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Merge pull request #19795 from WestLangley/dev_cube_render_target

WebGLCubeRenderTarget: retain filter settings
Mr.doob 5 年之前
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共有 1 个文件被更改,包括 4 次插入0 次删除
  1. 4 0
      src/renderers/WebGLCubeRenderTarget.js

+ 4 - 0
src/renderers/WebGLCubeRenderTarget.js

@@ -37,6 +37,10 @@ WebGLCubeRenderTarget.prototype.fromEquirectangularTexture = function ( renderer
 	this.texture.format = texture.format;
 	this.texture.format = texture.format;
 	this.texture.encoding = texture.encoding;
 	this.texture.encoding = texture.encoding;
 
 
+	this.texture.generateMipmaps = texture.generateMipmaps;
+	this.texture.minFilter = texture.minFilter;
+	this.texture.magFilter = texture.magFilter;
+
 	const scene = new Scene();
 	const scene = new Scene();
 
 
 	const shader = {
 	const shader = {