@@ -85,7 +85,11 @@
var path = paths[ i ];
- var material = new THREE.MeshBasicMaterial( { color: Math.random() * 0xffffff } );
+ var material = new THREE.MeshBasicMaterial( {
+ color: Math.random() * 0xffffff,
+ polygonOffset: true,
+ polygonOffsetUnits: - i
+ } );
var shapes = path.toShapes( true );