|
@@ -47,7 +47,7 @@ THREE.Projector = function() {
|
|
|
|
|
|
_viewProjectionMatrix.multiplyMatrices( camera.projectionMatrix, camera.matrixWorldInverse );
|
|
|
|
|
|
- return vector.projectPoint( _viewProjectionMatrix );
|
|
|
+ return vector.applyProjection( _viewProjectionMatrix );
|
|
|
|
|
|
};
|
|
|
|
|
@@ -57,7 +57,7 @@ THREE.Projector = function() {
|
|
|
|
|
|
_viewProjectionMatrix.multiplyMatrices( camera.matrixWorld, camera.projectionMatrixInverse );
|
|
|
|
|
|
- return vector.projectPoint( _viewProjectionMatrix );
|
|
|
+ return vector.applyProjection( _viewProjectionMatrix );
|
|
|
|
|
|
};
|
|
|
|
|
@@ -111,7 +111,7 @@ THREE.Projector = function() {
|
|
|
} else {
|
|
|
|
|
|
_vector3.copy( object.matrixWorld.getPosition() );
|
|
|
- _vector3.projectPoint( _viewProjectionMatrix );
|
|
|
+ _vector3.applyProjection( _viewProjectionMatrix );
|
|
|
_object.z = _vector3.z;
|
|
|
|
|
|
}
|
|
@@ -134,7 +134,7 @@ THREE.Projector = function() {
|
|
|
} else {
|
|
|
|
|
|
_vector3.copy( object.matrixWorld.getPosition() );
|
|
|
- _vector3.projectPoint( _viewProjectionMatrix );
|
|
|
+ _vector3.applyProjection( _viewProjectionMatrix );
|
|
|
_object.z = _vector3.z;
|
|
|
|
|
|
}
|
|
@@ -153,7 +153,7 @@ THREE.Projector = function() {
|
|
|
} else {
|
|
|
|
|
|
_vector3.copy( object.matrixWorld.getPosition() );
|
|
|
- _vector3.projectPoint( _viewProjectionMatrix );
|
|
|
+ _vector3.applyProjection( _viewProjectionMatrix );
|
|
|
_object.z = _vector3.z;
|
|
|
|
|
|
}
|
|
@@ -389,7 +389,7 @@ THREE.Projector = function() {
|
|
|
_face.color = face.color;
|
|
|
_face.material = material;
|
|
|
|
|
|
- _centroid.copy( _face.centroidModel ).projectPoint( _viewProjectionMatrix );
|
|
|
+ _centroid.copy( _face.centroidModel ).applyProjection( _viewProjectionMatrix );
|
|
|
|
|
|
_face.z = _centroid.z;
|
|
|
|