Browse Source

disable panning

Gregg Tavares 6 years ago
parent
commit
cac92a0c20

+ 3 - 0
threejs/threejs-lots-of-objects-merged-vertexcolors.html

@@ -42,6 +42,9 @@ function main() {
   controls.enableDamping = true;
   controls.enableDamping = true;
   controls.dampingFactor = 0.05;
   controls.dampingFactor = 0.05;
   controls.rotateSpeed = 0.1;
   controls.rotateSpeed = 0.1;
+  controls.enablePan = false;
+  controls.minDistance = 1.2;
+  controls.maxDistance = 4;
   controls.update();
   controls.update();
 
 
   const scene = new THREE.Scene();
   const scene = new THREE.Scene();

+ 3 - 0
threejs/threejs-lots-of-objects-merged.html

@@ -42,6 +42,9 @@ function main() {
   controls.enableDamping = true;
   controls.enableDamping = true;
   controls.dampingFactor = 0.05;
   controls.dampingFactor = 0.05;
   controls.rotateSpeed = 0.1;
   controls.rotateSpeed = 0.1;
+  controls.enablePan = false;
+  controls.minDistance = 1.2;
+  controls.maxDistance = 4;
   controls.update();
   controls.update();
 
 
   const scene = new THREE.Scene();
   const scene = new THREE.Scene();

+ 3 - 0
threejs/threejs-lots-of-objects-slow.html

@@ -41,6 +41,9 @@ function main() {
   controls.enableDamping = true;
   controls.enableDamping = true;
   controls.dampingFactor = 0.05;
   controls.dampingFactor = 0.05;
   controls.rotateSpeed = 0.1;
   controls.rotateSpeed = 0.1;
+  controls.enablePan = false;
+  controls.minDistance = 1.2;
+  controls.maxDistance = 4;
   controls.update();
   controls.update();
 
 
   const scene = new THREE.Scene();
   const scene = new THREE.Scene();