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@@ -1,7 +1,7 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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- <meta charset="utf-8" />
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+ <meta charset="utf-8" />
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<base href="../../" />
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<script src="list.js"></script>
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<script src="page.js"></script>
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@@ -26,18 +26,23 @@
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<h2>Properties</h2>
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<h3>[property:Fog fog]</h3>
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-
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+
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<div>A [page:Fog fog] instance defining the type of fog that affects everything rendered in the scene. Default is null.</div>
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-
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+
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<h3>[property:Material overrideMaterial]</h3>
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-
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+
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<div>If not null, it will force everything in the scene to be rendered with that material. Default is null.</div>
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-
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+
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<h3>[property:boolean autoUpdate]</h3>
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<div>
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- Default is true. If set, then the renderer checks every frame if the scene and its objects needs matrix updates.
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- When it isn't, then you have to maintain all matrices in the scene yourself.
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- </div>
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+ Default is true. If set, then the renderer checks every frame if the scene and its objects needs matrix updates.
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+ When it isn't, then you have to maintain all matrices in the scene yourself.
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+ </div>
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+
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+ <h3>[property:Object background]</h3>
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+ <div>
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+ If not null, sets the background used when rendering the scene, and is always rendered first. Can be set to a [page:Color] which sets the clear color, a [page:Texture] covering the canvas, or a [page:CubeTexture]. Default is null.
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+ </div>
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<h2>Methods</h2>
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