|
@@ -0,0 +1,236 @@
|
|
|
|
+<!doctype html>
|
|
|
|
+<html lang="en">
|
|
|
|
+ <head>
|
|
|
|
+ <title>three.js webgl - morph target - human</title>
|
|
|
|
+ <meta charset="utf-8">
|
|
|
|
+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
|
|
+ <style>
|
|
|
|
+ body {
|
|
|
|
+ color: #000;
|
|
|
|
+ font-family:Monospace;
|
|
|
|
+ font-size:13px;
|
|
|
|
+ text-align:center;
|
|
|
|
+
|
|
|
|
+ background-color: #fff;
|
|
|
|
+ margin: 0px;
|
|
|
|
+ overflow: hidden;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ #info {
|
|
|
|
+ position: absolute;
|
|
|
|
+ top: 0px; width: 100%;
|
|
|
|
+ padding: 5px;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ a {
|
|
|
|
+ color: #0af;
|
|
|
|
+ }
|
|
|
|
+ </style>
|
|
|
|
+ </head>
|
|
|
|
+
|
|
|
|
+ <body>
|
|
|
|
+
|
|
|
|
+ <div id="container"></div>
|
|
|
|
+
|
|
|
|
+ <div id="info">
|
|
|
|
+ <a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> webgl - morph targets - human</a>
|
|
|
|
+ </div>
|
|
|
|
+
|
|
|
|
+ <script src="../build/three.min.js"></script>
|
|
|
|
+
|
|
|
|
+ <script src="js/UCSCharacterMixer.js"></script>
|
|
|
|
+
|
|
|
|
+ <script src="js/Detector.js"></script>
|
|
|
|
+
|
|
|
|
+ <script src='js/libs/dat.gui.min.js'></script>
|
|
|
|
+
|
|
|
|
+ <script src="js/controls/OrbitControls.js"></script>
|
|
|
|
+
|
|
|
|
+ <script>
|
|
|
|
+
|
|
|
|
+ var SCREEN_WIDTH = window.innerWidth;
|
|
|
|
+ var SCREEN_HEIGHT = window.innerHeight;
|
|
|
|
+
|
|
|
|
+ var container;
|
|
|
|
+
|
|
|
|
+ var camera, scene;
|
|
|
|
+ var renderer;
|
|
|
|
+
|
|
|
|
+ var mesh;
|
|
|
|
+
|
|
|
|
+ var mouseX = 0, mouseY = 0;
|
|
|
|
+
|
|
|
|
+ var windowHalfX = window.innerWidth / 2;
|
|
|
|
+ var windowHalfY = window.innerHeight / 2;
|
|
|
|
+
|
|
|
|
+ var clock = new THREE.Clock();
|
|
|
|
+
|
|
|
|
+ var gui, skinConfig, morphConfig;
|
|
|
|
+
|
|
|
|
+ document.addEventListener( 'mousemove', onDocumentMouseMove, false );
|
|
|
|
+
|
|
|
|
+ init();
|
|
|
|
+ animate();
|
|
|
|
+
|
|
|
|
+ function init() {
|
|
|
|
+
|
|
|
|
+ container = document.getElementById( 'container' );
|
|
|
|
+
|
|
|
|
+ camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 100000 );
|
|
|
|
+ camera.position.set( 2000, 5000, 5000 );
|
|
|
|
+
|
|
|
|
+ scene = new THREE.Scene();
|
|
|
|
+
|
|
|
|
+ // LIGHTS
|
|
|
|
+
|
|
|
|
+ var light = new THREE.DirectionalLight( 0xffffff, 1 );
|
|
|
|
+ light.position.set( 0, 140, 500 );
|
|
|
|
+ light.position.multiplyScalar( 1.1 );
|
|
|
|
+ light.color.setHSL( 0.6, 0.075, 1 );
|
|
|
|
+ scene.add( light );
|
|
|
|
+
|
|
|
|
+ //
|
|
|
|
+
|
|
|
|
+ var light = new THREE.DirectionalLight( 0xffffff, 1 );
|
|
|
|
+ light.position.set( 0, -1, 0 );
|
|
|
|
+ scene.add( light );
|
|
|
|
+
|
|
|
|
+ // RENDERER
|
|
|
|
+
|
|
|
|
+ renderer = new THREE.WebGLRenderer( { antialias: true } );
|
|
|
|
+ renderer.setClearColor( 0xffffff );
|
|
|
|
+ renderer.setPixelRatio( window.devicePixelRatio );
|
|
|
|
+ renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
|
|
|
|
+ container.appendChild( renderer.domElement );
|
|
|
|
+
|
|
|
|
+ // CHARACTER
|
|
|
|
+
|
|
|
|
+ character = new THREE.UCSCharacterMixer();
|
|
|
|
+ character.onLoadComplete = function() {
|
|
|
|
+ console.log( "Load Complete" );
|
|
|
|
+ console.log( character.numSkins + " skins and " + character.numMorphs + " morphtargets loaded." );
|
|
|
|
+ gui = new dat.GUI();
|
|
|
|
+ setupSkinsGUI();
|
|
|
|
+ setupMorphsGUI();
|
|
|
|
+ gui.width = 300;
|
|
|
|
+ gui.open();
|
|
|
|
+ };
|
|
|
|
+
|
|
|
|
+ var loader = new THREE.XHRLoader();
|
|
|
|
+ loader.load("models/skinned/UCS_config.json", function ( text ) {
|
|
|
|
+
|
|
|
|
+ var config = JSON.parse( text );
|
|
|
|
+ character.loadParts( config );
|
|
|
|
+ scene.add( character.root );
|
|
|
|
+
|
|
|
|
+ } );
|
|
|
|
+
|
|
|
|
+ window.addEventListener( 'resize', onWindowResize, false );
|
|
|
|
+
|
|
|
|
+ controls = new THREE.OrbitControls( camera, renderer.domElement );
|
|
|
|
+ controls.center.set( 0, 3000, 0);
|
|
|
|
+
|
|
|
|
+ controls.addEventListener( 'change', render );
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ function setupSkinsGUI() {
|
|
|
|
+
|
|
|
|
+ var skinGui = gui.addFolder( "Skins" );
|
|
|
|
+
|
|
|
|
+ skinConfig = {
|
|
|
|
+ wireframe: false
|
|
|
|
+ };
|
|
|
|
+
|
|
|
|
+ var skinCallback = function( index ) {
|
|
|
|
+ return function () {
|
|
|
|
+ character.setSkin( index );
|
|
|
|
+ };
|
|
|
|
+ };
|
|
|
|
+
|
|
|
|
+ for ( var i = 0; i < character.numSkins; i++ ) {
|
|
|
|
+ var name = character.skins[ i ].name;
|
|
|
|
+ skinConfig[ name ] = skinCallback( i );
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ for ( var i = 0; i < character.numSkins; i++ ) {
|
|
|
|
+ skinGui.add( skinConfig, character.skins[i].name );
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ skinGui.open();
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ function setupMorphsGUI() {
|
|
|
|
+
|
|
|
|
+ var morphGui = gui.addFolder( "Morphs" );
|
|
|
|
+
|
|
|
|
+ morphConfig = {
|
|
|
|
+ };
|
|
|
|
+
|
|
|
|
+ var morphCallback = function( index ) {
|
|
|
|
+ return function () {
|
|
|
|
+ character.updateMorphs( morphConfig );
|
|
|
|
+ }
|
|
|
|
+ };
|
|
|
|
+
|
|
|
|
+ for ( var i = 0; i < character.numMorphs; i ++ ) {
|
|
|
|
+ var morphName = character.morphs[ i ];
|
|
|
|
+ morphConfig[ morphName ] = 0;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ for ( var i = 0; i < character.numMorphs; i ++ ) {
|
|
|
|
+ morphGui.add( morphConfig, character.morphs[ i ] ).min( 0 ).max( 100 ).onChange( morphCallback( i ) );
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ morphGui.open();
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ function onWindowResize() {
|
|
|
|
+
|
|
|
|
+ windowHalfX = window.innerWidth / 2;
|
|
|
|
+ windowHalfY = window.innerHeight / 2;
|
|
|
|
+
|
|
|
|
+ camera.aspect = window.innerWidth / window.innerHeight;
|
|
|
|
+ camera.updateProjectionMatrix();
|
|
|
|
+
|
|
|
|
+ renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ function onDocumentMouseMove( event ) {
|
|
|
|
+
|
|
|
|
+ mouseX = ( event.clientX - windowHalfX ) * 10;
|
|
|
|
+ mouseY = ( event.clientY - windowHalfY ) * 10;
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //
|
|
|
|
+
|
|
|
|
+ function animate() {
|
|
|
|
+
|
|
|
|
+ requestAnimationFrame( animate );
|
|
|
|
+
|
|
|
|
+ controls.update();
|
|
|
|
+
|
|
|
|
+ render();
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ function render() {
|
|
|
|
+
|
|
|
|
+ var delta = 0.75 * clock.getDelta();
|
|
|
|
+
|
|
|
|
+ // update skinning
|
|
|
|
+
|
|
|
|
+ character.mixer.update( delta );
|
|
|
|
+
|
|
|
|
+ renderer.render( scene, camera );
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ </script>
|
|
|
|
+
|
|
|
|
+ </body>
|
|
|
|
+</html>
|