|
@@ -0,0 +1,209 @@
|
|
|
+<!DOCTYPE html>
|
|
|
+<html lang="en">
|
|
|
+ <head>
|
|
|
+ <title>three.js webgl - framebuffer - texture</title>
|
|
|
+ <meta charset="utf-8">
|
|
|
+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
|
+ <style>
|
|
|
+ body {
|
|
|
+ background:#777;
|
|
|
+ padding:0;
|
|
|
+ margin:0;
|
|
|
+ overflow:hidden;
|
|
|
+ }
|
|
|
+
|
|
|
+ #info {
|
|
|
+ position: absolute;
|
|
|
+ top: 0px;
|
|
|
+ width: 100%;
|
|
|
+ color: #ffffff;
|
|
|
+ padding: 5px;
|
|
|
+ font-family:Monospace;
|
|
|
+ font-size:13px;
|
|
|
+ text-align:center;
|
|
|
+ }
|
|
|
+
|
|
|
+ a {
|
|
|
+ color: #ffffff;
|
|
|
+ }
|
|
|
+
|
|
|
+ #overlay {
|
|
|
+ position: fixed;
|
|
|
+ display: flex;
|
|
|
+ flex-direction: column;
|
|
|
+ justify-content: center;
|
|
|
+ align-items: center;
|
|
|
+ height: 100%;
|
|
|
+ width: 100%;
|
|
|
+ top: 0;
|
|
|
+ z-index: 999;
|
|
|
+ }
|
|
|
+
|
|
|
+ #overlay > div {
|
|
|
+ height: 256px;
|
|
|
+ width: 256px;
|
|
|
+ border: 1px solid white;
|
|
|
+ }
|
|
|
+ </style>
|
|
|
+
|
|
|
+ <script src="../build/three.js"></script>
|
|
|
+ <script src="js/controls/OrbitControls.js"></script>
|
|
|
+ <script src="js/Detector.js"></script>
|
|
|
+
|
|
|
+ </head>
|
|
|
+ <body>
|
|
|
+
|
|
|
+ <div id="container"></div>
|
|
|
+ <div id="info">
|
|
|
+ <a href="https://threejs.org" target="_blank" rel="noopener noreferrer">three.js</a> framebuffer to texture <br/>
|
|
|
+ The area of the white square is copied from the framebuffer to a texture (shown in the top-left corner).
|
|
|
+ </div>
|
|
|
+
|
|
|
+ <div id="overlay">
|
|
|
+ <div>
|
|
|
+ </div>
|
|
|
+ </div>
|
|
|
+
|
|
|
+ <script>
|
|
|
+
|
|
|
+ if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
|
|
|
+
|
|
|
+ var camera, scene, renderer;
|
|
|
+ var mesh, sprite, texture;
|
|
|
+
|
|
|
+ var cameraOrtho, sceneOrtho;
|
|
|
+
|
|
|
+ var dpr = window.devicePixelRatio;
|
|
|
+
|
|
|
+ var imageWidth = 256 * dpr;
|
|
|
+ var imageHeight = 256 * dpr;
|
|
|
+
|
|
|
+ init();
|
|
|
+ animate();
|
|
|
+
|
|
|
+ function init() {
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ var width = window.innerWidth;
|
|
|
+ var height = window.innerHeight;
|
|
|
+
|
|
|
+ camera = new THREE.PerspectiveCamera( 70, width / height, 1, 1000 );
|
|
|
+ camera.position.z = 20;
|
|
|
+
|
|
|
+ cameraOrtho = new THREE.OrthographicCamera( - width / 2, width / 2, height / 2, - height / 2, 1, 10 );
|
|
|
+ cameraOrtho.position.z = 10;
|
|
|
+
|
|
|
+ scene = new THREE.Scene();
|
|
|
+ scene.background = new THREE.Color( 0x20252f );
|
|
|
+ sceneOrtho = new THREE.Scene();
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ var geometry = new THREE.TorusKnotBufferGeometry( 3, 1, 256, 32 );
|
|
|
+ var material = new THREE.MeshStandardMaterial( { color: 0x6083c2 } );
|
|
|
+
|
|
|
+ mesh = new THREE.Mesh( geometry, material );
|
|
|
+ scene.add( mesh );
|
|
|
+
|
|
|
+ //
|
|
|
+ var ambientLight = new THREE.AmbientLight( 0xcccccc, 0.4 );
|
|
|
+ scene.add( ambientLight );
|
|
|
+
|
|
|
+ var pointLight = new THREE.PointLight( 0xffffff, 0.8 );
|
|
|
+ camera.add( pointLight );
|
|
|
+ scene.add( camera );
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ texture = new THREE.Texture();
|
|
|
+ texture.image = new Image( imageWidth, imageHeight );
|
|
|
+ texture.format = THREE.RGBFormat;
|
|
|
+ texture.minFilter = texture.magFilter = THREE.NearestFilter;
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ var spriteMaterial = new THREE.SpriteMaterial( { map: texture } );
|
|
|
+ sprite = new THREE.Sprite( spriteMaterial );
|
|
|
+ sprite.scale.set( imageWidth, imageHeight, 1 );
|
|
|
+ sceneOrtho.add( sprite );
|
|
|
+
|
|
|
+ updateSpritePosition();
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ renderer = new THREE.WebGLRenderer( { antialias: true } );
|
|
|
+ renderer.setPixelRatio( window.devicePixelRatio );
|
|
|
+ renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
+ renderer.autoClear = false;
|
|
|
+ document.body.appendChild( renderer.domElement );
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ var overlay = document.getElementById( 'overlay' );
|
|
|
+ var controls = new THREE.OrbitControls( camera, overlay );
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ window.addEventListener( 'resize', onWindowResize, false );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onWindowResize() {
|
|
|
+
|
|
|
+ var width = window.innerWidth;
|
|
|
+ var height = window.innerHeight;
|
|
|
+
|
|
|
+ camera.aspect = width / height;
|
|
|
+ camera.updateProjectionMatrix();
|
|
|
+
|
|
|
+ cameraOrtho.left = - width / 2;
|
|
|
+ cameraOrtho.right = width / 2;
|
|
|
+ cameraOrtho.top = height / 2;
|
|
|
+ cameraOrtho.bottom = - height / 2;
|
|
|
+ cameraOrtho.updateProjectionMatrix();
|
|
|
+
|
|
|
+ renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
+
|
|
|
+ updateSpritePosition();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function updateSpritePosition() {
|
|
|
+
|
|
|
+ var halfWidth = window.innerWidth / 2;
|
|
|
+ var halfHeight = window.innerHeight / 2;
|
|
|
+
|
|
|
+ var halfImageWidth = imageWidth / 2;
|
|
|
+ var halfImageHeight = imageHeight / 2;
|
|
|
+
|
|
|
+ sprite.position.set( - halfWidth + halfImageWidth, halfHeight - halfImageHeight, 1 );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function animate() {
|
|
|
+
|
|
|
+ requestAnimationFrame( animate );
|
|
|
+
|
|
|
+ mesh.rotation.x += 0.005;
|
|
|
+ mesh.rotation.y += 0.01;
|
|
|
+
|
|
|
+ renderer.clear();
|
|
|
+ renderer.render( scene, camera );
|
|
|
+
|
|
|
+ // calculate start position for copying data
|
|
|
+
|
|
|
+ var x = ( window.innerWidth * dpr / 2 ) - ( imageWidth / 2 );
|
|
|
+ var y = ( window.innerHeight * dpr / 2 ) - ( imageHeight / 2 );
|
|
|
+
|
|
|
+ renderer.copyFramebufferToTexture( x, y, texture );
|
|
|
+
|
|
|
+ renderer.clearDepth();
|
|
|
+ renderer.render( sceneOrtho, cameraOrtho );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ </script>
|
|
|
+
|
|
|
+ </body>
|
|
|
+</html>
|