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Fleshed out RollCamera: refactored code out of example, add more keyboard controls, API and made it framerate independent.

alteredq 14 years ago
parent
commit
cb3f2fff7d

+ 215 - 212
build/Three.js

@@ -12,21 +12,21 @@ this.length();b>0?this.multiplyScalar(1/b):this.set(0,0,0);return this},setPosit
 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(b,d,c,f){this.set(b||0,d||0,c||0,f||1)};
 THREE.Vector4.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},copy:function(b){this.set(b.x,b.y,b.z,b.w||1);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z,b.w+d.w);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z,this.w+b.w);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z,b.w-d.w);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z,this.w-b.w);return this},multiplyScalar:function(b){this.set(this.x*
 b,this.y*b,this.z*b,this.w*b);return this},divideScalar:function(b){this.set(this.x/b,this.y/b,this.z/b,this.w/b);return this},lerpSelf:function(b,d){this.set(this.x+(b.x-this.x)*d,this.y+(b.y-this.y)*d,this.z+(b.z-this.z)*d,this.w+(b.w-this.w)*d)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(b,d){this.origin=b||new THREE.Vector3;this.direction=d||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b<d;b++){c=f[b];c instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(c)))}g.sort(function(h,j){return h.distance-j.distance});return g},intersectObject:function(b){function d(H,J,W,B){B=B.clone().subSelf(J);W=W.clone().subSelf(J);var U=H.clone().subSelf(J);H=B.dot(B);J=B.dot(W);B=B.dot(U);var O=W.dot(W);W=W.dot(U);U=1/(H*O-J*J);O=(O*B-J*W)*U;H=(H*W-J*B)*U;return O>0&&H>0&&O+H<1}var c,f,g,h,j,k,m,o,p,t,
-z,u=b.geometry,A=u.vertices,E=[];c=0;for(f=u.faces.length;c<f;c++){g=u.faces[c];t=this.origin.clone();z=this.direction.clone();m=b.matrixWorld;h=m.multiplyVector3(A[g.a].position.clone());j=m.multiplyVector3(A[g.b].position.clone());k=m.multiplyVector3(A[g.c].position.clone());m=g instanceof THREE.Face4?m.multiplyVector3(A[g.d].position.clone()):null;o=b.matrixRotationWorld.multiplyVector3(g.normal.clone());p=z.dot(o);if(b.doubleSided||(b.flipSided?p>0:p<0)){o=o.dot((new THREE.Vector3).sub(h,t))/
-p;t=t.addSelf(z.multiplyScalar(o));if(g instanceof THREE.Face3){if(d(t,h,j,k)){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};E.push(g)}}else if(g instanceof THREE.Face4&&(d(t,h,j,m)||d(t,j,k,m))){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};E.push(g)}}}return E}};
+THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b<d;b++){c=f[b];c instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(c)))}g.sort(function(h,j){return h.distance-j.distance});return g},intersectObject:function(b){function d(I,B,W,C){C=C.clone().subSelf(B);W=W.clone().subSelf(B);var U=I.clone().subSelf(B);I=C.dot(C);B=C.dot(W);C=C.dot(U);var O=W.dot(W);W=W.dot(U);U=1/(I*O-B*B);O=(O*C-B*W)*U;I=(I*W-B*C)*U;return O>0&&I>0&&O+I<1}var c,f,g,h,j,k,m,o,p,t,
+y,u=b.geometry,A=u.vertices,F=[];c=0;for(f=u.faces.length;c<f;c++){g=u.faces[c];t=this.origin.clone();y=this.direction.clone();m=b.matrixWorld;h=m.multiplyVector3(A[g.a].position.clone());j=m.multiplyVector3(A[g.b].position.clone());k=m.multiplyVector3(A[g.c].position.clone());m=g instanceof THREE.Face4?m.multiplyVector3(A[g.d].position.clone()):null;o=b.matrixRotationWorld.multiplyVector3(g.normal.clone());p=y.dot(o);if(b.doubleSided||(b.flipSided?p>0:p<0)){o=o.dot((new THREE.Vector3).sub(h,t))/
+p;t=t.addSelf(y.multiplyScalar(o));if(g instanceof THREE.Face3){if(d(t,h,j,k)){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};F.push(g)}}else if(g instanceof THREE.Face4&&(d(t,h,j,m)||d(t,j,k,m))){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};F.push(g)}}}return F}};
 THREE.Rectangle=function(){function b(){h=f-d;j=g-c}var d,c,f,g,h,j,k=!0;this.getX=function(){return d};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return j};this.getLeft=function(){return d};this.getTop=function(){return c};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(m,o,p,t){k=!1;d=m;c=o;f=p;g=t;b()};this.addPoint=function(m,o){if(k){k=!1;d=m;c=o;f=m;g=o}else{d=d<m?d:m;c=c<o?c:o;f=f>m?f:m;g=g>o?g:o}b()};
-this.add3Points=function(m,o,p,t,z,u){if(k){k=!1;d=m<p?m<z?m:z:p<z?p:z;c=o<t?o<u?o:u:t<u?t:u;f=m>p?m>z?m:z:p>z?p:z;g=o>t?o>u?o:u:t>u?t:u}else{d=m<p?m<z?m<d?m:d:z<d?z:d:p<z?p<d?p:d:z<d?z:d;c=o<t?o<u?o<c?o:c:u<c?u:c:t<u?t<c?t:c:u<c?u:c;f=m>p?m>z?m>f?m:f:z>f?z:f:p>z?p>f?p:f:z>f?z:f;g=o>t?o>u?o>g?o:g:u>g?u:g:t>u?t>g?t:g:u>g?u:g}b()};this.addRectangle=function(m){if(k){k=!1;d=m.getLeft();c=m.getTop();f=m.getRight();g=m.getBottom()}else{d=d<m.getLeft()?d:m.getLeft();c=c<m.getTop()?c:m.getTop();f=f>m.getRight()?
+this.add3Points=function(m,o,p,t,y,u){if(k){k=!1;d=m<p?m<y?m:y:p<y?p:y;c=o<t?o<u?o:u:t<u?t:u;f=m>p?m>y?m:y:p>y?p:y;g=o>t?o>u?o:u:t>u?t:u}else{d=m<p?m<y?m<d?m:d:y<d?y:d:p<y?p<d?p:d:y<d?y:d;c=o<t?o<u?o<c?o:c:u<c?u:c:t<u?t<c?t:c:u<c?u:c;f=m>p?m>y?m>f?m:f:y>f?y:f:p>y?p>f?p:f:y>f?y:f;g=o>t?o>u?o>g?o:g:u>g?u:g:t>u?t>g?t:g:u>g?u:g}b()};this.addRectangle=function(m){if(k){k=!1;d=m.getLeft();c=m.getTop();f=m.getRight();g=m.getBottom()}else{d=d<m.getLeft()?d:m.getLeft();c=c<m.getTop()?c:m.getTop();f=f>m.getRight()?
 f:m.getRight();g=g>m.getBottom()?g:m.getBottom()}b()};this.inflate=function(m){d-=m;c-=m;f+=m;g+=m;b()};this.minSelf=function(m){d=d>m.getLeft()?d:m.getLeft();c=c>m.getTop()?c:m.getTop();f=f<m.getRight()?f:m.getRight();g=g<m.getBottom()?g:m.getBottom();b()};this.instersects=function(m){return Math.min(f,m.getRight())-Math.max(d,m.getLeft())>=0&&Math.min(g,m.getBottom())-Math.max(c,m.getTop())>=0};this.empty=function(){k=!0;g=f=c=d=0;b()};this.isEmpty=function(){return k}};
 THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var b,d=this.m;b=d[1];d[1]=d[3];d[3]=b;b=d[2];d[2]=d[6];d[6]=b;b=d[5];d[5]=d[7];d[7]=b;return this},transposeIntoArray:function(b){var d=this.m;b[0]=d[0];b[1]=d[3];b[2]=d[6];b[3]=d[1];b[4]=d[4];b[5]=d[7];b[6]=d[2];b[7]=d[5];b[8]=d[8];return this}};
-THREE.Matrix4=function(b,d,c,f,g,h,j,k,m,o,p,t,z,u,A,E){this.set(b||1,d||0,c||0,f||0,g||0,h||1,j||0,k||0,m||0,o||0,p||1,t||0,z||0,u||0,A||0,E||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,m,o,p,t,z,u,A,E){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=m;this.n32=o;this.n33=p;this.n34=t;this.n41=z;this.n42=u;this.n43=A;this.n44=E;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1,
+THREE.Matrix4=function(b,d,c,f,g,h,j,k,m,o,p,t,y,u,A,F){this.set(b||1,d||0,c||0,f||0,g||0,h||1,j||0,k||0,m||0,o||0,p||1,t||0,y||0,u||0,A||0,F||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,m,o,p,t,y,u,A,F){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=m;this.n32=o;this.n33=p;this.n34=t;this.n41=y;this.n42=u;this.n43=A;this.n44=F;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1,
 g=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(b,d).normalize();if(h.length()===0)h.z=1;f.cross(c,h).normalize();if(f.length()===0){h.x+=1.0E-4;f.cross(c,h).normalize()}g.cross(h,f).normalize();this.n11=f.x;this.n12=g.x;this.n13=h.x;this.n21=f.y;this.n22=g.y;this.n23=h.y;this.n31=f.z;this.n32=g.z;this.n33=h.z;return this},multiplyVector3:function(b){var d=b.x,c=b.y,f=b.z,g=1/(this.n41*d+this.n42*c+this.n43*f+this.n44);b.x=(this.n11*d+this.n12*c+this.n13*f+this.n14)*g;b.y=(this.n21*d+this.n22*c+this.n23*
 f+this.n24)*g;b.z=(this.n31*d+this.n32*c+this.n33*f+this.n34)*g;return b},multiplyVector4:function(b){var d=b.x,c=b.y,f=b.z,g=b.w;b.x=this.n11*d+this.n12*c+this.n13*f+this.n14*g;b.y=this.n21*d+this.n22*c+this.n23*f+this.n24*g;b.z=this.n31*d+this.n32*c+this.n33*f+this.n34*g;b.w=this.n41*d+this.n42*c+this.n43*f+this.n44*g;return b},rotateAxis:function(b){var d=b.x,c=b.y,f=b.z;b.x=d*this.n11+c*this.n12+f*this.n13;b.y=d*this.n21+c*this.n22+f*this.n23;b.z=d*this.n31+c*this.n32+f*this.n33;b.normalize();
-return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,p=b.n31,t=b.n32,z=b.n33,u=b.n34,A=b.n41,E=b.n42,H=b.n43,J=b.n44,W=d.n11,B=d.n12,U=d.n13,O=d.n14,M=d.n21,va=d.n22,
-la=d.n23,pa=d.n24,ga=d.n31,ha=d.n32,e=d.n33,oa=d.n34;this.n11=c*W+f*M+g*ga;this.n12=c*B+f*va+g*ha;this.n13=c*U+f*la+g*e;this.n14=c*O+f*pa+g*oa+h;this.n21=j*W+k*M+m*ga;this.n22=j*B+k*va+m*ha;this.n23=j*U+k*la+m*e;this.n24=j*O+k*pa+m*oa+o;this.n31=p*W+t*M+z*ga;this.n32=p*B+t*va+z*ha;this.n33=p*U+t*la+z*e;this.n34=p*O+t*pa+z*oa+u;this.n41=A*W+E*M+H*ga;this.n42=A*B+E*va+H*ha;this.n43=A*U+E*la+H*e;this.n44=A*O+E*pa+H*oa+J;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]=
+return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,p=b.n31,t=b.n32,y=b.n33,u=b.n34,A=b.n41,F=b.n42,I=b.n43,B=b.n44,W=d.n11,C=d.n12,U=d.n13,O=d.n14,M=d.n21,va=d.n22,
+la=d.n23,pa=d.n24,ga=d.n31,ha=d.n32,e=d.n33,oa=d.n34;this.n11=c*W+f*M+g*ga;this.n12=c*C+f*va+g*ha;this.n13=c*U+f*la+g*e;this.n14=c*O+f*pa+g*oa+h;this.n21=j*W+k*M+m*ga;this.n22=j*C+k*va+m*ha;this.n23=j*U+k*la+m*e;this.n24=j*O+k*pa+m*oa+o;this.n31=p*W+t*M+y*ga;this.n32=p*C+t*va+y*ha;this.n33=p*U+t*la+y*e;this.n34=p*O+t*pa+y*oa+u;this.n41=A*W+F*M+I*ga;this.n42=A*C+F*va+I*ha;this.n43=A*U+F*la+I*e;this.n44=A*O+F*pa+I*oa+B;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]=
 this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=
-b;return this},determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,m=this.n31,o=this.n32,p=this.n33,t=this.n34,z=this.n41,u=this.n42,A=this.n43,E=this.n44;return f*j*o*z-c*k*o*z-f*h*p*z+d*k*p*z+c*h*t*z-d*j*t*z-f*j*m*u+c*k*m*u+f*g*p*u-b*k*p*u-c*g*t*u+b*j*t*u+f*h*m*A-d*k*m*A-f*g*o*A+b*k*o*A+d*g*t*A-b*h*t*A-c*h*m*E+d*j*m*E+c*g*o*E-b*j*o*E-d*g*p*E+b*h*p*E},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=
+b;return this},determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,m=this.n31,o=this.n32,p=this.n33,t=this.n34,y=this.n41,u=this.n42,A=this.n43,F=this.n44;return f*j*o*y-c*k*o*y-f*h*p*y+d*k*p*y+c*h*t*y-d*j*t*y-f*j*m*u+c*k*m*u+f*g*p*u-b*k*p*u-c*g*t*u+b*j*t*u+f*h*m*A-d*k*m*A-f*g*o*A+b*k*o*A+d*g*t*A-b*h*t*A-c*h*m*F+d*j*m*F+c*g*o*F-b*j*o*F-d*g*p*F+b*h*p*F},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=
 this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=
 this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;
 b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,d){b[d]=this.n11;b[d+1]=this.n21;b[d+2]=this.n31;b[d+3]=this.n41;b[d+4]=this.n12;b[d+5]=this.n22;b[d+6]=this.n32;b[d+7]=this.n42;b[d+8]=this.n13;b[d+9]=this.n23;b[d+10]=this.n33;b[d+11]=this.n43;b[d+12]=this.n14;b[d+13]=this.n24;b[d+14]=this.n34;b[d+15]=this.n44;return b},setTranslation:function(b,d,c){this.set(1,0,0,b,0,1,0,d,0,0,1,c,0,0,
@@ -35,8 +35,8 @@ b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=t
 new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b){var d=b.x,c=b.y,f=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(c);c=Math.sin(c);var h=Math.cos(f);f=Math.sin(f);var j=b*c,k=d*c;this.n11=g*h;this.n12=-g*f;this.n13=c;this.n21=k*h+b*f;this.n22=-k*f+b*h;this.n23=-d*g;this.n31=-j*h+d*f;this.n32=j*f+
 d*h;this.n33=b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,c=b.y,f=b.z,g=b.w,h=d+d,j=c+c,k=f+f;b=d*h;var m=d*j;d*=k;var o=c*j;c*=k;f*=k;h*=g;j*=g;g*=k;this.n11=1-(o+f);this.n12=m-g;this.n13=d+j;this.n21=m+g;this.n22=1-(b+f);this.n23=c-h;this.n31=d-j;this.n32=c+h;this.n33=1-(b+o);return this},scale:function(b){var d=b.x,c=b.y;b=b.z;this.n11*=d;this.n12*=c;this.n13*=b;this.n21*=d;this.n22*=c;this.n23*=b;this.n31*=d;this.n32*=c;this.n33*=b;this.n41*=d;this.n42*=c;this.n43*=b;return this},
 extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var c=1/d.x,f=1/d.y,g=1/d.z;this.n11=b.n11*c;this.n21=b.n21*c;this.n31=b.n31*c;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}};
-THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,p=b.n31,t=b.n32,z=b.n33,u=b.n34,A=b.n41,E=b.n42,H=b.n43,J=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=m*u*E-o*z*E+o*t*H-k*u*H-m*t*J+k*z*J;d.n12=h*z*E-g*u*E-h*t*H+f*u*H+g*t*J-f*z*J;d.n13=g*o*E-h*m*E+h*k*H-f*o*H-g*k*J+f*m*J;d.n14=h*m*t-g*o*t-h*k*z+f*o*z+g*k*u-f*m*u;d.n21=o*z*A-m*u*A-o*p*H+j*u*H+m*p*J-j*z*J;d.n22=g*u*A-h*z*A+h*p*H-c*u*H-g*p*J+c*z*J;d.n23=h*m*A-g*o*A-h*j*H+c*o*H+g*j*J-c*m*J;
-d.n24=g*o*p-h*m*p+h*j*z-c*o*z-g*j*u+c*m*u;d.n31=k*u*A-o*t*A+o*p*E-j*u*E-k*p*J+j*t*J;d.n32=h*t*A-f*u*A-h*p*E+c*u*E+f*p*J-c*t*J;d.n33=g*o*A-h*k*A+h*j*E-c*o*E-f*j*J+c*k*J;d.n34=h*k*p-f*o*p-h*j*t+c*o*t+f*j*u-c*k*u;d.n41=m*t*A-k*z*A-m*p*E+j*z*E+k*p*H-j*t*H;d.n42=f*z*A-g*t*A+g*p*E-c*z*E-f*p*H+c*t*H;d.n43=g*k*A-f*m*A-g*j*E+c*m*E+f*j*H-c*k*H;d.n44=f*m*p-g*k*p+g*j*t-c*m*t-f*j*z+c*k*z;d.multiplyScalar(1/b.determinant());return d};
+THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,p=b.n31,t=b.n32,y=b.n33,u=b.n34,A=b.n41,F=b.n42,I=b.n43,B=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=m*u*F-o*y*F+o*t*I-k*u*I-m*t*B+k*y*B;d.n12=h*y*F-g*u*F-h*t*I+f*u*I+g*t*B-f*y*B;d.n13=g*o*F-h*m*F+h*k*I-f*o*I-g*k*B+f*m*B;d.n14=h*m*t-g*o*t-h*k*y+f*o*y+g*k*u-f*m*u;d.n21=o*y*A-m*u*A-o*p*I+j*u*I+m*p*B-j*y*B;d.n22=g*u*A-h*y*A+h*p*I-c*u*I-g*p*B+c*y*B;d.n23=h*m*A-g*o*A-h*j*I+c*o*I+g*j*B-c*m*B;
+d.n24=g*o*p-h*m*p+h*j*y-c*o*y-g*j*u+c*m*u;d.n31=k*u*A-o*t*A+o*p*F-j*u*F-k*p*B+j*t*B;d.n32=h*t*A-f*u*A-h*p*F+c*u*F+f*p*B-c*t*B;d.n33=g*o*A-h*k*A+h*j*F-c*o*F-f*j*B+c*k*B;d.n34=h*k*p-f*o*p-h*j*t+c*o*t+f*j*u-c*k*u;d.n41=m*t*A-k*y*A-m*p*F+j*y*F+k*p*I-j*t*I;d.n42=f*y*A-g*t*A+g*p*F-c*y*F-f*p*I+c*t*I;d.n43=g*k*A-f*m*A-g*j*F+c*m*F+f*j*I-c*k*I;d.n44=f*m*p-g*k*p+g*j*t-c*m*t-f*j*y+c*k*y;d.multiplyScalar(1/b.determinant());return d};
 THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,c=d.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,m=-b.n32*b.n11+b.n31*b.n12,o=b.n23*b.n12-b.n22*b.n13,p=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12;b=b.n11*f+b.n21*j+b.n31*o;if(b==0)throw"matrix not invertible";b=1/b;c[0]=b*f;c[1]=b*g;c[2]=b*h;c[3]=b*j;c[4]=b*k;c[5]=b*m;c[6]=b*o;c[7]=b*p;c[8]=b*t;return d};
 THREE.Matrix4.makeFrustum=function(b,d,c,f,g,h){var j;j=new THREE.Matrix4;j.n11=2*g/(d-b);j.n12=0;j.n13=(d+b)/(d-b);j.n14=0;j.n21=0;j.n22=2*g/(f-c);j.n23=(f+c)/(f-c);j.n24=0;j.n31=0;j.n32=0;j.n33=-(h+g)/(h-g);j.n34=-2*h*g/(h-g);j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(b,d,c,f){var g;b=c*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*d,b*d,g,b,c,f)};
 THREE.Matrix4.makeOrtho=function(b,d,c,f,g,h){var j,k,m,o;j=new THREE.Matrix4;k=d-b;m=c-f;o=h-g;j.n11=2/k;j.n12=0;j.n13=0;j.n14=-((d+b)/k);j.n21=0;j.n22=2/m;j.n23=0;j.n24=-((c+f)/m);j.n31=0;j.n32=0;j.n33=-2/o;j.n34=-((h+g)/o);j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
@@ -50,7 +50,7 @@ THREE.Quaternion.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;thi
 b.y*f;this.z=b.z*f;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},
 multiplySelf:function(b){var d=this.x,c=this.y,f=this.z,g=this.w,h=b.x,j=b.y,k=b.z;b=b.w;this.x=d*b+g*h+c*k-f*j;this.y=c*b+g*j+f*h-d*k;this.z=f*b+g*k+d*j-c*h;this.w=g*b-d*h-c*j-f*k;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w;return this},multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,m=this.w,o=m*c+j*g-k*f,p=
 m*f+k*c-h*g,t=m*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=o*m+c*-h+p*-k-t*-j;d.y=p*m+c*-j+t*-h-o*-k;d.z=t*m+c*-k+o*-j-p*-h;return d}};
-THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.001){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
+THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.0010){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
 THREE.Face3=function(b,d,c,f,g,h){this.a=b;this.b=d;this.c=c;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(b,d,c,f,g,h,j){this.a=b;this.b=d;this.c=c;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
 THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
@@ -58,16 +58,16 @@ THREE.Geometry.prototype={computeCentroids:function(){var b,d,c;b=0;for(d=this.f
 c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,c,f,g,h,j,k=new THREE.Vector3,m=new THREE.Vector3;f=0;for(g=this.faces.length;f<g;f++){h=this.faces[f];if(b&&h.vertexNormals.length){k.set(0,0,0);d=0;for(c=h.vertexNormals.length;d<c;d++)k.addSelf(h.vertexNormals[d]);k.divideScalar(3)}else{d=this.vertices[h.a];c=this.vertices[h.b];j=this.vertices[h.c];k.sub(j.position,c.position);m.sub(d.position,c.position);k.crossSelf(m)}k.isZero()||
 k.normalize();h.normal.copy(k)}},computeVertexNormals:function(){var b,d,c,f;if(this.__tmpVertices==undefined){f=this.__tmpVertices=Array(this.vertices.length);b=0;for(d=this.vertices.length;b<d;b++)f[b]=new THREE.Vector3;b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{f=
 this.__tmpVertices;b=0;for(d=this.vertices.length;b<d;b++)f[b].set(0,0,0)}b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal);f[c.d].addSelf(c.normal)}}b=0;for(d=this.vertices.length;b<d;b++)f[b].normalize();b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(f[c.a]);
-c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b(fa,wa,ta,qa,ca,ka,ma){k=fa.vertices[wa].position;m=fa.vertices[ta].position;o=fa.vertices[qa].position;p=j[ca];t=j[ka];z=j[ma];u=m.x-k.x;A=o.x-k.x;E=m.y-k.y;H=o.y-k.y;J=m.z-k.z;W=o.z-k.z;B=t.u-p.u;U=z.u-p.u;O=t.v-p.v;M=z.v-p.v;va=1/(B*
-M-U*O);ha.set((M*u-O*A)*va,(M*E-O*H)*va,(M*J-O*W)*va);e.set((B*A-U*u)*va,(B*H-U*E)*va,(B*W-U*J)*va);pa[wa].addSelf(ha);pa[ta].addSelf(ha);pa[qa].addSelf(ha);ga[wa].addSelf(e);ga[ta].addSelf(e);ga[qa].addSelf(e)}var d,c,f,g,h,j,k,m,o,p,t,z,u,A,E,H,J,W,B,U,O,M,va,la,pa=[],ga=[],ha=new THREE.Vector3,e=new THREE.Vector3,oa=new THREE.Vector3,Da=new THREE.Vector3,Aa=new THREE.Vector3;d=0;for(c=this.vertices.length;d<c;d++){pa[d]=new THREE.Vector3;ga[d]=new THREE.Vector3}d=0;for(c=this.faces.length;d<c;d++){h=
+c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b(fa,wa,ta,qa,ca,ka,ma){k=fa.vertices[wa].position;m=fa.vertices[ta].position;o=fa.vertices[qa].position;p=j[ca];t=j[ka];y=j[ma];u=m.x-k.x;A=o.x-k.x;F=m.y-k.y;I=o.y-k.y;B=m.z-k.z;W=o.z-k.z;C=t.u-p.u;U=y.u-p.u;O=t.v-p.v;M=y.v-p.v;va=1/(C*
+M-U*O);ha.set((M*u-O*A)*va,(M*F-O*I)*va,(M*B-O*W)*va);e.set((C*A-U*u)*va,(C*I-U*F)*va,(C*W-U*B)*va);pa[wa].addSelf(ha);pa[ta].addSelf(ha);pa[qa].addSelf(ha);ga[wa].addSelf(e);ga[ta].addSelf(e);ga[qa].addSelf(e)}var d,c,f,g,h,j,k,m,o,p,t,y,u,A,F,I,B,W,C,U,O,M,va,la,pa=[],ga=[],ha=new THREE.Vector3,e=new THREE.Vector3,oa=new THREE.Vector3,Da=new THREE.Vector3,Aa=new THREE.Vector3;d=0;for(c=this.vertices.length;d<c;d++){pa[d]=new THREE.Vector3;ga[d]=new THREE.Vector3}d=0;for(c=this.faces.length;d<c;d++){h=
 this.faces[d];j=this.faceVertexUvs[0][d];if(h instanceof THREE.Face3)b(this,h.a,h.b,h.c,0,1,2);else if(h instanceof THREE.Face4){b(this,h.a,h.b,h.c,0,1,2);b(this,h.a,h.b,h.d,0,1,3)}}var ia=["a","b","c","d"];d=0;for(c=this.faces.length;d<c;d++){h=this.faces[d];for(f=0;f<h.vertexNormals.length;f++){Aa.copy(h.vertexNormals[f]);g=h[ia[f]];la=pa[g];oa.copy(la);oa.subSelf(Aa.multiplyScalar(Aa.dot(la))).normalize();Da.cross(h.vertexNormals[f],la);g=Da.dot(ga[g]);g=g<0?-1:1;h.vertexTangents[f]=new THREE.Vector4(oa.x,
 oa.y,oa.z,g)}}this.hasTangents=!0},computeBoundingBox:function(){var b;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;d<c;d++){b=this.vertices[d];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;
 if(b.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=b.position.y;else if(b.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,c=this.vertices.length;d<c;d++)b=Math.max(b,this.vertices[d].position.length());this.boundingSphere=
 {radius:b}},computeEdgeFaces:function(){function b(m,o){return Math.min(m,o)+"_"+Math.max(m,o)}function d(m,o,p){if(m[o]===undefined){m[o]={set:{},array:[]};m[o].set[p]=1;m[o].array.push(p)}else if(m[o].set[p]===undefined){m[o].set[p]=1;m[o].array.push(p)}}var c,f,g,h,j,k={};c=0;for(f=this.faces.length;c<f;c++){j=this.faces[c];if(j instanceof THREE.Face3){g=b(j.a,j.b);d(k,g,c);g=b(j.b,j.c);d(k,g,c);g=b(j.a,j.c);d(k,g,c)}else if(j instanceof THREE.Face4){g=b(j.b,j.d);d(k,g,c);g=b(j.a,j.b);d(k,g,c);
 g=b(j.a,j.d);d(k,g,c);g=b(j.b,j.c);d(k,g,c);g=b(j.c,j.d);d(k,g,c)}}c=0;for(f=this.edges.length;c<f;c++){j=this.edges[c];g=j.vertexIndices[0];h=j.vertexIndices[1];j.faceIndices=k[b(g,h)].array;for(g=0;g<j.faceIndices.length;g++){h=j.faceIndices[g];j.faces.push(this.faces[h])}}}};THREE.GeometryIdCounter=0;
-THREE.Spline=function(b){function d(u,A,E,H,J,W,B){u=(E-u)*0.5;H=(H-A)*0.5;return(2*(A-E)+u+H)*B+(-3*(A-E)-2*u-H)*W+u*J+A}this.points=b;var c=[],f={x:0,y:0,z:0},g,h,j,k,m,o,p,t,z;this.initFromArray=function(u){this.points=[];for(var A=0;A<u.length;A++)this.points[A]={x:u[A][0],y:u[A][1],z:u[A][2]}};this.getPoint=function(u){g=(this.points.length-1)*u;h=Math.floor(g);j=g-h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>this.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;o=this.points[c[0]];p=this.points[c[1]];
-t=this.points[c[2]];z=this.points[c[3]];k=j*j;m=j*k;f.x=d(o.x,p.x,t.x,z.x,j,k,m);f.y=d(o.y,p.y,t.y,z.y,j,k,m);f.z=d(o.z,p.z,t.z,z.z,j,k,m);return f};this.getControlPointsArray=function(){var u,A,E=this.points.length,H=[];for(u=0;u<E;u++){A=this.points[u];H[u]=[A.x,A.y,A.z]}return H};this.getLength=function(u){var A,E,H=A=A=0,J=new THREE.Vector3,W=new THREE.Vector3,B=[],U=0;B[0]=0;u||(u=100);E=this.points.length*u;J.copy(this.points[0]);for(u=1;u<E;u++){A=u/E;position=this.getPoint(A);W.copy(position);
-U+=W.distanceTo(J);J.copy(position);A*=this.points.length-1;A=Math.floor(A);if(A!=H){B[A]=U;H=A}}B[B.length]=U;return{chunks:B,total:U}};this.reparametrizeByArcLength=function(u){var A,E,H,J,W,B,U=[],O=new THREE.Vector3,M=this.getLength();U.push(O.copy(this.points[0]).clone());for(A=1;A<this.points.length;A++){E=M.chunks[A]-M.chunks[A-1];B=Math.ceil(u*E/M.total);J=(A-1)/(this.points.length-1);W=A/(this.points.length-1);for(E=1;E<B-1;E++){H=J+E*(1/B)*(W-J);position=this.getPoint(H);U.push(O.copy(position).clone())}U.push(O.copy(this.points[A]).clone())}this.points=
+THREE.Spline=function(b){function d(u,A,F,I,B,W,C){u=(F-u)*0.5;I=(I-A)*0.5;return(2*(A-F)+u+I)*C+(-3*(A-F)-2*u-I)*W+u*B+A}this.points=b;var c=[],f={x:0,y:0,z:0},g,h,j,k,m,o,p,t,y;this.initFromArray=function(u){this.points=[];for(var A=0;A<u.length;A++)this.points[A]={x:u[A][0],y:u[A][1],z:u[A][2]}};this.getPoint=function(u){g=(this.points.length-1)*u;h=Math.floor(g);j=g-h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>this.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;o=this.points[c[0]];p=this.points[c[1]];
+t=this.points[c[2]];y=this.points[c[3]];k=j*j;m=j*k;f.x=d(o.x,p.x,t.x,y.x,j,k,m);f.y=d(o.y,p.y,t.y,y.y,j,k,m);f.z=d(o.z,p.z,t.z,y.z,j,k,m);return f};this.getControlPointsArray=function(){var u,A,F=this.points.length,I=[];for(u=0;u<F;u++){A=this.points[u];I[u]=[A.x,A.y,A.z]}return I};this.getLength=function(u){var A,F,I=A=A=0,B=new THREE.Vector3,W=new THREE.Vector3,C=[],U=0;C[0]=0;u||(u=100);F=this.points.length*u;B.copy(this.points[0]);for(u=1;u<F;u++){A=u/F;position=this.getPoint(A);W.copy(position);
+U+=W.distanceTo(B);B.copy(position);A*=this.points.length-1;A=Math.floor(A);if(A!=I){C[A]=U;I=A}}C[C.length]=U;return{chunks:C,total:U}};this.reparametrizeByArcLength=function(u){var A,F,I,B,W,C,U=[],O=new THREE.Vector3,M=this.getLength();U.push(O.copy(this.points[0]).clone());for(A=1;A<this.points.length;A++){F=M.chunks[A]-M.chunks[A-1];C=Math.ceil(u*F/M.total);B=(A-1)/(this.points.length-1);W=A/(this.points.length-1);for(F=1;F<C-1;F++){I=B+F*(1/C)*(W-B);position=this.getPoint(I);U.push(O.copy(position).clone())}U.push(O.copy(this.points[A]).clone())}this.points=
 U}};THREE.Edge=function(b,d,c,f){this.vertices=[b,d];this.vertexIndices=[c,f];this.faces=[];this.faceIndices=[]};THREE.Camera=function(b,d,c,f,g){THREE.Object3D.call(this);this.fov=b||50;this.aspect=d||1;this.near=c||0.1;this.far=f||2E3;this.target=g||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;
 THREE.Camera.prototype.supr=THREE.Object3D.prototype;THREE.Camera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};
 THREE.Camera.prototype.update=function(b,d,c){if(this.useTarget){this.matrix.lookAt(this.position,this.target.position,this.up);this.matrix.setPosition(this.position);b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse);d=!0}else{this.matrixAutoUpdate&&this.updateMatrix();if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=
@@ -122,13 +122,13 @@ THREE.LOD.prototype.supr=THREE.Object3D.prototype;THREE.LOD.prototype.add=functi
 THREE.LOD.prototype.update=function(b,d,c){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}if(this.LODs.length>1){b=c.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var f=1;f<this.LODs.length;f++)if(b>=this.LODs[f].visibleAtDistance){this.LODs[f-1].object3D.visible=
 !1;this.LODs[f].object3D.visible=!0}else break;for(;f<this.LODs.length;f++)this.LODs[f].object3D.visible=!1}for(b=0;b<this.children.length;b++)this.children[b].update(this.matrixWorld,d,c)};THREE.ShadowVolume=function(b,d){if(b instanceof THREE.Mesh){THREE.Mesh.call(this,b.geometry,d?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);b.addChild(this)}else THREE.Mesh.call(this,b,d?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);this.calculateShadowVolumeGeometry()};
 THREE.ShadowVolume.prototype=new THREE.Mesh;THREE.ShadowVolume.prototype.constructor=THREE.ShadowVolume;THREE.ShadowVolume.prototype.supr=THREE.Mesh.prototype;
-THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(){if(this.geometry.edges&&this.geometry.edges.length){var b,d,c,f,g,h,j,k,m,o,p,t,z,u,A=new THREE.Geometry;A.vertices=this.geometry.vertices;f=A.faces=this.geometry.faces;var E=A.egdes=this.geometry.edges,H=A.edgeFaces=[];g=0;var J=[];b=0;for(d=f.length;b<d;b++){c=f[b];J.push(g);g+=c instanceof THREE.Face3?3:4;c.vertexNormals[0]=c.normal;c.vertexNormals[1]=c.normal;c.vertexNormals[2]=c.normal;if(c instanceof THREE.Face4)c.vertexNormals[3]=
-c.normal}b=0;for(d=E.length;b<d;b++){k=E[b];c=k.faces[0];f=k.faces[1];g=k.faceIndices[0];h=k.faceIndices[1];j=k.vertexIndices[0];k=k.vertexIndices[1];if(c.a===j){m="a";p=J[g]+0}else if(c.b===j){m="b";p=J[g]+1}else if(c.c===j){m="c";p=J[g]+2}else if(c.d===j){m="d";p=J[g]+3}if(c.a===k){m+="a";t=J[g]+0}else if(c.b===k){m+="b";t=J[g]+1}else if(c.c===k){m+="c";t=J[g]+2}else if(c.d===k){m+="d";t=J[g]+3}if(f.a===j){o="a";z=J[h]+0}else if(f.b===j){o="b";z=J[h]+1}else if(f.c===j){o="c";z=J[h]+2}else if(f.d===
-j){o="d";z=J[h]+3}if(f.a===k){o+="a";u=J[h]+0}else if(f.b===k){o+="b";u=J[h]+1}else if(f.c===k){o+="c";u=J[h]+2}else if(f.d===k){o+="d";u=J[h]+3}if(m==="ac"||m==="ad"||m==="ca"||m==="da"){if(p>t){c=p;p=t;t=c}}else if(p<t){c=p;p=t;t=c}if(o==="ac"||o==="ad"||o==="ca"||o==="da"){if(z>u){c=z;z=u;u=c}}else if(z<u){c=z;z=u;u=c}c=new THREE.Face4(p,t,z,u);c.normal.set(1,0,0);H.push(c)}this.geometry=A}else this.calculateShadowVolumeGeometryWithoutEdgeInfo(this.geometry)};
+THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(){if(this.geometry.edges&&this.geometry.edges.length){var b,d,c,f,g,h,j,k,m,o,p,t,y,u,A=new THREE.Geometry;A.vertices=this.geometry.vertices;f=A.faces=this.geometry.faces;var F=A.egdes=this.geometry.edges,I=A.edgeFaces=[];g=0;var B=[];b=0;for(d=f.length;b<d;b++){c=f[b];B.push(g);g+=c instanceof THREE.Face3?3:4;c.vertexNormals[0]=c.normal;c.vertexNormals[1]=c.normal;c.vertexNormals[2]=c.normal;if(c instanceof THREE.Face4)c.vertexNormals[3]=
+c.normal}b=0;for(d=F.length;b<d;b++){k=F[b];c=k.faces[0];f=k.faces[1];g=k.faceIndices[0];h=k.faceIndices[1];j=k.vertexIndices[0];k=k.vertexIndices[1];if(c.a===j){m="a";p=B[g]+0}else if(c.b===j){m="b";p=B[g]+1}else if(c.c===j){m="c";p=B[g]+2}else if(c.d===j){m="d";p=B[g]+3}if(c.a===k){m+="a";t=B[g]+0}else if(c.b===k){m+="b";t=B[g]+1}else if(c.c===k){m+="c";t=B[g]+2}else if(c.d===k){m+="d";t=B[g]+3}if(f.a===j){o="a";y=B[h]+0}else if(f.b===j){o="b";y=B[h]+1}else if(f.c===j){o="c";y=B[h]+2}else if(f.d===
+j){o="d";y=B[h]+3}if(f.a===k){o+="a";u=B[h]+0}else if(f.b===k){o+="b";u=B[h]+1}else if(f.c===k){o+="c";u=B[h]+2}else if(f.d===k){o+="d";u=B[h]+3}if(m==="ac"||m==="ad"||m==="ca"||m==="da"){if(p>t){c=p;p=t;t=c}}else if(p<t){c=p;p=t;t=c}if(o==="ac"||o==="ad"||o==="ca"||o==="da"){if(y>u){c=y;y=u;u=c}}else if(y<u){c=y;y=u;u=c}c=new THREE.Face4(p,t,y,u);c.normal.set(1,0,0);I.push(c)}this.geometry=A}else this.calculateShadowVolumeGeometryWithoutEdgeInfo(this.geometry)};
 THREE.ShadowVolume.prototype.calculateShadowVolumeGeometryWithoutEdgeInfo=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var d=this.geometry.vertices,c=this.geometry.faces,f=this.geometry.edgeFaces,g=b.faces;b=b.vertices;var h=g.length,j,k,m,o,p,t=["a","b","c","d"];for(m=0;m<h;m++){k=d.length;j=g[m];if(j instanceof THREE.Face4){o=4;k=new THREE.Face4(k,k+1,k+2,k+3)}else{o=3;k=new THREE.Face3(k,k+1,k+2)}k.normal.copy(j.normal);c.push(k);
 for(k=0;k<o;k++){p=b[j[t[k]]];d.push(new THREE.Vertex(p.position.clone()))}}for(h=0;h<g.length-1;h++){b=c[h];for(j=h+1;j<g.length;j++){k=c[j];k=this.facesShareEdge(d,b,k);if(k!==undefined){k=new THREE.Face4(k.indices[0],k.indices[3],k.indices[2],k.indices[1]);k.normal.set(1,0,0);f.push(k)}}}};
-THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,c){var f,g,h,j,k,m,o,p,t,z,u,A,E,H=0,J=["a","b","c","d"];f=d instanceof THREE.Face4?4:3;g=c instanceof THREE.Face4?4:3;for(A=0;A<f;A++){h=d[J[A]];k=b[h];for(E=0;E<g;E++){j=c[J[E]];m=b[j];if(Math.abs(k.position.x-m.position.x)<1.0E-4&&Math.abs(k.position.y-m.position.y)<1.0E-4&&Math.abs(k.position.z-m.position.z)<1.0E-4){H++;if(H===1){o=k;p=m;t=h;z=j;u=J[A]}if(H===2){u+=J[A];return u==="ad"||u==="ac"?{faces:[d,c],vertices:[o,p,m,k],indices:[t,
-z,j,h],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[d,c],vertices:[o,k,m,p],indices:[t,h,j,z],vertexTypes:[1,1,2,2],extrudable:!0}}}}}};
+THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,c){var f,g,h,j,k,m,o,p,t,y,u,A,F,I=0,B=["a","b","c","d"];f=d instanceof THREE.Face4?4:3;g=c instanceof THREE.Face4?4:3;for(A=0;A<f;A++){h=d[B[A]];k=b[h];for(F=0;F<g;F++){j=c[B[F]];m=b[j];if(Math.abs(k.position.x-m.position.x)<1.0E-4&&Math.abs(k.position.y-m.position.y)<1.0E-4&&Math.abs(k.position.z-m.position.z)<1.0E-4){I++;if(I===1){o=k;p=m;t=h;y=j;u=B[A]}if(I===2){u+=B[A];return u==="ad"||u==="ac"?{faces:[d,c],vertices:[o,p,m,k],indices:[t,
+y,j,h],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[d,c],vertices:[o,k,m,p],indices:[t,h,j,y],vertexTypes:[1,1,2,2],extrudable:!0}}}}}};
 THREE.Sprite=function(b){THREE.Object3D.call(this);if(b.material!==undefined){this.material=b.material;this.map=undefined;this.blending=material.blending}else if(b.map!==undefined){this.map=b.map instanceof THREE.Texture?b.map:ImageUtils.loadTexture(b.map);this.material=undefined;this.blending=b.blending!==undefined?b.blending:THREE.NormalBlending}this.useScreenCoordinates=b.useScreenCoordinates!==undefined?b.useScreenCoordinates:!0;this.mergeWith3D=b.mergeWith3D!==undefined?b.mergeWith3D:!this.useScreenCoordinates;
 this.affectedByDistance=b.affectedByDistance!==undefined?b.affectedByDistance:!this.useScreenCoordinates;this.alignment=b.alignment instanceof THREE.Vector2?b.alignment:THREE.SpriteAlignment.center;this.rotation3d=this.rotation;this.rotation=0;this.opacity=1;this.uvOffset=new THREE.Vector2(0,0);this.uvScale=new THREE.Vector2(1,1)};THREE.Sprite.prototype=new THREE.Object3D;THREE.Sprite.prototype.constructor=THREE.Sprite;THREE.Sprite.prototype.supr=THREE.Object3D.prototype;
 THREE.Sprite.prototype.updateMatrix=function(){this.matrix.setPosition(this.position);this.rotation3d.set(0,0,this.rotation);this.matrix.setRotationFromEuler(this.rotation3d);if(this.scale.x!==1||this.scale.y!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,this.scale.y)}this.matrixWorldNeedsUpdate=!0};THREE.SpriteAlignment={};THREE.SpriteAlignment.topLeft=new THREE.Vector2(1,-1);THREE.SpriteAlignment.topCenter=new THREE.Vector2(0,-1);
@@ -138,57 +138,57 @@ THREE.Scene.prototype.addChildRecurse=function(b){if(b instanceof THREE.Light)th
 THREE.Scene.prototype.removeChild=function(b){this.supr.removeChild.call(this,b);this.removeChildRecurse(b)};THREE.Scene.prototype.removeChildRecurse=function(b){if(b instanceof THREE.Light){var d=this.lights.indexOf(b);d!==-1&&this.lights.splice(d,1)}else if(b instanceof THREE.Sound){d=this.sounds.indexOf(b);d!==-1&&this.sounds.splice(d,1)}else if(!(b instanceof THREE.Camera)){d=this.objects.indexOf(b);if(d!==-1){this.objects.splice(d,1);this.__objectsRemoved.push(b)}}for(d=0;d<b.children.length;d++)this.removeChildRecurse(b.children[d])};
 THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(b,d,c){this.color=new THREE.Color(b);this.near=d||1;this.far=c||1E3};THREE.FogExp2=function(b,d){this.color=new THREE.Color(b);this.density=d!==undefined?d:2.5E-4};
 THREE.Projector=function(){function b(){var ha=m[k]=m[k]||new THREE.RenderableVertex;k++;return ha}function d(ha,e){return e.z-ha.z}function c(ha,e){var oa=0,Da=1,Aa=ha.z+ha.w,ia=e.z+e.w,fa=-ha.z+ha.w,wa=-e.z+e.w;if(Aa>=0&&ia>=0&&fa>=0&&wa>=0)return!0;else if(Aa<0&&ia<0||fa<0&&wa<0)return!1;else{if(Aa<0)oa=Math.max(oa,Aa/(Aa-ia));else ia<0&&(Da=Math.min(Da,Aa/(Aa-ia)));if(fa<0)oa=Math.max(oa,fa/(fa-wa));else wa<0&&(Da=Math.min(Da,fa/(fa-wa)));if(Da<oa)return!1;else{ha.lerpSelf(e,oa);e.lerpSelf(ha,
-1-Da);return!0}}}var f,g,h=[],j,k,m=[],o,p,t=[],z,u=[],A,E,H=[],J,W,B=[],U=new THREE.Vector4,O=new THREE.Vector4,M=new THREE.Matrix4,va=new THREE.Matrix4,la=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],pa=new THREE.Vector4,ga=new THREE.Vector4;this.projectVector=function(ha,e){M.multiply(e.projectionMatrix,e.matrixWorldInverse);M.multiplyVector3(ha);return ha};this.unprojectVector=function(ha,e){M.multiply(e.matrixWorld,THREE.Matrix4.makeInvert(e.projectionMatrix));
+1-Da);return!0}}}var f,g,h=[],j,k,m=[],o,p,t=[],y,u=[],A,F,I=[],B,W,C=[],U=new THREE.Vector4,O=new THREE.Vector4,M=new THREE.Matrix4,va=new THREE.Matrix4,la=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],pa=new THREE.Vector4,ga=new THREE.Vector4;this.projectVector=function(ha,e){M.multiply(e.projectionMatrix,e.matrixWorldInverse);M.multiplyVector3(ha);return ha};this.unprojectVector=function(ha,e){M.multiply(e.matrixWorld,THREE.Matrix4.makeInvert(e.projectionMatrix));
 M.multiplyVector3(ha);return ha};this.projectObjects=function(ha,e,oa){e=[];var Da,Aa,ia;g=0;Aa=ha.objects;ha=0;for(Da=Aa.length;ha<Da;ha++){ia=Aa[ha];var fa;if(!(fa=!ia.visible))if(fa=ia instanceof THREE.Mesh){a:{fa=void 0;for(var wa=ia.matrixWorld,ta=-ia.geometry.boundingSphere.radius*Math.max(ia.scale.x,Math.max(ia.scale.y,ia.scale.z)),qa=0;qa<6;qa++){fa=la[qa].x*wa.n14+la[qa].y*wa.n24+la[qa].z*wa.n34+la[qa].w;if(fa<=ta){fa=!1;break a}}fa=!0}fa=!fa}if(!fa){fa=h[g]=h[g]||new THREE.RenderableObject;
-g++;f=fa;U.copy(ia.position);M.multiplyVector3(U);f.object=ia;f.z=U.z;e.push(f)}}oa&&e.sort(d);return e};this.projectScene=function(ha,e,oa){var Da=[],Aa=e.near,ia=e.far,fa,wa,ta,qa,ca,ka,ma,Fa,ja,da,Ja,Xa,Za,Ta,R,S,P;W=E=z=p=0;e.matrixAutoUpdate&&e.update(undefined,!0);ha.update(undefined,!1,e);M.multiply(e.projectionMatrix,e.matrixWorldInverse);la[0].set(M.n41-M.n11,M.n42-M.n12,M.n43-M.n13,M.n44-M.n14);la[1].set(M.n41+M.n11,M.n42+M.n12,M.n43+M.n13,M.n44+M.n14);la[2].set(M.n41+M.n21,M.n42+M.n22,
+g++;f=fa;U.copy(ia.position);M.multiplyVector3(U);f.object=ia;f.z=U.z;e.push(f)}}oa&&e.sort(d);return e};this.projectScene=function(ha,e,oa){var Da=[],Aa=e.near,ia=e.far,fa,wa,ta,qa,ca,ka,ma,Fa,ja,da,Ja,Xa,Za,Ta,R,S,P;W=F=y=p=0;e.matrixAutoUpdate&&e.update(undefined,!0);ha.update(undefined,!1,e);M.multiply(e.projectionMatrix,e.matrixWorldInverse);la[0].set(M.n41-M.n11,M.n42-M.n12,M.n43-M.n13,M.n44-M.n14);la[1].set(M.n41+M.n11,M.n42+M.n12,M.n43+M.n13,M.n44+M.n14);la[2].set(M.n41+M.n21,M.n42+M.n22,
 M.n43+M.n23,M.n44+M.n24);la[3].set(M.n41-M.n21,M.n42-M.n22,M.n43-M.n23,M.n44-M.n24);la[4].set(M.n41-M.n31,M.n42-M.n32,M.n43-M.n33,M.n44-M.n34);la[5].set(M.n41+M.n31,M.n42+M.n32,M.n43+M.n33,M.n44+M.n34);for(fa=0;fa<6;fa++){ja=la[fa];ja.divideScalar(Math.sqrt(ja.x*ja.x+ja.y*ja.y+ja.z*ja.z))}ja=this.projectObjects(ha,e,!0);ha=0;for(fa=ja.length;ha<fa;ha++){da=ja[ha].object;if(da.visible){Ja=da.matrixWorld;Xa=da.matrixRotationWorld;Za=da.materials;Ta=da.overdraw;k=0;if(da instanceof THREE.Mesh){R=da.geometry;
 qa=R.vertices;S=R.faces;R=R.faceVertexUvs;wa=0;for(ta=qa.length;wa<ta;wa++){j=b();j.positionWorld.copy(qa[wa].position);Ja.multiplyVector3(j.positionWorld);j.positionScreen.copy(j.positionWorld);M.multiplyVector4(j.positionScreen);j.positionScreen.x/=j.positionScreen.w;j.positionScreen.y/=j.positionScreen.w;j.visible=j.positionScreen.z>Aa&&j.positionScreen.z<ia}qa=0;for(wa=S.length;qa<wa;qa++){ta=S[qa];if(ta instanceof THREE.Face3){ca=m[ta.a];ka=m[ta.b];ma=m[ta.c];if(ca.visible&&ka.visible&&ma.visible&&
 (da.doubleSided||da.flipSided!=(ma.positionScreen.x-ca.positionScreen.x)*(ka.positionScreen.y-ca.positionScreen.y)-(ma.positionScreen.y-ca.positionScreen.y)*(ka.positionScreen.x-ca.positionScreen.x)<0)){Fa=t[p]=t[p]||new THREE.RenderableFace3;p++;o=Fa;o.v1.copy(ca);o.v2.copy(ka);o.v3.copy(ma)}else continue}else if(ta instanceof THREE.Face4){ca=m[ta.a];ka=m[ta.b];ma=m[ta.c];Fa=m[ta.d];if(ca.visible&&ka.visible&&ma.visible&&Fa.visible&&(da.doubleSided||da.flipSided!=((Fa.positionScreen.x-ca.positionScreen.x)*
-(ka.positionScreen.y-ca.positionScreen.y)-(Fa.positionScreen.y-ca.positionScreen.y)*(ka.positionScreen.x-ca.positionScreen.x)<0||(ka.positionScreen.x-ma.positionScreen.x)*(Fa.positionScreen.y-ma.positionScreen.y)-(ka.positionScreen.y-ma.positionScreen.y)*(Fa.positionScreen.x-ma.positionScreen.x)<0))){P=u[z]=u[z]||new THREE.RenderableFace4;z++;o=P;o.v1.copy(ca);o.v2.copy(ka);o.v3.copy(ma);o.v4.copy(Fa)}else continue}o.normalWorld.copy(ta.normal);Xa.multiplyVector3(o.normalWorld);o.centroidWorld.copy(ta.centroid);
+(ka.positionScreen.y-ca.positionScreen.y)-(Fa.positionScreen.y-ca.positionScreen.y)*(ka.positionScreen.x-ca.positionScreen.x)<0||(ka.positionScreen.x-ma.positionScreen.x)*(Fa.positionScreen.y-ma.positionScreen.y)-(ka.positionScreen.y-ma.positionScreen.y)*(Fa.positionScreen.x-ma.positionScreen.x)<0))){P=u[y]=u[y]||new THREE.RenderableFace4;y++;o=P;o.v1.copy(ca);o.v2.copy(ka);o.v3.copy(ma);o.v4.copy(Fa)}else continue}o.normalWorld.copy(ta.normal);Xa.multiplyVector3(o.normalWorld);o.centroidWorld.copy(ta.centroid);
 Ja.multiplyVector3(o.centroidWorld);o.centroidScreen.copy(o.centroidWorld);M.multiplyVector3(o.centroidScreen);ma=ta.vertexNormals;ca=0;for(ka=ma.length;ca<ka;ca++){Fa=o.vertexNormalsWorld[ca];Fa.copy(ma[ca]);Xa.multiplyVector3(Fa)}ca=0;for(ka=R.length;ca<ka;ca++)if(P=R[ca][qa]){ma=0;for(Fa=P.length;ma<Fa;ma++)o.uvs[ca][ma]=P[ma]}o.meshMaterials=Za;o.faceMaterials=ta.materials;o.overdraw=Ta;o.z=o.centroidScreen.z;Da.push(o)}}else if(da instanceof THREE.Line){va.multiply(M,Ja);qa=da.geometry.vertices;
-ca=b();ca.positionScreen.copy(qa[0].position);va.multiplyVector4(ca.positionScreen);wa=1;for(ta=qa.length;wa<ta;wa++){ca=b();ca.positionScreen.copy(qa[wa].position);va.multiplyVector4(ca.positionScreen);ka=m[k-2];pa.copy(ca.positionScreen);ga.copy(ka.positionScreen);if(c(pa,ga)){pa.multiplyScalar(1/pa.w);ga.multiplyScalar(1/ga.w);Ja=H[E]=H[E]||new THREE.RenderableLine;E++;A=Ja;A.v1.positionScreen.copy(pa);A.v2.positionScreen.copy(ga);A.z=Math.max(pa.z,ga.z);A.materials=da.materials;Da.push(A)}}}else if(da instanceof
-THREE.Particle){O.set(da.position.x,da.position.y,da.position.z,1);M.multiplyVector4(O);O.z/=O.w;if(O.z>0&&O.z<1){Ja=B[W]=B[W]||new THREE.RenderableParticle;W++;J=Ja;J.x=O.x/O.w;J.y=O.y/O.w;J.z=O.z;J.rotation=da.rotation.z;J.scale.x=da.scale.x*Math.abs(J.x-(O.x+e.projectionMatrix.n11)/(O.w+e.projectionMatrix.n14));J.scale.y=da.scale.y*Math.abs(J.y-(O.y+e.projectionMatrix.n22)/(O.w+e.projectionMatrix.n24));J.materials=da.materials;Da.push(J)}}}}oa&&Da.sort(d);return Da}};
-THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,d=new THREE.Projector,c,f,g,h;this.domElement=document.createElement("div");this.setSize=function(j,k){c=j;f=k;g=c/2;h=f/2};this.render=function(j,k){var m,o,p,t,z,u,A,E;b=d.projectScene(j,k);m=0;for(o=b.length;m<o;m++){z=b[m];if(z instanceof THREE.RenderableParticle){A=z.x*g+g;E=z.y*h+h;p=0;for(t=z.material.length;p<t;p++){u=z.material[p];if(u instanceof THREE.ParticleDOMMaterial){u=u.domElement;u.style.left=A+"px";u.style.top=E+"px"}}}}}};
-THREE.CanvasRenderer=function(){function b(Ga){if(A!=Ga)t.globalAlpha=A=Ga}function d(Ga){if(E!=Ga){switch(Ga){case THREE.NormalBlending:t.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:t.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:t.globalCompositeOperation="darker"}E=Ga}}function c(Ga){if(H!=Ga)t.strokeStyle=H=Ga}var f=this,g=null,h=new THREE.Projector,j=document.createElement("canvas"),k,m,o,p,t=j.getContext("2d"),z=new THREE.Color(0),u=0,A=
-1,E=0,H=null,J=null,W=null,B=null,U=null,O,M,va,la,pa=new THREE.RenderableVertex,ga=new THREE.RenderableVertex,ha,e,oa,Da,Aa,ia,fa,wa,ta,qa,ca,ka,ma=new THREE.Color,Fa=new THREE.Color,ja=new THREE.Color,da=new THREE.Color,Ja=new THREE.Color,Xa,Za,Ta,R,S,P,Ba,La,n,C,x=new THREE.Rectangle,w=new THREE.Rectangle,y=new THREE.Rectangle,Q=!1,K=new THREE.Color,F=new THREE.Color,T=new THREE.Color,G=new THREE.Color,I=new THREE.Vector3,L,Z,Y,ra,Ka,Ca,Ha=16;L=document.createElement("canvas");L.width=L.height=
-2;Z=L.getContext("2d");Z.fillStyle="rgba(0,0,0,1)";Z.fillRect(0,0,2,2);Y=Z.getImageData(0,0,2,2);ra=Y.data;Ka=document.createElement("canvas");Ka.width=Ka.height=Ha;Ca=Ka.getContext("2d");Ca.translate(-Ha/2,-Ha/2);Ca.scale(Ha,Ha);Ha--;this.domElement=j;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0};this.setSize=function(Ga,xa){k=Ga;m=xa;o=k/2;p=m/2;j.width=k;j.height=m;x.set(-o,-p,o,p);A=1;E=0;U=B=W=J=H=null};this.setClearColor=function(Ga,xa){z=Ga;u=xa};
-this.setClearColorHex=function(Ga,xa){z.setHex(Ga);u=xa};this.clear=function(){t.setTransform(1,0,0,-1,o,p);if(!w.isEmpty()){w.inflate(1);w.minSelf(x);if(z.hex==0&&u==0)t.clearRect(w.getX(),w.getY(),w.getWidth(),w.getHeight());else{d(THREE.NormalBlending);b(1);t.fillStyle="rgba("+Math.floor(z.r*255)+","+Math.floor(z.g*255)+","+Math.floor(z.b*255)+","+u+")";t.fillRect(w.getX(),w.getY(),w.getWidth(),w.getHeight())}w.empty()}};this.render=function(Ga,xa){function Ea(V){var na,ea,$,ua=V.lights;F.setRGB(0,
-0,0);T.setRGB(0,0,0);G.setRGB(0,0,0);V=0;for(na=ua.length;V<na;V++){ea=ua[V];$=ea.color;if(ea instanceof THREE.AmbientLight){F.r+=$.r;F.g+=$.g;F.b+=$.b}else if(ea instanceof THREE.DirectionalLight){T.r+=$.r;T.g+=$.g;T.b+=$.b}else if(ea instanceof THREE.PointLight){G.r+=$.r;G.g+=$.g;G.b+=$.b}}}function za(V,na,ea,$){var ua,sa,ya,X,Ia=V.lights;V=0;for(ua=Ia.length;V<ua;V++){sa=Ia[V];ya=sa.color;if(sa instanceof THREE.DirectionalLight){X=ea.dot(sa.position);if(!(X<=0)){X*=sa.intensity;$.r+=ya.r*X;$.g+=
-ya.g*X;$.b+=ya.b*X}}else if(sa instanceof THREE.PointLight){X=ea.dot(I.sub(sa.position,na).normalize());if(!(X<=0)){X*=sa.distance==0?1:1-Math.min(na.distanceTo(sa.position)/sa.distance,1);if(X!=0){X*=sa.intensity;$.r+=ya.r*X;$.g+=ya.g*X;$.b+=ya.b*X}}}}}function Ua(V,na,ea){b(ea.opacity);d(ea.blending);var $,ua,sa,ya,X,Ia;if(ea instanceof THREE.ParticleBasicMaterial){if(ea.map){ya=ea.map.image;X=ya.width>>1;Ia=ya.height>>1;ea=na.scale.x*o;sa=na.scale.y*p;$=ea*X;ua=sa*Ia;y.set(V.x-$,V.y-ua,V.x+$,V.y+
-ua);if(x.instersects(y)){t.save();t.translate(V.x,V.y);t.rotate(-na.rotation);t.scale(ea,-sa);t.translate(-X,-Ia);t.drawImage(ya,0,0);t.restore()}}}else if(ea instanceof THREE.ParticleCanvasMaterial){$=na.scale.x*o;ua=na.scale.y*p;y.set(V.x-$,V.y-ua,V.x+$,V.y+ua);if(x.instersects(y)){c(ea.color.__styleString);sa=ea.color.__styleString;if(J!=sa)t.fillStyle=J=sa;t.save();t.translate(V.x,V.y);t.rotate(-na.rotation);t.scale($,ua);ea.program(t);t.restore()}}}function D(V,na,ea,$){b($.opacity);d($.blending);
-t.beginPath();t.moveTo(V.positionScreen.x,V.positionScreen.y);t.lineTo(na.positionScreen.x,na.positionScreen.y);t.closePath();if($ instanceof THREE.LineBasicMaterial){ma.__styleString=$.color.__styleString;V=$.linewidth;if(W!=V)t.lineWidth=W=V;V=$.linecap;if(B!=V)t.lineCap=B=V;V=$.linejoin;if(U!=V)t.lineJoin=U=V;c(ma.__styleString);t.stroke();y.inflate($.linewidth*2)}}function aa(V,na,ea,$,ua,sa,ya,X,Ia){f.data.vertices+=3;f.data.faces++;b(X.opacity);d(X.blending);ha=V.positionScreen.x;e=V.positionScreen.y;
-oa=na.positionScreen.x;Da=na.positionScreen.y;Aa=ea.positionScreen.x;ia=ea.positionScreen.y;ab(ha,e,oa,Da,Aa,ia);if(X instanceof THREE.MeshBasicMaterial)if(X.map){if(X.map.mapping instanceof THREE.UVMapping){R=ya.uvs[0];cb(ha,e,oa,Da,Aa,ia,X.map.image,R[$].u,R[$].v,R[ua].u,R[ua].v,R[sa].u,R[sa].v)}}else if(X.envMap){if(X.envMap.mapping instanceof THREE.SphericalReflectionMapping){V=xa.matrixWorldInverse;I.copy(ya.vertexNormalsWorld[0]);S=(I.x*V.n11+I.y*V.n12+I.z*V.n13)*0.5+0.5;P=-(I.x*V.n21+I.y*V.n22+
-I.z*V.n23)*0.5+0.5;I.copy(ya.vertexNormalsWorld[1]);Ba=(I.x*V.n11+I.y*V.n12+I.z*V.n13)*0.5+0.5;La=-(I.x*V.n21+I.y*V.n22+I.z*V.n23)*0.5+0.5;I.copy(ya.vertexNormalsWorld[2]);n=(I.x*V.n11+I.y*V.n12+I.z*V.n13)*0.5+0.5;C=-(I.x*V.n21+I.y*V.n22+I.z*V.n23)*0.5+0.5;cb(ha,e,oa,Da,Aa,ia,X.envMap.image,S,P,Ba,La,n,C)}}else X.wireframe?Oa(X.color.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(X.color.__styleString);else if(X instanceof THREE.MeshLambertMaterial){if(X.map&&!X.wireframe){if(X.map.mapping instanceof
-THREE.UVMapping){R=ya.uvs[0];cb(ha,e,oa,Da,Aa,ia,X.map.image,R[$].u,R[$].v,R[ua].u,R[ua].v,R[sa].u,R[sa].v)}d(THREE.SubtractiveBlending)}if(Q)if(!X.wireframe&&X.shading==THREE.SmoothShading&&ya.vertexNormalsWorld.length==3){Fa.r=ja.r=da.r=F.r;Fa.g=ja.g=da.g=F.g;Fa.b=ja.b=da.b=F.b;za(Ia,ya.v1.positionWorld,ya.vertexNormalsWorld[0],Fa);za(Ia,ya.v2.positionWorld,ya.vertexNormalsWorld[1],ja);za(Ia,ya.v3.positionWorld,ya.vertexNormalsWorld[2],da);Ja.r=(ja.r+da.r)*0.5;Ja.g=(ja.g+da.g)*0.5;Ja.b=(ja.b+da.b)*
-0.5;Ta=hb(Fa,ja,da,Ja);cb(ha,e,oa,Da,Aa,ia,Ta,0,0,1,0,0,1)}else{K.r=F.r;K.g=F.g;K.b=F.b;za(Ia,ya.centroidWorld,ya.normalWorld,K);ma.r=X.color.r*K.r;ma.g=X.color.g*K.g;ma.b=X.color.b*K.b;ma.updateStyleString();X.wireframe?Oa(ma.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(ma.__styleString)}else X.wireframe?Oa(X.color.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(X.color.__styleString)}else if(X instanceof THREE.MeshDepthMaterial){Xa=
+ca=b();ca.positionScreen.copy(qa[0].position);va.multiplyVector4(ca.positionScreen);wa=1;for(ta=qa.length;wa<ta;wa++){ca=b();ca.positionScreen.copy(qa[wa].position);va.multiplyVector4(ca.positionScreen);ka=m[k-2];pa.copy(ca.positionScreen);ga.copy(ka.positionScreen);if(c(pa,ga)){pa.multiplyScalar(1/pa.w);ga.multiplyScalar(1/ga.w);Ja=I[F]=I[F]||new THREE.RenderableLine;F++;A=Ja;A.v1.positionScreen.copy(pa);A.v2.positionScreen.copy(ga);A.z=Math.max(pa.z,ga.z);A.materials=da.materials;Da.push(A)}}}else if(da instanceof
+THREE.Particle){O.set(da.position.x,da.position.y,da.position.z,1);M.multiplyVector4(O);O.z/=O.w;if(O.z>0&&O.z<1){Ja=C[W]=C[W]||new THREE.RenderableParticle;W++;B=Ja;B.x=O.x/O.w;B.y=O.y/O.w;B.z=O.z;B.rotation=da.rotation.z;B.scale.x=da.scale.x*Math.abs(B.x-(O.x+e.projectionMatrix.n11)/(O.w+e.projectionMatrix.n14));B.scale.y=da.scale.y*Math.abs(B.y-(O.y+e.projectionMatrix.n22)/(O.w+e.projectionMatrix.n24));B.materials=da.materials;Da.push(B)}}}}oa&&Da.sort(d);return Da}};
+THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,d=new THREE.Projector,c,f,g,h;this.domElement=document.createElement("div");this.setSize=function(j,k){c=j;f=k;g=c/2;h=f/2};this.render=function(j,k){var m,o,p,t,y,u,A,F;b=d.projectScene(j,k);m=0;for(o=b.length;m<o;m++){y=b[m];if(y instanceof THREE.RenderableParticle){A=y.x*g+g;F=y.y*h+h;p=0;for(t=y.material.length;p<t;p++){u=y.material[p];if(u instanceof THREE.ParticleDOMMaterial){u=u.domElement;u.style.left=A+"px";u.style.top=F+"px"}}}}}};
+THREE.CanvasRenderer=function(){function b(Ga){if(A!=Ga)t.globalAlpha=A=Ga}function d(Ga){if(F!=Ga){switch(Ga){case THREE.NormalBlending:t.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:t.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:t.globalCompositeOperation="darker"}F=Ga}}function c(Ga){if(I!=Ga)t.strokeStyle=I=Ga}var f=this,g=null,h=new THREE.Projector,j=document.createElement("canvas"),k,m,o,p,t=j.getContext("2d"),y=new THREE.Color(0),u=0,A=
+1,F=0,I=null,B=null,W=null,C=null,U=null,O,M,va,la,pa=new THREE.RenderableVertex,ga=new THREE.RenderableVertex,ha,e,oa,Da,Aa,ia,fa,wa,ta,qa,ca,ka,ma=new THREE.Color,Fa=new THREE.Color,ja=new THREE.Color,da=new THREE.Color,Ja=new THREE.Color,Xa,Za,Ta,R,S,P,Ba,La,n,D,x=new THREE.Rectangle,w=new THREE.Rectangle,z=new THREE.Rectangle,Q=!1,K=new THREE.Color,G=new THREE.Color,T=new THREE.Color,H=new THREE.Color,J=new THREE.Vector3,L,Z,Y,ra,Ka,Ca,Ha=16;L=document.createElement("canvas");L.width=L.height=
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+O.positionScreen.y);z.addPoint(M.positionScreen.x,M.positionScreen.y);if(x.instersects(z)){Na=0;for(Ra=N.materials.length;Na<Ra;){Pa=N.materials[Na++];Pa.opacity!=0&&E(O,M,N,Pa,Ga)}}}else if(N instanceof THREE.RenderableFace3){O=N.v1;M=N.v2;va=N.v3;O.positionScreen.x*=o;O.positionScreen.y*=p;M.positionScreen.x*=o;M.positionScreen.y*=p;va.positionScreen.x*=o;va.positionScreen.y*=p;if(N.overdraw){Ma(O.positionScreen,M.positionScreen);Ma(M.positionScreen,va.positionScreen);Ma(va.positionScreen,O.positionScreen)}z.add3Points(O.positionScreen.x,
+O.positionScreen.y,M.positionScreen.x,M.positionScreen.y,va.positionScreen.x,va.positionScreen.y);if(x.instersects(z)){Na=0;for(Ra=N.meshMaterials.length;Na<Ra;){Pa=N.meshMaterials[Na++];if(Pa instanceof THREE.MeshFaceMaterial){ib=0;for(jb=N.faceMaterials.length;ib<jb;)(Pa=N.faceMaterials[ib++])&&Pa.opacity!=0&&aa(O,M,va,0,1,2,N,Pa,Ga)}else Pa.opacity!=0&&aa(O,M,va,0,1,2,N,Pa,Ga)}}}else if(N instanceof THREE.RenderableFace4){O=N.v1;M=N.v2;va=N.v3;la=N.v4;O.positionScreen.x*=o;O.positionScreen.y*=
+p;M.positionScreen.x*=o;M.positionScreen.y*=p;va.positionScreen.x*=o;va.positionScreen.y*=p;la.positionScreen.x*=o;la.positionScreen.y*=p;pa.positionScreen.copy(M.positionScreen);ga.positionScreen.copy(la.positionScreen);if(N.overdraw){Ma(O.positionScreen,M.positionScreen);Ma(M.positionScreen,la.positionScreen);Ma(la.positionScreen,O.positionScreen);Ma(va.positionScreen,pa.positionScreen);Ma(va.positionScreen,ga.positionScreen)}z.addPoint(O.positionScreen.x,O.positionScreen.y);z.addPoint(M.positionScreen.x,
+M.positionScreen.y);z.addPoint(va.positionScreen.x,va.positionScreen.y);z.addPoint(la.positionScreen.x,la.positionScreen.y);if(x.instersects(z)){Na=0;for(Ra=N.meshMaterials.length;Na<Ra;){Pa=N.meshMaterials[Na++];if(Pa instanceof THREE.MeshFaceMaterial){ib=0;for(jb=N.faceMaterials.length;ib<jb;)(Pa=N.faceMaterials[ib++])&&Pa.opacity!=0&&v(O,M,va,la,pa,ga,N,Pa,Ga)}else Pa.opacity!=0&&v(O,M,va,la,pa,ga,N,Pa,Ga)}}}w.addRectangle(z)}t.setTransform(1,0,0,1,0,0)}};
 THREE.SVGRenderer=function(){function b(fa,wa,ta){var qa,ca,ka,ma;qa=0;for(ca=fa.lights.length;qa<ca;qa++){ka=fa.lights[qa];if(ka instanceof THREE.DirectionalLight){ma=wa.normalWorld.dot(ka.position)*ka.intensity;if(ma>0){ta.r+=ka.color.r*ma;ta.g+=ka.color.g*ma;ta.b+=ka.color.b*ma}}else if(ka instanceof THREE.PointLight){ga.sub(ka.position,wa.centroidWorld);ga.normalize();ma=wa.normalWorld.dot(ga)*ka.intensity;if(ma>0){ta.r+=ka.color.r*ma;ta.g+=ka.color.g*ma;ta.b+=ka.color.b*ma}}}}function d(fa,wa,
-ta,qa,ca,ka){h.data.vertices+=3;h.data.faces++;oa=f(Da++);oa.setAttribute("d","M "+fa.positionScreen.x+" "+fa.positionScreen.y+" L "+wa.positionScreen.x+" "+wa.positionScreen.y+" L "+ta.positionScreen.x+","+ta.positionScreen.y+"z");if(ca instanceof THREE.MeshBasicMaterial)U.__styleString=ca.color.__styleString;else if(ca instanceof THREE.MeshLambertMaterial)if(B){O.r=M.r;O.g=M.g;O.b=M.b;b(ka,qa,O);U.r=ca.color.r*O.r;U.g=ca.color.g*O.g;U.b=ca.color.b*O.b;U.updateStyleString()}else U.__styleString=
+ta,qa,ca,ka){h.data.vertices+=3;h.data.faces++;oa=f(Da++);oa.setAttribute("d","M "+fa.positionScreen.x+" "+fa.positionScreen.y+" L "+wa.positionScreen.x+" "+wa.positionScreen.y+" L "+ta.positionScreen.x+","+ta.positionScreen.y+"z");if(ca instanceof THREE.MeshBasicMaterial)U.__styleString=ca.color.__styleString;else if(ca instanceof THREE.MeshLambertMaterial)if(C){O.r=M.r;O.g=M.g;O.b=M.b;b(ka,qa,O);U.r=ca.color.r*O.r;U.g=ca.color.g*O.g;U.b=ca.color.b*O.b;U.updateStyleString()}else U.__styleString=
 ca.color.__styleString;else if(ca instanceof THREE.MeshDepthMaterial){pa=1-ca.__2near/(ca.__farPlusNear-qa.z*ca.__farMinusNear);U.setRGB(pa,pa,pa)}else ca instanceof THREE.MeshNormalMaterial&&U.setRGB(g(qa.normalWorld.x),g(qa.normalWorld.y),g(qa.normalWorld.z));ca.wireframe?oa.setAttribute("style","fill: none; stroke: "+U.__styleString+"; stroke-width: "+ca.wireframeLinewidth+"; stroke-opacity: "+ca.opacity+"; stroke-linecap: "+ca.wireframeLinecap+"; stroke-linejoin: "+ca.wireframeLinejoin):oa.setAttribute("style",
-"fill: "+U.__styleString+"; fill-opacity: "+ca.opacity);m.appendChild(oa)}function c(fa,wa,ta,qa,ca,ka,ma){h.data.vertices+=4;h.data.faces++;oa=f(Da++);oa.setAttribute("d","M "+fa.positionScreen.x+" "+fa.positionScreen.y+" L "+wa.positionScreen.x+" "+wa.positionScreen.y+" L "+ta.positionScreen.x+","+ta.positionScreen.y+" L "+qa.positionScreen.x+","+qa.positionScreen.y+"z");if(ka instanceof THREE.MeshBasicMaterial)U.__styleString=ka.color.__styleString;else if(ka instanceof THREE.MeshLambertMaterial)if(B){O.r=
+"fill: "+U.__styleString+"; fill-opacity: "+ca.opacity);m.appendChild(oa)}function c(fa,wa,ta,qa,ca,ka,ma){h.data.vertices+=4;h.data.faces++;oa=f(Da++);oa.setAttribute("d","M "+fa.positionScreen.x+" "+fa.positionScreen.y+" L "+wa.positionScreen.x+" "+wa.positionScreen.y+" L "+ta.positionScreen.x+","+ta.positionScreen.y+" L "+qa.positionScreen.x+","+qa.positionScreen.y+"z");if(ka instanceof THREE.MeshBasicMaterial)U.__styleString=ka.color.__styleString;else if(ka instanceof THREE.MeshLambertMaterial)if(C){O.r=
 M.r;O.g=M.g;O.b=M.b;b(ma,ca,O);U.r=ka.color.r*O.r;U.g=ka.color.g*O.g;U.b=ka.color.b*O.b;U.updateStyleString()}else U.__styleString=ka.color.__styleString;else if(ka instanceof THREE.MeshDepthMaterial){pa=1-ka.__2near/(ka.__farPlusNear-ca.z*ka.__farMinusNear);U.setRGB(pa,pa,pa)}else ka instanceof THREE.MeshNormalMaterial&&U.setRGB(g(ca.normalWorld.x),g(ca.normalWorld.y),g(ca.normalWorld.z));ka.wireframe?oa.setAttribute("style","fill: none; stroke: "+U.__styleString+"; stroke-width: "+ka.wireframeLinewidth+
 "; stroke-opacity: "+ka.opacity+"; stroke-linecap: "+ka.wireframeLinecap+"; stroke-linejoin: "+ka.wireframeLinejoin):oa.setAttribute("style","fill: "+U.__styleString+"; fill-opacity: "+ka.opacity);m.appendChild(oa)}function f(fa){if(ha[fa]==null){ha[fa]=document.createElementNS("http://www.w3.org/2000/svg","path");ia==0&&ha[fa].setAttribute("shape-rendering","crispEdges")}return ha[fa]}function g(fa){return fa<0?Math.min((1+fa)*0.5,0.5):0.5+Math.min(fa*0.5,0.5)}var h=this,j=null,k=new THREE.Projector,
-m=document.createElementNS("http://www.w3.org/2000/svg","svg"),o,p,t,z,u,A,E,H,J=new THREE.Rectangle,W=new THREE.Rectangle,B=!1,U=new THREE.Color(16777215),O=new THREE.Color(16777215),M=new THREE.Color(0),va=new THREE.Color(0),la=new THREE.Color(0),pa,ga=new THREE.Vector3,ha=[],e=[],oa,Da,Aa,ia=1;this.domElement=m;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0};this.setQuality=function(fa){switch(fa){case "high":ia=1;break;case "low":ia=0}};this.setSize=function(fa,
-wa){o=fa;p=wa;t=o/2;z=p/2;m.setAttribute("viewBox",-t+" "+-z+" "+o+" "+p);m.setAttribute("width",o);m.setAttribute("height",p);J.set(-t,-z,t,z)};this.clear=function(){for(;m.childNodes.length>0;)m.removeChild(m.childNodes[0])};this.render=function(fa,wa){var ta,qa,ca,ka,ma,Fa,ja,da;this.autoClear&&this.clear();h.data.vertices=0;h.data.faces=0;j=k.projectScene(fa,wa,this.sortElements);Aa=Da=0;if(B=fa.lights.length>0){ja=fa.lights;M.setRGB(0,0,0);va.setRGB(0,0,0);la.setRGB(0,0,0);ta=0;for(qa=ja.length;ta<
-qa;ta++){ca=ja[ta];ka=ca.color;if(ca instanceof THREE.AmbientLight){M.r+=ka.r;M.g+=ka.g;M.b+=ka.b}else if(ca instanceof THREE.DirectionalLight){va.r+=ka.r;va.g+=ka.g;va.b+=ka.b}else if(ca instanceof THREE.PointLight){la.r+=ka.r;la.g+=ka.g;la.b+=ka.b}}}ta=0;for(qa=j.length;ta<qa;ta++){ja=j[ta];W.empty();if(ja instanceof THREE.RenderableParticle){u=ja;u.x*=t;u.y*=-z;ca=0;for(ka=ja.materials.length;ca<ka;)ca++}else if(ja instanceof THREE.RenderableLine){u=ja.v1;A=ja.v2;u.positionScreen.x*=t;u.positionScreen.y*=
--z;A.positionScreen.x*=t;A.positionScreen.y*=-z;W.addPoint(u.positionScreen.x,u.positionScreen.y);W.addPoint(A.positionScreen.x,A.positionScreen.y);if(J.instersects(W)){ca=0;for(ka=ja.materials.length;ca<ka;)if((da=ja.materials[ca++])&&da.opacity!=0){ma=u;Fa=A;var Ja=Aa++;if(e[Ja]==null){e[Ja]=document.createElementNS("http://www.w3.org/2000/svg","line");ia==0&&e[Ja].setAttribute("shape-rendering","crispEdges")}oa=e[Ja];oa.setAttribute("x1",ma.positionScreen.x);oa.setAttribute("y1",ma.positionScreen.y);
-oa.setAttribute("x2",Fa.positionScreen.x);oa.setAttribute("y2",Fa.positionScreen.y);if(da instanceof THREE.LineBasicMaterial){U.__styleString=da.color.__styleString;oa.setAttribute("style","fill: none; stroke: "+U.__styleString+"; stroke-width: "+da.linewidth+"; stroke-opacity: "+da.opacity+"; stroke-linecap: "+da.linecap+"; stroke-linejoin: "+da.linejoin);m.appendChild(oa)}}}}else if(ja instanceof THREE.RenderableFace3){u=ja.v1;A=ja.v2;E=ja.v3;u.positionScreen.x*=t;u.positionScreen.y*=-z;A.positionScreen.x*=
-t;A.positionScreen.y*=-z;E.positionScreen.x*=t;E.positionScreen.y*=-z;W.addPoint(u.positionScreen.x,u.positionScreen.y);W.addPoint(A.positionScreen.x,A.positionScreen.y);W.addPoint(E.positionScreen.x,E.positionScreen.y);if(J.instersects(W)){ca=0;for(ka=ja.meshMaterials.length;ca<ka;){da=ja.meshMaterials[ca++];if(da instanceof THREE.MeshFaceMaterial){ma=0;for(Fa=ja.faceMaterials.length;ma<Fa;)(da=ja.faceMaterials[ma++])&&da.opacity!=0&&d(u,A,E,ja,da,fa)}else da&&da.opacity!=0&&d(u,A,E,ja,da,fa)}}}else if(ja instanceof
-THREE.RenderableFace4){u=ja.v1;A=ja.v2;E=ja.v3;H=ja.v4;u.positionScreen.x*=t;u.positionScreen.y*=-z;A.positionScreen.x*=t;A.positionScreen.y*=-z;E.positionScreen.x*=t;E.positionScreen.y*=-z;H.positionScreen.x*=t;H.positionScreen.y*=-z;W.addPoint(u.positionScreen.x,u.positionScreen.y);W.addPoint(A.positionScreen.x,A.positionScreen.y);W.addPoint(E.positionScreen.x,E.positionScreen.y);W.addPoint(H.positionScreen.x,H.positionScreen.y);if(J.instersects(W)){ca=0;for(ka=ja.meshMaterials.length;ca<ka;){da=
-ja.meshMaterials[ca++];if(da instanceof THREE.MeshFaceMaterial){ma=0;for(Fa=ja.faceMaterials.length;ma<Fa;)(da=ja.faceMaterials[ma++])&&da.opacity!=0&&c(u,A,E,H,ja,da,fa)}else da&&da.opacity!=0&&c(u,A,E,H,ja,da,fa)}}}}}};
+m=document.createElementNS("http://www.w3.org/2000/svg","svg"),o,p,t,y,u,A,F,I,B=new THREE.Rectangle,W=new THREE.Rectangle,C=!1,U=new THREE.Color(16777215),O=new THREE.Color(16777215),M=new THREE.Color(0),va=new THREE.Color(0),la=new THREE.Color(0),pa,ga=new THREE.Vector3,ha=[],e=[],oa,Da,Aa,ia=1;this.domElement=m;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0};this.setQuality=function(fa){switch(fa){case "high":ia=1;break;case "low":ia=0}};this.setSize=function(fa,
+wa){o=fa;p=wa;t=o/2;y=p/2;m.setAttribute("viewBox",-t+" "+-y+" "+o+" "+p);m.setAttribute("width",o);m.setAttribute("height",p);B.set(-t,-y,t,y)};this.clear=function(){for(;m.childNodes.length>0;)m.removeChild(m.childNodes[0])};this.render=function(fa,wa){var ta,qa,ca,ka,ma,Fa,ja,da;this.autoClear&&this.clear();h.data.vertices=0;h.data.faces=0;j=k.projectScene(fa,wa,this.sortElements);Aa=Da=0;if(C=fa.lights.length>0){ja=fa.lights;M.setRGB(0,0,0);va.setRGB(0,0,0);la.setRGB(0,0,0);ta=0;for(qa=ja.length;ta<
+qa;ta++){ca=ja[ta];ka=ca.color;if(ca instanceof THREE.AmbientLight){M.r+=ka.r;M.g+=ka.g;M.b+=ka.b}else if(ca instanceof THREE.DirectionalLight){va.r+=ka.r;va.g+=ka.g;va.b+=ka.b}else if(ca instanceof THREE.PointLight){la.r+=ka.r;la.g+=ka.g;la.b+=ka.b}}}ta=0;for(qa=j.length;ta<qa;ta++){ja=j[ta];W.empty();if(ja instanceof THREE.RenderableParticle){u=ja;u.x*=t;u.y*=-y;ca=0;for(ka=ja.materials.length;ca<ka;)ca++}else if(ja instanceof THREE.RenderableLine){u=ja.v1;A=ja.v2;u.positionScreen.x*=t;u.positionScreen.y*=
+-y;A.positionScreen.x*=t;A.positionScreen.y*=-y;W.addPoint(u.positionScreen.x,u.positionScreen.y);W.addPoint(A.positionScreen.x,A.positionScreen.y);if(B.instersects(W)){ca=0;for(ka=ja.materials.length;ca<ka;)if((da=ja.materials[ca++])&&da.opacity!=0){ma=u;Fa=A;var Ja=Aa++;if(e[Ja]==null){e[Ja]=document.createElementNS("http://www.w3.org/2000/svg","line");ia==0&&e[Ja].setAttribute("shape-rendering","crispEdges")}oa=e[Ja];oa.setAttribute("x1",ma.positionScreen.x);oa.setAttribute("y1",ma.positionScreen.y);
+oa.setAttribute("x2",Fa.positionScreen.x);oa.setAttribute("y2",Fa.positionScreen.y);if(da instanceof THREE.LineBasicMaterial){U.__styleString=da.color.__styleString;oa.setAttribute("style","fill: none; stroke: "+U.__styleString+"; stroke-width: "+da.linewidth+"; stroke-opacity: "+da.opacity+"; stroke-linecap: "+da.linecap+"; stroke-linejoin: "+da.linejoin);m.appendChild(oa)}}}}else if(ja instanceof THREE.RenderableFace3){u=ja.v1;A=ja.v2;F=ja.v3;u.positionScreen.x*=t;u.positionScreen.y*=-y;A.positionScreen.x*=
+t;A.positionScreen.y*=-y;F.positionScreen.x*=t;F.positionScreen.y*=-y;W.addPoint(u.positionScreen.x,u.positionScreen.y);W.addPoint(A.positionScreen.x,A.positionScreen.y);W.addPoint(F.positionScreen.x,F.positionScreen.y);if(B.instersects(W)){ca=0;for(ka=ja.meshMaterials.length;ca<ka;){da=ja.meshMaterials[ca++];if(da instanceof THREE.MeshFaceMaterial){ma=0;for(Fa=ja.faceMaterials.length;ma<Fa;)(da=ja.faceMaterials[ma++])&&da.opacity!=0&&d(u,A,F,ja,da,fa)}else da&&da.opacity!=0&&d(u,A,F,ja,da,fa)}}}else if(ja instanceof
+THREE.RenderableFace4){u=ja.v1;A=ja.v2;F=ja.v3;I=ja.v4;u.positionScreen.x*=t;u.positionScreen.y*=-y;A.positionScreen.x*=t;A.positionScreen.y*=-y;F.positionScreen.x*=t;F.positionScreen.y*=-y;I.positionScreen.x*=t;I.positionScreen.y*=-y;W.addPoint(u.positionScreen.x,u.positionScreen.y);W.addPoint(A.positionScreen.x,A.positionScreen.y);W.addPoint(F.positionScreen.x,F.positionScreen.y);W.addPoint(I.positionScreen.x,I.positionScreen.y);if(B.instersects(W)){ca=0;for(ka=ja.meshMaterials.length;ca<ka;){da=
+ja.meshMaterials[ca++];if(da instanceof THREE.MeshFaceMaterial){ma=0;for(Fa=ja.faceMaterials.length;ma<Fa;)(da=ja.faceMaterials[ma++])&&da.opacity!=0&&c(u,A,F,I,ja,da,fa)}else da&&da.opacity!=0&&c(u,A,F,I,ja,da,fa)}}}}}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform int combine;\n#endif",
 envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
 map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, gl_PointCoord );\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D lightMap;\n#endif",
@@ -219,81 +219,81 @@ THREE.ShaderChunk.lightmap_fragment,THREE.ShaderChunk.color_fragment,THREE.Shade
 "void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;",THREE.ShaderChunk.lights_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,
 THREE.ShaderChunk.default_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["uniform float size;\nuniform float scale;",
 THREE.ShaderChunk.color_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;\n}"].join("\n")}};
-THREE.WebGLRenderer=function(b){function d(n,C,x){var w,y,Q,K=n.vertices,F=K.length,T=n.colors,G=T.length,I=n.__vertexArray,L=n.__colorArray,Z=n.__sortArray,Y=n.__dirtyVertices,ra=n.__dirtyColors;if(x.sortParticles){Ja.multiplySelf(x.matrixWorld);for(w=0;w<F;w++){y=K[w].position;Ta.copy(y);Ja.multiplyVector3(Ta);Z[w]=[Ta.z,w]}Z.sort(function(Ka,Ca){return Ca[0]-Ka[0]});for(w=0;w<F;w++){y=K[Z[w][1]].position;Q=w*3;I[Q]=y.x;I[Q+1]=y.y;I[Q+2]=y.z}for(w=0;w<G;w++){Q=w*3;color=T[Z[w][1]];L[Q]=color.r;
-L[Q+1]=color.g;L[Q+2]=color.b}}else{if(Y)for(w=0;w<F;w++){y=K[w].position;Q=w*3;I[Q]=y.x;I[Q+1]=y.y;I[Q+2]=y.z}if(ra)for(w=0;w<G;w++){color=T[w];Q=w*3;L[Q]=color.r;L[Q+1]=color.g;L[Q+2]=color.b}}if(Y||x.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,I,C)}if(ra||x.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,L,C)}}function c(n,C,x,w,y){w.program||ha.initMaterial(w,C,x,y);var Q=w.program,K=Q.uniforms,F=w.uniforms;
-if(Q!=Aa){e.useProgram(Q);Aa=Q}e.uniformMatrix4fv(K.projectionMatrix,!1,Xa);if(x&&(w instanceof THREE.MeshBasicMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshPhongMaterial||w instanceof THREE.LineBasicMaterial||w instanceof THREE.ParticleBasicMaterial||w.fog)){F.fogColor.value=x.color;if(x instanceof THREE.Fog){F.fogNear.value=x.near;F.fogFar.value=x.far}else if(x instanceof THREE.FogExp2)F.fogDensity.value=x.density}if(w instanceof THREE.MeshPhongMaterial||w instanceof THREE.MeshLambertMaterial||
-w.lights){var T,G,I=0,L=0,Z=0,Y,ra,Ka,Ca,Ha=R,Ga=Ha.directional.colors,xa=Ha.directional.positions,Ea=Ha.point.colors,za=Ha.point.positions,Ua=Ha.point.distances,D=0,aa=0;x=G=Ca=0;for(T=C.length;x<T;x++){G=C[x];Y=G.color;ra=G.position;Ka=G.intensity;Ca=G.distance;if(G instanceof THREE.AmbientLight){I+=Y.r;L+=Y.g;Z+=Y.b}else if(G instanceof THREE.DirectionalLight){Ca=D*3;Ga[Ca]=Y.r*Ka;Ga[Ca+1]=Y.g*Ka;Ga[Ca+2]=Y.b*Ka;xa[Ca]=ra.x;xa[Ca+1]=ra.y;xa[Ca+2]=ra.z;D+=1}else if(G instanceof THREE.PointLight){G=
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-THREE.LineBasicMaterial){F.diffuse.value=w.color;F.opacity.value=w.opacity}else if(w instanceof THREE.ParticleBasicMaterial){F.psColor.value=w.color;F.opacity.value=w.opacity;F.size.value=w.size;F.scale.value=oa.height/2;F.map.texture=w.map}else if(w instanceof THREE.MeshPhongMaterial){F.ambient.value=w.ambient;F.specular.value=w.specular;F.shininess.value=w.shininess}else if(w instanceof THREE.MeshDepthMaterial){F.mNear.value=n.near;F.mFar.value=n.far;F.opacity.value=w.opacity}else if(w instanceof
-THREE.MeshNormalMaterial)F.opacity.value=w.opacity;for(var v in F)if(L=Q.uniforms[v]){T=F[v];I=T.type;x=T.value;if(I=="i")e.uniform1i(L,x);else if(I=="f")e.uniform1f(L,x);else if(I=="fv1")e.uniform1fv(L,x);else if(I=="fv")e.uniform3fv(L,x);else if(I=="v2")e.uniform2f(L,x.x,x.y);else if(I=="v3")e.uniform3f(L,x.x,x.y,x.z);else if(I=="v4")e.uniform4f(L,x.x,x.y,x.z,x.w);else if(I=="c")e.uniform3f(L,x.r,x.g,x.b);else if(I=="t"){e.uniform1i(L,x);if(T=T.texture)if(T.image instanceof Array&&T.image.length==
-6){if(T.image.length==6){if(T.needsUpdate){if(T.__webglInit){e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube);for(I=0;I<6;++I)e.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+I,0,0,0,e.RGBA,e.UNSIGNED_BYTE,T.image[I])}else{T.image.__webglTextureCube=e.createTexture();e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube);for(I=0;I<6;++I)e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+I,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,T.image[I]);T.__webglInit=!0}O(e.TEXTURE_CUBE_MAP,T,T.image[0]);e.bindTexture(e.TEXTURE_CUBE_MAP,
-null);T.needsUpdate=!1}e.activeTexture(e.TEXTURE0+x);e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube)}}else M(T,x)}}e.uniformMatrix4fv(K.modelViewMatrix,!1,y._modelViewMatrixArray);e.uniformMatrix3fv(K.normalMatrix,!1,y._normalMatrixArray);(w instanceof THREE.MeshShaderMaterial||w instanceof THREE.MeshPhongMaterial||w.envMap)&&e.uniform3f(K.cameraPosition,n.position.x,n.position.y,n.position.z);(w instanceof THREE.MeshShaderMaterial||w.envMap||w.skinning)&&e.uniformMatrix4fv(K.objectMatrix,
-!1,y._objectMatrixArray);(w instanceof THREE.MeshPhongMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshShaderMaterial||w.skinning)&&e.uniformMatrix4fv(K.viewMatrix,!1,Za);if(w instanceof THREE.ShadowVolumeDynamicMaterial){n=F.directionalLightDirection.value;n[0]=-C[1].position.x;n[1]=-C[1].position.y;n[2]=-C[1].position.z;e.uniform3fv(K.directionalLightDirection,n);e.uniformMatrix4fv(K.objectMatrix,!1,y._objectMatrixArray);e.uniformMatrix4fv(K.viewMatrix,!1,Za)}if(w.skinning){e.uniformMatrix4fv(K.cameraInverseMatrix,
-!1,Za);e.uniformMatrix4fv(K.boneGlobalMatrices,!1,y.boneMatrices)}return Q}function f(n,C,x,w,y,Q){if(w.opacity!=0){var K;n=c(n,C,x,w,Q).attributes;if(w.morphTargets){C=w.program.attributes;Q.morphTargetBase!==-1?e.bindBuffer(e.ARRAY_BUFFER,y.__webglMorphTargetsBuffers[Q.morphTargetBase]):e.bindBuffer(e.ARRAY_BUFFER,y.__webglVertexBuffer);e.vertexAttribPointer(C.position,3,e.FLOAT,!1,0,0);if(Q.morphTargetForcedOrder.length){x=0;for(var F=Q.morphTargetForcedOrder,T=Q.morphTargetInfluences;x<w.numSupportedMorphTargets&&
-x<F.length;){e.bindBuffer(e.ARRAY_BUFFER,y.__webglMorphTargetsBuffers[F[x]]);e.vertexAttribPointer(C["morphTarget"+x],3,e.FLOAT,!1,0,0);Q.__webglMorphTargetInfluences[x]=T[F[x]];x++}}else{F=[];var G=-1,I=0;T=Q.morphTargetInfluences;var L,Z=T.length;x=0;for(Q.morphTargetBase!==-1&&(F[Q.morphTargetBase]=!0);x<w.numSupportedMorphTargets;){for(L=0;L<Z;L++)if(!F[L]&&T[L]>G){I=L;G=T[I]}e.bindBuffer(e.ARRAY_BUFFER,y.__webglMorphTargetsBuffers[I]);e.vertexAttribPointer(C["morphTarget"+x],3,e.FLOAT,!1,0,0);
-Q.__webglMorphTargetInfluences[x]=G;F[I]=1;G=-1;x++}}e.uniform1fv(w.program.uniforms.morphTargetInfluences,Q.__webglMorphTargetInfluences)}else{e.bindBuffer(e.ARRAY_BUFFER,y.__webglVertexBuffer);e.vertexAttribPointer(n.position,3,e.FLOAT,!1,0,0)}if(y.__webglCustomAttributes)for(K in y.__webglCustomAttributes)if(n[K]>=0){C=y.__webglCustomAttributes[K];e.bindBuffer(e.ARRAY_BUFFER,C.buffer);e.vertexAttribPointer(n[K],C.size,e.FLOAT,!1,0,0)}if(n.color>=0){e.bindBuffer(e.ARRAY_BUFFER,y.__webglColorBuffer);
-e.vertexAttribPointer(n.color,3,e.FLOAT,!1,0,0)}if(n.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,y.__webglNormalBuffer);e.vertexAttribPointer(n.normal,3,e.FLOAT,!1,0,0)}if(n.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,y.__webglTangentBuffer);e.vertexAttribPointer(n.tangent,4,e.FLOAT,!1,0,0)}if(n.uv>=0)if(y.__webglUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,y.__webglUVBuffer);e.vertexAttribPointer(n.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(n.uv)}else e.disableVertexAttribArray(n.uv);if(n.uv2>=0)if(y.__webglUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER,
-y.__webglUV2Buffer);e.vertexAttribPointer(n.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(n.uv2)}else e.disableVertexAttribArray(n.uv2);if(w.skinning&&n.skinVertexA>=0&&n.skinVertexB>=0&&n.skinIndex>=0&&n.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,y.__webglSkinVertexABuffer);e.vertexAttribPointer(n.skinVertexA,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,y.__webglSkinVertexBBuffer);e.vertexAttribPointer(n.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,y.__webglSkinIndicesBuffer);e.vertexAttribPointer(n.skinIndex,
-4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,y.__webglSkinWeightsBuffer);e.vertexAttribPointer(n.skinWeight,4,e.FLOAT,!1,0,0)}if(Q instanceof THREE.Mesh){if(w.wireframe){e.lineWidth(w.wireframeLinewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,y.__webglLineBuffer);e.drawElements(e.LINES,y.__webglLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,y.__webglFaceBuffer);e.drawElements(e.TRIANGLES,y.__webglFaceCount,e.UNSIGNED_SHORT,0)}ha.data.vertices+=y.__webglFaceCount;ha.data.faces+=
-y.__webglFaceCount/3}else if(Q instanceof THREE.Line){Q=Q.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(w.linewidth);e.drawArrays(Q,0,y.__webglLineCount)}else if(Q instanceof THREE.ParticleSystem)e.drawArrays(e.POINTS,0,y.__webglParticleCount);else Q instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,y.__webglVertexCount)}}function g(n,C,x){if(!n.__webglVertexBuffer)n.__webglVertexBuffer=e.createBuffer();if(!n.__webglNormalBuffer)n.__webglNormalBuffer=e.createBuffer();if(n.hasPos){e.bindBuffer(e.ARRAY_BUFFER,
-n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,n.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(C.attributes.position);e.vertexAttribPointer(C.attributes.position,3,e.FLOAT,!1,0,0)}if(n.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,n.__webglNormalBuffer);if(x==THREE.FlatShading){var w,y,Q,K,F,T,G,I,L,Z,Y=n.count*3;for(Z=0;Z<Y;Z+=9){x=n.normalArray;w=x[Z];y=x[Z+1];Q=x[Z+2];K=x[Z+3];T=x[Z+4];I=x[Z+5];F=x[Z+6];G=x[Z+7];L=x[Z+8];w=(w+K+F)/3;y=(y+T+G)/3;Q=(Q+I+L)/3;x[Z]=w;x[Z+1]=y;x[Z+2]=Q;x[Z+3]=
-w;x[Z+4]=y;x[Z+5]=Q;x[Z+6]=w;x[Z+7]=y;x[Z+8]=Q}}e.bufferData(e.ARRAY_BUFFER,n.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(C.attributes.normal);e.vertexAttribPointer(C.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,n.count);n.count=0}function h(n){if(wa!=n.doubleSided){n.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);wa=n.doubleSided}if(ta!=n.flipSided){n.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);ta=n.flipSided}}function j(n){if(ca!=n){n?e.enable(e.DEPTH_TEST):
-e.disable(e.DEPTH_TEST);ca=n}}function k(n){da[0].set(n.n41-n.n11,n.n42-n.n12,n.n43-n.n13,n.n44-n.n14);da[1].set(n.n41+n.n11,n.n42+n.n12,n.n43+n.n13,n.n44+n.n14);da[2].set(n.n41+n.n21,n.n42+n.n22,n.n43+n.n23,n.n44+n.n24);da[3].set(n.n41-n.n21,n.n42-n.n22,n.n43-n.n23,n.n44-n.n24);da[4].set(n.n41-n.n31,n.n42-n.n32,n.n43-n.n33,n.n44-n.n34);da[5].set(n.n41+n.n31,n.n42+n.n32,n.n43+n.n33,n.n44+n.n34);var C;for(n=0;n<6;n++){C=da[n];C.divideScalar(Math.sqrt(C.x*C.x+C.y*C.y+C.z*C.z))}}function m(n){for(var C=
-n.matrixWorld,x=-n.geometry.boundingSphere.radius*Math.max(n.scale.x,Math.max(n.scale.y,n.scale.z)),w=0;w<6;w++){n=da[w].x*C.n14+da[w].y*C.n24+da[w].z*C.n34+da[w].w;if(n<=x)return!1}return!0}function o(n,C){n.list[n.count]=C;n.count+=1}function p(n){var C,x,w=n.object,y=n.opaque,Q=n.transparent;Q.count=0;n=y.count=0;for(C=w.materials.length;n<C;n++){x=w.materials[n];x.transparent?o(Q,x):o(y,x)}}function t(n){var C,x,w,y,Q=n.object,K=n.buffer,F=n.opaque,T=n.transparent;T.count=0;n=F.count=0;for(w=
-Q.materials.length;n<w;n++){C=Q.materials[n];if(C instanceof THREE.MeshFaceMaterial){C=0;for(x=K.materials.length;C<x;C++)(y=K.materials[C])&&(y.transparent?o(T,y):o(F,y))}else(y=C)&&(y.transparent?o(T,y):o(F,y))}}function z(n,C){return C.z-n.z}function u(n){e.enable(e.POLYGON_OFFSET_FILL);e.polygonOffset(0.1,1);e.enable(e.STENCIL_TEST);e.enable(e.DEPTH_TEST);e.depthMask(!1);e.colorMask(!1,!1,!1,!1);e.stencilFunc(e.ALWAYS,1,255);e.stencilOpSeparate(e.BACK,e.KEEP,e.INCR,e.KEEP);e.stencilOpSeparate(e.FRONT,
-e.KEEP,e.DECR,e.KEEP);var C,x=n.lights.length,w,y=n.lights,Q=[],K,F,T,G,I,L=n.__webglShadowVolumes.length;for(C=0;C<x;C++){w=n.lights[C];if(w instanceof THREE.DirectionalLight&&w.castShadow){Q[0]=-w.position.x;Q[1]=-w.position.y;Q[2]=-w.position.z;for(I=0;I<L;I++){w=n.__webglShadowVolumes[I].object;K=n.__webglShadowVolumes[I].buffer;F=w.materials[0];F.program||ha.initMaterial(F,y,undefined,w);F=F.program;T=F.uniforms;G=F.attributes;if(Aa!==F){e.useProgram(F);Aa=F;e.uniformMatrix4fv(T.projectionMatrix,
-!1,Xa);e.uniformMatrix4fv(T.viewMatrix,!1,Za);e.uniform3fv(T.directionalLightDirection,Q)}w.matrixWorld.flattenToArray(w._objectMatrixArray);e.uniformMatrix4fv(T.objectMatrix,!1,w._objectMatrixArray);e.bindBuffer(e.ARRAY_BUFFER,K.__webglVertexBuffer);e.vertexAttribPointer(G.position,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,K.__webglNormalBuffer);e.vertexAttribPointer(G.normal,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,K.__webglFaceBuffer);e.cullFace(e.FRONT);e.drawElements(e.TRIANGLES,
+THREE.WebGLRenderer=function(b){function d(n,D,x){var w,z,Q,K=n.vertices,G=K.length,T=n.colors,H=T.length,J=n.__vertexArray,L=n.__colorArray,Z=n.__sortArray,Y=n.__dirtyVertices,ra=n.__dirtyColors;if(x.sortParticles){Ja.multiplySelf(x.matrixWorld);for(w=0;w<G;w++){z=K[w].position;Ta.copy(z);Ja.multiplyVector3(Ta);Z[w]=[Ta.z,w]}Z.sort(function(Ka,Ca){return Ca[0]-Ka[0]});for(w=0;w<G;w++){z=K[Z[w][1]].position;Q=w*3;J[Q]=z.x;J[Q+1]=z.y;J[Q+2]=z.z}for(w=0;w<H;w++){Q=w*3;color=T[Z[w][1]];L[Q]=color.r;
+L[Q+1]=color.g;L[Q+2]=color.b}}else{if(Y)for(w=0;w<G;w++){z=K[w].position;Q=w*3;J[Q]=z.x;J[Q+1]=z.y;J[Q+2]=z.z}if(ra)for(w=0;w<H;w++){color=T[w];Q=w*3;L[Q]=color.r;L[Q+1]=color.g;L[Q+2]=color.b}}if(Y||x.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,J,D)}if(ra||x.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,L,D)}}function c(n,D,x,w,z){w.program||ha.initMaterial(w,D,x,z);var Q=w.program,K=Q.uniforms,G=w.uniforms;
+if(Q!=Aa){e.useProgram(Q);Aa=Q}e.uniformMatrix4fv(K.projectionMatrix,!1,Xa);if(x&&(w instanceof THREE.MeshBasicMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshPhongMaterial||w instanceof THREE.LineBasicMaterial||w instanceof THREE.ParticleBasicMaterial||w.fog)){G.fogColor.value=x.color;if(x instanceof THREE.Fog){G.fogNear.value=x.near;G.fogFar.value=x.far}else if(x instanceof THREE.FogExp2)G.fogDensity.value=x.density}if(w instanceof THREE.MeshPhongMaterial||w instanceof THREE.MeshLambertMaterial||
+w.lights){var T,H,J=0,L=0,Z=0,Y,ra,Ka,Ca,Ha=R,Ga=Ha.directional.colors,xa=Ha.directional.positions,Ea=Ha.point.colors,za=Ha.point.positions,Ua=Ha.point.distances,E=0,aa=0;x=H=Ca=0;for(T=D.length;x<T;x++){H=D[x];Y=H.color;ra=H.position;Ka=H.intensity;Ca=H.distance;if(H instanceof THREE.AmbientLight){J+=Y.r;L+=Y.g;Z+=Y.b}else if(H instanceof THREE.DirectionalLight){Ca=E*3;Ga[Ca]=Y.r*Ka;Ga[Ca+1]=Y.g*Ka;Ga[Ca+2]=Y.b*Ka;xa[Ca]=ra.x;xa[Ca+1]=ra.y;xa[Ca+2]=ra.z;E+=1}else if(H instanceof THREE.PointLight){H=
+aa*3;Ea[H]=Y.r*Ka;Ea[H+1]=Y.g*Ka;Ea[H+2]=Y.b*Ka;za[H]=ra.x;za[H+1]=ra.y;za[H+2]=ra.z;Ua[aa]=Ca;aa+=1}}for(x=E*3;x<Ga.length;x++)Ga[x]=0;for(x=aa*3;x<Ea.length;x++)Ea[x]=0;Ha.point.length=aa;Ha.directional.length=E;Ha.ambient[0]=J;Ha.ambient[1]=L;Ha.ambient[2]=Z;x=R;G.enableLighting.value=x.directional.length+x.point.length;G.ambientLightColor.value=x.ambient;G.directionalLightColor.value=x.directional.colors;G.directionalLightDirection.value=x.directional.positions;G.pointLightColor.value=x.point.colors;
+G.pointLightPosition.value=x.point.positions;G.pointLightDistance.value=x.point.distances}if(w instanceof THREE.MeshBasicMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshPhongMaterial){G.diffuse.value=w.color;G.opacity.value=w.opacity;G.map.texture=w.map;G.lightMap.texture=w.lightMap;G.envMap.texture=w.envMap;G.reflectivity.value=w.reflectivity;G.refractionRatio.value=w.refractionRatio;G.combine.value=w.combine;G.useRefract.value=w.envMap&&w.envMap.mapping instanceof THREE.CubeRefractionMapping}if(w instanceof
+THREE.LineBasicMaterial){G.diffuse.value=w.color;G.opacity.value=w.opacity}else if(w instanceof THREE.ParticleBasicMaterial){G.psColor.value=w.color;G.opacity.value=w.opacity;G.size.value=w.size;G.scale.value=oa.height/2;G.map.texture=w.map}else if(w instanceof THREE.MeshPhongMaterial){G.ambient.value=w.ambient;G.specular.value=w.specular;G.shininess.value=w.shininess}else if(w instanceof THREE.MeshDepthMaterial){G.mNear.value=n.near;G.mFar.value=n.far;G.opacity.value=w.opacity}else if(w instanceof
+THREE.MeshNormalMaterial)G.opacity.value=w.opacity;for(var v in G)if(L=Q.uniforms[v]){T=G[v];J=T.type;x=T.value;if(J=="i")e.uniform1i(L,x);else if(J=="f")e.uniform1f(L,x);else if(J=="fv1")e.uniform1fv(L,x);else if(J=="fv")e.uniform3fv(L,x);else if(J=="v2")e.uniform2f(L,x.x,x.y);else if(J=="v3")e.uniform3f(L,x.x,x.y,x.z);else if(J=="v4")e.uniform4f(L,x.x,x.y,x.z,x.w);else if(J=="c")e.uniform3f(L,x.r,x.g,x.b);else if(J=="t"){e.uniform1i(L,x);if(T=T.texture)if(T.image instanceof Array&&T.image.length==
+6){if(T.image.length==6){if(T.needsUpdate){if(T.__webglInit){e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube);for(J=0;J<6;++J)e.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+J,0,0,0,e.RGBA,e.UNSIGNED_BYTE,T.image[J])}else{T.image.__webglTextureCube=e.createTexture();e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube);for(J=0;J<6;++J)e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+J,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,T.image[J]);T.__webglInit=!0}O(e.TEXTURE_CUBE_MAP,T,T.image[0]);e.bindTexture(e.TEXTURE_CUBE_MAP,
+null);T.needsUpdate=!1}e.activeTexture(e.TEXTURE0+x);e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube)}}else M(T,x)}}e.uniformMatrix4fv(K.modelViewMatrix,!1,z._modelViewMatrixArray);e.uniformMatrix3fv(K.normalMatrix,!1,z._normalMatrixArray);(w instanceof THREE.MeshShaderMaterial||w instanceof THREE.MeshPhongMaterial||w.envMap)&&e.uniform3f(K.cameraPosition,n.position.x,n.position.y,n.position.z);(w instanceof THREE.MeshShaderMaterial||w.envMap||w.skinning)&&e.uniformMatrix4fv(K.objectMatrix,
+!1,z._objectMatrixArray);(w instanceof THREE.MeshPhongMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshShaderMaterial||w.skinning)&&e.uniformMatrix4fv(K.viewMatrix,!1,Za);if(w instanceof THREE.ShadowVolumeDynamicMaterial){n=G.directionalLightDirection.value;n[0]=-D[1].position.x;n[1]=-D[1].position.y;n[2]=-D[1].position.z;e.uniform3fv(K.directionalLightDirection,n);e.uniformMatrix4fv(K.objectMatrix,!1,z._objectMatrixArray);e.uniformMatrix4fv(K.viewMatrix,!1,Za)}if(w.skinning){e.uniformMatrix4fv(K.cameraInverseMatrix,
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+x<G.length;){e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[G[x]]);e.vertexAttribPointer(D["morphTarget"+x],3,e.FLOAT,!1,0,0);Q.__webglMorphTargetInfluences[x]=T[G[x]];x++}}else{G=[];var H=-1,J=0;T=Q.morphTargetInfluences;var L,Z=T.length;x=0;for(Q.morphTargetBase!==-1&&(G[Q.morphTargetBase]=!0);x<w.numSupportedMorphTargets;){for(L=0;L<Z;L++)if(!G[L]&&T[L]>H){J=L;H=T[J]}e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[J]);e.vertexAttribPointer(D["morphTarget"+x],3,e.FLOAT,!1,0,0);
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+z.__webglUV2Buffer);e.vertexAttribPointer(n.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(n.uv2)}else e.disableVertexAttribArray(n.uv2);if(w.skinning&&n.skinVertexA>=0&&n.skinVertexB>=0&&n.skinIndex>=0&&n.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinVertexABuffer);e.vertexAttribPointer(n.skinVertexA,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinVertexBBuffer);e.vertexAttribPointer(n.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinIndicesBuffer);e.vertexAttribPointer(n.skinIndex,
+4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinWeightsBuffer);e.vertexAttribPointer(n.skinWeight,4,e.FLOAT,!1,0,0)}if(Q instanceof THREE.Mesh){if(w.wireframe){e.lineWidth(w.wireframeLinewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,z.__webglLineBuffer);e.drawElements(e.LINES,z.__webglLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,z.__webglFaceBuffer);e.drawElements(e.TRIANGLES,z.__webglFaceCount,e.UNSIGNED_SHORT,0)}ha.data.vertices+=z.__webglFaceCount;ha.data.faces+=
+z.__webglFaceCount/3}else if(Q instanceof THREE.Line){Q=Q.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(w.linewidth);e.drawArrays(Q,0,z.__webglLineCount)}else if(Q instanceof THREE.ParticleSystem)e.drawArrays(e.POINTS,0,z.__webglParticleCount);else Q instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,z.__webglVertexCount)}}function g(n,D,x){if(!n.__webglVertexBuffer)n.__webglVertexBuffer=e.createBuffer();if(!n.__webglNormalBuffer)n.__webglNormalBuffer=e.createBuffer();if(n.hasPos){e.bindBuffer(e.ARRAY_BUFFER,
+n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,n.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(D.attributes.position);e.vertexAttribPointer(D.attributes.position,3,e.FLOAT,!1,0,0)}if(n.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,n.__webglNormalBuffer);if(x==THREE.FlatShading){var w,z,Q,K,G,T,H,J,L,Z,Y=n.count*3;for(Z=0;Z<Y;Z+=9){x=n.normalArray;w=x[Z];z=x[Z+1];Q=x[Z+2];K=x[Z+3];T=x[Z+4];J=x[Z+5];G=x[Z+6];H=x[Z+7];L=x[Z+8];w=(w+K+G)/3;z=(z+T+H)/3;Q=(Q+J+L)/3;x[Z]=w;x[Z+1]=z;x[Z+2]=Q;x[Z+3]=
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-0,e.RGBA,Ka[0]-8,Ka[1]-8,16,16,0);e.uniform1i(Ca.renderType,1);e.disable(e.DEPTH_TEST);e.bindTexture(e.TEXTURE_2D,P.tempTexture);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);x.positionScreen.x=ra[0];x.positionScreen.y=ra[1];x.positionScreen.z=ra[2];x.customUpdateCallback?x.customUpdateCallback(x):x.updateLensFlares();e.uniform1i(Ca.renderType,2);e.enable(e.BLEND);Q=0;for(K=x.lensFlares.length;Q<K;Q++){F=x.lensFlares[Q];if(F.opacity>0.001&&F.scale>0.001){ra[0]=F.x;ra[1]=F.y;ra[2]=F.z;Z=F.size*
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+e.enableVertexAttribArray(_sprite.attributes.uv);La=!0}e.disable(e.CULL_FACE);e.enable(e.BLEND);e.depthMask(!0);e.bindBuffer(e.ARRAY_BUFFER,_sprite.vertexBuffer);e.vertexAttribPointer(x.position,2,e.FLOAT,!1,16,0);e.vertexAttribPointer(x.uv,2,e.FLOAT,!1,16,8);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,_sprite.elementBuffer);e.uniformMatrix4fv(Q.projectionMatrix,!1,Xa);e.activeTexture(e.TEXTURE0);e.uniform1i(Q.map,0);x=0;for(w=n.__webglSprites.length;x<w;x++){z=n.__webglSprites[x];if(z.useScreenCoordinates)z.z=
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+0);e.uniform1i(Q.affectedByDistance,z.affectedByDistance?1:0);e.uniformMatrix4fv(Q.modelViewMatrix,!1,z._modelViewMatrixArray)}G=z.map.image.width/(z.affectedByDistance?1:ja);T[0]=G*K*z.scale.x;T[1]=G*z.scale.y;e.uniform2f(Q.uvScale,z.uvScale.x,z.uvScale.y);e.uniform2f(Q.uvOffset,z.uvOffset.x,z.uvOffset.y);e.uniform2f(Q.alignment,z.alignment.x,z.alignment.y);e.uniform1f(Q.opacity,z.opacity);e.uniform1f(Q.rotation,z.rotation);e.uniform2fv(Q.scale,T);if(z.mergeWith3D&&!L){e.enable(e.DEPTH_TEST);L=!0}else if(!z.mergeWith3D&&
+L){e.disable(e.DEPTH_TEST);L=!1}U(z.blending);M(z.map,0);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(fa)}function F(n,D){var x,w,z=n.__webglLensFlares.length,Q,K,G,T=new THREE.Vector3,H=ja/Fa,J=Fa*0.5,L=ja*0.5,Z=16/ja,Y=[Z*H,Z],ra=[1,1,0],Ka=[1,1],Ca=P.uniforms;x=P.attributes;e.useProgram(P.program);Aa=P.program;qa="";if(!Ba){e.enableVertexAttribArray(P.attributes.vertex);e.enableVertexAttribArray(P.attributes.uv);Ba=!0}e.uniform1i(Ca.occlusionMap,
+0);e.uniform1i(Ca.map,1);e.bindBuffer(e.ARRAY_BUFFER,P.vertexBuffer);e.vertexAttribPointer(x.vertex,2,e.FLOAT,!1,16,0);e.vertexAttribPointer(x.uv,2,e.FLOAT,!1,16,8);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,P.elementBuffer);e.disable(e.CULL_FACE);e.depthMask(!1);e.activeTexture(e.TEXTURE0);e.bindTexture(e.TEXTURE_2D,P.occlusionTexture);e.activeTexture(e.TEXTURE1);for(w=0;w<z;w++){x=n.__webglLensFlares[w].object;T.set(x.matrixWorld.n14,x.matrixWorld.n24,x.matrixWorld.n34);D.matrixWorldInverse.multiplyVector3(T);
+D.projectionMatrix.multiplyVector3(T);ra[0]=T.x;ra[1]=T.y;ra[2]=T.z;Ka[0]=ra[0]*J+J;Ka[1]=ra[1]*L+L;if(P.hasVertexTexture||Ka[0]>0&&Ka[0]<Fa&&Ka[1]>0&&Ka[1]<ja){e.bindTexture(e.TEXTURE_2D,P.tempTexture);e.copyTexImage2D(e.TEXTURE_2D,0,e.RGB,Ka[0]-8,Ka[1]-8,16,16,0);e.uniform1i(Ca.renderType,0);e.uniform2fv(Ca.scale,Y);e.uniform3fv(Ca.screenPosition,ra);e.disable(e.BLEND);e.enable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);e.bindTexture(e.TEXTURE_2D,P.occlusionTexture);e.copyTexImage2D(e.TEXTURE_2D,
+0,e.RGBA,Ka[0]-8,Ka[1]-8,16,16,0);e.uniform1i(Ca.renderType,1);e.disable(e.DEPTH_TEST);e.bindTexture(e.TEXTURE_2D,P.tempTexture);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);x.positionScreen.x=ra[0];x.positionScreen.y=ra[1];x.positionScreen.z=ra[2];x.customUpdateCallback?x.customUpdateCallback(x):x.updateLensFlares();e.uniform1i(Ca.renderType,2);e.enable(e.BLEND);Q=0;for(K=x.lensFlares.length;Q<K;Q++){G=x.lensFlares[Q];if(G.opacity>0.0010&&G.scale>0.0010){ra[0]=G.x;ra[1]=G.y;ra[2]=G.z;Z=G.size*
+G.scale/ja;Y[0]=Z*H;Y[1]=Z;e.uniform3fv(Ca.screenPosition,ra);e.uniform2fv(Ca.scale,Y);e.uniform1f(Ca.rotation,G.rotation);e.uniform1f(Ca.opacity,G.opacity);U(G.blending);M(G.texture,1);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(fa)}function I(n,D){n._modelViewMatrix.multiplyToArray(D.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(n._modelViewMatrix).transposeIntoArray(n._normalMatrixArray)}function B(n){var D,
+x,w,z,Q;if(n instanceof THREE.Mesh){x=n.geometry;for(D in x.geometryGroups){w=x.geometryGroups[D];Q=!1;for(z in w.__webglCustomAttributes)if(w.__webglCustomAttributes[z].needsUpdate){Q=!0;break}if(x.__dirtyVertices||x.__dirtyMorphTargets||x.__dirtyElements||x.__dirtyUvs||x.__dirtyNormals||x.__dirtyColors||x.__dirtyTangents||Q){Q=e.DYNAMIC_DRAW;var K=void 0,G=void 0,T=void 0,H=void 0;T=void 0;var J=void 0,L=void 0,Z=void 0,Y=void 0,ra=void 0,Ka=void 0,Ca=void 0,Ha=void 0,Ga=void 0,xa=void 0,Ea=void 0,
+za=void 0,Ua=void 0;L=void 0;Z=void 0;H=void 0;Y=void 0;H=void 0;var E=void 0,aa=void 0;L=void 0;E=void 0;aa=void 0;var v=void 0,ab=void 0;E=void 0;aa=void 0;v=void 0;ab=void 0;E=void 0;aa=void 0;v=void 0;ab=void 0;E=void 0;aa=void 0;v=void 0;H=void 0;Y=void 0;J=void 0;T=void 0;T=void 0;E=void 0;aa=void 0;v=void 0;var fb=void 0,Oa=0,Qa=0,cb=0,hb=0,Wa=0,$a=0,Ma=0,bb=0,Va=0,N=0,Na=0;aa=E=0;var Ra=w.__vertexArray,ib=w.__uvArray,jb=w.__uv2Array,Pa=w.__normalArray,V=w.__tangentArray,na=w.__colorArray,
 ea=w.__skinVertexAArray,$=w.__skinVertexBArray,ua=w.__skinIndexArray,sa=w.__skinWeightArray,ya=w.__morphTargetsArrays,X=w.__webglCustomAttributes;v=void 0;var Ia=w.__faceArray,Ya=w.__lineArray,eb=w.__needsSmoothNormals;Ka=w.__vertexColorType;ra=w.__uvType;Ca=w.__normalType;var Sa=n.geometry,kb=Sa.__dirtyVertices,gb=Sa.__dirtyElements,db=Sa.__dirtyUvs,rb=Sa.__dirtyNormals,sb=Sa.__dirtyTangents,tb=Sa.__dirtyColors,ub=Sa.__dirtyMorphTargets,nb=Sa.vertices,vb=w.faces,yb=Sa.faces,wb=Sa.faceVertexUvs[0],
-xb=Sa.faceVertexUvs[1],ob=Sa.skinVerticesA,pb=Sa.skinVerticesB,qb=Sa.skinIndices,lb=Sa.skinWeights,mb=n instanceof THREE.ShadowVolume?Sa.edgeFaces:undefined;morphTargets=Sa.morphTargets;if(X)for(fb in X){X[fb].offset=0;X[fb].offsetSrc=0}K=0;for(F=vb.length;K<F;K++){T=vb[K];G=yb[T];wb&&(Ha=wb[T]);xb&&(Ga=xb[T]);T=G.vertexNormals;I=G.normal;L=G.vertexColors;Z=G.color;Y=G.vertexTangents;if(G instanceof THREE.Face3){if(kb){xa=nb[G.a].position;Ea=nb[G.b].position;za=nb[G.c].position;Ra[Qa]=xa.x;Ra[Qa+
-1]=xa.y;Ra[Qa+2]=xa.z;Ra[Qa+3]=Ea.x;Ra[Qa+4]=Ea.y;Ra[Qa+5]=Ea.z;Ra[Qa+6]=za.x;Ra[Qa+7]=za.y;Ra[Qa+8]=za.z;Qa+=9}if(X)for(fb in X){v=X[fb];if(v.needsUpdate){D=v.offset;aa=v.offsetSrc;if(v.size===1){if(v.boundTo===undefined||v.boundTo==="vertices"){v.array[D+0]=v.value[G.a];v.array[D+1]=v.value[G.b];v.array[D+2]=v.value[G.c]}else if(v.boundTo==="faces"){v.array[D+0]=v.value[aa];v.array[D+1]=v.value[aa];v.array[D+2]=v.value[aa];v.offsetSrc++}else if(v.boundTo==="faceVertices"){v.array[D+0]=v.value[aa+
-0];v.array[D+1]=v.value[aa+1];v.array[D+2]=v.value[aa+2];v.offsetSrc+=3}v.offset+=3}else{if(v.boundTo===undefined||v.boundTo==="vertices"){xa=v.value[G.a];Ea=v.value[G.b];za=v.value[G.c]}else if(v.boundTo==="faces"){xa=v.value[aa];Ea=v.value[aa];za=v.value[aa];v.offsetSrc++}else if(v.boundTo==="faceVertices"){xa=v.value[aa+0];Ea=v.value[aa+1];za=v.value[aa+2];v.offsetSrc+=3}if(v.size===2){v.array[D+0]=xa.x;v.array[D+1]=xa.y;v.array[D+2]=Ea.x;v.array[D+3]=Ea.y;v.array[D+4]=za.x;v.array[D+5]=za.y;v.offset+=
-6}else if(v.size===3){if(v.type==="c"){v.array[D+0]=xa.r;v.array[D+1]=xa.g;v.array[D+2]=xa.b;v.array[D+3]=Ea.r;v.array[D+4]=Ea.g;v.array[D+5]=Ea.b;v.array[D+6]=za.r;v.array[D+7]=za.g;v.array[D+8]=za.b}else{v.array[D+0]=xa.x;v.array[D+1]=xa.y;v.array[D+2]=xa.z;v.array[D+3]=Ea.x;v.array[D+4]=Ea.y;v.array[D+5]=Ea.z;v.array[D+6]=za.x;v.array[D+7]=za.y;v.array[D+8]=za.z}v.offset+=9}else{v.array[D+0]=xa.x;v.array[D+1]=xa.y;v.array[D+2]=xa.z;v.array[D+3]=xa.w;v.array[D+4]=Ea.x;v.array[D+5]=Ea.y;v.array[D+
-6]=Ea.z;v.array[D+7]=Ea.w;v.array[D+8]=za.x;v.array[D+9]=za.y;v.array[D+10]=za.z;v.array[D+11]=za.w;v.offset+=12}}}}if(ub){D=0;for(aa=morphTargets.length;D<aa;D++){xa=morphTargets[D].vertices[G.a].position;Ea=morphTargets[D].vertices[G.b].position;za=morphTargets[D].vertices[G.c].position;v=ya[D];v[Na+0]=xa.x;v[Na+1]=xa.y;v[Na+2]=xa.z;v[Na+3]=Ea.x;v[Na+4]=Ea.y;v[Na+5]=Ea.z;v[Na+6]=za.x;v[Na+7]=za.y;v[Na+8]=za.z}Na+=9}if(lb.length){D=lb[G.a];aa=lb[G.b];v=lb[G.c];sa[N]=D.x;sa[N+1]=D.y;sa[N+2]=D.z;sa[N+
-3]=D.w;sa[N+4]=aa.x;sa[N+5]=aa.y;sa[N+6]=aa.z;sa[N+7]=aa.w;sa[N+8]=v.x;sa[N+9]=v.y;sa[N+10]=v.z;sa[N+11]=v.w;D=qb[G.a];aa=qb[G.b];v=qb[G.c];ua[N]=D.x;ua[N+1]=D.y;ua[N+2]=D.z;ua[N+3]=D.w;ua[N+4]=aa.x;ua[N+5]=aa.y;ua[N+6]=aa.z;ua[N+7]=aa.w;ua[N+8]=v.x;ua[N+9]=v.y;ua[N+10]=v.z;ua[N+11]=v.w;D=ob[G.a];aa=ob[G.b];v=ob[G.c];ea[N]=D.x;ea[N+1]=D.y;ea[N+2]=D.z;ea[N+3]=1;ea[N+4]=aa.x;ea[N+5]=aa.y;ea[N+6]=aa.z;ea[N+7]=1;ea[N+8]=v.x;ea[N+9]=v.y;ea[N+10]=v.z;ea[N+11]=1;D=pb[G.a];aa=pb[G.b];v=pb[G.c];$[N]=D.x;$[N+
-1]=D.y;$[N+2]=D.z;$[N+3]=1;$[N+4]=aa.x;$[N+5]=aa.y;$[N+6]=aa.z;$[N+7]=1;$[N+8]=v.x;$[N+9]=v.y;$[N+10]=v.z;$[N+11]=1;N+=12}if(tb&&Ka){if(L.length==3&&Ka==THREE.VertexColors){G=L[0];D=L[1];aa=L[2]}else aa=D=G=Z;na[Va]=G.r;na[Va+1]=G.g;na[Va+2]=G.b;na[Va+3]=D.r;na[Va+4]=D.g;na[Va+5]=D.b;na[Va+6]=aa.r;na[Va+7]=aa.g;na[Va+8]=aa.b;Va+=9}if(sb&&Sa.hasTangents){L=Y[0];Z=Y[1];G=Y[2];V[Ma]=L.x;V[Ma+1]=L.y;V[Ma+2]=L.z;V[Ma+3]=L.w;V[Ma+4]=Z.x;V[Ma+5]=Z.y;V[Ma+6]=Z.z;V[Ma+7]=Z.w;V[Ma+8]=G.x;V[Ma+9]=G.y;V[Ma+10]=
-G.z;V[Ma+11]=G.w;Ma+=12}if(rb&&Ca)if(T.length==3&&eb)for(Y=0;Y<3;Y++){I=T[Y];Pa[$a]=I.x;Pa[$a+1]=I.y;Pa[$a+2]=I.z;$a+=3}else for(Y=0;Y<3;Y++){Pa[$a]=I.x;Pa[$a+1]=I.y;Pa[$a+2]=I.z;$a+=3}if(db&&Ha!==undefined&&ra)for(Y=0;Y<3;Y++){T=Ha[Y];ib[cb]=T.u;ib[cb+1]=T.v;cb+=2}if(db&&Ga!==undefined&&ra)for(Y=0;Y<3;Y++){T=Ga[Y];jb[hb]=T.u;jb[hb+1]=T.v;hb+=2}if(gb){Ia[Wa]=Oa;Ia[Wa+1]=Oa+1;Ia[Wa+2]=Oa+2;Wa+=3;Ya[bb]=Oa;Ya[bb+1]=Oa+1;Ya[bb+2]=Oa;Ya[bb+3]=Oa+2;Ya[bb+4]=Oa+1;Ya[bb+5]=Oa+2;bb+=6;Oa+=3}}else if(G instanceof
-THREE.Face4){if(kb){xa=nb[G.a].position;Ea=nb[G.b].position;za=nb[G.c].position;Ua=nb[G.d].position;Ra[Qa]=xa.x;Ra[Qa+1]=xa.y;Ra[Qa+2]=xa.z;Ra[Qa+3]=Ea.x;Ra[Qa+4]=Ea.y;Ra[Qa+5]=Ea.z;Ra[Qa+6]=za.x;Ra[Qa+7]=za.y;Ra[Qa+8]=za.z;Ra[Qa+9]=Ua.x;Ra[Qa+10]=Ua.y;Ra[Qa+11]=Ua.z;Qa+=12}if(X)for(fb in X){v=X[fb];if(v.needsUpdate){D=v.offset;aa=v.offsetSrc;if(v.size===1){if(v.boundTo===undefined||v.boundTo==="vertices"){v.array[D+0]=v.value[G.a];v.array[D+1]=v.value[G.b];v.array[D+2]=v.value[G.c];v.array[D+2]=
-v.value[G.d]}else if(v.boundTo==="faces"){v.array[D+0]=v.value[aa];v.array[D+1]=v.value[aa];v.array[D+2]=v.value[aa];v.array[D+2]=v.value[aa];v.offsetSrc++}else if(v.boundTo==="faceVertices"){v.array[D+0]=v.value[aa+0];v.array[D+1]=v.value[aa+1];v.array[D+2]=v.value[aa+2];v.array[D+2]=v.value[aa+3];v.offsetSrc+=4}v.offset+=4}else{if(v.boundTo===undefined||v.boundTo==="vertices"){xa=v.value[G.a];Ea=v.value[G.b];za=v.value[G.c];Ua=v.value[G.d]}else if(v.boundTo==="faces"){xa=v.value[aa];Ea=v.value[aa];
-za=v.value[aa];Ua=v.value[aa];v.offsetSrc++}else if(v.boundTo==="faceVertices"){xa=v.value[aa+0];Ea=v.value[aa+1];za=v.value[aa+2];Ua=v.value[aa+3];v.offsetSrc+=4}if(v.size===2){v.array[D+0]=xa.x;v.array[D+1]=xa.y;v.array[D+2]=Ea.x;v.array[D+3]=Ea.y;v.array[D+4]=za.x;v.array[D+5]=za.y;v.array[D+6]=Ua.x;v.array[D+7]=Ua.y;v.offset+=8}else if(v.size===3){if(v.type==="c"){v.array[D+0]=xa.r;v.array[D+1]=xa.g;v.array[D+2]=xa.b;v.array[D+3]=Ea.r;v.array[D+4]=Ea.g;v.array[D+5]=Ea.b;v.array[D+6]=za.r;v.array[D+
-7]=za.g;v.array[D+8]=za.b;v.array[D+9]=Ua.r;v.array[D+10]=Ua.g;v.array[D+11]=Ua.b}else{v.array[D+0]=xa.x;v.array[D+1]=xa.y;v.array[D+2]=xa.z;v.array[D+3]=Ea.x;v.array[D+4]=Ea.y;v.array[D+5]=Ea.z;v.array[D+6]=za.x;v.array[D+7]=za.y;v.array[D+8]=za.z;v.array[D+9]=Ua.x;v.array[D+10]=Ua.y;v.array[D+11]=Ua.z}v.offset+=12}else{v.array[D+0]=xa.x;v.array[D+1]=xa.y;v.array[D+2]=xa.z;v.array[D+3]=xa.w;v.array[D+4]=Ea.x;v.array[D+5]=Ea.y;v.array[D+6]=Ea.z;v.array[D+7]=Ea.w;v.array[D+8]=za.x;v.array[D+9]=za.y;
-v.array[D+10]=za.z;v.array[D+11]=za.w;v.array[D+12]=Ua.x;v.array[D+13]=Ua.y;v.array[D+14]=Ua.z;v.array[D+15]=Ua.w;v.offset+=16}}}}if(ub){D=0;for(aa=morphTargets.length;D<aa;D++){xa=morphTargets[D].vertices[G.a].position;Ea=morphTargets[D].vertices[G.b].position;za=morphTargets[D].vertices[G.c].position;Ua=morphTargets[D].vertices[G.d].position;v=ya[D];v[Na+0]=xa.x;v[Na+1]=xa.y;v[Na+2]=xa.z;v[Na+3]=Ea.x;v[Na+4]=Ea.y;v[Na+5]=Ea.z;v[Na+6]=za.x;v[Na+7]=za.y;v[Na+8]=za.z;v[Na+9]=Ua.x;v[Na+10]=Ua.y;v[Na+
-11]=Ua.z}Na+=12}if(lb.length){D=lb[G.a];aa=lb[G.b];v=lb[G.c];ab=lb[G.d];sa[N]=D.x;sa[N+1]=D.y;sa[N+2]=D.z;sa[N+3]=D.w;sa[N+4]=aa.x;sa[N+5]=aa.y;sa[N+6]=aa.z;sa[N+7]=aa.w;sa[N+8]=v.x;sa[N+9]=v.y;sa[N+10]=v.z;sa[N+11]=v.w;sa[N+12]=ab.x;sa[N+13]=ab.y;sa[N+14]=ab.z;sa[N+15]=ab.w;D=qb[G.a];aa=qb[G.b];v=qb[G.c];ab=qb[G.d];ua[N]=D.x;ua[N+1]=D.y;ua[N+2]=D.z;ua[N+3]=D.w;ua[N+4]=aa.x;ua[N+5]=aa.y;ua[N+6]=aa.z;ua[N+7]=aa.w;ua[N+8]=v.x;ua[N+9]=v.y;ua[N+10]=v.z;ua[N+11]=v.w;ua[N+12]=ab.x;ua[N+13]=ab.y;ua[N+14]=
-ab.z;ua[N+15]=ab.w;D=ob[G.a];aa=ob[G.b];v=ob[G.c];ab=ob[G.d];ea[N]=D.x;ea[N+1]=D.y;ea[N+2]=D.z;ea[N+3]=1;ea[N+4]=aa.x;ea[N+5]=aa.y;ea[N+6]=aa.z;ea[N+7]=1;ea[N+8]=v.x;ea[N+9]=v.y;ea[N+10]=v.z;ea[N+11]=1;ea[N+12]=ab.x;ea[N+13]=ab.y;ea[N+14]=ab.z;ea[N+15]=1;D=pb[G.a];aa=pb[G.b];v=pb[G.c];G=pb[G.d];$[N]=D.x;$[N+1]=D.y;$[N+2]=D.z;$[N+3]=1;$[N+4]=aa.x;$[N+5]=aa.y;$[N+6]=aa.z;$[N+7]=1;$[N+8]=v.x;$[N+9]=v.y;$[N+10]=v.z;$[N+11]=1;$[N+12]=G.x;$[N+13]=G.y;$[N+14]=G.z;$[N+15]=1;N+=16}if(tb&&Ka){if(L.length==
-4&&Ka==THREE.VertexColors){G=L[0];D=L[1];aa=L[2];L=L[3]}else L=aa=D=G=Z;na[Va]=G.r;na[Va+1]=G.g;na[Va+2]=G.b;na[Va+3]=D.r;na[Va+4]=D.g;na[Va+5]=D.b;na[Va+6]=aa.r;na[Va+7]=aa.g;na[Va+8]=aa.b;na[Va+9]=L.r;na[Va+10]=L.g;na[Va+11]=L.b;Va+=12}if(sb&&Sa.hasTangents){L=Y[0];Z=Y[1];G=Y[2];Y=Y[3];V[Ma]=L.x;V[Ma+1]=L.y;V[Ma+2]=L.z;V[Ma+3]=L.w;V[Ma+4]=Z.x;V[Ma+5]=Z.y;V[Ma+6]=Z.z;V[Ma+7]=Z.w;V[Ma+8]=G.x;V[Ma+9]=G.y;V[Ma+10]=G.z;V[Ma+11]=G.w;V[Ma+12]=Y.x;V[Ma+13]=Y.y;V[Ma+14]=Y.z;V[Ma+15]=Y.w;Ma+=16}if(rb&&Ca)if(T.length==
-4&&eb)for(Y=0;Y<4;Y++){I=T[Y];Pa[$a]=I.x;Pa[$a+1]=I.y;Pa[$a+2]=I.z;$a+=3}else for(Y=0;Y<4;Y++){Pa[$a]=I.x;Pa[$a+1]=I.y;Pa[$a+2]=I.z;$a+=3}if(db&&Ha!==undefined&&ra)for(Y=0;Y<4;Y++){T=Ha[Y];ib[cb]=T.u;ib[cb+1]=T.v;cb+=2}if(db&&Ga!==undefined&&ra)for(Y=0;Y<4;Y++){T=Ga[Y];jb[hb]=T.u;jb[hb+1]=T.v;hb+=2}if(gb){Ia[Wa]=Oa;Ia[Wa+1]=Oa+1;Ia[Wa+2]=Oa+3;Ia[Wa+3]=Oa+1;Ia[Wa+4]=Oa+2;Ia[Wa+5]=Oa+3;Wa+=6;Ya[bb]=Oa;Ya[bb+1]=Oa+1;Ya[bb+2]=Oa;Ya[bb+3]=Oa+3;Ya[bb+4]=Oa+1;Ya[bb+5]=Oa+2;Ya[bb+6]=Oa+2;Ya[bb+7]=Oa+3;bb+=
-8;Oa+=4}}}if(mb){K=0;for(F=mb.length;K<F;K++){Ia[Wa]=mb[K].a;Ia[Wa+1]=mb[K].b;Ia[Wa+2]=mb[K].c;Ia[Wa+3]=mb[K].a;Ia[Wa+4]=mb[K].c;Ia[Wa+5]=mb[K].d;Wa+=6}}if(kb){e.bindBuffer(e.ARRAY_BUFFER,w.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Ra,Q)}if(X)for(fb in X){v=X[fb];if(v.needsUpdate){e.bindBuffer(e.ARRAY_BUFFER,v.buffer);e.bufferData(e.ARRAY_BUFFER,v.array,Q);v.needsUpdate=!1}}if(ub){D=0;for(aa=morphTargets.length;D<aa;D++){e.bindBuffer(e.ARRAY_BUFFER,w.__webglMorphTargetsBuffers[D]);e.bufferData(e.ARRAY_BUFFER,
-ya[D],Q)}}if(tb&&Va>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,na,Q)}if(rb){e.bindBuffer(e.ARRAY_BUFFER,w.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,Pa,Q)}if(sb&&Sa.hasTangents){e.bindBuffer(e.ARRAY_BUFFER,w.__webglTangentBuffer);e.bufferData(e.ARRAY_BUFFER,V,Q)}if(db&&cb>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglUVBuffer);e.bufferData(e.ARRAY_BUFFER,ib,Q)}if(db&&hb>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglUV2Buffer);e.bufferData(e.ARRAY_BUFFER,jb,Q)}if(gb){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,
+xb=Sa.faceVertexUvs[1],ob=Sa.skinVerticesA,pb=Sa.skinVerticesB,qb=Sa.skinIndices,lb=Sa.skinWeights,mb=n instanceof THREE.ShadowVolume?Sa.edgeFaces:undefined;morphTargets=Sa.morphTargets;if(X)for(fb in X){X[fb].offset=0;X[fb].offsetSrc=0}K=0;for(G=vb.length;K<G;K++){T=vb[K];H=yb[T];wb&&(Ha=wb[T]);xb&&(Ga=xb[T]);T=H.vertexNormals;J=H.normal;L=H.vertexColors;Z=H.color;Y=H.vertexTangents;if(H instanceof THREE.Face3){if(kb){xa=nb[H.a].position;Ea=nb[H.b].position;za=nb[H.c].position;Ra[Qa]=xa.x;Ra[Qa+
+1]=xa.y;Ra[Qa+2]=xa.z;Ra[Qa+3]=Ea.x;Ra[Qa+4]=Ea.y;Ra[Qa+5]=Ea.z;Ra[Qa+6]=za.x;Ra[Qa+7]=za.y;Ra[Qa+8]=za.z;Qa+=9}if(X)for(fb in X){v=X[fb];if(v.needsUpdate){E=v.offset;aa=v.offsetSrc;if(v.size===1){if(v.boundTo===undefined||v.boundTo==="vertices"){v.array[E+0]=v.value[H.a];v.array[E+1]=v.value[H.b];v.array[E+2]=v.value[H.c]}else if(v.boundTo==="faces"){v.array[E+0]=v.value[aa];v.array[E+1]=v.value[aa];v.array[E+2]=v.value[aa];v.offsetSrc++}else if(v.boundTo==="faceVertices"){v.array[E+0]=v.value[aa+
+0];v.array[E+1]=v.value[aa+1];v.array[E+2]=v.value[aa+2];v.offsetSrc+=3}v.offset+=3}else{if(v.boundTo===undefined||v.boundTo==="vertices"){xa=v.value[H.a];Ea=v.value[H.b];za=v.value[H.c]}else if(v.boundTo==="faces"){xa=v.value[aa];Ea=v.value[aa];za=v.value[aa];v.offsetSrc++}else if(v.boundTo==="faceVertices"){xa=v.value[aa+0];Ea=v.value[aa+1];za=v.value[aa+2];v.offsetSrc+=3}if(v.size===2){v.array[E+0]=xa.x;v.array[E+1]=xa.y;v.array[E+2]=Ea.x;v.array[E+3]=Ea.y;v.array[E+4]=za.x;v.array[E+5]=za.y;v.offset+=
+6}else if(v.size===3){if(v.type==="c"){v.array[E+0]=xa.r;v.array[E+1]=xa.g;v.array[E+2]=xa.b;v.array[E+3]=Ea.r;v.array[E+4]=Ea.g;v.array[E+5]=Ea.b;v.array[E+6]=za.r;v.array[E+7]=za.g;v.array[E+8]=za.b}else{v.array[E+0]=xa.x;v.array[E+1]=xa.y;v.array[E+2]=xa.z;v.array[E+3]=Ea.x;v.array[E+4]=Ea.y;v.array[E+5]=Ea.z;v.array[E+6]=za.x;v.array[E+7]=za.y;v.array[E+8]=za.z}v.offset+=9}else{v.array[E+0]=xa.x;v.array[E+1]=xa.y;v.array[E+2]=xa.z;v.array[E+3]=xa.w;v.array[E+4]=Ea.x;v.array[E+5]=Ea.y;v.array[E+
+6]=Ea.z;v.array[E+7]=Ea.w;v.array[E+8]=za.x;v.array[E+9]=za.y;v.array[E+10]=za.z;v.array[E+11]=za.w;v.offset+=12}}}}if(ub){E=0;for(aa=morphTargets.length;E<aa;E++){xa=morphTargets[E].vertices[H.a].position;Ea=morphTargets[E].vertices[H.b].position;za=morphTargets[E].vertices[H.c].position;v=ya[E];v[Na+0]=xa.x;v[Na+1]=xa.y;v[Na+2]=xa.z;v[Na+3]=Ea.x;v[Na+4]=Ea.y;v[Na+5]=Ea.z;v[Na+6]=za.x;v[Na+7]=za.y;v[Na+8]=za.z}Na+=9}if(lb.length){E=lb[H.a];aa=lb[H.b];v=lb[H.c];sa[N]=E.x;sa[N+1]=E.y;sa[N+2]=E.z;sa[N+
+3]=E.w;sa[N+4]=aa.x;sa[N+5]=aa.y;sa[N+6]=aa.z;sa[N+7]=aa.w;sa[N+8]=v.x;sa[N+9]=v.y;sa[N+10]=v.z;sa[N+11]=v.w;E=qb[H.a];aa=qb[H.b];v=qb[H.c];ua[N]=E.x;ua[N+1]=E.y;ua[N+2]=E.z;ua[N+3]=E.w;ua[N+4]=aa.x;ua[N+5]=aa.y;ua[N+6]=aa.z;ua[N+7]=aa.w;ua[N+8]=v.x;ua[N+9]=v.y;ua[N+10]=v.z;ua[N+11]=v.w;E=ob[H.a];aa=ob[H.b];v=ob[H.c];ea[N]=E.x;ea[N+1]=E.y;ea[N+2]=E.z;ea[N+3]=1;ea[N+4]=aa.x;ea[N+5]=aa.y;ea[N+6]=aa.z;ea[N+7]=1;ea[N+8]=v.x;ea[N+9]=v.y;ea[N+10]=v.z;ea[N+11]=1;E=pb[H.a];aa=pb[H.b];v=pb[H.c];$[N]=E.x;$[N+
+1]=E.y;$[N+2]=E.z;$[N+3]=1;$[N+4]=aa.x;$[N+5]=aa.y;$[N+6]=aa.z;$[N+7]=1;$[N+8]=v.x;$[N+9]=v.y;$[N+10]=v.z;$[N+11]=1;N+=12}if(tb&&Ka){if(L.length==3&&Ka==THREE.VertexColors){H=L[0];E=L[1];aa=L[2]}else aa=E=H=Z;na[Va]=H.r;na[Va+1]=H.g;na[Va+2]=H.b;na[Va+3]=E.r;na[Va+4]=E.g;na[Va+5]=E.b;na[Va+6]=aa.r;na[Va+7]=aa.g;na[Va+8]=aa.b;Va+=9}if(sb&&Sa.hasTangents){L=Y[0];Z=Y[1];H=Y[2];V[Ma]=L.x;V[Ma+1]=L.y;V[Ma+2]=L.z;V[Ma+3]=L.w;V[Ma+4]=Z.x;V[Ma+5]=Z.y;V[Ma+6]=Z.z;V[Ma+7]=Z.w;V[Ma+8]=H.x;V[Ma+9]=H.y;V[Ma+10]=
+H.z;V[Ma+11]=H.w;Ma+=12}if(rb&&Ca)if(T.length==3&&eb)for(Y=0;Y<3;Y++){J=T[Y];Pa[$a]=J.x;Pa[$a+1]=J.y;Pa[$a+2]=J.z;$a+=3}else for(Y=0;Y<3;Y++){Pa[$a]=J.x;Pa[$a+1]=J.y;Pa[$a+2]=J.z;$a+=3}if(db&&Ha!==undefined&&ra)for(Y=0;Y<3;Y++){T=Ha[Y];ib[cb]=T.u;ib[cb+1]=T.v;cb+=2}if(db&&Ga!==undefined&&ra)for(Y=0;Y<3;Y++){T=Ga[Y];jb[hb]=T.u;jb[hb+1]=T.v;hb+=2}if(gb){Ia[Wa]=Oa;Ia[Wa+1]=Oa+1;Ia[Wa+2]=Oa+2;Wa+=3;Ya[bb]=Oa;Ya[bb+1]=Oa+1;Ya[bb+2]=Oa;Ya[bb+3]=Oa+2;Ya[bb+4]=Oa+1;Ya[bb+5]=Oa+2;bb+=6;Oa+=3}}else if(H instanceof
+THREE.Face4){if(kb){xa=nb[H.a].position;Ea=nb[H.b].position;za=nb[H.c].position;Ua=nb[H.d].position;Ra[Qa]=xa.x;Ra[Qa+1]=xa.y;Ra[Qa+2]=xa.z;Ra[Qa+3]=Ea.x;Ra[Qa+4]=Ea.y;Ra[Qa+5]=Ea.z;Ra[Qa+6]=za.x;Ra[Qa+7]=za.y;Ra[Qa+8]=za.z;Ra[Qa+9]=Ua.x;Ra[Qa+10]=Ua.y;Ra[Qa+11]=Ua.z;Qa+=12}if(X)for(fb in X){v=X[fb];if(v.needsUpdate){E=v.offset;aa=v.offsetSrc;if(v.size===1){if(v.boundTo===undefined||v.boundTo==="vertices"){v.array[E+0]=v.value[H.a];v.array[E+1]=v.value[H.b];v.array[E+2]=v.value[H.c];v.array[E+2]=
+v.value[H.d]}else if(v.boundTo==="faces"){v.array[E+0]=v.value[aa];v.array[E+1]=v.value[aa];v.array[E+2]=v.value[aa];v.array[E+2]=v.value[aa];v.offsetSrc++}else if(v.boundTo==="faceVertices"){v.array[E+0]=v.value[aa+0];v.array[E+1]=v.value[aa+1];v.array[E+2]=v.value[aa+2];v.array[E+2]=v.value[aa+3];v.offsetSrc+=4}v.offset+=4}else{if(v.boundTo===undefined||v.boundTo==="vertices"){xa=v.value[H.a];Ea=v.value[H.b];za=v.value[H.c];Ua=v.value[H.d]}else if(v.boundTo==="faces"){xa=v.value[aa];Ea=v.value[aa];
+za=v.value[aa];Ua=v.value[aa];v.offsetSrc++}else if(v.boundTo==="faceVertices"){xa=v.value[aa+0];Ea=v.value[aa+1];za=v.value[aa+2];Ua=v.value[aa+3];v.offsetSrc+=4}if(v.size===2){v.array[E+0]=xa.x;v.array[E+1]=xa.y;v.array[E+2]=Ea.x;v.array[E+3]=Ea.y;v.array[E+4]=za.x;v.array[E+5]=za.y;v.array[E+6]=Ua.x;v.array[E+7]=Ua.y;v.offset+=8}else if(v.size===3){if(v.type==="c"){v.array[E+0]=xa.r;v.array[E+1]=xa.g;v.array[E+2]=xa.b;v.array[E+3]=Ea.r;v.array[E+4]=Ea.g;v.array[E+5]=Ea.b;v.array[E+6]=za.r;v.array[E+
+7]=za.g;v.array[E+8]=za.b;v.array[E+9]=Ua.r;v.array[E+10]=Ua.g;v.array[E+11]=Ua.b}else{v.array[E+0]=xa.x;v.array[E+1]=xa.y;v.array[E+2]=xa.z;v.array[E+3]=Ea.x;v.array[E+4]=Ea.y;v.array[E+5]=Ea.z;v.array[E+6]=za.x;v.array[E+7]=za.y;v.array[E+8]=za.z;v.array[E+9]=Ua.x;v.array[E+10]=Ua.y;v.array[E+11]=Ua.z}v.offset+=12}else{v.array[E+0]=xa.x;v.array[E+1]=xa.y;v.array[E+2]=xa.z;v.array[E+3]=xa.w;v.array[E+4]=Ea.x;v.array[E+5]=Ea.y;v.array[E+6]=Ea.z;v.array[E+7]=Ea.w;v.array[E+8]=za.x;v.array[E+9]=za.y;
+v.array[E+10]=za.z;v.array[E+11]=za.w;v.array[E+12]=Ua.x;v.array[E+13]=Ua.y;v.array[E+14]=Ua.z;v.array[E+15]=Ua.w;v.offset+=16}}}}if(ub){E=0;for(aa=morphTargets.length;E<aa;E++){xa=morphTargets[E].vertices[H.a].position;Ea=morphTargets[E].vertices[H.b].position;za=morphTargets[E].vertices[H.c].position;Ua=morphTargets[E].vertices[H.d].position;v=ya[E];v[Na+0]=xa.x;v[Na+1]=xa.y;v[Na+2]=xa.z;v[Na+3]=Ea.x;v[Na+4]=Ea.y;v[Na+5]=Ea.z;v[Na+6]=za.x;v[Na+7]=za.y;v[Na+8]=za.z;v[Na+9]=Ua.x;v[Na+10]=Ua.y;v[Na+
+11]=Ua.z}Na+=12}if(lb.length){E=lb[H.a];aa=lb[H.b];v=lb[H.c];ab=lb[H.d];sa[N]=E.x;sa[N+1]=E.y;sa[N+2]=E.z;sa[N+3]=E.w;sa[N+4]=aa.x;sa[N+5]=aa.y;sa[N+6]=aa.z;sa[N+7]=aa.w;sa[N+8]=v.x;sa[N+9]=v.y;sa[N+10]=v.z;sa[N+11]=v.w;sa[N+12]=ab.x;sa[N+13]=ab.y;sa[N+14]=ab.z;sa[N+15]=ab.w;E=qb[H.a];aa=qb[H.b];v=qb[H.c];ab=qb[H.d];ua[N]=E.x;ua[N+1]=E.y;ua[N+2]=E.z;ua[N+3]=E.w;ua[N+4]=aa.x;ua[N+5]=aa.y;ua[N+6]=aa.z;ua[N+7]=aa.w;ua[N+8]=v.x;ua[N+9]=v.y;ua[N+10]=v.z;ua[N+11]=v.w;ua[N+12]=ab.x;ua[N+13]=ab.y;ua[N+14]=
+ab.z;ua[N+15]=ab.w;E=ob[H.a];aa=ob[H.b];v=ob[H.c];ab=ob[H.d];ea[N]=E.x;ea[N+1]=E.y;ea[N+2]=E.z;ea[N+3]=1;ea[N+4]=aa.x;ea[N+5]=aa.y;ea[N+6]=aa.z;ea[N+7]=1;ea[N+8]=v.x;ea[N+9]=v.y;ea[N+10]=v.z;ea[N+11]=1;ea[N+12]=ab.x;ea[N+13]=ab.y;ea[N+14]=ab.z;ea[N+15]=1;E=pb[H.a];aa=pb[H.b];v=pb[H.c];H=pb[H.d];$[N]=E.x;$[N+1]=E.y;$[N+2]=E.z;$[N+3]=1;$[N+4]=aa.x;$[N+5]=aa.y;$[N+6]=aa.z;$[N+7]=1;$[N+8]=v.x;$[N+9]=v.y;$[N+10]=v.z;$[N+11]=1;$[N+12]=H.x;$[N+13]=H.y;$[N+14]=H.z;$[N+15]=1;N+=16}if(tb&&Ka){if(L.length==
+4&&Ka==THREE.VertexColors){H=L[0];E=L[1];aa=L[2];L=L[3]}else L=aa=E=H=Z;na[Va]=H.r;na[Va+1]=H.g;na[Va+2]=H.b;na[Va+3]=E.r;na[Va+4]=E.g;na[Va+5]=E.b;na[Va+6]=aa.r;na[Va+7]=aa.g;na[Va+8]=aa.b;na[Va+9]=L.r;na[Va+10]=L.g;na[Va+11]=L.b;Va+=12}if(sb&&Sa.hasTangents){L=Y[0];Z=Y[1];H=Y[2];Y=Y[3];V[Ma]=L.x;V[Ma+1]=L.y;V[Ma+2]=L.z;V[Ma+3]=L.w;V[Ma+4]=Z.x;V[Ma+5]=Z.y;V[Ma+6]=Z.z;V[Ma+7]=Z.w;V[Ma+8]=H.x;V[Ma+9]=H.y;V[Ma+10]=H.z;V[Ma+11]=H.w;V[Ma+12]=Y.x;V[Ma+13]=Y.y;V[Ma+14]=Y.z;V[Ma+15]=Y.w;Ma+=16}if(rb&&Ca)if(T.length==
+4&&eb)for(Y=0;Y<4;Y++){J=T[Y];Pa[$a]=J.x;Pa[$a+1]=J.y;Pa[$a+2]=J.z;$a+=3}else for(Y=0;Y<4;Y++){Pa[$a]=J.x;Pa[$a+1]=J.y;Pa[$a+2]=J.z;$a+=3}if(db&&Ha!==undefined&&ra)for(Y=0;Y<4;Y++){T=Ha[Y];ib[cb]=T.u;ib[cb+1]=T.v;cb+=2}if(db&&Ga!==undefined&&ra)for(Y=0;Y<4;Y++){T=Ga[Y];jb[hb]=T.u;jb[hb+1]=T.v;hb+=2}if(gb){Ia[Wa]=Oa;Ia[Wa+1]=Oa+1;Ia[Wa+2]=Oa+3;Ia[Wa+3]=Oa+1;Ia[Wa+4]=Oa+2;Ia[Wa+5]=Oa+3;Wa+=6;Ya[bb]=Oa;Ya[bb+1]=Oa+1;Ya[bb+2]=Oa;Ya[bb+3]=Oa+3;Ya[bb+4]=Oa+1;Ya[bb+5]=Oa+2;Ya[bb+6]=Oa+2;Ya[bb+7]=Oa+3;bb+=
+8;Oa+=4}}}if(mb){K=0;for(G=mb.length;K<G;K++){Ia[Wa]=mb[K].a;Ia[Wa+1]=mb[K].b;Ia[Wa+2]=mb[K].c;Ia[Wa+3]=mb[K].a;Ia[Wa+4]=mb[K].c;Ia[Wa+5]=mb[K].d;Wa+=6}}if(kb){e.bindBuffer(e.ARRAY_BUFFER,w.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Ra,Q)}if(X)for(fb in X){v=X[fb];if(v.needsUpdate){e.bindBuffer(e.ARRAY_BUFFER,v.buffer);e.bufferData(e.ARRAY_BUFFER,v.array,Q);v.needsUpdate=!1}}if(ub){E=0;for(aa=morphTargets.length;E<aa;E++){e.bindBuffer(e.ARRAY_BUFFER,w.__webglMorphTargetsBuffers[E]);e.bufferData(e.ARRAY_BUFFER,
+ya[E],Q)}}if(tb&&Va>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,na,Q)}if(rb){e.bindBuffer(e.ARRAY_BUFFER,w.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,Pa,Q)}if(sb&&Sa.hasTangents){e.bindBuffer(e.ARRAY_BUFFER,w.__webglTangentBuffer);e.bufferData(e.ARRAY_BUFFER,V,Q)}if(db&&cb>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglUVBuffer);e.bufferData(e.ARRAY_BUFFER,ib,Q)}if(db&&hb>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglUV2Buffer);e.bufferData(e.ARRAY_BUFFER,jb,Q)}if(gb){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,
 w.__webglFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Ia,Q);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,w.__webglLineBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Ya,Q)}if(N>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,ea,Q);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,$,Q);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,ua,Q);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,
-sa,Q)}}}x.__dirtyVertices=!1;x.__dirtyMorphTargets=!1;x.__dirtyElements=!1;x.__dirtyUvs=!1;x.__dirtyNormals=!1;x.__dirtyTangents=!1;x.__dirtyColors=!1}else if(n instanceof THREE.Ribbon){x=n.geometry;if(x.__dirtyVertices||x.__dirtyColors){n=x;C=e.DYNAMIC_DRAW;Ka=n.vertices;w=n.colors;Ca=Ka.length;Q=w.length;Ha=n.__vertexArray;K=n.__colorArray;Ga=n.__dirtyColors;if(n.__dirtyVertices){for(F=0;F<Ca;F++){ra=Ka[F].position;y=F*3;Ha[y]=ra.x;Ha[y+1]=ra.y;Ha[y+2]=ra.z}e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);
-e.bufferData(e.ARRAY_BUFFER,Ha,C)}if(Ga){for(F=0;F<Q;F++){color=w[F];y=F*3;K[y]=color.r;K[y+1]=color.g;K[y+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,K,C)}}x.__dirtyVertices=!1;x.__dirtyColors=!1}else if(n instanceof THREE.Line){x=n.geometry;if(x.__dirtyVertices||x.__dirtyColors){n=x;C=e.DYNAMIC_DRAW;Ka=n.vertices;w=n.colors;Ca=Ka.length;Q=w.length;Ha=n.__vertexArray;K=n.__colorArray;Ga=n.__dirtyColors;if(n.__dirtyVertices){for(F=0;F<Ca;F++){ra=Ka[F].position;
-y=F*3;Ha[y]=ra.x;Ha[y+1]=ra.y;Ha[y+2]=ra.z}e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Ha,C)}if(Ga){for(F=0;F<Q;F++){color=w[F];y=F*3;K[y]=color.r;K[y+1]=color.g;K[y+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,K,C)}}x.__dirtyVertices=!1;x.__dirtyColors=!1}else if(n instanceof THREE.ParticleSystem){x=n.geometry;(x.__dirtyVertices||x.__dirtyColors||n.sortParticles)&&d(x,e.DYNAMIC_DRAW,n);x.__dirtyVertices=!1;x.__dirtyColors=
-!1}}function W(n){function C(Z){var Y=[];x=0;for(w=Z.length;x<w;x++)Z[x]==undefined?Y.push("undefined"):Y.push(Z[x].id);return Y.join("_")}var x,w,y,Q,K,F,T,G,I={},L=n.morphTargets!==undefined?n.morphTargets.length:0;n.geometryGroups={};y=0;for(Q=n.faces.length;y<Q;y++){K=n.faces[y];F=K.materials;T=C(F);I[T]==undefined&&(I[T]={hash:T,counter:0});G=I[T].hash+"_"+I[T].counter;n.geometryGroups[G]==undefined&&(n.geometryGroups[G]={faces:[],materials:F,vertices:0,numMorphTargets:L});K=K instanceof THREE.Face3?
-3:4;if(n.geometryGroups[G].vertices+K>65535){I[T].counter+=1;G=I[T].hash+"_"+I[T].counter;n.geometryGroups[G]==undefined&&(n.geometryGroups[G]={faces:[],materials:F,vertices:0,numMorphTargets:L})}n.geometryGroups[G].faces.push(y);n.geometryGroups[G].vertices+=K}}function B(n,C,x){n.push({buffer:C,object:x,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function U(n){if(n!=qa){switch(n){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD);
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-e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,n.image);n.__webglInit=!0}O(e.TEXTURE_2D,n,n.image);e.bindTexture(e.TEXTURE_2D,null);n.needsUpdate=!1}e.activeTexture(e.TEXTURE0+C);e.bindTexture(e.TEXTURE_2D,n.__webglTexture)}function va(n){if(n&&!n.__webglFramebuffer){if(n.depthBuffer===undefined)n.depthBuffer=!0;if(n.stencilBuffer===undefined)n.stencilBuffer=!0;n.__webglFramebuffer=e.createFramebuffer();n.__webglRenderbuffer=e.createRenderbuffer();
+sa,Q)}}}x.__dirtyVertices=!1;x.__dirtyMorphTargets=!1;x.__dirtyElements=!1;x.__dirtyUvs=!1;x.__dirtyNormals=!1;x.__dirtyTangents=!1;x.__dirtyColors=!1}else if(n instanceof THREE.Ribbon){x=n.geometry;if(x.__dirtyVertices||x.__dirtyColors){n=x;D=e.DYNAMIC_DRAW;Ka=n.vertices;w=n.colors;Ca=Ka.length;Q=w.length;Ha=n.__vertexArray;K=n.__colorArray;Ga=n.__dirtyColors;if(n.__dirtyVertices){for(G=0;G<Ca;G++){ra=Ka[G].position;z=G*3;Ha[z]=ra.x;Ha[z+1]=ra.y;Ha[z+2]=ra.z}e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);
+e.bufferData(e.ARRAY_BUFFER,Ha,D)}if(Ga){for(G=0;G<Q;G++){color=w[G];z=G*3;K[z]=color.r;K[z+1]=color.g;K[z+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,K,D)}}x.__dirtyVertices=!1;x.__dirtyColors=!1}else if(n instanceof THREE.Line){x=n.geometry;if(x.__dirtyVertices||x.__dirtyColors){n=x;D=e.DYNAMIC_DRAW;Ka=n.vertices;w=n.colors;Ca=Ka.length;Q=w.length;Ha=n.__vertexArray;K=n.__colorArray;Ga=n.__dirtyColors;if(n.__dirtyVertices){for(G=0;G<Ca;G++){ra=Ka[G].position;
+z=G*3;Ha[z]=ra.x;Ha[z+1]=ra.y;Ha[z+2]=ra.z}e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Ha,D)}if(Ga){for(G=0;G<Q;G++){color=w[G];z=G*3;K[z]=color.r;K[z+1]=color.g;K[z+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,K,D)}}x.__dirtyVertices=!1;x.__dirtyColors=!1}else if(n instanceof THREE.ParticleSystem){x=n.geometry;(x.__dirtyVertices||x.__dirtyColors||n.sortParticles)&&d(x,e.DYNAMIC_DRAW,n);x.__dirtyVertices=!1;x.__dirtyColors=
+!1}}function W(n){function D(Z){var Y=[];x=0;for(w=Z.length;x<w;x++)Z[x]==undefined?Y.push("undefined"):Y.push(Z[x].id);return Y.join("_")}var x,w,z,Q,K,G,T,H,J={},L=n.morphTargets!==undefined?n.morphTargets.length:0;n.geometryGroups={};z=0;for(Q=n.faces.length;z<Q;z++){K=n.faces[z];G=K.materials;T=D(G);J[T]==undefined&&(J[T]={hash:T,counter:0});H=J[T].hash+"_"+J[T].counter;n.geometryGroups[H]==undefined&&(n.geometryGroups[H]={faces:[],materials:G,vertices:0,numMorphTargets:L});K=K instanceof THREE.Face3?
+3:4;if(n.geometryGroups[H].vertices+K>65535){J[T].counter+=1;H=J[T].hash+"_"+J[T].counter;n.geometryGroups[H]==undefined&&(n.geometryGroups[H]={faces:[],materials:G,vertices:0,numMorphTargets:L})}n.geometryGroups[H].faces.push(z);n.geometryGroups[H].vertices+=K}}function C(n,D,x){n.push({buffer:D,object:x,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function U(n){if(n!=qa){switch(n){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD);
+e.blendFunc(e.ZERO,e.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.SRC_COLOR);break;default:e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD);e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}qa=n}}function O(n,D,x){if((x.width&x.width-1)==0&&(x.height&x.height-1)==0){e.texParameteri(n,e.TEXTURE_WRAP_S,ga(D.wrapS));e.texParameteri(n,e.TEXTURE_WRAP_T,ga(D.wrapT));e.texParameteri(n,e.TEXTURE_MAG_FILTER,ga(D.magFilter));
+e.texParameteri(n,e.TEXTURE_MIN_FILTER,ga(D.minFilter));e.generateMipmap(n)}else{e.texParameteri(n,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_MAG_FILTER,pa(D.magFilter));e.texParameteri(n,e.TEXTURE_MIN_FILTER,pa(D.minFilter))}}function M(n,D){if(n.needsUpdate){if(n.__webglInit){e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texSubImage2D(e.TEXTURE_2D,0,0,0,e.RGBA,e.UNSIGNED_BYTE,n.image)}else{n.__webglTexture=e.createTexture();
+e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,n.image);n.__webglInit=!0}O(e.TEXTURE_2D,n,n.image);e.bindTexture(e.TEXTURE_2D,null);n.needsUpdate=!1}e.activeTexture(e.TEXTURE0+D);e.bindTexture(e.TEXTURE_2D,n.__webglTexture)}function va(n){if(n&&!n.__webglFramebuffer){if(n.depthBuffer===undefined)n.depthBuffer=!0;if(n.stencilBuffer===undefined)n.stencilBuffer=!0;n.__webglFramebuffer=e.createFramebuffer();n.__webglRenderbuffer=e.createRenderbuffer();
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 n.__webglFramebuffer);e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,n.__webglTexture,0);if(n.depthBuffer&&!n.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,n.width,n.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,n.__webglRenderbuffer)}else if(n.depthBuffer&&n.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_STENCIL,n.width,n.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_STENCIL_ATTACHMENT,e.RENDERBUFFER,
-n.__webglRenderbuffer)}else e.renderbufferStorage(e.RENDERBUFFER,e.RGBA4,n.width,n.height);e.bindTexture(e.TEXTURE_2D,null);e.bindRenderbuffer(e.RENDERBUFFER,null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var C,x;if(n){C=n.__webglFramebuffer;x=n.width;n=n.height}else{C=null;x=Fa;n=ja}if(C!=ia){e.bindFramebuffer(e.FRAMEBUFFER,C);e.viewport(ka,ma,x,n);ia=C}}function la(n,C){var x;if(n=="fragment")x=e.createShader(e.FRAGMENT_SHADER);else n=="vertex"&&(x=e.createShader(e.VERTEX_SHADER));e.shaderSource(x,
-C);e.compileShader(x);if(!e.getShaderParameter(x,e.COMPILE_STATUS)){console.error(e.getShaderInfoLog(x));console.error(C);return null}return x}function pa(n){switch(n){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return e.NEAREST;default:return e.LINEAR}}function ga(n){switch(n){case THREE.RepeatWrapping:return e.REPEAT;case THREE.ClampToEdgeWrapping:return e.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return e.MIRRORED_REPEAT;case THREE.NearestFilter:return e.NEAREST;
+n.__webglRenderbuffer)}else e.renderbufferStorage(e.RENDERBUFFER,e.RGBA4,n.width,n.height);e.bindTexture(e.TEXTURE_2D,null);e.bindRenderbuffer(e.RENDERBUFFER,null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var D,x;if(n){D=n.__webglFramebuffer;x=n.width;n=n.height}else{D=null;x=Fa;n=ja}if(D!=ia){e.bindFramebuffer(e.FRAMEBUFFER,D);e.viewport(ka,ma,x,n);ia=D}}function la(n,D){var x;if(n=="fragment")x=e.createShader(e.FRAGMENT_SHADER);else n=="vertex"&&(x=e.createShader(e.VERTEX_SHADER));e.shaderSource(x,
+D);e.compileShader(x);if(!e.getShaderParameter(x,e.COMPILE_STATUS)){console.error(e.getShaderInfoLog(x));console.error(D);return null}return x}function pa(n){switch(n){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return e.NEAREST;default:return e.LINEAR}}function ga(n){switch(n){case THREE.RepeatWrapping:return e.REPEAT;case THREE.ClampToEdgeWrapping:return e.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return e.MIRRORED_REPEAT;case THREE.NearestFilter:return e.NEAREST;
 case THREE.NearestMipMapNearestFilter:return e.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return e.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return e.LINEAR;case THREE.LinearMipMapNearestFilter:return e.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return e.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return e.BYTE;case THREE.UnsignedByteType:return e.UNSIGNED_BYTE;case THREE.ShortType:return e.SHORT;case THREE.UnsignedShortType:return e.UNSIGNED_SHORT;case THREE.IntType:return e.INT;
 case THREE.UnsignedShortType:return e.UNSIGNED_INT;case THREE.FloatType:return e.FLOAT;case THREE.AlphaFormat:return e.ALPHA;case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}var ha=this,e,oa=document.createElement("canvas"),Da=[],Aa=null,ia=null,fa=!0,wa=null,ta=null,qa=null,ca=null,ka=0,ma=0,Fa=0,ja=0,da=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,
 new THREE.Vector4,new THREE.Vector4],Ja=new THREE.Matrix4,Xa=new Float32Array(16),Za=new Float32Array(16),Ta=new THREE.Vector4,R={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}};b=b||{};stencil=b.stencil!==undefined?b.stencil:!0;antialias=b.antialias!==undefined?b.antialias:!1;clearColor=b.clearColor!==undefined?new THREE.Color(b.clearColor):new THREE.Color(0);clearAlpha=b.clearAlpha!==undefined?b.clearAlpha:0;this.data={vertices:0,
-faces:0};this.maxMorphTargets=8;this.domElement=oa;this.autoClear=!0;this.sortObjects=!0;(function(n,C,x,w){try{if(!(e=oa.getContext("experimental-webgl",{antialias:n,stencil:w})))throw"Error creating WebGL context.";}catch(y){console.error(y)}console.log(navigator.userAgent+" | "+e.getParameter(e.VERSION)+" | "+e.getParameter(e.VENDOR)+" | "+e.getParameter(e.RENDERER)+" | "+e.getParameter(e.SHADING_LANGUAGE_VERSION));e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL);
-e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);e.clearColor(C.r,C.g,C.b,x)})(antialias,clearColor,clearAlpha,stencil);this.context=e;if(stencil){var S={};S.vertices=new Float32Array(12);S.faces=new Uint16Array(6);S.darkness=0.5;S.vertices[0]=-20;S.vertices[1]=-20;S.vertices[2]=-1;S.vertices[3]=20;S.vertices[4]=-20;S.vertices[5]=-1;S.vertices[6]=20;S.vertices[7]=20;S.vertices[8]=-1;S.vertices[9]=
+faces:0};this.maxMorphTargets=8;this.domElement=oa;this.autoClear=!0;this.sortObjects=!0;(function(n,D,x,w){try{if(!(e=oa.getContext("experimental-webgl",{antialias:n,stencil:w})))throw"Error creating WebGL context.";}catch(z){console.error(z)}console.log(navigator.userAgent+" | "+e.getParameter(e.VERSION)+" | "+e.getParameter(e.VENDOR)+" | "+e.getParameter(e.RENDERER)+" | "+e.getParameter(e.SHADING_LANGUAGE_VERSION));e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL);
+e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);e.clearColor(D.r,D.g,D.b,x)})(antialias,clearColor,clearAlpha,stencil);this.context=e;if(stencil){var S={};S.vertices=new Float32Array(12);S.faces=new Uint16Array(6);S.darkness=0.5;S.vertices[0]=-20;S.vertices[1]=-20;S.vertices[2]=-1;S.vertices[3]=20;S.vertices[4]=-20;S.vertices[5]=-1;S.vertices[6]=20;S.vertices[7]=20;S.vertices[8]=-1;S.vertices[9]=
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 0;P.vertices[b++]=1;P.vertices[b++]=1;P.vertices[b++]=1;P.vertices[b++]=1;P.vertices[b++]=-1;P.vertices[b++]=1;P.vertices[b++]=0;P.vertices[b++]=1;b=0;P.faces[b++]=0;P.faces[b++]=1;P.faces[b++]=2;P.faces[b++]=0;P.faces[b++]=2;P.faces[b++]=3;P.vertexBuffer=e.createBuffer();P.elementBuffer=e.createBuffer();P.tempTexture=e.createTexture();P.occlusionTexture=e.createTexture();e.bindBuffer(e.ARRAY_BUFFER,P.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,P.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,
@@ -305,34 +305,34 @@ la("vertex",THREE.ShaderLib.lensFlare.vertexShader))}else{P.hasVertexTexture=!0;
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-1)}for(;n.__objectsRemoved.length;){C=n.__objectsRemoved[0];x=n;y=void 0;w=void 0;if(C instanceof THREE.Mesh)for(y=x.__webglObjects.length-1;y>=0;y--){w=x.__webglObjects[y].object;if(C==w){x.__webglObjects.splice(y,1);break}}else if(C instanceof THREE.Sprite)for(y=x.__webglSprites.length-1;y>=0;y--){w=x.__webglSprites[y];if(C==w){x.__webglSprites.splice(y,1);break}}n.__objectsRemoved.splice(0,1)}C=0;for(x=n.__webglObjects.length;C<x;C++)J(n.__webglObjects[C].object,n);C=0;for(x=n.__webglShadowVolumes.length;C<
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+D.projectionMatrix.flattenToArray(Xa);Ja.multiply(D.projectionMatrix,D.matrixWorldInverse);k(Ja);this.initWebGLObjects(n);va(x);(this.autoClear||w)&&this.clear();T=n.__webglObjects.length;for(w=0;w<T;w++){z=n.__webglObjects[w];J=z.object;if(J.visible)if(!(J instanceof THREE.Mesh)||m(J)){J.matrixWorld.flattenToArray(J._objectMatrixArray);I(J,D);t(z);z.render=!0;if(this.sortObjects){Ta.copy(J.position);Ja.multiplyVector3(Ta);z.z=Ta.z}}else z.render=!1;else z.render=!1}this.sortObjects&&n.__webglObjects.sort(y);
+H=n.__webglObjectsImmediate.length;for(w=0;w<H;w++){z=n.__webglObjectsImmediate[w];J=z.object;if(J.visible){J.matrixAutoUpdate&&J.matrixWorld.flattenToArray(J._objectMatrixArray);I(J,D);p(z)}}U(THREE.NormalBlending);for(w=0;w<T;w++){z=n.__webglObjects[w];if(z.render){J=z.object;L=z.buffer;K=z.opaque;h(J);for(z=0;z<K.count;z++){G=K.list[z];j(G.depthTest);f(D,Z,Y,G,L,J)}}}for(w=0;w<H;w++){z=n.__webglObjectsImmediate[w];J=z.object;if(J.visible){K=z.opaque;h(J);for(z=0;z<K.count;z++){G=K.list[z];j(G.depthTest);
+Q=c(D,Z,Y,G,J);J.render(function(ra){g(ra,Q,G.shading)})}}}for(w=0;w<T;w++){z=n.__webglObjects[w];if(z.render){J=z.object;L=z.buffer;K=z.transparent;h(J);for(z=0;z<K.count;z++){G=K.list[z];U(G.blending);j(G.depthTest);f(D,Z,Y,G,L,J)}}}for(w=0;w<H;w++){z=n.__webglObjectsImmediate[w];J=z.object;if(J.visible){K=z.transparent;h(J);for(z=0;z<K.count;z++){G=K.list[z];U(G.blending);j(G.depthTest);Q=c(D,Z,Y,G,J);J.render(function(ra){g(ra,Q,G.shading)})}}}n.__webglSprites.length&&A(n,D);stencil&&n.__webglShadowVolumes.length&&
+n.lights.length&&u(n);n.__webglLensFlares.length&&F(n,D);if(x&&x.minFilter!==THREE.NearestFilter&&x.minFilter!==THREE.LinearFilter){e.bindTexture(e.TEXTURE_2D,x.__webglTexture);e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null)}};this.initWebGLObjects=function(n){if(!n.__webglObjects){n.__webglObjects=[];n.__webglObjectsImmediate=[];n.__webglShadowVolumes=[];n.__webglLensFlares=[];n.__webglSprites=[]}for(;n.__objectsAdded.length;){var D=n.__objectsAdded[0],x=n,w=void 0,z=void 0,Q=void 0;
+if(D._modelViewMatrix==undefined){D._modelViewMatrix=new THREE.Matrix4;D._normalMatrixArray=new Float32Array(9);D._modelViewMatrixArray=new Float32Array(16);D._objectMatrixArray=new Float32Array(16);D.matrixWorld.flattenToArray(D._objectMatrixArray)}if(D instanceof THREE.Mesh){z=D.geometry;z.geometryGroups==undefined&&W(z);for(w in z.geometryGroups){Q=z.geometryGroups[w];if(!Q.__webglVertexBuffer){var K=Q;K.__webglVertexBuffer=e.createBuffer();K.__webglNormalBuffer=e.createBuffer();K.__webglTangentBuffer=
+e.createBuffer();K.__webglColorBuffer=e.createBuffer();K.__webglUVBuffer=e.createBuffer();K.__webglUV2Buffer=e.createBuffer();K.__webglSkinVertexABuffer=e.createBuffer();K.__webglSkinVertexBBuffer=e.createBuffer();K.__webglSkinIndicesBuffer=e.createBuffer();K.__webglSkinWeightsBuffer=e.createBuffer();K.__webglFaceBuffer=e.createBuffer();K.__webglLineBuffer=e.createBuffer();if(K.numMorphTargets){var G=void 0,T=void 0;K.__webglMorphTargetsBuffers=[];G=0;for(T=K.numMorphTargets;G<T;G++)K.__webglMorphTargetsBuffers.push(e.createBuffer())}K=
+Q;G=D;var H=void 0,J=void 0,L=void 0;L=void 0;var Z=void 0,Y=void 0,ra=void 0,Ka=ra=T=0;J=void 0;L=void 0;var Ca=void 0;H=void 0;J=void 0;Z=G.geometry;Ca=Z.faces;Y=K.faces;H=0;for(J=Y.length;H<J;H++){L=Y[H];L=Ca[L];if(L instanceof THREE.Face3){T+=3;ra+=1;Ka+=3}else if(L instanceof THREE.Face4){T+=4;ra+=2;Ka+=4}}H=K;J=G;Ca=void 0;Y=void 0;var Ha=void 0,Ga=void 0;Ha=void 0;L=[];Ca=0;for(Y=J.materials.length;Ca<Y;Ca++){Ha=J.materials[Ca];if(Ha instanceof THREE.MeshFaceMaterial){Ha=0;for(l=H.materials.length;Ha<
+l;Ha++)(Ga=H.materials[Ha])&&L.push(Ga)}else(Ga=Ha)&&L.push(Ga)}H=L;a:{J=void 0;Ca=void 0;Y=H.length;for(J=0;J<Y;J++){Ca=H[J];if(Ca.map||Ca.lightMap||Ca instanceof THREE.MeshShaderMaterial){J=!0;break a}}J=!1}a:{Ca=H;Y=void 0;L=void 0;Ha=Ca.length;for(Y=0;Y<Ha;Y++){L=Ca[Y];if(!(L instanceof THREE.MeshBasicMaterial&&!L.envMap||L instanceof THREE.MeshDepthMaterial)){Ca=L&&L.shading!=undefined&&L.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}}Ca=!1}a:{Y=void 0;L=void 0;Ha=
+H.length;for(Y=0;Y<Ha;Y++){L=H[Y];if(L.vertexColors){L=L.vertexColors;break a}}L=!1}K.__vertexArray=new Float32Array(T*3);if(Ca)K.__normalArray=new Float32Array(T*3);if(Z.hasTangents)K.__tangentArray=new Float32Array(T*4);if(L)K.__colorArray=new Float32Array(T*3);if(J){if(Z.faceUvs.length>0||Z.faceVertexUvs.length>0)K.__uvArray=new Float32Array(T*2);if(Z.faceUvs.length>1||Z.faceVertexUvs.length>1)K.__uv2Array=new Float32Array(T*2)}if(G.geometry.skinWeights.length&&G.geometry.skinIndices.length){K.__skinVertexAArray=
+new Float32Array(T*4);K.__skinVertexBArray=new Float32Array(T*4);K.__skinIndexArray=new Float32Array(T*4);K.__skinWeightArray=new Float32Array(T*4)}K.__faceArray=new Uint16Array(ra*3+(G.geometry.edgeFaces?G.geometry.edgeFaces.length*6:0));K.__lineArray=new Uint16Array(Ka*2);if(K.numMorphTargets){K.__morphTargetsArrays=[];Z=0;for(Y=K.numMorphTargets;Z<Y;Z++)K.__morphTargetsArrays.push(new Float32Array(T*3))}K.__needsSmoothNormals=Ca==THREE.SmoothShading;K.__uvType=J;K.__vertexColorType=L;K.__normalType=
+Ca;K.__webglFaceCount=ra*3+(G.geometry.edgeFaces?G.geometry.edgeFaces.length*6:0);K.__webglLineCount=Ka*2;Z=0;for(Y=H.length;Z<Y;Z++)if(H[Z].attributes){K.__webglCustomAttributes={};for(a in H[Z].attributes){J=H[Z].attributes[a];ra=1;if(J.type==="v2")ra=2;else if(J.type==="v3")ra=3;else if(J.type==="v4")ra=4;else J.type==="c"&&(ra=3);J.size=ra;J.needsUpdate=!0;J.array=new Float32Array(T*ra);J.buffer=e.createBuffer();K.__webglCustomAttributes[a]=J}}z.__dirtyVertices=!0;z.__dirtyMorphTargets=!0;z.__dirtyElements=
+!0;z.__dirtyUvs=!0;z.__dirtyNormals=!0;z.__dirtyTangents=!0;z.__dirtyColors=!0}D instanceof THREE.ShadowVolume?C(x.__webglShadowVolumes,Q,D):C(x.__webglObjects,Q,D)}}else if(D instanceof THREE.LensFlare)C(x.__webglLensFlares,undefined,D);else if(D instanceof THREE.Ribbon){z=D.geometry;if(!z.__webglVertexBuffer){w=z;w.__webglVertexBuffer=e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=z;Q=w.vertices.length;w.__vertexArray=new Float32Array(Q*3);w.__colorArray=new Float32Array(Q*3);w.__webglVertexCount=
+Q;z.__dirtyVertices=!0;z.__dirtyColors=!0}C(x.__webglObjects,z,D)}else if(D instanceof THREE.Line){z=D.geometry;if(!z.__webglVertexBuffer){w=z;w.__webglVertexBuffer=e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=z;Q=w.vertices.length;w.__vertexArray=new Float32Array(Q*3);w.__colorArray=new Float32Array(Q*3);w.__webglLineCount=Q;z.__dirtyVertices=!0;z.__dirtyColors=!0}C(x.__webglObjects,z,D)}else if(D instanceof THREE.ParticleSystem){z=D.geometry;if(!z.__webglVertexBuffer){w=z;w.__webglVertexBuffer=
+e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=z;Q=w.vertices.length;w.__vertexArray=new Float32Array(Q*3);w.__colorArray=new Float32Array(Q*3);w.__sortArray=[];w.__webglParticleCount=Q;z.__dirtyVertices=!0;z.__dirtyColors=!0}C(x.__webglObjects,z,D)}else if(THREE.MarchingCubes!==undefined&&D instanceof THREE.MarchingCubes)x.__webglObjectsImmediate.push({object:D,opaque:{list:[],count:0},transparent:{list:[],count:0}});else D instanceof THREE.Sprite&&x.__webglSprites.push(D);n.__objectsAdded.splice(0,
+1)}for(;n.__objectsRemoved.length;){D=n.__objectsRemoved[0];x=n;z=void 0;w=void 0;if(D instanceof THREE.Mesh)for(z=x.__webglObjects.length-1;z>=0;z--){w=x.__webglObjects[z].object;if(D==w){x.__webglObjects.splice(z,1);break}}else if(D instanceof THREE.Sprite)for(z=x.__webglSprites.length-1;z>=0;z--){w=x.__webglSprites[z];if(D==w){x.__webglSprites.splice(z,1);break}}n.__objectsRemoved.splice(0,1)}D=0;for(x=n.__webglObjects.length;D<x;D++)B(n.__webglObjects[D].object,n);D=0;for(x=n.__webglShadowVolumes.length;D<
+x;D++)B(n.__webglShadowVolumes[D].object,n);D=0;for(x=n.__webglLensFlares.length;D<x;D++)B(n.__webglLensFlares[D].object,n)};this.setFaceCulling=function(n,D){if(n){!D||D=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(n=="back")e.cullFace(e.BACK);else n=="front"?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK);e.enable(e.CULL_FACE)}else e.disable(e.CULL_FACE)};this.supportsVertexTextures=function(){return e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}};
 THREE.WebGLRenderTarget=function(b,d,c){this.width=b;this.height=d;c=c||{};this.wrapS=c.wrapS!==undefined?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==undefined?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==undefined?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==undefined?c.minFilter:THREE.LinearMipMapLinearFilter;this.format=c.format!==undefined?c.format:THREE.RGBAFormat;this.type=c.type!==undefined?c.type:THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==
 undefined?c.depthBuffer:!0;this.stencilBuffer=c.stencilBuffer!==undefined?c.stencilBuffer:!0};
 THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(b,d,c){c&&b.update(undefined,!1,d);c=b.sounds;var f,g=c.length;for(f=0;f<g;f++){b=c[f];this.soundPosition.set(b.matrixWorld.n14,b.matrixWorld.n24,b.matrixWorld.n34);this.soundPosition.subSelf(d.position);if(b.isPlaying&&b.isLoaded){b.isAddedToDOM||b.addToDOM(this.domElement);b.calculateVolumeAndPan(this.soundPosition)}}}};
@@ -349,16 +349,16 @@ THREE.Animation.prototype.play=function(b,d){if(!this.isPlaying){this.isPlaying=
 g instanceof THREE.Bone?g.skinMatrix:g.matrix}var h=g.animationCache.prevKey;g=g.animationCache.nextKey;h.pos=this.data.hierarchy[c].keys[0];h.rot=this.data.hierarchy[c].keys[0];h.scl=this.data.hierarchy[c].keys[0];g.pos=this.getNextKeyWith("pos",c,1);g.rot=this.getNextKeyWith("rot",c,1);g.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPlaying=!1;this.isPaused=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var b=0;b<this.hierarchy.length;b++)if(this.hierarchy[b].animationCache!==undefined){if(this.hierarchy[b]instanceof THREE.Bone)this.hierarchy[b].skinMatrix=this.hierarchy[b].animationCache.originalMatrix;else this.hierarchy[b].matrix=this.hierarchy[b].animationCache.originalMatrix;delete this.hierarchy[b].animationCache}};
-THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],c,f,g,h,j,k,m,o,p=this.data.JIT.hierarchy,t,z;this.currentTime+=b*this.timeScale;z=this.currentTime;t=this.currentTime%=this.data.length;o=parseInt(Math.min(t*this.data.fps,this.data.length*this.data.fps),10);for(var u=0,A=this.hierarchy.length;u<A;u++){b=this.hierarchy[u];m=b.animationCache;if(this.JITCompile&&p[u][o]!==undefined)if(b instanceof THREE.Bone){b.skinMatrix=p[u][o];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=
-!1}else{b.matrix=p[u][o];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(b instanceof THREE.Bone)b.skinMatrix=b.animationCache.originalMatrix;else b.matrix=b.animationCache.originalMatrix;for(var E=0;E<3;E++){c=d[E];j=m.prevKey[c];k=m.nextKey[c];if(k.time<=z){if(t<z)if(this.loop){j=this.data.hierarchy[u].keys[0];for(k=this.getNextKeyWith(c,u,1);k.time<t;){j=k;k=this.getNextKeyWith(c,u,k.index+1)}}else{this.stop();return}else{do{j=k;k=this.getNextKeyWith(c,u,k.index+1)}while(k.time<
+THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],c,f,g,h,j,k,m,o,p=this.data.JIT.hierarchy,t,y;this.currentTime+=b*this.timeScale;y=this.currentTime;t=this.currentTime%=this.data.length;o=parseInt(Math.min(t*this.data.fps,this.data.length*this.data.fps),10);for(var u=0,A=this.hierarchy.length;u<A;u++){b=this.hierarchy[u];m=b.animationCache;if(this.JITCompile&&p[u][o]!==undefined)if(b instanceof THREE.Bone){b.skinMatrix=p[u][o];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=
+!1}else{b.matrix=p[u][o];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(b instanceof THREE.Bone)b.skinMatrix=b.animationCache.originalMatrix;else b.matrix=b.animationCache.originalMatrix;for(var F=0;F<3;F++){c=d[F];j=m.prevKey[c];k=m.nextKey[c];if(k.time<=y){if(t<y)if(this.loop){j=this.data.hierarchy[u].keys[0];for(k=this.getNextKeyWith(c,u,1);k.time<t;){j=k;k=this.getNextKeyWith(c,u,k.index+1)}}else{this.stop();return}else{do{j=k;k=this.getNextKeyWith(c,u,k.index+1)}while(k.time<
 t)}m.prevKey[c]=j;m.nextKey[c]=k}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;f=(t-j.time)/(k.time-j.time);g=j[c];h=k[c];if(f<0||f>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+u);f=f<0?0:1}if(c==="pos"){c=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
 this.getPrevKeyWith("pos",u,j.index-1).pos;this.points[1]=g;this.points[2]=h;this.points[3]=this.getNextKeyWith("pos",u,k.index+1).pos;f=f*0.33+0.33;g=this.interpolateCatmullRom(this.points,f);c.x=g[0];c.y=g[1];c.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){f=this.interpolateCatmullRom(this.points,f*1.01);this.target.set(f[0],f[1],f[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();f=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,f,0)}}}else if(c===
 "rot")THREE.Quaternion.slerp(g,h,b.quaternion,f);else if(c==="scl"){c=b.scale;c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}}}}if(this.JITCompile&&p[0][o]===undefined){this.hierarchy[0].update(undefined,!0);for(u=0;u<this.hierarchy.length;u++)p[u][o]=this.hierarchy[u]instanceof THREE.Bone?this.hierarchy[u].skinMatrix.clone():this.hierarchy[u].matrix.clone()}}};
 THREE.Animation.prototype.interpolateCatmullRom=function(b,d){var c=[],f=[],g,h,j,k,m,o;g=(b.length-1)*d;h=Math.floor(g);g-=h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>b.length-2?h:h+1;c[3]=h>b.length-3?h:h+2;h=b[c[0]];k=b[c[1]];m=b[c[2]];o=b[c[3]];c=g*g;j=g*c;f[0]=this.interpolate(h[0],k[0],m[0],o[0],g,c,j);f[1]=this.interpolate(h[1],k[1],m[1],o[1],g,c,j);f[2]=this.interpolate(h[2],k[2],m[2],o[2],g,c,j);return f};
 THREE.Animation.prototype.interpolate=function(b,d,c,f,g,h,j){b=(c-b)*0.5;f=(f-d)*0.5;return(2*(d-c)+b+f)*j+(-3*(d-c)-2*b-f)*h+b*g+d};THREE.Animation.prototype.getNextKeyWith=function(b,d,c){var f=this.data.hierarchy[d].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)c=c<f.length-1?c:f.length-1;else c%=f.length;for(;c<f.length;c++)if(f[c][b]!==undefined)return f[c];return this.data.hierarchy[d].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(b,d,c){var f=this.data.hierarchy[d].keys;for(c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+f.length;c>=0;c--)if(f[c][b]!==undefined)return f[c];return this.data.hierarchy[d].keys[f.length-1]};
-var GeometryUtils={merge:function(b,d){var c=d instanceof THREE.Mesh,f=b.vertices.length,g=c?d.geometry:d,h=b.vertices,j=g.vertices,k=b.faces,m=g.faces,o=b.faceVertexUvs[0];g=g.faceVertexUvs[0];c&&d.matrixAutoUpdate&&d.updateMatrix();for(var p=0,t=j.length;p<t;p++){var z=new THREE.Vertex(j[p].position.clone());c&&d.matrix.multiplyVector3(z.position);h.push(z)}p=0;for(t=m.length;p<t;p++){j=m[p];var u,A,E=j.vertexNormals;z=j.vertexColors;if(j instanceof THREE.Face3)u=new THREE.Face3(j.a+f,j.b+f,j.c+
-f);else j instanceof THREE.Face4&&(u=new THREE.Face4(j.a+f,j.b+f,j.c+f,j.d+f));u.normal.copy(j.normal);c=0;for(h=E.length;c<h;c++){A=E[c];u.vertexNormals.push(A.clone())}u.color.copy(j.color);c=0;for(h=z.length;c<h;c++){A=z[c];u.vertexColors.push(A.clone())}u.materials=j.materials.slice();u.centroid.copy(j.centroid);k.push(u)}p=0;for(t=g.length;p<t;p++){f=g[p];k=[];c=0;for(h=f.length;c<h;c++)k.push(new THREE.UV(f[c].u,f[c].v));o.push(k)}}};
+var GeometryUtils={merge:function(b,d){var c=d instanceof THREE.Mesh,f=b.vertices.length,g=c?d.geometry:d,h=b.vertices,j=g.vertices,k=b.faces,m=g.faces,o=b.faceVertexUvs[0];g=g.faceVertexUvs[0];c&&d.matrixAutoUpdate&&d.updateMatrix();for(var p=0,t=j.length;p<t;p++){var y=new THREE.Vertex(j[p].position.clone());c&&d.matrix.multiplyVector3(y.position);h.push(y)}p=0;for(t=m.length;p<t;p++){j=m[p];var u,A,F=j.vertexNormals;y=j.vertexColors;if(j instanceof THREE.Face3)u=new THREE.Face3(j.a+f,j.b+f,j.c+
+f);else j instanceof THREE.Face4&&(u=new THREE.Face4(j.a+f,j.b+f,j.c+f,j.d+f));u.normal.copy(j.normal);c=0;for(h=F.length;c<h;c++){A=F[c];u.vertexNormals.push(A.clone())}u.color.copy(j.color);c=0;for(h=y.length;c<h;c++){A=y[c];u.vertexColors.push(A.clone())}u.materials=j.materials.slice();u.centroid.copy(j.centroid);k.push(u)}p=0;for(t=g.length;p<t;p++){f=g[p];k=[];c=0;for(h=f.length;c<h;c++)k.push(new THREE.UV(f[c].u,f[c].v));o.push(k)}}};
 THREE.ImageUtils={loadTexture:function(b,d,c){var f=new Image,g=new THREE.Texture(f,d);f.onload=function(){g.needsUpdate=!0;c&&c(this)};f.src=b;return g},loadTextureCube:function(b,d,c){var f,g=[],h=new THREE.Texture(g,d);d=g.loadCount=0;for(f=b.length;d<f;++d){g[d]=new Image;g[d].onload=function(){g.loadCount+=1;if(g.loadCount==6)h.needsUpdate=!0;c&&c(this)};g[d].src=b[d]}return h}};
 THREE.SceneUtils={addMesh:function(b,d,c,f,g,h,j,k,m,o){d=new THREE.Mesh(d,o);d.scale.x=d.scale.y=d.scale.z=c;d.position.x=f;d.position.y=g;d.position.z=h;d.rotation.x=j;d.rotation.y=k;d.rotation.z=m;b.addObject(d);return d},addPanoramaCubeWebGL:function(b,d,c){var f=THREE.ShaderUtils.lib.cube;f.uniforms.tCube.texture=c;c=new THREE.MeshShaderMaterial({fragmentShader:f.fragmentShader,vertexShader:f.vertexShader,uniforms:f.uniforms});d=new THREE.Mesh(new THREE.Cube(d,d,d,1,1,1,null,!0),c);b.addObject(d);
 return d},addPanoramaCube:function(b,d,c){var f=[];f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[4])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));d=new THREE.Mesh(new THREE.Cube(d,d,d,1,1,f,!0),
@@ -374,7 +374,7 @@ value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.00195
 film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time *  1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor =  vec4( cResult, cTextureScreen.a );\n}"},
 screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
 fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(b){var d,c,f,g,h=2*Math.ceil(b*3)+1;h>25&&(h=25);g=(h-1)*0.5;c=Array(h);for(d=f=0;d<h;++d){c[d]=Math.exp(-((d-g)*(d-g))/(2*b*b));f+=c[d]}for(d=0;d<h;++d)c[d]/=f;return c}};
-THREE.QuakeCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=
+THREE.QuakeCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=
 b.movementSpeed;if(b.lookSpeed!==undefined)this.lookSpeed=b.lookSpeed;if(b.noFly!==undefined)this.noFly=b.noFly;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.autoForward!==undefined)this.autoForward=b.autoForward;if(b.activeLook!==undefined)this.activeLook=b.activeLook;if(b.heightSpeed!==undefined)this.heightSpeed=b.heightSpeed;if(b.heightCoef!==undefined)this.heightCoef=b.heightCoef;if(b.heightMin!==undefined)this.heightMin=b.heightMin;if(b.heightMax!==undefined)this.heightMax=
 b.heightMax;if(b.constrainVertical!==undefined)this.constrainVertical=b.constrainVertical;if(b.verticalMin!==undefined)this.verticalMin=b.verticalMin;if(b.verticalMax!==undefined)this.verticalMax=b.verticalMax;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.freeze=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=
 window.innerHeight/2;this.onMouseDown=function(c){c.preventDefault();c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(c){c.preventDefault();c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(c){this.mouseX=c.clientX-this.windowHalfX;this.mouseY=c.clientY-this.windowHalfY};this.onKeyDown=
@@ -384,16 +384,16 @@ this.activeLook||(f=0);this.lon+=this.mouseX*f;this.lookVertical&&(this.lat-=thi
 (90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;c=this.target.position;g=this.position;c.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);c.y=g.y+100*Math.cos(this.phi);c.z=g.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(c){c.preventDefault()},!1);this.domElement.addEventListener("mousemove",d(this,
 this.onMouseMove),!1);this.domElement.addEventListener("mousedown",d(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",d(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",d(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",d(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;
 THREE.QuakeCamera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};
-THREE.PathCamera=function(b){function d(o,p,t,z){var u={name:t,fps:0.6,length:z,hierarchy:[]},A,E=p.getControlPointsArray(),H=p.getLength(),J=E.length,W=0;A=J-1;p={parent:-1,keys:[]};p.keys[0]={time:0,pos:E[0],rot:[0,0,0,1],scl:[1,1,1]};p.keys[A]={time:z,pos:E[A],rot:[0,0,0,1],scl:[1,1,1]};for(A=1;A<J-1;A++){W=z*H.chunks[A]/H.total;p.keys[A]={time:W,pos:E[A]}}u.hierarchy[0]=p;THREE.AnimationHandler.add(u);return new THREE.Animation(o,t,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(o,p){var t,
-z,u=new THREE.Geometry;for(t=0;t<o.points.length*p;t++){z=t/(o.points.length*p);z=o.getPoint(z);u.vertices[t]=new THREE.Vertex(new THREE.Vector3(z.x,z.y,z.z))}return u}function f(o,p){var t=c(p,10),z=c(p,10),u=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(t,u);particleObj=new THREE.ParticleSystem(z,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);o.addChild(lineObj);particleObj.scale.set(1,1,1);o.addChild(particleObj);z=new Sphere(1,
-16,8);u=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<p.points.length;i++){t=new THREE.Mesh(z,u);t.position.copy(p.points[i]);t.updateMatrix();o.addChild(t)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookVertical=
+THREE.PathCamera=function(b){function d(o,p,t,y){var u={name:t,fps:0.6,length:y,hierarchy:[]},A,F=p.getControlPointsArray(),I=p.getLength(),B=F.length,W=0;A=B-1;p={parent:-1,keys:[]};p.keys[0]={time:0,pos:F[0],rot:[0,0,0,1],scl:[1,1,1]};p.keys[A]={time:y,pos:F[A],rot:[0,0,0,1],scl:[1,1,1]};for(A=1;A<B-1;A++){W=y*I.chunks[A]/I.total;p.keys[A]={time:W,pos:F[A]}}u.hierarchy[0]=p;THREE.AnimationHandler.add(u);return new THREE.Animation(o,t,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(o,p){var t,
+y,u=new THREE.Geometry;for(t=0;t<o.points.length*p;t++){y=t/(o.points.length*p);y=o.getPoint(y);u.vertices[t]=new THREE.Vertex(new THREE.Vector3(y.x,y.y,y.z))}return u}function f(o,p){var t=c(p,10),y=c(p,10),u=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(t,u);particleObj=new THREE.ParticleSystem(y,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);o.addChild(lineObj);particleObj.scale.set(1,1,1);o.addChild(particleObj);y=new Sphere(1,
+16,8);u=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<p.points.length;i++){t=new THREE.Mesh(y,u);t.position.copy(p.points[i]);t.updateMatrix();o.addChild(t)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(b){if(b.duration!==undefined)this.duration=b.duration*1E3;if(b.waypoints!==undefined)this.waypoints=b.waypoints;if(b.useConstantSpeed!==undefined)this.useConstantSpeed=b.useConstantSpeed;if(b.resamplingCoef!==undefined)this.resamplingCoef=b.resamplingCoef;if(b.createDebugPath!==undefined)this.createDebugPath=b.createDebugPath;
 if(b.createDebugDummy!==undefined)this.createDebugDummy=b.createDebugDummy;if(b.lookSpeed!==undefined)this.lookSpeed=b.lookSpeed;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.lookHorizontal!==undefined)this.lookHorizontal=b.lookHorizontal;if(b.verticalAngleMap!==undefined)this.verticalAngleMap=b.verticalAngleMap;if(b.horizontalAngleMap!==undefined)this.horizontalAngleMap=b.horizontalAngleMap;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=
-this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(o,p,t){var z,u;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;z=this.phi%g;this.phi=z>=0?z:z+g;z=this.verticalAngleMap.srcRange;u=this.verticalAngleMap.dstRange;
-this.phi=(this.phi-z[0])*(u[1]-u[0])/(z[1]-z[0])+u[0];z=this.horizontalAngleMap.srcRange;u=this.horizontalAngleMap.dstRange;this.theta=(this.theta-z[0])*(u[1]-u[0])/(z[1]-z[0])+u[0];z=this.target.position;z.x=100*Math.sin(this.phi)*Math.cos(this.theta);z.y=100*Math.cos(this.phi);z.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,o,p,t)};this.onMouseMove=function(o){this.mouseX=o.clientX-this.windowHalfX;this.mouseY=o.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
+this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(o,p,t){var y,u;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;y=this.phi%g;this.phi=y>=0?y:y+g;y=this.verticalAngleMap.srcRange;u=this.verticalAngleMap.dstRange;
+this.phi=(this.phi-y[0])*(u[1]-u[0])/(y[1]-y[0])+u[0];y=this.horizontalAngleMap.srcRange;u=this.horizontalAngleMap.dstRange;this.theta=(this.theta-y[0])*(u[1]-u[0])/(y[1]-y[0])+u[0];y=this.target.position;y.x=100*Math.sin(this.phi)*Math.cos(this.theta);y.y=100*Math.cos(this.phi);y.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,o,p,t)};this.onMouseMove=function(o){this.mouseX=o.clientX-this.windowHalfX;this.mouseY=o.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
 this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){b=new THREE.MeshLambertMaterial({color:30719});var j=new THREE.MeshLambertMaterial({color:65280}),k=new THREE.Cube(10,10,20),m=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(k,b);b=new THREE.Mesh(m,j);b.position.set(0,10,0);this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else{this.animation=
 d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(o,p){return function(){p.apply(o,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
-THREE.FlyCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.005;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==undefined)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==undefined)this.dragToLook=b.dragToLook;if(b.autoForward!==undefined)this.autoForward=
+THREE.FlyCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==undefined)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==undefined)this.dragToLook=b.dragToLook;if(b.autoForward!==undefined)this.autoForward=
 b.autoForward;if(b.domElement!==undefined)this.domElement=b.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=(new Date).getTime();this.tdiff=0;this.handleEvent=function(c){if(typeof this[c.type]=="function")this[c.type](c)};this.keydown=function(c){if(!c.altKey){switch(c.keyCode){case 16:this.movementSpeedMultiplier=
 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};
 this.keyup=function(c){switch(c.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;
@@ -403,30 +403,33 @@ c);this.translateY(this.moveVector.y*c);this.translateZ(this.moveVector.z*c);thi
 -this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-c+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],
 offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",d(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",d(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",d(this,this.mouseup),!1);window.addEventListener("keydown",d(this,this.keydown),!1);window.addEventListener("keyup",d(this,this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};
 THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
-THREE.RollCamera=function(b,d,c,f){THREE.Camera.call(this,b,d,c,f);this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.useTarget=!1;this.matrixAutoUpdate=!1;var g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,k=new THREE.Matrix4;this.update=function(){if(this.forward.y>0.9){this.forward.y=0.9;this.forward.normalize()}else if(this.forward.y<-0.9){this.forward.y=-0.9;this.forward.normalize()}j.copy(this.forward);h.set(0,1,0);g.cross(h,j).normalize();h.cross(j,g).normalize();this.matrix.n11=
-g.x;this.matrix.n12=h.x;this.matrix.n13=j.x;this.matrix.n21=g.y;this.matrix.n22=h.y;this.matrix.n23=j.y;this.matrix.n31=g.z;this.matrix.n32=h.z;this.matrix.n33=j.z;k.identity();k.n11=Math.cos(this.roll);k.n12=-Math.sin(this.roll);k.n21=Math.sin(this.roll);k.n22=Math.cos(this.roll);this.matrix.multiplySelf(k);this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(m){this.position.x+=
-this.matrix.n11*m;this.position.y+=this.matrix.n21*m;this.position.z+=this.matrix.n31*m};this.translateY=function(m){this.position.x+=this.matrix.n12*m;this.position.y+=this.matrix.n22*m;this.position.z+=this.matrix.n32*m};this.translateZ=function(m){this.position.x-=this.matrix.n13*m;this.position.y-=this.matrix.n23*m;this.position.z-=this.matrix.n33*m};this.rotateHorizontally=function(m){g.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);g.multiplyScalar(m);this.forward.subSelf(g);this.forward.normalize()};
-this.rotateVertically=function(m){h.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);h.multiplyScalar(m);this.forward.addSelf(h);this.forward.normalize()}};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;THREE.RollCamera.prototype.supr=THREE.Camera.prototype;
-THREE.Cube=function(b,d,c,f,g,h,j,k,m){function o(H,J,W,B,U,O,M,va){var la,pa,ga=f||1,ha=g||1,e=U/2,oa=O/2,Da=p.vertices.length;if(H=="x"&&J=="y"||H=="y"&&J=="x")la="z";else if(H=="x"&&J=="z"||H=="z"&&J=="x"){la="y";ha=h||1}else if(H=="z"&&J=="y"||H=="y"&&J=="z"){la="x";ga=h||1}var Aa=ga+1,ia=ha+1;U/=ga;var fa=O/ha;for(pa=0;pa<ia;pa++)for(O=0;O<Aa;O++){var wa=new THREE.Vector3;wa[H]=(O*U-e)*W;wa[J]=(pa*fa-oa)*B;wa[la]=M;p.vertices.push(new THREE.Vertex(wa))}for(pa=0;pa<ha;pa++)for(O=0;O<ga;O++){p.faces.push(new THREE.Face4(O+
-Aa*pa+Da,O+Aa*(pa+1)+Da,O+1+Aa*(pa+1)+Da,O+1+Aa*pa+Da,null,null,va));p.faceVertexUvs[0].push([new THREE.UV(O/ga,pa/ha),new THREE.UV(O/ga,(pa+1)/ha),new THREE.UV((O+1)/ga,(pa+1)/ha),new THREE.UV((O+1)/ga,pa/ha)])}}THREE.Geometry.call(this);var p=this,t=b/2,z=d/2,u=c/2;k=k?-1:1;if(j!==undefined)if(j instanceof Array)this.materials=j;else{this.materials=[];for(var A=0;A<6;A++)this.materials.push([j])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(m!=undefined)for(var E in m)this.sides[E]!=
-undefined&&(this.sides[E]=m[E]);this.sides.px&&o("z","y",1*k,-1,c,d,-t,this.materials[0]);this.sides.nx&&o("z","y",-1*k,-1,c,d,t,this.materials[1]);this.sides.py&&o("x","z",1*k,1,b,c,z,this.materials[2]);this.sides.ny&&o("x","z",1*k,-1,b,c,-z,this.materials[3]);this.sides.pz&&o("x","y",1*k,-1,b,d,u,this.materials[4]);this.sides.nz&&o("x","y",-1*k,-1,b,d,-u,this.materials[5]);(function(){for(var H=[],J=[],W=0,B=p.vertices.length;W<B;W++){for(var U=p.vertices[W],O=!1,M=0,va=H.length;M<va;M++){var la=
-H[M];if(U.position.x==la.position.x&&U.position.y==la.position.y&&U.position.z==la.position.z){J[W]=M;O=!0;break}}if(!O){J[W]=H.length;H.push(new THREE.Vertex(U.position.clone()))}}W=0;for(B=p.faces.length;W<B;W++){U=p.faces[W];U.a=J[U.a];U.b=J[U.b];U.c=J[U.c];U.d=J[U.d]}p.vertices=H})();this.computeCentroids();this.computeFaceNormals()};THREE.Cube.prototype=new THREE.Geometry;THREE.Cube.prototype.constructor=THREE.Cube;
-THREE.Cylinder=function(b,d,c,f,g,h){function j(z,u,A){k.vertices.push(new THREE.Vertex(new THREE.Vector3(z,u,A)))}THREE.Geometry.call(this);var k=this,m,o=Math.PI*2,p=f/2;for(m=0;m<b;m++)j(Math.sin(o*m/b)*d,Math.cos(o*m/b)*d,-p);for(m=0;m<b;m++)j(Math.sin(o*m/b)*c,Math.cos(o*m/b)*c,p);for(m=0;m<b;m++)k.faces.push(new THREE.Face4(m,m+b,b+(m+1)%b,(m+1)%b));if(c>0){j(0,0,-p-(h||0));for(m=b;m<b+b/2;m++)k.faces.push(new THREE.Face4(2*b,(2*m-2*b)%b,(2*m-2*b+1)%b,(2*m-2*b+2)%b))}if(d>0){j(0,0,p+(g||0));
+THREE.RollCamera=function(b,d,c,f){THREE.Camera.call(this,b,d,c,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.domElement=document;this.useTarget=!1;this.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=(new Date).getTime();this.delta=0;var g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,k=new THREE.Matrix4,m=!1,o=1,p=0,t=0,y=0,u=0,A=0,F=window.innerWidth/2,I=window.innerHeight/2;this.update=function(){var B=
+(new Date).getTime();this.delta=(B-this.lastUpdate)/1E3;this.lastUpdate=B;if(this.mouseLook){B=this.delta*this.lookSpeed;this.rotateHorizontally(B*u);this.rotateVertically(B*A)}B=this.delta*this.movementSpeed;this.translateZ(B*(p>0||this.autoForward&&!(p<0)?1:p));this.translateX(B*t);this.translateY(B*y);m&&(this.roll+=this.rollSpeed*this.delta*o);if(this.forward.y>0.9){this.forward.y=0.9;this.forward.normalize()}else if(this.forward.y<-0.9){this.forward.y=-0.9;this.forward.normalize()}j.copy(this.forward);
+h.set(0,1,0);g.cross(h,j).normalize();h.cross(j,g).normalize();this.matrix.n11=g.x;this.matrix.n12=h.x;this.matrix.n13=j.x;this.matrix.n21=g.y;this.matrix.n22=h.y;this.matrix.n23=j.y;this.matrix.n31=g.z;this.matrix.n32=h.z;this.matrix.n33=j.z;k.identity();k.n11=Math.cos(this.roll);k.n12=-Math.sin(this.roll);k.n21=Math.sin(this.roll);k.n22=Math.cos(this.roll);this.matrix.multiplySelf(k);this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;
+this.supr.update.call(this)};this.translateX=function(B){this.position.x+=this.matrix.n11*B;this.position.y+=this.matrix.n21*B;this.position.z+=this.matrix.n31*B};this.translateY=function(B){this.position.x+=this.matrix.n12*B;this.position.y+=this.matrix.n22*B;this.position.z+=this.matrix.n32*B};this.translateZ=function(B){this.position.x-=this.matrix.n13*B;this.position.y-=this.matrix.n23*B;this.position.z-=this.matrix.n33*B};this.rotateHorizontally=function(B){g.set(this.matrix.n11,this.matrix.n21,
+this.matrix.n31);g.multiplyScalar(B);this.forward.subSelf(g);this.forward.normalize()};this.rotateVertically=function(B){h.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);h.multiplyScalar(B);this.forward.addSelf(h);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(B){B.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(B){u=(B.clientX-F)/window.innerWidth;A=(B.clientY-I)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",
+function(B){B.preventDefault();B.stopPropagation();switch(B.button){case 0:p=1;break;case 2:p=-1}},!1);this.domElement.addEventListener("mouseup",function(B){B.preventDefault();B.stopPropagation();switch(B.button){case 0:p=0;break;case 2:p=0}},!1);this.domElement.addEventListener("keydown",function(B){switch(B.keyCode){case 38:case 87:p=1;break;case 37:case 65:t=-1;break;case 40:case 83:p=-1;break;case 39:case 68:t=1;break;case 81:m=!0;o=1;break;case 69:m=!0;o=-1;break;case 82:y=1;break;case 70:y=
+-1}},!1);this.domElement.addEventListener("keyup",function(B){switch(B.keyCode){case 38:case 87:p=0;break;case 37:case 65:t=0;break;case 40:case 83:p=0;break;case 39:case 68:t=0;break;case 81:m=!1;break;case 69:m=!1;break;case 82:y=0;break;case 70:y=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;THREE.RollCamera.prototype.supr=THREE.Camera.prototype;
+THREE.Cube=function(b,d,c,f,g,h,j,k,m){function o(I,B,W,C,U,O,M,va){var la,pa,ga=f||1,ha=g||1,e=U/2,oa=O/2,Da=p.vertices.length;if(I=="x"&&B=="y"||I=="y"&&B=="x")la="z";else if(I=="x"&&B=="z"||I=="z"&&B=="x"){la="y";ha=h||1}else if(I=="z"&&B=="y"||I=="y"&&B=="z"){la="x";ga=h||1}var Aa=ga+1,ia=ha+1;U/=ga;var fa=O/ha;for(pa=0;pa<ia;pa++)for(O=0;O<Aa;O++){var wa=new THREE.Vector3;wa[I]=(O*U-e)*W;wa[B]=(pa*fa-oa)*C;wa[la]=M;p.vertices.push(new THREE.Vertex(wa))}for(pa=0;pa<ha;pa++)for(O=0;O<ga;O++){p.faces.push(new THREE.Face4(O+
+Aa*pa+Da,O+Aa*(pa+1)+Da,O+1+Aa*(pa+1)+Da,O+1+Aa*pa+Da,null,null,va));p.faceVertexUvs[0].push([new THREE.UV(O/ga,pa/ha),new THREE.UV(O/ga,(pa+1)/ha),new THREE.UV((O+1)/ga,(pa+1)/ha),new THREE.UV((O+1)/ga,pa/ha)])}}THREE.Geometry.call(this);var p=this,t=b/2,y=d/2,u=c/2;k=k?-1:1;if(j!==undefined)if(j instanceof Array)this.materials=j;else{this.materials=[];for(var A=0;A<6;A++)this.materials.push([j])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(m!=undefined)for(var F in m)this.sides[F]!=
+undefined&&(this.sides[F]=m[F]);this.sides.px&&o("z","y",1*k,-1,c,d,-t,this.materials[0]);this.sides.nx&&o("z","y",-1*k,-1,c,d,t,this.materials[1]);this.sides.py&&o("x","z",1*k,1,b,c,y,this.materials[2]);this.sides.ny&&o("x","z",1*k,-1,b,c,-y,this.materials[3]);this.sides.pz&&o("x","y",1*k,-1,b,d,u,this.materials[4]);this.sides.nz&&o("x","y",-1*k,-1,b,d,-u,this.materials[5]);(function(){for(var I=[],B=[],W=0,C=p.vertices.length;W<C;W++){for(var U=p.vertices[W],O=!1,M=0,va=I.length;M<va;M++){var la=
+I[M];if(U.position.x==la.position.x&&U.position.y==la.position.y&&U.position.z==la.position.z){B[W]=M;O=!0;break}}if(!O){B[W]=I.length;I.push(new THREE.Vertex(U.position.clone()))}}W=0;for(C=p.faces.length;W<C;W++){U=p.faces[W];U.a=B[U.a];U.b=B[U.b];U.c=B[U.c];U.d=B[U.d]}p.vertices=I})();this.computeCentroids();this.computeFaceNormals()};THREE.Cube.prototype=new THREE.Geometry;THREE.Cube.prototype.constructor=THREE.Cube;
+THREE.Cylinder=function(b,d,c,f,g,h){function j(y,u,A){k.vertices.push(new THREE.Vertex(new THREE.Vector3(y,u,A)))}THREE.Geometry.call(this);var k=this,m,o=Math.PI*2,p=f/2;for(m=0;m<b;m++)j(Math.sin(o*m/b)*d,Math.cos(o*m/b)*d,-p);for(m=0;m<b;m++)j(Math.sin(o*m/b)*c,Math.cos(o*m/b)*c,p);for(m=0;m<b;m++)k.faces.push(new THREE.Face4(m,m+b,b+(m+1)%b,(m+1)%b));if(c>0){j(0,0,-p-(h||0));for(m=b;m<b+b/2;m++)k.faces.push(new THREE.Face4(2*b,(2*m-2*b)%b,(2*m-2*b+1)%b,(2*m-2*b+2)%b))}if(d>0){j(0,0,p+(g||0));
 for(m=b+b/2;m<2*b;m++)k.faces.push(new THREE.Face4(2*b+1,(2*m-2*b+2)%b+b,(2*m-2*b+1)%b+b,(2*m-2*b)%b+b))}m=0;for(b=this.faces.length;m<b;m++){d=[];c=this.faces[m];g=this.vertices[c.a];h=this.vertices[c.b];p=this.vertices[c.c];var t=this.vertices[c.d];d.push(new THREE.UV(0.5+Math.atan2(g.position.x,g.position.y)/o,0.5+g.position.z/f));d.push(new THREE.UV(0.5+Math.atan2(h.position.x,h.position.y)/o,0.5+h.position.z/f));d.push(new THREE.UV(0.5+Math.atan2(p.position.x,p.position.y)/o,0.5+p.position.z/
 f));c instanceof THREE.Face4&&d.push(new THREE.UV(0.5+Math.atan2(t.position.x,t.position.y)/o,0.5+t.position.z/f));this.faceVertexUvs[0].push(d)}this.computeCentroids();this.computeFaceNormals()};THREE.Cylinder.prototype=new THREE.Geometry;THREE.Cylinder.prototype.constructor=THREE.Cylinder;
-THREE.Icosahedron=function(b){function d(t,z,u){var A=Math.sqrt(t*t+z*z+u*u);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(t/A,z/A,u/A)))-1}function c(t,z,u,A){A.faces.push(new THREE.Face3(t,z,u))}function f(t,z){var u=g.vertices[t].position,A=g.vertices[z].position;return d((u.x+A.x)/2,(u.y+A.y)/2,(u.z+A.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0,
+THREE.Icosahedron=function(b){function d(t,y,u){var A=Math.sqrt(t*t+y*y+u*u);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(t/A,y/A,u/A)))-1}function c(t,y,u,A){A.faces.push(new THREE.Face3(t,y,u))}function f(t,y){var u=g.vertices[t].position,A=g.vertices[y].position;return d((u.x+A.x)/2,(u.y+A.y)/2,(u.z+A.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0,
 1,-b);d(b,0,-1);d(b,0,1);d(-b,0,-1);d(-b,0,1);c(0,11,5,h);c(0,5,1,h);c(0,1,7,h);c(0,7,10,h);c(0,10,11,h);c(1,5,9,h);c(5,11,4,h);c(11,10,2,h);c(10,7,6,h);c(7,1,8,h);c(3,9,4,h);c(3,4,2,h);c(3,2,6,h);c(3,6,8,h);c(3,8,9,h);c(4,9,5,h);c(2,4,11,h);c(6,2,10,h);c(8,6,7,h);c(9,8,1,h);for(b=0;b<this.subdivisions;b++){j=new THREE.Geometry;for(var k in h.faces){var m=f(h.faces[k].a,h.faces[k].b),o=f(h.faces[k].b,h.faces[k].c),p=f(h.faces[k].c,h.faces[k].a);c(h.faces[k].a,m,p,j);c(h.faces[k].b,o,m,j);c(h.faces[k].c,
 p,o,j);c(m,o,p,j)}h.faces=j.faces}g.faces=h.faces;delete h;delete j;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Icosahedron.prototype=new THREE.Geometry;THREE.Icosahedron.prototype.constructor=THREE.Icosahedron;
-THREE.Lathe=function(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;c=[];for(var f=[],g=[],h=[],j=(new THREE.Matrix4).setRotationZ(d),k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));c[k]=b[k].clone();f[k]=this.vertices.length-1}for(var m=0;m<=this.angle+0.001;m+=d){for(k=0;k<c.length;k++)if(m<this.angle){c[k]=j.multiplyVector3(c[k].clone());this.vertices.push(new THREE.Vertex(c[k]));g[k]=this.vertices.length-1}else g=h;m==0&&(h=f);
+THREE.Lathe=function(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;c=[];for(var f=[],g=[],h=[],j=(new THREE.Matrix4).setRotationZ(d),k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));c[k]=b[k].clone();f[k]=this.vertices.length-1}for(var m=0;m<=this.angle+0.0010;m+=d){for(k=0;k<c.length;k++)if(m<this.angle){c[k]=j.multiplyVector3(c[k].clone());this.vertices.push(new THREE.Vertex(c[k]));g[k]=this.vertices.length-1}else g=h;m==0&&(h=f);
 for(k=0;k<f.length-1;k++){this.faces.push(new THREE.Face4(g[k],g[k+1],f[k+1],f[k]));this.faceVertexUvs[0].push([new THREE.UV(1-m/this.angle,k/b.length),new THREE.UV(1-m/this.angle,(k+1)/b.length),new THREE.UV(1-(m-d)/this.angle,(k+1)/b.length),new THREE.UV(1-(m-d)/this.angle,k/b.length)])}f=g;g=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Lathe.prototype=new THREE.Geometry;THREE.Lathe.prototype.constructor=THREE.Lathe;
 THREE.Plane=function(b,d,c,f){THREE.Geometry.call(this);var g,h=b/2,j=d/2;c=c||1;f=f||1;var k=c+1,m=f+1;b/=c;var o=d/f;for(g=0;g<m;g++)for(d=0;d<k;d++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(d*b-h,-(g*o-j),0)));for(g=0;g<f;g++)for(d=0;d<c;d++){this.faces.push(new THREE.Face4(d+k*g,d+k*(g+1),d+1+k*(g+1),d+1+k*g));this.faceVertexUvs[0].push([new THREE.UV(d/c,g/f),new THREE.UV(d/c,(g+1)/f),new THREE.UV((d+1)/c,(g+1)/f),new THREE.UV((d+1)/c,g/f)])}this.computeCentroids();this.computeFaceNormals()};
 THREE.Plane.prototype=new THREE.Geometry;THREE.Plane.prototype.constructor=THREE.Plane;
-THREE.Sphere=function(b,d,c){THREE.Geometry.call(this);var f,g=Math.PI,h=Math.max(3,d||8),j=Math.max(2,c||6);d=[];for(c=0;c<j+1;c++){f=c/j;var k=b*Math.cos(f*g),m=b*Math.sin(f*g),o=[],p=0;for(f=0;f<h;f++){var t=2*f/h,z=m*Math.sin(t*g);t=m*Math.cos(t*g);(c==0||c==j)&&f>0||(p=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,k,z)))-1);o.push(p)}d.push(o)}var u,A,E;g=d.length;for(c=0;c<g;c++){h=d[c].length;if(c>0)for(f=0;f<h;f++){o=f==h-1;j=d[c][o?0:f+1];k=d[c][o?h-1:f];m=d[c-1][o?h-1:f];o=d[c-
-1][o?0:f+1];z=c/(g-1);u=(c-1)/(g-1);A=(f+1)/h;t=f/h;p=new THREE.UV(1-A,z);z=new THREE.UV(1-t,z);t=new THREE.UV(1-t,u);var H=new THREE.UV(1-A,u);if(c<d.length-1){u=this.vertices[j].position.clone();A=this.vertices[k].position.clone();E=this.vertices[m].position.clone();u.normalize();A.normalize();E.normalize();this.faces.push(new THREE.Face3(j,k,m,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(A.x,A.y,A.z),new THREE.Vector3(E.x,E.y,E.z)]));this.faceVertexUvs[0].push([p,z,t])}if(c>1){u=this.vertices[j].position.clone();
-A=this.vertices[m].position.clone();E=this.vertices[o].position.clone();u.normalize();A.normalize();E.normalize();this.faces.push(new THREE.Face3(j,m,o,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(A.x,A.y,A.z),new THREE.Vector3(E.x,E.y,E.z)]));this.faceVertexUvs[0].push([p,t,H])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.Sphere.prototype=new THREE.Geometry;THREE.Sphere.prototype.constructor=THREE.Sphere;
+THREE.Sphere=function(b,d,c){THREE.Geometry.call(this);var f,g=Math.PI,h=Math.max(3,d||8),j=Math.max(2,c||6);d=[];for(c=0;c<j+1;c++){f=c/j;var k=b*Math.cos(f*g),m=b*Math.sin(f*g),o=[],p=0;for(f=0;f<h;f++){var t=2*f/h,y=m*Math.sin(t*g);t=m*Math.cos(t*g);(c==0||c==j)&&f>0||(p=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,k,y)))-1);o.push(p)}d.push(o)}var u,A,F;g=d.length;for(c=0;c<g;c++){h=d[c].length;if(c>0)for(f=0;f<h;f++){o=f==h-1;j=d[c][o?0:f+1];k=d[c][o?h-1:f];m=d[c-1][o?h-1:f];o=d[c-
+1][o?0:f+1];y=c/(g-1);u=(c-1)/(g-1);A=(f+1)/h;t=f/h;p=new THREE.UV(1-A,y);y=new THREE.UV(1-t,y);t=new THREE.UV(1-t,u);var I=new THREE.UV(1-A,u);if(c<d.length-1){u=this.vertices[j].position.clone();A=this.vertices[k].position.clone();F=this.vertices[m].position.clone();u.normalize();A.normalize();F.normalize();this.faces.push(new THREE.Face3(j,k,m,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(A.x,A.y,A.z),new THREE.Vector3(F.x,F.y,F.z)]));this.faceVertexUvs[0].push([p,y,t])}if(c>1){u=this.vertices[j].position.clone();
+A=this.vertices[m].position.clone();F=this.vertices[o].position.clone();u.normalize();A.normalize();F.normalize();this.faces.push(new THREE.Face3(j,m,o,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(A.x,A.y,A.z),new THREE.Vector3(F.x,F.y,F.z)]));this.faceVertexUvs[0].push([p,t,I])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.Sphere.prototype=new THREE.Geometry;THREE.Sphere.prototype.constructor=THREE.Sphere;
 THREE.Torus=function(b,d,c,f){THREE.Geometry.call(this);this.radius=b||100;this.tube=d||40;this.segmentsR=c||8;this.segmentsT=f||6;b=[];for(d=0;d<=this.segmentsR;++d)for(c=0;c<=this.segmentsT;++c){f=c/this.segmentsT*2*Math.PI;var g=d/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(g))*Math.cos(f),(this.radius+this.tube*Math.cos(g))*Math.sin(f),this.tube*Math.sin(g))));b.push([c/this.segmentsT,1-d/this.segmentsR])}for(d=1;d<=this.segmentsR;++d)for(c=
 1;c<=this.segmentsT;++c){f=(this.segmentsT+1)*d+c;g=(this.segmentsT+1)*d+c-1;var h=(this.segmentsT+1)*(d-1)+c-1,j=(this.segmentsT+1)*(d-1)+c;this.faces.push(new THREE.Face4(f,g,h,j));this.faceVertexUvs[0].push([new THREE.UV(b[f][0],b[f][1]),new THREE.UV(b[g][0],b[g][1]),new THREE.UV(b[h][0],b[h][1]),new THREE.UV(b[j][0],b[j][1])])}delete b;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Torus.prototype=new THREE.Geometry;THREE.Torus.prototype.constructor=THREE.Torus;
-THREE.TorusKnot=function(b,d,c,f,g,h,j){function k(t,z,u,A,E,H){z=u/A*t;u=Math.cos(z);return new THREE.Vector3(E*(2+u)*0.5*Math.cos(t),E*(2+u)*Math.sin(t)*0.5,H*E*Math.sin(z)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=d||40;this.segmentsR=c||64;this.segmentsT=f||8;this.p=g||2;this.q=h||3;this.heightScale=j||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;f=new THREE.Vector3;h=new THREE.Vector3;for(b=0;b<this.segmentsR;++b){this.grid[b]=Array(this.segmentsT);for(d=0;d<this.segmentsT;++d){var m=
+THREE.TorusKnot=function(b,d,c,f,g,h,j){function k(t,y,u,A,F,I){y=u/A*t;u=Math.cos(y);return new THREE.Vector3(F*(2+u)*0.5*Math.cos(t),F*(2+u)*Math.sin(t)*0.5,I*F*Math.sin(y)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=d||40;this.segmentsR=c||64;this.segmentsT=f||8;this.p=g||2;this.q=h||3;this.heightScale=j||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;f=new THREE.Vector3;h=new THREE.Vector3;for(b=0;b<this.segmentsR;++b){this.grid[b]=Array(this.segmentsT);for(d=0;d<this.segmentsT;++d){var m=
 b/this.segmentsR*2*this.p*Math.PI;j=d/this.segmentsT*2*Math.PI;g=k(m,j,this.q,this.p,this.radius,this.heightScale);m=k(m+0.01,j,this.q,this.p,this.radius,this.heightScale);c.x=m.x-g.x;c.y=m.y-g.y;c.z=m.z-g.z;f.x=m.x+g.x;f.y=m.y+g.y;f.z=m.z+g.z;h.cross(c,f);f.cross(h,c);h.normalize();f.normalize();m=-this.tube*Math.cos(j);j=this.tube*Math.sin(j);g.x+=m*f.x+j*h.x;g.y+=m*f.y+j*h.y;g.z+=m*f.z+j*h.z;this.grid[b][d]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(g.x,g.y,g.z)))-1}}for(b=0;b<this.segmentsR;++b)for(d=
 0;d<this.segmentsT;++d){f=(b+1)%this.segmentsR;h=(d+1)%this.segmentsT;g=this.grid[b][d];c=this.grid[f][d];f=this.grid[f][h];h=this.grid[b][h];j=new THREE.UV(b/this.segmentsR,d/this.segmentsT);m=new THREE.UV((b+1)/this.segmentsR,d/this.segmentsT);var o=new THREE.UV((b+1)/this.segmentsR,(d+1)/this.segmentsT),p=new THREE.UV(b/this.segmentsR,(d+1)/this.segmentsT);this.faces.push(new THREE.Face4(g,c,f,h));this.faceVertexUvs[0].push([j,m,o,p])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};
 THREE.TorusKnot.prototype=new THREE.Geometry;THREE.TorusKnot.prototype.constructor=THREE.TorusKnot;THREE.Loader=function(b){this.statusDomElement=(this.showStatus=b)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
@@ -436,51 +439,51 @@ Math.LN2));k.image.width=p;k.image.height=t;k.image.getContext("2d").drawImage(t
 "Multiply")h.blending=THREE.MultiplyBlending;if(b.transparent!==undefined||b.opacity<1)h.transparent=b.transparent;if(b.depthTest!==undefined)h.depthTest=b.depthTest;if(b.vertexColors!==undefined)if(b.vertexColors=="face")h.vertexColors=THREE.FaceColors;else if(b.vertexColors)h.vertexColors=THREE.VertexColors;if(b.mapDiffuse&&d){j=document.createElement("canvas");h.map=new THREE.Texture(j);h.map.sourceFile=b.mapDiffuse;f(h.map,d+"/"+b.mapDiffuse)}else if(b.colorDiffuse){j=(b.colorDiffuse[0]*255<<
 16)+(b.colorDiffuse[1]*255<<8)+b.colorDiffuse[2]*255;h.color=j;h.opacity=b.transparency}else if(b.DbgColor)h.color=b.DbgColor;if(b.mapLightmap&&d){j=document.createElement("canvas");h.lightMap=new THREE.Texture(j);h.lightMap.sourceFile=b.mapLightmap;f(h.lightMap,d+"/"+b.mapLightmap)}return new THREE[g](h)}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
 THREE.JSONLoader.prototype.load=function(b){var d=this,c=b.model,f=b.callback,g=b.texture_path?b.texture_path:this.extractUrlbase(c);b=new Worker(c);b.onmessage=function(h){d.createModel(h.data,f,g);d.onLoadComplete()};this.onLoadStart();b.postMessage((new Date).getTime())};
-THREE.JSONLoader.prototype.createModel=function(b,d,c){var f=new THREE.Geometry;this.init_materials(f,b.materials,c);(function(){if(b.version===undefined||b.version!=2)console.error("Deprecated file format.");else{var g,h,j,k,m,o,p,t,z,u,A,E,H,J,W,B=b.faces;u=b.vertices;var U=b.normals,O=b.colors;o=b.scale!==undefined?b.scale:1;var M=0;for(g=0;g<b.uvs.length;g++)b.uvs[g].length&&M++;for(g=0;g<M;g++){f.faceUvs[g]=[];f.faceVertexUvs[g]=[]}k=0;for(m=u.length;k<m;){p=new THREE.Vertex;p.position.x=u[k++]/
-o;p.position.y=u[k++]/o;p.position.z=u[k++]/o;f.vertices.push(p)}k=0;for(m=B.length;k<m;){u=B[k++];o=u&1;j=u&2;g=u&4;h=u&8;t=u&16;p=u&32;A=u&64;u&=128;if(o){E=new THREE.Face4;E.a=B[k++];E.b=B[k++];E.c=B[k++];E.d=B[k++];o=4}else{E=new THREE.Face3;E.a=B[k++];E.b=B[k++];E.c=B[k++];o=3}if(j){j=B[k++];E.materials=f.materials[j]}j=f.faces.length;if(g)for(g=0;g<M;g++){H=b.uvs[g];z=B[k++];W=H[z*2];z=H[z*2+1];f.faceUvs[g][j]=new THREE.UV(W,z)}if(h)for(g=0;g<M;g++){H=b.uvs[g];J=[];for(h=0;h<o;h++){z=B[k++];
-W=H[z*2];z=H[z*2+1];J[h]=new THREE.UV(W,z)}f.faceVertexUvs[g][j]=J}if(t){t=B[k++]*3;h=new THREE.Vector3;h.x=U[t++];h.y=U[t++];h.z=U[t];E.normal=h}if(p)for(g=0;g<o;g++){t=B[k++]*3;h=new THREE.Vector3;h.x=U[t++];h.y=U[t++];h.z=U[t];E.vertexNormals.push(h)}if(A){p=B[k++];p=new THREE.Color(O[p]);E.color=p}if(u)for(g=0;g<o;g++){p=B[k++];p=new THREE.Color(O[p]);E.vertexColors.push(p)}f.faces.push(E)}}})();(function(){var g,h,j,k;if(b.skinWeights){g=0;for(h=b.skinWeights.length;g<h;g+=2){j=b.skinWeights[g];
+THREE.JSONLoader.prototype.createModel=function(b,d,c){var f=new THREE.Geometry;this.init_materials(f,b.materials,c);(function(){if(b.version===undefined||b.version!=2)console.error("Deprecated file format.");else{var g,h,j,k,m,o,p,t,y,u,A,F,I,B,W,C=b.faces;u=b.vertices;var U=b.normals,O=b.colors;o=b.scale!==undefined?b.scale:1;var M=0;for(g=0;g<b.uvs.length;g++)b.uvs[g].length&&M++;for(g=0;g<M;g++){f.faceUvs[g]=[];f.faceVertexUvs[g]=[]}k=0;for(m=u.length;k<m;){p=new THREE.Vertex;p.position.x=u[k++]/
+o;p.position.y=u[k++]/o;p.position.z=u[k++]/o;f.vertices.push(p)}k=0;for(m=C.length;k<m;){u=C[k++];o=u&1;j=u&2;g=u&4;h=u&8;t=u&16;p=u&32;A=u&64;u&=128;if(o){F=new THREE.Face4;F.a=C[k++];F.b=C[k++];F.c=C[k++];F.d=C[k++];o=4}else{F=new THREE.Face3;F.a=C[k++];F.b=C[k++];F.c=C[k++];o=3}if(j){j=C[k++];F.materials=f.materials[j]}j=f.faces.length;if(g)for(g=0;g<M;g++){I=b.uvs[g];y=C[k++];W=I[y*2];y=I[y*2+1];f.faceUvs[g][j]=new THREE.UV(W,y)}if(h)for(g=0;g<M;g++){I=b.uvs[g];B=[];for(h=0;h<o;h++){y=C[k++];
+W=I[y*2];y=I[y*2+1];B[h]=new THREE.UV(W,y)}f.faceVertexUvs[g][j]=B}if(t){t=C[k++]*3;h=new THREE.Vector3;h.x=U[t++];h.y=U[t++];h.z=U[t];F.normal=h}if(p)for(g=0;g<o;g++){t=C[k++]*3;h=new THREE.Vector3;h.x=U[t++];h.y=U[t++];h.z=U[t];F.vertexNormals.push(h)}if(A){p=C[k++];p=new THREE.Color(O[p]);F.color=p}if(u)for(g=0;g<o;g++){p=C[k++];p=new THREE.Color(O[p]);F.vertexColors.push(p)}f.faces.push(F)}}})();(function(){var g,h,j,k;if(b.skinWeights){g=0;for(h=b.skinWeights.length;g<h;g+=2){j=b.skinWeights[g];
 k=b.skinWeights[g+1];f.skinWeights.push(new THREE.Vector4(j,k,0,0))}}if(b.skinIndices){g=0;for(h=b.skinIndices.length;g<h;g+=2){j=b.skinIndices[g];k=b.skinIndices[g+1];f.skinIndices.push(new THREE.Vector4(j,k,0,0))}}f.bones=b.bones;f.animation=b.animation})();(function(){if(b.morphTargets!==undefined){var g,h,j,k,m,o;g=0;for(h=b.morphTargets.length;g<h;g++){f.morphTargets[g]={};f.morphTargets[g].name=b.morphTargets[g].name;f.morphTargets[g].vertices=[];m=f.morphTargets[g].vertices;o=b.morphTargets[g].vertices;
 j=0;for(k=o.length;j<k;j+=3)m.push(new THREE.Vertex(new THREE.Vector3(o[j],o[j+1],o[j+2])))}}if(b.morphColors!==undefined){var p,t;g=0;for(h=b.morphColors.length;g<h;g++){f.morphColors[g]={};f.morphColors[g].name=b.morphColors[g].name;f.morphColors[g].colors=[];o=f.morphColors[g].colors;p=b.morphColors[g].colors;k=0;for(m=p.length;k<m;k+=3){t=new THREE.Color(16755200);t.setRGB(p[j],p[j+1],p[j+2]);o.push(t)}}}})();(function(){if(b.edges!==undefined){var g,h,j;for(g=0;g<b.edges.length;g+=2){h=b.edges[g];
 j=b.edges[g+1];f.edges.push(new THREE.Edge(f.vertices[h],f.vertices[j],h,j))}}})();f.computeCentroids();f.computeFaceNormals();f.computeEdgeFaces();d(f)};THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
 THREE.BinaryLoader.prototype={load:function(b){var d=b.model,c=b.callback,f=b.texture_path?b.texture_path:THREE.Loader.prototype.extractUrlbase(d),g=b.bin_path?b.bin_path:THREE.Loader.prototype.extractUrlbase(d);b=(new Date).getTime();d=new Worker(d);var h=this.showProgress?THREE.Loader.prototype.updateProgress:null;d.onmessage=function(j){THREE.BinaryLoader.prototype.loadAjaxBuffers(j.data.buffers,j.data.materials,c,g,f,h)};d.onerror=function(j){alert("worker.onerror: "+j.message+"\n"+j.data);j.preventDefault()};
 d.postMessage(b)},loadAjaxBuffers:function(b,d,c,f,g,h){var j=new XMLHttpRequest,k=f+"/"+b,m=0;j.onreadystatechange=function(){if(j.readyState==4)j.status==200||j.status==0?THREE.BinaryLoader.prototype.createBinModel(j.responseText,c,g,d):alert("Couldn't load ["+k+"] ["+j.status+"]");else if(j.readyState==3){if(h){m==0&&(m=j.getResponseHeader("Content-Length"));h({total:m,loaded:j.responseText.length})}}else j.readyState==2&&(m=j.getResponseHeader("Content-Length"))};j.open("GET",k,!0);j.overrideMimeType("text/plain; charset=x-user-defined");
-j.setRequestHeader("Content-Type","text/plain");j.send(null)},createBinModel:function(b,d,c,f){var g=function(h){function j(R,S){var P=p(R,S),Ba=p(R,S+1),La=p(R,S+2),n=p(R,S+3),C=(n<<1&255|La>>7)-127;P|=(La&127)<<16|Ba<<8;if(P==0&&C==-127)return 0;return(1-2*(n>>7))*(1+P*Math.pow(2,-23))*Math.pow(2,C)}function k(R,S){var P=p(R,S),Ba=p(R,S+1),La=p(R,S+2);return(p(R,S+3)<<24)+(La<<16)+(Ba<<8)+P}function m(R,S){var P=p(R,S);return(p(R,S+1)<<8)+P}function o(R,S){var P=p(R,S);return P>127?P-256:P}function p(R,
-S){return R.charCodeAt(S)&255}function t(R){var S,P,Ba;S=k(b,R);P=k(b,R+M);Ba=k(b,R+va);R=m(b,R+la);THREE.BinaryLoader.prototype.f3(J,S,P,Ba,R)}function z(R){var S,P,Ba,La,n,C;S=k(b,R);P=k(b,R+M);Ba=k(b,R+va);La=m(b,R+la);n=k(b,R+pa);C=k(b,R+ga);R=k(b,R+ha);THREE.BinaryLoader.prototype.f3n(J,U,S,P,Ba,La,n,C,R)}function u(R){var S,P,Ba,La;S=k(b,R);P=k(b,R+e);Ba=k(b,R+oa);La=k(b,R+Da);R=m(b,R+Aa);THREE.BinaryLoader.prototype.f4(J,S,P,Ba,La,R)}function A(R){var S,P,Ba,La,n,C,x,w;S=k(b,R);P=k(b,R+e);
-Ba=k(b,R+oa);La=k(b,R+Da);n=m(b,R+Aa);C=k(b,R+ia);x=k(b,R+fa);w=k(b,R+wa);R=k(b,R+ta);THREE.BinaryLoader.prototype.f4n(J,U,S,P,Ba,La,n,C,x,w,R)}function E(R){var S,P;S=k(b,R);P=k(b,R+qa);R=k(b,R+ca);THREE.BinaryLoader.prototype.uv3(J.faceVertexUvs[0],O[S*2],O[S*2+1],O[P*2],O[P*2+1],O[R*2],O[R*2+1])}function H(R){var S,P,Ba;S=k(b,R);P=k(b,R+ka);Ba=k(b,R+ma);R=k(b,R+Fa);THREE.BinaryLoader.prototype.uv4(J.faceVertexUvs[0],O[S*2],O[S*2+1],O[P*2],O[P*2+1],O[Ba*2],O[Ba*2+1],O[R*2],O[R*2+1])}var J=this,
-W=0,B,U=[],O=[],M,va,la,pa,ga,ha,e,oa,Da,Aa,ia,fa,wa,ta,qa,ca,ka,ma,Fa,ja,da,Ja,Xa,Za,Ta;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(J,f,h);B={signature:b.substr(W,8),header_bytes:p(b,W+8),vertex_coordinate_bytes:p(b,W+9),normal_coordinate_bytes:p(b,W+10),uv_coordinate_bytes:p(b,W+11),vertex_index_bytes:p(b,W+12),normal_index_bytes:p(b,W+13),uv_index_bytes:p(b,W+14),material_index_bytes:p(b,W+15),nvertices:k(b,W+16),nnormals:k(b,W+16+4),nuvs:k(b,W+16+8),ntri_flat:k(b,W+16+12),
-ntri_smooth:k(b,W+16+16),ntri_flat_uv:k(b,W+16+20),ntri_smooth_uv:k(b,W+16+24),nquad_flat:k(b,W+16+28),nquad_smooth:k(b,W+16+32),nquad_flat_uv:k(b,W+16+36),nquad_smooth_uv:k(b,W+16+40)};W+=B.header_bytes;M=B.vertex_index_bytes;va=B.vertex_index_bytes*2;la=B.vertex_index_bytes*3;pa=B.vertex_index_bytes*3+B.material_index_bytes;ga=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes;ha=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes*2;e=B.vertex_index_bytes;oa=B.vertex_index_bytes*
-2;Da=B.vertex_index_bytes*3;Aa=B.vertex_index_bytes*4;ia=B.vertex_index_bytes*4+B.material_index_bytes;fa=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes;wa=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*2;ta=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*3;qa=B.uv_index_bytes;ca=B.uv_index_bytes*2;ka=B.uv_index_bytes;ma=B.uv_index_bytes*2;Fa=B.uv_index_bytes*3;h=B.vertex_index_bytes*3+B.material_index_bytes;Ta=B.vertex_index_bytes*4+B.material_index_bytes;
-ja=B.ntri_flat*h;da=B.ntri_smooth*(h+B.normal_index_bytes*3);Ja=B.ntri_flat_uv*(h+B.uv_index_bytes*3);Xa=B.ntri_smooth_uv*(h+B.normal_index_bytes*3+B.uv_index_bytes*3);Za=B.nquad_flat*Ta;h=B.nquad_smooth*(Ta+B.normal_index_bytes*4);Ta=B.nquad_flat_uv*(Ta+B.uv_index_bytes*4);W+=function(R){for(var S,P,Ba,La=B.vertex_coordinate_bytes*3,n=R+B.nvertices*La;R<n;R+=La){S=j(b,R);P=j(b,R+B.vertex_coordinate_bytes);Ba=j(b,R+B.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(J,S,P,Ba)}return B.nvertices*
-La}(W);W+=function(R){for(var S,P,Ba,La=B.normal_coordinate_bytes*3,n=R+B.nnormals*La;R<n;R+=La){S=o(b,R);P=o(b,R+B.normal_coordinate_bytes);Ba=o(b,R+B.normal_coordinate_bytes*2);U.push(S/127,P/127,Ba/127)}return B.nnormals*La}(W);W+=function(R){for(var S,P,Ba=B.uv_coordinate_bytes*2,La=R+B.nuvs*Ba;R<La;R+=Ba){S=j(b,R);P=j(b,R+B.uv_coordinate_bytes);O.push(S,P)}return B.nuvs*Ba}(W);ja=W+ja;da=ja+da;Ja=da+Ja;Xa=Ja+Xa;Za=Xa+Za;h=Za+h;Ta=h+Ta;(function(R){var S,P=B.vertex_index_bytes*3+B.material_index_bytes,
-Ba=P+B.uv_index_bytes*3,La=R+B.ntri_flat_uv*Ba;for(S=R;S<La;S+=Ba){t(S);E(S+P)}return La-R})(da);(function(R){var S,P=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes*3,Ba=P+B.uv_index_bytes*3,La=R+B.ntri_smooth_uv*Ba;for(S=R;S<La;S+=Ba){z(S);E(S+P)}return La-R})(Ja);(function(R){var S,P=B.vertex_index_bytes*4+B.material_index_bytes,Ba=P+B.uv_index_bytes*4,La=R+B.nquad_flat_uv*Ba;for(S=R;S<La;S+=Ba){u(S);H(S+P)}return La-R})(h);(function(R){var S,P=B.vertex_index_bytes*4+B.material_index_bytes+
-B.normal_index_bytes*4,Ba=P+B.uv_index_bytes*4,La=R+B.nquad_smooth_uv*Ba;for(S=R;S<La;S+=Ba){A(S);H(S+P)}return La-R})(Ta);(function(R){var S,P=B.vertex_index_bytes*3+B.material_index_bytes,Ba=R+B.ntri_flat*P;for(S=R;S<Ba;S+=P)t(S);return Ba-R})(W);(function(R){var S,P=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes*3,Ba=R+B.ntri_smooth*P;for(S=R;S<Ba;S+=P)z(S);return Ba-R})(ja);(function(R){var S,P=B.vertex_index_bytes*4+B.material_index_bytes,Ba=R+B.nquad_flat*P;for(S=R;S<Ba;S+=
-P)u(S);return Ba-R})(Xa);(function(R){var S,P=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*4,Ba=R+B.nquad_smooth*P;for(S=R;S<Ba;S+=P)A(S);return Ba-R})(Za);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;d(new g(c))},v:function(b,d,c,f){b.vertices.push(new THREE.Vertex(new THREE.Vector3(d,c,f)))},f3:function(b,d,c,f,g){b.faces.push(new THREE.Face3(d,c,f,null,null,b.materials[g]))},f4:function(b,d,c,f,g,h){b.faces.push(new THREE.Face4(d,
-c,f,g,null,null,b.materials[h]))},f3n:function(b,d,c,f,g,h,j,k,m){h=b.materials[h];var o=d[k*3],p=d[k*3+1];k=d[k*3+2];var t=d[m*3],z=d[m*3+1];m=d[m*3+2];b.faces.push(new THREE.Face3(c,f,g,[new THREE.Vector3(d[j*3],d[j*3+1],d[j*3+2]),new THREE.Vector3(o,p,k),new THREE.Vector3(t,z,m)],null,h))},f4n:function(b,d,c,f,g,h,j,k,m,o,p){j=b.materials[j];var t=d[m*3],z=d[m*3+1];m=d[m*3+2];var u=d[o*3],A=d[o*3+1];o=d[o*3+2];var E=d[p*3],H=d[p*3+1];p=d[p*3+2];b.faces.push(new THREE.Face4(c,f,g,h,[new THREE.Vector3(d[k*
-3],d[k*3+1],d[k*3+2]),new THREE.Vector3(t,z,m),new THREE.Vector3(u,A,o),new THREE.Vector3(E,H,p)],null,j))},uv3:function(b,d,c,f,g,h,j){var k=[];k.push(new THREE.UV(d,c));k.push(new THREE.UV(f,g));k.push(new THREE.UV(h,j));b.push(k)},uv4:function(b,d,c,f,g,h,j,k,m){var o=[];o.push(new THREE.UV(d,c));o.push(new THREE.UV(f,g));o.push(new THREE.UV(h,j));o.push(new THREE.UV(k,m));b.push(o)}};THREE.SceneLoader=function(){};
-THREE.SceneLoader.prototype={load:function(b,d,c,f){var g=new Worker(b);g.postMessage(0);var h=THREE.Loader.prototype.extractUrlbase(b);g.onmessage=function(j){function k(qa,ca){return ca=="relativeToHTML"?qa:h+"/"+qa}function m(){for(u in ga.objects)if(!ia.objects[u]){W=ga.objects[u];if(M=ia.geometries[W.geometry]){pa=[];for(ta=0;ta<W.materials.length;ta++)pa[ta]=ia.materials[W.materials[ta]];B=W.position;r=W.rotation;q=W.quaternion;s=W.scale;q=0;pa.length==0&&(pa[0]=new THREE.MeshFaceMaterial);
-pa.length>1&&(pa=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(M,pa);object.position.set(B[0],B[1],B[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=W.visible;ia.scene.addObject(object);ia.objects[u]=object;if(W.meshCollider){var qa=THREE.CollisionUtils.MeshColliderWBox(object);THREE.Collisions.colliders.push(qa)}if(W.castsShadow){qa=new THREE.ShadowVolume(M);ia.scene.addChild(qa);
-qa.position=object.position;qa.rotation=object.rotation;qa.scale=object.scale}}}}function o(qa){return function(ca){ia.geometries[qa]=ca;m();e-=1;p()}}function p(){f({total_models:Da,total_textures:Aa,loaded_models:Da-e,loaded_textures:Aa-oa},ia);e==0&&oa==0&&c(ia)}var t,z,u,A,E,H,J,W,B,U,O,M,va,la,pa,ga,ha,e,oa,Da,Aa,ia;ga=j.data;j=new THREE.BinaryLoader;ha=new THREE.JSONLoader;oa=e=0;ia={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};if(ga.transform){var fa=
-ga.transform.position;U=ga.transform.rotation;var wa=ga.transform.scale;fa&&ia.scene.position.set(fa[0],fa[1],fa[2]);U&&ia.scene.rotation.set(U[0],U[1],U[2]);wa&&ia.scene.scale.set(wa[0],wa[1],wa[2]);(fa||U||wa)&&ia.scene.updateMatrix()}fa=function(){oa-=1;p()};for(E in ga.cameras){U=ga.cameras[E];if(U.type=="perspective")va=new THREE.Camera(U.fov,U.aspect,U.near,U.far);else if(U.type=="ortho"){va=new THREE.Camera;va.projectionMatrix=THREE.Matrix4.makeOrtho(U.left,U.right,U.top,U.bottom,U.near,U.far)}B=
-U.position;U=U.target;va.position.set(B[0],B[1],B[2]);va.target.position.set(U[0],U[1],U[2]);ia.cameras[E]=va}for(A in ga.lights){E=ga.lights[A];va=E.color!==undefined?E.color:16777215;U=E.intensity!==undefined?E.intensity:1;if(E.type=="directional"){B=E.direction;light=new THREE.DirectionalLight(va,U);light.position.set(B[0],B[1],B[2]);light.position.normalize()}else if(E.type=="point"){B=E.position;light=new THREE.PointLight(va,U);light.position.set(B[0],B[1],B[2])}ia.scene.addLight(light);ia.lights[A]=
-light}for(H in ga.fogs){A=ga.fogs[H];if(A.type=="linear")la=new THREE.Fog(0,A.near,A.far);else A.type=="exp2"&&(la=new THREE.FogExp2(0,A.density));U=A.color;la.color.setRGB(U[0],U[1],U[2]);ia.fogs[H]=la}if(ia.cameras&&ga.defaults.camera)ia.currentCamera=ia.cameras[ga.defaults.camera];if(ia.fogs&&ga.defaults.fog)ia.scene.fog=ia.fogs[ga.defaults.fog];U=ga.defaults.bgcolor;ia.bgColor=new THREE.Color;ia.bgColor.setRGB(U[0],U[1],U[2]);ia.bgColorAlpha=ga.defaults.bgalpha;for(t in ga.geometries){H=ga.geometries[t];
-if(H.type=="bin_mesh"||H.type=="ascii_mesh")e+=1}Da=e;for(t in ga.geometries){H=ga.geometries[t];if(H.type=="cube"){M=new THREE.Cube(H.width,H.height,H.depth,H.segmentsWidth,H.segmentsHeight,H.segmentsDepth,null,H.flipped,H.sides);ia.geometries[t]=M}else if(H.type=="plane"){M=new THREE.Plane(H.width,H.height,H.segmentsWidth,H.segmentsHeight);ia.geometries[t]=M}else if(H.type=="sphere"){M=new THREE.Sphere(H.radius,H.segmentsWidth,H.segmentsHeight);ia.geometries[t]=M}else if(H.type=="cylinder"){M=new THREE.Cylinder(H.numSegs,
-H.topRad,H.botRad,H.height,H.topOffset,H.botOffset);ia.geometries[t]=M}else if(H.type=="torus"){M=new THREE.Torus(H.radius,H.tube,H.segmentsR,H.segmentsT);ia.geometries[t]=M}else if(H.type=="icosahedron"){M=new THREE.Icosahedron(H.subdivisions);ia.geometries[t]=M}else if(H.type=="bin_mesh")j.load({model:k(H.url,ga.urlBaseType),callback:o(t)});else H.type=="ascii_mesh"&&ha.load({model:k(H.url,ga.urlBaseType),callback:o(t)})}for(J in ga.textures){t=ga.textures[J];oa+=t.url instanceof Array?t.url.length:
-1}Aa=oa;for(J in ga.textures){t=ga.textures[J];if(t.mapping!=undefined&&THREE[t.mapping]!=undefined)t.mapping=new THREE[t.mapping];if(t.url instanceof Array){H=[];for(var ta=0;ta<t.url.length;ta++)H[ta]=k(t.url[ta],ga.urlBaseType);H=THREE.ImageUtils.loadTextureCube(H,t.mapping,fa)}else{H=THREE.ImageUtils.loadTexture(k(t.url,ga.urlBaseType),t.mapping,fa);if(THREE[t.minFilter]!=undefined)H.minFilter=THREE[t.minFilter];if(THREE[t.magFilter]!=undefined)H.magFilter=THREE[t.magFilter]}ia.textures[J]=H}for(z in ga.materials){J=
-ga.materials[z];for(O in J.parameters)if(O=="envMap"||O=="map"||O=="lightMap")J.parameters[O]=ia.textures[J.parameters[O]];else if(O=="shading")J.parameters[O]=J.parameters[O]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(O=="blending")J.parameters[O]=THREE[J.parameters[O]]?THREE[J.parameters[O]]:THREE.NormalBlending;else if(O=="combine")J.parameters[O]=J.parameters[O]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(O=="vertexColors")if(J.parameters[O]=="face")J.parameters[O]=
-THREE.FaceColors;else if(J.parameters[O])J.parameters[O]=THREE.VertexColors;if(J.parameters.opacity!==undefined&&J.parameters.opacity<1)J.parameters.transparent=!0;J=new THREE[J.type](J.parameters);ia.materials[z]=J}m();d(ia)}}};
+j.setRequestHeader("Content-Type","text/plain");j.send(null)},createBinModel:function(b,d,c,f){var g=function(h){function j(R,S){var P=p(R,S),Ba=p(R,S+1),La=p(R,S+2),n=p(R,S+3),D=(n<<1&255|La>>7)-127;P|=(La&127)<<16|Ba<<8;if(P==0&&D==-127)return 0;return(1-2*(n>>7))*(1+P*Math.pow(2,-23))*Math.pow(2,D)}function k(R,S){var P=p(R,S),Ba=p(R,S+1),La=p(R,S+2);return(p(R,S+3)<<24)+(La<<16)+(Ba<<8)+P}function m(R,S){var P=p(R,S);return(p(R,S+1)<<8)+P}function o(R,S){var P=p(R,S);return P>127?P-256:P}function p(R,
+S){return R.charCodeAt(S)&255}function t(R){var S,P,Ba;S=k(b,R);P=k(b,R+M);Ba=k(b,R+va);R=m(b,R+la);THREE.BinaryLoader.prototype.f3(B,S,P,Ba,R)}function y(R){var S,P,Ba,La,n,D;S=k(b,R);P=k(b,R+M);Ba=k(b,R+va);La=m(b,R+la);n=k(b,R+pa);D=k(b,R+ga);R=k(b,R+ha);THREE.BinaryLoader.prototype.f3n(B,U,S,P,Ba,La,n,D,R)}function u(R){var S,P,Ba,La;S=k(b,R);P=k(b,R+e);Ba=k(b,R+oa);La=k(b,R+Da);R=m(b,R+Aa);THREE.BinaryLoader.prototype.f4(B,S,P,Ba,La,R)}function A(R){var S,P,Ba,La,n,D,x,w;S=k(b,R);P=k(b,R+e);
+Ba=k(b,R+oa);La=k(b,R+Da);n=m(b,R+Aa);D=k(b,R+ia);x=k(b,R+fa);w=k(b,R+wa);R=k(b,R+ta);THREE.BinaryLoader.prototype.f4n(B,U,S,P,Ba,La,n,D,x,w,R)}function F(R){var S,P;S=k(b,R);P=k(b,R+qa);R=k(b,R+ca);THREE.BinaryLoader.prototype.uv3(B.faceVertexUvs[0],O[S*2],O[S*2+1],O[P*2],O[P*2+1],O[R*2],O[R*2+1])}function I(R){var S,P,Ba;S=k(b,R);P=k(b,R+ka);Ba=k(b,R+ma);R=k(b,R+Fa);THREE.BinaryLoader.prototype.uv4(B.faceVertexUvs[0],O[S*2],O[S*2+1],O[P*2],O[P*2+1],O[Ba*2],O[Ba*2+1],O[R*2],O[R*2+1])}var B=this,
+W=0,C,U=[],O=[],M,va,la,pa,ga,ha,e,oa,Da,Aa,ia,fa,wa,ta,qa,ca,ka,ma,Fa,ja,da,Ja,Xa,Za,Ta;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(B,f,h);C={signature:b.substr(W,8),header_bytes:p(b,W+8),vertex_coordinate_bytes:p(b,W+9),normal_coordinate_bytes:p(b,W+10),uv_coordinate_bytes:p(b,W+11),vertex_index_bytes:p(b,W+12),normal_index_bytes:p(b,W+13),uv_index_bytes:p(b,W+14),material_index_bytes:p(b,W+15),nvertices:k(b,W+16),nnormals:k(b,W+16+4),nuvs:k(b,W+16+8),ntri_flat:k(b,W+16+12),
+ntri_smooth:k(b,W+16+16),ntri_flat_uv:k(b,W+16+20),ntri_smooth_uv:k(b,W+16+24),nquad_flat:k(b,W+16+28),nquad_smooth:k(b,W+16+32),nquad_flat_uv:k(b,W+16+36),nquad_smooth_uv:k(b,W+16+40)};W+=C.header_bytes;M=C.vertex_index_bytes;va=C.vertex_index_bytes*2;la=C.vertex_index_bytes*3;pa=C.vertex_index_bytes*3+C.material_index_bytes;ga=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes;ha=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*2;e=C.vertex_index_bytes;oa=C.vertex_index_bytes*
+2;Da=C.vertex_index_bytes*3;Aa=C.vertex_index_bytes*4;ia=C.vertex_index_bytes*4+C.material_index_bytes;fa=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes;wa=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*2;ta=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*3;qa=C.uv_index_bytes;ca=C.uv_index_bytes*2;ka=C.uv_index_bytes;ma=C.uv_index_bytes*2;Fa=C.uv_index_bytes*3;h=C.vertex_index_bytes*3+C.material_index_bytes;Ta=C.vertex_index_bytes*4+C.material_index_bytes;
+ja=C.ntri_flat*h;da=C.ntri_smooth*(h+C.normal_index_bytes*3);Ja=C.ntri_flat_uv*(h+C.uv_index_bytes*3);Xa=C.ntri_smooth_uv*(h+C.normal_index_bytes*3+C.uv_index_bytes*3);Za=C.nquad_flat*Ta;h=C.nquad_smooth*(Ta+C.normal_index_bytes*4);Ta=C.nquad_flat_uv*(Ta+C.uv_index_bytes*4);W+=function(R){for(var S,P,Ba,La=C.vertex_coordinate_bytes*3,n=R+C.nvertices*La;R<n;R+=La){S=j(b,R);P=j(b,R+C.vertex_coordinate_bytes);Ba=j(b,R+C.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(B,S,P,Ba)}return C.nvertices*
+La}(W);W+=function(R){for(var S,P,Ba,La=C.normal_coordinate_bytes*3,n=R+C.nnormals*La;R<n;R+=La){S=o(b,R);P=o(b,R+C.normal_coordinate_bytes);Ba=o(b,R+C.normal_coordinate_bytes*2);U.push(S/127,P/127,Ba/127)}return C.nnormals*La}(W);W+=function(R){for(var S,P,Ba=C.uv_coordinate_bytes*2,La=R+C.nuvs*Ba;R<La;R+=Ba){S=j(b,R);P=j(b,R+C.uv_coordinate_bytes);O.push(S,P)}return C.nuvs*Ba}(W);ja=W+ja;da=ja+da;Ja=da+Ja;Xa=Ja+Xa;Za=Xa+Za;h=Za+h;Ta=h+Ta;(function(R){var S,P=C.vertex_index_bytes*3+C.material_index_bytes,
+Ba=P+C.uv_index_bytes*3,La=R+C.ntri_flat_uv*Ba;for(S=R;S<La;S+=Ba){t(S);F(S+P)}return La-R})(da);(function(R){var S,P=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*3,Ba=P+C.uv_index_bytes*3,La=R+C.ntri_smooth_uv*Ba;for(S=R;S<La;S+=Ba){y(S);F(S+P)}return La-R})(Ja);(function(R){var S,P=C.vertex_index_bytes*4+C.material_index_bytes,Ba=P+C.uv_index_bytes*4,La=R+C.nquad_flat_uv*Ba;for(S=R;S<La;S+=Ba){u(S);I(S+P)}return La-R})(h);(function(R){var S,P=C.vertex_index_bytes*4+C.material_index_bytes+
+C.normal_index_bytes*4,Ba=P+C.uv_index_bytes*4,La=R+C.nquad_smooth_uv*Ba;for(S=R;S<La;S+=Ba){A(S);I(S+P)}return La-R})(Ta);(function(R){var S,P=C.vertex_index_bytes*3+C.material_index_bytes,Ba=R+C.ntri_flat*P;for(S=R;S<Ba;S+=P)t(S);return Ba-R})(W);(function(R){var S,P=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*3,Ba=R+C.ntri_smooth*P;for(S=R;S<Ba;S+=P)y(S);return Ba-R})(ja);(function(R){var S,P=C.vertex_index_bytes*4+C.material_index_bytes,Ba=R+C.nquad_flat*P;for(S=R;S<Ba;S+=
+P)u(S);return Ba-R})(Xa);(function(R){var S,P=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*4,Ba=R+C.nquad_smooth*P;for(S=R;S<Ba;S+=P)A(S);return Ba-R})(Za);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;d(new g(c))},v:function(b,d,c,f){b.vertices.push(new THREE.Vertex(new THREE.Vector3(d,c,f)))},f3:function(b,d,c,f,g){b.faces.push(new THREE.Face3(d,c,f,null,null,b.materials[g]))},f4:function(b,d,c,f,g,h){b.faces.push(new THREE.Face4(d,
+c,f,g,null,null,b.materials[h]))},f3n:function(b,d,c,f,g,h,j,k,m){h=b.materials[h];var o=d[k*3],p=d[k*3+1];k=d[k*3+2];var t=d[m*3],y=d[m*3+1];m=d[m*3+2];b.faces.push(new THREE.Face3(c,f,g,[new THREE.Vector3(d[j*3],d[j*3+1],d[j*3+2]),new THREE.Vector3(o,p,k),new THREE.Vector3(t,y,m)],null,h))},f4n:function(b,d,c,f,g,h,j,k,m,o,p){j=b.materials[j];var t=d[m*3],y=d[m*3+1];m=d[m*3+2];var u=d[o*3],A=d[o*3+1];o=d[o*3+2];var F=d[p*3],I=d[p*3+1];p=d[p*3+2];b.faces.push(new THREE.Face4(c,f,g,h,[new THREE.Vector3(d[k*
+3],d[k*3+1],d[k*3+2]),new THREE.Vector3(t,y,m),new THREE.Vector3(u,A,o),new THREE.Vector3(F,I,p)],null,j))},uv3:function(b,d,c,f,g,h,j){var k=[];k.push(new THREE.UV(d,c));k.push(new THREE.UV(f,g));k.push(new THREE.UV(h,j));b.push(k)},uv4:function(b,d,c,f,g,h,j,k,m){var o=[];o.push(new THREE.UV(d,c));o.push(new THREE.UV(f,g));o.push(new THREE.UV(h,j));o.push(new THREE.UV(k,m));b.push(o)}};THREE.SceneLoader=function(){};
+THREE.SceneLoader.prototype={load:function(b,d,c,f){var g=new Worker(b);g.postMessage(0);var h=THREE.Loader.prototype.extractUrlbase(b);g.onmessage=function(j){function k(qa,ca){return ca=="relativeToHTML"?qa:h+"/"+qa}function m(){for(u in ga.objects)if(!ia.objects[u]){W=ga.objects[u];if(M=ia.geometries[W.geometry]){pa=[];for(ta=0;ta<W.materials.length;ta++)pa[ta]=ia.materials[W.materials[ta]];C=W.position;r=W.rotation;q=W.quaternion;s=W.scale;q=0;pa.length==0&&(pa[0]=new THREE.MeshFaceMaterial);
+pa.length>1&&(pa=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(M,pa);object.position.set(C[0],C[1],C[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=W.visible;ia.scene.addObject(object);ia.objects[u]=object;if(W.meshCollider){var qa=THREE.CollisionUtils.MeshColliderWBox(object);THREE.Collisions.colliders.push(qa)}if(W.castsShadow){qa=new THREE.ShadowVolume(M);ia.scene.addChild(qa);
+qa.position=object.position;qa.rotation=object.rotation;qa.scale=object.scale}}}}function o(qa){return function(ca){ia.geometries[qa]=ca;m();e-=1;p()}}function p(){f({total_models:Da,total_textures:Aa,loaded_models:Da-e,loaded_textures:Aa-oa},ia);e==0&&oa==0&&c(ia)}var t,y,u,A,F,I,B,W,C,U,O,M,va,la,pa,ga,ha,e,oa,Da,Aa,ia;ga=j.data;j=new THREE.BinaryLoader;ha=new THREE.JSONLoader;oa=e=0;ia={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};if(ga.transform){var fa=
+ga.transform.position;U=ga.transform.rotation;var wa=ga.transform.scale;fa&&ia.scene.position.set(fa[0],fa[1],fa[2]);U&&ia.scene.rotation.set(U[0],U[1],U[2]);wa&&ia.scene.scale.set(wa[0],wa[1],wa[2]);(fa||U||wa)&&ia.scene.updateMatrix()}fa=function(){oa-=1;p()};for(F in ga.cameras){U=ga.cameras[F];if(U.type=="perspective")va=new THREE.Camera(U.fov,U.aspect,U.near,U.far);else if(U.type=="ortho"){va=new THREE.Camera;va.projectionMatrix=THREE.Matrix4.makeOrtho(U.left,U.right,U.top,U.bottom,U.near,U.far)}C=
+U.position;U=U.target;va.position.set(C[0],C[1],C[2]);va.target.position.set(U[0],U[1],U[2]);ia.cameras[F]=va}for(A in ga.lights){F=ga.lights[A];va=F.color!==undefined?F.color:16777215;U=F.intensity!==undefined?F.intensity:1;if(F.type=="directional"){C=F.direction;light=new THREE.DirectionalLight(va,U);light.position.set(C[0],C[1],C[2]);light.position.normalize()}else if(F.type=="point"){C=F.position;light=new THREE.PointLight(va,U);light.position.set(C[0],C[1],C[2])}ia.scene.addLight(light);ia.lights[A]=
+light}for(I in ga.fogs){A=ga.fogs[I];if(A.type=="linear")la=new THREE.Fog(0,A.near,A.far);else A.type=="exp2"&&(la=new THREE.FogExp2(0,A.density));U=A.color;la.color.setRGB(U[0],U[1],U[2]);ia.fogs[I]=la}if(ia.cameras&&ga.defaults.camera)ia.currentCamera=ia.cameras[ga.defaults.camera];if(ia.fogs&&ga.defaults.fog)ia.scene.fog=ia.fogs[ga.defaults.fog];U=ga.defaults.bgcolor;ia.bgColor=new THREE.Color;ia.bgColor.setRGB(U[0],U[1],U[2]);ia.bgColorAlpha=ga.defaults.bgalpha;for(t in ga.geometries){I=ga.geometries[t];
+if(I.type=="bin_mesh"||I.type=="ascii_mesh")e+=1}Da=e;for(t in ga.geometries){I=ga.geometries[t];if(I.type=="cube"){M=new THREE.Cube(I.width,I.height,I.depth,I.segmentsWidth,I.segmentsHeight,I.segmentsDepth,null,I.flipped,I.sides);ia.geometries[t]=M}else if(I.type=="plane"){M=new THREE.Plane(I.width,I.height,I.segmentsWidth,I.segmentsHeight);ia.geometries[t]=M}else if(I.type=="sphere"){M=new THREE.Sphere(I.radius,I.segmentsWidth,I.segmentsHeight);ia.geometries[t]=M}else if(I.type=="cylinder"){M=new THREE.Cylinder(I.numSegs,
+I.topRad,I.botRad,I.height,I.topOffset,I.botOffset);ia.geometries[t]=M}else if(I.type=="torus"){M=new THREE.Torus(I.radius,I.tube,I.segmentsR,I.segmentsT);ia.geometries[t]=M}else if(I.type=="icosahedron"){M=new THREE.Icosahedron(I.subdivisions);ia.geometries[t]=M}else if(I.type=="bin_mesh")j.load({model:k(I.url,ga.urlBaseType),callback:o(t)});else I.type=="ascii_mesh"&&ha.load({model:k(I.url,ga.urlBaseType),callback:o(t)})}for(B in ga.textures){t=ga.textures[B];oa+=t.url instanceof Array?t.url.length:
+1}Aa=oa;for(B in ga.textures){t=ga.textures[B];if(t.mapping!=undefined&&THREE[t.mapping]!=undefined)t.mapping=new THREE[t.mapping];if(t.url instanceof Array){I=[];for(var ta=0;ta<t.url.length;ta++)I[ta]=k(t.url[ta],ga.urlBaseType);I=THREE.ImageUtils.loadTextureCube(I,t.mapping,fa)}else{I=THREE.ImageUtils.loadTexture(k(t.url,ga.urlBaseType),t.mapping,fa);if(THREE[t.minFilter]!=undefined)I.minFilter=THREE[t.minFilter];if(THREE[t.magFilter]!=undefined)I.magFilter=THREE[t.magFilter]}ia.textures[B]=I}for(y in ga.materials){B=
+ga.materials[y];for(O in B.parameters)if(O=="envMap"||O=="map"||O=="lightMap")B.parameters[O]=ia.textures[B.parameters[O]];else if(O=="shading")B.parameters[O]=B.parameters[O]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(O=="blending")B.parameters[O]=THREE[B.parameters[O]]?THREE[B.parameters[O]]:THREE.NormalBlending;else if(O=="combine")B.parameters[O]=B.parameters[O]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(O=="vertexColors")if(B.parameters[O]=="face")B.parameters[O]=
+THREE.FaceColors;else if(B.parameters[O])B.parameters[O]=THREE.VertexColors;if(B.parameters.opacity!==undefined&&B.parameters.opacity<1)B.parameters.transparent=!0;B=new THREE[B.type](B.parameters);ia.materials[y]=B}m();d(ia)}}};
 THREE.MarchingCubes=function(b,d){THREE.Object3D.call(this);this.materials=d instanceof Array?d:[d];this.init=function(c){this.isolation=80;this.size=c;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
 0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(c,f,g){return c+(f-c)*g};this.VIntX=function(c,f,g,h,j,k,m,o,p,t){j=(j-p)/(t-p);p=this.normal_cache;f[h]=k+j*this.delta;f[h+1]=m;f[h+2]=o;g[h]=this.lerp(p[c],p[c+3],j);g[h+1]=this.lerp(p[c+1],p[c+4],j);g[h+2]=this.lerp(p[c+2],p[c+5],j)};this.VIntY=function(c,f,g,h,j,k,m,o,p,t){j=(j-p)/(t-p);p=this.normal_cache;f[h]=k;f[h+1]=m+j*this.delta;f[h+
 2]=o;f=c+this.yd*3;g[h]=this.lerp(p[c],p[f],j);g[h+1]=this.lerp(p[c+1],p[f+1],j);g[h+2]=this.lerp(p[c+2],p[f+2],j)};this.VIntZ=function(c,f,g,h,j,k,m,o,p,t){j=(j-p)/(t-p);p=this.normal_cache;f[h]=k;f[h+1]=m;f[h+2]=o+j*this.delta;f=c+this.zd*3;g[h]=this.lerp(p[c],p[f],j);g[h+1]=this.lerp(p[c+1],p[f+1],j);g[h+2]=this.lerp(p[c+2],p[f+2],j)};this.compNorm=function(c){var f=c*3;if(this.normal_cache[f]==0){this.normal_cache[f]=this.field[c-1]-this.field[c+1];this.normal_cache[f+1]=this.field[c-this.yd]-
-this.field[c+this.yd];this.normal_cache[f+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,f,g,h,j,k){var m=h+1,o=h+this.yd,p=h+this.zd,t=m+this.yd,z=m+this.zd,u=h+this.yd+this.zd,A=m+this.yd+this.zd,E=0,H=this.field[h],J=this.field[m],W=this.field[o],B=this.field[t],U=this.field[p],O=this.field[z],M=this.field[u],va=this.field[A];H<j&&(E|=1);J<j&&(E|=2);W<j&&(E|=8);B<j&&(E|=4);U<j&&(E|=16);O<j&&(E|=32);M<j&&(E|=128);va<j&&(E|=64);var la=THREE.edgeTable[E];if(la==0)return 0;
-var pa=this.delta,ga=c+pa,ha=f+pa;pa=g+pa;if(la&1){this.compNorm(h);this.compNorm(m);this.VIntX(h*3,this.vlist,this.nlist,0,j,c,f,g,H,J)}if(la&2){this.compNorm(m);this.compNorm(t);this.VIntY(m*3,this.vlist,this.nlist,3,j,ga,f,g,J,B)}if(la&4){this.compNorm(o);this.compNorm(t);this.VIntX(o*3,this.vlist,this.nlist,6,j,c,ha,g,W,B)}if(la&8){this.compNorm(h);this.compNorm(o);this.VIntY(h*3,this.vlist,this.nlist,9,j,c,f,g,H,W)}if(la&16){this.compNorm(p);this.compNorm(z);this.VIntX(p*3,this.vlist,this.nlist,
-12,j,c,f,pa,U,O)}if(la&32){this.compNorm(z);this.compNorm(A);this.VIntY(z*3,this.vlist,this.nlist,15,j,ga,f,pa,O,va)}if(la&64){this.compNorm(u);this.compNorm(A);this.VIntX(u*3,this.vlist,this.nlist,18,j,c,ha,pa,M,va)}if(la&128){this.compNorm(p);this.compNorm(u);this.VIntY(p*3,this.vlist,this.nlist,21,j,c,f,pa,U,M)}if(la&256){this.compNorm(h);this.compNorm(p);this.VIntZ(h*3,this.vlist,this.nlist,24,j,c,f,g,H,U)}if(la&512){this.compNorm(m);this.compNorm(z);this.VIntZ(m*3,this.vlist,this.nlist,27,j,
-ga,f,g,J,O)}if(la&1024){this.compNorm(t);this.compNorm(A);this.VIntZ(t*3,this.vlist,this.nlist,30,j,ga,ha,g,B,va)}if(la&2048){this.compNorm(o);this.compNorm(u);this.VIntZ(o*3,this.vlist,this.nlist,33,j,c,ha,g,W,M)}E<<=4;for(j=h=0;THREE.triTable[E+j]!=-1;){c=E+j;f=c+1;g=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[f],3*THREE.triTable[g],k);j+=3;h++}return h};this.posnormtriv=function(c,f,g,h,j,k){var m=this.count*3;this.positionArray[m]=c[g];this.positionArray[m+
+this.field[c+this.yd];this.normal_cache[f+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,f,g,h,j,k){var m=h+1,o=h+this.yd,p=h+this.zd,t=m+this.yd,y=m+this.zd,u=h+this.yd+this.zd,A=m+this.yd+this.zd,F=0,I=this.field[h],B=this.field[m],W=this.field[o],C=this.field[t],U=this.field[p],O=this.field[y],M=this.field[u],va=this.field[A];I<j&&(F|=1);B<j&&(F|=2);W<j&&(F|=8);C<j&&(F|=4);U<j&&(F|=16);O<j&&(F|=32);M<j&&(F|=128);va<j&&(F|=64);var la=THREE.edgeTable[F];if(la==0)return 0;
+var pa=this.delta,ga=c+pa,ha=f+pa;pa=g+pa;if(la&1){this.compNorm(h);this.compNorm(m);this.VIntX(h*3,this.vlist,this.nlist,0,j,c,f,g,I,B)}if(la&2){this.compNorm(m);this.compNorm(t);this.VIntY(m*3,this.vlist,this.nlist,3,j,ga,f,g,B,C)}if(la&4){this.compNorm(o);this.compNorm(t);this.VIntX(o*3,this.vlist,this.nlist,6,j,c,ha,g,W,C)}if(la&8){this.compNorm(h);this.compNorm(o);this.VIntY(h*3,this.vlist,this.nlist,9,j,c,f,g,I,W)}if(la&16){this.compNorm(p);this.compNorm(y);this.VIntX(p*3,this.vlist,this.nlist,
+12,j,c,f,pa,U,O)}if(la&32){this.compNorm(y);this.compNorm(A);this.VIntY(y*3,this.vlist,this.nlist,15,j,ga,f,pa,O,va)}if(la&64){this.compNorm(u);this.compNorm(A);this.VIntX(u*3,this.vlist,this.nlist,18,j,c,ha,pa,M,va)}if(la&128){this.compNorm(p);this.compNorm(u);this.VIntY(p*3,this.vlist,this.nlist,21,j,c,f,pa,U,M)}if(la&256){this.compNorm(h);this.compNorm(p);this.VIntZ(h*3,this.vlist,this.nlist,24,j,c,f,g,I,U)}if(la&512){this.compNorm(m);this.compNorm(y);this.VIntZ(m*3,this.vlist,this.nlist,27,j,
+ga,f,g,B,O)}if(la&1024){this.compNorm(t);this.compNorm(A);this.VIntZ(t*3,this.vlist,this.nlist,30,j,ga,ha,g,C,va)}if(la&2048){this.compNorm(o);this.compNorm(u);this.VIntZ(o*3,this.vlist,this.nlist,33,j,c,ha,g,W,M)}F<<=4;for(j=h=0;THREE.triTable[F+j]!=-1;){c=F+j;f=c+1;g=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[f],3*THREE.triTable[g],k);j+=3;h++}return h};this.posnormtriv=function(c,f,g,h,j,k){var m=this.count*3;this.positionArray[m]=c[g];this.positionArray[m+
 1]=c[g+1];this.positionArray[m+2]=c[g+2];this.positionArray[m+3]=c[h];this.positionArray[m+4]=c[h+1];this.positionArray[m+5]=c[h+2];this.positionArray[m+6]=c[j];this.positionArray[m+7]=c[j+1];this.positionArray[m+8]=c[j+2];this.normalArray[m]=f[g];this.normalArray[m+1]=f[g+1];this.normalArray[m+2]=f[g+2];this.normalArray[m+3]=f[h];this.normalArray[m+4]=f[h+1];this.normalArray[m+5]=f[h+2];this.normalArray[m+6]=f[j];this.normalArray[m+7]=f[j+1];this.normalArray[m+8]=f[j+2];this.hasPos=!0;this.hasNormal=
-!0;this.count+=3;this.count>=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;f<this.positionArray.length;f++)this.positionArray[f]=0;c(this)}};this.addBall=function(c,f,g,h,j){var k=this.size*Math.sqrt(h/j),m=g*this.size,o=f*this.size,p=c*this.size,t=Math.floor(m-k);t<1&&(t=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var z=Math.floor(o-k);z<1&&(z=1);o=Math.floor(o+k);o>this.size-1&&
-(o=this.size-1);var u=Math.floor(p-k);u<1&&(u=1);k=Math.floor(p+k);k>this.size-1&&(k=this.size-1);for(var A,E,H,J,W,B;t<m;t++){p=this.size2*t;E=t/this.size-g;W=E*E;for(E=z;E<o;E++){H=p+this.size*E;A=E/this.size-f;B=A*A;for(A=u;A<k;A++){J=A/this.size-c;J=h/(1.0E-6+J*J+B+W)-j;J>0&&(this.field[H+A]+=J)}}}};this.addPlaneX=function(c,f){var g,h,j,k,m,o=this.size,p=this.yd,t=this.zd,z=this.field,u=o*Math.sqrt(c/f);u>o&&(u=o);for(g=0;g<u;g++){h=g/o;h*=h;k=c/(1.0E-4+h)-f;if(k>0)for(h=0;h<o;h++){m=g+h*p;for(j=
-0;j<o;j++)z[t*j+m]+=k}}};this.addPlaneY=function(c,f){var g,h,j,k,m,o,p=this.size,t=this.yd,z=this.zd,u=this.field,A=p*Math.sqrt(c/f);A>p&&(A=p);for(h=0;h<A;h++){g=h/p;g*=g;k=c/(1.0E-4+g)-f;if(k>0){m=h*t;for(g=0;g<p;g++){o=m+g;for(j=0;j<p;j++)u[z*j+o]+=k}}}};this.addPlaneZ=function(c,f){var g,h,j,k,m,o;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(c/f);dist>size&&(dist=size);for(j=0;j<dist;j++){g=j/size;g*=g;k=c/(1.0E-4+g)-f;if(k>0){m=zd*j;for(h=0;h<size;h++){o=m+h*yd;
-for(g=0;g<size;g++)field[o+g]+=k}}}};this.reset=function(){var c;for(c=0;c<this.size3;c++){this.normal_cache[c*3]=0;this.field[c]=0}};this.render=function(c){this.begin();var f,g,h,j,k,m,o,p,t,z=this.size-2;for(j=1;j<z;j++){t=this.size2*j;o=(j-this.halfsize)/this.halfsize;for(h=1;h<z;h++){p=t+this.size*h;m=(h-this.halfsize)/this.halfsize;for(g=1;g<z;g++){k=(g-this.halfsize)/this.halfsize;f=p+g;this.polygonize(k,m,o,f,this.isolation,c)}}}this.end(c)};this.generateGeometry=function(){var c=0,f=new THREE.Geometry,
-g=[];this.render(function(h){var j,k,m,o,p,t,z,u;for(j=0;j<h.count;j++){z=j*3;p=z+1;u=z+2;k=h.positionArray[z];m=h.positionArray[p];o=h.positionArray[u];t=new THREE.Vector3(k,m,o);k=h.normalArray[z];m=h.normalArray[p];o=h.normalArray[u];z=new THREE.Vector3(k,m,o);z.normalize();p=new THREE.Vertex(t);f.vertices.push(p);g.push(z)}nfaces=h.count/3;for(j=0;j<nfaces;j++){z=(c+j)*3;p=z+1;u=z+2;t=g[z];k=g[p];m=g[u];z=new THREE.Face3(z,p,u,[t,k,m]);f.faces.push(z)}c+=nfaces;h.count=0});return f};this.init(b)};
+!0;this.count+=3;this.count>=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;f<this.positionArray.length;f++)this.positionArray[f]=0;c(this)}};this.addBall=function(c,f,g,h,j){var k=this.size*Math.sqrt(h/j),m=g*this.size,o=f*this.size,p=c*this.size,t=Math.floor(m-k);t<1&&(t=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var y=Math.floor(o-k);y<1&&(y=1);o=Math.floor(o+k);o>this.size-1&&
+(o=this.size-1);var u=Math.floor(p-k);u<1&&(u=1);k=Math.floor(p+k);k>this.size-1&&(k=this.size-1);for(var A,F,I,B,W,C;t<m;t++){p=this.size2*t;F=t/this.size-g;W=F*F;for(F=y;F<o;F++){I=p+this.size*F;A=F/this.size-f;C=A*A;for(A=u;A<k;A++){B=A/this.size-c;B=h/(1.0E-6+B*B+C+W)-j;B>0&&(this.field[I+A]+=B)}}}};this.addPlaneX=function(c,f){var g,h,j,k,m,o=this.size,p=this.yd,t=this.zd,y=this.field,u=o*Math.sqrt(c/f);u>o&&(u=o);for(g=0;g<u;g++){h=g/o;h*=h;k=c/(1.0E-4+h)-f;if(k>0)for(h=0;h<o;h++){m=g+h*p;for(j=
+0;j<o;j++)y[t*j+m]+=k}}};this.addPlaneY=function(c,f){var g,h,j,k,m,o,p=this.size,t=this.yd,y=this.zd,u=this.field,A=p*Math.sqrt(c/f);A>p&&(A=p);for(h=0;h<A;h++){g=h/p;g*=g;k=c/(1.0E-4+g)-f;if(k>0){m=h*t;for(g=0;g<p;g++){o=m+g;for(j=0;j<p;j++)u[y*j+o]+=k}}}};this.addPlaneZ=function(c,f){var g,h,j,k,m,o;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(c/f);dist>size&&(dist=size);for(j=0;j<dist;j++){g=j/size;g*=g;k=c/(1.0E-4+g)-f;if(k>0){m=zd*j;for(h=0;h<size;h++){o=m+h*yd;
+for(g=0;g<size;g++)field[o+g]+=k}}}};this.reset=function(){var c;for(c=0;c<this.size3;c++){this.normal_cache[c*3]=0;this.field[c]=0}};this.render=function(c){this.begin();var f,g,h,j,k,m,o,p,t,y=this.size-2;for(j=1;j<y;j++){t=this.size2*j;o=(j-this.halfsize)/this.halfsize;for(h=1;h<y;h++){p=t+this.size*h;m=(h-this.halfsize)/this.halfsize;for(g=1;g<y;g++){k=(g-this.halfsize)/this.halfsize;f=p+g;this.polygonize(k,m,o,f,this.isolation,c)}}}this.end(c)};this.generateGeometry=function(){var c=0,f=new THREE.Geometry,
+g=[];this.render(function(h){var j,k,m,o,p,t,y,u;for(j=0;j<h.count;j++){y=j*3;p=y+1;u=y+2;k=h.positionArray[y];m=h.positionArray[p];o=h.positionArray[u];t=new THREE.Vector3(k,m,o);k=h.normalArray[y];m=h.normalArray[p];o=h.normalArray[u];y=new THREE.Vector3(k,m,o);y.normalize();p=new THREE.Vertex(t);f.vertices.push(p);g.push(y)}nfaces=h.count/3;for(j=0;j<nfaces;j++){y=(c+j)*3;p=y+1;u=y+2;t=g[y];k=g[p];m=g[u];y=new THREE.Face3(y,p,u,[t,k,m]);f.faces.push(y)}c+=nfaces;h.count=0});return f};this.init(b)};
 THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
 THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
 1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,

+ 1 - 1
build/custom/ThreeCanvas.js

@@ -50,7 +50,7 @@ THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;thi
 a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},
 multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,h=a.x,f=a.y,k=a.z;a=a.w;this.x=b*a+e*h+c*k-d*f;this.y=c*a+e*f+d*h-b*k;this.z=d*a+e*k+b*f-c*h;this.w=e*a-b*h-c*f-d*k;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,h=this.x,f=this.y,k=this.z,g=this.w,i=g*c+f*e-k*d,n=
 g*d+k*c-h*e,j=g*e+h*d-f*c;c=-h*c-f*d-k*e;b.x=i*g+c*-h+n*-k-j*-f;b.y=n*g+c*-f+j*-h-i*-k;b.z=j*g+c*-k+i*-f-n*-h;return b}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,h,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};

+ 1 - 1
build/custom/ThreeDOM.js

@@ -50,7 +50,7 @@ THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;thi
 a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},
 multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,h=a.x,f=a.y,j=a.z;a=a.w;this.x=b*a+e*h+c*j-d*f;this.y=c*a+e*f+d*h-b*j;this.z=d*a+e*j+b*f-c*h;this.w=e*a-b*h-c*f-d*j;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,h=this.x,f=this.y,j=this.z,g=this.w,i=g*c+f*e-j*d,l=
 g*d+j*c-h*e,k=g*e+h*d-f*c;c=-h*c-f*d-j*e;b.x=i*g+c*-h+l*-j-k*-f;b.y=l*g+c*-f+k*-h-i*-j;b.z=k*g+c*-j+i*-f-l*-h;return b}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,h,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Camera=function(a,b,c,d,e){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=d||2E3;this.target=e||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;

+ 54 - 51
build/custom/ThreeExtras.js

@@ -8,16 +8,16 @@ THREE.Animation.prototype.play=function(a,d){if(!this.isPlaying){this.isPlaying=
 c instanceof THREE.Bone?c.skinMatrix:c.matrix}var f=c.animationCache.prevKey;c=c.animationCache.nextKey;f.pos=this.data.hierarchy[b].keys[0];f.rot=this.data.hierarchy[b].keys[0];f.scl=this.data.hierarchy[b].keys[0];c.pos=this.getNextKeyWith("pos",b,1);c.rot=this.getNextKeyWith("rot",b,1);c.scl=this.getNextKeyWith("scl",b,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPlaying=!1;this.isPaused=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++)if(this.hierarchy[a].animationCache!==undefined){if(this.hierarchy[a]instanceof THREE.Bone)this.hierarchy[a].skinMatrix=this.hierarchy[a].animationCache.originalMatrix;else this.hierarchy[a].matrix=this.hierarchy[a].animationCache.originalMatrix;delete this.hierarchy[a].animationCache}};
-THREE.Animation.prototype.update=function(a){if(this.isPlaying){var d=["pos","rot","scl"],b,e,c,f,g,h,j,l,k=this.data.JIT.hierarchy,m,p;this.currentTime+=a*this.timeScale;p=this.currentTime;m=this.currentTime%=this.data.length;l=parseInt(Math.min(m*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,x=this.hierarchy.length;o<x;o++){a=this.hierarchy[o];j=a.animationCache;if(this.JITCompile&&k[o][l]!==undefined)if(a instanceof THREE.Bone){a.skinMatrix=k[o][l];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=
-!1}else{a.matrix=k[o][l];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(a instanceof THREE.Bone)a.skinMatrix=a.animationCache.originalMatrix;else a.matrix=a.animationCache.originalMatrix;for(var w=0;w<3;w++){b=d[w];g=j.prevKey[b];h=j.nextKey[b];if(h.time<=p){if(m<p)if(this.loop){g=this.data.hierarchy[o].keys[0];for(h=this.getNextKeyWith(b,o,1);h.time<m;){g=h;h=this.getNextKeyWith(b,o,h.index+1)}}else{this.stop();return}else{do{g=h;h=this.getNextKeyWith(b,o,h.index+1)}while(h.time<
+THREE.Animation.prototype.update=function(a){if(this.isPlaying){var d=["pos","rot","scl"],b,e,c,f,g,h,j,l,k=this.data.JIT.hierarchy,m,p;this.currentTime+=a*this.timeScale;p=this.currentTime;m=this.currentTime%=this.data.length;l=parseInt(Math.min(m*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,y=this.hierarchy.length;o<y;o++){a=this.hierarchy[o];j=a.animationCache;if(this.JITCompile&&k[o][l]!==undefined)if(a instanceof THREE.Bone){a.skinMatrix=k[o][l];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=
+!1}else{a.matrix=k[o][l];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(a instanceof THREE.Bone)a.skinMatrix=a.animationCache.originalMatrix;else a.matrix=a.animationCache.originalMatrix;for(var x=0;x<3;x++){b=d[x];g=j.prevKey[b];h=j.nextKey[b];if(h.time<=p){if(m<p)if(this.loop){g=this.data.hierarchy[o].keys[0];for(h=this.getNextKeyWith(b,o,1);h.time<m;){g=h;h=this.getNextKeyWith(b,o,h.index+1)}}else{this.stop();return}else{do{g=h;h=this.getNextKeyWith(b,o,h.index+1)}while(h.time<
 m)}j.prevKey[b]=g;j.nextKey[b]=h}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;e=(m-g.time)/(h.time-g.time);c=g[b];f=h[b];if(e<0||e>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+o);e=e<0?0:1}if(b==="pos"){b=a.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){b.x=c[0]+(f[0]-c[0])*e;b.y=c[1]+(f[1]-c[1])*e;b.z=c[2]+(f[2]-c[2])*e}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
 this.getPrevKeyWith("pos",o,g.index-1).pos;this.points[1]=c;this.points[2]=f;this.points[3]=this.getNextKeyWith("pos",o,h.index+1).pos;e=e*0.33+0.33;c=this.interpolateCatmullRom(this.points,e);b.x=c[0];b.y=c[1];b.z=c[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){e=this.interpolateCatmullRom(this.points,e*1.01);this.target.set(e[0],e[1],e[2]);this.target.subSelf(b);this.target.y=0;this.target.normalize();e=Math.atan2(this.target.x,this.target.z);a.rotation.set(0,e,0)}}}else if(b===
 "rot")THREE.Quaternion.slerp(c,f,a.quaternion,e);else if(b==="scl"){b=a.scale;b.x=c[0]+(f[0]-c[0])*e;b.y=c[1]+(f[1]-c[1])*e;b.z=c[2]+(f[2]-c[2])*e}}}}if(this.JITCompile&&k[0][l]===undefined){this.hierarchy[0].update(undefined,!0);for(o=0;o<this.hierarchy.length;o++)k[o][l]=this.hierarchy[o]instanceof THREE.Bone?this.hierarchy[o].skinMatrix.clone():this.hierarchy[o].matrix.clone()}}};
 THREE.Animation.prototype.interpolateCatmullRom=function(a,d){var b=[],e=[],c,f,g,h,j,l;c=(a.length-1)*d;f=Math.floor(c);c-=f;b[0]=f==0?f:f-1;b[1]=f;b[2]=f>a.length-2?f:f+1;b[3]=f>a.length-3?f:f+2;f=a[b[0]];h=a[b[1]];j=a[b[2]];l=a[b[3]];b=c*c;g=c*b;e[0]=this.interpolate(f[0],h[0],j[0],l[0],c,b,g);e[1]=this.interpolate(f[1],h[1],j[1],l[1],c,b,g);e[2]=this.interpolate(f[2],h[2],j[2],l[2],c,b,g);return e};
 THREE.Animation.prototype.interpolate=function(a,d,b,e,c,f,g){a=(b-a)*0.5;e=(e-d)*0.5;return(2*(d-b)+a+e)*g+(-3*(d-b)-2*a-e)*f+a*c+d};THREE.Animation.prototype.getNextKeyWith=function(a,d,b){var e=this.data.hierarchy[d].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)b=b<e.length-1?b:e.length-1;else b%=e.length;for(;b<e.length;b++)if(e[b][a]!==undefined)return e[b];return this.data.hierarchy[d].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(a,d,b){var e=this.data.hierarchy[d].keys;for(b=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?b>0?b:0:b>=0?b:b+e.length;b>=0;b--)if(e[b][a]!==undefined)return e[b];return this.data.hierarchy[d].keys[e.length-1]};
-var GeometryUtils={merge:function(a,d){var b=d instanceof THREE.Mesh,e=a.vertices.length,c=b?d.geometry:d,f=a.vertices,g=c.vertices,h=a.faces,j=c.faces,l=a.faceVertexUvs[0];c=c.faceVertexUvs[0];b&&d.matrixAutoUpdate&&d.updateMatrix();for(var k=0,m=g.length;k<m;k++){var p=new THREE.Vertex(g[k].position.clone());b&&d.matrix.multiplyVector3(p.position);f.push(p)}k=0;for(m=j.length;k<m;k++){g=j[k];var o,x,w=g.vertexNormals;p=g.vertexColors;if(g instanceof THREE.Face3)o=new THREE.Face3(g.a+e,g.b+e,g.c+
-e);else g instanceof THREE.Face4&&(o=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));o.normal.copy(g.normal);b=0;for(f=w.length;b<f;b++){x=w[b];o.vertexNormals.push(x.clone())}o.color.copy(g.color);b=0;for(f=p.length;b<f;b++){x=p[b];o.vertexColors.push(x.clone())}o.materials=g.materials.slice();o.centroid.copy(g.centroid);h.push(o)}k=0;for(m=c.length;k<m;k++){e=c[k];h=[];b=0;for(f=e.length;b<f;b++)h.push(new THREE.UV(e[b].u,e[b].v));l.push(h)}}};
+var GeometryUtils={merge:function(a,d){var b=d instanceof THREE.Mesh,e=a.vertices.length,c=b?d.geometry:d,f=a.vertices,g=c.vertices,h=a.faces,j=c.faces,l=a.faceVertexUvs[0];c=c.faceVertexUvs[0];b&&d.matrixAutoUpdate&&d.updateMatrix();for(var k=0,m=g.length;k<m;k++){var p=new THREE.Vertex(g[k].position.clone());b&&d.matrix.multiplyVector3(p.position);f.push(p)}k=0;for(m=j.length;k<m;k++){g=j[k];var o,y,x=g.vertexNormals;p=g.vertexColors;if(g instanceof THREE.Face3)o=new THREE.Face3(g.a+e,g.b+e,g.c+
+e);else g instanceof THREE.Face4&&(o=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));o.normal.copy(g.normal);b=0;for(f=x.length;b<f;b++){y=x[b];o.vertexNormals.push(y.clone())}o.color.copy(g.color);b=0;for(f=p.length;b<f;b++){y=p[b];o.vertexColors.push(y.clone())}o.materials=g.materials.slice();o.centroid.copy(g.centroid);h.push(o)}k=0;for(m=c.length;k<m;k++){e=c[k];h=[];b=0;for(f=e.length;b<f;b++)h.push(new THREE.UV(e[b].u,e[b].v));l.push(h)}}};
 THREE.ImageUtils={loadTexture:function(a,d,b){var e=new Image,c=new THREE.Texture(e,d);e.onload=function(){c.needsUpdate=!0;b&&b(this)};e.src=a;return c},loadTextureCube:function(a,d,b){var e,c=[],f=new THREE.Texture(c,d);d=c.loadCount=0;for(e=a.length;d<e;++d){c[d]=new Image;c[d].onload=function(){c.loadCount+=1;if(c.loadCount==6)f.needsUpdate=!0;b&&b(this)};c[d].src=a[d]}return f}};
 THREE.SceneUtils={addMesh:function(a,d,b,e,c,f,g,h,j,l){d=new THREE.Mesh(d,l);d.scale.x=d.scale.y=d.scale.z=b;d.position.x=e;d.position.y=c;d.position.z=f;d.rotation.x=g;d.rotation.y=h;d.rotation.z=j;a.addObject(d);return d},addPanoramaCubeWebGL:function(a,d,b){var e=THREE.ShaderUtils.lib.cube;e.uniforms.tCube.texture=b;b=new THREE.MeshShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:e.uniforms});d=new THREE.Mesh(new THREE.Cube(d,d,d,1,1,1,null,!0),b);a.addObject(d);
 return d},addPanoramaCube:function(a,d,b){var e=[];e.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[0])}));e.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[1])}));e.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[2])}));e.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[3])}));e.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[4])}));e.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[5])}));d=new THREE.Mesh(new THREE.Cube(d,d,d,1,1,e,!0),
@@ -33,7 +33,7 @@ value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.00195
 film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time *  1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor =  vec4( cResult, cTextureScreen.a );\n}"},
 screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
 fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(a){var d,b,e,c,f=2*Math.ceil(a*3)+1;f>25&&(f=25);c=(f-1)*0.5;b=Array(f);for(d=e=0;d<f;++d){b[d]=Math.exp(-((d-c)*(d-c))/(2*a*a));e+=b[d]}for(d=0;d<f;++d)b[d]/=e;return b}};
-THREE.QuakeCamera=function(a){function d(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=
+THREE.QuakeCamera=function(a){function d(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=
 a.movementSpeed;if(a.lookSpeed!==undefined)this.lookSpeed=a.lookSpeed;if(a.noFly!==undefined)this.noFly=a.noFly;if(a.lookVertical!==undefined)this.lookVertical=a.lookVertical;if(a.autoForward!==undefined)this.autoForward=a.autoForward;if(a.activeLook!==undefined)this.activeLook=a.activeLook;if(a.heightSpeed!==undefined)this.heightSpeed=a.heightSpeed;if(a.heightCoef!==undefined)this.heightCoef=a.heightCoef;if(a.heightMin!==undefined)this.heightMin=a.heightMin;if(a.heightMax!==undefined)this.heightMax=
 a.heightMax;if(a.constrainVertical!==undefined)this.constrainVertical=a.constrainVertical;if(a.verticalMin!==undefined)this.verticalMin=a.verticalMin;if(a.verticalMax!==undefined)this.verticalMax=a.verticalMax;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.freeze=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=
 window.innerHeight/2;this.onMouseDown=function(b){b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(b){b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(b){this.mouseX=b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.onKeyDown=
@@ -43,16 +43,16 @@ this.activeLook||(e=0);this.lon+=this.mouseX*e;this.lookVertical&&(this.lat-=thi
 (90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;b=this.target.position;c=this.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",d(this,
 this.onMouseMove),!1);this.domElement.addEventListener("mousedown",d(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",d(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",d(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",d(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;
 THREE.QuakeCamera.prototype.translate=function(a,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(a));this.target.position.addSelf(d.multiplyScalar(a))};
-THREE.PathCamera=function(a){function d(l,k,m,p){var o={name:m,fps:0.6,length:p,hierarchy:[]},x,w=k.getControlPointsArray(),u=k.getLength(),y=w.length,A=0;x=y-1;k={parent:-1,keys:[]};k.keys[0]={time:0,pos:w[0],rot:[0,0,0,1],scl:[1,1,1]};k.keys[x]={time:p,pos:w[x],rot:[0,0,0,1],scl:[1,1,1]};for(x=1;x<y-1;x++){A=p*u.chunks[x]/u.total;k.keys[x]={time:A,pos:w[x]}}o.hierarchy[0]=k;THREE.AnimationHandler.add(o);return new THREE.Animation(l,m,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function b(l,k){var m,
+THREE.PathCamera=function(a){function d(l,k,m,p){var o={name:m,fps:0.6,length:p,hierarchy:[]},y,x=k.getControlPointsArray(),v=k.getLength(),u=x.length,A=0;y=u-1;k={parent:-1,keys:[]};k.keys[0]={time:0,pos:x[0],rot:[0,0,0,1],scl:[1,1,1]};k.keys[y]={time:p,pos:x[y],rot:[0,0,0,1],scl:[1,1,1]};for(y=1;y<u-1;y++){A=p*v.chunks[y]/v.total;k.keys[y]={time:A,pos:x[y]}}o.hierarchy[0]=k;THREE.AnimationHandler.add(o);return new THREE.Animation(l,m,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function b(l,k){var m,
 p,o=new THREE.Geometry;for(m=0;m<l.points.length*k;m++){p=m/(l.points.length*k);p=l.getPoint(p);o.vertices[m]=new THREE.Vertex(new THREE.Vector3(p.x,p.y,p.z))}return o}function e(l,k){var m=b(k,10),p=b(k,10),o=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(m,o);particleObj=new THREE.ParticleSystem(p,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);l.addChild(lineObj);particleObj.scale.set(1,1,1);l.addChild(particleObj);p=new Sphere(1,
-16,8);o=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<k.points.length;i++){m=new THREE.Mesh(p,o);m.position.copy(k.points[i]);m.updateMatrix();l.addChild(m)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookVertical=
+16,8);o=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<k.points.length;i++){m=new THREE.Mesh(p,o);m.position.copy(k.points[i]);m.updateMatrix();l.addChild(m)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(a){if(a.duration!==undefined)this.duration=a.duration*1E3;if(a.waypoints!==undefined)this.waypoints=a.waypoints;if(a.useConstantSpeed!==undefined)this.useConstantSpeed=a.useConstantSpeed;if(a.resamplingCoef!==undefined)this.resamplingCoef=a.resamplingCoef;if(a.createDebugPath!==undefined)this.createDebugPath=a.createDebugPath;
 if(a.createDebugDummy!==undefined)this.createDebugDummy=a.createDebugDummy;if(a.lookSpeed!==undefined)this.lookSpeed=a.lookSpeed;if(a.lookVertical!==undefined)this.lookVertical=a.lookVertical;if(a.lookHorizontal!==undefined)this.lookHorizontal=a.lookHorizontal;if(a.verticalAngleMap!==undefined)this.verticalAngleMap=a.verticalAngleMap;if(a.horizontalAngleMap!==undefined)this.horizontalAngleMap=a.horizontalAngleMap;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=
 this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var c=Math.PI*2,f=Math.PI/180;this.update=function(l,k,m){var p,o;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*f;this.theta=this.lon*f;p=this.phi%c;this.phi=p>=0?p:p+c;p=this.verticalAngleMap.srcRange;o=this.verticalAngleMap.dstRange;
 this.phi=(this.phi-p[0])*(o[1]-o[0])/(p[1]-p[0])+o[0];p=this.horizontalAngleMap.srcRange;o=this.horizontalAngleMap.dstRange;this.theta=(this.theta-p[0])*(o[1]-o[0])/(p[1]-p[0])+o[0];p=this.target.position;p.x=100*Math.sin(this.phi)*Math.cos(this.theta);p.y=100*Math.cos(this.phi);p.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,l,k,m)};this.onMouseMove=function(l){this.mouseX=l.clientX-this.windowHalfX;this.mouseY=l.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
 this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){a=new THREE.MeshLambertMaterial({color:30719});var g=new THREE.MeshLambertMaterial({color:65280}),h=new THREE.Cube(10,10,20),j=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(h,a);a=new THREE.Mesh(j,g);a.position.set(0,10,0);this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else{this.animation=
 d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&e(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(l,k){return function(){k.apply(l,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
-THREE.FlyCamera=function(a){function d(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.005;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==undefined)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==undefined)this.dragToLook=a.dragToLook;if(a.autoForward!==undefined)this.autoForward=
+THREE.FlyCamera=function(a){function d(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==undefined)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==undefined)this.dragToLook=a.dragToLook;if(a.autoForward!==undefined)this.autoForward=
 a.autoForward;if(a.domElement!==undefined)this.domElement=a.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=(new Date).getTime();this.tdiff=0;this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)};this.keydown=function(b){if(!b.altKey){switch(b.keyCode){case 16:this.movementSpeedMultiplier=
 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};
 this.keyup=function(b){switch(b.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;
@@ -62,30 +62,33 @@ b);this.translateY(this.moveVector.y*b);this.translateZ(this.moveVector.z*b);thi
 -this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-b+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],
 offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",d(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",d(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",d(this,this.mouseup),!1);window.addEventListener("keydown",d(this,this.keydown),!1);window.addEventListener("keyup",d(this,this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};
 THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
-THREE.RollCamera=function(a,d,b,e){THREE.Camera.call(this,a,d,b,e);this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.useTarget=!1;this.matrixAutoUpdate=!1;var c=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Matrix4;this.update=function(){if(this.forward.y>0.9){this.forward.y=0.9;this.forward.normalize()}else if(this.forward.y<-0.9){this.forward.y=-0.9;this.forward.normalize()}g.copy(this.forward);f.set(0,1,0);c.cross(f,g).normalize();f.cross(g,c).normalize();this.matrix.n11=
-c.x;this.matrix.n12=f.x;this.matrix.n13=g.x;this.matrix.n21=c.y;this.matrix.n22=f.y;this.matrix.n23=g.y;this.matrix.n31=c.z;this.matrix.n32=f.z;this.matrix.n33=g.z;h.identity();h.n11=Math.cos(this.roll);h.n12=-Math.sin(this.roll);h.n21=Math.sin(this.roll);h.n22=Math.cos(this.roll);this.matrix.multiplySelf(h);this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(j){this.position.x+=
-this.matrix.n11*j;this.position.y+=this.matrix.n21*j;this.position.z+=this.matrix.n31*j};this.translateY=function(j){this.position.x+=this.matrix.n12*j;this.position.y+=this.matrix.n22*j;this.position.z+=this.matrix.n32*j};this.translateZ=function(j){this.position.x-=this.matrix.n13*j;this.position.y-=this.matrix.n23*j;this.position.z-=this.matrix.n33*j};this.rotateHorizontally=function(j){c.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);c.multiplyScalar(j);this.forward.subSelf(c);this.forward.normalize()};
-this.rotateVertically=function(j){f.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);f.multiplyScalar(j);this.forward.addSelf(f);this.forward.normalize()}};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;THREE.RollCamera.prototype.supr=THREE.Camera.prototype;
-THREE.Cube=function(a,d,b,e,c,f,g,h,j){function l(u,y,A,n,z,B,G,K){var J,H,E=e||1,L=c||1,Q=z/2,R=B/2,S=k.vertices.length;if(u=="x"&&y=="y"||u=="y"&&y=="x")J="z";else if(u=="x"&&y=="z"||u=="z"&&y=="x"){J="y";L=f||1}else if(u=="z"&&y=="y"||u=="y"&&y=="z"){J="x";E=f||1}var N=E+1,F=L+1;z/=E;var O=B/L;for(H=0;H<F;H++)for(B=0;B<N;B++){var P=new THREE.Vector3;P[u]=(B*z-Q)*A;P[y]=(H*O-R)*n;P[J]=G;k.vertices.push(new THREE.Vertex(P))}for(H=0;H<L;H++)for(B=0;B<E;B++){k.faces.push(new THREE.Face4(B+N*H+S,B+
-N*(H+1)+S,B+1+N*(H+1)+S,B+1+N*H+S,null,null,K));k.faceVertexUvs[0].push([new THREE.UV(B/E,H/L),new THREE.UV(B/E,(H+1)/L),new THREE.UV((B+1)/E,(H+1)/L),new THREE.UV((B+1)/E,H/L)])}}THREE.Geometry.call(this);var k=this,m=a/2,p=d/2,o=b/2;h=h?-1:1;if(g!==undefined)if(g instanceof Array)this.materials=g;else{this.materials=[];for(var x=0;x<6;x++)this.materials.push([g])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(j!=undefined)for(var w in j)this.sides[w]!=undefined&&(this.sides[w]=
-j[w]);this.sides.px&&l("z","y",1*h,-1,b,d,-m,this.materials[0]);this.sides.nx&&l("z","y",-1*h,-1,b,d,m,this.materials[1]);this.sides.py&&l("x","z",1*h,1,a,b,p,this.materials[2]);this.sides.ny&&l("x","z",1*h,-1,a,b,-p,this.materials[3]);this.sides.pz&&l("x","y",1*h,-1,a,d,o,this.materials[4]);this.sides.nz&&l("x","y",-1*h,-1,a,d,-o,this.materials[5]);(function(){for(var u=[],y=[],A=0,n=k.vertices.length;A<n;A++){for(var z=k.vertices[A],B=!1,G=0,K=u.length;G<K;G++){var J=u[G];if(z.position.x==J.position.x&&
-z.position.y==J.position.y&&z.position.z==J.position.z){y[A]=G;B=!0;break}}if(!B){y[A]=u.length;u.push(new THREE.Vertex(z.position.clone()))}}A=0;for(n=k.faces.length;A<n;A++){z=k.faces[A];z.a=y[z.a];z.b=y[z.b];z.c=y[z.c];z.d=y[z.d]}k.vertices=u})();this.computeCentroids();this.computeFaceNormals()};THREE.Cube.prototype=new THREE.Geometry;THREE.Cube.prototype.constructor=THREE.Cube;
-THREE.Cylinder=function(a,d,b,e,c,f){function g(p,o,x){h.vertices.push(new THREE.Vertex(new THREE.Vector3(p,o,x)))}THREE.Geometry.call(this);var h=this,j,l=Math.PI*2,k=e/2;for(j=0;j<a;j++)g(Math.sin(l*j/a)*d,Math.cos(l*j/a)*d,-k);for(j=0;j<a;j++)g(Math.sin(l*j/a)*b,Math.cos(l*j/a)*b,k);for(j=0;j<a;j++)h.faces.push(new THREE.Face4(j,j+a,a+(j+1)%a,(j+1)%a));if(b>0){g(0,0,-k-(f||0));for(j=a;j<a+a/2;j++)h.faces.push(new THREE.Face4(2*a,(2*j-2*a)%a,(2*j-2*a+1)%a,(2*j-2*a+2)%a))}if(d>0){g(0,0,k+(c||0));
+THREE.RollCamera=function(a,d,b,e){THREE.Camera.call(this,a,d,b,e);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.domElement=document;this.useTarget=!1;this.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=(new Date).getTime();this.delta=0;var c=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Matrix4,j=!1,l=1,k=0,m=0,p=0,o=0,y=0,x=window.innerWidth/2,v=window.innerHeight/2;this.update=function(){var u=
+(new Date).getTime();this.delta=(u-this.lastUpdate)/1E3;this.lastUpdate=u;if(this.mouseLook){u=this.delta*this.lookSpeed;this.rotateHorizontally(u*o);this.rotateVertically(u*y)}u=this.delta*this.movementSpeed;this.translateZ(u*(k>0||this.autoForward&&!(k<0)?1:k));this.translateX(u*m);this.translateY(u*p);j&&(this.roll+=this.rollSpeed*this.delta*l);if(this.forward.y>0.9){this.forward.y=0.9;this.forward.normalize()}else if(this.forward.y<-0.9){this.forward.y=-0.9;this.forward.normalize()}g.copy(this.forward);
+f.set(0,1,0);c.cross(f,g).normalize();f.cross(g,c).normalize();this.matrix.n11=c.x;this.matrix.n12=f.x;this.matrix.n13=g.x;this.matrix.n21=c.y;this.matrix.n22=f.y;this.matrix.n23=g.y;this.matrix.n31=c.z;this.matrix.n32=f.z;this.matrix.n33=g.z;h.identity();h.n11=Math.cos(this.roll);h.n12=-Math.sin(this.roll);h.n21=Math.sin(this.roll);h.n22=Math.cos(this.roll);this.matrix.multiplySelf(h);this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;
+this.supr.update.call(this)};this.translateX=function(u){this.position.x+=this.matrix.n11*u;this.position.y+=this.matrix.n21*u;this.position.z+=this.matrix.n31*u};this.translateY=function(u){this.position.x+=this.matrix.n12*u;this.position.y+=this.matrix.n22*u;this.position.z+=this.matrix.n32*u};this.translateZ=function(u){this.position.x-=this.matrix.n13*u;this.position.y-=this.matrix.n23*u;this.position.z-=this.matrix.n33*u};this.rotateHorizontally=function(u){c.set(this.matrix.n11,this.matrix.n21,
+this.matrix.n31);c.multiplyScalar(u);this.forward.subSelf(c);this.forward.normalize()};this.rotateVertically=function(u){f.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);f.multiplyScalar(u);this.forward.addSelf(f);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(u){u.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(u){o=(u.clientX-x)/window.innerWidth;y=(u.clientY-v)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",
+function(u){u.preventDefault();u.stopPropagation();switch(u.button){case 0:k=1;break;case 2:k=-1}},!1);this.domElement.addEventListener("mouseup",function(u){u.preventDefault();u.stopPropagation();switch(u.button){case 0:k=0;break;case 2:k=0}},!1);this.domElement.addEventListener("keydown",function(u){switch(u.keyCode){case 38:case 87:k=1;break;case 37:case 65:m=-1;break;case 40:case 83:k=-1;break;case 39:case 68:m=1;break;case 81:j=!0;l=1;break;case 69:j=!0;l=-1;break;case 82:p=1;break;case 70:p=
+-1}},!1);this.domElement.addEventListener("keyup",function(u){switch(u.keyCode){case 38:case 87:k=0;break;case 37:case 65:m=0;break;case 40:case 83:k=0;break;case 39:case 68:m=0;break;case 81:j=!1;break;case 69:j=!1;break;case 82:p=0;break;case 70:p=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;THREE.RollCamera.prototype.supr=THREE.Camera.prototype;
+THREE.Cube=function(a,d,b,e,c,f,g,h,j){function l(v,u,A,n,z,B,G,K){var J,H,E=e||1,L=c||1,Q=z/2,R=B/2,S=k.vertices.length;if(v=="x"&&u=="y"||v=="y"&&u=="x")J="z";else if(v=="x"&&u=="z"||v=="z"&&u=="x"){J="y";L=f||1}else if(v=="z"&&u=="y"||v=="y"&&u=="z"){J="x";E=f||1}var N=E+1,F=L+1;z/=E;var O=B/L;for(H=0;H<F;H++)for(B=0;B<N;B++){var P=new THREE.Vector3;P[v]=(B*z-Q)*A;P[u]=(H*O-R)*n;P[J]=G;k.vertices.push(new THREE.Vertex(P))}for(H=0;H<L;H++)for(B=0;B<E;B++){k.faces.push(new THREE.Face4(B+N*H+S,B+
+N*(H+1)+S,B+1+N*(H+1)+S,B+1+N*H+S,null,null,K));k.faceVertexUvs[0].push([new THREE.UV(B/E,H/L),new THREE.UV(B/E,(H+1)/L),new THREE.UV((B+1)/E,(H+1)/L),new THREE.UV((B+1)/E,H/L)])}}THREE.Geometry.call(this);var k=this,m=a/2,p=d/2,o=b/2;h=h?-1:1;if(g!==undefined)if(g instanceof Array)this.materials=g;else{this.materials=[];for(var y=0;y<6;y++)this.materials.push([g])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(j!=undefined)for(var x in j)this.sides[x]!=undefined&&(this.sides[x]=
+j[x]);this.sides.px&&l("z","y",1*h,-1,b,d,-m,this.materials[0]);this.sides.nx&&l("z","y",-1*h,-1,b,d,m,this.materials[1]);this.sides.py&&l("x","z",1*h,1,a,b,p,this.materials[2]);this.sides.ny&&l("x","z",1*h,-1,a,b,-p,this.materials[3]);this.sides.pz&&l("x","y",1*h,-1,a,d,o,this.materials[4]);this.sides.nz&&l("x","y",-1*h,-1,a,d,-o,this.materials[5]);(function(){for(var v=[],u=[],A=0,n=k.vertices.length;A<n;A++){for(var z=k.vertices[A],B=!1,G=0,K=v.length;G<K;G++){var J=v[G];if(z.position.x==J.position.x&&
+z.position.y==J.position.y&&z.position.z==J.position.z){u[A]=G;B=!0;break}}if(!B){u[A]=v.length;v.push(new THREE.Vertex(z.position.clone()))}}A=0;for(n=k.faces.length;A<n;A++){z=k.faces[A];z.a=u[z.a];z.b=u[z.b];z.c=u[z.c];z.d=u[z.d]}k.vertices=v})();this.computeCentroids();this.computeFaceNormals()};THREE.Cube.prototype=new THREE.Geometry;THREE.Cube.prototype.constructor=THREE.Cube;
+THREE.Cylinder=function(a,d,b,e,c,f){function g(p,o,y){h.vertices.push(new THREE.Vertex(new THREE.Vector3(p,o,y)))}THREE.Geometry.call(this);var h=this,j,l=Math.PI*2,k=e/2;for(j=0;j<a;j++)g(Math.sin(l*j/a)*d,Math.cos(l*j/a)*d,-k);for(j=0;j<a;j++)g(Math.sin(l*j/a)*b,Math.cos(l*j/a)*b,k);for(j=0;j<a;j++)h.faces.push(new THREE.Face4(j,j+a,a+(j+1)%a,(j+1)%a));if(b>0){g(0,0,-k-(f||0));for(j=a;j<a+a/2;j++)h.faces.push(new THREE.Face4(2*a,(2*j-2*a)%a,(2*j-2*a+1)%a,(2*j-2*a+2)%a))}if(d>0){g(0,0,k+(c||0));
 for(j=a+a/2;j<2*a;j++)h.faces.push(new THREE.Face4(2*a+1,(2*j-2*a+2)%a+a,(2*j-2*a+1)%a+a,(2*j-2*a)%a+a))}j=0;for(a=this.faces.length;j<a;j++){d=[];b=this.faces[j];c=this.vertices[b.a];f=this.vertices[b.b];k=this.vertices[b.c];var m=this.vertices[b.d];d.push(new THREE.UV(0.5+Math.atan2(c.position.x,c.position.y)/l,0.5+c.position.z/e));d.push(new THREE.UV(0.5+Math.atan2(f.position.x,f.position.y)/l,0.5+f.position.z/e));d.push(new THREE.UV(0.5+Math.atan2(k.position.x,k.position.y)/l,0.5+k.position.z/
 e));b instanceof THREE.Face4&&d.push(new THREE.UV(0.5+Math.atan2(m.position.x,m.position.y)/l,0.5+m.position.z/e));this.faceVertexUvs[0].push(d)}this.computeCentroids();this.computeFaceNormals()};THREE.Cylinder.prototype=new THREE.Geometry;THREE.Cylinder.prototype.constructor=THREE.Cylinder;
-THREE.Icosahedron=function(a){function d(m,p,o){var x=Math.sqrt(m*m+p*p+o*o);return c.vertices.push(new THREE.Vertex(new THREE.Vector3(m/x,p/x,o/x)))-1}function b(m,p,o,x){x.faces.push(new THREE.Face3(m,p,o))}function e(m,p){var o=c.vertices[m].position,x=c.vertices[p].position;return d((o.x+x.x)/2,(o.y+x.y)/2,(o.z+x.z)/2)}var c=this,f=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;d(-1,a,0);d(1,a,0);d(-1,-a,0);d(1,-a,0);d(0,-1,a);d(0,1,a);d(0,-1,-a);d(0,
+THREE.Icosahedron=function(a){function d(m,p,o){var y=Math.sqrt(m*m+p*p+o*o);return c.vertices.push(new THREE.Vertex(new THREE.Vector3(m/y,p/y,o/y)))-1}function b(m,p,o,y){y.faces.push(new THREE.Face3(m,p,o))}function e(m,p){var o=c.vertices[m].position,y=c.vertices[p].position;return d((o.x+y.x)/2,(o.y+y.y)/2,(o.z+y.z)/2)}var c=this,f=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;d(-1,a,0);d(1,a,0);d(-1,-a,0);d(1,-a,0);d(0,-1,a);d(0,1,a);d(0,-1,-a);d(0,
 1,-a);d(a,0,-1);d(a,0,1);d(-a,0,-1);d(-a,0,1);b(0,11,5,f);b(0,5,1,f);b(0,1,7,f);b(0,7,10,f);b(0,10,11,f);b(1,5,9,f);b(5,11,4,f);b(11,10,2,f);b(10,7,6,f);b(7,1,8,f);b(3,9,4,f);b(3,4,2,f);b(3,2,6,f);b(3,6,8,f);b(3,8,9,f);b(4,9,5,f);b(2,4,11,f);b(6,2,10,f);b(8,6,7,f);b(9,8,1,f);for(a=0;a<this.subdivisions;a++){g=new THREE.Geometry;for(var h in f.faces){var j=e(f.faces[h].a,f.faces[h].b),l=e(f.faces[h].b,f.faces[h].c),k=e(f.faces[h].c,f.faces[h].a);b(f.faces[h].a,j,k,g);b(f.faces[h].b,l,j,g);b(f.faces[h].c,
 k,l,g);b(j,l,k,g)}f.faces=g.faces}c.faces=f.faces;delete f;delete g;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Icosahedron.prototype=new THREE.Geometry;THREE.Icosahedron.prototype.constructor=THREE.Icosahedron;
-THREE.Lathe=function(a,d,b){THREE.Geometry.call(this);this.steps=d||12;this.angle=b||2*Math.PI;d=this.angle/this.steps;b=[];for(var e=[],c=[],f=[],g=(new THREE.Matrix4).setRotationZ(d),h=0;h<a.length;h++){this.vertices.push(new THREE.Vertex(a[h]));b[h]=a[h].clone();e[h]=this.vertices.length-1}for(var j=0;j<=this.angle+0.001;j+=d){for(h=0;h<b.length;h++)if(j<this.angle){b[h]=g.multiplyVector3(b[h].clone());this.vertices.push(new THREE.Vertex(b[h]));c[h]=this.vertices.length-1}else c=f;j==0&&(f=e);
+THREE.Lathe=function(a,d,b){THREE.Geometry.call(this);this.steps=d||12;this.angle=b||2*Math.PI;d=this.angle/this.steps;b=[];for(var e=[],c=[],f=[],g=(new THREE.Matrix4).setRotationZ(d),h=0;h<a.length;h++){this.vertices.push(new THREE.Vertex(a[h]));b[h]=a[h].clone();e[h]=this.vertices.length-1}for(var j=0;j<=this.angle+0.0010;j+=d){for(h=0;h<b.length;h++)if(j<this.angle){b[h]=g.multiplyVector3(b[h].clone());this.vertices.push(new THREE.Vertex(b[h]));c[h]=this.vertices.length-1}else c=f;j==0&&(f=e);
 for(h=0;h<e.length-1;h++){this.faces.push(new THREE.Face4(c[h],c[h+1],e[h+1],e[h]));this.faceVertexUvs[0].push([new THREE.UV(1-j/this.angle,h/a.length),new THREE.UV(1-j/this.angle,(h+1)/a.length),new THREE.UV(1-(j-d)/this.angle,(h+1)/a.length),new THREE.UV(1-(j-d)/this.angle,h/a.length)])}e=c;c=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Lathe.prototype=new THREE.Geometry;THREE.Lathe.prototype.constructor=THREE.Lathe;
 THREE.Plane=function(a,d,b,e){THREE.Geometry.call(this);var c,f=a/2,g=d/2;b=b||1;e=e||1;var h=b+1,j=e+1;a/=b;var l=d/e;for(c=0;c<j;c++)for(d=0;d<h;d++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(d*a-f,-(c*l-g),0)));for(c=0;c<e;c++)for(d=0;d<b;d++){this.faces.push(new THREE.Face4(d+h*c,d+h*(c+1),d+1+h*(c+1),d+1+h*c));this.faceVertexUvs[0].push([new THREE.UV(d/b,c/e),new THREE.UV(d/b,(c+1)/e),new THREE.UV((d+1)/b,(c+1)/e),new THREE.UV((d+1)/b,c/e)])}this.computeCentroids();this.computeFaceNormals()};
 THREE.Plane.prototype=new THREE.Geometry;THREE.Plane.prototype.constructor=THREE.Plane;
-THREE.Sphere=function(a,d,b){THREE.Geometry.call(this);var e,c=Math.PI,f=Math.max(3,d||8),g=Math.max(2,b||6);d=[];for(b=0;b<g+1;b++){e=b/g;var h=a*Math.cos(e*c),j=a*Math.sin(e*c),l=[],k=0;for(e=0;e<f;e++){var m=2*e/f,p=j*Math.sin(m*c);m=j*Math.cos(m*c);(b==0||b==g)&&e>0||(k=this.vertices.push(new THREE.Vertex(new THREE.Vector3(m,h,p)))-1);l.push(k)}d.push(l)}var o,x,w;c=d.length;for(b=0;b<c;b++){f=d[b].length;if(b>0)for(e=0;e<f;e++){l=e==f-1;g=d[b][l?0:e+1];h=d[b][l?f-1:e];j=d[b-1][l?f-1:e];l=d[b-
-1][l?0:e+1];p=b/(c-1);o=(b-1)/(c-1);x=(e+1)/f;m=e/f;k=new THREE.UV(1-x,p);p=new THREE.UV(1-m,p);m=new THREE.UV(1-m,o);var u=new THREE.UV(1-x,o);if(b<d.length-1){o=this.vertices[g].position.clone();x=this.vertices[h].position.clone();w=this.vertices[j].position.clone();o.normalize();x.normalize();w.normalize();this.faces.push(new THREE.Face3(g,h,j,[new THREE.Vector3(o.x,o.y,o.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(w.x,w.y,w.z)]));this.faceVertexUvs[0].push([k,p,m])}if(b>1){o=this.vertices[g].position.clone();
-x=this.vertices[j].position.clone();w=this.vertices[l].position.clone();o.normalize();x.normalize();w.normalize();this.faces.push(new THREE.Face3(g,j,l,[new THREE.Vector3(o.x,o.y,o.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(w.x,w.y,w.z)]));this.faceVertexUvs[0].push([k,m,u])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.Sphere.prototype=new THREE.Geometry;THREE.Sphere.prototype.constructor=THREE.Sphere;
+THREE.Sphere=function(a,d,b){THREE.Geometry.call(this);var e,c=Math.PI,f=Math.max(3,d||8),g=Math.max(2,b||6);d=[];for(b=0;b<g+1;b++){e=b/g;var h=a*Math.cos(e*c),j=a*Math.sin(e*c),l=[],k=0;for(e=0;e<f;e++){var m=2*e/f,p=j*Math.sin(m*c);m=j*Math.cos(m*c);(b==0||b==g)&&e>0||(k=this.vertices.push(new THREE.Vertex(new THREE.Vector3(m,h,p)))-1);l.push(k)}d.push(l)}var o,y,x;c=d.length;for(b=0;b<c;b++){f=d[b].length;if(b>0)for(e=0;e<f;e++){l=e==f-1;g=d[b][l?0:e+1];h=d[b][l?f-1:e];j=d[b-1][l?f-1:e];l=d[b-
+1][l?0:e+1];p=b/(c-1);o=(b-1)/(c-1);y=(e+1)/f;m=e/f;k=new THREE.UV(1-y,p);p=new THREE.UV(1-m,p);m=new THREE.UV(1-m,o);var v=new THREE.UV(1-y,o);if(b<d.length-1){o=this.vertices[g].position.clone();y=this.vertices[h].position.clone();x=this.vertices[j].position.clone();o.normalize();y.normalize();x.normalize();this.faces.push(new THREE.Face3(g,h,j,[new THREE.Vector3(o.x,o.y,o.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(x.x,x.y,x.z)]));this.faceVertexUvs[0].push([k,p,m])}if(b>1){o=this.vertices[g].position.clone();
+y=this.vertices[j].position.clone();x=this.vertices[l].position.clone();o.normalize();y.normalize();x.normalize();this.faces.push(new THREE.Face3(g,j,l,[new THREE.Vector3(o.x,o.y,o.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(x.x,x.y,x.z)]));this.faceVertexUvs[0].push([k,m,v])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.Sphere.prototype=new THREE.Geometry;THREE.Sphere.prototype.constructor=THREE.Sphere;
 THREE.Torus=function(a,d,b,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=d||40;this.segmentsR=b||8;this.segmentsT=e||6;a=[];for(d=0;d<=this.segmentsR;++d)for(b=0;b<=this.segmentsT;++b){e=b/this.segmentsT*2*Math.PI;var c=d/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(c))*Math.cos(e),(this.radius+this.tube*Math.cos(c))*Math.sin(e),this.tube*Math.sin(c))));a.push([b/this.segmentsT,1-d/this.segmentsR])}for(d=1;d<=this.segmentsR;++d)for(b=
 1;b<=this.segmentsT;++b){e=(this.segmentsT+1)*d+b;c=(this.segmentsT+1)*d+b-1;var f=(this.segmentsT+1)*(d-1)+b-1,g=(this.segmentsT+1)*(d-1)+b;this.faces.push(new THREE.Face4(e,c,f,g));this.faceVertexUvs[0].push([new THREE.UV(a[e][0],a[e][1]),new THREE.UV(a[c][0],a[c][1]),new THREE.UV(a[f][0],a[f][1]),new THREE.UV(a[g][0],a[g][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Torus.prototype=new THREE.Geometry;THREE.Torus.prototype.constructor=THREE.Torus;
-THREE.TorusKnot=function(a,d,b,e,c,f,g){function h(m,p,o,x,w,u){p=o/x*m;o=Math.cos(p);return new THREE.Vector3(w*(2+o)*0.5*Math.cos(m),w*(2+o)*Math.sin(m)*0.5,u*w*Math.sin(p)*0.5)}THREE.Geometry.call(this);this.radius=a||200;this.tube=d||40;this.segmentsR=b||64;this.segmentsT=e||8;this.p=c||2;this.q=f||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);b=new THREE.Vector3;e=new THREE.Vector3;f=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=Array(this.segmentsT);for(d=0;d<this.segmentsT;++d){var j=
+THREE.TorusKnot=function(a,d,b,e,c,f,g){function h(m,p,o,y,x,v){p=o/y*m;o=Math.cos(p);return new THREE.Vector3(x*(2+o)*0.5*Math.cos(m),x*(2+o)*Math.sin(m)*0.5,v*x*Math.sin(p)*0.5)}THREE.Geometry.call(this);this.radius=a||200;this.tube=d||40;this.segmentsR=b||64;this.segmentsT=e||8;this.p=c||2;this.q=f||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);b=new THREE.Vector3;e=new THREE.Vector3;f=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=Array(this.segmentsT);for(d=0;d<this.segmentsT;++d){var j=
 a/this.segmentsR*2*this.p*Math.PI;g=d/this.segmentsT*2*Math.PI;c=h(j,g,this.q,this.p,this.radius,this.heightScale);j=h(j+0.01,g,this.q,this.p,this.radius,this.heightScale);b.x=j.x-c.x;b.y=j.y-c.y;b.z=j.z-c.z;e.x=j.x+c.x;e.y=j.y+c.y;e.z=j.z+c.z;f.cross(b,e);e.cross(f,b);f.normalize();e.normalize();j=-this.tube*Math.cos(g);g=this.tube*Math.sin(g);c.x+=j*e.x+g*f.x;c.y+=j*e.y+g*f.y;c.z+=j*e.z+g*f.z;this.grid[a][d]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(c.x,c.y,c.z)))-1}}for(a=0;a<this.segmentsR;++a)for(d=
 0;d<this.segmentsT;++d){e=(a+1)%this.segmentsR;f=(d+1)%this.segmentsT;c=this.grid[a][d];b=this.grid[e][d];e=this.grid[e][f];f=this.grid[a][f];g=new THREE.UV(a/this.segmentsR,d/this.segmentsT);j=new THREE.UV((a+1)/this.segmentsR,d/this.segmentsT);var l=new THREE.UV((a+1)/this.segmentsR,(d+1)/this.segmentsT),k=new THREE.UV(a/this.segmentsR,(d+1)/this.segmentsT);this.faces.push(new THREE.Face4(c,b,e,f));this.faceVertexUvs[0].push([g,j,l,k])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};
 THREE.TorusKnot.prototype=new THREE.Geometry;THREE.TorusKnot.prototype.constructor=THREE.TorusKnot;THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
@@ -95,49 +98,49 @@ Math.LN2));h.image.width=k;h.image.height=m;h.image.getContext("2d").drawImage(t
 "Multiply")f.blending=THREE.MultiplyBlending;if(a.transparent!==undefined||a.opacity<1)f.transparent=a.transparent;if(a.depthTest!==undefined)f.depthTest=a.depthTest;if(a.vertexColors!==undefined)if(a.vertexColors=="face")f.vertexColors=THREE.FaceColors;else if(a.vertexColors)f.vertexColors=THREE.VertexColors;if(a.mapDiffuse&&d){g=document.createElement("canvas");f.map=new THREE.Texture(g);f.map.sourceFile=a.mapDiffuse;e(f.map,d+"/"+a.mapDiffuse)}else if(a.colorDiffuse){g=(a.colorDiffuse[0]*255<<
 16)+(a.colorDiffuse[1]*255<<8)+a.colorDiffuse[2]*255;f.color=g;f.opacity=a.transparency}else if(a.DbgColor)f.color=a.DbgColor;if(a.mapLightmap&&d){g=document.createElement("canvas");f.lightMap=new THREE.Texture(g);f.lightMap.sourceFile=a.mapLightmap;e(f.lightMap,d+"/"+a.mapLightmap)}return new THREE[c](f)}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
 THREE.JSONLoader.prototype.load=function(a){var d=this,b=a.model,e=a.callback,c=a.texture_path?a.texture_path:this.extractUrlbase(b);a=new Worker(b);a.onmessage=function(f){d.createModel(f.data,e,c);d.onLoadComplete()};this.onLoadStart();a.postMessage((new Date).getTime())};
-THREE.JSONLoader.prototype.createModel=function(a,d,b){var e=new THREE.Geometry;this.init_materials(e,a.materials,b);(function(){if(a.version===undefined||a.version!=2)console.error("Deprecated file format.");else{var c,f,g,h,j,l,k,m,p,o,x,w,u,y,A,n=a.faces;o=a.vertices;var z=a.normals,B=a.colors;l=a.scale!==undefined?a.scale:1;var G=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&G++;for(c=0;c<G;c++){e.faceUvs[c]=[];e.faceVertexUvs[c]=[]}h=0;for(j=o.length;h<j;){k=new THREE.Vertex;k.position.x=o[h++]/
-l;k.position.y=o[h++]/l;k.position.z=o[h++]/l;e.vertices.push(k)}h=0;for(j=n.length;h<j;){o=n[h++];l=o&1;g=o&2;c=o&4;f=o&8;m=o&16;k=o&32;x=o&64;o&=128;if(l){w=new THREE.Face4;w.a=n[h++];w.b=n[h++];w.c=n[h++];w.d=n[h++];l=4}else{w=new THREE.Face3;w.a=n[h++];w.b=n[h++];w.c=n[h++];l=3}if(g){g=n[h++];w.materials=e.materials[g]}g=e.faces.length;if(c)for(c=0;c<G;c++){u=a.uvs[c];p=n[h++];A=u[p*2];p=u[p*2+1];e.faceUvs[c][g]=new THREE.UV(A,p)}if(f)for(c=0;c<G;c++){u=a.uvs[c];y=[];for(f=0;f<l;f++){p=n[h++];
-A=u[p*2];p=u[p*2+1];y[f]=new THREE.UV(A,p)}e.faceVertexUvs[c][g]=y}if(m){m=n[h++]*3;f=new THREE.Vector3;f.x=z[m++];f.y=z[m++];f.z=z[m];w.normal=f}if(k)for(c=0;c<l;c++){m=n[h++]*3;f=new THREE.Vector3;f.x=z[m++];f.y=z[m++];f.z=z[m];w.vertexNormals.push(f)}if(x){k=n[h++];k=new THREE.Color(B[k]);w.color=k}if(o)for(c=0;c<l;c++){k=n[h++];k=new THREE.Color(B[k]);w.vertexColors.push(k)}e.faces.push(w)}}})();(function(){var c,f,g,h;if(a.skinWeights){c=0;for(f=a.skinWeights.length;c<f;c+=2){g=a.skinWeights[c];
+THREE.JSONLoader.prototype.createModel=function(a,d,b){var e=new THREE.Geometry;this.init_materials(e,a.materials,b);(function(){if(a.version===undefined||a.version!=2)console.error("Deprecated file format.");else{var c,f,g,h,j,l,k,m,p,o,y,x,v,u,A,n=a.faces;o=a.vertices;var z=a.normals,B=a.colors;l=a.scale!==undefined?a.scale:1;var G=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&G++;for(c=0;c<G;c++){e.faceUvs[c]=[];e.faceVertexUvs[c]=[]}h=0;for(j=o.length;h<j;){k=new THREE.Vertex;k.position.x=o[h++]/
+l;k.position.y=o[h++]/l;k.position.z=o[h++]/l;e.vertices.push(k)}h=0;for(j=n.length;h<j;){o=n[h++];l=o&1;g=o&2;c=o&4;f=o&8;m=o&16;k=o&32;y=o&64;o&=128;if(l){x=new THREE.Face4;x.a=n[h++];x.b=n[h++];x.c=n[h++];x.d=n[h++];l=4}else{x=new THREE.Face3;x.a=n[h++];x.b=n[h++];x.c=n[h++];l=3}if(g){g=n[h++];x.materials=e.materials[g]}g=e.faces.length;if(c)for(c=0;c<G;c++){v=a.uvs[c];p=n[h++];A=v[p*2];p=v[p*2+1];e.faceUvs[c][g]=new THREE.UV(A,p)}if(f)for(c=0;c<G;c++){v=a.uvs[c];u=[];for(f=0;f<l;f++){p=n[h++];
+A=v[p*2];p=v[p*2+1];u[f]=new THREE.UV(A,p)}e.faceVertexUvs[c][g]=u}if(m){m=n[h++]*3;f=new THREE.Vector3;f.x=z[m++];f.y=z[m++];f.z=z[m];x.normal=f}if(k)for(c=0;c<l;c++){m=n[h++]*3;f=new THREE.Vector3;f.x=z[m++];f.y=z[m++];f.z=z[m];x.vertexNormals.push(f)}if(y){k=n[h++];k=new THREE.Color(B[k]);x.color=k}if(o)for(c=0;c<l;c++){k=n[h++];k=new THREE.Color(B[k]);x.vertexColors.push(k)}e.faces.push(x)}}})();(function(){var c,f,g,h;if(a.skinWeights){c=0;for(f=a.skinWeights.length;c<f;c+=2){g=a.skinWeights[c];
 h=a.skinWeights[c+1];e.skinWeights.push(new THREE.Vector4(g,h,0,0))}}if(a.skinIndices){c=0;for(f=a.skinIndices.length;c<f;c+=2){g=a.skinIndices[c];h=a.skinIndices[c+1];e.skinIndices.push(new THREE.Vector4(g,h,0,0))}}e.bones=a.bones;e.animation=a.animation})();(function(){if(a.morphTargets!==undefined){var c,f,g,h,j,l;c=0;for(f=a.morphTargets.length;c<f;c++){e.morphTargets[c]={};e.morphTargets[c].name=a.morphTargets[c].name;e.morphTargets[c].vertices=[];j=e.morphTargets[c].vertices;l=a.morphTargets[c].vertices;
 g=0;for(h=l.length;g<h;g+=3)j.push(new THREE.Vertex(new THREE.Vector3(l[g],l[g+1],l[g+2])))}}if(a.morphColors!==undefined){var k,m;c=0;for(f=a.morphColors.length;c<f;c++){e.morphColors[c]={};e.morphColors[c].name=a.morphColors[c].name;e.morphColors[c].colors=[];l=e.morphColors[c].colors;k=a.morphColors[c].colors;h=0;for(j=k.length;h<j;h+=3){m=new THREE.Color(16755200);m.setRGB(k[g],k[g+1],k[g+2]);l.push(m)}}}})();(function(){if(a.edges!==undefined){var c,f,g;for(c=0;c<a.edges.length;c+=2){f=a.edges[c];
 g=a.edges[c+1];e.edges.push(new THREE.Edge(e.vertices[f],e.vertices[g],f,g))}}})();e.computeCentroids();e.computeFaceNormals();e.computeEdgeFaces();d(e)};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
 THREE.BinaryLoader.prototype={load:function(a){var d=a.model,b=a.callback,e=a.texture_path?a.texture_path:THREE.Loader.prototype.extractUrlbase(d),c=a.bin_path?a.bin_path:THREE.Loader.prototype.extractUrlbase(d);a=(new Date).getTime();d=new Worker(d);var f=this.showProgress?THREE.Loader.prototype.updateProgress:null;d.onmessage=function(g){THREE.BinaryLoader.prototype.loadAjaxBuffers(g.data.buffers,g.data.materials,b,c,e,f)};d.onerror=function(g){alert("worker.onerror: "+g.message+"\n"+g.data);g.preventDefault()};
 d.postMessage(a)},loadAjaxBuffers:function(a,d,b,e,c,f){var g=new XMLHttpRequest,h=e+"/"+a,j=0;g.onreadystatechange=function(){if(g.readyState==4)g.status==200||g.status==0?THREE.BinaryLoader.prototype.createBinModel(g.responseText,b,c,d):alert("Couldn't load ["+h+"] ["+g.status+"]");else if(g.readyState==3){if(f){j==0&&(j=g.getResponseHeader("Content-Length"));f({total:j,loaded:g.responseText.length})}}else g.readyState==2&&(j=g.getResponseHeader("Content-Length"))};g.open("GET",h,!0);g.overrideMimeType("text/plain; charset=x-user-defined");
-g.setRequestHeader("Content-Type","text/plain");g.send(null)},createBinModel:function(a,d,b,e){var c=function(f){function g(t,v){var C=k(t,v),D=k(t,v+1),I=k(t,v+2),T=k(t,v+3),V=(T<<1&255|I>>7)-127;C|=(I&127)<<16|D<<8;if(C==0&&V==-127)return 0;return(1-2*(T>>7))*(1+C*Math.pow(2,-23))*Math.pow(2,V)}function h(t,v){var C=k(t,v),D=k(t,v+1),I=k(t,v+2);return(k(t,v+3)<<24)+(I<<16)+(D<<8)+C}function j(t,v){var C=k(t,v);return(k(t,v+1)<<8)+C}function l(t,v){var C=k(t,v);return C>127?C-256:C}function k(t,
-v){return t.charCodeAt(v)&255}function m(t){var v,C,D;v=h(a,t);C=h(a,t+G);D=h(a,t+K);t=j(a,t+J);THREE.BinaryLoader.prototype.f3(y,v,C,D,t)}function p(t){var v,C,D,I,T,V;v=h(a,t);C=h(a,t+G);D=h(a,t+K);I=j(a,t+J);T=h(a,t+H);V=h(a,t+E);t=h(a,t+L);THREE.BinaryLoader.prototype.f3n(y,z,v,C,D,I,T,V,t)}function o(t){var v,C,D,I;v=h(a,t);C=h(a,t+Q);D=h(a,t+R);I=h(a,t+S);t=j(a,t+N);THREE.BinaryLoader.prototype.f4(y,v,C,D,I,t)}function x(t){var v,C,D,I,T,V,ca,da;v=h(a,t);C=h(a,t+Q);D=h(a,t+R);I=h(a,t+S);T=j(a,
-t+N);V=h(a,t+F);ca=h(a,t+O);da=h(a,t+P);t=h(a,t+U);THREE.BinaryLoader.prototype.f4n(y,z,v,C,D,I,T,V,ca,da,t)}function w(t){var v,C;v=h(a,t);C=h(a,t+M);t=h(a,t+X);THREE.BinaryLoader.prototype.uv3(y.faceVertexUvs[0],B[v*2],B[v*2+1],B[C*2],B[C*2+1],B[t*2],B[t*2+1])}function u(t){var v,C,D;v=h(a,t);C=h(a,t+ea);D=h(a,t+fa);t=h(a,t+ga);THREE.BinaryLoader.prototype.uv4(y.faceVertexUvs[0],B[v*2],B[v*2+1],B[C*2],B[C*2+1],B[D*2],B[D*2+1],B[t*2],B[t*2+1])}var y=this,A=0,n,z=[],B=[],G,K,J,H,E,L,Q,R,S,N,F,O,P,
-U,M,X,ea,fa,ga,Y,Z,$,aa,ba,W;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(y,e,f);n={signature:a.substr(A,8),header_bytes:k(a,A+8),vertex_coordinate_bytes:k(a,A+9),normal_coordinate_bytes:k(a,A+10),uv_coordinate_bytes:k(a,A+11),vertex_index_bytes:k(a,A+12),normal_index_bytes:k(a,A+13),uv_index_bytes:k(a,A+14),material_index_bytes:k(a,A+15),nvertices:h(a,A+16),nnormals:h(a,A+16+4),nuvs:h(a,A+16+8),ntri_flat:h(a,A+16+12),ntri_smooth:h(a,A+16+16),ntri_flat_uv:h(a,A+16+20),ntri_smooth_uv:h(a,
+g.setRequestHeader("Content-Type","text/plain");g.send(null)},createBinModel:function(a,d,b,e){var c=function(f){function g(t,w){var C=k(t,w),D=k(t,w+1),I=k(t,w+2),T=k(t,w+3),V=(T<<1&255|I>>7)-127;C|=(I&127)<<16|D<<8;if(C==0&&V==-127)return 0;return(1-2*(T>>7))*(1+C*Math.pow(2,-23))*Math.pow(2,V)}function h(t,w){var C=k(t,w),D=k(t,w+1),I=k(t,w+2);return(k(t,w+3)<<24)+(I<<16)+(D<<8)+C}function j(t,w){var C=k(t,w);return(k(t,w+1)<<8)+C}function l(t,w){var C=k(t,w);return C>127?C-256:C}function k(t,
+w){return t.charCodeAt(w)&255}function m(t){var w,C,D;w=h(a,t);C=h(a,t+G);D=h(a,t+K);t=j(a,t+J);THREE.BinaryLoader.prototype.f3(u,w,C,D,t)}function p(t){var w,C,D,I,T,V;w=h(a,t);C=h(a,t+G);D=h(a,t+K);I=j(a,t+J);T=h(a,t+H);V=h(a,t+E);t=h(a,t+L);THREE.BinaryLoader.prototype.f3n(u,z,w,C,D,I,T,V,t)}function o(t){var w,C,D,I;w=h(a,t);C=h(a,t+Q);D=h(a,t+R);I=h(a,t+S);t=j(a,t+N);THREE.BinaryLoader.prototype.f4(u,w,C,D,I,t)}function y(t){var w,C,D,I,T,V,ca,da;w=h(a,t);C=h(a,t+Q);D=h(a,t+R);I=h(a,t+S);T=j(a,
+t+N);V=h(a,t+F);ca=h(a,t+O);da=h(a,t+P);t=h(a,t+U);THREE.BinaryLoader.prototype.f4n(u,z,w,C,D,I,T,V,ca,da,t)}function x(t){var w,C;w=h(a,t);C=h(a,t+M);t=h(a,t+X);THREE.BinaryLoader.prototype.uv3(u.faceVertexUvs[0],B[w*2],B[w*2+1],B[C*2],B[C*2+1],B[t*2],B[t*2+1])}function v(t){var w,C,D;w=h(a,t);C=h(a,t+ea);D=h(a,t+fa);t=h(a,t+ga);THREE.BinaryLoader.prototype.uv4(u.faceVertexUvs[0],B[w*2],B[w*2+1],B[C*2],B[C*2+1],B[D*2],B[D*2+1],B[t*2],B[t*2+1])}var u=this,A=0,n,z=[],B=[],G,K,J,H,E,L,Q,R,S,N,F,O,P,
+U,M,X,ea,fa,ga,Y,Z,$,aa,ba,W;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(u,e,f);n={signature:a.substr(A,8),header_bytes:k(a,A+8),vertex_coordinate_bytes:k(a,A+9),normal_coordinate_bytes:k(a,A+10),uv_coordinate_bytes:k(a,A+11),vertex_index_bytes:k(a,A+12),normal_index_bytes:k(a,A+13),uv_index_bytes:k(a,A+14),material_index_bytes:k(a,A+15),nvertices:h(a,A+16),nnormals:h(a,A+16+4),nuvs:h(a,A+16+8),ntri_flat:h(a,A+16+12),ntri_smooth:h(a,A+16+16),ntri_flat_uv:h(a,A+16+20),ntri_smooth_uv:h(a,
 A+16+24),nquad_flat:h(a,A+16+28),nquad_smooth:h(a,A+16+32),nquad_flat_uv:h(a,A+16+36),nquad_smooth_uv:h(a,A+16+40)};A+=n.header_bytes;G=n.vertex_index_bytes;K=n.vertex_index_bytes*2;J=n.vertex_index_bytes*3;H=n.vertex_index_bytes*3+n.material_index_bytes;E=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes;L=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*2;Q=n.vertex_index_bytes;R=n.vertex_index_bytes*2;S=n.vertex_index_bytes*3;N=n.vertex_index_bytes*4;F=n.vertex_index_bytes*
 4+n.material_index_bytes;O=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes;P=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*2;U=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*3;M=n.uv_index_bytes;X=n.uv_index_bytes*2;ea=n.uv_index_bytes;fa=n.uv_index_bytes*2;ga=n.uv_index_bytes*3;f=n.vertex_index_bytes*3+n.material_index_bytes;W=n.vertex_index_bytes*4+n.material_index_bytes;Y=n.ntri_flat*f;Z=n.ntri_smooth*(f+n.normal_index_bytes*3);$=n.ntri_flat_uv*
-(f+n.uv_index_bytes*3);aa=n.ntri_smooth_uv*(f+n.normal_index_bytes*3+n.uv_index_bytes*3);ba=n.nquad_flat*W;f=n.nquad_smooth*(W+n.normal_index_bytes*4);W=n.nquad_flat_uv*(W+n.uv_index_bytes*4);A+=function(t){for(var v,C,D,I=n.vertex_coordinate_bytes*3,T=t+n.nvertices*I;t<T;t+=I){v=g(a,t);C=g(a,t+n.vertex_coordinate_bytes);D=g(a,t+n.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(y,v,C,D)}return n.nvertices*I}(A);A+=function(t){for(var v,C,D,I=n.normal_coordinate_bytes*3,T=t+n.nnormals*I;t<
-T;t+=I){v=l(a,t);C=l(a,t+n.normal_coordinate_bytes);D=l(a,t+n.normal_coordinate_bytes*2);z.push(v/127,C/127,D/127)}return n.nnormals*I}(A);A+=function(t){for(var v,C,D=n.uv_coordinate_bytes*2,I=t+n.nuvs*D;t<I;t+=D){v=g(a,t);C=g(a,t+n.uv_coordinate_bytes);B.push(v,C)}return n.nuvs*D}(A);Y=A+Y;Z=Y+Z;$=Z+$;aa=$+aa;ba=aa+ba;f=ba+f;W=f+W;(function(t){var v,C=n.vertex_index_bytes*3+n.material_index_bytes,D=C+n.uv_index_bytes*3,I=t+n.ntri_flat_uv*D;for(v=t;v<I;v+=D){m(v);w(v+C)}return I-t})(Z);(function(t){var v,
-C=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*3,D=C+n.uv_index_bytes*3,I=t+n.ntri_smooth_uv*D;for(v=t;v<I;v+=D){p(v);w(v+C)}return I-t})($);(function(t){var v,C=n.vertex_index_bytes*4+n.material_index_bytes,D=C+n.uv_index_bytes*4,I=t+n.nquad_flat_uv*D;for(v=t;v<I;v+=D){o(v);u(v+C)}return I-t})(f);(function(t){var v,C=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*4,D=C+n.uv_index_bytes*4,I=t+n.nquad_smooth_uv*D;for(v=t;v<I;v+=D){x(v);u(v+C)}return I-t})(W);
-(function(t){var v,C=n.vertex_index_bytes*3+n.material_index_bytes,D=t+n.ntri_flat*C;for(v=t;v<D;v+=C)m(v);return D-t})(A);(function(t){var v,C=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*3,D=t+n.ntri_smooth*C;for(v=t;v<D;v+=C)p(v);return D-t})(Y);(function(t){var v,C=n.vertex_index_bytes*4+n.material_index_bytes,D=t+n.nquad_flat*C;for(v=t;v<D;v+=C)o(v);return D-t})(aa);(function(t){var v,C=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*4,D=t+n.nquad_smooth*
-C;for(v=t;v<D;v+=C)x(v);return D-t})(ba);this.computeCentroids();this.computeFaceNormals()};c.prototype=new THREE.Geometry;c.prototype.constructor=c;d(new c(b))},v:function(a,d,b,e){a.vertices.push(new THREE.Vertex(new THREE.Vector3(d,b,e)))},f3:function(a,d,b,e,c){a.faces.push(new THREE.Face3(d,b,e,null,null,a.materials[c]))},f4:function(a,d,b,e,c,f){a.faces.push(new THREE.Face4(d,b,e,c,null,null,a.materials[f]))},f3n:function(a,d,b,e,c,f,g,h,j){f=a.materials[f];var l=d[h*3],k=d[h*3+1];h=d[h*3+2];
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+(f+n.uv_index_bytes*3);aa=n.ntri_smooth_uv*(f+n.normal_index_bytes*3+n.uv_index_bytes*3);ba=n.nquad_flat*W;f=n.nquad_smooth*(W+n.normal_index_bytes*4);W=n.nquad_flat_uv*(W+n.uv_index_bytes*4);A+=function(t){for(var w,C,D,I=n.vertex_coordinate_bytes*3,T=t+n.nvertices*I;t<T;t+=I){w=g(a,t);C=g(a,t+n.vertex_coordinate_bytes);D=g(a,t+n.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(u,w,C,D)}return n.nvertices*I}(A);A+=function(t){for(var w,C,D,I=n.normal_coordinate_bytes*3,T=t+n.nnormals*I;t<
+T;t+=I){w=l(a,t);C=l(a,t+n.normal_coordinate_bytes);D=l(a,t+n.normal_coordinate_bytes*2);z.push(w/127,C/127,D/127)}return n.nnormals*I}(A);A+=function(t){for(var w,C,D=n.uv_coordinate_bytes*2,I=t+n.nuvs*D;t<I;t+=D){w=g(a,t);C=g(a,t+n.uv_coordinate_bytes);B.push(w,C)}return n.nuvs*D}(A);Y=A+Y;Z=Y+Z;$=Z+$;aa=$+aa;ba=aa+ba;f=ba+f;W=f+W;(function(t){var w,C=n.vertex_index_bytes*3+n.material_index_bytes,D=C+n.uv_index_bytes*3,I=t+n.ntri_flat_uv*D;for(w=t;w<I;w+=D){m(w);x(w+C)}return I-t})(Z);(function(t){var w,
+C=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*3,D=C+n.uv_index_bytes*3,I=t+n.ntri_smooth_uv*D;for(w=t;w<I;w+=D){p(w);x(w+C)}return I-t})($);(function(t){var w,C=n.vertex_index_bytes*4+n.material_index_bytes,D=C+n.uv_index_bytes*4,I=t+n.nquad_flat_uv*D;for(w=t;w<I;w+=D){o(w);v(w+C)}return I-t})(f);(function(t){var w,C=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*4,D=C+n.uv_index_bytes*4,I=t+n.nquad_smooth_uv*D;for(w=t;w<I;w+=D){y(w);v(w+C)}return I-t})(W);
+(function(t){var w,C=n.vertex_index_bytes*3+n.material_index_bytes,D=t+n.ntri_flat*C;for(w=t;w<D;w+=C)m(w);return D-t})(A);(function(t){var w,C=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*3,D=t+n.ntri_smooth*C;for(w=t;w<D;w+=C)p(w);return D-t})(Y);(function(t){var w,C=n.vertex_index_bytes*4+n.material_index_bytes,D=t+n.nquad_flat*C;for(w=t;w<D;w+=C)o(w);return D-t})(aa);(function(t){var w,C=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*4,D=t+n.nquad_smooth*
+C;for(w=t;w<D;w+=C)y(w);return D-t})(ba);this.computeCentroids();this.computeFaceNormals()};c.prototype=new THREE.Geometry;c.prototype.constructor=c;d(new c(b))},v:function(a,d,b,e){a.vertices.push(new THREE.Vertex(new THREE.Vector3(d,b,e)))},f3:function(a,d,b,e,c){a.faces.push(new THREE.Face3(d,b,e,null,null,a.materials[c]))},f4:function(a,d,b,e,c,f){a.faces.push(new THREE.Face4(d,b,e,c,null,null,a.materials[f]))},f3n:function(a,d,b,e,c,f,g,h,j){f=a.materials[f];var l=d[h*3],k=d[h*3+1];h=d[h*3+2];
+var m=d[j*3],p=d[j*3+1];j=d[j*3+2];a.faces.push(new THREE.Face3(b,e,c,[new THREE.Vector3(d[g*3],d[g*3+1],d[g*3+2]),new THREE.Vector3(l,k,h),new THREE.Vector3(m,p,j)],null,f))},f4n:function(a,d,b,e,c,f,g,h,j,l,k){g=a.materials[g];var m=d[j*3],p=d[j*3+1];j=d[j*3+2];var o=d[l*3],y=d[l*3+1];l=d[l*3+2];var x=d[k*3],v=d[k*3+1];k=d[k*3+2];a.faces.push(new THREE.Face4(b,e,c,f,[new THREE.Vector3(d[h*3],d[h*3+1],d[h*3+2]),new THREE.Vector3(m,p,j),new THREE.Vector3(o,y,l),new THREE.Vector3(x,v,k)],null,g))},
 uv3:function(a,d,b,e,c,f,g){var h=[];h.push(new THREE.UV(d,b));h.push(new THREE.UV(e,c));h.push(new THREE.UV(f,g));a.push(h)},uv4:function(a,d,b,e,c,f,g,h,j){var l=[];l.push(new THREE.UV(d,b));l.push(new THREE.UV(e,c));l.push(new THREE.UV(f,g));l.push(new THREE.UV(h,j));a.push(l)}};THREE.SceneLoader=function(){};
 THREE.SceneLoader.prototype={load:function(a,d,b,e){var c=new Worker(a);c.postMessage(0);var f=THREE.Loader.prototype.extractUrlbase(a);c.onmessage=function(g){function h(M,X){return X=="relativeToHTML"?M:f+"/"+M}function j(){for(o in E.objects)if(!F.objects[o]){A=E.objects[o];if(G=F.geometries[A.geometry]){H=[];for(U=0;U<A.materials.length;U++)H[U]=F.materials[A.materials[U]];n=A.position;r=A.rotation;q=A.quaternion;s=A.scale;q=0;H.length==0&&(H[0]=new THREE.MeshFaceMaterial);H.length>1&&(H=[new THREE.MeshFaceMaterial]);
 object=new THREE.Mesh(G,H);object.position.set(n[0],n[1],n[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=A.visible;F.scene.addObject(object);F.objects[o]=object;if(A.meshCollider){var M=THREE.CollisionUtils.MeshColliderWBox(object);THREE.Collisions.colliders.push(M)}if(A.castsShadow){M=new THREE.ShadowVolume(G);F.scene.addChild(M);M.position=object.position;M.rotation=object.rotation;
-M.scale=object.scale}}}}function l(M){return function(X){F.geometries[M]=X;j();Q-=1;k()}}function k(){e({total_models:S,total_textures:N,loaded_models:S-Q,loaded_textures:N-R},F);Q==0&&R==0&&b(F)}var m,p,o,x,w,u,y,A,n,z,B,G,K,J,H,E,L,Q,R,S,N,F;E=g.data;g=new THREE.BinaryLoader;L=new THREE.JSONLoader;R=Q=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};if(E.transform){var O=E.transform.position;z=E.transform.rotation;var P=E.transform.scale;
-O&&F.scene.position.set(O[0],O[1],O[2]);z&&F.scene.rotation.set(z[0],z[1],z[2]);P&&F.scene.scale.set(P[0],P[1],P[2]);(O||z||P)&&F.scene.updateMatrix()}O=function(){R-=1;k()};for(w in E.cameras){z=E.cameras[w];if(z.type=="perspective")K=new THREE.Camera(z.fov,z.aspect,z.near,z.far);else if(z.type=="ortho"){K=new THREE.Camera;K.projectionMatrix=THREE.Matrix4.makeOrtho(z.left,z.right,z.top,z.bottom,z.near,z.far)}n=z.position;z=z.target;K.position.set(n[0],n[1],n[2]);K.target.position.set(z[0],z[1],z[2]);
-F.cameras[w]=K}for(x in E.lights){w=E.lights[x];K=w.color!==undefined?w.color:16777215;z=w.intensity!==undefined?w.intensity:1;if(w.type=="directional"){n=w.direction;light=new THREE.DirectionalLight(K,z);light.position.set(n[0],n[1],n[2]);light.position.normalize()}else if(w.type=="point"){n=w.position;light=new THREE.PointLight(K,z);light.position.set(n[0],n[1],n[2])}F.scene.addLight(light);F.lights[x]=light}for(u in E.fogs){x=E.fogs[u];if(x.type=="linear")J=new THREE.Fog(0,x.near,x.far);else x.type==
-"exp2"&&(J=new THREE.FogExp2(0,x.density));z=x.color;J.color.setRGB(z[0],z[1],z[2]);F.fogs[u]=J}if(F.cameras&&E.defaults.camera)F.currentCamera=F.cameras[E.defaults.camera];if(F.fogs&&E.defaults.fog)F.scene.fog=F.fogs[E.defaults.fog];z=E.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.setRGB(z[0],z[1],z[2]);F.bgColorAlpha=E.defaults.bgalpha;for(m in E.geometries){u=E.geometries[m];if(u.type=="bin_mesh"||u.type=="ascii_mesh")Q+=1}S=Q;for(m in E.geometries){u=E.geometries[m];if(u.type=="cube"){G=
-new THREE.Cube(u.width,u.height,u.depth,u.segmentsWidth,u.segmentsHeight,u.segmentsDepth,null,u.flipped,u.sides);F.geometries[m]=G}else if(u.type=="plane"){G=new THREE.Plane(u.width,u.height,u.segmentsWidth,u.segmentsHeight);F.geometries[m]=G}else if(u.type=="sphere"){G=new THREE.Sphere(u.radius,u.segmentsWidth,u.segmentsHeight);F.geometries[m]=G}else if(u.type=="cylinder"){G=new THREE.Cylinder(u.numSegs,u.topRad,u.botRad,u.height,u.topOffset,u.botOffset);F.geometries[m]=G}else if(u.type=="torus"){G=
-new THREE.Torus(u.radius,u.tube,u.segmentsR,u.segmentsT);F.geometries[m]=G}else if(u.type=="icosahedron"){G=new THREE.Icosahedron(u.subdivisions);F.geometries[m]=G}else if(u.type=="bin_mesh")g.load({model:h(u.url,E.urlBaseType),callback:l(m)});else u.type=="ascii_mesh"&&L.load({model:h(u.url,E.urlBaseType),callback:l(m)})}for(y in E.textures){m=E.textures[y];R+=m.url instanceof Array?m.url.length:1}N=R;for(y in E.textures){m=E.textures[y];if(m.mapping!=undefined&&THREE[m.mapping]!=undefined)m.mapping=
-new THREE[m.mapping];if(m.url instanceof Array){u=[];for(var U=0;U<m.url.length;U++)u[U]=h(m.url[U],E.urlBaseType);u=THREE.ImageUtils.loadTextureCube(u,m.mapping,O)}else{u=THREE.ImageUtils.loadTexture(h(m.url,E.urlBaseType),m.mapping,O);if(THREE[m.minFilter]!=undefined)u.minFilter=THREE[m.minFilter];if(THREE[m.magFilter]!=undefined)u.magFilter=THREE[m.magFilter]}F.textures[y]=u}for(p in E.materials){y=E.materials[p];for(B in y.parameters)if(B=="envMap"||B=="map"||B=="lightMap")y.parameters[B]=F.textures[y.parameters[B]];
-else if(B=="shading")y.parameters[B]=y.parameters[B]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(B=="blending")y.parameters[B]=THREE[y.parameters[B]]?THREE[y.parameters[B]]:THREE.NormalBlending;else if(B=="combine")y.parameters[B]=y.parameters[B]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(B=="vertexColors")if(y.parameters[B]=="face")y.parameters[B]=THREE.FaceColors;else if(y.parameters[B])y.parameters[B]=THREE.VertexColors;if(y.parameters.opacity!==undefined&&y.parameters.opacity<
-1)y.parameters.transparent=!0;y=new THREE[y.type](y.parameters);F.materials[p]=y}j();d(F)}}};
+M.scale=object.scale}}}}function l(M){return function(X){F.geometries[M]=X;j();Q-=1;k()}}function k(){e({total_models:S,total_textures:N,loaded_models:S-Q,loaded_textures:N-R},F);Q==0&&R==0&&b(F)}var m,p,o,y,x,v,u,A,n,z,B,G,K,J,H,E,L,Q,R,S,N,F;E=g.data;g=new THREE.BinaryLoader;L=new THREE.JSONLoader;R=Q=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};if(E.transform){var O=E.transform.position;z=E.transform.rotation;var P=E.transform.scale;
+O&&F.scene.position.set(O[0],O[1],O[2]);z&&F.scene.rotation.set(z[0],z[1],z[2]);P&&F.scene.scale.set(P[0],P[1],P[2]);(O||z||P)&&F.scene.updateMatrix()}O=function(){R-=1;k()};for(x in E.cameras){z=E.cameras[x];if(z.type=="perspective")K=new THREE.Camera(z.fov,z.aspect,z.near,z.far);else if(z.type=="ortho"){K=new THREE.Camera;K.projectionMatrix=THREE.Matrix4.makeOrtho(z.left,z.right,z.top,z.bottom,z.near,z.far)}n=z.position;z=z.target;K.position.set(n[0],n[1],n[2]);K.target.position.set(z[0],z[1],z[2]);
+F.cameras[x]=K}for(y in E.lights){x=E.lights[y];K=x.color!==undefined?x.color:16777215;z=x.intensity!==undefined?x.intensity:1;if(x.type=="directional"){n=x.direction;light=new THREE.DirectionalLight(K,z);light.position.set(n[0],n[1],n[2]);light.position.normalize()}else if(x.type=="point"){n=x.position;light=new THREE.PointLight(K,z);light.position.set(n[0],n[1],n[2])}F.scene.addLight(light);F.lights[y]=light}for(v in E.fogs){y=E.fogs[v];if(y.type=="linear")J=new THREE.Fog(0,y.near,y.far);else y.type==
+"exp2"&&(J=new THREE.FogExp2(0,y.density));z=y.color;J.color.setRGB(z[0],z[1],z[2]);F.fogs[v]=J}if(F.cameras&&E.defaults.camera)F.currentCamera=F.cameras[E.defaults.camera];if(F.fogs&&E.defaults.fog)F.scene.fog=F.fogs[E.defaults.fog];z=E.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.setRGB(z[0],z[1],z[2]);F.bgColorAlpha=E.defaults.bgalpha;for(m in E.geometries){v=E.geometries[m];if(v.type=="bin_mesh"||v.type=="ascii_mesh")Q+=1}S=Q;for(m in E.geometries){v=E.geometries[m];if(v.type=="cube"){G=
+new THREE.Cube(v.width,v.height,v.depth,v.segmentsWidth,v.segmentsHeight,v.segmentsDepth,null,v.flipped,v.sides);F.geometries[m]=G}else if(v.type=="plane"){G=new THREE.Plane(v.width,v.height,v.segmentsWidth,v.segmentsHeight);F.geometries[m]=G}else if(v.type=="sphere"){G=new THREE.Sphere(v.radius,v.segmentsWidth,v.segmentsHeight);F.geometries[m]=G}else if(v.type=="cylinder"){G=new THREE.Cylinder(v.numSegs,v.topRad,v.botRad,v.height,v.topOffset,v.botOffset);F.geometries[m]=G}else if(v.type=="torus"){G=
+new THREE.Torus(v.radius,v.tube,v.segmentsR,v.segmentsT);F.geometries[m]=G}else if(v.type=="icosahedron"){G=new THREE.Icosahedron(v.subdivisions);F.geometries[m]=G}else if(v.type=="bin_mesh")g.load({model:h(v.url,E.urlBaseType),callback:l(m)});else v.type=="ascii_mesh"&&L.load({model:h(v.url,E.urlBaseType),callback:l(m)})}for(u in E.textures){m=E.textures[u];R+=m.url instanceof Array?m.url.length:1}N=R;for(u in E.textures){m=E.textures[u];if(m.mapping!=undefined&&THREE[m.mapping]!=undefined)m.mapping=
+new THREE[m.mapping];if(m.url instanceof Array){v=[];for(var U=0;U<m.url.length;U++)v[U]=h(m.url[U],E.urlBaseType);v=THREE.ImageUtils.loadTextureCube(v,m.mapping,O)}else{v=THREE.ImageUtils.loadTexture(h(m.url,E.urlBaseType),m.mapping,O);if(THREE[m.minFilter]!=undefined)v.minFilter=THREE[m.minFilter];if(THREE[m.magFilter]!=undefined)v.magFilter=THREE[m.magFilter]}F.textures[u]=v}for(p in E.materials){u=E.materials[p];for(B in u.parameters)if(B=="envMap"||B=="map"||B=="lightMap")u.parameters[B]=F.textures[u.parameters[B]];
+else if(B=="shading")u.parameters[B]=u.parameters[B]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(B=="blending")u.parameters[B]=THREE[u.parameters[B]]?THREE[u.parameters[B]]:THREE.NormalBlending;else if(B=="combine")u.parameters[B]=u.parameters[B]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(B=="vertexColors")if(u.parameters[B]=="face")u.parameters[B]=THREE.FaceColors;else if(u.parameters[B])u.parameters[B]=THREE.VertexColors;if(u.parameters.opacity!==undefined&&u.parameters.opacity<
+1)u.parameters.transparent=!0;u=new THREE[u.type](u.parameters);F.materials[p]=u}j();d(F)}}};
 THREE.MarchingCubes=function(a,d){THREE.Object3D.call(this);this.materials=d instanceof Array?d:[d];this.init=function(b){this.isolation=80;this.size=b;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
 0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(b,e,c){return b+(e-b)*c};this.VIntX=function(b,e,c,f,g,h,j,l,k,m){g=(g-k)/(m-k);k=this.normal_cache;e[f]=h+g*this.delta;e[f+1]=j;e[f+2]=l;c[f]=this.lerp(k[b],k[b+3],g);c[f+1]=this.lerp(k[b+1],k[b+4],g);c[f+2]=this.lerp(k[b+2],k[b+5],g)};this.VIntY=function(b,e,c,f,g,h,j,l,k,m){g=(g-k)/(m-k);k=this.normal_cache;e[f]=h;e[f+1]=j+g*this.delta;e[f+
 2]=l;e=b+this.yd*3;c[f]=this.lerp(k[b],k[e],g);c[f+1]=this.lerp(k[b+1],k[e+1],g);c[f+2]=this.lerp(k[b+2],k[e+2],g)};this.VIntZ=function(b,e,c,f,g,h,j,l,k,m){g=(g-k)/(m-k);k=this.normal_cache;e[f]=h;e[f+1]=j;e[f+2]=l+g*this.delta;e=b+this.zd*3;c[f]=this.lerp(k[b],k[e],g);c[f+1]=this.lerp(k[b+1],k[e+1],g);c[f+2]=this.lerp(k[b+2],k[e+2],g)};this.compNorm=function(b){var e=b*3;if(this.normal_cache[e]==0){this.normal_cache[e]=this.field[b-1]-this.field[b+1];this.normal_cache[e+1]=this.field[b-this.yd]-
-this.field[b+this.yd];this.normal_cache[e+2]=this.field[b-this.zd]-this.field[b+this.zd]}};this.polygonize=function(b,e,c,f,g,h){var j=f+1,l=f+this.yd,k=f+this.zd,m=j+this.yd,p=j+this.zd,o=f+this.yd+this.zd,x=j+this.yd+this.zd,w=0,u=this.field[f],y=this.field[j],A=this.field[l],n=this.field[m],z=this.field[k],B=this.field[p],G=this.field[o],K=this.field[x];u<g&&(w|=1);y<g&&(w|=2);A<g&&(w|=8);n<g&&(w|=4);z<g&&(w|=16);B<g&&(w|=32);G<g&&(w|=128);K<g&&(w|=64);var J=THREE.edgeTable[w];if(J==0)return 0;
-var H=this.delta,E=b+H,L=e+H;H=c+H;if(J&1){this.compNorm(f);this.compNorm(j);this.VIntX(f*3,this.vlist,this.nlist,0,g,b,e,c,u,y)}if(J&2){this.compNorm(j);this.compNorm(m);this.VIntY(j*3,this.vlist,this.nlist,3,g,E,e,c,y,n)}if(J&4){this.compNorm(l);this.compNorm(m);this.VIntX(l*3,this.vlist,this.nlist,6,g,b,L,c,A,n)}if(J&8){this.compNorm(f);this.compNorm(l);this.VIntY(f*3,this.vlist,this.nlist,9,g,b,e,c,u,A)}if(J&16){this.compNorm(k);this.compNorm(p);this.VIntX(k*3,this.vlist,this.nlist,12,g,b,e,H,
-z,B)}if(J&32){this.compNorm(p);this.compNorm(x);this.VIntY(p*3,this.vlist,this.nlist,15,g,E,e,H,B,K)}if(J&64){this.compNorm(o);this.compNorm(x);this.VIntX(o*3,this.vlist,this.nlist,18,g,b,L,H,G,K)}if(J&128){this.compNorm(k);this.compNorm(o);this.VIntY(k*3,this.vlist,this.nlist,21,g,b,e,H,z,G)}if(J&256){this.compNorm(f);this.compNorm(k);this.VIntZ(f*3,this.vlist,this.nlist,24,g,b,e,c,u,z)}if(J&512){this.compNorm(j);this.compNorm(p);this.VIntZ(j*3,this.vlist,this.nlist,27,g,E,e,c,y,B)}if(J&1024){this.compNorm(m);
-this.compNorm(x);this.VIntZ(m*3,this.vlist,this.nlist,30,g,E,L,c,n,K)}if(J&2048){this.compNorm(l);this.compNorm(o);this.VIntZ(l*3,this.vlist,this.nlist,33,g,b,L,c,A,G)}w<<=4;for(g=f=0;THREE.triTable[w+g]!=-1;){b=w+g;e=b+1;c=b+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[e],3*THREE.triTable[c],h);g+=3;f++}return f};this.posnormtriv=function(b,e,c,f,g,h){var j=this.count*3;this.positionArray[j]=b[c];this.positionArray[j+1]=b[c+1];this.positionArray[j+2]=b[c+2];this.positionArray[j+
+this.field[b+this.yd];this.normal_cache[e+2]=this.field[b-this.zd]-this.field[b+this.zd]}};this.polygonize=function(b,e,c,f,g,h){var j=f+1,l=f+this.yd,k=f+this.zd,m=j+this.yd,p=j+this.zd,o=f+this.yd+this.zd,y=j+this.yd+this.zd,x=0,v=this.field[f],u=this.field[j],A=this.field[l],n=this.field[m],z=this.field[k],B=this.field[p],G=this.field[o],K=this.field[y];v<g&&(x|=1);u<g&&(x|=2);A<g&&(x|=8);n<g&&(x|=4);z<g&&(x|=16);B<g&&(x|=32);G<g&&(x|=128);K<g&&(x|=64);var J=THREE.edgeTable[x];if(J==0)return 0;
+var H=this.delta,E=b+H,L=e+H;H=c+H;if(J&1){this.compNorm(f);this.compNorm(j);this.VIntX(f*3,this.vlist,this.nlist,0,g,b,e,c,v,u)}if(J&2){this.compNorm(j);this.compNorm(m);this.VIntY(j*3,this.vlist,this.nlist,3,g,E,e,c,u,n)}if(J&4){this.compNorm(l);this.compNorm(m);this.VIntX(l*3,this.vlist,this.nlist,6,g,b,L,c,A,n)}if(J&8){this.compNorm(f);this.compNorm(l);this.VIntY(f*3,this.vlist,this.nlist,9,g,b,e,c,v,A)}if(J&16){this.compNorm(k);this.compNorm(p);this.VIntX(k*3,this.vlist,this.nlist,12,g,b,e,H,
+z,B)}if(J&32){this.compNorm(p);this.compNorm(y);this.VIntY(p*3,this.vlist,this.nlist,15,g,E,e,H,B,K)}if(J&64){this.compNorm(o);this.compNorm(y);this.VIntX(o*3,this.vlist,this.nlist,18,g,b,L,H,G,K)}if(J&128){this.compNorm(k);this.compNorm(o);this.VIntY(k*3,this.vlist,this.nlist,21,g,b,e,H,z,G)}if(J&256){this.compNorm(f);this.compNorm(k);this.VIntZ(f*3,this.vlist,this.nlist,24,g,b,e,c,v,z)}if(J&512){this.compNorm(j);this.compNorm(p);this.VIntZ(j*3,this.vlist,this.nlist,27,g,E,e,c,u,B)}if(J&1024){this.compNorm(m);
+this.compNorm(y);this.VIntZ(m*3,this.vlist,this.nlist,30,g,E,L,c,n,K)}if(J&2048){this.compNorm(l);this.compNorm(o);this.VIntZ(l*3,this.vlist,this.nlist,33,g,b,L,c,A,G)}x<<=4;for(g=f=0;THREE.triTable[x+g]!=-1;){b=x+g;e=b+1;c=b+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[e],3*THREE.triTable[c],h);g+=3;f++}return f};this.posnormtriv=function(b,e,c,f,g,h){var j=this.count*3;this.positionArray[j]=b[c];this.positionArray[j+1]=b[c+1];this.positionArray[j+2]=b[c+2];this.positionArray[j+
 3]=b[f];this.positionArray[j+4]=b[f+1];this.positionArray[j+5]=b[f+2];this.positionArray[j+6]=b[g];this.positionArray[j+7]=b[g+1];this.positionArray[j+8]=b[g+2];this.normalArray[j]=e[c];this.normalArray[j+1]=e[c+1];this.normalArray[j+2]=e[c+2];this.normalArray[j+3]=e[f];this.normalArray[j+4]=e[f+1];this.normalArray[j+5]=e[f+2];this.normalArray[j+6]=e[g];this.normalArray[j+7]=e[g+1];this.normalArray[j+8]=e[g+2];this.hasPos=!0;this.hasNormal=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=
 function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(b){if(this.count!=0){for(var e=this.count*3;e<this.positionArray.length;e++)this.positionArray[e]=0;b(this)}};this.addBall=function(b,e,c,f,g){var h=this.size*Math.sqrt(f/g),j=c*this.size,l=e*this.size,k=b*this.size,m=Math.floor(j-h);m<1&&(m=1);j=Math.floor(j+h);j>this.size-1&&(j=this.size-1);var p=Math.floor(l-h);p<1&&(p=1);l=Math.floor(l+h);l>this.size-1&&(l=this.size-1);var o=Math.floor(k-h);o<1&&(o=1);h=Math.floor(k+h);
-h>this.size-1&&(h=this.size-1);for(var x,w,u,y,A,n;m<j;m++){k=this.size2*m;w=m/this.size-c;A=w*w;for(w=p;w<l;w++){u=k+this.size*w;x=w/this.size-e;n=x*x;for(x=o;x<h;x++){y=x/this.size-b;y=f/(1.0E-6+y*y+n+A)-g;y>0&&(this.field[u+x]+=y)}}}};this.addPlaneX=function(b,e){var c,f,g,h,j,l=this.size,k=this.yd,m=this.zd,p=this.field,o=l*Math.sqrt(b/e);o>l&&(o=l);for(c=0;c<o;c++){f=c/l;f*=f;h=b/(1.0E-4+f)-e;if(h>0)for(f=0;f<l;f++){j=c+f*k;for(g=0;g<l;g++)p[m*g+j]+=h}}};this.addPlaneY=function(b,e){var c,f,
-g,h,j,l,k=this.size,m=this.yd,p=this.zd,o=this.field,x=k*Math.sqrt(b/e);x>k&&(x=k);for(f=0;f<x;f++){c=f/k;c*=c;h=b/(1.0E-4+c)-e;if(h>0){j=f*m;for(c=0;c<k;c++){l=j+c;for(g=0;g<k;g++)o[p*g+l]+=h}}}};this.addPlaneZ=function(b,e){var c,f,g,h,j,l;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/e);dist>size&&(dist=size);for(g=0;g<dist;g++){c=g/size;c*=c;h=b/(1.0E-4+c)-e;if(h>0){j=zd*g;for(f=0;f<size;f++){l=j+f*yd;for(c=0;c<size;c++)field[l+c]+=h}}}};this.reset=function(){var b;
+h>this.size-1&&(h=this.size-1);for(var y,x,v,u,A,n;m<j;m++){k=this.size2*m;x=m/this.size-c;A=x*x;for(x=p;x<l;x++){v=k+this.size*x;y=x/this.size-e;n=y*y;for(y=o;y<h;y++){u=y/this.size-b;u=f/(1.0E-6+u*u+n+A)-g;u>0&&(this.field[v+y]+=u)}}}};this.addPlaneX=function(b,e){var c,f,g,h,j,l=this.size,k=this.yd,m=this.zd,p=this.field,o=l*Math.sqrt(b/e);o>l&&(o=l);for(c=0;c<o;c++){f=c/l;f*=f;h=b/(1.0E-4+f)-e;if(h>0)for(f=0;f<l;f++){j=c+f*k;for(g=0;g<l;g++)p[m*g+j]+=h}}};this.addPlaneY=function(b,e){var c,f,
+g,h,j,l,k=this.size,m=this.yd,p=this.zd,o=this.field,y=k*Math.sqrt(b/e);y>k&&(y=k);for(f=0;f<y;f++){c=f/k;c*=c;h=b/(1.0E-4+c)-e;if(h>0){j=f*m;for(c=0;c<k;c++){l=j+c;for(g=0;g<k;g++)o[p*g+l]+=h}}}};this.addPlaneZ=function(b,e){var c,f,g,h,j,l;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/e);dist>size&&(dist=size);for(g=0;g<dist;g++){c=g/size;c*=c;h=b/(1.0E-4+c)-e;if(h>0){j=zd*g;for(f=0;f<size;f++){l=j+f*yd;for(c=0;c<size;c++)field[l+c]+=h}}}};this.reset=function(){var b;
 for(b=0;b<this.size3;b++){this.normal_cache[b*3]=0;this.field[b]=0}};this.render=function(b){this.begin();var e,c,f,g,h,j,l,k,m,p=this.size-2;for(g=1;g<p;g++){m=this.size2*g;l=(g-this.halfsize)/this.halfsize;for(f=1;f<p;f++){k=m+this.size*f;j=(f-this.halfsize)/this.halfsize;for(c=1;c<p;c++){h=(c-this.halfsize)/this.halfsize;e=k+c;this.polygonize(h,j,l,e,this.isolation,b)}}}this.end(b)};this.generateGeometry=function(){var b=0,e=new THREE.Geometry,c=[];this.render(function(f){var g,h,j,l,k,m,p,o;for(g=
 0;g<f.count;g++){p=g*3;k=p+1;o=p+2;h=f.positionArray[p];j=f.positionArray[k];l=f.positionArray[o];m=new THREE.Vector3(h,j,l);h=f.normalArray[p];j=f.normalArray[k];l=f.normalArray[o];p=new THREE.Vector3(h,j,l);p.normalize();k=new THREE.Vertex(m);e.vertices.push(k);c.push(p)}nfaces=f.count/3;for(g=0;g<nfaces;g++){p=(b+g)*3;k=p+1;o=p+2;m=c[p];h=c[k];j=c[o];p=new THREE.Face3(p,k,o,[m,h,j]);e.faces.push(p)}b+=nfaces;f.count=0});return e};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;
 THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;

+ 1 - 1
build/custom/ThreeSVG.js

@@ -50,7 +50,7 @@ THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;thi
 a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},
 multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,h=a.x,f=a.y,i=a.z;a=a.w;this.x=b*a+e*h+c*i-d*f;this.y=c*a+e*f+d*h-b*i;this.z=d*a+e*i+b*f-c*h;this.w=e*a-b*h-c*f-d*i;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,h=this.x,f=this.y,i=this.z,g=this.w,j=g*c+f*e-i*d,m=
 g*d+i*c-h*e,k=g*e+h*d-f*c;c=-h*c-f*d-i*e;b.x=j*g+c*-h+m*-i-k*-f;b.y=m*g+c*-f+k*-h-j*-i;b.z=k*g+c*-i+j*-f-m*-h;return b}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,h,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};

+ 2 - 2
build/custom/ThreeWebGL.js

@@ -50,7 +50,7 @@ THREE.Quaternion.prototype={set:function(b,d,e,g){this.x=b;this.y=d;this.z=e;thi
 b.y*g;this.z=b.z*g;this.w=Math.cos(e);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},
 multiplySelf:function(b){var d=this.x,e=this.y,g=this.z,h=this.w,o=b.x,n=b.y,p=b.z;b=b.w;this.x=d*b+h*o+e*p-g*n;this.y=e*b+h*n+g*o-d*p;this.z=g*b+h*p+d*n-e*o;this.w=h*b-d*o-e*n-g*p;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w;return this},multiplyVector3:function(b,d){d||(d=b);var e=b.x,g=b.y,h=b.z,o=this.x,n=this.y,p=this.z,q=this.w,v=q*e+n*h-p*g,E=
 q*g+p*e-o*h,F=q*h+o*g-n*e;e=-o*e-n*g-p*h;d.x=v*q+e*-o+E*-p-F*-n;d.y=E*q+e*-n+F*-o-v*-p;d.z=F*q+e*-p+v*-n-E*-o;return d}};
-THREE.Quaternion.slerp=function(b,d,e,g){var h=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(h)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var o=Math.acos(h),n=Math.sqrt(1-h*h);if(Math.abs(n)<0.001){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}h=Math.sin((1-g)*o)/n;g=Math.sin(g*o)/n;e.w=b.w*h+d.w*g;e.x=b.x*h+d.x*g;e.y=b.y*h+d.y*g;e.z=b.z*h+d.z*g;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
+THREE.Quaternion.slerp=function(b,d,e,g){var h=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(h)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var o=Math.acos(h),n=Math.sqrt(1-h*h);if(Math.abs(n)<0.0010){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}h=Math.sin((1-g)*o)/n;g=Math.sin(g*o)/n;e.w=b.w*h+d.w*g;e.x=b.x*h+d.x*g;e.y=b.y*h+d.y*g;e.z=b.z*h+d.z*g;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
 THREE.Face3=function(b,d,e,g,h,o){this.a=b;this.b=d;this.c=e;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=o instanceof Array?o:[o];this.centroid=new THREE.Vector3};
 THREE.Face4=function(b,d,e,g,h,o,n){this.a=b;this.b=d;this.c=e;this.d=g;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=o instanceof THREE.Color?o:new THREE.Color;this.vertexColors=o instanceof Array?o:[];this.vertexTangents=[];this.materials=n instanceof Array?n:[n];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
 THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
@@ -204,7 +204,7 @@ u*m.scale.y;c.uniform2f(w.uvScale,m.uvScale.x,m.uvScale.y);c.uniform2f(w.uvOffse
 r){var j,k,m=f.__webglLensFlares.length,w,x,u,A=new THREE.Vector3,t=Aa/za,y=za*0.5,z=Aa*0.5,D=16/Aa,B=[D*t,D],O=[1,1,0],W=[1,1],P=J.uniforms;j=J.attributes;c.useProgram(J.program);sa=J.program;ha="";if(!pb){c.enableVertexAttribArray(J.attributes.vertex);c.enableVertexAttribArray(J.attributes.uv);pb=!0}c.uniform1i(P.occlusionMap,0);c.uniform1i(P.map,1);c.bindBuffer(c.ARRAY_BUFFER,J.vertexBuffer);c.vertexAttribPointer(j.vertex,2,c.FLOAT,!1,16,0);c.vertexAttribPointer(j.uv,2,c.FLOAT,!1,16,8);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,
 J.elementBuffer);c.disable(c.CULL_FACE);c.depthMask(!1);c.activeTexture(c.TEXTURE0);c.bindTexture(c.TEXTURE_2D,J.occlusionTexture);c.activeTexture(c.TEXTURE1);for(k=0;k<m;k++){j=f.__webglLensFlares[k].object;A.set(j.matrixWorld.n14,j.matrixWorld.n24,j.matrixWorld.n34);r.matrixWorldInverse.multiplyVector3(A);r.projectionMatrix.multiplyVector3(A);O[0]=A.x;O[1]=A.y;O[2]=A.z;W[0]=O[0]*y+y;W[1]=O[1]*z+z;if(J.hasVertexTexture||W[0]>0&&W[0]<za&&W[1]>0&&W[1]<Aa){c.bindTexture(c.TEXTURE_2D,J.tempTexture);
 c.copyTexImage2D(c.TEXTURE_2D,0,c.RGB,W[0]-8,W[1]-8,16,16,0);c.uniform1i(P.renderType,0);c.uniform2fv(P.scale,B);c.uniform3fv(P.screenPosition,O);c.disable(c.BLEND);c.enable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0);c.bindTexture(c.TEXTURE_2D,J.occlusionTexture);c.copyTexImage2D(c.TEXTURE_2D,0,c.RGBA,W[0]-8,W[1]-8,16,16,0);c.uniform1i(P.renderType,1);c.disable(c.DEPTH_TEST);c.bindTexture(c.TEXTURE_2D,J.tempTexture);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0);j.positionScreen.x=
-O[0];j.positionScreen.y=O[1];j.positionScreen.z=O[2];j.customUpdateCallback?j.customUpdateCallback(j):j.updateLensFlares();c.uniform1i(P.renderType,2);c.enable(c.BLEND);w=0;for(x=j.lensFlares.length;w<x;w++){u=j.lensFlares[w];if(u.opacity>0.001&&u.scale>0.001){O[0]=u.x;O[1]=u.y;O[2]=u.z;D=u.size*u.scale/Aa;B[0]=D*t;B[1]=D;c.uniform3fv(P.screenPosition,O);c.uniform2fv(P.scale,B);c.uniform1f(P.rotation,u.rotation);c.uniform1f(P.opacity,u.opacity);pa(u.blending);K(u.texture,1);c.drawElements(c.TRIANGLES,
+O[0];j.positionScreen.y=O[1];j.positionScreen.z=O[2];j.customUpdateCallback?j.customUpdateCallback(j):j.updateLensFlares();c.uniform1i(P.renderType,2);c.enable(c.BLEND);w=0;for(x=j.lensFlares.length;w<x;w++){u=j.lensFlares[w];if(u.opacity>0.0010&&u.scale>0.0010){O[0]=u.x;O[1]=u.y;O[2]=u.z;D=u.size*u.scale/Aa;B[0]=D*t;B[1]=D;c.uniform3fv(P.screenPosition,O);c.uniform2fv(P.scale,B);c.uniform1f(P.rotation,u.rotation);c.uniform1f(P.opacity,u.opacity);pa(u.blending);K(u.texture,1);c.drawElements(c.TRIANGLES,
 6,c.UNSIGNED_SHORT,0)}}}}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask(Y)}function U(f,r){f._modelViewMatrix.multiplyToArray(r.matrixWorldInverse,f.matrixWorld,f._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(f._modelViewMatrix).transposeIntoArray(f._normalMatrixArray)}function L(f){var r,j,k,m,w;if(f instanceof THREE.Mesh){j=f.geometry;for(r in j.geometryGroups){k=j.geometryGroups[r];w=!1;for(m in k.__webglCustomAttributes)if(k.__webglCustomAttributes[m].needsUpdate){w=!0;break}if(j.__dirtyVertices||
 j.__dirtyMorphTargets||j.__dirtyElements||j.__dirtyUvs||j.__dirtyNormals||j.__dirtyColors||j.__dirtyTangents||w){w=c.DYNAMIC_DRAW;var x=void 0,u=void 0,A=void 0,t=void 0;A=void 0;var y=void 0,z=void 0,D=void 0,B=void 0,O=void 0,W=void 0,P=void 0,X=void 0,Ga=void 0,S=void 0,Q=void 0,T=void 0,ta=void 0;z=void 0;D=void 0;t=void 0;B=void 0;t=void 0;var s=void 0,G=void 0;z=void 0;s=void 0;G=void 0;var i=void 0,Ka=void 0;s=void 0;G=void 0;i=void 0;Ka=void 0;s=void 0;G=void 0;i=void 0;Ka=void 0;s=void 0;
 G=void 0;i=void 0;t=void 0;B=void 0;y=void 0;A=void 0;A=void 0;s=void 0;G=void 0;i=void 0;var Va=void 0,ua=0,Ba=0,Za=0,$a=0,Ja=0,La=0,ea=0,Ma=0,wa=0,C=0,Ca=0;G=s=0;var Da=k.__vertexArray,fb=k.__uvArray,gb=k.__uv2Array,Qa=k.__normalArray,ia=k.__tangentArray,Ea=k.__colorArray,ja=k.__skinVertexAArray,ka=k.__skinVertexBArray,la=k.__skinIndexArray,ma=k.__skinWeightArray,hb=k.__morphTargetsArrays,Ra=k.__webglCustomAttributes;i=void 0;var Na=k.__faceArray,Oa=k.__lineArray,qb=k.__needsSmoothNormals;W=k.__vertexColorType;

+ 28 - 87
examples/misc_rollCamera.html

@@ -1,7 +1,7 @@
 <!DOCTYPE HTML>
 <html lang="en">
 	<head>
-		<title>three.js - webgl - roll camera example</title>
+		<title>three.js webgl - roll camera</title>
 		<meta charset="utf-8">
 		<style type="text/css">
 		    body {
@@ -32,10 +32,12 @@
 	<body>
 		<div id="container"></div>
 		<div id="info">
-			<a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> - roll camera example -</br>W/S forward/backward</br>A/D to roll</br>Mouse to look around 
+			<a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> - roll camera example</br>
+			WASD move, RF up/down, QE roll,	mouse look around 
 		</div>
 
 		<script type="text/javascript" src="../build/Three.js"></script>
+		
 		<script type="text/javascript" src="js/Stats.js"></script>
 
 		<script type="text/javascript">
@@ -48,17 +50,6 @@
 
 			var cross;
 
-			var mouseX = 0, mouseY = 0;
-
-			var windowHalfX = window.innerWidth / 2;
-			var windowHalfY = window.innerHeight / 2;
-
-			var doRoll = false, rollDirection = 1, forwardSpeed = 0;
-
-			document.addEventListener( 'mousemove', onDocumentMouseMove, false );
-			document.addEventListener( 'keydown', onKeyDown, false );
-			document.addEventListener( 'keyup', onKeyUp, false );
-
 			init();
 
 			function init() {
@@ -66,27 +57,33 @@
 				// scene and camera
 
 				scene = new THREE.Scene();
+				scene.fog = new THREE.FogExp2( 0xffffff, 0.002 );
+				
 				camera = new THREE.RollCamera( 60, window.innerWidth / window.innerHeight, 1, 1000 );
-
+				camera.movementSpeed = 100;
+				camera.lookSpeed = 3;
+				//camera.autoForward = true;
 
 				// world
 
 				var cube = new THREE.Cube( 20, 60, 20 );
 				
-				cube.vertices[ 0 ].position.multiplyScalar( 0.1 );
-				cube.vertices[ 1 ].position.multiplyScalar( 0.1 );
-				cube.vertices[ 4 ].position.multiplyScalar( 0.1 );
-				cube.vertices[ 5 ].position.multiplyScalar( 0.1 );
+				cube.vertices[ 0 ].position.multiplyScalar( 0.01 );
+				cube.vertices[ 1 ].position.multiplyScalar( 0.01 );
+				cube.vertices[ 4 ].position.multiplyScalar( 0.01 );
+				cube.vertices[ 5 ].position.multiplyScalar( 0.01 );
 				
-				var material = new THREE.MeshPhongMaterial( { color:0xffffff } );
+				var material =  new THREE.MeshLambertMaterial( { color:0xffffff } );
 
-				for( var i = 0; i < 200; i++ ) {
+				for( var i = 0; i < 500; i++ ) {
 					
 					var mesh = new THREE.Mesh( cube, material );
 					mesh.position.set(( Math.random() - 0.5 ) * 1000,
 									  ( Math.random() - 0.5 ) * 1000,
 									  ( Math.random() - 0.5 ) * 1000 );
 									  
+					mesh.updateMatrix();
+					mesh.matrixAutoUpdate = false;
 					scene.addChild( mesh );
 					
 				}
@@ -94,6 +91,7 @@
 
 				// create cross
 
+				/*
 				cross = new THREE.Object3D();
 				cross.scale.set( 0.5, 0.5, 0.5 );
 				cross.matrixAutoUpdate = false;
@@ -111,23 +109,26 @@
 				var material = new THREE.MeshPhongMaterial( { color:0x0000ff } );
 				var mesh = new THREE.Mesh( new THREE.Cube( 5, 5, 40 ), material );
 				mesh.position.z = 20;
+				
 				cross.addChild( mesh );
+				camera.addChild( cross );
+
+				*/
 				
-				//camera.addChild( cross );
 				scene.addChild( camera );
 
 
 				// lights				
 
-				light = new THREE.DirectionalLight( 0xfffff );
+				light = new THREE.DirectionalLight( 0xffffff );
 				light.position.set( 1, 1, 1 );
 				scene.addChild( light );
 
-				light = new THREE.DirectionalLight( 0xff0000 );
+				light = new THREE.DirectionalLight( 0x002288 );
 				light.position.set( -1, -1, -1 );
 				scene.addChild( light );
 
-				light = new THREE.AmbientLight( 0x666666 );
+				light = new THREE.AmbientLight( 0x222222 );
 				scene.addChild( light );
 
 
@@ -151,25 +152,19 @@
 				}
 
 				setInterval( loop, 1000 / 60 );
+
 			}
 
 
 			function loop() {
 
-				camera.rotateHorizontally( mouseX * 0.05 );
-				camera.rotateVertically( mouseY * 0.05 );
-				camera.translateZ( forwardSpeed )
-
-				if( doRoll ) {
-					
-					camera.roll += 0.01 * rollDirection;
-				}
-
+				/*
 				cross.matrix.copy( camera.matrix );
 				cross.matrix.n14 = 0;
 				cross.matrix.n24 = 0;
 				cross.matrix.n34 = -200;
 				cross.matrixWorldNeedsUpdate = true;
+				*/
 
 				renderer.render( scene, camera );
 
@@ -178,60 +173,6 @@
 			}
 
 
-			function onKeyDown( event ) {
-		
-				switch( event.keyCode ) {
-		
-					case 38: /*up*/
-					case 87: /*W*/ forwardSpeed = 1; break;
-		
-					case 37: /*left*/
-					case 65: /*A*/ doRoll = true; rollDirection = 1; break;
-		
-					case 40: /*down*/
-					case 83: /*S*/ forwardSpeed = -1; break;
-		
-					case 39: /*right*/
-					case 68: /*D*/ doRoll = true; rollDirection = -1; break;
-		
-				}
-		
-			}
-		
-			function onKeyUp( event ) {
-		
-				switch( event.keyCode ) {
-		
-					case 38: /*up*/
-					case 87: /*W*/ forwardSpeed = 0; break;
-		
-					case 37: /*left*/
-					case 65: /*A*/ doRoll = false; break;
-		
-					case 40: /*down*/
-					case 83: /*S*/ forwardSpeed = 0; break;
-		
-					case 39: /*right*/
-					case 68: /*D*/ doRoll = false; break;
-		
-				}
-		
-			}
-
-			function onDocumentMouseMove(event) {
-
-				mouseX = ( event.clientX - windowHalfX ) / window.innerWidth;
-				mouseY = ( event.clientY - windowHalfY ) / window.innerHeight;
-
-			}
-
-
-			function log( text ) {
-
-				var e = document.getElementById("log");
-				e.innerHTML = text + "<br/>" + e.innerHTML;
-
-			}
 		</script>
 
 	</body>

+ 1 - 0
src/extras/cameras/QuakeCamera.js

@@ -240,6 +240,7 @@ THREE.QuakeCamera = function ( parameters ) {
 			targetPosition.x = position.x + 100 * Math.sin( this.phi ) * Math.cos( this.theta );
 			targetPosition.y = position.y + 100 * Math.cos( this.phi );
 			targetPosition.z = position.z + 100 * Math.sin( this.phi ) * Math.sin( this.theta );
+
 		}
 
 		this.lon += this.mouseX * actualLookSpeed;

+ 155 - 9
src/extras/cameras/RollCamera.js

@@ -1,19 +1,19 @@
 /**
  * @author mikael emtinger / http://gomo.se/
+ * @author alteredq / http://alteredqualia.com/
  *
  * parameters = {
  *  fov: <float>,
  *  aspect: <float>,
  *  near: <float>,
  *  far: <float>,
- *  target: <THREE.Object3D>,
 
  *  movementSpeed: <float>,
  *  lookSpeed: <float>,
  *  rollSpeed: <float>,
 
  *  autoForward: <bool>,
-
+ * 	mouseLook: <bool>,
 
  *  domElement: <HTMLElement>,
  * }
@@ -23,21 +23,72 @@ THREE.RollCamera = function ( fov, aspect, near, far ) {
 
 	THREE.Camera.call( this, fov, aspect, near, far );
 
-	this.forward = new THREE.Vector3( 0, 0, 1 );
-	this.roll = 0;
+	// API
+
+	this.mouseLook = true;
+	this.autoForward = false;
+
+	this.lookSpeed = 1;
+	this.movementSpeed = 1;
+	this.rollSpeed = 1;
+
+	this.domElement = document;
+
+	// disable default camera behavior
+
 	this.useTarget = false;
 	this.matrixAutoUpdate = false;
 
+	// internals
+
+	this.forward = new THREE.Vector3( 0, 0, 1 );
+	this.roll = 0;
+
+	this.lastUpdate = new Date().getTime();
+	this.delta = 0;
+	
 	var xTemp = new THREE.Vector3();
 	var yTemp = new THREE.Vector3();
 	var zTemp = new THREE.Vector3();
 	var rollMatrix = new THREE.Matrix4();
 
+	var doRoll = false, rollDirection = 1, forwardSpeed = 0, sideSpeed = 0, upSpeed = 0;
+
+	var mouseX = 0, mouseY = 0;
+	
+	var windowHalfX = window.innerWidth / 2;
+	var windowHalfY = window.innerHeight / 2;
 
 	// custom update
 
 	this.update = function() {
-	
+
+		var now = new Date().getTime();
+		this.delta = ( now - this.lastUpdate ) / 1000;
+		this.lastUpdate = now;
+
+		if ( this.mouseLook ) {
+		
+			var actualLookSpeed = this.delta * this.lookSpeed;
+			
+			this.rotateHorizontally( actualLookSpeed * mouseX );
+			this.rotateVertically( actualLookSpeed * mouseY );
+
+		}
+
+		var actualSpeed = this.delta * this.movementSpeed;
+		var forwardOrAuto = ( forwardSpeed > 0 || ( this.autoForward && ! ( forwardSpeed < 0 ) ) ) ? 1 : forwardSpeed;
+		
+		this.translateZ( actualSpeed * forwardOrAuto );
+		this.translateX( actualSpeed * sideSpeed );
+		this.translateY( actualSpeed * upSpeed );
+
+		if( doRoll ) {
+			
+			this.roll += this.rollSpeed * this.delta * rollDirection;
+
+		}
+		
 		// cap forward up / down
 		
 		if( this.forward.y > 0.9 ) {
@@ -90,7 +141,7 @@ THREE.RollCamera = function ( fov, aspect, near, far ) {
 
 		this.supr.update.call( this );
 
-	}
+	};
 	
 	this.translateX = function ( distance ) {
 		
@@ -127,7 +178,7 @@ THREE.RollCamera = function ( fov, aspect, near, far ) {
 		this.forward.subSelf( xTemp );
 		this.forward.normalize();
 	
-	}
+	};
 	
 	this.rotateVertically = function ( amount ) {
 		
@@ -139,9 +190,104 @@ THREE.RollCamera = function ( fov, aspect, near, far ) {
 		this.forward.addSelf( yTemp );
 		this.forward.normalize();
 	
-	}
+	};
+
+	function onKeyDown( event ) {
+
+		switch( event.keyCode ) {
+
+			case 38: /*up*/
+			case 87: /*W*/ forwardSpeed = 1; break;
+
+			case 37: /*left*/
+			case 65: /*A*/ sideSpeed = -1; break;
+
+			case 40: /*down*/
+			case 83: /*S*/ forwardSpeed = -1; break;
+
+			case 39: /*right*/
+			case 68: /*D*/ sideSpeed = 1; break;
+
+			case 81: /*Q*/ doRoll = true; rollDirection = 1; break;
+			case 69: /*E*/ doRoll = true; rollDirection = -1; break;
+
+			case 82: /*R*/ upSpeed = 1; break;
+			case 70: /*F*/ upSpeed = -1; break;
+
+		}
+
+	};
+
+	function onKeyUp( event ) {
+
+		switch( event.keyCode ) {
+
+			case 38: /*up*/
+			case 87: /*W*/ forwardSpeed = 0; break;
+
+			case 37: /*left*/
+			case 65: /*A*/ sideSpeed = 0; break;
+
+			case 40: /*down*/
+			case 83: /*S*/ forwardSpeed = 0; break;
+
+			case 39: /*right*/
+			case 68: /*D*/ sideSpeed = 0; break;
+
+			case 81: /*Q*/ doRoll = false; break;
+			case 69: /*E*/ doRoll = false; break;
+
+			case 82: /*R*/ upSpeed = 0; break;
+			case 70: /*F*/ upSpeed = 0; break;
+
+		}
+
+	};
+
+	function onMouseMove( event ) {
+
+		mouseX = ( event.clientX - windowHalfX ) / window.innerWidth;
+		mouseY = ( event.clientY - windowHalfY ) / window.innerHeight;
+
+	};
+	
+	function onMouseDown ( event ) {
+
+		event.preventDefault();
+		event.stopPropagation();
+
+		switch ( event.button ) {
+
+			case 0: forwardSpeed = 1; break;
+			case 2: forwardSpeed = -1; break;
+
+		}
+
+	};
+
+	function onMouseUp ( event ) {
+
+		event.preventDefault();
+		event.stopPropagation();
+
+		switch ( event.button ) {
+
+			case 0: forwardSpeed = 0; break;
+			case 2: forwardSpeed = 0; break;
+
+		}
+
+	};
+	
+	this.domElement.addEventListener( 'contextmenu', function ( event ) { event.preventDefault(); }, false );
+
+	this.domElement.addEventListener( 'mousemove', onMouseMove, false );
+	this.domElement.addEventListener( 'mousedown', onMouseDown, false );
+	this.domElement.addEventListener( 'mouseup', onMouseUp, false );
+	this.domElement.addEventListener( 'keydown', onKeyDown, false );
+	this.domElement.addEventListener( 'keyup', onKeyUp, false );	
 
-}
+};
 
 
 THREE.RollCamera.prototype = new THREE.Camera();