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@@ -1812,7 +1812,7 @@ THREE.GLTF2Loader = ( function () {
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// For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
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var elementBytes = TypedArray.BYTES_PER_ELEMENT;
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var itemBytes = elementBytes * itemSize;
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- var byteStride = json.bufferViews[accessor.bufferView].byteStride;
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+ var byteStride = json.bufferViews[ accessor.bufferView ].byteStride;
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var array;
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// The buffer is not interleaved if the stride is the item size in bytes.
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@@ -2328,17 +2328,13 @@ THREE.GLTF2Loader = ( function () {
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geometry.setIndex( dependencies.accessors[ primitive.indices ] );
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- meshNode = new THREE.LineSegments( geometry, material );
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-
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- } else {
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-
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- meshNode = new THREE.Line( geometry, material );
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-
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}
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+ meshNode = new THREE.LineSegments( geometry, material );
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+
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} else {
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- throw new Error( "Only triangular and line primitives are supported" );
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+ throw new Error( 'Only triangular and line primitives are supported' );
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}
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