe?K(la,v.wireframeLinewidth,
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+v.wireframeLinecap,v.wireframeLinejoin):Ma(la);else if(v instanceof THREE.MeshDepthMaterial)oa=t.near,ma=t.far,ea.r=ea.g=ea.b=1-Oa(a.positionScreen.z,oa,ma),ca.r=ca.g=ca.b=1-Oa(e.positionScreen.z,oa,ma),Z.r=Z.g=Z.b=1-Oa(k.positionScreen.z,oa,ma),ga.r=ga.g=ga.b=1-Oa(f.positionScreen.z,oa,ma),ka=Ua(ea,ca,Z,ga),C(P,o,U,Q,J,ra),Sa(P,o,U,Q,J,ra,0,0,1,0,0,1,ka),C(pa,na,aa,T,qa,ja),Sa(pa,na,aa,T,qa,ja,1,0,1,1,0,1,ka)}function C(a,b,c,e,f,k){x.beginPath();x.moveTo(a,b);x.lineTo(c,e);x.lineTo(f,k);x.lineTo(a,
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b);x.closePath()}function D(a,b,c,e,f,k,h,o){x.beginPath();x.moveTo(a,b);x.lineTo(c,e);x.lineTo(f,k);x.lineTo(h,o);x.lineTo(a,b);x.closePath()}function K(a,b,c,f){if(H!=b)x.lineWidth=H=b;if(M!=c)x.lineCap=M=c;if(V!=f)x.lineJoin=V=f;e(a.getContextStyle());x.stroke();G.inflate(b*2)}function Ma(a){k(a.getContextStyle());x.fill()}function Wa(a,b,c,e,f,h,o,l,n,v,p,u,t){if(t.image.width!=0){if(t.needsUpdate==!0||ha[t.id]==void 0){var xa=t.wrapS==THREE.RepeatWrapping,w=t.wrapT==THREE.RepeatWrapping;ha[t.id]=
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x.createPattern(t.image,xa&&w?"repeat":xa&&!w?"repeat-x":!xa&&w?"repeat-y":"no-repeat");t.needsUpdate=!1}k(ha[t.id]);var xa=t.offset.x/t.repeat.x,w=t.offset.y/t.repeat.y,F=(t.image.width-1)*t.repeat.x,t=(t.image.height-1)*t.repeat.y,o=(o+xa)*F,l=(l+w)*t,n=(n+xa)*F,v=(v+w)*t,p=(p+xa)*F,u=(u+w)*t;c-=a;e-=b;f-=a;h-=b;n-=o;v-=l;p-=o;u-=l;xa=1/(n*u-p*v);t=(u*c-v*f)*xa;v=(u*e-v*h)*xa;c=(n*f-p*c)*xa;e=(n*h-p*e)*xa;a=a-t*o-c*l;b=b-v*o-e*l;x.save();x.transform(t,v,c,e,a,b);x.fill();x.restore()}}function Sa(a,
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b,c,e,f,k,h,o,l,n,v,p,u){var t,xa;t=u.width-1;xa=u.height-1;h*=t;o*=xa;l*=t;n*=xa;v*=t;p*=xa;c-=a;e-=b;f-=a;k-=b;l-=h;n-=o;v-=h;p-=o;xa=1/(l*p-v*n);t=(p*c-n*f)*xa;n=(p*e-n*k)*xa;c=(l*f-v*c)*xa;e=(l*k-v*e)*xa;a=a-t*h-c*o;b=b-n*h-e*o;x.save();x.transform(t,n,c,e,a,b);x.clip();x.drawImage(u,0,0);x.restore()}function Ua(a,b,c,e){var f=~~(a.r*255),k=~~(a.g*255),a=~~(a.b*255),h=~~(b.r*255),o=~~(b.g*255),b=~~(b.b*255),l=~~(c.r*255),n=~~(c.g*255),c=~~(c.b*255),v=~~(e.r*255),p=~~(e.g*255),e=~~(e.b*255);ya[0]=
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@@ -182,10 +182,10 @@ faces:0}};this.setQuality=function(a){switch(a){case "high":P=1;break;case "low"
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f=k.lights;Y=$=0;if(B=f.length>0){K.setRGB(0,0,0);H.setRGB(0,0,0);M.setRGB(0,0,0);t=0;for(L=f.length;t<L;t++)J=f[t],T=J.color,J instanceof THREE.AmbientLight?(K.r+=T.r,K.g+=T.g,K.b+=T.b):J instanceof THREE.DirectionalLight?(H.r+=T.r,H.g+=T.g,H.b+=T.b):J instanceof THREE.PointLight&&(M.r+=T.r,M.g+=T.g,M.b+=T.b)}t=0;for(L=h.length;t<L;t++)if(T=h[t],J=T.material,J=J instanceof THREE.MeshFaceMaterial?T.faceMaterial:J,!(J==null||J.opacity==0))if(A.empty(),T instanceof THREE.RenderableParticle)v=T,v.x*=
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p,v.y*=-w,m=0,ml=T.materials.length;else if(T instanceof THREE.RenderableLine){if(v=T.v1,z=T.v2,v.positionScreen.x*=p,v.positionScreen.y*=-w,z.positionScreen.x*=p,z.positionScreen.y*=-w,A.addPoint(v.positionScreen.x,v.positionScreen.y),A.addPoint(z.positionScreen.x,z.positionScreen.y),C.intersects(A)){T=v;var W=z,pa=Y++;N[pa]==null&&(N[pa]=document.createElementNS("http://www.w3.org/2000/svg","line"),P==0&&N[pa].setAttribute("shape-rendering","crispEdges"));O=N[pa];O.setAttribute("x1",T.positionScreen.x);
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O.setAttribute("y1",T.positionScreen.y);O.setAttribute("x2",W.positionScreen.x);O.setAttribute("y2",W.positionScreen.y);J instanceof THREE.LineBasicMaterial&&(O.setAttribute("style","fill: none; stroke: "+J.color.getContextStyle()+"; stroke-width: "+J.linewidth+"; stroke-opacity: "+J.opacity+"; stroke-linecap: "+J.linecap+"; stroke-linejoin: "+J.linejoin),n.appendChild(O))}}else if(T instanceof THREE.RenderableFace3){if(v=T.v1,z=T.v2,x=T.v3,v.positionScreen.x*=p,v.positionScreen.y*=-w,z.positionScreen.x*=
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-p,z.positionScreen.y*=-w,x.positionScreen.x*=p,x.positionScreen.y*=-w,A.addPoint(v.positionScreen.x,v.positionScreen.y),A.addPoint(z.positionScreen.x,z.positionScreen.y),A.addPoint(x.positionScreen.x,x.positionScreen.y),C.intersects(A)){var W=v,pa=z,la=x;e.info.render.vertices+=3;e.info.render.faces++;O=c($++);O.setAttribute("d","M "+W.positionScreen.x+" "+W.positionScreen.y+" L "+pa.positionScreen.x+" "+pa.positionScreen.y+" L "+la.positionScreen.x+","+la.positionScreen.y+"z");J instanceof THREE.MeshBasicMaterial?
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+p,z.positionScreen.y*=-w,x.positionScreen.x*=p,x.positionScreen.y*=-w,A.addPoint(v.positionScreen.x,v.positionScreen.y),A.addPoint(z.positionScreen.x,z.positionScreen.y),A.addPoint(x.positionScreen.x,x.positionScreen.y),C.intersects(A)){var W=v,pa=z,na=x;e.info.render.vertices+=3;e.info.render.faces++;O=c($++);O.setAttribute("d","M "+W.positionScreen.x+" "+W.positionScreen.y+" L "+pa.positionScreen.x+" "+pa.positionScreen.y+" L "+na.positionScreen.x+","+na.positionScreen.y+"z");J instanceof THREE.MeshBasicMaterial?
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D.copy(J.color):J instanceof THREE.MeshLambertMaterial?B?(D.r=K.r,D.g=K.g,D.b=K.b,a(f,T.centroidWorld,T.normalWorld,D),D.r=Math.max(0,Math.min(J.color.r*D.r,1)),D.g=Math.max(0,Math.min(J.color.g*D.g,1)),D.b=Math.max(0,Math.min(J.color.b*D.b,1))):D.copy(J.color):J instanceof THREE.MeshDepthMaterial?(V=1-J.__2near/(J.__farPlusNear-T.z*J.__farMinusNear),D.setRGB(V,V,V)):J instanceof THREE.MeshNormalMaterial&&D.setRGB(b(T.normalWorld.x),b(T.normalWorld.y),b(T.normalWorld.z));J.wireframe?O.setAttribute("style",
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"fill: none; stroke: "+D.getContextStyle()+"; stroke-width: "+J.wireframeLinewidth+"; stroke-opacity: "+J.opacity+"; stroke-linecap: "+J.wireframeLinecap+"; stroke-linejoin: "+J.wireframeLinejoin):O.setAttribute("style","fill: "+D.getContextStyle()+"; fill-opacity: "+J.opacity);n.appendChild(O)}}else if(T instanceof THREE.RenderableFace4&&(v=T.v1,z=T.v2,x=T.v3,y=T.v4,v.positionScreen.x*=p,v.positionScreen.y*=-w,z.positionScreen.x*=p,z.positionScreen.y*=-w,x.positionScreen.x*=p,x.positionScreen.y*=
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--w,y.positionScreen.x*=p,y.positionScreen.y*=-w,A.addPoint(v.positionScreen.x,v.positionScreen.y),A.addPoint(z.positionScreen.x,z.positionScreen.y),A.addPoint(x.positionScreen.x,x.positionScreen.y),A.addPoint(y.positionScreen.x,y.positionScreen.y),C.intersects(A))){var W=v,pa=z,la=x,qa=y;e.info.render.vertices+=4;e.info.render.faces++;O=c($++);O.setAttribute("d","M "+W.positionScreen.x+" "+W.positionScreen.y+" L "+pa.positionScreen.x+" "+pa.positionScreen.y+" L "+la.positionScreen.x+","+la.positionScreen.y+
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+-w,y.positionScreen.x*=p,y.positionScreen.y*=-w,A.addPoint(v.positionScreen.x,v.positionScreen.y),A.addPoint(z.positionScreen.x,z.positionScreen.y),A.addPoint(x.positionScreen.x,x.positionScreen.y),A.addPoint(y.positionScreen.x,y.positionScreen.y),C.intersects(A))){var W=v,pa=z,na=x,qa=y;e.info.render.vertices+=4;e.info.render.faces++;O=c($++);O.setAttribute("d","M "+W.positionScreen.x+" "+W.positionScreen.y+" L "+pa.positionScreen.x+" "+pa.positionScreen.y+" L "+na.positionScreen.x+","+na.positionScreen.y+
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" L "+qa.positionScreen.x+","+qa.positionScreen.y+"z");J instanceof THREE.MeshBasicMaterial?D.copy(J.color):J instanceof THREE.MeshLambertMaterial?B?(D.r=K.r,D.g=K.g,D.b=K.b,a(f,T.centroidWorld,T.normalWorld,D),D.r=Math.max(0,Math.min(J.color.r*D.r,1)),D.g=Math.max(0,Math.min(J.color.g*D.g,1)),D.b=Math.max(0,Math.min(J.color.b*D.b,1))):D.copy(J.color):J instanceof THREE.MeshDepthMaterial?(V=1-J.__2near/(J.__farPlusNear-T.z*J.__farMinusNear),D.setRGB(V,V,V)):J instanceof THREE.MeshNormalMaterial&&
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D.setRGB(b(T.normalWorld.x),b(T.normalWorld.y),b(T.normalWorld.z));J.wireframe?O.setAttribute("style","fill: none; stroke: "+D.getContextStyle()+"; stroke-width: "+J.wireframeLinewidth+"; stroke-opacity: "+J.opacity+"; stroke-linecap: "+J.wireframeLinecap+"; stroke-linejoin: "+J.wireframeLinejoin):O.setAttribute("style","fill: "+D.getContextStyle()+"; fill-opacity: "+J.opacity);n.appendChild(O)}}};
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THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
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@@ -248,17 +248,17 @@ h.__webglTangentBuffer),o.vertexAttribPointer(a.tangent,4,o.FLOAT,!1,0,0));a.uv>
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(o.lineWidth(f.wireframeLinewidth),b&&o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,h.__webglLineBuffer),o.drawElements(o.LINES,h.__webglLineCount,o.UNSIGNED_SHORT,0)):(b&&o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,h.__webglFaceBuffer),o.drawElements(o.TRIANGLES,h.__webglFaceCount,o.UNSIGNED_SHORT,0)),P.info.render.calls++,P.info.render.vertices+=h.__webglFaceCount,P.info.render.faces+=h.__webglFaceCount/3):k instanceof THREE.Line?(k=k.type===THREE.LineStrip?o.LINE_STRIP:o.LINES,o.lineWidth(f.linewidth),o.drawArrays(k,
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0,h.__webglLineCount),P.info.render.calls++):k instanceof THREE.ParticleSystem?(o.drawArrays(o.POINTS,0,h.__webglParticleCount),P.info.render.calls++):k instanceof THREE.Ribbon&&(o.drawArrays(o.TRIANGLE_STRIP,0,h.__webglVertexCount),P.info.render.calls++)}}function h(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=o.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=o.createBuffer();a.hasPos&&(o.bindBuffer(o.ARRAY_BUFFER,a.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,a.positionArray,
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o.DYNAMIC_DRAW),o.enableVertexAttribArray(b.attributes.position),o.vertexAttribPointer(b.attributes.position,3,o.FLOAT,!1,0,0));if(a.hasNormal){o.bindBuffer(o.ARRAY_BUFFER,a.__webglNormalBuffer);if(c===THREE.FlatShading){var e,f,h,k,l,n,v,p,u,t,x=a.count*3;for(t=0;t<x;t+=9)c=a.normalArray,e=c[t],f=c[t+1],h=c[t+2],k=c[t+3],n=c[t+4],p=c[t+5],l=c[t+6],v=c[t+7],u=c[t+8],e=(e+k+l)/3,f=(f+n+v)/3,h=(h+p+u)/3,c[t]=e,c[t+1]=f,c[t+2]=h,c[t+3]=e,c[t+4]=f,c[t+5]=h,c[t+6]=e,c[t+7]=f,c[t+8]=h}o.bufferData(o.ARRAY_BUFFER,
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-a.normalArray,o.DYNAMIC_DRAW);o.enableVertexAttribArray(b.attributes.normal);o.vertexAttribPointer(b.attributes.normal,3,o.FLOAT,!1,0,0)}o.drawArrays(o.TRIANGLES,0,a.count);a.count=0}function f(a){if(pa!==a.doubleSided)a.doubleSided?o.disable(o.CULL_FACE):o.enable(o.CULL_FACE),pa=a.doubleSided;if(la!==a.flipSided)a.flipSided?o.frontFace(o.CW):o.frontFace(o.CCW),la=a.flipSided}function l(a){ja!==a&&(a?o.enable(o.DEPTH_TEST):o.disable(o.DEPTH_TEST),ja=a)}function n(a){ma!==a&&(o.depthMask(a),ma=a)}
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+a.normalArray,o.DYNAMIC_DRAW);o.enableVertexAttribArray(b.attributes.normal);o.vertexAttribPointer(b.attributes.normal,3,o.FLOAT,!1,0,0)}o.drawArrays(o.TRIANGLES,0,a.count);a.count=0}function f(a){if(pa!==a.doubleSided)a.doubleSided?o.disable(o.CULL_FACE):o.enable(o.CULL_FACE),pa=a.doubleSided;if(na!==a.flipSided)a.flipSided?o.frontFace(o.CW):o.frontFace(o.CCW),na=a.flipSided}function l(a){ja!==a&&(a?o.enable(o.DEPTH_TEST):o.disable(o.DEPTH_TEST),ja=a)}function n(a){la!==a&&(o.depthMask(a),la=a)}
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function u(a,b,c){ea!==a&&(a?o.enable(o.POLYGON_OFFSET_FILL):o.disable(o.POLYGON_OFFSET_FILL),ea=a);if(a&&(ca!==b||Z!==c))o.polygonOffset(b,c),ca=b,Z=c}function t(a){ka[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);ka[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);ka[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);ka[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);ka[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);ka[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+
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a.n33,a.n44+a.n34);for(var b,a=0;a<6;a++)b=ka[a],b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}function p(a){for(var b=a.matrixWorld,c=-a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)),e=0;e<6;e++)if(a=ka[e].x*b.n14+ka[e].y*b.n24+ka[e].z*b.n34+ka[e].w,a<=c)return!1;return!0}function w(a){var b=a.object.material;b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}function v(a){var b=a.object,c=a.buffer,e;e=b.material;if(e instanceof THREE.MeshFaceMaterial){if(c=
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c.materialIndex,c>=0)b=b.geometry.materials[c],b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}else if(b=e)b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}function z(a,b){return b.z-a.z}function x(a){var b,c,n,v=0,u,x,w,F,y=a.lights;ua||(ua=new THREE.PerspectiveCamera(P.shadowCameraFov,P.shadowMapWidth/P.shadowMapHeight,P.shadowCameraNear,P.shadowCameraFar));b=0;for(c=y.length;b<c;b++)if(n=y[b],n instanceof THREE.SpotLight&&n.castShadow){T=
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-1;P.shadowMap[v]||(P.shadowMap[v]=new THREE.WebGLRenderTarget(P.shadowMapWidth,P.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}));ta[v]||(ta[v]=new THREE.Matrix4);u=P.shadowMap[v];x=ta[v];ua.position.copy(n.position);ua.lookAt(n.target.position);ua.update(void 0,!0);a.update(void 0,!1,ua);x.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);x.multiplySelf(ua.projectionMatrix);x.multiplySelf(ua.matrixWorldInverse);ua.matrixWorldInverse.flattenToArray(Ea);
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ua.projectionMatrix.flattenToArray(Da);sa.multiply(ua.projectionMatrix,ua.matrixWorldInverse);t(sa);W(u);o.clearColor(1,1,1,1);P.clear();o.clearColor(G.r,G.g,G.b,da);x=a.__webglObjects.length;n=a.__webglObjectsImmediate.length;for(u=0;u<x;u++)w=a.__webglObjects[u],F=w.object,F.visible&&F.castShadow?!(F instanceof THREE.Mesh)||!F.frustumCulled||p(F)?(F.matrixWorld.flattenToArray(F._objectMatrixArray),C(F,ua,!1),w.render=!0):w.render=!1:w.render=!1;l(!0);H(THREE.NormalBlending);for(u=0;u<x;u++)if(w=
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a.__webglObjects[u],w.render)F=w.object,buffer=w.buffer,f(F),w=F.customDepthMaterial?F.customDepthMaterial:F.geometry.morphTargets.length?Ba:Ga,k(ua,y,null,w,buffer,F);for(u=0;u<n;u++)w=a.__webglObjectsImmediate[u],F=w.object,F.visible&&F.castShadow&&(F.matrixAutoUpdate&&F.matrixWorld.flattenToArray(F._objectMatrixArray),J=-1,C(F,ua,!1),f(F),program=e(ua,y,null,Ga,F),F.immediateRenderCallback?F.immediateRenderCallback(program,o,ka):F.render(function(a){h(a,program,Ga.shading)}));v++}}function y(a,
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|
-b){var c,e,f;c=X.attributes;var h=X.uniforms,k=na/oa,l,n=[],v=oa*0.5,u=na*0.5,p=!0;o.useProgram(X.program);Q=X.program;J=ja=qa=-1;Ia||(o.enableVertexAttribArray(X.attributes.position),o.enableVertexAttribArray(X.attributes.uv),Ia=!0);o.disable(o.CULL_FACE);o.enable(o.BLEND);o.depthMask(!0);o.bindBuffer(o.ARRAY_BUFFER,X.vertexBuffer);o.vertexAttribPointer(c.position,2,o.FLOAT,!1,16,0);o.vertexAttribPointer(c.uv,2,o.FLOAT,!1,16,8);o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,X.elementBuffer);o.uniformMatrix4fv(h.projectionMatrix,
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|
+b){var c,e,f;c=X.attributes;var h=X.uniforms,k=ma/oa,l,n=[],v=oa*0.5,u=ma*0.5,p=!0;o.useProgram(X.program);Q=X.program;J=ja=qa=-1;Ia||(o.enableVertexAttribArray(X.attributes.position),o.enableVertexAttribArray(X.attributes.uv),Ia=!0);o.disable(o.CULL_FACE);o.enable(o.BLEND);o.depthMask(!0);o.bindBuffer(o.ARRAY_BUFFER,X.vertexBuffer);o.vertexAttribPointer(c.position,2,o.FLOAT,!1,16,0);o.vertexAttribPointer(c.uv,2,o.FLOAT,!1,16,8);o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,X.elementBuffer);o.uniformMatrix4fv(h.projectionMatrix,
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!1,Da);o.activeTexture(o.TEXTURE0);o.uniform1i(h.map,0);c=0;for(e=a.__webglSprites.length;c<e;c++)if(f=a.__webglSprites[c],f.visible&&f.opacity!==0)f.useScreenCoordinates?f.z=-f.position.z:(f._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,f.matrixWorld,f._modelViewMatrixArray),f.z=-f._modelViewMatrix.n34);a.__webglSprites.sort(z);c=0;for(e=a.__webglSprites.length;c<e;c++)f=a.__webglSprites[c],f.visible&&f.opacity!==0&&f.map&&f.map.image&&f.map.image.width&&(f.useScreenCoordinates?(o.uniform1i(h.useScreenCoordinates,
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|
-1),o.uniform3f(h.screenPosition,(f.position.x-v)/v,(u-f.position.y)/u,Math.max(0,Math.min(1,f.position.z)))):(o.uniform1i(h.useScreenCoordinates,0),o.uniform1i(h.affectedByDistance,f.affectedByDistance?1:0),o.uniformMatrix4fv(h.modelViewMatrix,!1,f._modelViewMatrixArray)),l=f.map.image.width/(f.scaleByViewport?na:1),n[0]=l*k*f.scale.x,n[1]=l*f.scale.y,o.uniform2f(h.uvScale,f.uvScale.x,f.uvScale.y),o.uniform2f(h.uvOffset,f.uvOffset.x,f.uvOffset.y),o.uniform2f(h.alignment,f.alignment.x,f.alignment.y),
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-o.uniform1f(h.opacity,f.opacity),o.uniform3f(h.color,f.color.r,f.color.g,f.color.b),o.uniform1f(h.rotation,f.rotation),o.uniform2fv(h.scale,n),f.mergeWith3D&&!p?(o.enable(o.DEPTH_TEST),p=!0):!f.mergeWith3D&&p&&(o.disable(o.DEPTH_TEST),p=!1),H(f.blending),V(f.map,0),o.drawElements(o.TRIANGLES,6,o.UNSIGNED_SHORT,0));o.enable(o.CULL_FACE);o.enable(o.DEPTH_TEST);o.depthMask(ma)}function C(a,b,c){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,a.matrixWorld,a._modelViewMatrixArray);c&&THREE.Matrix4.makeInvert3x3(a._modelViewMatrix).transposeIntoArray(a._normalMatrixArray)}
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+1),o.uniform3f(h.screenPosition,(f.position.x-v)/v,(u-f.position.y)/u,Math.max(0,Math.min(1,f.position.z)))):(o.uniform1i(h.useScreenCoordinates,0),o.uniform1i(h.affectedByDistance,f.affectedByDistance?1:0),o.uniformMatrix4fv(h.modelViewMatrix,!1,f._modelViewMatrixArray)),l=f.map.image.width/(f.scaleByViewport?ma:1),n[0]=l*k*f.scale.x,n[1]=l*f.scale.y,o.uniform2f(h.uvScale,f.uvScale.x,f.uvScale.y),o.uniform2f(h.uvOffset,f.uvOffset.x,f.uvOffset.y),o.uniform2f(h.alignment,f.alignment.x,f.alignment.y),
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+o.uniform1f(h.opacity,f.opacity),o.uniform3f(h.color,f.color.r,f.color.g,f.color.b),o.uniform1f(h.rotation,f.rotation),o.uniform2fv(h.scale,n),f.mergeWith3D&&!p?(o.enable(o.DEPTH_TEST),p=!0):!f.mergeWith3D&&p&&(o.disable(o.DEPTH_TEST),p=!1),H(f.blending),V(f.map,0),o.drawElements(o.TRIANGLES,6,o.UNSIGNED_SHORT,0));o.enable(o.CULL_FACE);o.enable(o.DEPTH_TEST);o.depthMask(la)}function C(a,b,c){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,a.matrixWorld,a._modelViewMatrixArray);c&&THREE.Matrix4.makeInvert3x3(a._modelViewMatrix).transposeIntoArray(a._normalMatrixArray)}
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function A(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function B(a){for(var b in a.attributes)a.attributes[b].needsUpdate=!1}function D(a,b){for(var c=a.length-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function K(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function H(a){if(a!==qa){switch(a){case THREE.AdditiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.SRC_ALPHA,o.ONE);break;case THREE.SubtractiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.ZERO,
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o.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.ZERO,o.SRC_COLOR);break;default:o.blendEquationSeparate(o.FUNC_ADD,o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)}qa=a}}function M(a,b,c){(c.width&c.width-1)===0&&(c.height&c.height-1)===0?(o.texParameteri(a,o.TEXTURE_WRAP_S,Y(b.wrapS)),o.texParameteri(a,o.TEXTURE_WRAP_T,Y(b.wrapT)),o.texParameteri(a,o.TEXTURE_MAG_FILTER,Y(b.magFilter)),o.texParameteri(a,
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o.TEXTURE_MIN_FILTER,Y(b.minFilter)),o.generateMipmap(a)):(o.texParameteri(a,o.TEXTURE_WRAP_S,o.CLAMP_TO_EDGE),o.texParameteri(a,o.TEXTURE_WRAP_T,o.CLAMP_TO_EDGE),o.texParameteri(a,o.TEXTURE_MAG_FILTER,$(b.magFilter)),o.texParameteri(a,o.TEXTURE_MIN_FILTER,$(b.minFilter)))}function V(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=!0,a.__webglTexture=o.createTexture(),P.info.memory.textures++;o.activeTexture(o.TEXTURE0+b);o.bindTexture(o.TEXTURE_2D,a.__webglTexture);a instanceof THREE.DataTexture?
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@@ -266,11 +266,11 @@ o.texImage2D(o.TEXTURE_2D,0,Y(a.format),a.image.width,a.image.height,0,Y(a.forma
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o.DEPTH_ATTACHMENT,o.RENDERBUFFER,a)):b.depthBuffer&&b.stencilBuffer?(o.renderbufferStorage(o.RENDERBUFFER,o.DEPTH_STENCIL,b.width,b.height),o.framebufferRenderbuffer(o.FRAMEBUFFER,o.DEPTH_STENCIL_ATTACHMENT,o.RENDERBUFFER,a)):o.renderbufferStorage(o.RENDERBUFFER,o.RGBA4,b.width,b.height)}function W(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=!0;if(a.stencilBuffer===void 0)a.stencilBuffer=!0;a.__webglTexture=o.createTexture();
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if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];o.bindTexture(o.TEXTURE_CUBE_MAP,a.__webglTexture);M(o.TEXTURE_CUBE_MAP,a,a);for(var c=0;c<6;c++){a.__webglFramebuffer[c]=o.createFramebuffer();a.__webglRenderbuffer[c]=o.createRenderbuffer();o.texImage2D(o.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,Y(a.format),a.width,a.height,0,Y(a.format),Y(a.type),null);var e=a,f=o.TEXTURE_CUBE_MAP_POSITIVE_X+c;o.bindFramebuffer(o.FRAMEBUFFER,a.__webglFramebuffer[c]);o.framebufferTexture2D(o.FRAMEBUFFER,o.COLOR_ATTACHMENT0,
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f,e.__webglTexture,0);L(a.__webglRenderbuffer[c],a)}}else a.__webglFramebuffer=o.createFramebuffer(),a.__webglRenderbuffer=o.createRenderbuffer(),o.bindTexture(o.TEXTURE_2D,a.__webglTexture),M(o.TEXTURE_2D,a,a),o.texImage2D(o.TEXTURE_2D,0,Y(a.format),a.width,a.height,0,Y(a.format),Y(a.type),null),c=o.TEXTURE_2D,o.bindFramebuffer(o.FRAMEBUFFER,a.__webglFramebuffer),o.framebufferTexture2D(o.FRAMEBUFFER,o.COLOR_ATTACHMENT0,c,a.__webglTexture,0),o.bindRenderbuffer(o.RENDERBUFFER,a.__webglRenderbuffer),
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-L(a.__webglRenderbuffer,a);b?o.bindTexture(o.TEXTURE_CUBE_MAP,null):o.bindTexture(o.TEXTURE_2D,null);o.bindRenderbuffer(o.RENDERBUFFER,null);o.bindFramebuffer(o.FRAMEBUFFER,null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,c=a.width,a=a.height,f=e=0):(b=null,c=oa,a=na,e=ga,f=ha);b!==aa&&(o.bindFramebuffer(o.FRAMEBUFFER,b),o.viewport(e,f,c,a),aa=b)}function N(a){a instanceof THREE.WebGLRenderTargetCube?(o.bindTexture(o.TEXTURE_CUBE_MAP,a.__webglTexture),o.generateMipmap(o.TEXTURE_CUBE_MAP),
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+L(a.__webglRenderbuffer,a);b?o.bindTexture(o.TEXTURE_CUBE_MAP,null):o.bindTexture(o.TEXTURE_2D,null);o.bindRenderbuffer(o.RENDERBUFFER,null);o.bindFramebuffer(o.FRAMEBUFFER,null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,c=a.width,a=a.height,f=e=0):(b=null,c=oa,a=ma,e=ga,f=ha);b!==aa&&(o.bindFramebuffer(o.FRAMEBUFFER,b),o.viewport(e,f,c,a),aa=b)}function N(a){a instanceof THREE.WebGLRenderTargetCube?(o.bindTexture(o.TEXTURE_CUBE_MAP,a.__webglTexture),o.generateMipmap(o.TEXTURE_CUBE_MAP),
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o.bindTexture(o.TEXTURE_CUBE_MAP,null)):(o.bindTexture(o.TEXTURE_2D,a.__webglTexture),o.generateMipmap(o.TEXTURE_2D),o.bindTexture(o.TEXTURE_2D,null))}function O(a,b){var c;a==="fragment"?c=o.createShader(o.FRAGMENT_SHADER):a==="vertex"&&(c=o.createShader(o.VERTEX_SHADER));o.shaderSource(c,b);o.compileShader(c);if(!o.getShaderParameter(c,o.COMPILE_STATUS))return console.error(o.getShaderInfoLog(c)),console.error(b),null;return c}function $(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return o.NEAREST;
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default:return o.LINEAR}}function Y(a){switch(a){case THREE.RepeatWrapping:return o.REPEAT;case THREE.ClampToEdgeWrapping:return o.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return o.MIRRORED_REPEAT;case THREE.NearestFilter:return o.NEAREST;case THREE.NearestMipMapNearestFilter:return o.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return o.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return o.LINEAR;case THREE.LinearMipMapNearestFilter:return o.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return o.LINEAR_MIPMAP_LINEAR;
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|
case THREE.ByteType:return o.BYTE;case THREE.UnsignedByteType:return o.UNSIGNED_BYTE;case THREE.ShortType:return o.SHORT;case THREE.UnsignedShortType:return o.UNSIGNED_SHORT;case THREE.IntType:return o.INT;case THREE.UnsignedShortType:return o.UNSIGNED_INT;case THREE.FloatType:return o.FLOAT;case THREE.AlphaFormat:return o.ALPHA;case THREE.RGBFormat:return o.RGB;case THREE.RGBAFormat:return o.RGBA;case THREE.LuminanceFormat:return o.LUMINANCE;case THREE.LuminanceAlphaFormat:return o.LUMINANCE_ALPHA}return 0}
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-var P=this,o,U=[],Q=null,aa=null,T=-1,J=null,ra=0,pa=null,la=null,qa=null,ja=null,ma=null,ea=null,ca=null,Z=null,ga=0,ha=0,oa=0,na=0,ka=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],sa=new THREE.Matrix4,Da=new Float32Array(16),Ea=new Float32Array(16),Ca=new THREE.Vector4,Fa={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},a=a||{},za=a.canvas!==void 0?a.canvas:document.createElement("canvas"),
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+var P=this,o,U=[],Q=null,aa=null,T=-1,J=null,ra=0,pa=null,na=null,qa=null,ja=null,la=null,ea=null,ca=null,Z=null,ga=0,ha=0,oa=0,ma=0,ka=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],sa=new THREE.Matrix4,Da=new Float32Array(16),Ea=new Float32Array(16),Ca=new THREE.Vector4,Fa={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},a=a||{},za=a.canvas!==void 0?a.canvas:document.createElement("canvas"),
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|
F=a.stencil!==void 0?a.stencil:!0,fa=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:!1,ia=a.antialias!==void 0?a.antialias:!1,G=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),da=a.clearAlpha!==void 0?a.clearAlpha:0,va=a.maxLights!==void 0?a.maxLights:4;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};this.maxMorphTargets=8;this.domElement=za;this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=
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|
this.autoClearColor=this.autoClear=!0;this.physicallyBasedShading=this.gammaOutput=this.gammaInput=!1;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled=!1;this.shadowMapSoft=this.shadowMapAutoUpdate=!0;var ua,ta=[],a=THREE.ShaderLib.depthRGBA,wa=THREE.UniformsUtils.clone(a.uniforms),Ga=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,
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|
vertexShader:a.vertexShader,uniforms:wa}),Ba=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:wa,morphTargets:!0});Ga._shadowPass=!0;Ba._shadowPass=!0;try{if(!(o=za.getContext("experimental-webgl",{antialias:ia,stencil:F,preserveDrawingBuffer:fa})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+o.getParameter(o.VERSION)+" | "+o.getParameter(o.VENDOR)+" | "+o.getParameter(o.RENDERER)+" | "+o.getParameter(o.SHADING_LANGUAGE_VERSION))}catch(Ka){console.error(Ka)}o.clearColor(0,
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|
@@ -278,7 +278,7 @@ vertexShader:a.vertexShader,uniforms:wa}),Ba=new THREE.ShaderMaterial({fragmentS
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|
X.vertices[F++]=-1;X.vertices[F++]=1;X.vertices[F++]=1;X.vertices[F++]=1;X.vertices[F++]=1;X.vertices[F++]=1;X.vertices[F++]=0;X.vertices[F++]=-1;X.vertices[F++]=1;X.vertices[F++]=0;F=X.vertices[F++]=0;X.faces[F++]=0;X.faces[F++]=1;X.faces[F++]=2;X.faces[F++]=0;X.faces[F++]=2;X.faces[F++]=3;X.vertexBuffer=o.createBuffer();X.elementBuffer=o.createBuffer();o.bindBuffer(o.ARRAY_BUFFER,X.vertexBuffer);o.bufferData(o.ARRAY_BUFFER,X.vertices,o.STATIC_DRAW);o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,X.elementBuffer);
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o.bufferData(o.ELEMENT_ARRAY_BUFFER,X.faces,o.STATIC_DRAW);X.program=o.createProgram();o.attachShader(X.program,O("fragment",THREE.ShaderLib.sprite.fragmentShader));o.attachShader(X.program,O("vertex",THREE.ShaderLib.sprite.vertexShader));o.linkProgram(X.program);X.attributes={};X.uniforms={};X.attributes.position=o.getAttribLocation(X.program,"position");X.attributes.uv=o.getAttribLocation(X.program,"uv");X.uniforms.uvOffset=o.getUniformLocation(X.program,"uvOffset");X.uniforms.uvScale=o.getUniformLocation(X.program,
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"uvScale");X.uniforms.rotation=o.getUniformLocation(X.program,"rotation");X.uniforms.scale=o.getUniformLocation(X.program,"scale");X.uniforms.alignment=o.getUniformLocation(X.program,"alignment");X.uniforms.color=o.getUniformLocation(X.program,"color");X.uniforms.map=o.getUniformLocation(X.program,"map");X.uniforms.opacity=o.getUniformLocation(X.program,"opacity");X.uniforms.useScreenCoordinates=o.getUniformLocation(X.program,"useScreenCoordinates");X.uniforms.affectedByDistance=o.getUniformLocation(X.program,
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-"affectedByDistance");X.uniforms.screenPosition=o.getUniformLocation(X.program,"screenPosition");X.uniforms.modelViewMatrix=o.getUniformLocation(X.program,"modelViewMatrix");X.uniforms.projectionMatrix=o.getUniformLocation(X.program,"projectionMatrix");var Ia=!1;this.setSize=function(a,b){za.width=a;za.height=b;this.setViewport(0,0,za.width,za.height)};this.setViewport=function(a,b,c,e){ga=a;ha=b;oa=c;na=e;o.viewport(ga,ha,oa,na)};this.setScissor=function(a,b,c,e){o.scissor(a,b,c,e)};this.enableScissorTest=
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|
+"affectedByDistance");X.uniforms.screenPosition=o.getUniformLocation(X.program,"screenPosition");X.uniforms.modelViewMatrix=o.getUniformLocation(X.program,"modelViewMatrix");X.uniforms.projectionMatrix=o.getUniformLocation(X.program,"projectionMatrix");var Ia=!1;this.setSize=function(a,b){za.width=a;za.height=b;this.setViewport(0,0,za.width,za.height)};this.setViewport=function(a,b,c,e){ga=a;ha=b;oa=c;ma=e;o.viewport(ga,ha,oa,ma)};this.setScissor=function(a,b,c,e){o.scissor(a,b,c,e)};this.enableScissorTest=
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|
function(a){a?o.enable(o.SCISSOR_TEST):o.disable(o.SCISSOR_TEST)};this.setClearColorHex=function(a,b){G.setHex(a);da=b;o.clearColor(G.r,G.g,G.b,da)};this.setClearColor=function(a,b){G.copy(a);da=b;o.clearColor(G.r,G.g,G.b,da)};this.getClearColor=function(){return G};this.getClearAlpha=function(){return da};this.clear=function(a,b,c){var e=0;if(a===void 0||a)e|=o.COLOR_BUFFER_BIT;if(b===void 0||b)e|=o.DEPTH_BUFFER_BIT;if(c===void 0||c)e|=o.STENCIL_BUFFER_BIT;o.clear(e)};this.getContext=function(){return o};
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this.deallocateObject=function(a){if(a.__webglInit)if(a.__webglInit=!1,delete a._modelViewMatrix,delete a._normalMatrixArray,delete a._modelViewMatrixArray,delete a._objectMatrixArray,a instanceof THREE.Mesh)for(g in a.geometry.geometryGroups){var b=a.geometry.geometryGroups[g];o.deleteBuffer(b.__webglVertexBuffer);o.deleteBuffer(b.__webglNormalBuffer);o.deleteBuffer(b.__webglTangentBuffer);o.deleteBuffer(b.__webglColorBuffer);o.deleteBuffer(b.__webglUVBuffer);o.deleteBuffer(b.__webglUV2Buffer);o.deleteBuffer(b.__webglSkinVertexABuffer);
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|
o.deleteBuffer(b.__webglSkinVertexBBuffer);o.deleteBuffer(b.__webglSkinIndicesBuffer);o.deleteBuffer(b.__webglSkinWeightsBuffer);o.deleteBuffer(b.__webglFaceBuffer);o.deleteBuffer(b.__webglLineBuffer);if(b.numMorphTargets)for(var c=0,e=b.numMorphTargets;c<e;c++)o.deleteBuffer(b.__webglMorphTargetsBuffers[c]);P.info.memory.geometries--}else if(a instanceof THREE.Ribbon)a=a.geometry,o.deleteBuffer(a.__webglVertexBuffer),o.deleteBuffer(a.__webglColorBuffer),P.info.memory.geometries--;else if(a instanceof
|
|
@@ -293,12 +293,12 @@ k=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+c.ma
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|
O("vertex",e+p));o.linkProgram(F);o.getProgramParameter(F,o.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+o.getProgramParameter(F,o.VALIDATE_STATUS)+", gl error ["+o.getError()+"]");F.uniforms={};F.attributes={};var w,e=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(w in n)e.push(w);w=e;e=0;for(n=w.length;e<n;e++)v=w[e],F.uniforms[v]=o.getUniformLocation(F,
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|
v);e=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(w=0;w<c.maxMorphTargets;w++)e.push("morphTarget"+w);for(x in b)e.push(x);x=e;w=0;for(b=x.length;w<b;w++)c=x[w],F.attributes[c]=o.getAttribLocation(F,c);F.id=U.length;U.push({program:F,code:l});P.info.memory.programs=U.length;x=F}a.program=x;x=a.program.attributes;x.position>=0&&o.enableVertexAttribArray(x.position);x.color>=0&&o.enableVertexAttribArray(x.color);x.normal>=0&&o.enableVertexAttribArray(x.normal);
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|
x.tangent>=0&&o.enableVertexAttribArray(x.tangent);a.skinning&&x.skinVertexA>=0&&x.skinVertexB>=0&&x.skinIndex>=0&&x.skinWeight>=0&&(o.enableVertexAttribArray(x.skinVertexA),o.enableVertexAttribArray(x.skinVertexB),o.enableVertexAttribArray(x.skinIndex),o.enableVertexAttribArray(x.skinWeight));if(a.attributes)for(h in a.attributes)x[h]!==void 0&&x[h]>=0&&o.enableVertexAttribArray(x[h]);if(a.morphTargets)for(h=a.numSupportedMorphTargets=0;h<this.maxMorphTargets;h++)w="morphTarget"+h,x[w]>=0&&(o.enableVertexAttribArray(x[w]),
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|
-a.numSupportedMorphTargets++);a.uniformsList=[];for(f in a.uniforms)a.uniformsList.push([a.uniforms[f],f])};this.clearTarget=function(a,b,c,e){W(a);this.clear(b,c,e)};this.updateShadowMap=function(a,b){x(a,b)};this.render=function(a,b,c,F){var ia,fa,A,B,D,G,ga,K=a.lights,L=a.fog;T=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);this.shadowMapEnabled&&this.shadowMapAutoUpdate&&x(a,b);P.info.render.calls=0;P.info.render.vertices=0;P.info.render.faces=0;if(b.matrixAutoUpdate){for(A=b;A.parent;)A=
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|
|
+a.numSupportedMorphTargets++);a.uniformsList=[];for(f in a.uniforms)a.uniformsList.push([a.uniforms[f],f])};this.clearTarget=function(a,b,c,e){W(a);this.clear(b,c,e)};this.updateShadowMap=function(a,b){x(a,b)};this.render=function(a,b,c,F){var ia,fa,A,B,D,G,ga,L=a.lights,K=a.fog;T=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);this.shadowMapEnabled&&this.shadowMapAutoUpdate&&x(a,b);P.info.render.calls=0;P.info.render.vertices=0;P.info.render.faces=0;if(b.matrixAutoUpdate){for(A=b;A.parent;)A=
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|
A.parent;A.update(void 0,!0)}a.update(void 0,!1,b);b.matrixWorldInverse.flattenToArray(Ea);b.projectionMatrix.flattenToArray(Da);sa.multiply(b.projectionMatrix,b.matrixWorldInverse);t(sa);W(c);(this.autoClear||F)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);A=a.__webglObjects.length;for(F=0;F<A;F++)if(D=a.__webglObjects[F],G=D.object,G.visible)if(!(G instanceof THREE.Mesh)||!G.frustumCulled||p(G)){if(G.matrixWorld.flattenToArray(G._objectMatrixArray),C(G,b,!0),v(D),D.render=
|
|
|
!0,this.sortObjects)G.renderDepth?D.z=G.renderDepth:(Ca.copy(G.position),sa.multiplyVector3(Ca),D.z=Ca.z)}else D.render=!1;else D.render=!1;this.sortObjects&&a.__webglObjects.sort(z);B=a.__webglObjectsImmediate.length;for(F=0;F<B;F++)D=a.__webglObjectsImmediate[F],G=D.object,G.visible&&(G.matrixAutoUpdate&&G.matrixWorld.flattenToArray(G._objectMatrixArray),C(G,b,!0),w(D));if(a.overrideMaterial){l(a.overrideMaterial.depthTest);H(a.overrideMaterial.blending);for(F=0;F<A;F++)if(D=a.__webglObjects[F],
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|
-D.render)G=D.object,ga=D.buffer,f(G),k(b,K,L,a.overrideMaterial,ga,G);for(F=0;F<B;F++)D=a.__webglObjectsImmediate[F],G=D.object,G.visible&&(J=-1,f(G),ia=e(b,K,L,a.overrideMaterial,G),G.immediateRenderCallback?G.immediateRenderCallback(ia,o,ka):G.render(function(b){h(b,ia,a.overrideMaterial.shading)}))}else{H(THREE.NormalBlending);for(F=A-1;F>=0;F--)if(D=a.__webglObjects[F],D.render&&(G=D.object,ga=D.buffer,fa=D.opaque))f(G),l(fa.depthTest),n(fa.depthWrite),u(fa.polygonOffset,fa.polygonOffsetFactor,
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|
-fa.polygonOffsetUnits),k(b,K,L,fa,ga,G);for(F=0;F<B;F++)if(D=a.__webglObjectsImmediate[F],G=D.object,G.visible&&(J=-1,fa=D.opaque))f(G),l(fa.depthTest),n(fa.depthWrite),u(fa.polygonOffset,fa.polygonOffsetFactor,fa.polygonOffsetUnits),ia=e(b,K,L,fa,G),G.immediateRenderCallback?G.immediateRenderCallback(ia,o,ka):G.render(function(a){h(a,ia,fa.shading)});for(F=0;F<A;F++)if(D=a.__webglObjects[F],D.render&&(G=D.object,ga=D.buffer,fa=D.transparent))f(G),H(fa.blending),l(fa.depthTest),n(fa.depthWrite),u(fa.polygonOffset,
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|
-fa.polygonOffsetFactor,fa.polygonOffsetUnits),k(b,K,L,fa,ga,G);for(F=0;F<B;F++)if(D=a.__webglObjectsImmediate[F],G=D.object,G.visible&&(J=-1,fa=D.transparent))f(G),H(fa.blending),l(fa.depthTest),n(fa.depthWrite),u(fa.polygonOffset,fa.polygonOffsetFactor,fa.polygonOffsetUnits),ia=e(b,K,L,fa,G),G.immediateRenderCallback?G.immediateRenderCallback(ia,o,ka):G.render(function(a){h(a,ia,fa.shading)})}a.__webglSprites.length&&y(a,b);c&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&
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|
+D.render)G=D.object,ga=D.buffer,f(G),k(b,L,K,a.overrideMaterial,ga,G);for(F=0;F<B;F++)D=a.__webglObjectsImmediate[F],G=D.object,G.visible&&(J=-1,f(G),ia=e(b,L,K,a.overrideMaterial,G),G.immediateRenderCallback?G.immediateRenderCallback(ia,o,ka):G.render(function(b){h(b,ia,a.overrideMaterial.shading)}))}else{H(THREE.NormalBlending);for(F=A-1;F>=0;F--)if(D=a.__webglObjects[F],D.render&&(G=D.object,ga=D.buffer,fa=D.opaque))f(G),l(fa.depthTest),n(fa.depthWrite),u(fa.polygonOffset,fa.polygonOffsetFactor,
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|
+fa.polygonOffsetUnits),k(b,L,K,fa,ga,G);for(F=0;F<B;F++)if(D=a.__webglObjectsImmediate[F],G=D.object,G.visible&&(J=-1,fa=D.opaque))f(G),l(fa.depthTest),n(fa.depthWrite),u(fa.polygonOffset,fa.polygonOffsetFactor,fa.polygonOffsetUnits),ia=e(b,L,K,fa,G),G.immediateRenderCallback?G.immediateRenderCallback(ia,o,ka):G.render(function(a){h(a,ia,fa.shading)});for(F=0;F<A;F++)if(D=a.__webglObjects[F],D.render&&(G=D.object,ga=D.buffer,fa=D.transparent))f(G),H(fa.blending),l(fa.depthTest),n(fa.depthWrite),u(fa.polygonOffset,
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|
+fa.polygonOffsetFactor,fa.polygonOffsetUnits),k(b,L,K,fa,ga,G);for(F=0;F<B;F++)if(D=a.__webglObjectsImmediate[F],G=D.object,G.visible&&(J=-1,fa=D.transparent))f(G),H(fa.blending),l(fa.depthTest),n(fa.depthWrite),u(fa.polygonOffset,fa.polygonOffsetFactor,fa.polygonOffsetUnits),ia=e(b,L,K,fa,G),G.immediateRenderCallback?G.immediateRenderCallback(ia,o,ka):G.render(function(a){h(a,ia,fa.shading)})}a.__webglSprites.length&&y(a,b);c&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&
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|
N(c)};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[];for(;a.__objectsAdded.length;){var e=a.__objectsAdded[0],f=a,h=void 0,k=void 0,l=void 0;if(!e.__webglInit)if(e.__webglInit=!0,e._modelViewMatrix=new THREE.Matrix4,e._normalMatrixArray=new Float32Array(9),e._modelViewMatrixArray=new Float32Array(16),e._objectMatrixArray=new Float32Array(16),e.matrixWorld.flattenToArray(e._objectMatrixArray),e instanceof THREE.Mesh){k=e.geometry;
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|
if(k.geometryGroups===void 0){var l=k,n=void 0,v=void 0,u=void 0,p=void 0,t=u=void 0,F=void 0,x={},w=l.morphTargets.length;l.geometryGroups={};n=0;for(v=l.faces.length;n<v;n++)u=l.faces[n],p=u.materialIndex,t=p!==void 0?p:-1,x[t]===void 0&&(x[t]={hash:t,counter:0}),F=x[t].hash+"_"+x[t].counter,l.geometryGroups[F]===void 0&&(l.geometryGroups[F]={faces:[],materialIndex:p,vertices:0,numMorphTargets:w}),u=u instanceof THREE.Face3?3:4,l.geometryGroups[F].vertices+u>65535&&(x[t].counter+=1,F=x[t].hash+
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|
|
"_"+x[t].counter,l.geometryGroups[F]===void 0&&(l.geometryGroups[F]={faces:[],materialIndex:p,vertices:0,numMorphTargets:w})),l.geometryGroups[F].faces.push(n),l.geometryGroups[F].vertices+=u;l.geometryGroupsList=[];n=void 0;for(n in l.geometryGroups)l.geometryGroups[n].id=ra++,l.geometryGroupsList.push(l.geometryGroups[n])}for(h in k.geometryGroups)if(l=k.geometryGroups[h],!l.__webglVertexBuffer){n=l;n.__webglVertexBuffer=o.createBuffer();n.__webglNormalBuffer=o.createBuffer();n.__webglTangentBuffer=
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|
@@ -313,27 +313,27 @@ l.__webglColorBuffer=o.createBuffer(),P.info.memory.geometries++,l=k,n=l.vertice
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|
attribute.type==="c"&&(size=3),attribute.size=size,attribute.array=new Float32Array(n*size),attribute.buffer=o.createBuffer(),attribute.buffer.belongsToAttribute=p,originalAttribute.needsUpdate=!0,attribute.__original=originalAttribute;l.__webglCustomAttributesList.push(attribute)}}k.__dirtyVertices=!0;k.__dirtyColors=!0}if(!e.__webglActive){if(e instanceof THREE.Mesh)for(h in k=e.geometry,k.geometryGroups)l=k.geometryGroups[h],K(f.__webglObjects,l,e);else e instanceof THREE.Ribbon||e instanceof THREE.Line||
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|
e instanceof THREE.ParticleSystem?(k=e.geometry,K(f.__webglObjects,k,e)):THREE.MarchingCubes!==void 0&&e instanceof THREE.MarchingCubes||e.immediateRenderCallback?f.__webglObjectsImmediate.push({object:e,opaque:null,transparent:null}):e instanceof THREE.Sprite&&f.__webglSprites.push(e);e.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){e=a.__objectsRemoved[0];f=a;if(e instanceof THREE.Mesh||e instanceof THREE.ParticleSystem||e instanceof THREE.Ribbon||e instanceof THREE.Line)D(f.__webglObjects,
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|
e);else if(e instanceof THREE.Sprite){f=f.__webglSprites;h=e;for(k=f.length-1;k>=0;k--)f[k]===h&&f.splice(k,1)}else(e instanceof THREE.MarchingCubes||e.immediateRenderCallback)&&D(f.__webglObjectsImmediate,e);e.__webglActive=!1;a.__objectsRemoved.splice(0,1)}e=0;for(f=a.__webglObjects.length;e<f;e++)if(k=a.__webglObjects[e].object,h=k.geometry,l=t=p=void 0,k instanceof THREE.Mesh){n=0;for(v=h.geometryGroupsList.length;n<v;n++)if(p=h.geometryGroupsList[n],l=c(k,p),t=l.attributes&&A(l),h.__dirtyVertices||
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|
-h.__dirtyMorphTargets||h.__dirtyElements||h.__dirtyUvs||h.__dirtyNormals||h.__dirtyColors||h.__dirtyTangents||t)if(t=o.DYNAMIC_DRAW,F=!h.dynamic,p.__inittedArrays){var fa=w=x=void 0,G=void 0,C=fa=void 0,ga=void 0,L=void 0,va=void 0,N=y=ia=z=u=void 0,J=void 0,H=void 0,ha=void 0,O=void 0,R=G=va=G=L=ga=void 0,da=void 0,I=da=R=ga=void 0,E=void 0,I=da=R=fa=fa=C=da=R=G=I=da=R=E=I=da=R=E=I=da=R=void 0,M=0,Q=0,T=0,W=0,$=0,ua=0,oa=0,X=0,Y=0,S=0,U=0,na=I=0,na=void 0,V=p.__vertexArray,wa=p.__uvArray,ma=p.__uv2Array,
|
|
|
-aa=p.__normalArray,ka=p.__tangentArray,ea=p.__colorArray,Z=p.__skinVertexAArray,ca=p.__skinVertexBArray,ta=p.__skinIndexArray,ja=p.__skinWeightArray,pa=p.__morphTargetsArrays,sa=p.__webglCustomAttributesList,E=void 0,Ba=p.__faceArray,la=p.__lineArray,Ga=p.__needsSmoothNormals,z=p.__vertexColorType,u=p.__uvType,ia=p.__normalType,qa=k.geometry,Da=qa.__dirtyVertices,Ea=qa.__dirtyElements,ya=qa.__dirtyUvs,Ka=qa.__dirtyNormals,Ca=qa.__dirtyTangents,Fa=qa.__dirtyColors,Ia=qa.__dirtyMorphTargets,za=qa.vertices,
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|
|
+h.__dirtyMorphTargets||h.__dirtyElements||h.__dirtyUvs||h.__dirtyNormals||h.__dirtyColors||h.__dirtyTangents||t)if(t=o.DYNAMIC_DRAW,F=!h.dynamic,p.__inittedArrays){var fa=w=x=void 0,G=void 0,C=fa=void 0,ga=void 0,L=void 0,va=void 0,N=y=ia=z=u=void 0,J=void 0,H=void 0,ha=void 0,O=void 0,R=G=va=G=L=ga=void 0,da=void 0,I=da=R=ga=void 0,E=void 0,I=da=R=fa=fa=C=da=R=G=I=da=R=E=I=da=R=E=I=da=R=void 0,M=0,Q=0,T=0,W=0,$=0,ua=0,oa=0,X=0,Y=0,S=0,U=0,ma=I=0,ma=void 0,V=p.__vertexArray,wa=p.__uvArray,la=p.__uv2Array,
|
|
|
+aa=p.__normalArray,ka=p.__tangentArray,ea=p.__colorArray,Z=p.__skinVertexAArray,ca=p.__skinVertexBArray,ta=p.__skinIndexArray,ja=p.__skinWeightArray,pa=p.__morphTargetsArrays,sa=p.__webglCustomAttributesList,E=void 0,Ba=p.__faceArray,na=p.__lineArray,Ga=p.__needsSmoothNormals,z=p.__vertexColorType,u=p.__uvType,ia=p.__normalType,qa=k.geometry,Da=qa.__dirtyVertices,Ea=qa.__dirtyElements,ya=qa.__dirtyUvs,Ka=qa.__dirtyNormals,Ca=qa.__dirtyTangents,Fa=qa.__dirtyColors,Ia=qa.__dirtyMorphTargets,za=qa.vertices,
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|
Ya=p.faces,bb=qa.faces,Za=qa.faceVertexUvs[0],$a=qa.faceVertexUvs[1],Pa=qa.skinVerticesA,Qa=qa.skinVerticesB,Ra=qa.skinIndices,La=qa.skinWeights,Ja=qa.morphTargets;if(sa){R=0;for(da=sa.length;R<da;R++)sa[R].offset=0,sa[R].offsetSrc=0}x=0;for(w=Ya.length;x<w;x++)if(fa=Ya[x],G=bb[fa],Za&&(y=Za[fa]),$a&&(N=$a[fa]),fa=G.vertexNormals,C=G.normal,ga=G.vertexColors,L=G.color,va=G.vertexTangents,G instanceof THREE.Face3){if(Da)J=za[G.a].position,H=za[G.b].position,ha=za[G.c].position,V[Q]=J.x,V[Q+1]=J.y,
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|
-V[Q+2]=J.z,V[Q+3]=H.x,V[Q+4]=H.y,V[Q+5]=H.z,V[Q+6]=ha.x,V[Q+7]=ha.y,V[Q+8]=ha.z,Q+=9;if(sa){R=0;for(da=sa.length;R<da;R++)if(E=sa[R],E.__original.needsUpdate)I=E.offset,na=E.offsetSrc,E.size===1?(E.boundTo===void 0||E.boundTo==="vertices"?(E.array[I]=E.value[G.a],E.array[I+1]=E.value[G.b],E.array[I+2]=E.value[G.c]):E.boundTo==="faces"?(na=E.value[na],E.array[I]=na,E.array[I+1]=na,E.array[I+2]=na,E.offsetSrc++):E.boundTo==="faceVertices"&&(E.array[I]=E.value[na],E.array[I+1]=E.value[na+1],E.array[I+
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|
-2]=E.value[na+2],E.offsetSrc+=3),E.offset+=3):(E.boundTo===void 0||E.boundTo==="vertices"?(J=E.value[G.a],H=E.value[G.b],ha=E.value[G.c]):E.boundTo==="faces"?(ha=H=J=na=E.value[na],E.offsetSrc++):E.boundTo==="faceVertices"&&(J=E.value[na],H=E.value[na+1],ha=E.value[na+2],E.offsetSrc+=3),E.size===2?(E.array[I]=J.x,E.array[I+1]=J.y,E.array[I+2]=H.x,E.array[I+3]=H.y,E.array[I+4]=ha.x,E.array[I+5]=ha.y,E.offset+=6):E.size===3?(E.type==="c"?(E.array[I]=J.r,E.array[I+1]=J.g,E.array[I+2]=J.b,E.array[I+3]=
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|
+V[Q+2]=J.z,V[Q+3]=H.x,V[Q+4]=H.y,V[Q+5]=H.z,V[Q+6]=ha.x,V[Q+7]=ha.y,V[Q+8]=ha.z,Q+=9;if(sa){R=0;for(da=sa.length;R<da;R++)if(E=sa[R],E.__original.needsUpdate)I=E.offset,ma=E.offsetSrc,E.size===1?(E.boundTo===void 0||E.boundTo==="vertices"?(E.array[I]=E.value[G.a],E.array[I+1]=E.value[G.b],E.array[I+2]=E.value[G.c]):E.boundTo==="faces"?(ma=E.value[ma],E.array[I]=ma,E.array[I+1]=ma,E.array[I+2]=ma,E.offsetSrc++):E.boundTo==="faceVertices"&&(E.array[I]=E.value[ma],E.array[I+1]=E.value[ma+1],E.array[I+
|
|
|
+2]=E.value[ma+2],E.offsetSrc+=3),E.offset+=3):(E.boundTo===void 0||E.boundTo==="vertices"?(J=E.value[G.a],H=E.value[G.b],ha=E.value[G.c]):E.boundTo==="faces"?(ha=H=J=ma=E.value[ma],E.offsetSrc++):E.boundTo==="faceVertices"&&(J=E.value[ma],H=E.value[ma+1],ha=E.value[ma+2],E.offsetSrc+=3),E.size===2?(E.array[I]=J.x,E.array[I+1]=J.y,E.array[I+2]=H.x,E.array[I+3]=H.y,E.array[I+4]=ha.x,E.array[I+5]=ha.y,E.offset+=6):E.size===3?(E.type==="c"?(E.array[I]=J.r,E.array[I+1]=J.g,E.array[I+2]=J.b,E.array[I+3]=
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|
|
H.r,E.array[I+4]=H.g,E.array[I+5]=H.b,E.array[I+6]=ha.r,E.array[I+7]=ha.g,E.array[I+8]=ha.b):(E.array[I]=J.x,E.array[I+1]=J.y,E.array[I+2]=J.z,E.array[I+3]=H.x,E.array[I+4]=H.y,E.array[I+5]=H.z,E.array[I+6]=ha.x,E.array[I+7]=ha.y,E.array[I+8]=ha.z),E.offset+=9):(E.array[I]=J.x,E.array[I+1]=J.y,E.array[I+2]=J.z,E.array[I+3]=J.w,E.array[I+4]=H.x,E.array[I+5]=H.y,E.array[I+6]=H.z,E.array[I+7]=H.w,E.array[I+8]=ha.x,E.array[I+9]=ha.y,E.array[I+10]=ha.z,E.array[I+11]=ha.w,E.offset+=12))}if(Ia){R=0;for(da=
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|
|
Ja.length;R<da;R++)J=Ja[R].vertices[G.a].position,H=Ja[R].vertices[G.b].position,ha=Ja[R].vertices[G.c].position,I=pa[R],I[U]=J.x,I[U+1]=J.y,I[U+2]=J.z,I[U+3]=H.x,I[U+4]=H.y,I[U+5]=H.z,I[U+6]=ha.x,I[U+7]=ha.y,I[U+8]=ha.z;U+=9}if(La.length)R=La[G.a],da=La[G.b],I=La[G.c],ja[S]=R.x,ja[S+1]=R.y,ja[S+2]=R.z,ja[S+3]=R.w,ja[S+4]=da.x,ja[S+5]=da.y,ja[S+6]=da.z,ja[S+7]=da.w,ja[S+8]=I.x,ja[S+9]=I.y,ja[S+10]=I.z,ja[S+11]=I.w,R=Ra[G.a],da=Ra[G.b],I=Ra[G.c],ta[S]=R.x,ta[S+1]=R.y,ta[S+2]=R.z,ta[S+3]=R.w,ta[S+4]=
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|
|
da.x,ta[S+5]=da.y,ta[S+6]=da.z,ta[S+7]=da.w,ta[S+8]=I.x,ta[S+9]=I.y,ta[S+10]=I.z,ta[S+11]=I.w,R=Pa[G.a],da=Pa[G.b],I=Pa[G.c],Z[S]=R.x,Z[S+1]=R.y,Z[S+2]=R.z,Z[S+3]=1,Z[S+4]=da.x,Z[S+5]=da.y,Z[S+6]=da.z,Z[S+7]=1,Z[S+8]=I.x,Z[S+9]=I.y,Z[S+10]=I.z,Z[S+11]=1,R=Qa[G.a],da=Qa[G.b],I=Qa[G.c],ca[S]=R.x,ca[S+1]=R.y,ca[S+2]=R.z,ca[S+3]=1,ca[S+4]=da.x,ca[S+5]=da.y,ca[S+6]=da.z,ca[S+7]=1,ca[S+8]=I.x,ca[S+9]=I.y,ca[S+10]=I.z,ca[S+11]=1,S+=12;if(Fa&&z)ga.length===3&&z===THREE.VertexColors?(G=ga[0],R=ga[1],da=ga[2]):
|
|
|
da=R=G=L,ea[Y]=G.r,ea[Y+1]=G.g,ea[Y+2]=G.b,ea[Y+3]=R.r,ea[Y+4]=R.g,ea[Y+5]=R.b,ea[Y+6]=da.r,ea[Y+7]=da.g,ea[Y+8]=da.b,Y+=9;if(Ca&&qa.hasTangents)ga=va[0],L=va[1],G=va[2],ka[oa]=ga.x,ka[oa+1]=ga.y,ka[oa+2]=ga.z,ka[oa+3]=ga.w,ka[oa+4]=L.x,ka[oa+5]=L.y,ka[oa+6]=L.z,ka[oa+7]=L.w,ka[oa+8]=G.x,ka[oa+9]=G.y,ka[oa+10]=G.z,ka[oa+11]=G.w,oa+=12;if(Ka&&ia)if(fa.length===3&&Ga)for(R=0;R<3;R++)C=fa[R],aa[ua]=C.x,aa[ua+1]=C.y,aa[ua+2]=C.z,ua+=3;else for(R=0;R<3;R++)aa[ua]=C.x,aa[ua+1]=C.y,aa[ua+2]=C.z,ua+=3;if(ya&&
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|
|
-y!==void 0&&u)for(R=0;R<3;R++)fa=y[R],wa[T]=fa.u,wa[T+1]=fa.v,T+=2;if(ya&&N!==void 0&&u)for(R=0;R<3;R++)fa=N[R],ma[W]=fa.u,ma[W+1]=fa.v,W+=2;Ea&&(Ba[$]=M,Ba[$+1]=M+1,Ba[$+2]=M+2,$+=3,la[X]=M,la[X+1]=M+1,la[X+2]=M,la[X+3]=M+2,la[X+4]=M+1,la[X+5]=M+2,X+=6,M+=3)}else if(G instanceof THREE.Face4){if(Da)J=za[G.a].position,H=za[G.b].position,ha=za[G.c].position,O=za[G.d].position,V[Q]=J.x,V[Q+1]=J.y,V[Q+2]=J.z,V[Q+3]=H.x,V[Q+4]=H.y,V[Q+5]=H.z,V[Q+6]=ha.x,V[Q+7]=ha.y,V[Q+8]=ha.z,V[Q+9]=O.x,V[Q+10]=O.y,V[Q+
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|
|
-11]=O.z,Q+=12;if(sa){R=0;for(da=sa.length;R<da;R++)if(E=sa[R],E.__original.needsUpdate)I=E.offset,na=E.offsetSrc,E.size===1?(E.boundTo===void 0||E.boundTo==="vertices"?(E.array[I]=E.value[G.a],E.array[I+1]=E.value[G.b],E.array[I+2]=E.value[G.c],E.array[I+3]=E.value[G.d]):E.boundTo==="faces"?(na=E.value[na],E.array[I]=na,E.array[I+1]=na,E.array[I+2]=na,E.array[I+3]=na,E.offsetSrc++):E.boundTo==="faceVertices"&&(E.array[I]=E.value[na],E.array[I+1]=E.value[na+1],E.array[I+2]=E.value[na+2],E.array[I+
|
|
|
-3]=E.value[na+3],E.offsetSrc+=4),E.offset+=4):(E.boundTo===void 0||E.boundTo==="vertices"?(J=E.value[G.a],H=E.value[G.b],ha=E.value[G.c],O=E.value[G.d]):E.boundTo==="faces"?(O=ha=H=J=na=E.value[na],E.offsetSrc++):E.boundTo==="faceVertices"&&(J=E.value[na],H=E.value[na+1],ha=E.value[na+2],O=E.value[na+3],E.offsetSrc+=4),E.size===2?(E.array[I]=J.x,E.array[I+1]=J.y,E.array[I+2]=H.x,E.array[I+3]=H.y,E.array[I+4]=ha.x,E.array[I+5]=ha.y,E.array[I+6]=O.x,E.array[I+7]=O.y,E.offset+=8):E.size===3?(E.type===
|
|
|
+y!==void 0&&u)for(R=0;R<3;R++)fa=y[R],wa[T]=fa.u,wa[T+1]=fa.v,T+=2;if(ya&&N!==void 0&&u)for(R=0;R<3;R++)fa=N[R],la[W]=fa.u,la[W+1]=fa.v,W+=2;Ea&&(Ba[$]=M,Ba[$+1]=M+1,Ba[$+2]=M+2,$+=3,na[X]=M,na[X+1]=M+1,na[X+2]=M,na[X+3]=M+2,na[X+4]=M+1,na[X+5]=M+2,X+=6,M+=3)}else if(G instanceof THREE.Face4){if(Da)J=za[G.a].position,H=za[G.b].position,ha=za[G.c].position,O=za[G.d].position,V[Q]=J.x,V[Q+1]=J.y,V[Q+2]=J.z,V[Q+3]=H.x,V[Q+4]=H.y,V[Q+5]=H.z,V[Q+6]=ha.x,V[Q+7]=ha.y,V[Q+8]=ha.z,V[Q+9]=O.x,V[Q+10]=O.y,V[Q+
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|
|
+11]=O.z,Q+=12;if(sa){R=0;for(da=sa.length;R<da;R++)if(E=sa[R],E.__original.needsUpdate)I=E.offset,ma=E.offsetSrc,E.size===1?(E.boundTo===void 0||E.boundTo==="vertices"?(E.array[I]=E.value[G.a],E.array[I+1]=E.value[G.b],E.array[I+2]=E.value[G.c],E.array[I+3]=E.value[G.d]):E.boundTo==="faces"?(ma=E.value[ma],E.array[I]=ma,E.array[I+1]=ma,E.array[I+2]=ma,E.array[I+3]=ma,E.offsetSrc++):E.boundTo==="faceVertices"&&(E.array[I]=E.value[ma],E.array[I+1]=E.value[ma+1],E.array[I+2]=E.value[ma+2],E.array[I+
|
|
|
+3]=E.value[ma+3],E.offsetSrc+=4),E.offset+=4):(E.boundTo===void 0||E.boundTo==="vertices"?(J=E.value[G.a],H=E.value[G.b],ha=E.value[G.c],O=E.value[G.d]):E.boundTo==="faces"?(O=ha=H=J=ma=E.value[ma],E.offsetSrc++):E.boundTo==="faceVertices"&&(J=E.value[ma],H=E.value[ma+1],ha=E.value[ma+2],O=E.value[ma+3],E.offsetSrc+=4),E.size===2?(E.array[I]=J.x,E.array[I+1]=J.y,E.array[I+2]=H.x,E.array[I+3]=H.y,E.array[I+4]=ha.x,E.array[I+5]=ha.y,E.array[I+6]=O.x,E.array[I+7]=O.y,E.offset+=8):E.size===3?(E.type===
|
|
|
"c"?(E.array[I]=J.r,E.array[I+1]=J.g,E.array[I+2]=J.b,E.array[I+3]=H.r,E.array[I+4]=H.g,E.array[I+5]=H.b,E.array[I+6]=ha.r,E.array[I+7]=ha.g,E.array[I+8]=ha.b,E.array[I+9]=O.r,E.array[I+10]=O.g,E.array[I+11]=O.b):(E.array[I]=J.x,E.array[I+1]=J.y,E.array[I+2]=J.z,E.array[I+3]=H.x,E.array[I+4]=H.y,E.array[I+5]=H.z,E.array[I+6]=ha.x,E.array[I+7]=ha.y,E.array[I+8]=ha.z,E.array[I+9]=O.x,E.array[I+10]=O.y,E.array[I+11]=O.z),E.offset+=12):(E.array[I]=J.x,E.array[I+1]=J.y,E.array[I+2]=J.z,E.array[I+3]=J.w,
|
|
|
E.array[I+4]=H.x,E.array[I+5]=H.y,E.array[I+6]=H.z,E.array[I+7]=H.w,E.array[I+8]=ha.x,E.array[I+9]=ha.y,E.array[I+10]=ha.z,E.array[I+11]=ha.w,E.array[I+12]=O.x,E.array[I+13]=O.y,E.array[I+14]=O.z,E.array[I+15]=O.w,E.offset+=16))}if(Ia){R=0;for(da=Ja.length;R<da;R++)J=Ja[R].vertices[G.a].position,H=Ja[R].vertices[G.b].position,ha=Ja[R].vertices[G.c].position,O=Ja[R].vertices[G.d].position,I=pa[R],I[U]=J.x,I[U+1]=J.y,I[U+2]=J.z,I[U+3]=H.x,I[U+4]=H.y,I[U+5]=H.z,I[U+6]=ha.x,I[U+7]=ha.y,I[U+8]=ha.z,I[U+
|
|
|
9]=O.x,I[U+10]=O.y,I[U+11]=O.z;U+=12}if(La.length)R=La[G.a],da=La[G.b],I=La[G.c],E=La[G.d],ja[S]=R.x,ja[S+1]=R.y,ja[S+2]=R.z,ja[S+3]=R.w,ja[S+4]=da.x,ja[S+5]=da.y,ja[S+6]=da.z,ja[S+7]=da.w,ja[S+8]=I.x,ja[S+9]=I.y,ja[S+10]=I.z,ja[S+11]=I.w,ja[S+12]=E.x,ja[S+13]=E.y,ja[S+14]=E.z,ja[S+15]=E.w,R=Ra[G.a],da=Ra[G.b],I=Ra[G.c],E=Ra[G.d],ta[S]=R.x,ta[S+1]=R.y,ta[S+2]=R.z,ta[S+3]=R.w,ta[S+4]=da.x,ta[S+5]=da.y,ta[S+6]=da.z,ta[S+7]=da.w,ta[S+8]=I.x,ta[S+9]=I.y,ta[S+10]=I.z,ta[S+11]=I.w,ta[S+12]=E.x,ta[S+13]=
|
|
|
E.y,ta[S+14]=E.z,ta[S+15]=E.w,R=Pa[G.a],da=Pa[G.b],I=Pa[G.c],E=Pa[G.d],Z[S]=R.x,Z[S+1]=R.y,Z[S+2]=R.z,Z[S+3]=1,Z[S+4]=da.x,Z[S+5]=da.y,Z[S+6]=da.z,Z[S+7]=1,Z[S+8]=I.x,Z[S+9]=I.y,Z[S+10]=I.z,Z[S+11]=1,Z[S+12]=E.x,Z[S+13]=E.y,Z[S+14]=E.z,Z[S+15]=1,R=Qa[G.a],da=Qa[G.b],I=Qa[G.c],G=Qa[G.d],ca[S]=R.x,ca[S+1]=R.y,ca[S+2]=R.z,ca[S+3]=1,ca[S+4]=da.x,ca[S+5]=da.y,ca[S+6]=da.z,ca[S+7]=1,ca[S+8]=I.x,ca[S+9]=I.y,ca[S+10]=I.z,ca[S+11]=1,ca[S+12]=G.x,ca[S+13]=G.y,ca[S+14]=G.z,ca[S+15]=1,S+=16;if(Fa&&z)ga.length===
|
|
|
4&&z===THREE.VertexColors?(G=ga[0],R=ga[1],da=ga[2],ga=ga[3]):ga=da=R=G=L,ea[Y]=G.r,ea[Y+1]=G.g,ea[Y+2]=G.b,ea[Y+3]=R.r,ea[Y+4]=R.g,ea[Y+5]=R.b,ea[Y+6]=da.r,ea[Y+7]=da.g,ea[Y+8]=da.b,ea[Y+9]=ga.r,ea[Y+10]=ga.g,ea[Y+11]=ga.b,Y+=12;if(Ca&&qa.hasTangents)ga=va[0],L=va[1],G=va[2],va=va[3],ka[oa]=ga.x,ka[oa+1]=ga.y,ka[oa+2]=ga.z,ka[oa+3]=ga.w,ka[oa+4]=L.x,ka[oa+5]=L.y,ka[oa+6]=L.z,ka[oa+7]=L.w,ka[oa+8]=G.x,ka[oa+9]=G.y,ka[oa+10]=G.z,ka[oa+11]=G.w,ka[oa+12]=va.x,ka[oa+13]=va.y,ka[oa+14]=va.z,ka[oa+15]=
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|
|
-va.w,oa+=16;if(Ka&&ia)if(fa.length===4&&Ga)for(R=0;R<4;R++)C=fa[R],aa[ua]=C.x,aa[ua+1]=C.y,aa[ua+2]=C.z,ua+=3;else for(R=0;R<4;R++)aa[ua]=C.x,aa[ua+1]=C.y,aa[ua+2]=C.z,ua+=3;if(ya&&y!==void 0&&u)for(R=0;R<4;R++)fa=y[R],wa[T]=fa.u,wa[T+1]=fa.v,T+=2;if(ya&&N!==void 0&&u)for(R=0;R<4;R++)fa=N[R],ma[W]=fa.u,ma[W+1]=fa.v,W+=2;Ea&&(Ba[$]=M,Ba[$+1]=M+1,Ba[$+2]=M+3,Ba[$+3]=M+1,Ba[$+4]=M+2,Ba[$+5]=M+3,$+=6,la[X]=M,la[X+1]=M+1,la[X+2]=M,la[X+3]=M+3,la[X+4]=M+1,la[X+5]=M+2,la[X+6]=M+2,la[X+7]=M+3,X+=8,M+=4)}Da&&
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|
+va.w,oa+=16;if(Ka&&ia)if(fa.length===4&&Ga)for(R=0;R<4;R++)C=fa[R],aa[ua]=C.x,aa[ua+1]=C.y,aa[ua+2]=C.z,ua+=3;else for(R=0;R<4;R++)aa[ua]=C.x,aa[ua+1]=C.y,aa[ua+2]=C.z,ua+=3;if(ya&&y!==void 0&&u)for(R=0;R<4;R++)fa=y[R],wa[T]=fa.u,wa[T+1]=fa.v,T+=2;if(ya&&N!==void 0&&u)for(R=0;R<4;R++)fa=N[R],la[W]=fa.u,la[W+1]=fa.v,W+=2;Ea&&(Ba[$]=M,Ba[$+1]=M+1,Ba[$+2]=M+3,Ba[$+3]=M+1,Ba[$+4]=M+2,Ba[$+5]=M+3,$+=6,na[X]=M,na[X+1]=M+1,na[X+2]=M,na[X+3]=M+3,na[X+4]=M+1,na[X+5]=M+2,na[X+6]=M+2,na[X+7]=M+3,X+=8,M+=4)}Da&&
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|
(o.bindBuffer(o.ARRAY_BUFFER,p.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,V,t));if(sa){R=0;for(da=sa.length;R<da;R++)E=sa[R],E.__original.needsUpdate&&(o.bindBuffer(o.ARRAY_BUFFER,E.buffer),o.bufferData(o.ARRAY_BUFFER,E.array,t))}if(Ia){R=0;for(da=Ja.length;R<da;R++)o.bindBuffer(o.ARRAY_BUFFER,p.__webglMorphTargetsBuffers[R]),o.bufferData(o.ARRAY_BUFFER,pa[R],t)}Fa&&Y>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglColorBuffer),o.bufferData(o.ARRAY_BUFFER,ea,t));Ka&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglNormalBuffer),
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-o.bufferData(o.ARRAY_BUFFER,aa,t));Ca&&qa.hasTangents&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglTangentBuffer),o.bufferData(o.ARRAY_BUFFER,ka,t));ya&&T>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglUVBuffer),o.bufferData(o.ARRAY_BUFFER,wa,t));ya&&W>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglUV2Buffer),o.bufferData(o.ARRAY_BUFFER,ma,t));Ea&&(o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,p.__webglFaceBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,Ba,t),o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,p.__webglLineBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,
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-la,t));S>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinVertexABuffer),o.bufferData(o.ARRAY_BUFFER,Z,t),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinVertexBBuffer),o.bufferData(o.ARRAY_BUFFER,ca,t),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinIndicesBuffer),o.bufferData(o.ARRAY_BUFFER,ta,t),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinWeightsBuffer),o.bufferData(o.ARRAY_BUFFER,ja,t));F&&(delete p.__inittedArrays,delete p.__colorArray,delete p.__normalArray,delete p.__tangentArray,delete p.__uvArray,delete p.__uv2Array,
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|
+o.bufferData(o.ARRAY_BUFFER,aa,t));Ca&&qa.hasTangents&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglTangentBuffer),o.bufferData(o.ARRAY_BUFFER,ka,t));ya&&T>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglUVBuffer),o.bufferData(o.ARRAY_BUFFER,wa,t));ya&&W>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglUV2Buffer),o.bufferData(o.ARRAY_BUFFER,la,t));Ea&&(o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,p.__webglFaceBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,Ba,t),o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,p.__webglLineBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,
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|
+na,t));S>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinVertexABuffer),o.bufferData(o.ARRAY_BUFFER,Z,t),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinVertexBBuffer),o.bufferData(o.ARRAY_BUFFER,ca,t),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinIndicesBuffer),o.bufferData(o.ARRAY_BUFFER,ta,t),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinWeightsBuffer),o.bufferData(o.ARRAY_BUFFER,ja,t));F&&(delete p.__inittedArrays,delete p.__colorArray,delete p.__normalArray,delete p.__tangentArray,delete p.__uvArray,delete p.__uv2Array,
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|
delete p.__faceArray,delete p.__vertexArray,delete p.__lineArray,delete p.__skinVertexAArray,delete p.__skinVertexBArray,delete p.__skinIndexArray,delete p.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets=!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyColors=!1;h.__dirtyTangents=!1;l.attributes&&B(l)}else if(k instanceof THREE.Ribbon){if(h.__dirtyVertices||h.__dirtyColors){k=h;l=o.DYNAMIC_DRAW;n=x=F=F=void 0;w=k.vertices;v=k.colors;u=w.length;p=v.length;z=k.__vertexArray;
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t=k.__colorArray;ia=k.__dirtyColors;if(k.__dirtyVertices){for(F=0;F<u;F++)x=w[F].position,n=F*3,z[n]=x.x,z[n+1]=x.y,z[n+2]=x.z;o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer);o.bufferData(o.ARRAY_BUFFER,z,l)}if(ia){for(F=0;F<p;F++)color=v[F],n=F*3,t[n]=color.r,t[n+1]=color.g,t[n+2]=color.b;o.bindBuffer(o.ARRAY_BUFFER,k.__webglColorBuffer);o.bufferData(o.ARRAY_BUFFER,t,l)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(k instanceof THREE.Line){if(h.__dirtyVertices||h.__dirtyColors){k=h;l=o.DYNAMIC_DRAW;
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n=x=F=F=void 0;w=k.vertices;v=k.colors;u=w.length;p=v.length;z=k.__vertexArray;t=k.__colorArray;ia=k.__dirtyColors;if(k.__dirtyVertices){for(F=0;F<u;F++)x=w[F].position,n=F*3,z[n]=x.x,z[n+1]=x.y,z[n+2]=x.z;o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer);o.bufferData(o.ARRAY_BUFFER,z,l)}if(ia){for(F=0;F<p;F++)color=v[F],n=F*3,t[n]=color.r,t[n+1]=color.g,t[n+2]=color.b;o.bindBuffer(o.ARRAY_BUFFER,k.__webglColorBuffer);o.bufferData(o.ARRAY_BUFFER,t,l)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(k instanceof
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|
@@ -489,13 +489,13 @@ this.vertices[b].position.clone().setY(0).normalize(),x=this.vertices[p].positio
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D=new THREE.UV(B.u,1),this.faces.push(new THREE.Face3(b,p,w,[z,x,y])),this.faceVertexUvs[0].push([A,B,D])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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THREE.ExtrudeGeometry=function(a,c){if(typeof a!=="undefined"){THREE.Geometry.call(this);var a=a instanceof Array?a:[a],b,e=a.length,k;this.shapebb=a[e-1].getBoundingBox();for(b=0;b<e;b++)k=a[b],this.addShape(k,c);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;
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THREE.ExtrudeGeometry.prototype.addShape=function(a,c){function b(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function e(a,b,c){var e=THREE.ExtrudeGeometry.__v1,f=THREE.ExtrudeGeometry.__v2,h=THREE.ExtrudeGeometry.__v3,k=THREE.ExtrudeGeometry.__v4,l=THREE.ExtrudeGeometry.__v5,n=THREE.ExtrudeGeometry.__v6;e.set(a.x-b.x,a.y-b.y);f.set(a.x-c.x,a.y-c.y);e=e.normalize();f=f.normalize();h.set(-e.y,e.x);k.set(f.y,-f.x);l.copy(a).addSelf(h);n.copy(a).addSelf(k);if(l.equals(n))return k.clone();
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-l.copy(b).addSelf(h);n.copy(c).addSelf(k);h=e.dot(k);k=n.subSelf(l).dot(k);h===0&&(console.log("Either infinite or no solutions!"),k===0?console.log("Its finite solutions."):console.log("Too bad, no solutions."));k/=h;if(k<0)return b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=Math.PI*2),anglec=(b+a)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return e.multiplyScalar(k).addSelf(l).subSelf(a).clone()}function k(a){for(N=a.length;--N>=0;){pa=N;la=N-1;la<0&&(la=a.length-
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-1);for(var b=0,c=v+t*2,b=0;b<c;b++){var e=U*b,f=U*(b+1),h=qa+pa+e,k=qa+pa+f,o=h,e=qa+la+e,f=qa+la+f,p=k;o+=W;e+=W;f+=W;p+=W;L.faces.push(new THREE.Face4(o,e,f,p,null,null,D));D&&(o=b/c,e=(b+1)/c,f=l+n*2,h=(L.vertices[h].position.z+n)/f,k=(L.vertices[k].position.z+n)/f,L.faceVertexUvs[0].push([new THREE.UV(h,o),new THREE.UV(k,o),new THREE.UV(k,e),new THREE.UV(h,e)]))}}}function h(a,b,c){L.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function f(a,b,c){a+=W;b+=W;c+=W;L.faces.push(new THREE.Face3(a,
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+l.copy(b).addSelf(h);n.copy(c).addSelf(k);h=e.dot(k);k=n.subSelf(l).dot(k);h===0&&(console.log("Either infinite or no solutions!"),k===0?console.log("Its finite solutions."):console.log("Too bad, no solutions."));k/=h;if(k<0)return b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=Math.PI*2),anglec=(b+a)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return e.multiplyScalar(k).addSelf(l).subSelf(a).clone()}function k(a){for(N=a.length;--N>=0;){pa=N;na=N-1;na<0&&(na=a.length-
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|
+1);for(var b=0,c=v+t*2,b=0;b<c;b++){var e=U*b,f=U*(b+1),h=qa+pa+e,k=qa+pa+f,o=h,e=qa+na+e,f=qa+na+f,p=k;o+=W;e+=W;f+=W;p+=W;L.faces.push(new THREE.Face4(o,e,f,p,null,null,D));D&&(o=b/c,e=(b+1)/c,f=l+n*2,h=(L.vertices[h].position.z+n)/f,k=(L.vertices[k].position.z+n)/f,L.faceVertexUvs[0].push([new THREE.UV(h,o),new THREE.UV(k,o),new THREE.UV(k,e),new THREE.UV(h,e)]))}}}function h(a,b,c){L.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function f(a,b,c){a+=W;b+=W;c+=W;L.faces.push(new THREE.Face3(a,
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|
b,c,null,null,B));if(B){var e=K.maxY,f=K.maxX,h=L.vertices[b].position.x,b=L.vertices[b].position.y,k=L.vertices[c].position.x,c=L.vertices[c].position.y;L.faceVertexUvs[0].push([new THREE.UV(L.vertices[a].position.x/f,L.vertices[a].position.y/e),new THREE.UV(h/f,b/e),new THREE.UV(k/f,c/e)])}}var l=c.amount!==void 0?c.amount:100,n=c.bevelThickness!==void 0?c.bevelThickness:6,u=c.bevelSize!==void 0?c.bevelSize:n-2,t=c.bevelSegments!==void 0?c.bevelSegments:3,p=c.bevelEnabled!==void 0?c.bevelEnabled:
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!0,w=c.curveSegments!==void 0?c.curveSegments:12,v=c.steps!==void 0?c.steps:1,z=c.bendPath,x=c.extrudePath,y,C=!1,A=c.useSpacedPoints!==void 0?c.useSpacedPoints:!1,B=c.material,D=c.extrudeMaterial,K=this.shapebb;if(x)y=x.getPoints(w),v=y.length,C=!0,p=!1;p||(u=n=t=0);var H,M,V,L=this,W=this.vertices.length;z&&a.addWrapPath(z);w=A?a.extractAllSpacedPoints(w):a.extractAllPoints(w);z=w.shape;w=w.holes;if(x=!THREE.Shape.Utils.isClockWise(z)){z=z.reverse();M=0;for(V=w.length;M<V;M++)H=w[M],THREE.Shape.Utils.isClockWise(H)&&
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-(w[M]=H.reverse());x=!1}x=THREE.Shape.Utils.triangulateShape(z,w);A=z;M=0;for(V=w.length;M<V;M++)H=w[M],z=z.concat(H);var N,O,$,Y,P,o,U=z.length,Q=x.length,aa=[];N=0;O=A.length;pa=O-1;for(la=N+1;N<O;N++,pa++,la++)pa===O&&(pa=0),la===O&&(la=0),aa[N]=e(A[N],A[pa],A[la]);var T=[],J,ra=aa.concat();M=0;for(V=w.length;M<V;M++){H=w[M];J=[];N=0;O=H.length;pa=O-1;for(la=N+1;N<O;N++,pa++,la++)pa===O&&(pa=0),la===O&&(la=0),J[N]=e(H[N],H[pa],H[la]);T.push(J);ra=ra.concat(J)}for($=0;$<t;$++){Y=$/t;P=n*(1-Y);Y=
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|
+(w[M]=H.reverse());x=!1}x=THREE.Shape.Utils.triangulateShape(z,w);A=z;M=0;for(V=w.length;M<V;M++)H=w[M],z=z.concat(H);var N,O,$,Y,P,o,U=z.length,Q=x.length,aa=[];N=0;O=A.length;pa=O-1;for(na=N+1;N<O;N++,pa++,na++)pa===O&&(pa=0),na===O&&(na=0),aa[N]=e(A[N],A[pa],A[na]);var T=[],J,ra=aa.concat();M=0;for(V=w.length;M<V;M++){H=w[M];J=[];N=0;O=H.length;pa=O-1;for(na=N+1;N<O;N++,pa++,na++)pa===O&&(pa=0),na===O&&(na=0),J[N]=e(H[N],H[pa],H[na]);T.push(J);ra=ra.concat(J)}for($=0;$<t;$++){Y=$/t;P=n*(1-Y);Y=
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u*Math.sin(Y*Math.PI/2);N=0;for(O=A.length;N<O;N++)o=b(A[N],aa[N],Y),h(o.x,o.y,-P);M=0;for(V=w.length;M<V;M++){H=w[M];J=T[M];N=0;for(O=H.length;N<O;N++)o=b(H[N],J[N],Y),h(o.x,o.y,-P)}}Y=u;for(N=0;N<U;N++)o=p?b(z[N],ra[N],Y):z[N],C?h(o.x,o.y+y[0].y,y[0].x):h(o.x,o.y,0);for($=1;$<=v;$++)for(N=0;N<U;N++)o=p?b(z[N],ra[N],Y):z[N],C?h(o.x,o.y+y[$-1].y,y[$-1].x):h(o.x,o.y,l/v*$);for($=t-1;$>=0;$--){Y=$/t;P=n*(1-Y);Y=u*Math.sin(Y*Math.PI/2);N=0;for(O=A.length;N<O;N++)o=b(A[N],aa[N],Y),h(o.x,o.y,l+P);M=0;
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-for(V=w.length;M<V;M++){H=w[M];J=T[M];N=0;for(O=H.length;N<O;N++)o=b(H[N],J[N],Y),C?h(o.x,o.y+y[v-1].y,y[v-1].x+P):h(o.x,o.y,l+P)}}if(p){p=U*0;for(N=0;N<Q;N++)u=x[N],f(u[2]+p,u[1]+p,u[0]+p);p=U*(v+t*2);for(N=0;N<Q;N++)u=x[N],f(u[0]+p,u[1]+p,u[2]+p)}else{for(N=0;N<Q;N++)u=x[N],f(u[2],u[1],u[0]);for(N=0;N<Q;N++)u=x[N],f(u[0]+U*v,u[1]+U*v,u[2]+U*v)}var pa,la,qa=0;k(A);qa+=A.length;M=0;for(V=w.length;M<V;M++)H=w[M],k(H),qa+=H.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;
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+for(V=w.length;M<V;M++){H=w[M];J=T[M];N=0;for(O=H.length;N<O;N++)o=b(H[N],J[N],Y),C?h(o.x,o.y+y[v-1].y,y[v-1].x+P):h(o.x,o.y,l+P)}}if(p){p=U*0;for(N=0;N<Q;N++)u=x[N],f(u[2]+p,u[1]+p,u[0]+p);p=U*(v+t*2);for(N=0;N<Q;N++)u=x[N],f(u[0]+p,u[1]+p,u[2]+p)}else{for(N=0;N<Q;N++)u=x[N],f(u[2],u[1],u[0]);for(N=0;N<Q;N++)u=x[N],f(u[0]+U*v,u[1]+U*v,u[2]+U*v)}var pa,na,qa=0;k(A);qa+=A.length;M=0;for(V=w.length;M<V;M++)H=w[M],k(H),qa+=H.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;
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THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
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THREE.IcosahedronGeometry=function(a){function c(a,b,c){var e=Math.sqrt(a*a+b*b+c*c);return k.vertices.push(new THREE.Vertex(new THREE.Vector3(a/e,b/e,c/e)))-1}function b(a,b,c,e){e.faces.push(new THREE.Face3(a,b,c))}function e(a,b){var e=k.vertices[a].position,f=k.vertices[b].position;return c((e.x+f.x)/2,(e.y+f.y)/2,(e.z+f.z)/2)}var k=this,h=new THREE.Geometry;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;c(-1,a,0);c(1,a,0);c(-1,-a,0);c(1,-a,0);c(0,-1,a);c(0,1,a);c(0,-1,
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-a);c(0,1,-a);c(a,0,-1);c(a,0,1);c(-a,0,-1);c(-a,0,1);b(0,11,5,h);b(0,5,1,h);b(0,1,7,h);b(0,7,10,h);b(0,10,11,h);b(1,5,9,h);b(5,11,4,h);b(11,10,2,h);b(10,7,6,h);b(7,1,8,h);b(3,9,4,h);b(3,4,2,h);b(3,2,6,h);b(3,6,8,h);b(3,8,9,h);b(4,9,5,h);b(2,4,11,h);b(6,2,10,h);b(8,6,7,h);b(9,8,1,h);for(var f=0;f<this.subdivisions;f++){var a=new THREE.Geometry,l;for(l in h.faces){var n=e(h.faces[l].a,h.faces[l].b),u=e(h.faces[l].b,h.faces[l].c),t=e(h.faces[l].c,h.faces[l].a);b(h.faces[l].a,n,t,a);b(h.faces[l].b,u,
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@@ -548,35 +548,35 @@ THREE.BinaryLoader.prototype.load=function(a,c,b,e){if(a instanceof Object){cons
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c,e,b,h)};a.onerror=function(a){alert("worker.onerror: "+a.message+"\n"+a.data);a.preventDefault()};a.postMessage(k)};
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THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,c,b,e,k,h){var f=new XMLHttpRequest,l=e+"/"+a,n=0;f.onreadystatechange=function(){f.readyState==4?f.status==200||f.status==0?THREE.BinaryLoader.prototype.createBinModel(f.responseText,b,k,c):alert("Couldn't load ["+l+"] ["+f.status+"]"):f.readyState==3?h&&(n==0&&(n=f.getResponseHeader("Content-Length")),h({total:n,loaded:f.responseText.length})):f.readyState==2&&(n=f.getResponseHeader("Content-Length"))};f.open("GET",l,!0);f.overrideMimeType("text/plain; charset=x-user-defined");
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f.setRequestHeader("Content-Type","text/plain");f.send(null)};
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-THREE.BinaryLoader.prototype.createBinModel=function(a,c,b,e){var k=function(b){function c(a,b){var e=t(a,b),h=t(a,b+1),k=t(a,b+2),f=t(a,b+3),l=(f<<1&255|k>>7)-127;e|=(k&127)<<16|h<<8;if(e==0&&l==-127)return 0;return(1-2*(f>>7))*(1+e*Math.pow(2,-23))*Math.pow(2,l)}function k(a,b){var c=t(a,b),e=t(a,b+1),h=t(a,b+2);return(t(a,b+3)<<24)+(h<<16)+(e<<8)+c}function n(a,b){var c=t(a,b);return(t(a,b+1)<<8)+c}function u(a,b){var c=t(a,b);return c>127?c-256:c}function t(a,b){return a.charCodeAt(b)&255}function p(b){var c,
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+THREE.BinaryLoader.prototype.createBinModel=function(a,c,b,e){var k=function(b){function c(a,b){var e=t(a,b),h=t(a,b+1),f=t(a,b+2),k=t(a,b+3),l=(k<<1&255|f>>7)-127;e|=(f&127)<<16|h<<8;if(e==0&&l==-127)return 0;return(1-2*(k>>7))*(1+e*Math.pow(2,-23))*Math.pow(2,l)}function k(a,b){var c=t(a,b),e=t(a,b+1),h=t(a,b+2);return(t(a,b+3)<<24)+(h<<16)+(e<<8)+c}function n(a,b){var c=t(a,b);return(t(a,b+1)<<8)+c}function u(a,b){var c=t(a,b);return c>127?c-256:c}function t(a,b){return a.charCodeAt(b)&255}function p(b){var c,
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e,h;c=k(a,b);e=k(a,b+H);h=k(a,b+M);b=n(a,b+V);C.faces.push(new THREE.Face3(c,e,h,null,null,b))}function w(b){var c,e,h,f,o,p,u;c=k(a,b);e=k(a,b+H);h=k(a,b+M);f=n(a,b+V);o=k(a,b+L);p=k(a,b+W);u=k(a,b+N);var b=D[p*3],t=D[p*3+1];p=D[p*3+2];var v=D[u*3],x=D[u*3+1];u=D[u*3+2];C.faces.push(new THREE.Face3(c,e,h,[new THREE.Vector3(D[o*3],D[o*3+1],D[o*3+2]),new THREE.Vector3(b,t,p),new THREE.Vector3(v,x,u)],null,f))}function v(b){var c,e,h,f;c=k(a,b);e=k(a,b+O);h=k(a,b+$);f=k(a,b+Y);b=n(a,b+P);C.faces.push(new THREE.Face4(c,
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e,h,f,null,null,b))}function z(b){var c,e,h,f,p,u,t,v,x;c=k(a,b);e=k(a,b+O);h=k(a,b+$);f=k(a,b+Y);p=n(a,b+P);u=k(a,b+o);t=k(a,b+U);v=k(a,b+Q);x=k(a,b+aa);var b=D[t*3],w=D[t*3+1];t=D[t*3+2];var F=D[v*3],y=D[v*3+1];v=D[v*3+2];var ia=D[x*3],G=D[x*3+1];x=D[x*3+2];C.faces.push(new THREE.Face4(c,e,h,f,[new THREE.Vector3(D[u*3],D[u*3+1],D[u*3+2]),new THREE.Vector3(b,w,t),new THREE.Vector3(F,y,v),new THREE.Vector3(ia,G,x)],null,p))}function x(b){var c,e,h,f;c=k(a,b);e=k(a,b+T);h=k(a,b+J);b=K[c*2];f=K[c*2+
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-1];c=K[e*2];var n=C.faceVertexUvs[0];e=K[e*2+1];var o=K[h*2];h=K[h*2+1];var p=[];p.push(new THREE.UV(b,f));p.push(new THREE.UV(c,e));p.push(new THREE.UV(o,h));n.push(p)}function y(b){var c,e,h,f,n,o;c=k(a,b);e=k(a,b+ra);h=k(a,b+pa);f=k(a,b+la);b=K[c*2];n=K[c*2+1];c=K[e*2];o=K[e*2+1];e=K[h*2];var p=C.faceVertexUvs[0];h=K[h*2+1];var u=K[f*2];f=K[f*2+1];var t=[];t.push(new THREE.UV(b,n));t.push(new THREE.UV(c,o));t.push(new THREE.UV(e,h));t.push(new THREE.UV(u,f));p.push(t)}var C=this,A=0,B,D=[],K=[],
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-H,M,V,L,W,N,O,$,Y,P,o,U,Q,aa,T,J,ra,pa,la,qa,ja,ma,ea,ca,Z;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(C,e,b);B={signature:a.substr(A,8),header_bytes:t(a,A+8),vertex_coordinate_bytes:t(a,A+9),normal_coordinate_bytes:t(a,A+10),uv_coordinate_bytes:t(a,A+11),vertex_index_bytes:t(a,A+12),normal_index_bytes:t(a,A+13),uv_index_bytes:t(a,A+14),material_index_bytes:t(a,A+15),nvertices:k(a,A+16),nnormals:k(a,A+16+4),nuvs:k(a,A+16+8),ntri_flat:k(a,A+16+12),ntri_smooth:k(a,A+16+16),ntri_flat_uv:k(a,
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+1];c=K[e*2];var n=C.faceVertexUvs[0];e=K[e*2+1];var o=K[h*2];h=K[h*2+1];var p=[];p.push(new THREE.UV(b,f));p.push(new THREE.UV(c,e));p.push(new THREE.UV(o,h));n.push(p)}function y(b){var c,e,h,f,n,o;c=k(a,b);e=k(a,b+ra);h=k(a,b+pa);f=k(a,b+na);b=K[c*2];n=K[c*2+1];c=K[e*2];o=K[e*2+1];e=K[h*2];var p=C.faceVertexUvs[0];h=K[h*2+1];var u=K[f*2];f=K[f*2+1];var t=[];t.push(new THREE.UV(b,n));t.push(new THREE.UV(c,o));t.push(new THREE.UV(e,h));t.push(new THREE.UV(u,f));p.push(t)}var C=this,A=0,B,D=[],K=[],
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+H,M,V,L,W,N,O,$,Y,P,o,U,Q,aa,T,J,ra,pa,na,qa,ja,la,ea,ca,Z;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(C,e,b);B={signature:a.substr(A,8),header_bytes:t(a,A+8),vertex_coordinate_bytes:t(a,A+9),normal_coordinate_bytes:t(a,A+10),uv_coordinate_bytes:t(a,A+11),vertex_index_bytes:t(a,A+12),normal_index_bytes:t(a,A+13),uv_index_bytes:t(a,A+14),material_index_bytes:t(a,A+15),nvertices:k(a,A+16),nnormals:k(a,A+16+4),nuvs:k(a,A+16+8),ntri_flat:k(a,A+16+12),ntri_smooth:k(a,A+16+16),ntri_flat_uv:k(a,
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A+16+20),ntri_smooth_uv:k(a,A+16+24),nquad_flat:k(a,A+16+28),nquad_smooth:k(a,A+16+32),nquad_flat_uv:k(a,A+16+36),nquad_smooth_uv:k(a,A+16+40)};A+=B.header_bytes;H=B.vertex_index_bytes;M=B.vertex_index_bytes*2;V=B.vertex_index_bytes*3;L=B.vertex_index_bytes*3+B.material_index_bytes;W=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes;N=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes*2;O=B.vertex_index_bytes;$=B.vertex_index_bytes*2;Y=B.vertex_index_bytes*3;P=B.vertex_index_bytes*
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-4;o=B.vertex_index_bytes*4+B.material_index_bytes;U=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes;Q=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*2;aa=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*3;T=B.uv_index_bytes;J=B.uv_index_bytes*2;ra=B.uv_index_bytes;pa=B.uv_index_bytes*2;la=B.uv_index_bytes*3;b=B.vertex_index_bytes*3+B.material_index_bytes;Z=B.vertex_index_bytes*4+B.material_index_bytes;qa=B.ntri_flat*b;ja=B.ntri_smooth*(b+B.normal_index_bytes*
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-3);ma=B.ntri_flat_uv*(b+B.uv_index_bytes*3);ea=B.ntri_smooth_uv*(b+B.normal_index_bytes*3+B.uv_index_bytes*3);ca=B.nquad_flat*Z;b=B.nquad_smooth*(Z+B.normal_index_bytes*4);Z=B.nquad_flat_uv*(Z+B.uv_index_bytes*4);A+=function(b){for(var e,h,k,l=B.vertex_coordinate_bytes*3,n=b+B.nvertices*l;b<n;b+=l)e=c(a,b),h=c(a,b+B.vertex_coordinate_bytes),k=c(a,b+B.vertex_coordinate_bytes*2),C.vertices.push(new THREE.Vertex(new THREE.Vector3(e,h,k)));return B.nvertices*l}(A);A+=function(b){for(var c,e,h,f=B.normal_coordinate_bytes*
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-3,k=b+B.nnormals*f;b<k;b+=f)c=u(a,b),e=u(a,b+B.normal_coordinate_bytes),h=u(a,b+B.normal_coordinate_bytes*2),D.push(c/127,e/127,h/127);return B.nnormals*f}(A);A+=function(b){for(var e,h,k=B.uv_coordinate_bytes*2,l=b+B.nuvs*k;b<l;b+=k)e=c(a,b),h=c(a,b+B.uv_coordinate_bytes),K.push(e,h);return B.nuvs*k}(A);qa=A+qa;ja=qa+ja;ma=ja+ma;ea=ma+ea;ca=ea+ca;b=ca+b;Z=b+Z;(function(a){var b,c=B.vertex_index_bytes*3+B.material_index_bytes,e=c+B.uv_index_bytes*3,h=a+B.ntri_flat_uv*e;for(b=a;b<h;b+=e)p(b),x(b+c);
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-return h-a})(ja);(function(a){var b,c=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes*3,e=c+B.uv_index_bytes*3,h=a+B.ntri_smooth_uv*e;for(b=a;b<h;b+=e)w(b),x(b+c);return h-a})(ma);(function(a){var b,c=B.vertex_index_bytes*4+B.material_index_bytes,e=c+B.uv_index_bytes*4,h=a+B.nquad_flat_uv*e;for(b=a;b<h;b+=e)v(b),y(b+c);return h-a})(b);(function(a){var b,c=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*4,e=c+B.uv_index_bytes*4,h=a+B.nquad_smooth_uv*e;for(b=a;b<
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+4;o=B.vertex_index_bytes*4+B.material_index_bytes;U=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes;Q=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*2;aa=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*3;T=B.uv_index_bytes;J=B.uv_index_bytes*2;ra=B.uv_index_bytes;pa=B.uv_index_bytes*2;na=B.uv_index_bytes*3;b=B.vertex_index_bytes*3+B.material_index_bytes;Z=B.vertex_index_bytes*4+B.material_index_bytes;qa=B.ntri_flat*b;ja=B.ntri_smooth*(b+B.normal_index_bytes*
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+3);la=B.ntri_flat_uv*(b+B.uv_index_bytes*3);ea=B.ntri_smooth_uv*(b+B.normal_index_bytes*3+B.uv_index_bytes*3);ca=B.nquad_flat*Z;b=B.nquad_smooth*(Z+B.normal_index_bytes*4);Z=B.nquad_flat_uv*(Z+B.uv_index_bytes*4);A+=function(b){for(var e,h,k,l=B.vertex_coordinate_bytes*3,n=b+B.nvertices*l;b<n;b+=l)e=c(a,b),h=c(a,b+B.vertex_coordinate_bytes),k=c(a,b+B.vertex_coordinate_bytes*2),C.vertices.push(new THREE.Vertex(new THREE.Vector3(e,h,k)));return B.nvertices*l}(A);A+=function(b){for(var c,e,h,f=B.normal_coordinate_bytes*
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+3,k=b+B.nnormals*f;b<k;b+=f)c=u(a,b),e=u(a,b+B.normal_coordinate_bytes),h=u(a,b+B.normal_coordinate_bytes*2),D.push(c/127,e/127,h/127);return B.nnormals*f}(A);A+=function(b){for(var e,h,k=B.uv_coordinate_bytes*2,l=b+B.nuvs*k;b<l;b+=k)e=c(a,b),h=c(a,b+B.uv_coordinate_bytes),K.push(e,h);return B.nuvs*k}(A);qa=A+qa;ja=qa+ja;la=ja+la;ea=la+ea;ca=ea+ca;b=ca+b;Z=b+Z;(function(a){var b,c=B.vertex_index_bytes*3+B.material_index_bytes,e=c+B.uv_index_bytes*3,h=a+B.ntri_flat_uv*e;for(b=a;b<h;b+=e)p(b),x(b+c);
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+return h-a})(ja);(function(a){var b,c=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes*3,e=c+B.uv_index_bytes*3,h=a+B.ntri_smooth_uv*e;for(b=a;b<h;b+=e)w(b),x(b+c);return h-a})(la);(function(a){var b,c=B.vertex_index_bytes*4+B.material_index_bytes,e=c+B.uv_index_bytes*4,h=a+B.nquad_flat_uv*e;for(b=a;b<h;b+=e)v(b),y(b+c);return h-a})(b);(function(a){var b,c=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*4,e=c+B.uv_index_bytes*4,h=a+B.nquad_smooth_uv*e;for(b=a;b<
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h;b+=e)z(b),y(b+c);return h-a})(Z);(function(a){var b,c=B.vertex_index_bytes*3+B.material_index_bytes,e=a+B.ntri_flat*c;for(b=a;b<e;b+=c)p(b);return e-a})(A);(function(a){var b,c=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes*3,e=a+B.ntri_smooth*c;for(b=a;b<e;b+=c)w(b);return e-a})(qa);(function(a){var b,c=B.vertex_index_bytes*4+B.material_index_bytes,e=a+B.nquad_flat*c;for(b=a;b<e;b+=c)v(b);return e-a})(ea);(function(a){var b,c=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*
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4,e=a+B.nquad_smooth*c;for(b=a;b<e;b+=c)z(b);return e-a})(ca);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};k.prototype=new THREE.Geometry;k.prototype.constructor=k;c(new k(b))};
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|
-THREE.ColladaLoader=function(){function a(a,e,k){ja=a;e=e||ca;k!==void 0&&(a=k.split("/"),a.pop(),Ea=a.length<1?"":a.join("/")+"/");ga=c("//dae:library_images/dae:image",f,"image");ka=c("//dae:library_materials/dae:material",V,"material");sa=c("//dae:library_effects/dae:effect",$,"effect");na=c("//dae:library_geometries/dae:geometry",y,"geometry");oa=c("//dae:library_controllers/dae:controller",l,"controller");ha=c("//dae:library_animations/dae:animation",P,"animation");Da=c(".//dae:library_visual_scenes/dae:visual_scene",
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-t,"visual_scene");Ca=[];Fa=[];(a=ja.evaluate(".//dae:scene/dae:instance_visual_scene",ja,aa,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),ea=Da[a]):ea=null;ma=new THREE.Object3D;for(a=0;a<ea.nodes.length;a++)ma.add(h(ea.nodes[a]));b();for(var n in ha);n={scene:ma,morphs:Ca,skins:Fa,dae:{images:ga,materials:ka,effects:sa,geometries:na,controllers:oa,animations:ha,visualScenes:Da,scene:ea}};e&&e(n);return n}function c(a,b,c){for(var a=ja.evaluate(a,
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|
+THREE.ColladaLoader=function(){function a(a,e,k){ja=a;e=e||ca;k!==void 0&&(a=k.split("/"),a.pop(),Ea=a.length<1?"":a.join("/")+"/");ga=c("//dae:library_images/dae:image",f,"image");ka=c("//dae:library_materials/dae:material",V,"material");sa=c("//dae:library_effects/dae:effect",$,"effect");ma=c("//dae:library_geometries/dae:geometry",y,"geometry");oa=c("//dae:library_controllers/dae:controller",l,"controller");ha=c("//dae:library_animations/dae:animation",P,"animation");Da=c(".//dae:library_visual_scenes/dae:visual_scene",
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+t,"visual_scene");Ca=[];Fa=[];(a=ja.evaluate(".//dae:scene/dae:instance_visual_scene",ja,aa,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),ea=Da[a]):ea=null;la=new THREE.Object3D;for(a=0;a<ea.nodes.length;a++)la.add(h(ea.nodes[a]));b();for(var n in ha);n={scene:la,morphs:Ca,skins:Fa,dae:{images:ga,materials:ka,effects:sa,geometries:ma,controllers:oa,animations:ha,visualScenes:Da,scene:ea}};e&&e(n);return n}function c(a,b,c){for(var a=ja.evaluate(a,
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|
ja,aa,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),e={},h=a.iterateNext(),f=0;h;){h=(new b).parse(h);if(h.id.length==0)h.id=c+f++;e[h.id]=h;h=a.iterateNext()}return e}function b(){var a=1E6,b=-a,c=0,e;for(e in ha)for(var h=ha[e],f=0;f<h.sampler.length;f++){var k=h.sampler[f];k.create();a=Math.min(a,k.startTime);b=Math.max(b,k.endTime);c=Math.max(c,k.input.length)}return{start:a,end:b,frames:c}}function e(a,b,c,h){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=
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|
a.channels[0].sampler.output[c];f instanceof THREE.Matrix4&&a.world.copy(f)}h&&a.world.multiply(h,a.world);b.push(a);for(h=0;h<a.nodes.length;h++)e(a.nodes[h],b,c,a.world)}function k(a,c,h){var f=oa[c.url];if(!f||!f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!c.skeleton||!c.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var k=b(),c=ea.getChildById(c.skeleton[0],!0)||ea.getChildBySid(c.skeleton[0],!0),l,n,o,p,u=new THREE.Vector3,
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t;for(l=0;l<a.vertices.length;l++)f.skin.bindShapeMatrix.multiplyVector3(a.vertices[l].position);for(h=0;h<k.frames;h++){var v=[],x=[];for(l=0;l<a.vertices.length;l++)x.push(new THREE.Vertex(new THREE.Vector3));e(c,v,h);l=v;n=f.skin;for(p=0;p<l.length;p++)if(o=l[p],t=-1,o.type=="JOINT"){for(var w=0;w<n.joints.length;w++)if(o.sid==n.joints[w]){t=w;break}if(t>=0){w=n.invBindMatrices[t];o.invBindMatrix=w;o.skinningMatrix=new THREE.Matrix4;o.skinningMatrix.multiply(o.world,w);o.weights=[];for(w=0;w<n.weights.length;w++)for(var y=
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|
0;y<n.weights[w].length;y++){var z=n.weights[w][y];z.joint==t&&o.weights.push(z)}}else throw"ColladaLoader: Could not find joint '"+o.sid+"'.";}for(l=0;l<v.length;l++)if(v[l].type=="JOINT")for(n=0;n<v[l].weights.length;n++)o=v[l].weights[n],p=o.index,o=o.weight,t=a.vertices[p],p=x[p],u.x=t.position.x,u.y=t.position.y,u.z=t.position.z,v[l].skinningMatrix.multiplyVector3(u),p.position.x+=u.x*o,p.position.y+=u.y*o,p.position.z+=u.z*o;a.morphTargets.push({name:"target_"+h,vertices:x})}}}function h(a){var b=
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|
-new THREE.Object3D,c,e,f;for(f=0;f<a.controllers.length;f++){var l=oa[a.controllers[f].url];switch(l.type){case "skin":if(na[l.skin.source]){var n=new x;n.url=l.skin.source;n.instance_material=a.controllers[f].instance_material;a.geometries.push(n);c=a.controllers[f]}else if(oa[l.skin.source]&&(e=l=oa[l.skin.source],l.morph&&na[l.morph.source]))n=new x,n.url=l.morph.source,n.instance_material=a.controllers[f].instance_material,a.geometries.push(n);break;case "morph":if(na[l.morph.source])n=new x,
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|
-n.url=l.morph.source,n.instance_material=a.controllers[f].instance_material,a.geometries.push(n),e=a.controllers[f];console.log("ColladaLoader: Morph-controller partially supported.")}}for(f=0;f<a.geometries.length;f++){var l=a.geometries[f],n=l.instance_material,l=na[l.url],o={},p=0,t;if(l&&l.mesh&&l.mesh.primitives){if(b.name.length==0)b.name=l.id;if(n)for(j=0;j<n.length;j++){t=n[j];var u=sa[ka[t.target].instance_effect.url].shader;u.material.opacity=!u.material.opacity?1:u.material.opacity;t=o[t.symbol]=
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|
+new THREE.Object3D,c,e,f;for(f=0;f<a.controllers.length;f++){var l=oa[a.controllers[f].url];switch(l.type){case "skin":if(ma[l.skin.source]){var n=new x;n.url=l.skin.source;n.instance_material=a.controllers[f].instance_material;a.geometries.push(n);c=a.controllers[f]}else if(oa[l.skin.source]&&(e=l=oa[l.skin.source],l.morph&&ma[l.morph.source]))n=new x,n.url=l.morph.source,n.instance_material=a.controllers[f].instance_material,a.geometries.push(n);break;case "morph":if(ma[l.morph.source])n=new x,
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|
|
+n.url=l.morph.source,n.instance_material=a.controllers[f].instance_material,a.geometries.push(n),e=a.controllers[f];console.log("ColladaLoader: Morph-controller partially supported.")}}for(f=0;f<a.geometries.length;f++){var l=a.geometries[f],n=l.instance_material,l=ma[l.url],o={},p=0,t;if(l&&l.mesh&&l.mesh.primitives){if(b.name.length==0)b.name=l.id;if(n)for(j=0;j<n.length;j++){t=n[j];var u=sa[ka[t.target].instance_effect.url].shader;u.material.opacity=!u.material.opacity?1:u.material.opacity;t=o[t.symbol]=
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u.material;p++}n=t||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});l=l.mesh.geometry3js;if(p>1){n=new THREE.MeshFaceMaterial;for(j=0;j<l.faces.length;j++)p=l.faces[j],p.materials=[o[p.daeMaterial]]}if(c!==void 0)k(l,c),n.morphTargets=!0,n=new THREE.SkinnedMesh(l,n),n.skeleton=c.skeleton,n.skinController=oa[c.url],n.skinInstanceController=c,n.name="skin_"+Fa.length,Fa.push(n);else if(e!==void 0){o=l;p=e instanceof v?oa[e.url]:e;if(!p||!p.morph)console.log("could not find morph controller!");
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-else{p=p.morph;for(u=0;u<p.targets.length;u++){var w=na[p.targets[u]];if(w.mesh&&w.mesh.primitives&&w.mesh.primitives.length)w=w.mesh.primitives[0].geometry,w.vertices.length===o.vertices.length&&o.morphTargets.push({name:"target_1",vertices:w.vertices})}o.morphTargets.push({name:"target_Z",vertices:o.vertices})}n.morphTargets=!0;n=new THREE.Mesh(l,n);n.name="morph_"+Ca.length;Ca.push(n)}else n=new THREE.Mesh(l,n);a.geometries.length>1?b.add(n):b=n}}b.name=a.id||"";a.matrix.decompose(b.position,b.rotation,
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+else{p=p.morph;for(u=0;u<p.targets.length;u++){var w=ma[p.targets[u]];if(w.mesh&&w.mesh.primitives&&w.mesh.primitives.length)w=w.mesh.primitives[0].geometry,w.vertices.length===o.vertices.length&&o.morphTargets.push({name:"target_1",vertices:w.vertices})}o.morphTargets.push({name:"target_Z",vertices:o.vertices})}n.morphTargets=!0;n=new THREE.Mesh(l,n);n.name="morph_"+Ca.length;Ca.push(n)}else n=new THREE.Mesh(l,n);a.geometries.length>1?b.add(n):b=n}}b.name=a.id||"";a.matrix.decompose(b.position,b.rotation,
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b.scale);for(f=0;f<a.nodes.length;f++)b.add(h(a.nodes[f],a));return b}function f(){this.init_from=this.id=""}function l(){this.type=this.name=this.id="";this.morph=this.skin=null}function n(){this.weights=this.targets=this.source=this.method=null}function u(){this.source="";this.bindShapeMatrix=null;this.invBindMatrices=[];this.joints=[];this.weights=[]}function t(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function p(){this.sid=this.name=this.id="";this.nodes=[];this.controllers=
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[];this.transforms=[];this.geometries=[];this.channels=[];this.matrix=new THREE.Matrix4}function w(){this.type=this.sid="";this.data=[];this.matrix=new THREE.Matrix4}function v(){this.url="";this.skeleton=[];this.instance_material=[]}function z(){this.target=this.symbol=""}function x(){this.url="";this.instance_material=[]}function y(){this.id="";this.mesh=null}function C(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function A(){}function B(){this.material="";this.count=
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0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function D(){this.source="";this.stride=this.count=0;this.params=[]}function K(){this.input={}}function H(){this.semantic="";this.offset=0;this.source="";this.set=0}function M(a){this.id=a;this.type=null}function V(){this.name=this.id="";this.instance_effect=null}function L(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texcoord=this.texture=null}function W(a,
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b){this.type=a;this.effect=b;this.material=null}function N(a){this.effect=a;this.format=this.init_from=null}function O(a){this.effect=a;this.mipfilter=this.magfilter=this.minfilter=this.wrap_t=this.wrap_s=this.source=null}function $(){this.name=this.id="";this.sampler=this.surface=this.shader=null}function Y(){this.url=""}function P(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]}function o(a){this.animation=a;this.target=this.source="";this.member=this.arrIndices=this.arrSyntax=
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this.dotSyntax=this.sid=null}function U(a){this.id="";this.animation=a;this.inputs=[];this.endTime=this.startTime=this.interpolation=this.output=this.input=null;this.duration=0}function Q(a){var b=a.getAttribute("id");if(Z[b]!=void 0)return Z[b];Z[b]=(new M(b)).parse(a);return Z[b]}function aa(a){if(a=="dae")return"http://www.collada.org/2005/11/COLLADASchema";return null}function T(a){for(var a=ra(a),b=[],c=0;c<a.length;c++)b.push(parseFloat(a[c]));return b}function J(a){for(var a=ra(a),b=[],c=0;c<
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-a.length;c++)b.push(parseInt(a[c],10));return b}function ra(a){return a.replace(/^\s+/,"").replace(/\s+$/,"").split(/\s+/)}function pa(a,b,c){return a.hasAttribute(b)?parseInt(a.getAttribute(b),10):c}function la(a,b){if(a===void 0){for(var c="0.";c.length<b+2;)c+="0";return c}b=b||2;c=a.toString().split(".");for(c[1]=c.length>1?c[1].substr(0,b):"0";c[1].length<b;)c[1]+="0";return c.join(".")}function qa(a,b){var c="";c+=la(a.x,b)+",";c+=la(a.y,b)+",";c+=la(a.z,b);return c}var ja=null,ma=null,ea,ca=
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-null,Z={},ga={},ha={},oa={},na={},ka={},sa={},Da,Ea,Ca,Fa,za=THREE.SmoothShading;f.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeName=="init_from")this.init_from=c.textContent}return this};l.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new u).parse(c);this.type=
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+a.length;c++)b.push(parseInt(a[c],10));return b}function ra(a){return a.replace(/^\s+/,"").replace(/\s+$/,"").split(/\s+/)}function pa(a,b,c){return a.hasAttribute(b)?parseInt(a.getAttribute(b),10):c}function na(a,b){if(a===void 0){for(var c="0.";c.length<b+2;)c+="0";return c}b=b||2;c=a.toString().split(".");for(c[1]=c.length>1?c[1].substr(0,b):"0";c[1].length<b;)c[1]+="0";return c.join(".")}function qa(a,b){var c="";c+=na(a.x,b)+",";c+=na(a.y,b)+",";c+=na(a.z,b);return c}var ja=null,la=null,ea,ca=
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+null,Z={},ga={},ha={},oa={},ma={},ka={},sa={},Da,Ea,Ca,Fa,za=THREE.SmoothShading;f.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeName=="init_from")this.init_from=c.textContent}return this};l.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new u).parse(c);this.type=
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c.nodeName;break;case "morph":this.morph=(new n).parse(c),this.type=c.nodeName}}return this};n.prototype.parse=function(a){var b={},c=[],e;this.method=a.getAttribute("method");this.source=a.getAttribute("source").replace(/^#/,"");for(e=0;e<a.childNodes.length;e++){var h=a.childNodes[e];if(h.nodeType==1)switch(h.nodeName){case "source":h=(new M).parse(h);b[h.id]=h;break;case "targets":c=this.parseInputs(h);break;default:console.log(h.nodeName)}}for(e=0;e<c.length;e++)switch(a=c[e],h=b[a.source],a.semantic){case "MORPH_TARGET":this.targets=
|
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h.read();break;case "MORPH_WEIGHT":this.weights=h.read()}return this};n.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var e=a.childNodes[c];if(e.nodeType==1)switch(e.nodeName){case "input":b.push((new H).parse(e))}}return b};u.prototype.parse=function(a){var b={},c,e;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var h=0;h<a.childNodes.length;h++){var f=a.childNodes[h];if(f.nodeType==1)switch(f.nodeName){case "bind_shape_matrix":f=
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T(f.textContent);this.bindShapeMatrix=new THREE.Matrix4;this.bindShapeMatrix.set(f[0],f[1],f[2],f[3],f[4],f[5],f[6],f[7],f[8],f[9],f[10],f[11],f[12],f[13],f[14],f[15]);break;case "source":f=(new M).parse(f);b[f.id]=f;break;case "joints":c=f;break;case "vertex_weights":e=f;break;default:console.log(f.nodeName)}}this.parseJoints(c,b);this.parseWeights(e,b);return this};u.prototype.parseJoints=function(a,b){for(var c=0;c<a.childNodes.length;c++){var e=a.childNodes[c];if(e.nodeType==1)switch(e.nodeName){case "input":var e=
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@@ -614,7 +614,7 @@ this.name=a.getAttribute("name");this.source={};for(var b=0;b<a.childNodes.lengt
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b.shift(),c=a.indexOf(".")>=0,e=a.indexOf("(")>=0,h,f;if(c)b=a.split("."),a=b.shift(),f=b.shift();else if(e){h=a.split("(");a=h.shift();for(b=0;b<h.length;b++)h[b]=parseInt(h[b].replace(/\)/,""))}this.sid=a;this.dotSyntax=c;this.arrSyntax=e;this.arrIndices=h;this.member=f;return this};U.prototype.parse=function(a){this.id=a.getAttribute("id");this.inputs=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "input":this.inputs.push((new H).parse(c))}}return this};
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U.prototype.create=function(){for(var a=0;a<this.inputs.length;a++){var b=this.inputs[a],c=this.animation.source[b.source];switch(b.semantic){case "INPUT":this.input=c.read();break;case "OUTPUT":this.output=c.read();break;case "INTERPOLATION":this.interpolation=c.read();break;case "IN_TANGENT":break;case "OUT_TANGENT":break;default:console.log(b.semantic)}}this.duration=this.endTime=this.startTime=0;if(this.input.length){this.startTime=1E8;this.endTime=-1E8;for(a=0;a<this.input.length;a++)this.startTime=
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Math.min(this.startTime,this.input[a]),this.endTime=Math.max(this.endTime,this.input[a]);this.duration=this.endTime-this.startTime}};return{load:function(b,c){if(document.implementation&&document.implementation.createDocument){document.implementation.createDocument("http://www.collada.org/2005/11/COLLADASchema","COLLADA",null);b+="?rnd="+Math.random();var e=new XMLHttpRequest;e.overrideMimeType&&e.overrideMimeType("text/xml");e.onreadystatechange=function(){if(e.readyState==4&&(e.status==0||e.status==
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-200))ca=c,a(e.responseXML,void 0,b)};e.open("GET",b,!0);e.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){za=a},applySkin:k,geometries:na}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
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+200))ca=c,a(e.responseXML,void 0,b)};e.open("GET",b,!0);e.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){za=a},applySkin:k,geometries:ma}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
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|
THREE.JSONLoader.prototype.load=function(a,c,b){var e,k=this;if(a instanceof Object)console.warn("DEPRECATED: JSONLoader( parameters ) is now JSONLoader( url, callback, texturePath )."),e=a,a=e.model,c=e.callback,b=e.texture_path;e=new Worker(a);b=b?b:this.extractUrlbase(a);e.onmessage=function(a){k.createModel(a.data,c,b);k.onLoadComplete()};this.onLoadStart();e.postMessage(Date.now())};
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THREE.JSONLoader.prototype.createModel=function(a,c,b){var e=new THREE.Geometry,k=a.scale!==void 0?1/a.scale:1;this.initMaterials(e,a.materials,b);(function(b){if(a.version===void 0||a.version!=2)console.error("Deprecated file format.");else{var c,k,n,u,t,p,w,v,z,x,y,C,A,B,D=a.faces;p=a.vertices;var K=a.normals,H=a.colors,M=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&M++;for(c=0;c<M;c++)e.faceUvs[c]=[],e.faceVertexUvs[c]=[];u=0;for(t=p.length;u<t;)w=new THREE.Vertex,w.position.x=p[u++]*b,w.position.y=
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p[u++]*b,w.position.z=p[u++]*b,e.vertices.push(w);u=0;for(t=D.length;u<t;){b=D[u++];p=b&1;n=b&2;c=b&4;k=b&8;v=b&16;w=b&32;x=b&64;b&=128;p?(y=new THREE.Face4,y.a=D[u++],y.b=D[u++],y.c=D[u++],y.d=D[u++],p=4):(y=new THREE.Face3,y.a=D[u++],y.b=D[u++],y.c=D[u++],p=3);if(n)n=D[u++],y.materialIndex=n;n=e.faces.length;if(c)for(c=0;c<M;c++)C=a.uvs[c],z=D[u++],B=C[z*2],z=C[z*2+1],e.faceUvs[c][n]=new THREE.UV(B,z);if(k)for(c=0;c<M;c++){C=a.uvs[c];A=[];for(k=0;k<p;k++)z=D[u++],B=C[z*2],z=C[z*2+1],A[k]=new THREE.UV(B,
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