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@@ -82,11 +82,11 @@ scene.add( light );
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<div>
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The light's power.<br />
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In [page:WebGLRenderer.physicallyCorrectLights physically correct] mode, the luminous
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- power of the light measured in lumens. Default - *4PI*. <br /><br />
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+ power of the light measured in lumens. Default is *4Math.PI*. <br /><br />
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This is directly related to the [page:.intensity intensity] in the ratio
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<code>
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- power = intensity * 4Π
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+ power = intensity * 4π
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</code>
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and changing this will also change the intensity.
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</div>
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