|
@@ -43,7 +43,7 @@
|
|
|
lon = 0, onMouseDownLon = 0,
|
|
|
lat = 0, onMouseDownLat = 0,
|
|
|
phi = 0, theta = 0,
|
|
|
- distance = 500,
|
|
|
+ distance = 50,
|
|
|
onPointerDownPointerX = 0,
|
|
|
onPointerDownPointerY = 0,
|
|
|
onPointerDownLon = 0,
|
|
@@ -146,7 +146,7 @@
|
|
|
|
|
|
distance += event.deltaY * 0.05;
|
|
|
|
|
|
- distance = THREE.Math.clamp( distance, 400, 500 );
|
|
|
+ distance = THREE.Math.clamp( distance, 1, 50 );
|
|
|
|
|
|
}
|
|
|
|
|
@@ -169,11 +169,6 @@
|
|
|
|
|
|
camera.lookAt( camera.target );
|
|
|
|
|
|
- /*
|
|
|
- // distortion
|
|
|
- camera.position.copy( camera.target ).negate();
|
|
|
- */
|
|
|
-
|
|
|
renderer.render( scene, camera );
|
|
|
|
|
|
}
|