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@@ -269,15 +269,15 @@ THREE.AmbientLight.prototype=Object.create(THREE.Light.prototype);THREE.AmbientL
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THREE.AreaLight=function(a,b){THREE.Light.call(this,a);this.type="AreaLight";this.normal=new THREE.Vector3(0,-1,0);this.right=new THREE.Vector3(1,0,0);this.intensity=void 0!==b?b:1;this.height=this.width=1;this.constantAttenuation=1.5;this.linearAttenuation=.5;this.quadraticAttenuation=.1};THREE.AreaLight.prototype=Object.create(THREE.Light.prototype);THREE.AreaLight.prototype.constructor=THREE.AreaLight;
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THREE.AreaLight=function(a,b){THREE.Light.call(this,a);this.type="AreaLight";this.normal=new THREE.Vector3(0,-1,0);this.right=new THREE.Vector3(1,0,0);this.intensity=void 0!==b?b:1;this.height=this.width=1;this.constantAttenuation=1.5;this.linearAttenuation=.5;this.quadraticAttenuation=.1};THREE.AreaLight.prototype=Object.create(THREE.Light.prototype);THREE.AreaLight.prototype.constructor=THREE.AreaLight;
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THREE.AreaLight.prototype.clone=function(){var a=new THREE.AreaLight;a.copy(this);a.normal.copy(this.normal);a.right.copy(this.right);a.intensity=this.intensity;a.width=this.width;a.height=this.height;a.constantAttenuation=this.constantAttenuation;a.linearAttenuation=this.linearAttenuation;a.quadraticAttenuation=this.quadraticAttenuation;return a};
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THREE.AreaLight.prototype.clone=function(){var a=new THREE.AreaLight;a.copy(this);a.normal.copy(this.normal);a.right.copy(this.right);a.intensity=this.intensity;a.width=this.width;a.height=this.height;a.constantAttenuation=this.constantAttenuation;a.linearAttenuation=this.linearAttenuation;a.quadraticAttenuation=this.quadraticAttenuation;return a};
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THREE.AreaLight.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;return a};
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THREE.AreaLight.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;return a};
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-THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.type="DirectionalLight";this.position.set(0,1,0);this.target=new THREE.Object3D;this.intensity=void 0!==b?b:1;this.onlyShadow=this.castShadow=!1;this.shadowCameraNear=50;this.shadowCameraFar=5E3;this.shadowCameraLeft=-500;this.shadowCameraTop=this.shadowCameraRight=500;this.shadowCameraBottom=-500;this.shadowCameraVisible=!1;this.shadowBias=0;this.shadowDarkness=.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowMatrix=this.shadowCamera=
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-this.shadowMapSize=this.shadowMap=null};THREE.DirectionalLight.prototype=Object.create(THREE.Light.prototype);THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;
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+THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.type="DirectionalLight";this.position.set(0,1,0);this.updateMatrix();this.target=new THREE.Object3D;this.intensity=void 0!==b?b:1;this.onlyShadow=this.castShadow=!1;this.shadowCameraNear=50;this.shadowCameraFar=5E3;this.shadowCameraLeft=-500;this.shadowCameraTop=this.shadowCameraRight=500;this.shadowCameraBottom=-500;this.shadowCameraVisible=!1;this.shadowBias=0;this.shadowDarkness=.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowMatrix=
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+this.shadowCamera=this.shadowMapSize=this.shadowMap=null};THREE.DirectionalLight.prototype=Object.create(THREE.Light.prototype);THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;
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THREE.DirectionalLight.prototype.clone=function(){var a=new THREE.DirectionalLight;a.copy(this);a.target=this.target.clone();a.intensity=this.intensity;a.castShadow=this.castShadow;a.onlyShadow=this.onlyShadow;a.shadowCameraNear=this.shadowCameraNear;a.shadowCameraFar=this.shadowCameraFar;a.shadowCameraLeft=this.shadowCameraLeft;a.shadowCameraRight=this.shadowCameraRight;a.shadowCameraTop=this.shadowCameraTop;a.shadowCameraBottom=this.shadowCameraBottom;a.shadowCameraVisible=this.shadowCameraVisible;
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THREE.DirectionalLight.prototype.clone=function(){var a=new THREE.DirectionalLight;a.copy(this);a.target=this.target.clone();a.intensity=this.intensity;a.castShadow=this.castShadow;a.onlyShadow=this.onlyShadow;a.shadowCameraNear=this.shadowCameraNear;a.shadowCameraFar=this.shadowCameraFar;a.shadowCameraLeft=this.shadowCameraLeft;a.shadowCameraRight=this.shadowCameraRight;a.shadowCameraTop=this.shadowCameraTop;a.shadowCameraBottom=this.shadowCameraBottom;a.shadowCameraVisible=this.shadowCameraVisible;
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a.shadowBias=this.shadowBias;a.shadowDarkness=this.shadowDarkness;a.shadowMapWidth=this.shadowMapWidth;a.shadowMapHeight=this.shadowMapHeight;return a};THREE.DirectionalLight.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;return a};
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a.shadowBias=this.shadowBias;a.shadowDarkness=this.shadowDarkness;a.shadowMapWidth=this.shadowMapWidth;a.shadowMapHeight=this.shadowMapHeight;return a};THREE.DirectionalLight.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;return a};
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-THREE.HemisphereLight=function(a,b,c){THREE.Light.call(this,a);this.type="HemisphereLight";this.position.set(0,100,0);this.groundColor=new THREE.Color(b);this.intensity=void 0!==c?c:1};THREE.HemisphereLight.prototype=Object.create(THREE.Light.prototype);THREE.HemisphereLight.prototype.constructor=THREE.HemisphereLight;THREE.HemisphereLight.prototype.clone=function(){var a=new THREE.HemisphereLight;a.copy(this);a.groundColor.copy(this.groundColor);a.intensity=this.intensity;return a};
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+THREE.HemisphereLight=function(a,b,c){THREE.Light.call(this,a);this.type="HemisphereLight";this.position.set(0,100,0);this.updateMatrix();this.groundColor=new THREE.Color(b);this.intensity=void 0!==c?c:1};THREE.HemisphereLight.prototype=Object.create(THREE.Light.prototype);THREE.HemisphereLight.prototype.constructor=THREE.HemisphereLight;THREE.HemisphereLight.prototype.clone=function(){var a=new THREE.HemisphereLight;a.copy(this);a.groundColor.copy(this.groundColor);a.intensity=this.intensity;return a};
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THREE.HemisphereLight.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.groundColor=this.groundColor.getHex();a.object.intensity=this.intensity;return a};THREE.PointLight=function(a,b,c,d){THREE.Light.call(this,a);this.type="PointLight";this.intensity=void 0!==b?b:1;this.distance=void 0!==c?c:0;this.decay=void 0!==d?d:1};THREE.PointLight.prototype=Object.create(THREE.Light.prototype);THREE.PointLight.prototype.constructor=THREE.PointLight;
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THREE.HemisphereLight.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.groundColor=this.groundColor.getHex();a.object.intensity=this.intensity;return a};THREE.PointLight=function(a,b,c,d){THREE.Light.call(this,a);this.type="PointLight";this.intensity=void 0!==b?b:1;this.distance=void 0!==c?c:0;this.decay=void 0!==d?d:1};THREE.PointLight.prototype=Object.create(THREE.Light.prototype);THREE.PointLight.prototype.constructor=THREE.PointLight;
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THREE.PointLight.prototype.clone=function(){var a=new THREE.PointLight;a.copy(this);a.intensity=this.intensity;a.distance=this.distance;a.decay=this.decay;return a};THREE.PointLight.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;a.object.distance=this.distance;a.object.decay=this.decay;return a};
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THREE.PointLight.prototype.clone=function(){var a=new THREE.PointLight;a.copy(this);a.intensity=this.intensity;a.distance=this.distance;a.decay=this.decay;return a};THREE.PointLight.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;a.object.distance=this.distance;a.object.decay=this.decay;return a};
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-THREE.SpotLight=function(a,b,c,d,e,g){THREE.Light.call(this,a);this.type="SpotLight";this.position.set(0,1,0);this.target=new THREE.Object3D;this.intensity=void 0!==b?b:1;this.distance=void 0!==c?c:0;this.angle=void 0!==d?d:Math.PI/3;this.exponent=void 0!==e?e:10;this.decay=void 0!==g?g:1;this.onlyShadow=this.castShadow=!1;this.shadowCameraNear=50;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowCameraVisible=!1;this.shadowBias=0;this.shadowDarkness=.5;this.shadowMapHeight=this.shadowMapWidth=
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-512;this.shadowMatrix=this.shadowCamera=this.shadowMapSize=this.shadowMap=null};THREE.SpotLight.prototype=Object.create(THREE.Light.prototype);THREE.SpotLight.prototype.constructor=THREE.SpotLight;
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+THREE.SpotLight=function(a,b,c,d,e,g){THREE.Light.call(this,a);this.type="SpotLight";this.position.set(0,1,0);this.updateMatrix();this.target=new THREE.Object3D;this.intensity=void 0!==b?b:1;this.distance=void 0!==c?c:0;this.angle=void 0!==d?d:Math.PI/3;this.exponent=void 0!==e?e:10;this.decay=void 0!==g?g:1;this.onlyShadow=this.castShadow=!1;this.shadowCameraNear=50;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowCameraVisible=!1;this.shadowBias=0;this.shadowDarkness=.5;this.shadowMapHeight=
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+this.shadowMapWidth=512;this.shadowMatrix=this.shadowCamera=this.shadowMapSize=this.shadowMap=null};THREE.SpotLight.prototype=Object.create(THREE.Light.prototype);THREE.SpotLight.prototype.constructor=THREE.SpotLight;
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THREE.SpotLight.prototype.clone=function(){var a=new THREE.SpotLight;a.copy(this);a.target=this.target.clone();a.intensity=this.intensity;a.distance=this.distance;a.angle=this.angle;a.exponent=this.exponent;a.decay=this.decay;a.castShadow=this.castShadow;a.onlyShadow=this.onlyShadow;a.shadowCameraNear=this.shadowCameraNear;a.shadowCameraFar=this.shadowCameraFar;a.shadowCameraFov=this.shadowCameraFov;a.shadowCameraVisible=this.shadowCameraVisible;a.shadowBias=this.shadowBias;a.shadowDarkness=this.shadowDarkness;
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THREE.SpotLight.prototype.clone=function(){var a=new THREE.SpotLight;a.copy(this);a.target=this.target.clone();a.intensity=this.intensity;a.distance=this.distance;a.angle=this.angle;a.exponent=this.exponent;a.decay=this.decay;a.castShadow=this.castShadow;a.onlyShadow=this.onlyShadow;a.shadowCameraNear=this.shadowCameraNear;a.shadowCameraFar=this.shadowCameraFar;a.shadowCameraFov=this.shadowCameraFov;a.shadowCameraVisible=this.shadowCameraVisible;a.shadowBias=this.shadowBias;a.shadowDarkness=this.shadowDarkness;
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a.shadowMapWidth=this.shadowMapWidth;a.shadowMapHeight=this.shadowMapHeight;return a};THREE.SpotLight.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;a.object.distance=this.distance;a.object.angle=this.angle;a.object.exponent=this.exponent;a.object.decay=this.decay;return a};
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a.shadowMapWidth=this.shadowMapWidth;a.shadowMapHeight=this.shadowMapHeight;return a};THREE.SpotLight.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;a.object.distance=this.distance;a.object.angle=this.angle;a.object.exponent=this.exponent;a.object.decay=this.decay;return a};
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THREE.Cache={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}};THREE.Loader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
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THREE.Cache={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}};THREE.Loader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
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@@ -319,9 +319,9 @@ k.combine=THREE.MultiplyOperation);h.reflectivity&&(k.reflectivity=h.reflectivit
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function(a){a=c.texturePath+a;c.manager.itemStart(a);return g.load(a,function(){c.manager.itemEnd(a)})},f=0,h=a.length;f<h;f++){var k=a[f];d[k.uuid]=e(k.url)}}return d},parseTextures:function(a,b){function c(a){if("number"===typeof a)return a;console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",a);return THREE[a]}var d={};if(void 0!==a)for(var e=0,g=a.length;e<g;e++){var f=a[e];void 0===f.image&&console.warn('THREE.ObjectLoader: No "image" specified for',f.uuid);void 0===
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function(a){a=c.texturePath+a;c.manager.itemStart(a);return g.load(a,function(){c.manager.itemEnd(a)})},f=0,h=a.length;f<h;f++){var k=a[f];d[k.uuid]=e(k.url)}}return d},parseTextures:function(a,b){function c(a){if("number"===typeof a)return a;console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",a);return THREE[a]}var d={};if(void 0!==a)for(var e=0,g=a.length;e<g;e++){var f=a[e];void 0===f.image&&console.warn('THREE.ObjectLoader: No "image" specified for',f.uuid);void 0===
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b[f.image]&&console.warn("THREE.ObjectLoader: Undefined image",f.image);var h=new THREE.Texture(b[f.image]);h.needsUpdate=!0;h.uuid=f.uuid;void 0!==f.name&&(h.name=f.name);void 0!==f.mapping&&(h.mapping=c(f.mapping));void 0!==f.repeat&&(h.repeat=new THREE.Vector2(f.repeat[0],f.repeat[1]));void 0!==f.minFilter&&(h.minFilter=c(f.minFilter));void 0!==f.magFilter&&(h.magFilter=c(f.magFilter));void 0!==f.anisotropy&&(h.anisotropy=f.anisotropy);Array.isArray(f.wrap)&&(h.wrapS=c(f.wrap[0]),h.wrapT=c(f.wrap[1]));
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b[f.image]&&console.warn("THREE.ObjectLoader: Undefined image",f.image);var h=new THREE.Texture(b[f.image]);h.needsUpdate=!0;h.uuid=f.uuid;void 0!==f.name&&(h.name=f.name);void 0!==f.mapping&&(h.mapping=c(f.mapping));void 0!==f.repeat&&(h.repeat=new THREE.Vector2(f.repeat[0],f.repeat[1]));void 0!==f.minFilter&&(h.minFilter=c(f.minFilter));void 0!==f.magFilter&&(h.magFilter=c(f.magFilter));void 0!==f.anisotropy&&(h.anisotropy=f.anisotropy);Array.isArray(f.wrap)&&(h.wrapS=c(f.wrap[0]),h.wrapT=c(f.wrap[1]));
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d[f.uuid]=h}return d},parseObject:function(){var a=new THREE.Matrix4;return function(b,c,d){var e;e=function(a){void 0===c[a]&&console.warn("THREE.ObjectLoader: Undefined geometry",a);return c[a]};var g=function(a){void 0===d[a]&&console.warn("THREE.ObjectLoader: Undefined material",a);return d[a]};switch(b.type){case "Scene":e=new THREE.Scene;break;case "PerspectiveCamera":e=new THREE.PerspectiveCamera(b.fov,b.aspect,b.near,b.far);break;case "OrthographicCamera":e=new THREE.OrthographicCamera(b.left,
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d[f.uuid]=h}return d},parseObject:function(){var a=new THREE.Matrix4;return function(b,c,d){var e;e=function(a){void 0===c[a]&&console.warn("THREE.ObjectLoader: Undefined geometry",a);return c[a]};var g=function(a){void 0===d[a]&&console.warn("THREE.ObjectLoader: Undefined material",a);return d[a]};switch(b.type){case "Scene":e=new THREE.Scene;break;case "PerspectiveCamera":e=new THREE.PerspectiveCamera(b.fov,b.aspect,b.near,b.far);break;case "OrthographicCamera":e=new THREE.OrthographicCamera(b.left,
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-b.right,b.top,b.bottom,b.near,b.far);break;case "AmbientLight":e=new THREE.AmbientLight(b.color);break;case "DirectionalLight":e=new THREE.DirectionalLight(b.color,b.intensity);break;case "PointLight":e=new THREE.PointLight(b.color,b.intensity,b.distance,b.decay);break;case "SpotLight":e=new THREE.SpotLight(b.color,b.intensity,b.distance,b.angle,b.exponent,b.decay);break;case "HemisphereLight":e=new THREE.HemisphereLight(b.color,b.groundColor,b.intensity);break;case "Mesh":e=new THREE.Mesh(e(b.geometry),
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-g(b.material));break;case "Line":e=new THREE.Line(e(b.geometry),g(b.material),b.mode);break;case "PointCloud":e=new THREE.PointCloud(e(b.geometry),g(b.material));break;case "Sprite":e=new THREE.Sprite(g(b.material));break;case "Group":e=new THREE.Group;break;default:e=new THREE.Object3D}e.uuid=b.uuid;void 0!==b.name&&(e.name=b.name);void 0!==b.matrix?(a.fromArray(b.matrix),a.decompose(e.position,e.quaternion,e.scale)):(void 0!==b.position&&e.position.fromArray(b.position),void 0!==b.rotation&&e.rotation.fromArray(b.rotation),
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-void 0!==b.scale&&e.scale.fromArray(b.scale));void 0!==b.castShadow&&(e.castShadow=b.castShadow);void 0!==b.receiveShadow&&(e.receiveShadow=b.receiveShadow);void 0!==b.visible&&(e.visible=b.visible);void 0!==b.userData&&(e.userData=b.userData);if(void 0!==b.children)for(var f in b.children)e.add(this.parseObject(b.children[f],c,d));return e}}()};THREE.TextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
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+b.right,b.top,b.bottom,b.near,b.far);break;case "AmbientLight":e=new THREE.AmbientLight(b.color);break;case "AreaLight":e=new THREE.AreaLight(b.color,b.intensity);break;case "DirectionalLight":e=new THREE.DirectionalLight(b.color,b.intensity);break;case "PointLight":e=new THREE.PointLight(b.color,b.intensity,b.distance,b.decay);break;case "SpotLight":e=new THREE.SpotLight(b.color,b.intensity,b.distance,b.angle,b.exponent,b.decay);break;case "HemisphereLight":e=new THREE.HemisphereLight(b.color,b.groundColor,
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+b.intensity);break;case "Mesh":e=new THREE.Mesh(e(b.geometry),g(b.material));break;case "Line":e=new THREE.Line(e(b.geometry),g(b.material),b.mode);break;case "PointCloud":e=new THREE.PointCloud(e(b.geometry),g(b.material));break;case "Sprite":e=new THREE.Sprite(g(b.material));break;case "Group":e=new THREE.Group;break;default:e=new THREE.Object3D}e.uuid=b.uuid;void 0!==b.name&&(e.name=b.name);void 0!==b.matrix?(a.fromArray(b.matrix),a.decompose(e.position,e.quaternion,e.scale)):(void 0!==b.position&&
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+e.position.fromArray(b.position),void 0!==b.rotation&&e.rotation.fromArray(b.rotation),void 0!==b.scale&&e.scale.fromArray(b.scale));void 0!==b.castShadow&&(e.castShadow=b.castShadow);void 0!==b.receiveShadow&&(e.receiveShadow=b.receiveShadow);void 0!==b.visible&&(e.visible=b.visible);void 0!==b.userData&&(e.userData=b.userData);if(void 0!==b.children)for(var f in b.children)e.add(this.parseObject(b.children[f],c,d));return e}}()};THREE.TextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
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THREE.TextureLoader.prototype={constructor:THREE.TextureLoader,load:function(a,b,c,d){var e=new THREE.ImageLoader(this.manager);e.setCrossOrigin(this.crossOrigin);e.load(a,function(a){a=new THREE.Texture(a);a.needsUpdate=!0;void 0!==b&&b(a)},c,d)},setCrossOrigin:function(a){this.crossOrigin=a}};THREE.DataTextureLoader=THREE.BinaryTextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this._parser=null};
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THREE.TextureLoader.prototype={constructor:THREE.TextureLoader,load:function(a,b,c,d){var e=new THREE.ImageLoader(this.manager);e.setCrossOrigin(this.crossOrigin);e.load(a,function(a){a=new THREE.Texture(a);a.needsUpdate=!0;void 0!==b&&b(a)},c,d)},setCrossOrigin:function(a){this.crossOrigin=a}};THREE.DataTextureLoader=THREE.BinaryTextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this._parser=null};
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THREE.BinaryTextureLoader.prototype={constructor:THREE.BinaryTextureLoader,load:function(a,b,c,d){var e=this,g=new THREE.DataTexture,f=new THREE.XHRLoader(this.manager);f.setCrossOrigin(this.crossOrigin);f.setResponseType("arraybuffer");f.load(a,function(a){if(a=e._parser(a))void 0!==a.image?g.image=a.image:void 0!==a.data&&(g.image.width=a.width,g.image.height=a.height,g.image.data=a.data),g.wrapS=void 0!==a.wrapS?a.wrapS:THREE.ClampToEdgeWrapping,g.wrapT=void 0!==a.wrapT?a.wrapT:THREE.ClampToEdgeWrapping,
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THREE.BinaryTextureLoader.prototype={constructor:THREE.BinaryTextureLoader,load:function(a,b,c,d){var e=this,g=new THREE.DataTexture,f=new THREE.XHRLoader(this.manager);f.setCrossOrigin(this.crossOrigin);f.setResponseType("arraybuffer");f.load(a,function(a){if(a=e._parser(a))void 0!==a.image?g.image=a.image:void 0!==a.data&&(g.image.width=a.width,g.image.height=a.height,g.image.data=a.data),g.wrapS=void 0!==a.wrapS?a.wrapS:THREE.ClampToEdgeWrapping,g.wrapT=void 0!==a.wrapT?a.wrapT:THREE.ClampToEdgeWrapping,
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g.magFilter=void 0!==a.magFilter?a.magFilter:THREE.LinearFilter,g.minFilter=void 0!==a.minFilter?a.minFilter:THREE.LinearMipMapLinearFilter,g.anisotropy=void 0!==a.anisotropy?a.anisotropy:1,void 0!==a.format&&(g.format=a.format),void 0!==a.type&&(g.type=a.type),void 0!==a.mipmaps&&(g.mipmaps=a.mipmaps),1===a.mipmapCount&&(g.minFilter=THREE.LinearFilter),g.needsUpdate=!0,b&&b(g,a)},c,d);return g},setCrossOrigin:function(a){this.crossOrigin=a}};
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g.magFilter=void 0!==a.magFilter?a.magFilter:THREE.LinearFilter,g.minFilter=void 0!==a.minFilter?a.minFilter:THREE.LinearMipMapLinearFilter,g.anisotropy=void 0!==a.anisotropy?a.anisotropy:1,void 0!==a.format&&(g.format=a.format),void 0!==a.type&&(g.type=a.type),void 0!==a.mipmaps&&(g.mipmaps=a.mipmaps),1===a.mipmapCount&&(g.minFilter=THREE.LinearFilter),g.needsUpdate=!0,b&&b(g,a)},c,d);return g},setCrossOrigin:function(a){this.crossOrigin=a}};
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