THREE.NURBSCurve = function ( degree, knots /* array of reals */, controlPoints /* array of Vector(2|3|4) */, startKnot /* index in knots */, endKnot /* index in knots */ ) {
+ THREE.Curve.call( this );
+
this.degree = degree;
this.knots = knots;
this.controlPoints = [];
@@ -65,4 +67,3 @@ THREE.NURBSCurve.prototype.getTangent = function ( t ) {