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@@ -26,11 +26,11 @@ function qb(a,b){this.origin=void 0!==a?a:new n;this.direction=void 0!==b?b:new
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1;this.wireframeLinejoin=this.wireframeLinecap="round";this.lights=this.morphTargets=this.skinning=!1;this.setValues(a)}function na(a,b){D.call(this);this.type="Mesh";this.geometry=void 0!==a?a:new C;this.material=void 0!==b?b:new wa({color:16777215*Math.random()});this.drawMode=0;this.updateMorphTargets()}function Sf(a,b,c,d){function e(a,c){b.buffers.color.setClear(a.r,a.g,a.b,c,d)}var f=new I(0),g=0,h,k,m=null,q=0;return{getClearColor:function(){return f},setClearColor:function(a,b){f.set(a);g=
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void 0!==b?b:1;e(f,g)},getClearAlpha:function(){return g},setClearAlpha:function(a){g=a;e(f,g)},render:function(b,d,x,l){d=d.background;null===d?(e(f,g),m=null,q=0):d&&d.isColor&&(e(d,1),l=!0,m=null,q=0);(a.autoClear||l)&&a.clear(a.autoClearColor,a.autoClearDepth,a.autoClearStencil);if(d&&(d.isCubeTexture||d.isWebGLRenderTargetCube)){void 0===k&&(k=new na(new ob(1,1,1),new Ba({type:"BackgroundCubeMaterial",uniforms:Jb(Qa.cube.uniforms),vertexShader:Qa.cube.vertexShader,fragmentShader:Qa.cube.fragmentShader,
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side:1,depthTest:!0,depthWrite:!1,fog:!1})),k.geometry.removeAttribute("normal"),k.geometry.removeAttribute("uv"),k.onBeforeRender=function(a,b,c){this.matrixWorld.copyPosition(c.matrixWorld)},Object.defineProperty(k.material,"map",{get:function(){return this.uniforms.tCube.value}}),c.update(k));l=d.isWebGLRenderTargetCube?d.texture:d;k.material.uniforms.tCube.value=l;k.material.uniforms.tFlip.value=d.isWebGLRenderTargetCube?1:-1;if(m!==d||q!==l.version)k.material.needsUpdate=!0,m=d,q=l.version;b.unshift(k,
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-k.geometry,k.material,0,null)}else if(d&&d.isTexture){void 0===h&&(h=new na(new pb(2,2),new Ba({type:"BackgroundMaterial",uniforms:Jb(Qa.background.uniforms),vertexShader:Qa.background.vertexShader,fragmentShader:Qa.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1})),h.geometry.removeAttribute("normal"),Object.defineProperty(h.material,"map",{get:function(){return this.uniforms.t2D.value}}),c.update(h));h.material.uniforms.t2D.value=d;!0===d.matrixAutoUpdate&&d.updateMatrix();h.material.uniforms.uvTransform.value.copy(d.matrix);
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-if(m!==d||q!==d.version)h.material.needsUpdate=!0,m=d,q=d.version;b.unshift(h,h.geometry,h.material,0,null)}}}}function Tf(a,b,c,d){var e;this.setMode=function(a){e=a};this.render=function(b,d){a.drawArrays(e,b,d);c.update(d,e)};this.renderInstances=function(f,g,h){if(d.isWebGL2)var k=a;else if(k=b.get("ANGLE_instanced_arrays"),null===k){console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}k[d.isWebGL2?
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-"drawArraysInstanced":"drawArraysInstancedANGLE"](e,g,h,f.maxInstancedCount);c.update(h,e,f.maxInstancedCount)}}function Uf(a,b,c){function d(b){if("highp"===b){if(0<a.getShaderPrecisionFormat(35633,36338).precision&&0<a.getShaderPrecisionFormat(35632,36338).precision)return"highp";b="mediump"}return"mediump"===b&&0<a.getShaderPrecisionFormat(35633,36337).precision&&0<a.getShaderPrecisionFormat(35632,36337).precision?"mediump":"lowp"}var e,f="undefined"!==typeof WebGL2RenderingContext&&a instanceof
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-WebGL2RenderingContext,g=void 0!==c.precision?c.precision:"highp",h=d(g);h!==g&&(console.warn("THREE.WebGLRenderer:",g,"not supported, using",h,"instead."),g=h);c=!0===c.logarithmicDepthBuffer;h=a.getParameter(34930);var k=a.getParameter(35660),m=a.getParameter(3379),q=a.getParameter(34076),p=a.getParameter(34921),r=a.getParameter(36347),l=a.getParameter(36348),t=a.getParameter(36349),v=0<k,w=f||!!b.get("OES_texture_float");return{isWebGL2:f,getMaxAnisotropy:function(){if(void 0!==e)return e;var c=
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-b.get("EXT_texture_filter_anisotropic");return e=null!==c?a.getParameter(c.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:d,precision:g,logarithmicDepthBuffer:c,maxTextures:h,maxVertexTextures:k,maxTextureSize:m,maxCubemapSize:q,maxAttributes:p,maxVertexUniforms:r,maxVaryings:l,maxFragmentUniforms:t,vertexTextures:v,floatFragmentTextures:w,floatVertexTextures:v&&w}}function Vf(){function a(){m.value!==d&&(m.value=d,m.needsUpdate=0<e);c.numPlanes=e;c.numIntersection=0}function b(a,b,d,e){var f=
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+k.geometry,k.material,0,0,null)}else if(d&&d.isTexture){void 0===h&&(h=new na(new pb(2,2),new Ba({type:"BackgroundMaterial",uniforms:Jb(Qa.background.uniforms),vertexShader:Qa.background.vertexShader,fragmentShader:Qa.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1})),h.geometry.removeAttribute("normal"),Object.defineProperty(h.material,"map",{get:function(){return this.uniforms.t2D.value}}),c.update(h));h.material.uniforms.t2D.value=d;!0===d.matrixAutoUpdate&&d.updateMatrix();
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+h.material.uniforms.uvTransform.value.copy(d.matrix);if(m!==d||q!==d.version)h.material.needsUpdate=!0,m=d,q=d.version;b.unshift(h,h.geometry,h.material,0,0,null)}}}}function Tf(a,b,c,d){var e;this.setMode=function(a){e=a};this.render=function(b,d){a.drawArrays(e,b,d);c.update(d,e)};this.renderInstances=function(f,g,h){if(d.isWebGL2)var k=a;else if(k=b.get("ANGLE_instanced_arrays"),null===k){console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
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+return}k[d.isWebGL2?"drawArraysInstanced":"drawArraysInstancedANGLE"](e,g,h,f.maxInstancedCount);c.update(h,e,f.maxInstancedCount)}}function Uf(a,b,c){function d(b){if("highp"===b){if(0<a.getShaderPrecisionFormat(35633,36338).precision&&0<a.getShaderPrecisionFormat(35632,36338).precision)return"highp";b="mediump"}return"mediump"===b&&0<a.getShaderPrecisionFormat(35633,36337).precision&&0<a.getShaderPrecisionFormat(35632,36337).precision?"mediump":"lowp"}var e,f="undefined"!==typeof WebGL2RenderingContext&&
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+a instanceof WebGL2RenderingContext,g=void 0!==c.precision?c.precision:"highp",h=d(g);h!==g&&(console.warn("THREE.WebGLRenderer:",g,"not supported, using",h,"instead."),g=h);c=!0===c.logarithmicDepthBuffer;h=a.getParameter(34930);var k=a.getParameter(35660),m=a.getParameter(3379),q=a.getParameter(34076),p=a.getParameter(34921),r=a.getParameter(36347),l=a.getParameter(36348),t=a.getParameter(36349),v=0<k,w=f||!!b.get("OES_texture_float");return{isWebGL2:f,getMaxAnisotropy:function(){if(void 0!==e)return e;
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+var c=b.get("EXT_texture_filter_anisotropic");return e=null!==c?a.getParameter(c.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:d,precision:g,logarithmicDepthBuffer:c,maxTextures:h,maxVertexTextures:k,maxTextureSize:m,maxCubemapSize:q,maxAttributes:p,maxVertexUniforms:r,maxVaryings:l,maxFragmentUniforms:t,vertexTextures:v,floatFragmentTextures:w,floatVertexTextures:v&&w}}function Vf(){function a(){m.value!==d&&(m.value=d,m.needsUpdate=0<e);c.numPlanes=e;c.numIntersection=0}function b(a,b,d,e){var f=
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null!==a?a.length:0,g=null;if(0!==f){g=m.value;if(!0!==e||null===g){e=d+4*f;b=b.matrixWorldInverse;k.getNormalMatrix(b);if(null===g||g.length<e)g=new Float32Array(e);for(e=0;e!==f;++e,d+=4)h.copy(a[e]).applyMatrix4(b,k),h.normal.toArray(g,d),g[d+3]=h.constant}m.value=g;m.needsUpdate=!0}c.numPlanes=f;return g}var c=this,d=null,e=0,f=!1,g=!1,h=new Pa,k=new da,m={value:null,needsUpdate:!1};this.uniform=m;this.numIntersection=this.numPlanes=0;this.init=function(a,c,g){var h=0!==a.length||c||0!==e||f;
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f=c;d=b(a,g,0);e=a.length;return h};this.beginShadows=function(){g=!0;b(null)};this.endShadows=function(){g=!1;a()};this.setState=function(c,h,k,l,t,v){if(!f||null===c||0===c.length||g&&!k)g?b(null):a();else{k=g?0:e;var q=4*k,p=t.clippingState||null;m.value=p;p=b(c,l,q,v);for(c=0;c!==q;++c)p[c]=d[c];t.clippingState=p;this.numIntersection=h?this.numPlanes:0;this.numPlanes+=k}}}function Wf(a){var b={};return{get:function(c){if(void 0!==b[c])return b[c];switch(c){case "WEBGL_depth_texture":var d=a.getExtension("WEBGL_depth_texture")||
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a.getExtension("MOZ_WEBGL_depth_texture")||a.getExtension("WEBKIT_WEBGL_depth_texture");break;case "EXT_texture_filter_anisotropic":d=a.getExtension("EXT_texture_filter_anisotropic")||a.getExtension("MOZ_EXT_texture_filter_anisotropic")||a.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case "WEBGL_compressed_texture_s3tc":d=a.getExtension("WEBGL_compressed_texture_s3tc")||a.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;
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@@ -80,42 +80,43 @@ a.gammaInput),bumpMap:!!b.bumpMap,normalMap:!!b.normalMap,objectSpaceNormalMap:1
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useVertexTexture:c.floatVertexTextures,morphTargets:b.morphTargets,morphNormals:b.morphNormals,maxMorphTargets:a.maxMorphTargets,maxMorphNormals:a.maxMorphNormals,numDirLights:e.directional.length,numPointLights:e.point.length,numSpotLights:e.spot.length,numRectAreaLights:e.rectArea.length,numHemiLights:e.hemi.length,numClippingPlanes:p,numClipIntersection:r,dithering:b.dithering,shadowMapEnabled:a.shadowMap.enabled&&l.receiveShadow&&0<g.length,shadowMapType:a.shadowMap.type,toneMapping:a.toneMapping,
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physicallyCorrectLights:a.physicallyCorrectLights,premultipliedAlpha:b.premultipliedAlpha,alphaTest:b.alphaTest,doubleSided:2===b.side,flipSided:1===b.side,depthPacking:void 0!==b.depthPacking?b.depthPacking:!1}};this.getProgramCode=function(b,c){var d=[];c.shaderID?d.push(c.shaderID):(d.push(b.fragmentShader),d.push(b.vertexShader));if(void 0!==b.defines)for(var e in b.defines)d.push(e),d.push(b.defines[e]);for(e=0;e<g.length;e++)d.push(c[g[e]]);d.push(b.onBeforeCompile.toString());d.push(a.gammaOutput);
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d.push(a.gammaFactor);return d.join()};this.acquireProgram=function(d,f,g,q){for(var h,k=0,m=e.length;k<m;k++){var l=e[k];if(l.code===q){h=l;++h.usedTimes;break}}void 0===h&&(h=new Gg(a,b,q,d,f,g,c),e.push(h));return h};this.releaseProgram=function(a){if(0===--a.usedTimes){var b=e.indexOf(a);e[b]=e[e.length-1];e.pop();a.destroy()}};this.programs=e}function Jg(){var a=new WeakMap;return{get:function(b){var c=a.get(b);void 0===c&&(c={},a.set(b,c));return c},remove:function(b){a.delete(b)},update:function(b,
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-c,d){a.get(b)[c]=d},dispose:function(){a=new WeakMap}}}function Kg(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.program&&b.program&&a.program!==b.program?a.program.id-b.program.id:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==b.z?a.z-b.z:a.id-b.id}function Lg(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function cf(){function a(a,d,e,k,m){var f=b[c];void 0===f?(f={id:a.id,object:a,geometry:d,material:e,
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-program:e.program,renderOrder:a.renderOrder,z:k,group:m},b[c]=f):(f.id=a.id,f.object=a,f.geometry=d,f.material=e,f.program=e.program,f.renderOrder=a.renderOrder,f.z=k,f.group=m);c++;return f}var b=[],c=0,d=[],e=[];return{opaque:d,transparent:e,init:function(){c=0;d.length=0;e.length=0},push:function(b,c,h,k,m){b=a(b,c,h,k,m);(!0===h.transparent?e:d).push(b)},unshift:function(b,c,h,k,m){b=a(b,c,h,k,m);(!0===h.transparent?e:d).unshift(b)},sort:function(){1<d.length&&d.sort(Kg);1<e.length&&e.sort(Lg)}}}
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-function Mg(){var a={};return{get:function(b,c){var d=a[b.id];if(void 0===d){var e=new cf;a[b.id]={};a[b.id][c.id]=e}else e=d[c.id],void 0===e&&(e=new cf,d[c.id]=e);return e},dispose:function(){a={}}}}function Ng(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];switch(b.type){case "DirectionalLight":var c={direction:new n,color:new I,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new z};break;case "SpotLight":c={position:new n,direction:new n,color:new I,distance:0,coneCos:0,
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-penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new z};break;case "PointLight":c={position:new n,color:new I,distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new z,shadowCameraNear:1,shadowCameraFar:1E3};break;case "HemisphereLight":c={direction:new n,skyColor:new I,groundColor:new I};break;case "RectAreaLight":c={color:new I,position:new n,halfWidth:new n,halfHeight:new n}}return a[b.id]=c}}}function Og(){var a=new Ng,b={id:Pg++,hash:{stateID:-1,directionalLength:-1,
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-pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,shadowsLength:-1},ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},c=new n,d=new O,e=new O;return{setup:function(f,g,h){var k=0,m=0,q=0,p=0,r=0,l=0,t=0,v=0;h=h.matrixWorldInverse;for(var w=0,n=f.length;w<n;w++){var u=f[w],K=u.color,G=u.intensity,N=u.distance,W=u.shadow&&u.shadow.map?u.shadow.map.texture:
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-null;if(u.isAmbientLight)k+=K.r*G,m+=K.g*G,q+=K.b*G;else if(u.isDirectionalLight){var B=a.get(u);B.color.copy(u.color).multiplyScalar(u.intensity);B.direction.setFromMatrixPosition(u.matrixWorld);c.setFromMatrixPosition(u.target.matrixWorld);B.direction.sub(c);B.direction.transformDirection(h);if(B.shadow=u.castShadow)K=u.shadow,B.shadowBias=K.bias,B.shadowRadius=K.radius,B.shadowMapSize=K.mapSize;b.directionalShadowMap[p]=W;b.directionalShadowMatrix[p]=u.shadow.matrix;b.directional[p]=B;p++}else if(u.isSpotLight){B=
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-a.get(u);B.position.setFromMatrixPosition(u.matrixWorld);B.position.applyMatrix4(h);B.color.copy(K).multiplyScalar(G);B.distance=N;B.direction.setFromMatrixPosition(u.matrixWorld);c.setFromMatrixPosition(u.target.matrixWorld);B.direction.sub(c);B.direction.transformDirection(h);B.coneCos=Math.cos(u.angle);B.penumbraCos=Math.cos(u.angle*(1-u.penumbra));B.decay=u.decay;if(B.shadow=u.castShadow)K=u.shadow,B.shadowBias=K.bias,B.shadowRadius=K.radius,B.shadowMapSize=K.mapSize;b.spotShadowMap[l]=W;b.spotShadowMatrix[l]=
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-u.shadow.matrix;b.spot[l]=B;l++}else if(u.isRectAreaLight)B=a.get(u),B.color.copy(K).multiplyScalar(G),B.position.setFromMatrixPosition(u.matrixWorld),B.position.applyMatrix4(h),e.identity(),d.copy(u.matrixWorld),d.premultiply(h),e.extractRotation(d),B.halfWidth.set(.5*u.width,0,0),B.halfHeight.set(0,.5*u.height,0),B.halfWidth.applyMatrix4(e),B.halfHeight.applyMatrix4(e),b.rectArea[t]=B,t++;else if(u.isPointLight){B=a.get(u);B.position.setFromMatrixPosition(u.matrixWorld);B.position.applyMatrix4(h);
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-B.color.copy(u.color).multiplyScalar(u.intensity);B.distance=u.distance;B.decay=u.decay;if(B.shadow=u.castShadow)K=u.shadow,B.shadowBias=K.bias,B.shadowRadius=K.radius,B.shadowMapSize=K.mapSize,B.shadowCameraNear=K.camera.near,B.shadowCameraFar=K.camera.far;b.pointShadowMap[r]=W;b.pointShadowMatrix[r]=u.shadow.matrix;b.point[r]=B;r++}else u.isHemisphereLight&&(B=a.get(u),B.direction.setFromMatrixPosition(u.matrixWorld),B.direction.transformDirection(h),B.direction.normalize(),B.skyColor.copy(u.color).multiplyScalar(G),
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-B.groundColor.copy(u.groundColor).multiplyScalar(G),b.hemi[v]=B,v++)}b.ambient[0]=k;b.ambient[1]=m;b.ambient[2]=q;b.directional.length=p;b.spot.length=l;b.rectArea.length=t;b.point.length=r;b.hemi.length=v;b.hash.stateID=b.id;b.hash.directionalLength=p;b.hash.pointLength=r;b.hash.spotLength=l;b.hash.rectAreaLength=t;b.hash.hemiLength=v;b.hash.shadowsLength=g.length},state:b}}function df(){var a=new Og,b=[],c=[];return{init:function(){b.length=0;c.length=0},state:{lightsArray:b,shadowsArray:c,lights:a},
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-setupLights:function(d){a.setup(b,c,d)},pushLight:function(a){b.push(a)},pushShadow:function(a){c.push(a)}}}function Qg(){var a={};return{get:function(b,c){if(void 0===a[b.id]){var d=new df;a[b.id]={};a[b.id][c.id]=d}else void 0===a[b.id][c.id]?(d=new df,a[b.id][c.id]=d):d=a[b.id][c.id];return d},dispose:function(){a={}}}}function db(a){L.call(this);this.type="MeshDepthMaterial";this.depthPacking=3200;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=
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-1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.lights=this.fog=!1;this.setValues(a)}function eb(a){L.call(this);this.type="MeshDistanceMaterial";this.referencePosition=new n;this.nearDistance=1;this.farDistance=1E3;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.lights=this.fog=!1;this.setValues(a)}function ef(a,b,c){function d(b,c,d,e,f,g){var h=b.geometry;var k=p;var m=b.customDepthMaterial;
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-d&&(k=r,m=b.customDistanceMaterial);m?k=m:(m=!1,c.morphTargets&&(h&&h.isBufferGeometry?m=h.morphAttributes&&h.morphAttributes.position&&0<h.morphAttributes.position.length:h&&h.isGeometry&&(m=h.morphTargets&&0<h.morphTargets.length)),b.isSkinnedMesh&&!1===c.skinning&&console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",b),b=b.isSkinnedMesh&&c.skinning,h=0,m&&(h|=1),b&&(h|=2),k=k[h]);a.localClippingEnabled&&!0===c.clipShadows&&0!==c.clippingPlanes.length&&(h=
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-k.uuid,m=c.uuid,b=l[h],void 0===b&&(b={},l[h]=b),h=b[m],void 0===h&&(h=k.clone(),b[m]=h),k=h);k.visible=c.visible;k.wireframe=c.wireframe;k.side=null!=c.shadowSide?c.shadowSide:t[c.side];k.clipShadows=c.clipShadows;k.clippingPlanes=c.clippingPlanes;k.clipIntersection=c.clipIntersection;k.wireframeLinewidth=c.wireframeLinewidth;k.linewidth=c.linewidth;d&&k.isMeshDistanceMaterial&&(k.referencePosition.copy(e),k.nearDistance=f,k.farDistance=g);return k}function e(c,g,h,k){if(!1!==c.visible){if(c.layers.test(g.layers)&&
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-(c.isMesh||c.isLine||c.isPoints)&&c.castShadow&&(!c.frustumCulled||f.intersectsObject(c))){c.modelViewMatrix.multiplyMatrices(h.matrixWorldInverse,c.matrixWorld);var m=b.update(c),p=c.material;if(Array.isArray(p))for(var r=m.groups,l=0,t=r.length;l<t;l++){var x=r[l],W=p[x.materialIndex];W&&W.visible&&(W=d(c,W,k,q,h.near,h.far),a.renderBufferDirect(h,null,m,W,c,x))}else p.visible&&(W=d(c,p,k,q,h.near,h.far),a.renderBufferDirect(h,null,m,W,c,null))}c=c.children;m=0;for(p=c.length;m<p;m++)e(c[m],g,h,
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-k)}}var f=new td,g=new O,h=new z,k=new z(c,c),m=new n,q=new n,p=Array(4),r=Array(4),l={},t={0:1,1:0,2:2},v=[new n(1,0,0),new n(-1,0,0),new n(0,0,1),new n(0,0,-1),new n(0,1,0),new n(0,-1,0)],w=[new n(0,1,0),new n(0,1,0),new n(0,1,0),new n(0,1,0),new n(0,0,1),new n(0,0,-1)],y=[new ca,new ca,new ca,new ca,new ca,new ca];for(c=0;4!==c;++c){var u=0!==(c&1),K=0!==(c&2),G=new db({depthPacking:3201,morphTargets:u,skinning:K});p[c]=G;u=new eb({morphTargets:u,skinning:K});r[c]=u}var N=this;this.enabled=!1;
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-this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.render=function(b,c,d){if(!1!==N.enabled&&(!1!==N.autoUpdate||!1!==N.needsUpdate)&&0!==b.length){var p=a.state;p.disable(3042);p.buffers.color.setClear(1,1,1,1);p.buffers.depth.setTest(!0);p.setScissorTest(!1);for(var r,l=0,t=b.length;l<t;l++){var x=b[l];r=x.shadow;var W=x&&x.isPointLight;if(void 0===r)console.warn("THREE.WebGLShadowMap:",x,"has no shadow.");else{var B=r.camera;h.copy(r.mapSize);h.min(k);if(W){var n=h.x,u=h.y;y[0].set(2*n,u,
|
|
|
-n,u);y[1].set(0,u,n,u);y[2].set(3*n,u,n,u);y[3].set(n,u,n,u);y[4].set(3*n,0,n,u);y[5].set(n,0,n,u);h.x*=4;h.y*=2}null===r.map&&(r.map=new jb(h.x,h.y,{minFilter:1003,magFilter:1003,format:1023}),r.map.texture.name=x.name+".shadowMap",B.updateProjectionMatrix());r.isSpotLightShadow&&r.update(x);n=r.map;u=r.matrix;q.setFromMatrixPosition(x.matrixWorld);B.position.copy(q);W?(r=6,u.makeTranslation(-q.x,-q.y,-q.z)):(r=1,m.setFromMatrixPosition(x.target.matrixWorld),B.lookAt(m),B.updateMatrixWorld(),u.set(.5,
|
|
|
-0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),u.multiply(B.projectionMatrix),u.multiply(B.matrixWorldInverse));a.setRenderTarget(n);a.clear();for(x=0;x<r;x++)W&&(m.copy(B.position),m.add(v[x]),B.up.copy(w[x]),B.lookAt(m),B.updateMatrixWorld(),p.viewport(y[x])),g.multiplyMatrices(B.projectionMatrix,B.matrixWorldInverse),f.setFromMatrix(g),e(c,d,B,W)}}N.needsUpdate=!1}}}function Rg(a,b,c,d){function e(b,c,d){var e=new Uint8Array(4),f=a.createTexture();a.bindTexture(b,f);a.texParameteri(b,10241,9728);a.texParameteri(b,
|
|
|
-10240,9728);for(b=0;b<d;b++)a.texImage2D(c+b,0,6408,1,1,0,6408,5121,e);return f}function f(c,e){y[c]=1;0===u[c]&&(a.enableVertexAttribArray(c),u[c]=1);K[c]!==e&&((d.isWebGL2?a:b.get("ANGLE_instanced_arrays"))[d.isWebGL2?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](c,e),K[c]=e)}function g(b){!0!==G[b]&&(a.enable(b),G[b]=!0)}function h(b){!1!==G[b]&&(a.disable(b),G[b]=!1)}function k(b,d,e,f,k,m,p,q){if(0===b)B&&(h(3042),B=!1);else if(B||(g(3042),B=!0),5!==b){if(b!==Mb||q!==F){if(100!==z||100!==
|
|
|
-A)a.blendEquation(32774),A=z=100;if(q)switch(b){case 1:a.blendFuncSeparate(1,771,1,771);break;case 2:a.blendFunc(1,1);break;case 3:a.blendFuncSeparate(0,0,769,771);break;case 4:a.blendFuncSeparate(0,768,0,770);break;default:console.error("THREE.WebGLState: Invalid blending: ",b)}else switch(b){case 1:a.blendFuncSeparate(770,771,1,771);break;case 2:a.blendFunc(770,1);break;case 3:a.blendFunc(0,769);break;case 4:a.blendFunc(0,768);break;default:console.error("THREE.WebGLState: Invalid blending: ",b)}C=
|
|
|
-D=Y=Yd=null;Mb=b;F=q}}else{k=k||d;m=m||e;p=p||f;if(d!==z||k!==A)a.blendEquationSeparate(c.convert(d),c.convert(k)),z=d,A=k;if(e!==Yd||f!==Y||m!==D||p!==C)a.blendFuncSeparate(c.convert(e),c.convert(f),c.convert(m),c.convert(p)),Yd=e,Y=f,D=m,C=p;Mb=b;F=null}}function m(b){I!==b&&(b?a.frontFace(2304):a.frontFace(2305),I=b)}function q(b){0!==b?(g(2884),b!==J&&(1===b?a.cullFace(1029):2===b?a.cullFace(1028):a.cullFace(1032))):h(2884);J=b}function p(b,c,d){if(b){if(g(32823),Q!==c||L!==d)a.polygonOffset(c,
|
|
|
-d),Q=c,L=d}else h(32823)}function r(b){void 0===b&&(b=33984+R-1);H!==b&&(a.activeTexture(b),H=b)}var l=new function(){var b=!1,c=new ca,d=null,e=new ca(0,0,0,0);return{setMask:function(c){d===c||b||(a.colorMask(c,c,c,c),d=c)},setLocked:function(a){b=a},setClear:function(b,d,f,g,h){!0===h&&(b*=g,d*=g,f*=g);c.set(b,d,f,g);!1===e.equals(c)&&(a.clearColor(b,d,f,g),e.copy(c))},reset:function(){b=!1;d=null;e.set(-1,0,0,0)}}},t=new function(){var b=!1,c=null,d=null,e=null;return{setTest:function(a){a?g(2929):
|
|
|
-h(2929)},setMask:function(d){c===d||b||(a.depthMask(d),c=d)},setFunc:function(b){if(d!==b){if(b)switch(b){case 0:a.depthFunc(512);break;case 1:a.depthFunc(519);break;case 2:a.depthFunc(513);break;case 3:a.depthFunc(515);break;case 4:a.depthFunc(514);break;case 5:a.depthFunc(518);break;case 6:a.depthFunc(516);break;case 7:a.depthFunc(517);break;default:a.depthFunc(515)}else a.depthFunc(515);d=b}},setLocked:function(a){b=a},setClear:function(b){e!==b&&(a.clearDepth(b),e=b)},reset:function(){b=!1;e=
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|
-d=c=null}}},v=new function(){var b=!1,c=null,d=null,e=null,f=null,k=null,m=null,p=null,q=null;return{setTest:function(a){a?g(2960):h(2960)},setMask:function(d){c===d||b||(a.stencilMask(d),c=d)},setFunc:function(b,c,g){if(d!==b||e!==c||f!==g)a.stencilFunc(b,c,g),d=b,e=c,f=g},setOp:function(b,c,d){if(k!==b||m!==c||p!==d)a.stencilOp(b,c,d),k=b,m=c,p=d},setLocked:function(a){b=a},setClear:function(b){q!==b&&(a.clearStencil(b),q=b)},reset:function(){b=!1;q=p=m=k=f=e=d=c=null}}},n=a.getParameter(34921),
|
|
|
-y=new Uint8Array(n),u=new Uint8Array(n),K=new Uint8Array(n),G={},N=null,W=null,B=null,Mb=null,z=null,Yd=null,Y=null,A=null,D=null,C=null,F=!1,I=null,J=null,O=null,Q=null,L=null,R=a.getParameter(35661),E=!1;n=0;n=a.getParameter(7938);-1!==n.indexOf("WebGL")?(n=parseFloat(/^WebGL ([0-9])/.exec(n)[1]),E=1<=n):-1!==n.indexOf("OpenGL ES")&&(n=parseFloat(/^OpenGL ES ([0-9])/.exec(n)[1]),E=2<=n);var H=null,T={},X=new ca,M=new ca,U={};U[3553]=e(3553,3553,1);U[34067]=e(34067,34069,6);l.setClear(0,0,0,1);t.setClear(1);
|
|
|
-v.setClear(0);g(2929);t.setFunc(3);m(!1);q(1);g(2884);k(0);return{buffers:{color:l,depth:t,stencil:v},initAttributes:function(){for(var a=0,b=y.length;a<b;a++)y[a]=0},enableAttribute:function(a){f(a,0)},enableAttributeAndDivisor:f,disableUnusedAttributes:function(){for(var b=0,c=u.length;b!==c;++b)u[b]!==y[b]&&(a.disableVertexAttribArray(b),u[b]=0)},enable:g,disable:h,getCompressedTextureFormats:function(){if(null===N&&(N=[],b.get("WEBGL_compressed_texture_pvrtc")||b.get("WEBGL_compressed_texture_s3tc")||
|
|
|
-b.get("WEBGL_compressed_texture_etc1")||b.get("WEBGL_compressed_texture_astc")))for(var c=a.getParameter(34467),d=0;d<c.length;d++)N.push(c[d]);return N},useProgram:function(b){return W!==b?(a.useProgram(b),W=b,!0):!1},setBlending:k,setMaterial:function(a,b){2===a.side?h(2884):g(2884);var c=1===a.side;b&&(c=!c);m(c);1===a.blending&&!1===a.transparent?k(0):k(a.blending,a.blendEquation,a.blendSrc,a.blendDst,a.blendEquationAlpha,a.blendSrcAlpha,a.blendDstAlpha,a.premultipliedAlpha);t.setFunc(a.depthFunc);
|
|
|
-t.setTest(a.depthTest);t.setMask(a.depthWrite);l.setMask(a.colorWrite);p(a.polygonOffset,a.polygonOffsetFactor,a.polygonOffsetUnits)},setFlipSided:m,setCullFace:q,setLineWidth:function(b){b!==O&&(E&&a.lineWidth(b),O=b)},setPolygonOffset:p,setScissorTest:function(a){a?g(3089):h(3089)},activeTexture:r,bindTexture:function(b,c){null===H&&r();var d=T[H];void 0===d&&(d={type:void 0,texture:void 0},T[H]=d);if(d.type!==b||d.texture!==c)a.bindTexture(b,c||U[b]),d.type=b,d.texture=c},compressedTexImage2D:function(){try{a.compressedTexImage2D.apply(a,
|
|
|
-arguments)}catch(fa){console.error("THREE.WebGLState:",fa)}},texImage2D:function(){try{a.texImage2D.apply(a,arguments)}catch(fa){console.error("THREE.WebGLState:",fa)}},texImage3D:function(){try{a.texImage3D.apply(a,arguments)}catch(fa){console.error("THREE.WebGLState:",fa)}},scissor:function(b){!1===X.equals(b)&&(a.scissor(b.x,b.y,b.z,b.w),X.copy(b))},viewport:function(b){!1===M.equals(b)&&(a.viewport(b.x,b.y,b.z,b.w),M.copy(b))},reset:function(){for(var b=0;b<u.length;b++)1===u[b]&&(a.disableVertexAttribArray(b),
|
|
|
-u[b]=0);G={};H=N=null;T={};J=I=Mb=W=null;l.reset();t.reset();v.reset()}}}function Sg(a,b,c,d,e,f,g){function h(a,b){if(a.width>b||a.height>b){if("data"in a){console.warn("THREE.WebGLRenderer: image in DataTexture is too big ("+a.width+"x"+a.height+").");return}b/=Math.max(a.width,a.height);var c=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");c.width=Math.floor(a.width*b);c.height=Math.floor(a.height*b);c.getContext("2d").drawImage(a,0,0,a.width,a.height,0,0,c.width,c.height);console.warn("THREE.WebGLRenderer: image is too big ("+
|
|
|
-a.width+"x"+a.height+"). Resized to "+c.width+"x"+c.height);return c}return a}function k(a){return R.isPowerOfTwo(a.width)&&R.isPowerOfTwo(a.height)}function m(a,b){return a.generateMipmaps&&b&&1003!==a.minFilter&&1006!==a.minFilter}function q(b,c,e,f){a.generateMipmap(b);d.get(c).__maxMipLevel=Math.log(Math.max(e,f))*Math.LOG2E}function p(a,b){if(!e.isWebGL2)return a;if(6403===a){if(5126===b)return 33326;if(5131===b)return 33325;if(5121===b)return 33321}if(6407===a){if(5126===b)return 34837;if(5131===
|
|
|
-b)return 34843;if(5121===b)return 32849}if(6408===a){if(5126===b)return 34836;if(5131===b)return 34842;if(5121===b)return 32856}return a}function r(a){return 1003===a||1004===a||1005===a?9728:9729}function l(b){b=b.target;b.removeEventListener("dispose",l);a:{var c=d.get(b);if(b.image&&c.__image__webglTextureCube)a.deleteTexture(c.__image__webglTextureCube);else{if(void 0===c.__webglInit)break a;a.deleteTexture(c.__webglTexture)}d.remove(b)}b.isVideoTexture&&delete G[b.id];g.memory.textures--}function t(b){b=
|
|
|
-b.target;b.removeEventListener("dispose",t);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLRenderTargetCube)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);d.remove(b.texture);d.remove(b)}g.memory.textures--}
|
|
|
-function v(a,b){var e=d.get(a);if(a.isVideoTexture){var f=a.id,h=g.render.frame;G[f]!==h&&(G[f]=h,a.update())}if(0<a.version&&e.__version!==a.version)if(f=a.image,void 0===f)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else if(!1===f.complete)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete");else{y(e,a,b);return}c.activeTexture(33984+b);c.bindTexture(3553,e.__webglTexture)}function n(c,g,h){h?(a.texParameteri(c,10242,f.convert(g.wrapS)),
|
|
|
-a.texParameteri(c,10243,f.convert(g.wrapT)),a.texParameteri(c,10240,f.convert(g.magFilter)),a.texParameteri(c,10241,f.convert(g.minFilter))):(a.texParameteri(c,10242,33071),a.texParameteri(c,10243,33071),1001===g.wrapS&&1001===g.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),a.texParameteri(c,10240,r(g.magFilter)),a.texParameteri(c,10241,r(g.minFilter)),1003!==g.minFilter&&1006!==g.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."));
|
|
|
+c,d){a.get(b)[c]=d},dispose:function(){a=new WeakMap}}}function Kg(a,b){return a.groupOrder!==b.groupOrder?a.groupOrder-b.groupOrder:a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.program&&b.program&&a.program!==b.program?a.program.id-b.program.id:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==b.z?a.z-b.z:a.id-b.id}function Lg(a,b){return a.groupOrder!==b.groupOrder?a.groupOrder-b.groupOrder:a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:
|
|
|
+a.id-b.id}function cf(){function a(a,d,e,k,m,q){var f=b[c];void 0===f?(f={id:a.id,object:a,geometry:d,material:e,program:e.program,groupOrder:k,renderOrder:a.renderOrder,z:m,group:q},b[c]=f):(f.id=a.id,f.object=a,f.geometry=d,f.material=e,f.program=e.program,f.groupOrder=k,f.renderOrder=a.renderOrder,f.z=m,f.group=q);c++;return f}var b=[],c=0,d=[],e=[];return{opaque:d,transparent:e,init:function(){c=0;d.length=0;e.length=0},push:function(b,c,h,k,m,q){b=a(b,c,h,k,m,q);(!0===h.transparent?e:d).push(b)},
|
|
|
+unshift:function(b,c,h,k,m,q){b=a(b,c,h,k,m,q);(!0===h.transparent?e:d).unshift(b)},sort:function(){1<d.length&&d.sort(Kg);1<e.length&&e.sort(Lg)}}}function Mg(){var a={};return{get:function(b,c){var d=a[b.id];if(void 0===d){var e=new cf;a[b.id]={};a[b.id][c.id]=e}else e=d[c.id],void 0===e&&(e=new cf,d[c.id]=e);return e},dispose:function(){a={}}}}function Ng(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];switch(b.type){case "DirectionalLight":var c={direction:new n,color:new I,
|
|
|
+shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new z};break;case "SpotLight":c={position:new n,direction:new n,color:new I,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new z};break;case "PointLight":c={position:new n,color:new I,distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new z,shadowCameraNear:1,shadowCameraFar:1E3};break;case "HemisphereLight":c={direction:new n,skyColor:new I,groundColor:new I};break;case "RectAreaLight":c=
|
|
|
+{color:new I,position:new n,halfWidth:new n,halfHeight:new n}}return a[b.id]=c}}}function Og(){var a=new Ng,b={id:Pg++,hash:{stateID:-1,directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,shadowsLength:-1},ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},c=new n,d=new O,e=new O;return{setup:function(f,g,h){var k=0,m=0,q=0,
|
|
|
+p=0,r=0,l=0,t=0,v=0;h=h.matrixWorldInverse;for(var w=0,n=f.length;w<n;w++){var u=f[w],K=u.color,G=u.intensity,N=u.distance,W=u.shadow&&u.shadow.map?u.shadow.map.texture:null;if(u.isAmbientLight)k+=K.r*G,m+=K.g*G,q+=K.b*G;else if(u.isDirectionalLight){var B=a.get(u);B.color.copy(u.color).multiplyScalar(u.intensity);B.direction.setFromMatrixPosition(u.matrixWorld);c.setFromMatrixPosition(u.target.matrixWorld);B.direction.sub(c);B.direction.transformDirection(h);if(B.shadow=u.castShadow)K=u.shadow,B.shadowBias=
|
|
|
+K.bias,B.shadowRadius=K.radius,B.shadowMapSize=K.mapSize;b.directionalShadowMap[p]=W;b.directionalShadowMatrix[p]=u.shadow.matrix;b.directional[p]=B;p++}else if(u.isSpotLight){B=a.get(u);B.position.setFromMatrixPosition(u.matrixWorld);B.position.applyMatrix4(h);B.color.copy(K).multiplyScalar(G);B.distance=N;B.direction.setFromMatrixPosition(u.matrixWorld);c.setFromMatrixPosition(u.target.matrixWorld);B.direction.sub(c);B.direction.transformDirection(h);B.coneCos=Math.cos(u.angle);B.penumbraCos=Math.cos(u.angle*
|
|
|
+(1-u.penumbra));B.decay=u.decay;if(B.shadow=u.castShadow)K=u.shadow,B.shadowBias=K.bias,B.shadowRadius=K.radius,B.shadowMapSize=K.mapSize;b.spotShadowMap[l]=W;b.spotShadowMatrix[l]=u.shadow.matrix;b.spot[l]=B;l++}else if(u.isRectAreaLight)B=a.get(u),B.color.copy(K).multiplyScalar(G),B.position.setFromMatrixPosition(u.matrixWorld),B.position.applyMatrix4(h),e.identity(),d.copy(u.matrixWorld),d.premultiply(h),e.extractRotation(d),B.halfWidth.set(.5*u.width,0,0),B.halfHeight.set(0,.5*u.height,0),B.halfWidth.applyMatrix4(e),
|
|
|
+B.halfHeight.applyMatrix4(e),b.rectArea[t]=B,t++;else if(u.isPointLight){B=a.get(u);B.position.setFromMatrixPosition(u.matrixWorld);B.position.applyMatrix4(h);B.color.copy(u.color).multiplyScalar(u.intensity);B.distance=u.distance;B.decay=u.decay;if(B.shadow=u.castShadow)K=u.shadow,B.shadowBias=K.bias,B.shadowRadius=K.radius,B.shadowMapSize=K.mapSize,B.shadowCameraNear=K.camera.near,B.shadowCameraFar=K.camera.far;b.pointShadowMap[r]=W;b.pointShadowMatrix[r]=u.shadow.matrix;b.point[r]=B;r++}else u.isHemisphereLight&&
|
|
|
+(B=a.get(u),B.direction.setFromMatrixPosition(u.matrixWorld),B.direction.transformDirection(h),B.direction.normalize(),B.skyColor.copy(u.color).multiplyScalar(G),B.groundColor.copy(u.groundColor).multiplyScalar(G),b.hemi[v]=B,v++)}b.ambient[0]=k;b.ambient[1]=m;b.ambient[2]=q;b.directional.length=p;b.spot.length=l;b.rectArea.length=t;b.point.length=r;b.hemi.length=v;b.hash.stateID=b.id;b.hash.directionalLength=p;b.hash.pointLength=r;b.hash.spotLength=l;b.hash.rectAreaLength=t;b.hash.hemiLength=v;b.hash.shadowsLength=
|
|
|
+g.length},state:b}}function df(){var a=new Og,b=[],c=[];return{init:function(){b.length=0;c.length=0},state:{lightsArray:b,shadowsArray:c,lights:a},setupLights:function(d){a.setup(b,c,d)},pushLight:function(a){b.push(a)},pushShadow:function(a){c.push(a)}}}function Qg(){var a={};return{get:function(b,c){if(void 0===a[b.id]){var d=new df;a[b.id]={};a[b.id][c.id]=d}else void 0===a[b.id][c.id]?(d=new df,a[b.id][c.id]=d):d=a[b.id][c.id];return d},dispose:function(){a={}}}}function db(a){L.call(this);this.type=
|
|
|
+"MeshDepthMaterial";this.depthPacking=3200;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.lights=this.fog=!1;this.setValues(a)}function eb(a){L.call(this);this.type="MeshDistanceMaterial";this.referencePosition=new n;this.nearDistance=1;this.farDistance=1E3;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;
|
|
|
+this.displacementBias=0;this.lights=this.fog=!1;this.setValues(a)}function ef(a,b,c){function d(b,c,d,e,f,g){var h=b.geometry;var k=p;var m=b.customDepthMaterial;d&&(k=r,m=b.customDistanceMaterial);m?k=m:(m=!1,c.morphTargets&&(h&&h.isBufferGeometry?m=h.morphAttributes&&h.morphAttributes.position&&0<h.morphAttributes.position.length:h&&h.isGeometry&&(m=h.morphTargets&&0<h.morphTargets.length)),b.isSkinnedMesh&&!1===c.skinning&&console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",
|
|
|
+b),b=b.isSkinnedMesh&&c.skinning,h=0,m&&(h|=1),b&&(h|=2),k=k[h]);a.localClippingEnabled&&!0===c.clipShadows&&0!==c.clippingPlanes.length&&(h=k.uuid,m=c.uuid,b=l[h],void 0===b&&(b={},l[h]=b),h=b[m],void 0===h&&(h=k.clone(),b[m]=h),k=h);k.visible=c.visible;k.wireframe=c.wireframe;k.side=null!=c.shadowSide?c.shadowSide:t[c.side];k.clipShadows=c.clipShadows;k.clippingPlanes=c.clippingPlanes;k.clipIntersection=c.clipIntersection;k.wireframeLinewidth=c.wireframeLinewidth;k.linewidth=c.linewidth;d&&k.isMeshDistanceMaterial&&
|
|
|
+(k.referencePosition.copy(e),k.nearDistance=f,k.farDistance=g);return k}function e(c,g,h,k){if(!1!==c.visible){if(c.layers.test(g.layers)&&(c.isMesh||c.isLine||c.isPoints)&&c.castShadow&&(!c.frustumCulled||f.intersectsObject(c))){c.modelViewMatrix.multiplyMatrices(h.matrixWorldInverse,c.matrixWorld);var m=b.update(c),p=c.material;if(Array.isArray(p))for(var r=m.groups,l=0,t=r.length;l<t;l++){var x=r[l],W=p[x.materialIndex];W&&W.visible&&(W=d(c,W,k,q,h.near,h.far),a.renderBufferDirect(h,null,m,W,c,
|
|
|
+x))}else p.visible&&(W=d(c,p,k,q,h.near,h.far),a.renderBufferDirect(h,null,m,W,c,null))}c=c.children;m=0;for(p=c.length;m<p;m++)e(c[m],g,h,k)}}var f=new td,g=new O,h=new z,k=new z(c,c),m=new n,q=new n,p=Array(4),r=Array(4),l={},t={0:1,1:0,2:2},v=[new n(1,0,0),new n(-1,0,0),new n(0,0,1),new n(0,0,-1),new n(0,1,0),new n(0,-1,0)],w=[new n(0,1,0),new n(0,1,0),new n(0,1,0),new n(0,1,0),new n(0,0,1),new n(0,0,-1)],y=[new ca,new ca,new ca,new ca,new ca,new ca];for(c=0;4!==c;++c){var u=0!==(c&1),K=0!==(c&
|
|
|
+2),G=new db({depthPacking:3201,morphTargets:u,skinning:K});p[c]=G;u=new eb({morphTargets:u,skinning:K});r[c]=u}var N=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.render=function(b,c,d){if(!1!==N.enabled&&(!1!==N.autoUpdate||!1!==N.needsUpdate)&&0!==b.length){var p=a.state;p.disable(3042);p.buffers.color.setClear(1,1,1,1);p.buffers.depth.setTest(!0);p.setScissorTest(!1);for(var r,l=0,t=b.length;l<t;l++){var x=b[l];r=x.shadow;var W=x&&x.isPointLight;if(void 0===r)console.warn("THREE.WebGLShadowMap:",
|
|
|
+x,"has no shadow.");else{var B=r.camera;h.copy(r.mapSize);h.min(k);if(W){var n=h.x,u=h.y;y[0].set(2*n,u,n,u);y[1].set(0,u,n,u);y[2].set(3*n,u,n,u);y[3].set(n,u,n,u);y[4].set(3*n,0,n,u);y[5].set(n,0,n,u);h.x*=4;h.y*=2}null===r.map&&(r.map=new jb(h.x,h.y,{minFilter:1003,magFilter:1003,format:1023}),r.map.texture.name=x.name+".shadowMap",B.updateProjectionMatrix());r.isSpotLightShadow&&r.update(x);n=r.map;u=r.matrix;q.setFromMatrixPosition(x.matrixWorld);B.position.copy(q);W?(r=6,u.makeTranslation(-q.x,
|
|
|
+-q.y,-q.z)):(r=1,m.setFromMatrixPosition(x.target.matrixWorld),B.lookAt(m),B.updateMatrixWorld(),u.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),u.multiply(B.projectionMatrix),u.multiply(B.matrixWorldInverse));a.setRenderTarget(n);a.clear();for(x=0;x<r;x++)W&&(m.copy(B.position),m.add(v[x]),B.up.copy(w[x]),B.lookAt(m),B.updateMatrixWorld(),p.viewport(y[x])),g.multiplyMatrices(B.projectionMatrix,B.matrixWorldInverse),f.setFromMatrix(g),e(c,d,B,W)}}N.needsUpdate=!1}}}function Rg(a,b,c,d){function e(b,
|
|
|
+c,d){var e=new Uint8Array(4),f=a.createTexture();a.bindTexture(b,f);a.texParameteri(b,10241,9728);a.texParameteri(b,10240,9728);for(b=0;b<d;b++)a.texImage2D(c+b,0,6408,1,1,0,6408,5121,e);return f}function f(c,e){y[c]=1;0===u[c]&&(a.enableVertexAttribArray(c),u[c]=1);K[c]!==e&&((d.isWebGL2?a:b.get("ANGLE_instanced_arrays"))[d.isWebGL2?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](c,e),K[c]=e)}function g(b){!0!==G[b]&&(a.enable(b),G[b]=!0)}function h(b){!1!==G[b]&&(a.disable(b),G[b]=!1)}function k(b,
|
|
|
+d,e,f,k,m,q,p){if(0===b)B&&(h(3042),B=!1);else if(B||(g(3042),B=!0),5!==b){if(b!==Mb||p!==F){if(100!==z||100!==A)a.blendEquation(32774),A=z=100;if(p)switch(b){case 1:a.blendFuncSeparate(1,771,1,771);break;case 2:a.blendFunc(1,1);break;case 3:a.blendFuncSeparate(0,0,769,771);break;case 4:a.blendFuncSeparate(0,768,0,770);break;default:console.error("THREE.WebGLState: Invalid blending: ",b)}else switch(b){case 1:a.blendFuncSeparate(770,771,1,771);break;case 2:a.blendFunc(770,1);break;case 3:a.blendFunc(0,
|
|
|
+769);break;case 4:a.blendFunc(0,768);break;default:console.error("THREE.WebGLState: Invalid blending: ",b)}C=D=Y=Yd=null;Mb=b;F=p}}else{k=k||d;m=m||e;q=q||f;if(d!==z||k!==A)a.blendEquationSeparate(c.convert(d),c.convert(k)),z=d,A=k;if(e!==Yd||f!==Y||m!==D||q!==C)a.blendFuncSeparate(c.convert(e),c.convert(f),c.convert(m),c.convert(q)),Yd=e,Y=f,D=m,C=q;Mb=b;F=null}}function m(b){I!==b&&(b?a.frontFace(2304):a.frontFace(2305),I=b)}function q(b){0!==b?(g(2884),b!==J&&(1===b?a.cullFace(1029):2===b?a.cullFace(1028):
|
|
|
+a.cullFace(1032))):h(2884);J=b}function p(b,c,d){if(b){if(g(32823),Q!==c||L!==d)a.polygonOffset(c,d),Q=c,L=d}else h(32823)}function r(b){void 0===b&&(b=33984+R-1);H!==b&&(a.activeTexture(b),H=b)}var l=new function(){var b=!1,c=new ca,d=null,e=new ca(0,0,0,0);return{setMask:function(c){d===c||b||(a.colorMask(c,c,c,c),d=c)},setLocked:function(a){b=a},setClear:function(b,d,f,g,h){!0===h&&(b*=g,d*=g,f*=g);c.set(b,d,f,g);!1===e.equals(c)&&(a.clearColor(b,d,f,g),e.copy(c))},reset:function(){b=!1;d=null;
|
|
|
+e.set(-1,0,0,0)}}},t=new function(){var b=!1,c=null,d=null,e=null;return{setTest:function(a){a?g(2929):h(2929)},setMask:function(d){c===d||b||(a.depthMask(d),c=d)},setFunc:function(b){if(d!==b){if(b)switch(b){case 0:a.depthFunc(512);break;case 1:a.depthFunc(519);break;case 2:a.depthFunc(513);break;case 3:a.depthFunc(515);break;case 4:a.depthFunc(514);break;case 5:a.depthFunc(518);break;case 6:a.depthFunc(516);break;case 7:a.depthFunc(517);break;default:a.depthFunc(515)}else a.depthFunc(515);d=b}},
|
|
|
+setLocked:function(a){b=a},setClear:function(b){e!==b&&(a.clearDepth(b),e=b)},reset:function(){b=!1;e=d=c=null}}},v=new function(){var b=!1,c=null,d=null,e=null,f=null,k=null,m=null,q=null,p=null;return{setTest:function(a){a?g(2960):h(2960)},setMask:function(d){c===d||b||(a.stencilMask(d),c=d)},setFunc:function(b,c,g){if(d!==b||e!==c||f!==g)a.stencilFunc(b,c,g),d=b,e=c,f=g},setOp:function(b,c,d){if(k!==b||m!==c||q!==d)a.stencilOp(b,c,d),k=b,m=c,q=d},setLocked:function(a){b=a},setClear:function(b){p!==
|
|
|
+b&&(a.clearStencil(b),p=b)},reset:function(){b=!1;p=q=m=k=f=e=d=c=null}}},n=a.getParameter(34921),y=new Uint8Array(n),u=new Uint8Array(n),K=new Uint8Array(n),G={},N=null,W=null,B=null,Mb=null,z=null,Yd=null,Y=null,A=null,D=null,C=null,F=!1,I=null,J=null,O=null,Q=null,L=null,R=a.getParameter(35661),E=!1;n=0;n=a.getParameter(7938);-1!==n.indexOf("WebGL")?(n=parseFloat(/^WebGL ([0-9])/.exec(n)[1]),E=1<=n):-1!==n.indexOf("OpenGL ES")&&(n=parseFloat(/^OpenGL ES ([0-9])/.exec(n)[1]),E=2<=n);var H=null,
|
|
|
+T={},X=new ca,M=new ca,U={};U[3553]=e(3553,3553,1);U[34067]=e(34067,34069,6);l.setClear(0,0,0,1);t.setClear(1);v.setClear(0);g(2929);t.setFunc(3);m(!1);q(1);g(2884);k(0);return{buffers:{color:l,depth:t,stencil:v},initAttributes:function(){for(var a=0,b=y.length;a<b;a++)y[a]=0},enableAttribute:function(a){f(a,0)},enableAttributeAndDivisor:f,disableUnusedAttributes:function(){for(var b=0,c=u.length;b!==c;++b)u[b]!==y[b]&&(a.disableVertexAttribArray(b),u[b]=0)},enable:g,disable:h,getCompressedTextureFormats:function(){if(null===
|
|
|
+N&&(N=[],b.get("WEBGL_compressed_texture_pvrtc")||b.get("WEBGL_compressed_texture_s3tc")||b.get("WEBGL_compressed_texture_etc1")||b.get("WEBGL_compressed_texture_astc")))for(var c=a.getParameter(34467),d=0;d<c.length;d++)N.push(c[d]);return N},useProgram:function(b){return W!==b?(a.useProgram(b),W=b,!0):!1},setBlending:k,setMaterial:function(a,b){2===a.side?h(2884):g(2884);var c=1===a.side;b&&(c=!c);m(c);1===a.blending&&!1===a.transparent?k(0):k(a.blending,a.blendEquation,a.blendSrc,a.blendDst,a.blendEquationAlpha,
|
|
|
+a.blendSrcAlpha,a.blendDstAlpha,a.premultipliedAlpha);t.setFunc(a.depthFunc);t.setTest(a.depthTest);t.setMask(a.depthWrite);l.setMask(a.colorWrite);p(a.polygonOffset,a.polygonOffsetFactor,a.polygonOffsetUnits)},setFlipSided:m,setCullFace:q,setLineWidth:function(b){b!==O&&(E&&a.lineWidth(b),O=b)},setPolygonOffset:p,setScissorTest:function(a){a?g(3089):h(3089)},activeTexture:r,bindTexture:function(b,c){null===H&&r();var d=T[H];void 0===d&&(d={type:void 0,texture:void 0},T[H]=d);if(d.type!==b||d.texture!==
|
|
|
+c)a.bindTexture(b,c||U[b]),d.type=b,d.texture=c},compressedTexImage2D:function(){try{a.compressedTexImage2D.apply(a,arguments)}catch(fa){console.error("THREE.WebGLState:",fa)}},texImage2D:function(){try{a.texImage2D.apply(a,arguments)}catch(fa){console.error("THREE.WebGLState:",fa)}},texImage3D:function(){try{a.texImage3D.apply(a,arguments)}catch(fa){console.error("THREE.WebGLState:",fa)}},scissor:function(b){!1===X.equals(b)&&(a.scissor(b.x,b.y,b.z,b.w),X.copy(b))},viewport:function(b){!1===M.equals(b)&&
|
|
|
+(a.viewport(b.x,b.y,b.z,b.w),M.copy(b))},reset:function(){for(var b=0;b<u.length;b++)1===u[b]&&(a.disableVertexAttribArray(b),u[b]=0);G={};H=N=null;T={};J=I=Mb=W=null;l.reset();t.reset();v.reset()}}}function Sg(a,b,c,d,e,f,g){function h(a,b){if(a.width>b||a.height>b){if("data"in a){console.warn("THREE.WebGLRenderer: image in DataTexture is too big ("+a.width+"x"+a.height+").");return}b/=Math.max(a.width,a.height);var c=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");c.width=Math.floor(a.width*
|
|
|
+b);c.height=Math.floor(a.height*b);c.getContext("2d").drawImage(a,0,0,a.width,a.height,0,0,c.width,c.height);console.warn("THREE.WebGLRenderer: image is too big ("+a.width+"x"+a.height+"). Resized to "+c.width+"x"+c.height);return c}return a}function k(a){return R.isPowerOfTwo(a.width)&&R.isPowerOfTwo(a.height)}function m(a,b){return a.generateMipmaps&&b&&1003!==a.minFilter&&1006!==a.minFilter}function q(b,c,e,f){a.generateMipmap(b);d.get(c).__maxMipLevel=Math.log(Math.max(e,f))*Math.LOG2E}function p(a,
|
|
|
+c){if(!e.isWebGL2)return a;var d=a;6403===a&&(5126===c&&(d=33326),5131===c&&(d=33325),5121===c&&(d=33321));6407===a&&(5126===c&&(d=34837),5131===c&&(d=34843),5121===c&&(d=32849));6408===a&&(5126===c&&(d=34836),5131===c&&(d=34842),5121===c&&(d=32856));33325===d||33326===d||34842===d||34836===d?b.get("EXT_color_buffer_float"):(34843===d||34837===d)&&console.warn("THREE.WebGLRenderer: Floating point textures with RGB format not supported. Please use RGBA instead.");return d}function r(a){return 1003===
|
|
|
+a||1004===a||1005===a?9728:9729}function l(b){b=b.target;b.removeEventListener("dispose",l);a:{var c=d.get(b);if(b.image&&c.__image__webglTextureCube)a.deleteTexture(c.__image__webglTextureCube);else{if(void 0===c.__webglInit)break a;a.deleteTexture(c.__webglTexture)}d.remove(b)}b.isVideoTexture&&delete G[b.id];g.memory.textures--}function t(b){b=b.target;b.removeEventListener("dispose",t);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&
|
|
|
+b.depthTexture.dispose();if(b.isWebGLRenderTargetCube)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);d.remove(b.texture);d.remove(b)}g.memory.textures--}function v(a,b){var e=d.get(a);if(a.isVideoTexture){var f=a.id,h=g.render.frame;G[f]!==h&&(G[f]=h,a.update())}if(0<a.version&&e.__version!==a.version)if(f=
|
|
|
+a.image,void 0===f)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else if(!1===f.complete)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete");else{y(e,a,b);return}c.activeTexture(33984+b);c.bindTexture(3553,e.__webglTexture)}function n(c,g,h){h?(a.texParameteri(c,10242,f.convert(g.wrapS)),a.texParameteri(c,10243,f.convert(g.wrapT)),a.texParameteri(c,10240,f.convert(g.magFilter)),a.texParameteri(c,10241,f.convert(g.minFilter))):
|
|
|
+(a.texParameteri(c,10242,33071),a.texParameteri(c,10243,33071),1001===g.wrapS&&1001===g.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),a.texParameteri(c,10240,r(g.magFilter)),a.texParameteri(c,10241,r(g.minFilter)),1003!==g.minFilter&&1006!==g.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."));
|
|
|
!(h=b.get("EXT_texture_filter_anisotropic"))||1015===g.type&&null===b.get("OES_texture_float_linear")||1016===g.type&&null===(e.isWebGL2||b.get("OES_texture_half_float_linear"))||!(1<g.anisotropy||d.get(g).__currentAnisotropy)||(a.texParameterf(c,h.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(g.anisotropy,e.getMaxAnisotropy())),d.get(g).__currentAnisotropy=g.anisotropy)}function y(b,d,r){var x=d.isDataTexture3D?32879:3553;void 0===b.__webglInit&&(b.__webglInit=!0,d.addEventListener("dispose",l),b.__webglTexture=
|
|
|
a.createTexture(),g.memory.textures++);c.activeTexture(33984+r);c.bindTexture(x,b.__webglTexture);a.pixelStorei(37440,d.flipY);a.pixelStorei(37441,d.premultiplyAlpha);a.pixelStorei(3317,d.unpackAlignment);r=h(d.image,e.maxTextureSize);var t=e.isWebGL2?!1:1001!==d.wrapS||1001!==d.wrapT||1003!==d.minFilter&&1006!==d.minFilter;t&&!1===k(r)&&(r instanceof HTMLImageElement||r instanceof HTMLCanvasElement||r instanceof ImageBitmap)&&(void 0===N&&(N=document.createElementNS("http://www.w3.org/1999/xhtml",
|
|
|
"canvas")),N.width=R.floorPowerOfTwo(r.width),N.height=R.floorPowerOfTwo(r.height),N.getContext("2d").drawImage(r,0,0,N.width,N.height),console.warn("THREE.WebGLRenderer: image is not power of two ("+r.width+"x"+r.height+"). Resized to "+N.width+"x"+N.height),r=N);t=k(r);var v=f.convert(d.format),w=f.convert(d.type),u=p(v,w);n(x,d,t);var W=d.mipmaps;if(d.isDepthTexture){u=6402;if(1015===d.type){if(!e.isWebGL2)throw Error("Float Depth Texture only supported in WebGL2.0");u=36012}else e.isWebGL2&&(u=
|
|
@@ -151,13 +152,13 @@ console.log(l);for(var a=0;a<r.length;a++)r[a].userData.inputSource=l[a]}))};thi
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|
|
k=p.getViewMatrix(f),q=n.cameras[e];q.matrix.fromArray(k).getInverse(q.matrix);q.projectionMatrix.fromArray(f.projectionMatrix);q.viewport.set(g.x,g.y,g.width,g.height);0===e&&n.matrix.copy(q.matrix)}for(e=0;e<r.length;e++){c=r[e];if(d=l[e])if(d=b.getInputPose(d,m),null!==d){"targetRay"in d?c.matrix.elements=d.targetRay.transformMatrix:"pointerMatrix"in d&&(c.matrix.elements=d.pointerMatrix);c.matrix.decompose(c.position,c.rotation,c.scale);c.visible=!0;continue}c.visible=!1}y&&y(a)});this.setAnimationLoop=
|
|
|
function(a){y=a};this.dispose=function(){};this.getStandingMatrix=function(){console.warn("THREE.WebXRManager: getStandingMatrix() is no longer needed.");return new THREE.Matrix4};this.submitFrame=function(){}}function be(a){var b;function c(){la=new Wf(P);xa=new Uf(P,la,a);xa.isWebGL2||(la.get("WEBGL_depth_texture"),la.get("OES_texture_float"),la.get("OES_texture_half_float"),la.get("OES_texture_half_float_linear"),la.get("OES_standard_derivatives"),la.get("OES_element_index_uint"),la.get("ANGLE_instanced_arrays"));
|
|
|
la.get("OES_texture_float_linear");ia=new ff(P,la,xa);aa=new Rg(P,la,ia,xa);aa.scissor(Cc.copy(ka).multiplyScalar(U));aa.viewport(S.copy(fa).multiplyScalar(U));da=new Zf(P);Ca=new Jg;ha=new Sg(P,la,aa,Ca,xa,ia,da);ra=new Nf(P);ua=new Xf(P,ra,da);oa=new bg(ua,da);ya=new ag(P);na=new Ig(Y,la,xa);ta=new Mg;pa=new Qg;ma=new Sf(Y,aa,oa,z);za=new Tf(P,la,da,xa);Aa=new Yf(P,la,da,xa);da.programs=na.programs;Y.context=P;Y.capabilities=xa;Y.extensions=la;Y.properties=Ca;Y.renderLists=ta;Y.state=aa;Y.info=
|
|
|
-da}function d(a){a.preventDefault();console.log("THREE.WebGLRenderer: Context Lost.");I=!0}function e(){console.log("THREE.WebGLRenderer: Context Restored.");I=!1;c()}function f(a){a=a.target;a.removeEventListener("dispose",f);g(a);Ca.remove(a)}function g(a){var b=Ca.get(a).program;a.program=void 0;void 0!==b&&na.releaseProgram(b)}function h(a,b){a.render(function(a){Y.renderBufferImmediate(a,b)})}function k(a,b,c){if(!1!==a.visible){if(a.layers.test(b.layers))if(a.isLight)C.pushLight(a),a.castShadow&&
|
|
|
-C.pushShadow(a);else if(a.isSprite){if(!a.frustumCulled||qa.intersectsSprite(a)){c&&fb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Bc);var d=oa.update(a),e=a.material;D.push(a,d,e,fb.z,null)}}else if(a.isImmediateRenderObject)c&&fb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Bc),D.push(a,null,a.material,fb.z,null);else if(a.isMesh||a.isLine||a.isPoints)if(a.isSkinnedMesh&&a.skeleton.update(),!a.frustumCulled||qa.intersectsObject(a))if(c&&fb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Bc),
|
|
|
-d=oa.update(a),e=a.material,Array.isArray(e))for(var f=d.groups,g=0,h=f.length;g<h;g++){var m=f[g],p=e[m.materialIndex];p&&p.visible&&D.push(a,d,p,fb.z,m)}else e.visible&&D.push(a,d,e,fb.z,null);a=a.children;g=0;for(h=a.length;g<h;g++)k(a[g],b,c)}}function m(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,k=g.geometry,m=void 0===d?g.material:d;g=g.group;if(c.isArrayCamera){X=c;for(var p=c.cameras,r=0,l=p.length;r<l;r++){var t=p[r];if(h.layers.test(t.layers)){if("viewport"in t)aa.viewport(S.copy(t.viewport));
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|
+da}function d(a){a.preventDefault();console.log("THREE.WebGLRenderer: Context Lost.");I=!0}function e(){console.log("THREE.WebGLRenderer: Context Restored.");I=!1;c()}function f(a){a=a.target;a.removeEventListener("dispose",f);g(a);Ca.remove(a)}function g(a){var b=Ca.get(a).program;a.program=void 0;void 0!==b&&na.releaseProgram(b)}function h(a,b){a.render(function(a){Y.renderBufferImmediate(a,b)})}function k(a,b,c,d){if(!1!==a.visible){if(a.layers.test(b.layers))if(a.isGroup)c=a.renderOrder;else if(a.isLight)C.pushLight(a),
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|
+a.castShadow&&C.pushShadow(a);else if(a.isSprite){if(!a.frustumCulled||qa.intersectsSprite(a)){d&&fb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Bc);var e=oa.update(a),f=a.material;D.push(a,e,f,c,fb.z,null)}}else if(a.isImmediateRenderObject)d&&fb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Bc),D.push(a,null,a.material,c,fb.z,null);else if(a.isMesh||a.isLine||a.isPoints)if(a.isSkinnedMesh&&a.skeleton.update(),!a.frustumCulled||qa.intersectsObject(a))if(d&&fb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Bc),
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|
+e=oa.update(a),f=a.material,Array.isArray(f))for(var g=e.groups,h=0,m=g.length;h<m;h++){var q=g[h],p=f[q.materialIndex];p&&p.visible&&D.push(a,e,p,c,fb.z,q)}else f.visible&&D.push(a,e,f,c,fb.z,null);a=a.children;h=0;for(m=a.length;h<m;h++)k(a[h],b,c,d)}}function m(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,k=g.geometry,m=void 0===d?g.material:d;g=g.group;if(c.isArrayCamera){X=c;for(var p=c.cameras,r=0,l=p.length;r<l;r++){var t=p[r];if(h.layers.test(t.layers)){if("viewport"in t)aa.viewport(S.copy(t.viewport));
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|
else{var x=t.bounds;aa.viewport(S.set(x.x*V,x.y*M,x.z*V,x.w*M).multiplyScalar(U))}C.setupLights(t);q(h,b,t,k,m,g)}}}else X=null,q(h,b,c,k,m,g)}}function q(a,c,d,e,f,g){a.onBeforeRender(Y,c,d,e,f,g);C=pa.get(c,X||d);a.modelViewMatrix.multiplyMatrices(d.matrixWorldInverse,a.matrixWorld);a.normalMatrix.getNormalMatrix(a.modelViewMatrix);if(a.isImmediateRenderObject){aa.setMaterial(f);var k=r(d,c.fog,f,a);H=b=null;ud=!1;h(a,k)}else Y.renderBufferDirect(d,c.fog,e,f,a,g);a.onAfterRender(Y,c,d,e,f,g);C=
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|
-pa.get(c,X||d)}function p(a,b,c){var d=Ca.get(a),e=C.state.lights,h=d.lightsHash,k=e.state.hash;c=na.getParameters(a,e.state,C.state.shadowsArray,b,Z.numPlanes,Z.numIntersection,c);var m=na.getProgramCode(a,c),p=d.program,q=!0;if(void 0===p)a.addEventListener("dispose",f);else if(p.code!==m)g(a);else{if(h.stateID!==k.stateID||h.directionalLength!==k.directionalLength||h.pointLength!==k.pointLength||h.spotLength!==k.spotLength||h.rectAreaLength!==k.rectAreaLength||h.hemiLength!==k.hemiLength||h.shadowsLength!==
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|
-k.shadowsLength)h.stateID=k.stateID,h.directionalLength=k.directionalLength,h.pointLength=k.pointLength,h.spotLength=k.spotLength,h.rectAreaLength=k.rectAreaLength,h.hemiLength=k.hemiLength,h.shadowsLength=k.shadowsLength;else if(void 0!==c.shaderID)return;q=!1}q&&(c.shaderID?(m=Qa[c.shaderID],d.shader={name:a.type,uniforms:Jb(m.uniforms),vertexShader:m.vertexShader,fragmentShader:m.fragmentShader}):d.shader={name:a.type,uniforms:a.uniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader},
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|
-a.onBeforeCompile(d.shader,Y),m=na.getProgramCode(a,c),p=na.acquireProgram(a,d.shader,c,m),d.program=p,a.program=p);c=p.getAttributes();if(a.morphTargets)for(m=a.numSupportedMorphTargets=0;m<Y.maxMorphTargets;m++)0<=c["morphTarget"+m]&&a.numSupportedMorphTargets++;if(a.morphNormals)for(m=a.numSupportedMorphNormals=0;m<Y.maxMorphNormals;m++)0<=c["morphNormal"+m]&&a.numSupportedMorphNormals++;c=d.shader.uniforms;if(!a.isShaderMaterial&&!a.isRawShaderMaterial||!0===a.clipping)d.numClippingPlanes=Z.numPlanes,
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|
+pa.get(c,X||d)}function p(a,b,c){var d=Ca.get(a),e=C.state.lights,h=d.lightsHash,k=e.state.hash;c=na.getParameters(a,e.state,C.state.shadowsArray,b,Z.numPlanes,Z.numIntersection,c);var m=na.getProgramCode(a,c),q=d.program,p=!0;if(void 0===q)a.addEventListener("dispose",f);else if(q.code!==m)g(a);else{if(h.stateID!==k.stateID||h.directionalLength!==k.directionalLength||h.pointLength!==k.pointLength||h.spotLength!==k.spotLength||h.rectAreaLength!==k.rectAreaLength||h.hemiLength!==k.hemiLength||h.shadowsLength!==
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|
+k.shadowsLength)h.stateID=k.stateID,h.directionalLength=k.directionalLength,h.pointLength=k.pointLength,h.spotLength=k.spotLength,h.rectAreaLength=k.rectAreaLength,h.hemiLength=k.hemiLength,h.shadowsLength=k.shadowsLength;else if(void 0!==c.shaderID)return;p=!1}p&&(c.shaderID?(m=Qa[c.shaderID],d.shader={name:a.type,uniforms:Jb(m.uniforms),vertexShader:m.vertexShader,fragmentShader:m.fragmentShader}):d.shader={name:a.type,uniforms:a.uniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader},
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|
+a.onBeforeCompile(d.shader,Y),m=na.getProgramCode(a,c),q=na.acquireProgram(a,d.shader,c,m),d.program=q,a.program=q);c=q.getAttributes();if(a.morphTargets)for(m=a.numSupportedMorphTargets=0;m<Y.maxMorphTargets;m++)0<=c["morphTarget"+m]&&a.numSupportedMorphTargets++;if(a.morphNormals)for(m=a.numSupportedMorphNormals=0;m<Y.maxMorphNormals;m++)0<=c["morphNormal"+m]&&a.numSupportedMorphNormals++;c=d.shader.uniforms;if(!a.isShaderMaterial&&!a.isRawShaderMaterial||!0===a.clipping)d.numClippingPlanes=Z.numPlanes,
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d.numIntersection=Z.numIntersection,c.clippingPlanes=Z.uniform;d.fog=b;void 0===h&&(d.lightsHash=h={});h.stateID=k.stateID;h.directionalLength=k.directionalLength;h.pointLength=k.pointLength;h.spotLength=k.spotLength;h.rectAreaLength=k.rectAreaLength;h.hemiLength=k.hemiLength;h.shadowsLength=k.shadowsLength;a.lights&&(c.ambientLightColor.value=e.state.ambient,c.directionalLights.value=e.state.directional,c.spotLights.value=e.state.spot,c.rectAreaLights.value=e.state.rectArea,c.pointLights.value=e.state.point,
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|
c.hemisphereLights.value=e.state.hemi,c.directionalShadowMap.value=e.state.directionalShadowMap,c.directionalShadowMatrix.value=e.state.directionalShadowMatrix,c.spotShadowMap.value=e.state.spotShadowMap,c.spotShadowMatrix.value=e.state.spotShadowMatrix,c.pointShadowMap.value=e.state.pointShadowMap,c.pointShadowMatrix.value=e.state.pointShadowMatrix);a=d.program.getUniforms();a=cb.seqWithValue(a.seq,c);d.uniformsList=a}function r(a,b,c,d){ba=0;var e=Ca.get(c),f=e.lightsHash,g=C.state.lights.state.hash;
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|
wd&&(ae||a!==T)&&Z.setState(c.clippingPlanes,c.clipIntersection,c.clipShadows,a,e,a===T&&c.id===E);!1===c.needsUpdate&&(void 0===e.program?c.needsUpdate=!0:c.fog&&e.fog!==b?c.needsUpdate=!0:!c.lights||f.stateID===g.stateID&&f.directionalLength===g.directionalLength&&f.pointLength===g.pointLength&&f.spotLength===g.spotLength&&f.rectAreaLength===g.rectAreaLength&&f.hemiLength===g.hemiLength&&f.shadowsLength===g.shadowsLength?void 0===e.numClippingPlanes||e.numClippingPlanes===Z.numPlanes&&e.numIntersection===
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|
@@ -174,7 +175,7 @@ c.map.updateMatrix(),q.uvTransform.value.copy(c.map.matrix))):c.isShadowMaterial
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|
b.lightMap&&(a.lightMap.value=b.lightMap,a.lightMapIntensity.value=b.lightMapIntensity);b.aoMap&&(a.aoMap.value=b.aoMap,a.aoMapIntensity.value=b.aoMapIntensity);if(b.map)var c=b.map;else b.specularMap?c=b.specularMap:b.displacementMap?c=b.displacementMap:b.normalMap?c=b.normalMap:b.bumpMap?c=b.bumpMap:b.roughnessMap?c=b.roughnessMap:b.metalnessMap?c=b.metalnessMap:b.alphaMap?c=b.alphaMap:b.emissiveMap&&(c=b.emissiveMap);void 0!==c&&(c.isWebGLRenderTarget&&(c=c.texture),!0===c.matrixAutoUpdate&&c.updateMatrix(),
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|
a.uvTransform.value.copy(c.matrix))}function t(a,b){a.specular.value=b.specular;a.shininess.value=Math.max(b.shininess,1E-4);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale,1===b.side&&(a.bumpScale.value*=-1));b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale),1===b.side&&a.normalScale.value.negate());b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,
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|
a.displacementBias.value=b.displacementBias)}function v(a,b){a.roughness.value=b.roughness;a.metalness.value=b.metalness;b.roughnessMap&&(a.roughnessMap.value=b.roughnessMap);b.metalnessMap&&(a.metalnessMap.value=b.metalnessMap);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale,1===b.side&&(a.bumpScale.value*=-1));b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale),1===b.side&&a.normalScale.value.negate());
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|
-b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias);b.envMap&&(a.envMapIntensity.value=b.envMapIntensity)}console.log("THREE.WebGLRenderer","100");a=a||{};var w=void 0!==a.canvas?a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),y=void 0!==a.context?a.context:null,u=void 0!==a.alpha?a.alpha:!1,K=void 0!==a.depth?a.depth:!0,G=void 0!==a.stencil?a.stencil:!0,N=void 0!==a.antialias?
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|
+b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias);b.envMap&&(a.envMapIntensity.value=b.envMapIntensity)}console.log("THREE.WebGLRenderer","101dev");a=a||{};var w=void 0!==a.canvas?a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),y=void 0!==a.context?a.context:null,u=void 0!==a.alpha?a.alpha:!1,K=void 0!==a.depth?a.depth:!0,G=void 0!==a.stencil?a.stencil:!0,N=void 0!==a.antialias?
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|
a.antialias:!1,z=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,B=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,A=void 0!==a.powerPreference?a.powerPreference:"default",D=null,C=null;this.domElement=w;this.context=null;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.physicallyCorrectLights=this.gammaOutput=this.gammaInput=!1;this.toneMappingWhitePoint=this.toneMappingExposure=
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|
this.toneMapping=1;this.maxMorphTargets=8;this.maxMorphNormals=4;var Y=this,I=!1,J=null,Q=null,L=null,E=-1;var H=b=null;var ud=!1;var T=null,X=null,S=new ca,Cc=new ca,ea=null,ba=0,V=w.width,M=w.height,U=1,fa=new ca(0,0,V,M),ka=new ca(0,0,V,M),sa=!1,qa=new td,Z=new Vf,wd=!1,ae=!1,Bc=new O,fb=new n;try{u={alpha:u,depth:K,stencil:G,antialias:N,premultipliedAlpha:z,preserveDrawingBuffer:B,powerPreference:A};w.addEventListener("webglcontextlost",d,!1);w.addEventListener("webglcontextrestored",e,!1);var P=
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|
y||w.getContext("webgl",u)||w.getContext("experimental-webgl",u);if(null===P){if(null!==w.getContext("webgl"))throw Error("Error creating WebGL context with your selected attributes.");throw Error("Error creating WebGL context.");}void 0===P.getShaderPrecisionFormat&&(P.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(Ug){console.error("THREE.WebGLRenderer: "+Ug.message)}var la,xa,aa,da,Ca,ha,ra,ua,oa,na,ta,pa,ma,ya,za,Aa,ia;c();var ja=null;"undefined"!==typeof navigator&&
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|
@@ -190,7 +191,7 @@ P.bindBuffer(34962,w);P.vertexAttribPointer(t,n,y,v,K*u,x*u)}else x.isInstancedB
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|
h&&P.bindBuffer(34963,p.buffer)}p=Infinity;null!==h?p=h.count:void 0!==q&&(p=q.count);h=d.drawRange.start*c;q=null!==g?g.start*c:0;var B=Math.max(h,q);g=Math.max(0,Math.min(p,h+d.drawRange.count*c,q+(null!==g?g.count*c:Infinity))-1-B+1);if(0!==g){if(f.isMesh)if(!0===e.wireframe)aa.setLineWidth(e.wireframeLinewidth*(null===Q?U:1)),a.setMode(1);else switch(f.drawMode){case 0:a.setMode(4);break;case 1:a.setMode(5);break;case 2:a.setMode(6)}else f.isLine?(e=e.linewidth,void 0===e&&(e=1),aa.setLineWidth(e*
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|
(null===Q?U:1)),f.isLineSegments?a.setMode(1):f.isLineLoop?a.setMode(2):a.setMode(3)):f.isPoints?a.setMode(0):f.isSprite&&a.setMode(4);d&&d.isInstancedBufferGeometry?0<d.maxInstancedCount&&a.renderInstances(d,B,g):a.render(B,g)}};this.compile=function(a,b){C=pa.get(a,b);C.init();a.traverse(function(a){a.isLight&&(C.pushLight(a),a.castShadow&&C.pushShadow(a))});C.setupLights(b);a.traverse(function(b){if(b.material)if(Array.isArray(b.material))for(var c=0;c<b.material.length;c++)p(b.material[c],a.fog,
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|
b);else p(b.material,a.fog,b)})};var wa=null,va=new Wd;va.setAnimationLoop(function(a){ja.isPresenting()||wa&&wa(a)});"undefined"!==typeof window&&va.setContext(window);this.setAnimationLoop=function(a){wa=a;ja.setAnimationLoop(a);va.start()};this.render=function(a,c,d,e){if(!c||!c.isCamera)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else if(!I){H=b=null;ud=!1;E=-1;T=null;!0===a.autoUpdate&&a.updateMatrixWorld();null===c.parent&&c.updateMatrixWorld();ja.enabled&&
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|
|
-(c=ja.getCamera(c));C=pa.get(a,c);C.init();a.onBeforeRender(Y,a,c,d);Bc.multiplyMatrices(c.projectionMatrix,c.matrixWorldInverse);qa.setFromMatrix(Bc);ae=this.localClippingEnabled;wd=Z.init(this.clippingPlanes,ae,c);D=ta.get(a,c);D.init();k(a,c,Y.sortObjects);!0===Y.sortObjects&&D.sort();wd&&Z.beginShadows();Ba.render(C.state.shadowsArray,a,c);C.setupLights(c);wd&&Z.endShadows();this.info.autoReset&&this.info.reset();void 0===d&&(d=null);this.setRenderTarget(d);ma.render(D,a,c,e);e=D.opaque;var f=
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|
+(c=ja.getCamera(c));C=pa.get(a,c);C.init();a.onBeforeRender(Y,a,c,d);Bc.multiplyMatrices(c.projectionMatrix,c.matrixWorldInverse);qa.setFromMatrix(Bc);ae=this.localClippingEnabled;wd=Z.init(this.clippingPlanes,ae,c);D=ta.get(a,c);D.init();k(a,c,0,Y.sortObjects);!0===Y.sortObjects&&D.sort();wd&&Z.beginShadows();Ba.render(C.state.shadowsArray,a,c);C.setupLights(c);wd&&Z.endShadows();this.info.autoReset&&this.info.reset();void 0===d&&(d=null);this.setRenderTarget(d);ma.render(D,a,c,e);e=D.opaque;var f=
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|
D.transparent;if(a.overrideMaterial){var g=a.overrideMaterial;e.length&&m(e,a,c,g);f.length&&m(f,a,c,g)}else e.length&&m(e,a,c),f.length&&m(f,a,c);d&&ha.updateRenderTargetMipmap(d);aa.buffers.depth.setTest(!0);aa.buffers.depth.setMask(!0);aa.buffers.color.setMask(!0);aa.setPolygonOffset(!1);a.onAfterRender(Y,a,c);ja.enabled&&ja.submitFrame();C=D=null}};this.allocTextureUnit=function(){var a=ba;a>=xa.maxTextures&&console.warn("THREE.WebGLRenderer: Trying to use "+a+" texture units while this GPU supports only "+
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xa.maxTextures);ba+=1;return a};this.setTexture2D=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTarget&&(a||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);ha.setTexture2D(b,c)}}();this.setTexture3D=function(){return function(a,b){ha.setTexture3D(a,b)}}();this.setTexture=function(){var a=!1;return function(b,c){a||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),
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|
a=!0);ha.setTexture2D(b,c)}}();this.setTextureCube=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTargetCube&&(a||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);b&&b.isCubeTexture||Array.isArray(b.image)&&6===b.image.length?ha.setTextureCube(b,c):ha.setTextureCubeDynamic(b,c)}}();this.setFramebuffer=function(a){J=a};this.getRenderTarget=function(){return Q};this.setRenderTarget=function(a){(Q=
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@@ -319,7 +320,7 @@ b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,th
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Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*a.x+this.y*a.y},cross:function(a){return this.x*a.y-this.y*a.x},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},manhattanLength:function(){return Math.abs(this.x)+
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Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x;a=this.y-a.y;return b*b+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=
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(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);
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|
-return this},rotateAround:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=this.x-a.x,e=this.y-a.y;this.x=d*c-e*b+a.x;this.y=d*b+e*c+a.y;return this}});Object.assign(O.prototype,{isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,k,m,l,p,r,n,t,v){var q=this.elements;q[0]=a;q[4]=b;q[8]=c;q[12]=d;q[1]=e;q[5]=f;q[9]=g;q[13]=h;q[2]=k;q[6]=m;q[10]=l;q[14]=p;q[3]=r;q[7]=n;q[11]=t;q[15]=v;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new O).fromArray(this.elements)},
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+return this},rotateAround:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=this.x-a.x,e=this.y-a.y;this.x=d*c-e*b+a.x;this.y=d*b+e*c+a.y;return this}});Object.assign(O.prototype,{isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,k,m,q,l,r,n,t,v){var p=this.elements;p[0]=a;p[4]=b;p[8]=c;p[12]=d;p[1]=e;p[5]=f;p[9]=g;p[13]=h;p[2]=k;p[6]=m;p[10]=q;p[14]=l;p[3]=r;p[7]=n;p[11]=t;p[15]=v;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new O).fromArray(this.elements)},
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copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x,
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b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(){var a=new n;return function(b){var c=this.elements,d=b.elements,e=1/a.setFromMatrixColumn(b,0).length(),f=1/a.setFromMatrixColumn(b,1).length();b=1/a.setFromMatrixColumn(b,2).length();c[0]=d[0]*e;c[1]=d[1]*e;c[2]=d[2]*e;c[3]=0;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*f;c[7]=0;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;c[11]=0;c[12]=0;c[13]=0;c[14]=0;c[15]=1;return this}}(),makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
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var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);if("XYZ"===a.order){a=f*h;var k=f*e,m=c*h,q=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=k+m*d;b[5]=a-q*d;b[9]=-c*g;b[2]=q-a*d;b[6]=m+k*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,k=g*e,m=d*h,q=d*e,b[0]=a+q*c,b[4]=m*c-k,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=k*c-m,b[6]=q+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,k=g*e,m=d*h,q=d*e,b[0]=a-q*c,b[4]=-f*e,b[8]=m+k*c,b[1]=k+m*c,b[5]=f*h,b[9]=
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@@ -937,7 +938,7 @@ l.Vector4=ca;l.Vector3=n;l.Vector2=z;l.Quaternion=ka;l.Color=I;l.ImmediateRender
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ib;l.ShapeUtils=Ya;l.WebGLUtils=ff;l.WireframeGeometry=Vb;l.ParametricGeometry=Kc;l.ParametricBufferGeometry=Wb;l.TetrahedronGeometry=Mc;l.TetrahedronBufferGeometry=Xb;l.OctahedronGeometry=Nc;l.OctahedronBufferGeometry=sb;l.IcosahedronGeometry=Oc;l.IcosahedronBufferGeometry=Yb;l.DodecahedronGeometry=Pc;l.DodecahedronBufferGeometry=Zb;l.PolyhedronGeometry=Lc;l.PolyhedronBufferGeometry=ya;l.TubeGeometry=Qc;l.TubeBufferGeometry=$b;l.TorusKnotGeometry=Rc;l.TorusKnotBufferGeometry=ac;l.TorusGeometry=Sc;
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l.TorusBufferGeometry=bc;l.TextGeometry=Xc;l.TextBufferGeometry=cc;l.SphereGeometry=Yc;l.SphereBufferGeometry=vb;l.RingGeometry=Zc;l.RingBufferGeometry=dc;l.PlaneGeometry=zc;l.PlaneBufferGeometry=pb;l.LatheGeometry=$c;l.LatheBufferGeometry=ec;l.ShapeGeometry=wb;l.ShapeBufferGeometry=xb;l.ExtrudeGeometry=ub;l.ExtrudeBufferGeometry=Sa;l.EdgesGeometry=fc;l.ConeGeometry=ad;l.ConeBufferGeometry=bd;l.CylinderGeometry=yb;l.CylinderBufferGeometry=Za;l.CircleGeometry=cd;l.CircleBufferGeometry=gc;l.BoxGeometry=
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Lb;l.BoxBufferGeometry=ob;l.ShadowMaterial=zb;l.SpriteMaterial=gb;l.RawShaderMaterial=hc;l.ShaderMaterial=Ba;l.PointsMaterial=Fa;l.MeshPhysicalMaterial=Ab;l.MeshStandardMaterial=Ta;l.MeshPhongMaterial=Ga;l.MeshToonMaterial=Bb;l.MeshNormalMaterial=Cb;l.MeshLambertMaterial=Db;l.MeshDepthMaterial=db;l.MeshDistanceMaterial=eb;l.MeshBasicMaterial=wa;l.MeshMatcapMaterial=Eb;l.LineDashedMaterial=Fb;l.LineBasicMaterial=T;l.Material=L;l.Float64BufferAttribute=yc;l.Float32BufferAttribute=A;l.Uint32BufferAttribute=
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-nb;l.Int32BufferAttribute=xc;l.Uint16BufferAttribute=mb;l.Int16BufferAttribute=wc;l.Uint8ClampedBufferAttribute=vc;l.Uint8BufferAttribute=uc;l.Int8BufferAttribute=tc;l.BufferAttribute=E;l.ArcCurve=kc;l.CatmullRomCurve3=ua;l.CubicBezierCurve=Ja;l.CubicBezierCurve3=Ua;l.EllipseCurve=Da;l.LineCurve=Aa;l.LineCurve3=Ka;l.QuadraticBezierCurve=La;l.QuadraticBezierCurve3=Va;l.SplineCurve=Ma;l.REVISION="100";l.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2};l.CullFaceNone=0;l.CullFaceBack=1;l.CullFaceFront=2;l.CullFaceFrontBack=
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+nb;l.Int32BufferAttribute=xc;l.Uint16BufferAttribute=mb;l.Int16BufferAttribute=wc;l.Uint8ClampedBufferAttribute=vc;l.Uint8BufferAttribute=uc;l.Int8BufferAttribute=tc;l.BufferAttribute=E;l.ArcCurve=kc;l.CatmullRomCurve3=ua;l.CubicBezierCurve=Ja;l.CubicBezierCurve3=Ua;l.EllipseCurve=Da;l.LineCurve=Aa;l.LineCurve3=Ka;l.QuadraticBezierCurve=La;l.QuadraticBezierCurve3=Va;l.SplineCurve=Ma;l.REVISION="101dev";l.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2};l.CullFaceNone=0;l.CullFaceBack=1;l.CullFaceFront=2;l.CullFaceFrontBack=
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3;l.FrontFaceDirectionCW=0;l.FrontFaceDirectionCCW=1;l.BasicShadowMap=0;l.PCFShadowMap=1;l.PCFSoftShadowMap=2;l.FrontSide=0;l.BackSide=1;l.DoubleSide=2;l.FlatShading=1;l.SmoothShading=2;l.NoColors=0;l.FaceColors=1;l.VertexColors=2;l.NoBlending=0;l.NormalBlending=1;l.AdditiveBlending=2;l.SubtractiveBlending=3;l.MultiplyBlending=4;l.CustomBlending=5;l.AddEquation=100;l.SubtractEquation=101;l.ReverseSubtractEquation=102;l.MinEquation=103;l.MaxEquation=104;l.ZeroFactor=200;l.OneFactor=201;l.SrcColorFactor=
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202;l.OneMinusSrcColorFactor=203;l.SrcAlphaFactor=204;l.OneMinusSrcAlphaFactor=205;l.DstAlphaFactor=206;l.OneMinusDstAlphaFactor=207;l.DstColorFactor=208;l.OneMinusDstColorFactor=209;l.SrcAlphaSaturateFactor=210;l.NeverDepth=0;l.AlwaysDepth=1;l.LessDepth=2;l.LessEqualDepth=3;l.EqualDepth=4;l.GreaterEqualDepth=5;l.GreaterDepth=6;l.NotEqualDepth=7;l.MultiplyOperation=0;l.MixOperation=1;l.AddOperation=2;l.NoToneMapping=0;l.LinearToneMapping=1;l.ReinhardToneMapping=2;l.Uncharted2ToneMapping=3;l.CineonToneMapping=
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4;l.ACESFilmicToneMapping=5;l.UVMapping=300;l.CubeReflectionMapping=301;l.CubeRefractionMapping=302;l.EquirectangularReflectionMapping=303;l.EquirectangularRefractionMapping=304;l.SphericalReflectionMapping=305;l.CubeUVReflectionMapping=306;l.CubeUVRefractionMapping=307;l.RepeatWrapping=1E3;l.ClampToEdgeWrapping=1001;l.MirroredRepeatWrapping=1002;l.NearestFilter=1003;l.NearestMipMapNearestFilter=1004;l.NearestMipMapLinearFilter=1005;l.LinearFilter=1006;l.LinearMipMapNearestFilter=1007;l.LinearMipMapLinearFilter=
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