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@@ -1,7 +1,7 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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- <title>three.js webgl - geometry - Subdivisions with Catmull-Clark</title>
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+ <title>three.js webgl - geometry - normals</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<style>
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@@ -11,304 +11,149 @@
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margin: 0px;
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overflow: hidden;
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}
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+
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+ #info {
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+ position: absolute;
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+ top: 0px;
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+ width: 100%;
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+ padding: 5px;
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+ font-family: Monospace;
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+ font-size: 13px;
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+ text-align: center;
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+ color: #ffffff;
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+ }
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+
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+ a {
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+ color: #ffffff;
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+ }
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</style>
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</head>
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<body>
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+ <div id="container"></div>
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+ <div id="info">
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+ <a href="https://threejs.org" target="_blank">three.js</a> - geometry - normals</a>
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+ <p>
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+ <span>Yellow Arrows: Face Normals</span><br>
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+ <span>Red Arrows: Vertex Normals</span>
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+ </p>
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+ </div>
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+
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<script src="../build/three.js"></script>
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<script src="js/controls/OrbitControls.js"></script>
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+ <script src="./js/libs/dat.gui.min.js"></script>
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<script src="js/libs/stats.min.js"></script>
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<script>
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- var container, stats;
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-
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+ var container, stats, gui;
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var camera, controls, scene, renderer;
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+ var mesh, geometry;
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- var cube, plane;
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-
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- // Create new object by parameters
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-
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- var createSomething = function( klass, args ) {
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-
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- var F = function( klass, args ) {
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-
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- return klass.apply( this, args );
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-
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- };
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-
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- F.prototype = klass.prototype;
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-
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- return new F( klass, args );
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-
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- };
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-
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-
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- // Cube
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-
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- var materials = [];
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-
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- for ( var i = 0; i < 6; i ++ ) {
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-
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- materials.push( [ new THREE.MeshBasicMaterial( { color: Math.random() * 0xffffff, wireframe: false } ) ] );
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-
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- }
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+ var geometries = [
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- var geometriesParams = [
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-
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- { type: 'BoxGeometry', args: [ 200, 200, 200, 2, 2, 2, materials ] },
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- { type: 'TorusGeometry', args: [ 100, 60, 12, 12 ] },
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- { type: 'TorusKnotGeometry', args: [ ] },
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- { type: 'SphereGeometry', args: [ 100, 12, 12 ] },
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- { type: 'SphereGeometry', args: [ 100, 5, 5 ] },
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- { type: 'SphereGeometry', args: [ 100, 13, 13 ] },
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- { type: 'IcosahedronGeometry', args: [ 100, 1 ] },
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- { type: 'CylinderGeometry', args: [ 25, 75, 200, 8, 3 ]} ,
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- { type: 'OctahedronGeometry', args: [200, 0] },
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- { type: 'LatheGeometry', args: [ [
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- new THREE.Vector2(0,-100),
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- new THREE.Vector2(50,-50),
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- new THREE.Vector2(10,0),
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- new THREE.Vector2(50,050),
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- new THREE.Vector2(0,100) ] ]},
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- { type: 'LatheGeometry', args: [ [
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- new THREE.Vector2(0,-100),
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- new THREE.Vector2(50,-50),
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- new THREE.Vector2(10,0),
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- new THREE.Vector2(50,050),
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- new THREE.Vector2(100,100) ], 12, 0, Math.PI ] },
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- { type: 'LatheGeometry', args: [ [
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- new THREE.Vector2(10,-100),
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- new THREE.Vector2(50,-50),
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- new THREE.Vector2(10,0),
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- new THREE.Vector2(50,050),
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- new THREE.Vector2(0,100) ], 12, Math.PI*2/3, Math.PI*3/2 ] },
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- { type: 'TextGeometry', args: ['&', {
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- size: 200,
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- height: 50,
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- curveSegments: 1
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- }]},
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- { type: 'PlaneGeometry', args: [ 200, 200, 4, 4 ] }
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+ { type: 'BoxGeometry', geometry: new THREE.BoxGeometry( 200, 200, 200, 2, 2, 2 ) },
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+ { type: 'CircleGeometry', geometry: new THREE.CircleGeometry( 200, 32 ) },
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+ { type: 'CylinderGeometry', geometry: new THREE.CylinderGeometry( 75, 75, 200, 8, 8 ) } ,
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+ { type: 'IcosahedronGeometry', geometry: new THREE.IcosahedronGeometry( 100, 1 ) },
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+ { type: 'OctahedronGeometry', geometry: new THREE.OctahedronGeometry( 200, 0 ) },
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+ { type: 'PlaneGeometry', geometry: new THREE.PlaneGeometry( 200, 200, 4, 4 ) },
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+ { type: 'RingGeometry', geometry: new THREE.RingGeometry( 32, 64, 16 ) },
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+ { type: 'SphereGeometry', geometry: new THREE.SphereGeometry( 100, 12, 12 ) },
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+ { type: 'TorusGeometry', geometry: new THREE.TorusGeometry( 64, 16, 12, 12 ) },
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+ { type: 'TorusKnotGeometry', geometry: new THREE.TorusKnotGeometry( 64, 16 ) }
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];
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- var loader = new THREE.FontLoader();
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- loader.load( 'fonts/helvetiker_regular.typeface.json', function ( font ) {
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-
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- geometriesParams[ 12 ].args[ 1 ].font = font;
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-
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- } );
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-
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- var info;
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- var geometryIndex = 0;
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+ var options = {
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+ Geometry: 0
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+ };
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- // start scene
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+ var material = new THREE.MeshBasicMaterial( { color: 0xfefefe, wireframe: true, opacity: 0.5 } );
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init();
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animate();
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- function nextGeometry() {
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-
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- geometryIndex ++;
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-
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- if ( geometryIndex > geometriesParams.length - 1 ) {
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-
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- geometryIndex = 0;
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-
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- }
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-
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- addStuff();
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-
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- }
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-
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- function switchGeometry(i) {
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-
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- geometryIndex = i;
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-
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- addStuff();
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- }
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-
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- function updateInfo() {
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-
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- var params = geometriesParams[ geometryIndex ];
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-
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- var dropdown = '<select id="dropdown" onchange="switchGeometry(this.value)">';
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-
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- for ( i = 0; i < geometriesParams.length; i ++ ) {
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- dropdown += '<option value="' + i + '"';
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-
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- dropdown += (geometryIndex == i) ? ' selected' : '';
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-
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- dropdown += '>' + geometriesParams[i].type + '</option>';
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- }
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-
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- dropdown += '</select>';
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+ function addMesh() {
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- var text =
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- 'Drag to spin THREE.' + params.type +
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- '<br>' +
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- '<br>Geometry: ' + dropdown + ' <a href="#" onclick="nextGeometry();return false;">next</a>';
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+ if ( mesh !== undefined ) {
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- text +=
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- '<br><br><font color="3333FF">Blue Arrows: Face Normals</font>' +
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- '<br><font color="FF3333">Red Arrows: Vertex Normals before Geometry.mergeVertices</font>' +
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- '<br>Black Arrows: Vertex Normals after Geometry.mergeVertices';
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-
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- info.innerHTML = text;
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-
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- }
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-
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- function addStuff() {
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-
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- if ( window.group !== undefined ) {
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-
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- scene.remove( group );
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+ scene.remove( mesh );
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+ geometry.dispose();
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}
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-
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-
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- var params = geometriesParams[ geometryIndex ];
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-
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- geometry = createSomething( THREE[ params.type ], params.args );
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+ geometry = geometries[ options.Geometry ].geometry;
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// scale geometry to a uniform size
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+
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geometry.computeBoundingSphere();
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var scaleFactor = 160 / geometry.boundingSphere.radius;
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geometry.scale( scaleFactor, scaleFactor, scaleFactor );
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- var originalGeometry = geometry.clone();
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- originalGeometry.computeFaceNormals();
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- originalGeometry.computeVertexNormals( true );
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-
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- // in case of duplicated vertices
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- geometry.mergeVertices();
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- geometry.computeFaceNormals();
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- geometry.computeVertexNormals( true );
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-
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- updateInfo();
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-
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- var faceABCD = "abcd";
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- var color, f, p, n, vertexIndex;
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-
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- for ( i = 0; i < geometry.faces.length; i ++ ) {
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-
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- f = geometry.faces[ i ];
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-
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- n = ( f instanceof THREE.Face3 ) ? 3 : 4;
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-
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- for( var j = 0; j < n; j++ ) {
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-
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- vertexIndex = f[ faceABCD.charAt( j ) ];
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-
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- p = geometry.vertices[ vertexIndex ];
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-
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- color = new THREE.Color( 0xffffff );
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- color.setHSL( ( p.y ) / 400 + 0.5, 1.0, 0.5 );
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-
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- f.vertexColors[ j ] = color;
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-
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- }
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-
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- }
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-
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- group = new THREE.Group();
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- scene.add( group );
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-
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- var mesh = new THREE.Mesh( geometry, new THREE.MeshBasicMaterial( { color: 0xfefefe, wireframe: true, opacity: 0.5 } ) );
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- group.add( mesh );
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-
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- var fvNames = [ 'a', 'b', 'c', 'd' ];
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-
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- var normalLength = 15;
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-
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- for( var f = 0, fl = geometry.faces.length; f < fl; f ++ ) {
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- var face = geometry.faces[ f ];
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-
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- var centroid = new THREE.Vector3()
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- .add( geometry.vertices[ face.a ] )
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- .add( geometry.vertices[ face.b ] )
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- .add( geometry.vertices[ face.c ] )
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- .divideScalar( 3 );
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+ mesh = new THREE.Mesh( geometry, material );
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+ scene.add( mesh );
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- var arrow = new THREE.ArrowHelper(
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- face.normal,
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- centroid,
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- normalLength,
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- 0x3333FF );
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- mesh.add( arrow );
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- }
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-
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- for( var f = 0, fl = originalGeometry.faces.length; f < fl; f ++ ) {
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- var face = originalGeometry.faces[ f ];
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- if( face.vertexNormals === undefined ) {
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- continue;
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- }
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- for( var v = 0, vl = face.vertexNormals.length; v < vl; v ++ ) {
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- var arrow = new THREE.ArrowHelper(
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- face.vertexNormals[ v ],
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- originalGeometry.vertices[ face[ fvNames[ v ] ] ],
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- normalLength,
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- 0xFF3333 );
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- mesh.add( arrow );
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- }
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- }
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+ var faceNormalsHelper = new THREE.FaceNormalsHelper( mesh, 10 );
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+ mesh.add( faceNormalsHelper );
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- for( var f = 0, fl = mesh.geometry.faces.length; f < fl; f ++ ) {
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- var face = mesh.geometry.faces[ f ];
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- if( face.vertexNormals === undefined ) {
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- continue;
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- }
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- for( var v = 0, vl = face.vertexNormals.length; v < vl; v ++ ) {
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- var arrow = new THREE.ArrowHelper(
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- face.vertexNormals[ v ],
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- mesh.geometry.vertices[ face[ fvNames[ v ] ] ],
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- normalLength,
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- 0x000000 );
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- mesh.add( arrow );
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- }
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- }
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+ var vertexNormalsHelper = new THREE.VertexNormalsHelper( mesh, 10 );
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+ mesh.add( vertexNormalsHelper );
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}
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function init() {
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- container = document.createElement( 'div' );
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- document.body.appendChild( container );
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-
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- info = document.createElement( 'div' );
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- info.style.position = 'absolute';
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- info.style.top = '10px';
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- info.style.width = '100%';
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- info.style.textAlign = 'center';
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- info.innerHTML = 'Drag to spin the geometry ';
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- container.appendChild( info );
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+ container = document.getElementById( 'container' );
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camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 1000 );
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camera.position.z = 500;
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scene = new THREE.Scene();
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- var light = new THREE.PointLight( 0xffffff, 1.5 );
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- light.position.set( 1000, 1000, 2000 );
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- scene.add( light );
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+ addMesh();
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- addStuff();
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+ //
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- renderer = new THREE.WebGLRenderer( { antialias: true } ); // WebGLRenderer CanvasRenderer
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- renderer.setClearColor( 0xf0f0f0 );
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+ renderer = new THREE.WebGLRenderer( { antialias: true } );
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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container.appendChild( renderer.domElement );
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+ //
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+
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stats = new Stats();
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container.appendChild( stats.dom );
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//
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+ var geometries = {
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+ BoxGeometry: 0,
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+ CircleGeometry: 1,
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+ CylinderGeometry: 2,
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+ IcosahedronGeometry: 3,
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+ OctahedronGeometry: 4,
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+ PlaneGeometry: 5,
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+ RingGeometry: 6,
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+ SphereGeometry: 7,
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+ TorusGeometry: 8,
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+ TorusKnotGeometry: 9
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+ };
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+
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+ gui = new dat.GUI( { width: 350 } );
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+ gui.add( options, 'Geometry', geometries ).onChange( function( value ) {
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+
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+ addMesh();
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+
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+ } );
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+
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+ //
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+
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controls = new THREE.OrbitControls( camera, renderer.domElement );
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+ //
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+
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window.addEventListener( 'resize', onWindowResize, false );
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}
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@@ -328,8 +173,6 @@
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requestAnimationFrame( animate );
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- controls.update();
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-
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render();
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stats.update();
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