@@ -1719,6 +1719,10 @@ THREE.GLTF2Loader = ( function () {
geometry.addAttribute( 'uv', bufferAttribute );
break;
+ case 'TEXCOORD_1':
+ geometry.addAttribute( 'uv2', bufferAttribute );
+ break;
+
case 'COLOR_0':
case 'COLOR0':
case 'COLOR':
@@ -1625,6 +1625,10 @@ THREE.GLTFLoader = ( function () {