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@@ -10,12 +10,8 @@ THREE.WebGLDeferredRenderer = function ( parameters ) {
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var pixelWidth = parameters.width !== undefined ? parameters.width : 800;
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var pixelWidth = parameters.width !== undefined ? parameters.width : 800;
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var pixelHeight = parameters.height !== undefined ? parameters.height : 600;
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var pixelHeight = parameters.height !== undefined ? parameters.height : 600;
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var currentScale = parameters.scale !== undefined ? parameters.scale : 1;
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var currentScale = parameters.scale !== undefined ? parameters.scale : 1;
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-
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- var devicePixelRatio = parameters.devicePixelRatio !== undefined
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- ? parameters.devicePixelRatio
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- : self.devicePixelRatio !== undefined
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- ? self.devicePixelRatio
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- : 1;
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+
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+ var devicePixelRatio = self.devicePixelRatio !== undefined ? self.devicePixelRatio : 1;
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var fullWidth = pixelWidth * devicePixelRatio;
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var fullWidth = pixelWidth * devicePixelRatio;
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var fullHeight = pixelHeight * devicePixelRatio;
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var fullHeight = pixelHeight * devicePixelRatio;
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@@ -31,7 +27,7 @@ THREE.WebGLDeferredRenderer = function ( parameters ) {
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if ( this.renderer === undefined ) {
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if ( this.renderer === undefined ) {
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- this.renderer = new THREE.WebGLRenderer( { antialias: false, devicePixelRatio : devicePixelRatio } );
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+ this.renderer = new THREE.WebGLRenderer( { antialias: false } );
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this.renderer.setSize( fullWidth, fullHeight );
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this.renderer.setSize( fullWidth, fullHeight );
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this.renderer.setClearColor( 0x000000, 0 );
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this.renderer.setClearColor( 0x000000, 0 );
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