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@@ -1316,12 +1316,12 @@ class TransformControlsGizmo extends Object3D {
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// Hide translate and scale axis facing the camera
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- const AXIS_HIDE_TRESHOLD = 0.99;
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- const PLANE_HIDE_TRESHOLD = 0.2;
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+ const AXIS_HIDE_THRESHOLD = 0.99;
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+ const PLANE_HIDE_THRESHOLD = 0.2;
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if ( handle.name === 'X' ) {
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- if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_TRESHOLD ) {
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+ if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
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handle.scale.set( 1e-10, 1e-10, 1e-10 );
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handle.visible = false;
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@@ -1332,7 +1332,7 @@ class TransformControlsGizmo extends Object3D {
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if ( handle.name === 'Y' ) {
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- if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_TRESHOLD ) {
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+ if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
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handle.scale.set( 1e-10, 1e-10, 1e-10 );
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handle.visible = false;
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@@ -1343,7 +1343,7 @@ class TransformControlsGizmo extends Object3D {
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if ( handle.name === 'Z' ) {
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- if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_TRESHOLD ) {
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+ if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
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handle.scale.set( 1e-10, 1e-10, 1e-10 );
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handle.visible = false;
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@@ -1354,7 +1354,7 @@ class TransformControlsGizmo extends Object3D {
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if ( handle.name === 'XY' ) {
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- if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_TRESHOLD ) {
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+ if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
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handle.scale.set( 1e-10, 1e-10, 1e-10 );
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handle.visible = false;
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@@ -1365,7 +1365,7 @@ class TransformControlsGizmo extends Object3D {
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if ( handle.name === 'YZ' ) {
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- if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_TRESHOLD ) {
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+ if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
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handle.scale.set( 1e-10, 1e-10, 1e-10 );
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handle.visible = false;
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@@ -1376,7 +1376,7 @@ class TransformControlsGizmo extends Object3D {
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if ( handle.name === 'XZ' ) {
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- if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_TRESHOLD ) {
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+ if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
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handle.scale.set( 1e-10, 1e-10, 1e-10 );
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handle.visible = false;
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