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Added support for morph animation and material.side parameter to SceneLoader.

alteredq 13 年之前
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d25bf1ed8c
共有 5 个文件被更改,包括 312 次插入223 次删除
  1. 216 215
      build/three.min.js
  2. 23 3
      examples/scenes/test_scene.js
  3. 20 1
      examples/webgl_loader_scene.html
  4. 1 1
      src/loaders/Loader.js
  5. 52 3
      src/loaders/SceneLoader.js

+ 216 - 215
build/three.min.js

@@ -31,17 +31,17 @@ Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);if(b<1E-4){this.x=1;this.z=this.y=0}el
 (f+c)/4;i=(i+b)/4;if(e>h&&e>l)if(e<0.01){b=0;d=c=0.707106781}else{b=Math.sqrt(e);c=d/b;d=f/b}else if(h>l)if(h<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(h);b=d/c;d=i/c}else if(l<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(l);b=f/d;c=i/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-i)*(b-i)+(f-c)*(f-c)+(g-d)*(g-d));Math.abs(a)<0.001&&(a=1);this.x=(b-i)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+l-1)/2);return this}};THREE.Matrix3=function(){this.elements=new Float32Array(9)};
 THREE.Matrix3.prototype={constructor:THREE.Matrix3,getInverse:function(a){var b=a.elements,a=b[10]*b[5]-b[6]*b[9],c=-b[10]*b[1]+b[2]*b[9],d=b[6]*b[1]-b[2]*b[5],e=-b[10]*b[4]+b[6]*b[8],f=b[10]*b[0]-b[2]*b[8],g=-b[6]*b[0]+b[2]*b[4],h=b[9]*b[4]-b[5]*b[8],i=-b[9]*b[0]+b[1]*b[8],l=b[5]*b[0]-b[1]*b[4],b=b[0]*a+b[1]*e+b[2]*h;b===0&&console.warn("Matrix3.getInverse(): determinant == 0");var b=1/b,j=this.elements;j[0]=b*a;j[1]=b*c;j[2]=b*d;j[3]=b*e;j[4]=b*f;j[5]=b*g;j[6]=b*h;j[7]=b*i;j[8]=b*l;return this},
 transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,f,g,h,i,l,j,o,m,p,q,n){this.elements=new Float32Array(16);this.set(a!==void 0?a:1,b||0,c||0,d||0,e||0,f!==void 0?f:1,g||0,h||0,i||0,l||0,j!==void 0?j:1,o||0,m||0,p||0,q||0,n!==void 0?n:1)};
-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,i,l,j,o,m,p,q,n){var t=this.elements;t[0]=a;t[4]=b;t[8]=c;t[12]=d;t[1]=e;t[5]=f;t[9]=g;t[13]=h;t[2]=i;t[6]=l;t[10]=j;t[14]=o;t[3]=m;t[7]=p;t[11]=q;t[15]=n;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15]);return this},lookAt:function(a,b,c){var d=this.elements,
-e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],i=c[12],l=c[1],j=c[5],o=c[9],m=c[13],p=c[2],q=c[6],n=c[10],t=c[14],s=c[3],u=c[7],v=c[11],c=c[15],r=d[0],A=d[4],
-x=d[8],B=d[12],C=d[1],z=d[5],F=d[9],H=d[13],K=d[2],E=d[6],L=d[10],J=d[14],I=d[3],R=d[7],P=d[11],d=d[15];e[0]=f*r+g*C+h*K+i*I;e[4]=f*A+g*z+h*E+i*R;e[8]=f*x+g*F+h*L+i*P;e[12]=f*B+g*H+h*J+i*d;e[1]=l*r+j*C+o*K+m*I;e[5]=l*A+j*z+o*E+m*R;e[9]=l*x+j*F+o*L+m*P;e[13]=l*B+j*H+o*J+m*d;e[2]=p*r+q*C+n*K+t*I;e[6]=p*A+q*z+n*E+t*R;e[10]=p*x+q*F+n*L+t*P;e[14]=p*B+q*H+n*J+t*d;e[3]=s*r+u*C+v*K+c*I;e[7]=s*A+u*z+v*E+c*R;e[11]=s*x+u*F+v*L+c*P;e[15]=s*B+u*H+v*J+c*d;return this},multiplySelf:function(a){return this.multiply(this,
+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,i,l,j,o,m,p,q,n){var u=this.elements;u[0]=a;u[4]=b;u[8]=c;u[12]=d;u[1]=e;u[5]=f;u[9]=g;u[13]=h;u[2]=i;u[6]=l;u[10]=j;u[14]=o;u[3]=m;u[7]=p;u[11]=q;u[15]=n;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15]);return this},lookAt:function(a,b,c){var d=this.elements,
+e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],i=c[12],l=c[1],j=c[5],o=c[9],m=c[13],p=c[2],q=c[6],n=c[10],u=c[14],s=c[3],r=c[7],v=c[11],c=c[15],t=d[0],A=d[4],
+x=d[8],B=d[12],C=d[1],y=d[5],K=d[9],G=d[13],L=d[2],E=d[6],M=d[10],J=d[14],I=d[3],R=d[7],P=d[11],d=d[15];e[0]=f*t+g*C+h*L+i*I;e[4]=f*A+g*y+h*E+i*R;e[8]=f*x+g*K+h*M+i*P;e[12]=f*B+g*G+h*J+i*d;e[1]=l*t+j*C+o*L+m*I;e[5]=l*A+j*y+o*E+m*R;e[9]=l*x+j*K+o*M+m*P;e[13]=l*B+j*G+o*J+m*d;e[2]=p*t+q*C+n*L+u*I;e[6]=p*A+q*y+n*E+u*R;e[10]=p*x+q*K+n*M+u*P;e[14]=p*B+q*G+n*J+u*d;e[3]=s*t+r*C+v*L+c*I;e[7]=s*A+r*y+v*E+c*R;e[11]=s*x+r*K+v*M+c*P;e[15]=s*B+r*G+v*J+c*d;return this},multiplySelf:function(a){return this.multiply(this,
 a)},multiplyToArray:function(a,b,c){var d=this.elements;this.multiply(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]=b[0]*a;b[4]=b[4]*a;b[8]=b[8]*a;b[12]=b[12]*a;b[1]=b[1]*a;b[5]=b[5]*a;b[9]=b[9]*a;b[13]=b[13]*a;b[2]=b[2]*a;b[6]=b[6]*a;b[10]=b[10]*a;b[14]=b[14]*a;b[3]=b[3]*a;b[7]=b[7]*a;b[11]=b[11]*a;b[15]=
 b[15]*a;return this},multiplyVector3:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=1/(b[3]*c+b[7]*d+b[11]*e+b[15]);a.x=(b[0]*c+b[4]*d+b[8]*e+b[12])*f;a.y=(b[1]*c+b[5]*d+b[9]*e+b[13])*f;a.z=(b[2]*c+b[6]*d+b[10]*e+b[14])*f;return a},multiplyVector4:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w;a.x=b[0]*c+b[4]*d+b[8]*e+b[12]*f;a.y=b[1]*c+b[5]*d+b[9]*e+b[13]*f;a.z=b[2]*c+b[6]*d+b[10]*e+b[14]*f;a.w=b[3]*c+b[7]*d+b[11]*e+b[15]*f;return a},multiplyVector3Array:function(a){for(var b=THREE.Matrix4.__v1,
 c=0,d=a.length;c<d;c=c+3){b.x=a[c];b.y=a[c+1];b.z=a[c+2];this.multiplyVector3(b);a[c]=b.x;a[c+1]=b.y;a[c+2]=b.z}return a},rotateAxis:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z;a.x=c*b[0]+d*b[4]+e*b[8];a.y=c*b[1]+d*b[5]+e*b[9];a.z=c*b[2]+d*b[6]+e*b[10];a.normalize();return a},crossVector:function(a){var b=this.elements,c=new THREE.Vector4;c.x=b[0]*a.x+b[4]*a.y+b[8]*a.z+b[12]*a.w;c.y=b[1]*a.x+b[5]*a.y+b[9]*a.z+b[13]*a.w;c.z=b[2]*a.x+b[6]*a.y+b[10]*a.z+b[14]*a.w;c.w=a.w?b[3]*a.x+b[7]*a.y+b[11]*
 a.z+b[15]*a.w:1;return c},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],i=a[13],l=a[2],j=a[6],o=a[10],m=a[14],p=a[3],q=a[7],n=a[11],a=a[15];return e*h*j*p-d*i*j*p-e*g*o*p+c*i*o*p+d*g*m*p-c*h*m*p-e*h*l*q+d*i*l*q+e*f*o*q-b*i*o*q-d*f*m*q+b*h*m*q+e*g*l*n-c*i*l*n-e*f*j*n+b*i*j*n+c*f*m*n-b*g*m*n-d*g*l*a+c*h*l*a+d*f*j*a-b*h*j*a-c*f*o*a+b*g*o*a},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;
 b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},flattenToArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[1];a[2]=b[2];a[3]=b[3];a[4]=b[4];a[5]=b[5];a[6]=b[6];a[7]=b[7];a[8]=b[8];a[9]=b[9];a[10]=b[10];a[11]=b[11];a[12]=b[12];a[13]=b[13];a[14]=b[14];a[15]=b[15];return a},flattenToArrayOffset:function(a,b){var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=
 c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a},getPosition:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[12],a[13],a[14])},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getColumnX:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[0],a[1],a[2])},getColumnY:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[4],a[5],a[6])},getColumnZ:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[8],
-a[9],a[10])},getInverse:function(a){var b=this.elements,c=a.elements,d=c[0],e=c[4],f=c[8],g=c[12],h=c[1],i=c[5],l=c[9],j=c[13],o=c[2],m=c[6],p=c[10],q=c[14],n=c[3],t=c[7],s=c[11],c=c[15];b[0]=l*q*t-j*p*t+j*m*s-i*q*s-l*m*c+i*p*c;b[4]=g*p*t-f*q*t-g*m*s+e*q*s+f*m*c-e*p*c;b[8]=f*j*t-g*l*t+g*i*s-e*j*s-f*i*c+e*l*c;b[12]=g*l*m-f*j*m-g*i*p+e*j*p+f*i*q-e*l*q;b[1]=j*p*n-l*q*n-j*o*s+h*q*s+l*o*c-h*p*c;b[5]=f*q*n-g*p*n+g*o*s-d*q*s-f*o*c+d*p*c;b[9]=g*l*n-f*j*n-g*h*s+d*j*s+f*h*c-d*l*c;b[13]=f*j*o-g*l*o+g*h*p-d*
-j*p-f*h*q+d*l*q;b[2]=i*q*n-j*m*n+j*o*t-h*q*t-i*o*c+h*m*c;b[6]=g*m*n-e*q*n-g*o*t+d*q*t+e*o*c-d*m*c;b[10]=e*j*n-g*i*n+g*h*t-d*j*t-e*h*c+d*i*c;b[14]=g*i*o-e*j*o-g*h*m+d*j*m+e*h*q-d*i*q;b[3]=l*m*n-i*p*n-l*o*t+h*p*t+i*o*s-h*m*s;b[7]=e*p*n-f*m*n+f*o*t-d*p*t-e*o*s+d*m*s;b[11]=f*i*n-e*l*n-f*h*t+d*l*t+e*h*s-d*i*s;b[15]=e*l*o-f*i*o+f*h*m-d*l*m-e*h*p+d*i*p;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=this.elements,d=a.x,e=a.y,f=a.z,g=Math.cos(d),d=Math.sin(d),
+a[9],a[10])},getInverse:function(a){var b=this.elements,c=a.elements,d=c[0],e=c[4],f=c[8],g=c[12],h=c[1],i=c[5],l=c[9],j=c[13],o=c[2],m=c[6],p=c[10],q=c[14],n=c[3],u=c[7],s=c[11],c=c[15];b[0]=l*q*u-j*p*u+j*m*s-i*q*s-l*m*c+i*p*c;b[4]=g*p*u-f*q*u-g*m*s+e*q*s+f*m*c-e*p*c;b[8]=f*j*u-g*l*u+g*i*s-e*j*s-f*i*c+e*l*c;b[12]=g*l*m-f*j*m-g*i*p+e*j*p+f*i*q-e*l*q;b[1]=j*p*n-l*q*n-j*o*s+h*q*s+l*o*c-h*p*c;b[5]=f*q*n-g*p*n+g*o*s-d*q*s-f*o*c+d*p*c;b[9]=g*l*n-f*j*n-g*h*s+d*j*s+f*h*c-d*l*c;b[13]=f*j*o-g*l*o+g*h*p-d*
+j*p-f*h*q+d*l*q;b[2]=i*q*n-j*m*n+j*o*u-h*q*u-i*o*c+h*m*c;b[6]=g*m*n-e*q*n-g*o*u+d*q*u+e*o*c-d*m*c;b[10]=e*j*n-g*i*n+g*h*u-d*j*u-e*h*c+d*i*c;b[14]=g*i*o-e*j*o-g*h*m+d*j*m+e*h*q-d*i*q;b[3]=l*m*n-i*p*n-l*o*u+h*p*u+i*o*s-h*m*s;b[7]=e*p*n-f*m*n+f*o*u-d*p*u-e*o*s+d*m*s;b[11]=f*i*n-e*l*n-f*h*u+d*l*u+e*h*s-d*i*s;b[15]=e*l*o-f*i*o+f*h*m-d*l*m-e*h*p+d*i*p;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=this.elements,d=a.x,e=a.y,f=a.z,g=Math.cos(d),d=Math.sin(d),
 h=Math.cos(e),e=Math.sin(e),i=Math.cos(f),f=Math.sin(f);if(b===void 0||b==="XYZ"){var l=g*i,j=g*f,o=d*i,m=d*f;c[0]=h*i;c[4]=-h*f;c[8]=e;c[1]=j+o*e;c[5]=l-m*e;c[9]=-d*h;c[2]=m-l*e;c[6]=o+j*e;c[10]=g*h}else if(b==="YXZ"){l=h*i;j=h*f;o=e*i;m=e*f;c[0]=l+m*d;c[4]=o*d-j;c[8]=g*e;c[1]=g*f;c[5]=g*i;c[9]=-d;c[2]=j*d-o;c[6]=m+l*d;c[10]=g*h}else if(b==="ZXY"){l=h*i;j=h*f;o=e*i;m=e*f;c[0]=l-m*d;c[4]=-g*f;c[8]=o+j*d;c[1]=j+o*d;c[5]=g*i;c[9]=m-l*d;c[2]=-g*e;c[6]=d;c[10]=g*h}else if(b==="ZYX"){l=g*i;j=g*f;o=d*i;
 m=d*f;c[0]=h*i;c[4]=o*e-j;c[8]=l*e+m;c[1]=h*f;c[5]=m*e+l;c[9]=j*e-o;c[2]=-e;c[6]=d*h;c[10]=g*h}else if(b==="YZX"){l=g*h;j=g*e;o=d*h;m=d*e;c[0]=h*i;c[4]=m-l*f;c[8]=o*f+j;c[1]=f;c[5]=g*i;c[9]=-d*i;c[2]=-e*i;c[6]=j*f+o;c[10]=l-m*f}else if(b==="XZY"){l=g*h;j=g*e;o=d*h;m=d*e;c[0]=h*i;c[4]=-f;c[8]=e*i;c[1]=l*f+m;c[5]=g*i;c[9]=j*f-o;c[2]=o*f-j;c[6]=d*i;c[10]=m*f+l}return this},setRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,g=c+c,h=d+d,i=e+e,a=c*g,l=c*h,c=c*i,j=d*h,d=d*
 i,e=e*i,g=f*g,h=f*h,f=f*i;b[0]=1-(j+e);b[4]=l-f;b[8]=c+h;b[1]=l+f;b[5]=1-(a+e);b[9]=d-g;b[2]=c-h;b[6]=d+g;b[10]=1-(a+j);return this},compose:function(a,b,c){var d=this.elements,e=THREE.Matrix4.__m1,f=THREE.Matrix4.__m2;e.identity();e.setRotationFromQuaternion(b);f.makeScale(c.x,c.y,c.z);this.multiply(e,f);d[12]=a.x;d[13]=a.y;d[14]=a.z;return this},decompose:function(a,b,c){var d=this.elements,e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;e.set(d[0],d[1],d[2]);f.set(d[4],d[5],d[6]);
@@ -49,19 +49,19 @@ g.set(d[8],d[9],d[10]);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b inst
 c.z;d.elements[9]=d.elements[9]/c.z;d.elements[10]=d.elements[10]/c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){var b=this.elements,a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractRotation:function(a){var b=this.elements,a=a.elements,c=THREE.Matrix4.__v1,d=1/c.set(a[0],a[1],a[2]).length(),e=1/c.set(a[4],a[5],a[6]).length(),c=1/c.set(a[8],a[9],a[10]).length();b[0]=a[0]*d;b[1]=a[1]*d;b[2]=a[2]*d;b[4]=a[4]*e;b[5]=a[5]*e;b[6]=a[6]*e;b[8]=a[8]*c;b[9]=a[9]*
 c;b[10]=a[10]*c;return this},translate:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[12]=b[0]*c+b[4]*d+b[8]*a+b[12];b[13]=b[1]*c+b[5]*d+b[9]*a+b[13];b[14]=b[2]*c+b[6]*d+b[10]*a+b[14];b[15]=b[3]*c+b[7]*d+b[11]*a+b[15];return this},rotateX:function(a){var b=this.elements,c=b[4],d=b[5],e=b[6],f=b[7],g=b[8],h=b[9],i=b[10],l=b[11],j=Math.cos(a),a=Math.sin(a);b[4]=j*c+a*g;b[5]=j*d+a*h;b[6]=j*e+a*i;b[7]=j*f+a*l;b[8]=j*g-a*c;b[9]=j*h-a*d;b[10]=j*i-a*e;b[11]=j*l-a*f;return this},rotateY:function(a){var b=
 this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[8],h=b[9],i=b[10],l=b[11],j=Math.cos(a),a=Math.sin(a);b[0]=j*c-a*g;b[1]=j*d-a*h;b[2]=j*e-a*i;b[3]=j*f-a*l;b[8]=j*g+a*c;b[9]=j*h+a*d;b[10]=j*i+a*e;b[11]=j*l+a*f;return this},rotateZ:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[4],h=b[5],i=b[6],l=b[7],j=Math.cos(a),a=Math.sin(a);b[0]=j*c+a*g;b[1]=j*d+a*h;b[2]=j*e+a*i;b[3]=j*f+a*l;b[4]=j*g-a*c;b[5]=j*h-a*d;b[6]=j*i-a*e;b[7]=j*l-a*f;return this},rotateByAxis:function(a,b){var c=this.elements;
-if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);if(a.x===0&&a.y===0&&a.z===1)return this.rotateZ(b);var d=a.x,e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,i=f*f,l=Math.cos(b),j=Math.sin(b),o=1-l,m=d*e*o,p=d*f*o,o=e*f*o,d=d*j,q=e*j,j=f*j,f=g+(1-g)*l,g=m+j,e=p-q,m=m-j,h=h+(1-h)*l,j=o+d,p=p+q,o=o-d,i=i+(1-i)*l,l=c[0],d=c[1],q=c[2],n=c[3],t=c[4],s=c[5],u=c[6],v=c[7],r=c[8],A=c[9],x=c[10],B=c[11];c[0]=f*l+g*t+e*r;c[1]=f*d+g*
-s+e*A;c[2]=f*q+g*u+e*x;c[3]=f*n+g*v+e*B;c[4]=m*l+h*t+j*r;c[5]=m*d+h*s+j*A;c[6]=m*q+h*u+j*x;c[7]=m*n+h*v+j*B;c[8]=p*l+o*t+i*r;c[9]=p*d+o*s+i*A;c[10]=p*q+o*u+i*x;c[11]=p*n+o*v+i*B;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+
+if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);if(a.x===0&&a.y===0&&a.z===1)return this.rotateZ(b);var d=a.x,e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,i=f*f,l=Math.cos(b),j=Math.sin(b),o=1-l,m=d*e*o,p=d*f*o,o=e*f*o,d=d*j,q=e*j,j=f*j,f=g+(1-g)*l,g=m+j,e=p-q,m=m-j,h=h+(1-h)*l,j=o+d,p=p+q,o=o-d,i=i+(1-i)*l,l=c[0],d=c[1],q=c[2],n=c[3],u=c[4],s=c[5],r=c[6],v=c[7],t=c[8],A=c[9],x=c[10],B=c[11];c[0]=f*l+g*u+e*t;c[1]=f*d+g*
+s+e*A;c[2]=f*q+g*r+e*x;c[3]=f*n+g*v+e*B;c[4]=m*l+h*u+j*t;c[5]=m*d+h*s+j*A;c[6]=m*q+h*r+j*x;c[7]=m*n+h*v+j*B;c[8]=p*l+o*u+i*t;c[9]=p*d+o*s+i*A;c[10]=p*q+o*r+i*x;c[11]=p*n+o*v+i*B;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+
 a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);
 return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,i=e*f,l=e*g;this.set(i*f+c,i*g-d*h,i*h+d*g,0,i*g+d*h,l*g+c,l*h-d*f,0,i*h-d*g,l*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=
 0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=b-a,i=c-d,l=f-e;g[0]=2/h;g[4]=0;g[8]=0;g[12]=-((b+a)/h);g[1]=0;g[5]=2/i;g[9]=0;g[13]=-((c+d)/i);g[2]=0;g[6]=0;g[10]=-2/l;g[14]=-((f+e)/l);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},clone:function(){var a=this.elements;return new THREE.Matrix4(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],
 a[6],a[10],a[14],a[3],a[7],a[11],a[15])}};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
 THREE.EventTarget=function(){var a={};this.addEventListener=function(b,c){a[b]===void 0&&(a[b]=[]);a[b].indexOf(c)===-1&&a[b].push(c)};this.dispatchEvent=function(b){for(var c in a[b.type])a[b.type][c](b)};this.removeEventListener=function(b,c){var d=a[b].indexOf(c);d!==-1&&a[b].splice(d,1)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
-THREE.Frustum.prototype.setFromMatrix=function(a){var b=this.planes,c=a.elements,a=c[0],d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],i=c[6],l=c[7],j=c[8],o=c[9],m=c[10],p=c[11],q=c[12],n=c[13],t=c[14],c=c[15];b[0].set(f-a,l-g,p-j,c-q);b[1].set(f+a,l+g,p+j,c+q);b[2].set(f+d,l+h,p+o,c+n);b[3].set(f-d,l-h,p-o,c-n);b[4].set(f-e,l-i,p-m,c-t);b[5].set(f+e,l+i,p+m,c+t);for(d=0;d<6;d++){a=b[d];a.divideScalar(Math.sqrt(a.x*a.x+a.y*a.y+a.z*a.z))}};
+THREE.Frustum.prototype.setFromMatrix=function(a){var b=this.planes,c=a.elements,a=c[0],d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],i=c[6],l=c[7],j=c[8],o=c[9],m=c[10],p=c[11],q=c[12],n=c[13],u=c[14],c=c[15];b[0].set(f-a,l-g,p-j,c-q);b[1].set(f+a,l+g,p+j,c+q);b[2].set(f+d,l+h,p+o,c+n);b[3].set(f-d,l-h,p-o,c-n);b[4].set(f-e,l-i,p-m,c-u);b[5].set(f+e,l+i,p+m,c+u);for(d=0;d<6;d++){a=b[d];a.divideScalar(Math.sqrt(a.x*a.x+a.y*a.y+a.z*a.z))}};
 THREE.Frustum.prototype.contains=function(a){for(var b=0,c=this.planes,b=a.matrixWorld,d=b.elements,a=-a.geometry.boundingSphere.radius*b.getMaxScaleOnAxis(),e=0;e<6;e++){b=c[e].x*d[12]+c[e].y*d[13]+c[e].z*d[14]+c[e].w;if(b<=a)return false}return true};THREE.Frustum.__v1=new THREE.Vector3;
 (function(a){a.Ray=function(b,c,d,e){this.origin=b||new a.Vector3;this.direction=c||new a.Vector3;this.near=d||0;this.far=e||Infinity};var b=new a.Vector3,c=new a.Vector3,d=new a.Vector3,e=new a.Vector3,f=new a.Vector3,g=new a.Vector3,h=new a.Matrix4,i=function(a,b){return a.distance-b.distance},l=new a.Vector3,j=new a.Vector3,o=new a.Vector3,m=function(a,b,c){l.sub(c,a);var d=l.dot(b),a=j.add(a,o.copy(b).multiplyScalar(d));return c.distanceTo(a)},p=function(a,b,c,d){l.sub(d,b);j.sub(c,b);o.sub(a,
 b);var a=l.dot(l),b=l.dot(j),c=l.dot(o),e=j.dot(j),d=j.dot(o),f=1/(a*e-b*b),e=(e*c-b*d)*f,a=(a*d-b*c)*f;return e>=0&&a>=0&&e+a<1},q=function(i,j,l){var n,o;if(i instanceof a.Particle){n=m(j.origin,j.direction,i.matrixWorld.getPosition());if(n>i.scale.x)return l;o={distance:n,point:i.position,face:null,object:i};l.push(o)}else if(i instanceof a.Mesh){var q=i.geometry.boundingSphere.radius*i.matrixWorld.getMaxScaleOnAxis();n=m(j.origin,j.direction,i.matrixWorld.getPosition());if(n>q)return l;var x,
-B,C=i.geometry,z=C.vertices,F,H,K;F=i.geometry.materials;H=i.material instanceof a.MeshFaceMaterial;var E,L=j.precision;i.matrixRotationWorld.extractRotation(i.matrixWorld);b.copy(j.origin);h.getInverse(i.matrixWorld);c.copy(b);h.multiplyVector3(c);d.copy(j.direction);h.rotateAxis(d).normalize();q=0;for(x=C.faces.length;q<x;q++){o=C.faces[q];n=H===true?F[o.materialIndex]:i.material;if(n!==void 0){K=n.side;e.sub(o.centroid,c);f=o.normal;n=d.dot(f);if(!(Math.abs(n)<L)){B=f.dot(e)/n;if(!(B<0)&&(K===
-a.DoubleSide||(K===a.FrontSide?n<0:n>0))){g.add(c,d.multiplyScalar(B));if(o instanceof a.Face3){n=z[o.a];B=z[o.b];K=z[o.c];if(p(g,n,B,K)){B=i.matrixWorld.multiplyVector3(g.clone());n=b.distanceTo(B);if(!(n<j.near||n>j.far)){o={distance:n,point:B,face:o,faceIndex:q,object:i};l.push(o)}}}else if(o instanceof a.Face4){n=z[o.a];B=z[o.b];K=z[o.c];E=z[o.d];if(p(g,n,B,E)||p(g,B,K,E)){B=i.matrixWorld.multiplyVector3(g.clone());n=b.distanceTo(B);if(!(n<j.near||n>j.far)){o={distance:n,point:B,face:o,faceIndex:q,
+B,C=i.geometry,y=C.vertices,K,G,L;K=i.geometry.materials;G=i.material instanceof a.MeshFaceMaterial;var E,M=j.precision;i.matrixRotationWorld.extractRotation(i.matrixWorld);b.copy(j.origin);h.getInverse(i.matrixWorld);c.copy(b);h.multiplyVector3(c);d.copy(j.direction);h.rotateAxis(d).normalize();q=0;for(x=C.faces.length;q<x;q++){o=C.faces[q];n=G===true?K[o.materialIndex]:i.material;if(n!==void 0){L=n.side;e.sub(o.centroid,c);f=o.normal;n=d.dot(f);if(!(Math.abs(n)<M)){B=f.dot(e)/n;if(!(B<0)&&(L===
+a.DoubleSide||(L===a.FrontSide?n<0:n>0))){g.add(c,d.multiplyScalar(B));if(o instanceof a.Face3){n=y[o.a];B=y[o.b];L=y[o.c];if(p(g,n,B,L)){B=i.matrixWorld.multiplyVector3(g.clone());n=b.distanceTo(B);if(!(n<j.near||n>j.far)){o={distance:n,point:B,face:o,faceIndex:q,object:i};l.push(o)}}}else if(o instanceof a.Face4){n=y[o.a];B=y[o.b];L=y[o.c];E=y[o.d];if(p(g,n,B,E)||p(g,B,L,E)){B=i.matrixWorld.multiplyVector3(g.clone());n=b.distanceTo(B);if(!(n<j.near||n>j.far)){o={distance:n,point:B,face:o,faceIndex:q,
 object:i};l.push(o)}}}}}}}}},n=function(a,b,c){for(var a=a.getDescendants(),d=0,e=a.length;d<e;d++)q(a[d],b,c)};a.Ray.prototype.precision=1E-4;a.Ray.prototype.set=function(a,b){this.origin=a;this.direction=b};a.Ray.prototype.intersectObject=function(a,b){var c=[];b===true&&n(a,this,c);q(a,this,c);c.sort(i);return c};a.Ray.prototype.intersectObjects=function(a,b){for(var c=[],d=0,e=a.length;d<e;d++){q(a[d],this,c);b===true&&n(a[d],this,c)}c.sort(i);return c}})(THREE);
 THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b=0,c=0,d=0,e=0,f=0,g=0,h=true;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,j,o){h=false;b=f;c=g;d=j;e=o;a()};this.addPoint=function(f,g){if(h===true){h=false;b=f;c=g;d=f;e=g}else{b=b<f?b:f;c=c<g?c:
 g;d=d>f?d:f;e=e>g?e:g}a()};this.add3Points=function(f,g,j,o,m,p){if(h===true){h=false;b=f<j?f<m?f:m:j<m?j:m;c=g<o?g<p?g:p:o<p?o:p;d=f>j?f>m?f:m:j>m?j:m;e=g>o?g>p?g:p:o>p?o:p}else{b=f<j?f<m?f<b?f:b:m<b?m:b:j<m?j<b?j:b:m<b?m:b;c=g<o?g<p?g<c?g:c:p<c?p:c:o<p?o<c?o:c:p<c?p:c;d=f>j?f>m?f>d?f:d:m>d?m:d:j>m?j>d?j:d:m>d?m:d;e=g>o?g>p?g>e?g:e:p>e?p:e:o>p?o>e?o:e:p>e?p:e}a()};this.addRectangle=function(f){if(h===true){h=false;b=f.getLeft();c=f.getTop();d=f.getRight();e=f.getBottom()}else{b=b<f.getLeft()?b:f.getLeft();
@@ -76,18 +76,18 @@ if(e.name===a)return e;if(b){e=e.getChildByName(a,b);if(e!==void 0)return e}}},g
 1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=true},updateMatrixWorld:function(a){this.matrixAutoUpdate===true&&this.updateMatrix();if(this.matrixWorldNeedsUpdate===true||a===true){this.parent===void 0?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix);this.matrixWorldNeedsUpdate=false;a=true}for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)},
 clone:function(){}};THREE.Object3D.__m1=new THREE.Matrix4;THREE.Object3DCount=0;
 THREE.Projector=function(){function a(){if(f===h){var a=new THREE.RenderableObject;g.push(a);h++;f++;return a}return g[f++]}function b(){if(l===o){var a=new THREE.RenderableVertex;j.push(a);o++;l++;return a}return j[l++]}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(e>=0&&f>=0&&g>=0&&h>=0)return true;if(e<0&&f<0||g<0&&h<0)return false;e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f)));g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h)));
-if(d<c)return false;a.lerpSelf(b,c);b.lerpSelf(a,1-d);return true}var e,f,g=[],h=0,i,l,j=[],o=0,m,p,q=[],n=0,t,s=[],u=0,v,r,A=[],x=0,B,C,z=[],F=0,H={objects:[],sprites:[],lights:[],elements:[]},K=new THREE.Vector3,E=new THREE.Vector4,L=new THREE.Matrix4,J=new THREE.Matrix4,I=new THREE.Frustum,R=new THREE.Vector4,P=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);L.multiply(b.projectionMatrix,b.matrixWorldInverse);L.multiplyVector3(a);return a};this.unprojectVector=
-function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);L.multiply(b.matrixWorld,b.projectionMatrixInverse);L.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectScene=function(g,h,o,M){var ea=h.near,Q=h.far,ba=false,ta,fa,$,S,X,ia,Ia,pa,ua,Ca,Ja,Xa,ja,pb,Oa,Ya;C=r=t=p=0;H.elements.length=0;g.updateMatrixWorld();h.parent===
-void 0&&h.updateMatrixWorld();h.matrixWorldInverse.getInverse(h.matrixWorld);L.multiply(h.projectionMatrix,h.matrixWorldInverse);I.setFromMatrix(L);f=0;H.objects.length=0;H.sprites.length=0;H.lights.length=0;var qb=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||I.contains(b)===true)){e=a();e.object=b;if(b.renderDepth!==null)e.z=b.renderDepth;else{K.copy(b.matrixWorld.getPosition());L.multiplyVector3(K);e.z=K.z}H.objects.push(e)}else if(b instanceof
-THREE.Sprite||b instanceof THREE.Particle){e=a();e.object=b;if(b.renderDepth!==null)e.z=b.renderDepth;else{K.copy(b.matrixWorld.getPosition());L.multiplyVector3(K);e.z=K.z}H.sprites.push(e)}else b instanceof THREE.Light&&H.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)qb(b.children[c])}};qb(g);o===true&&H.objects.sort(c);g=0;for(o=H.objects.length;g<o;g++){pa=H.objects[g].object;ua=pa.matrixWorld;l=0;if(pa instanceof THREE.Mesh){Ca=pa.geometry;Ja=pa.geometry.materials;$=Ca.vertices;Xa=Ca.faces;
-pb=Ca.faceVertexUvs;Ca=pa.matrixRotationWorld.extractRotation(ua);Ya=pa.material instanceof THREE.MeshFaceMaterial;ta=0;for(fa=$.length;ta<fa;ta++){i=b();i.positionWorld.copy($[ta]);ua.multiplyVector3(i.positionWorld);i.positionScreen.copy(i.positionWorld);L.multiplyVector4(i.positionScreen);i.positionScreen.x=i.positionScreen.x/i.positionScreen.w;i.positionScreen.y=i.positionScreen.y/i.positionScreen.w;i.visible=i.positionScreen.z>ea&&i.positionScreen.z<Q}$=0;for(ta=Xa.length;$<ta;$++){Ia=Xa[$];
+if(d<c)return false;a.lerpSelf(b,c);b.lerpSelf(a,1-d);return true}var e,f,g=[],h=0,i,l,j=[],o=0,m,p,q=[],n=0,u,s=[],r=0,v,t,A=[],x=0,B,C,y=[],K=0,G={objects:[],sprites:[],lights:[],elements:[]},L=new THREE.Vector3,E=new THREE.Vector4,M=new THREE.Matrix4,J=new THREE.Matrix4,I=new THREE.Frustum,R=new THREE.Vector4,P=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);M.multiply(b.projectionMatrix,b.matrixWorldInverse);M.multiplyVector3(a);return a};this.unprojectVector=
+function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);M.multiply(b.matrixWorld,b.projectionMatrixInverse);M.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectScene=function(g,h,o,H){var ea=h.near,Q=h.far,ba=false,ta,fa,$,S,X,ia,Ia,pa,ua,Ca,Ja,Xa,ja,pb,Oa,Ya;C=t=u=p=0;G.elements.length=0;g.updateMatrixWorld();h.parent===
+void 0&&h.updateMatrixWorld();h.matrixWorldInverse.getInverse(h.matrixWorld);M.multiply(h.projectionMatrix,h.matrixWorldInverse);I.setFromMatrix(M);f=0;G.objects.length=0;G.sprites.length=0;G.lights.length=0;var qb=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||I.contains(b)===true)){e=a();e.object=b;if(b.renderDepth!==null)e.z=b.renderDepth;else{L.copy(b.matrixWorld.getPosition());M.multiplyVector3(L);e.z=L.z}G.objects.push(e)}else if(b instanceof
+THREE.Sprite||b instanceof THREE.Particle){e=a();e.object=b;if(b.renderDepth!==null)e.z=b.renderDepth;else{L.copy(b.matrixWorld.getPosition());M.multiplyVector3(L);e.z=L.z}G.sprites.push(e)}else b instanceof THREE.Light&&G.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)qb(b.children[c])}};qb(g);o===true&&G.objects.sort(c);g=0;for(o=G.objects.length;g<o;g++){pa=G.objects[g].object;ua=pa.matrixWorld;l=0;if(pa instanceof THREE.Mesh){Ca=pa.geometry;Ja=pa.geometry.materials;$=Ca.vertices;Xa=Ca.faces;
+pb=Ca.faceVertexUvs;Ca=pa.matrixRotationWorld.extractRotation(ua);Ya=pa.material instanceof THREE.MeshFaceMaterial;ta=0;for(fa=$.length;ta<fa;ta++){i=b();i.positionWorld.copy($[ta]);ua.multiplyVector3(i.positionWorld);i.positionScreen.copy(i.positionWorld);M.multiplyVector4(i.positionScreen);i.positionScreen.x=i.positionScreen.x/i.positionScreen.w;i.positionScreen.y=i.positionScreen.y/i.positionScreen.w;i.visible=i.positionScreen.z>ea&&i.positionScreen.z<Q}$=0;for(ta=Xa.length;$<ta;$++){Ia=Xa[$];
 fa=Ya===true?Ja[Ia.materialIndex]:pa.material;if(fa!==void 0){ia=fa.side;if(Ia instanceof THREE.Face3){S=j[Ia.a];X=j[Ia.b];ja=j[Ia.c];if(S.visible===true&&X.visible===true&&ja.visible===true){ba=(ja.positionScreen.x-S.positionScreen.x)*(X.positionScreen.y-S.positionScreen.y)-(ja.positionScreen.y-S.positionScreen.y)*(X.positionScreen.x-S.positionScreen.x)<0;if(ia===THREE.DoubleSide||ba===(ia===THREE.FrontSide)){if(p===n){Oa=new THREE.RenderableFace3;q.push(Oa);n++;p++;m=Oa}else m=q[p++];m.v1.copy(S);
 m.v2.copy(X);m.v3.copy(ja)}else continue}else continue}else if(Ia instanceof THREE.Face4){S=j[Ia.a];X=j[Ia.b];ja=j[Ia.c];Oa=j[Ia.d];if(S.visible===true&&X.visible===true&&ja.visible===true&&Oa.visible===true){ba=(Oa.positionScreen.x-S.positionScreen.x)*(X.positionScreen.y-S.positionScreen.y)-(Oa.positionScreen.y-S.positionScreen.y)*(X.positionScreen.x-S.positionScreen.x)<0||(X.positionScreen.x-ja.positionScreen.x)*(Oa.positionScreen.y-ja.positionScreen.y)-(X.positionScreen.y-ja.positionScreen.y)*
-(Oa.positionScreen.x-ja.positionScreen.x)<0;if(ia===THREE.DoubleSide||ba===(ia===THREE.FrontSide)){if(t===u){var wb=new THREE.RenderableFace4;s.push(wb);u++;t++;m=wb}else m=s[t++];m.v1.copy(S);m.v2.copy(X);m.v3.copy(ja);m.v4.copy(Oa)}else continue}else continue}m.normalWorld.copy(Ia.normal);ba===false&&(ia===THREE.BackSide||ia===THREE.DoubleSide)&&m.normalWorld.negate();Ca.multiplyVector3(m.normalWorld);m.centroidWorld.copy(Ia.centroid);ua.multiplyVector3(m.centroidWorld);m.centroidScreen.copy(m.centroidWorld);
-L.multiplyVector3(m.centroidScreen);Ia=Ia.vertexNormals;S=0;for(X=Ia.length;S<X;S++){ja=m.vertexNormalsWorld[S];ja.copy(Ia[S]);ba===false&&(ia===THREE.BackSide||ia===THREE.DoubleSide)&&ja.negate();Ca.multiplyVector3(ja)}m.vertexNormalsLength=Ia.length;S=0;for(X=pb.length;S<X;S++){ja=pb[S][$];if(ja!==void 0){ia=0;for(Ia=ja.length;ia<Ia;ia++)m.uvs[S][ia]=ja[ia]}}m.material=fa;m.z=m.centroidScreen.z;H.elements.push(m)}}}else if(pa instanceof THREE.Line){J.multiply(L,ua);$=pa.geometry.vertices;S=b();
-S.positionScreen.copy($[0]);J.multiplyVector4(S.positionScreen);ua=pa.type===THREE.LinePieces?2:1;ta=1;for(fa=$.length;ta<fa;ta++){S=b();S.positionScreen.copy($[ta]);J.multiplyVector4(S.positionScreen);if(!((ta+1)%ua>0)){X=j[l-2];R.copy(S.positionScreen);P.copy(X.positionScreen);if(d(R,P)===true){R.multiplyScalar(1/R.w);P.multiplyScalar(1/P.w);if(r===x){Ja=new THREE.RenderableLine;A.push(Ja);x++;r++;v=Ja}else v=A[r++];v.v1.positionScreen.copy(R);v.v2.positionScreen.copy(P);v.z=Math.max(R.z,P.z);v.material=
-pa.material;H.elements.push(v)}}}}}g=0;for(o=H.sprites.length;g<o;g++){pa=H.sprites[g].object;ua=pa.matrixWorld;if(pa instanceof THREE.Particle){E.set(ua.elements[12],ua.elements[13],ua.elements[14],1);L.multiplyVector4(E);E.z=E.z/E.w;if(E.z>0&&E.z<1){if(C===F){ea=new THREE.RenderableParticle;z.push(ea);F++;C++;B=ea}else B=z[C++];B.object=pa;B.x=E.x/E.w;B.y=E.y/E.w;B.z=E.z;B.rotation=pa.rotation.z;B.scale.x=pa.scale.x*Math.abs(B.x-(E.x+h.projectionMatrix.elements[0])/(E.w+h.projectionMatrix.elements[12]));
-B.scale.y=pa.scale.y*Math.abs(B.y-(E.y+h.projectionMatrix.elements[5])/(E.w+h.projectionMatrix.elements[13]));B.material=pa.material;H.elements.push(B)}}}M===true&&H.elements.sort(c);return H}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
+(Oa.positionScreen.x-ja.positionScreen.x)<0;if(ia===THREE.DoubleSide||ba===(ia===THREE.FrontSide)){if(u===r){var wb=new THREE.RenderableFace4;s.push(wb);r++;u++;m=wb}else m=s[u++];m.v1.copy(S);m.v2.copy(X);m.v3.copy(ja);m.v4.copy(Oa)}else continue}else continue}m.normalWorld.copy(Ia.normal);ba===false&&(ia===THREE.BackSide||ia===THREE.DoubleSide)&&m.normalWorld.negate();Ca.multiplyVector3(m.normalWorld);m.centroidWorld.copy(Ia.centroid);ua.multiplyVector3(m.centroidWorld);m.centroidScreen.copy(m.centroidWorld);
+M.multiplyVector3(m.centroidScreen);Ia=Ia.vertexNormals;S=0;for(X=Ia.length;S<X;S++){ja=m.vertexNormalsWorld[S];ja.copy(Ia[S]);ba===false&&(ia===THREE.BackSide||ia===THREE.DoubleSide)&&ja.negate();Ca.multiplyVector3(ja)}m.vertexNormalsLength=Ia.length;S=0;for(X=pb.length;S<X;S++){ja=pb[S][$];if(ja!==void 0){ia=0;for(Ia=ja.length;ia<Ia;ia++)m.uvs[S][ia]=ja[ia]}}m.material=fa;m.z=m.centroidScreen.z;G.elements.push(m)}}}else if(pa instanceof THREE.Line){J.multiply(M,ua);$=pa.geometry.vertices;S=b();
+S.positionScreen.copy($[0]);J.multiplyVector4(S.positionScreen);ua=pa.type===THREE.LinePieces?2:1;ta=1;for(fa=$.length;ta<fa;ta++){S=b();S.positionScreen.copy($[ta]);J.multiplyVector4(S.positionScreen);if(!((ta+1)%ua>0)){X=j[l-2];R.copy(S.positionScreen);P.copy(X.positionScreen);if(d(R,P)===true){R.multiplyScalar(1/R.w);P.multiplyScalar(1/P.w);if(t===x){Ja=new THREE.RenderableLine;A.push(Ja);x++;t++;v=Ja}else v=A[t++];v.v1.positionScreen.copy(R);v.v2.positionScreen.copy(P);v.z=Math.max(R.z,P.z);v.material=
+pa.material;G.elements.push(v)}}}}}g=0;for(o=G.sprites.length;g<o;g++){pa=G.sprites[g].object;ua=pa.matrixWorld;if(pa instanceof THREE.Particle){E.set(ua.elements[12],ua.elements[13],ua.elements[14],1);M.multiplyVector4(E);E.z=E.z/E.w;if(E.z>0&&E.z<1){if(C===K){ea=new THREE.RenderableParticle;y.push(ea);K++;C++;B=ea}else B=y[C++];B.object=pa;B.x=E.x/E.w;B.y=E.y/E.w;B.z=E.z;B.rotation=pa.rotation.z;B.scale.x=pa.scale.x*Math.abs(B.x-(E.x+h.projectionMatrix.elements[0])/(E.w+h.projectionMatrix.elements[12]));
+B.scale.y=pa.scale.y*Math.abs(B.y-(E.y+h.projectionMatrix.elements[5])/(E.w+h.projectionMatrix.elements[13]));B.material=pa.material;G.elements.push(B)}}}H===true&&G.elements.sort(c);return G}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
 THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a,b){var c=Math.cos(a.x/2),d=Math.cos(a.y/2),e=Math.cos(a.z/2),f=Math.sin(a.x/2),g=Math.sin(a.y/2),h=Math.sin(a.z/2);if(b===void 0||b==="XYZ"){this.x=f*d*e+c*g*h;this.y=c*g*e-f*d*h;this.z=c*d*h+f*g*e;this.w=c*d*e-f*g*h}else if(b==="YXZ"){this.x=f*d*e+c*g*h;this.y=c*g*e-f*d*h;this.z=
 c*d*h-f*g*e;this.w=c*d*e+f*g*h}else if(b==="ZXY"){this.x=f*d*e-c*g*h;this.y=c*g*e+f*d*h;this.z=c*d*h+f*g*e;this.w=c*d*e-f*g*h}else if(b==="ZYX"){this.x=f*d*e-c*g*h;this.y=c*g*e+f*d*h;this.z=c*d*h-f*g*e;this.w=c*d*e+f*g*h}else if(b==="YZX"){this.x=f*d*e+c*g*h;this.y=c*g*e+f*d*h;this.z=c*d*h-f*g*e;this.w=c*d*e-f*g*h}else if(b==="XZY"){this.x=f*d*e-c*g*h;this.y=c*g*e-f*d*h;this.z=c*d*h+f*g*e;this.w=c*d*e+f*g*h}return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this.x=a.x*d;this.y=a.y*
 d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0],a=b[4],d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],i=b[6],b=b[10],l=c+f+b;if(l>0){c=0.5/Math.sqrt(l+1);this.w=0.25/c;this.x=(i-g)*c;this.y=(d-h)*c;this.z=(e-a)*c}else if(c>f&&c>b){c=2*Math.sqrt(1+c-f-b);this.w=(i-g)/c;this.x=0.25*c;this.y=(a+e)/c;this.z=(d+h)/c}else if(f>b){c=2*Math.sqrt(1+f-c-b);this.w=(d-h)/c;this.x=(a+e)/c;this.y=0.25*c;this.z=(g+i)/c}else{c=2*Math.sqrt(1+b-c-f);this.w=(e-a)/c;this.x=
@@ -110,21 +110,21 @@ for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;
 e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();if(!e.__originalVertexNormals)e.__originalVertexNormals=[];a=0;for(b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var f=new THREE.Geometry;f.faces=this.faces;a=0;for(b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=
 [];var g=this.morphNormals[a].faceNormals,h=this.morphNormals[a].vertexNormals,i,l;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];i=new THREE.Vector3;l=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3};g.push(i);h.push(l)}}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];
 i=g.faceNormals[c];l=g.vertexNormals[c];i.copy(e.normal);if(e instanceof THREE.Face3){l.a.copy(e.vertexNormals[0]);l.b.copy(e.vertexNormals[1]);l.c.copy(e.vertexNormals[2])}else{l.a.copy(e.vertexNormals[0]);l.b.copy(e.vertexNormals[1]);l.c.copy(e.vertexNormals[2]);l.d.copy(e.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.normal=e.__originalFaceNormal;e.vertexNormals=e.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,e,f,C){h=a.vertices[b];i=a.vertices[c];
-l=a.vertices[d];j=g[e];o=g[f];m=g[C];p=i.x-h.x;q=l.x-h.x;n=i.y-h.y;t=l.y-h.y;s=i.z-h.z;u=l.z-h.z;v=o.u-j.u;r=m.u-j.u;A=o.v-j.v;x=m.v-j.v;B=1/(v*x-r*A);H.set((x*p-A*q)*B,(x*n-A*t)*B,(x*s-A*u)*B);K.set((v*q-r*p)*B,(v*t-r*n)*B,(v*u-r*s)*B);z[b].addSelf(H);z[c].addSelf(H);z[d].addSelf(H);F[b].addSelf(K);F[c].addSelf(K);F[d].addSelf(K)}var b,c,d,e,f,g,h,i,l,j,o,m,p,q,n,t,s,u,v,r,A,x,B,C,z=[],F=[],H=new THREE.Vector3,K=new THREE.Vector3,E=new THREE.Vector3,L=new THREE.Vector3,J=new THREE.Vector3;b=0;for(c=
-this.vertices.length;b<c;b++){z[b]=new THREE.Vector3;F[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var I=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){J.copy(f.vertexNormals[d]);e=f[I[d]];C=z[e];E.copy(C);E.subSelf(J.multiplyScalar(J.dot(C))).normalize();
-L.cross(f.vertexNormals[d],C);e=L.dot(F[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(E.x,E.y,E.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
+l=a.vertices[d];j=g[e];o=g[f];m=g[C];p=i.x-h.x;q=l.x-h.x;n=i.y-h.y;u=l.y-h.y;s=i.z-h.z;r=l.z-h.z;v=o.u-j.u;t=m.u-j.u;A=o.v-j.v;x=m.v-j.v;B=1/(v*x-t*A);G.set((x*p-A*q)*B,(x*n-A*u)*B,(x*s-A*r)*B);L.set((v*q-t*p)*B,(v*u-t*n)*B,(v*r-t*s)*B);y[b].addSelf(G);y[c].addSelf(G);y[d].addSelf(G);K[b].addSelf(L);K[c].addSelf(L);K[d].addSelf(L)}var b,c,d,e,f,g,h,i,l,j,o,m,p,q,n,u,s,r,v,t,A,x,B,C,y=[],K=[],G=new THREE.Vector3,L=new THREE.Vector3,E=new THREE.Vector3,M=new THREE.Vector3,J=new THREE.Vector3;b=0;for(c=
+this.vertices.length;b<c;b++){y[b]=new THREE.Vector3;K[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var I=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){J.copy(f.vertexNormals[d]);e=f[I[d]];C=y[e];E.copy(C);E.subSelf(J.multiplyScalar(J.dot(C))).normalize();
+M.cross(f.vertexNormals[d],C);e=M.dot(K[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(E.x,E.y,E.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
 a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}else{this.boundingBox.min.set(0,0,0);this.boundingBox.max.set(0,0,0)}},computeBoundingSphere:function(){var a=0;if(this.boundingSphere===null)this.boundingSphere={radius:0};for(var b=0,c=this.vertices.length;b<c;b++){var d=this.vertices[b].lengthSq();d>a&&(a=d)}this.boundingSphere.radius=Math.sqrt(a)},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g,h,i;f=0;for(g=this.vertices.length;f<g;f++){d=
 this.vertices[f];d=[Math.round(d.x*e),Math.round(d.y*e),Math.round(d.z*e)].join("_");if(a[d]===void 0){a[d]=f;b.push(this.vertices[f]);c[f]=b.length-1}else c[f]=c[a[d]]}f=0;for(g=this.faces.length;f<g;f++){a=this.faces[f];if(a instanceof THREE.Face3){a.a=c[a.a];a.b=c[a.b];a.c=c[a.c]}else if(a instanceof THREE.Face4){a.a=c[a.a];a.b=c[a.b];a.c=c[a.c];a.d=c[a.d];d=[a.a,a.b,a.c,a.d];for(e=3;e>0;e--)if(d.indexOf(a["abcd"[e]])!==e){d.splice(e,1);this.faces[f]=new THREE.Face3(d[0],d[1],d[2],a.normal,a.color,
 a.materialIndex);d=0;for(h=this.faceVertexUvs.length;d<h;d++)(i=this.faceVertexUvs[d][f])&&i.splice(e,1);this.faces[f].vertexColors=a.vertexColors;break}}}c=this.vertices.length-b.length;this.vertices=b;return c},clone:function(){}};THREE.GeometryCount=0;THREE.BufferGeometry=function(){this.id=THREE.GeometryCount++;this.attributes={};this.dynamic=false;this.boundingSphere=this.boundingBox=null;this.hasTangents=false;this.morphTargets=[]};
 THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,applyMatrix:function(a){var b,c;if(this.attributes.position)b=this.attributes.position.array;if(this.attributes.normal)c=this.attributes.normal.array;if(b!==void 0){a.multiplyVector3Array(b);this.verticesNeedUpdate=true}if(c!==void 0){b=new THREE.Matrix4;b.extractRotation(a);b.multiplyVector3Array(c);this.normalsNeedUpdate=true}},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3(Infinity,Infinity,
 Infinity),max:new THREE.Vector3(-Infinity,-Infinity,-Infinity)};var a=this.attributes.position.array;if(a)for(var b=this.boundingBox,c,d,e,f=0,g=a.length;f<g;f=f+3){c=a[f];d=a[f+1];e=a[f+2];if(c<b.min.x)b.min.x=c;else if(c>b.max.x)b.max.x=c;if(d<b.min.y)b.min.y=d;else if(d>b.max.y)b.max.y=d;if(e<b.min.z)b.min.z=e;else if(e>b.max.z)b.max.z=e}if(a===void 0||a.length===0){this.boundingBox.min.set(0,0,0);this.boundingBox.max.set(0,0,0)}},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere=
 {radius:0};var a=this.attributes.position.array;if(a){for(var b,c=0,d,e,f=0,g=a.length;f<g;f=f+3){b=a[f];d=a[f+1];e=a[f+2];b=b*b+d*d+e*e;b>c&&(c=b)}this.boundingSphere.radius=Math.sqrt(c)}},computeVertexNormals:function(){if(this.attributes.position&&this.attributes.index){var a,b,c,d;a=this.attributes.position.array.length;if(this.attributes.normal===void 0)this.attributes.normal={itemSize:3,array:new Float32Array(a),numItems:a};else{a=0;for(b=this.attributes.normal.array.length;a<b;a++)this.attributes.normal.array[a]=
-0}var e=this.offsets,f=this.attributes.index.array,g=this.attributes.position.array,h=this.attributes.normal.array,i,l,j,o,m,p,q=new THREE.Vector3,n=new THREE.Vector3,t=new THREE.Vector3,s=new THREE.Vector3,u=new THREE.Vector3;c=0;for(d=e.length;c<d;++c){b=e[c].start;i=e[c].count;var v=e[c].index;a=b;for(b=b+i;a<b;a=a+3){i=v+f[a];l=v+f[a+1];j=v+f[a+2];o=g[i*3];m=g[i*3+1];p=g[i*3+2];q.set(o,m,p);o=g[l*3];m=g[l*3+1];p=g[l*3+2];n.set(o,m,p);o=g[j*3];m=g[j*3+1];p=g[j*3+2];t.set(o,m,p);s.sub(t,n);u.sub(q,
-n);s.crossSelf(u);h[i*3]=h[i*3]+s.x;h[i*3+1]=h[i*3+1]+s.y;h[i*3+2]=h[i*3+2]+s.z;h[l*3]=h[l*3]+s.x;h[l*3+1]=h[l*3+1]+s.y;h[l*3+2]=h[l*3+2]+s.z;h[j*3]=h[j*3]+s.x;h[j*3+1]=h[j*3+1]+s.y;h[j*3+2]=h[j*3+2]+s.z}}a=0;for(b=h.length;a<b;a=a+3){o=h[a];m=h[a+1];p=h[a+2];c=1/Math.sqrt(o*o+m*m+p*p);h[a]=h[a]*c;h[a+1]=h[a+1]*c;h[a+2]=h[a+2]*c}this.normalsNeedUpdate=true}},computeTangents:function(){function a(a){N.x=d[a*3];N.y=d[a*3+1];N.z=d[a*3+2];ca.copy(N);ea=i[a];P.copy(ea);P.subSelf(N.multiplyScalar(N.dot(ea))).normalize();
-G.cross(ca,ea);Q=G.dot(l[a]);M=Q<0?-1:1;h[a*4]=P.x;h[a*4+1]=P.y;h[a*4+2]=P.z;h[a*4+3]=M}if(this.attributes.index===void 0||this.attributes.position===void 0||this.attributes.normal===void 0||this.attributes.uv===void 0)console.warn("Missing required attributes (index, position, normal or uv) in BufferGeometry.computeTangents()");else{var b=this.attributes.index.array,c=this.attributes.position.array,d=this.attributes.normal.array,e=this.attributes.uv.array,f=c.length/3;if(this.attributes.tangent===
-void 0){var g=4*f;this.attributes.tangent={itemSize:4,array:new Float32Array(g),numItems:g}}for(var h=this.attributes.tangent.array,i=[],l=[],g=0;g<f;g++){i[g]=new THREE.Vector3;l[g]=new THREE.Vector3}var j,o,m,p,q,n,t,s,u,v,r,A,x,B,C,f=new THREE.Vector3,g=new THREE.Vector3,z,F,H,K,E,L,J,I=this.offsets;H=0;for(K=I.length;H<K;++H){F=I[H].start;E=I[H].count;var R=I[H].index;z=F;for(F=F+E;z<F;z=z+3){E=R+b[z];L=R+b[z+1];J=R+b[z+2];j=c[E*3];o=c[E*3+1];m=c[E*3+2];p=c[L*3];q=c[L*3+1];n=c[L*3+2];t=c[J*3];
-s=c[J*3+1];u=c[J*3+2];v=e[E*2];r=e[E*2+1];A=e[L*2];x=e[L*2+1];B=e[J*2];C=e[J*2+1];p=p-j;j=t-j;q=q-o;o=s-o;n=n-m;m=u-m;A=A-v;v=B-v;x=x-r;r=C-r;C=1/(A*r-v*x);f.set((r*p-x*j)*C,(r*q-x*o)*C,(r*n-x*m)*C);g.set((A*j-v*p)*C,(A*o-v*q)*C,(A*m-v*n)*C);i[E].addSelf(f);i[L].addSelf(f);i[J].addSelf(f);l[E].addSelf(g);l[L].addSelf(g);l[J].addSelf(g)}}var P=new THREE.Vector3,G=new THREE.Vector3,N=new THREE.Vector3,ca=new THREE.Vector3,M,ea,Q;H=0;for(K=I.length;H<K;++H){F=I[H].start;E=I[H].count;R=I[H].index;z=F;
-for(F=F+E;z<F;z=z+3){E=R+b[z];L=R+b[z+1];J=R+b[z+2];a(E);a(L);a(J)}}this.tangentsNeedUpdate=this.hasTangents=true}}};
+0}var e=this.offsets,f=this.attributes.index.array,g=this.attributes.position.array,h=this.attributes.normal.array,i,l,j,o,m,p,q=new THREE.Vector3,n=new THREE.Vector3,u=new THREE.Vector3,s=new THREE.Vector3,r=new THREE.Vector3;c=0;for(d=e.length;c<d;++c){b=e[c].start;i=e[c].count;var v=e[c].index;a=b;for(b=b+i;a<b;a=a+3){i=v+f[a];l=v+f[a+1];j=v+f[a+2];o=g[i*3];m=g[i*3+1];p=g[i*3+2];q.set(o,m,p);o=g[l*3];m=g[l*3+1];p=g[l*3+2];n.set(o,m,p);o=g[j*3];m=g[j*3+1];p=g[j*3+2];u.set(o,m,p);s.sub(u,n);r.sub(q,
+n);s.crossSelf(r);h[i*3]=h[i*3]+s.x;h[i*3+1]=h[i*3+1]+s.y;h[i*3+2]=h[i*3+2]+s.z;h[l*3]=h[l*3]+s.x;h[l*3+1]=h[l*3+1]+s.y;h[l*3+2]=h[l*3+2]+s.z;h[j*3]=h[j*3]+s.x;h[j*3+1]=h[j*3+1]+s.y;h[j*3+2]=h[j*3+2]+s.z}}a=0;for(b=h.length;a<b;a=a+3){o=h[a];m=h[a+1];p=h[a+2];c=1/Math.sqrt(o*o+m*m+p*p);h[a]=h[a]*c;h[a+1]=h[a+1]*c;h[a+2]=h[a+2]*c}this.normalsNeedUpdate=true}},computeTangents:function(){function a(a){N.x=d[a*3];N.y=d[a*3+1];N.z=d[a*3+2];ca.copy(N);ea=i[a];P.copy(ea);P.subSelf(N.multiplyScalar(N.dot(ea))).normalize();
+F.cross(ca,ea);Q=F.dot(l[a]);H=Q<0?-1:1;h[a*4]=P.x;h[a*4+1]=P.y;h[a*4+2]=P.z;h[a*4+3]=H}if(this.attributes.index===void 0||this.attributes.position===void 0||this.attributes.normal===void 0||this.attributes.uv===void 0)console.warn("Missing required attributes (index, position, normal or uv) in BufferGeometry.computeTangents()");else{var b=this.attributes.index.array,c=this.attributes.position.array,d=this.attributes.normal.array,e=this.attributes.uv.array,f=c.length/3;if(this.attributes.tangent===
+void 0){var g=4*f;this.attributes.tangent={itemSize:4,array:new Float32Array(g),numItems:g}}for(var h=this.attributes.tangent.array,i=[],l=[],g=0;g<f;g++){i[g]=new THREE.Vector3;l[g]=new THREE.Vector3}var j,o,m,p,q,n,u,s,r,v,t,A,x,B,C,f=new THREE.Vector3,g=new THREE.Vector3,y,K,G,L,E,M,J,I=this.offsets;G=0;for(L=I.length;G<L;++G){K=I[G].start;E=I[G].count;var R=I[G].index;y=K;for(K=K+E;y<K;y=y+3){E=R+b[y];M=R+b[y+1];J=R+b[y+2];j=c[E*3];o=c[E*3+1];m=c[E*3+2];p=c[M*3];q=c[M*3+1];n=c[M*3+2];u=c[J*3];
+s=c[J*3+1];r=c[J*3+2];v=e[E*2];t=e[E*2+1];A=e[M*2];x=e[M*2+1];B=e[J*2];C=e[J*2+1];p=p-j;j=u-j;q=q-o;o=s-o;n=n-m;m=r-m;A=A-v;v=B-v;x=x-t;t=C-t;C=1/(A*t-v*x);f.set((t*p-x*j)*C,(t*q-x*o)*C,(t*n-x*m)*C);g.set((A*j-v*p)*C,(A*o-v*q)*C,(A*m-v*n)*C);i[E].addSelf(f);i[M].addSelf(f);i[J].addSelf(f);l[E].addSelf(g);l[M].addSelf(g);l[J].addSelf(g)}}var P=new THREE.Vector3,F=new THREE.Vector3,N=new THREE.Vector3,ca=new THREE.Vector3,H,ea,Q;G=0;for(L=I.length;G<L;++G){K=I[G].start;E=I[G].count;R=I[G].index;y=K;
+for(K=K+E;y<K;y=y+3){E=R+b[y];M=R+b[y+1];J=R+b[y+2];a(E);a(M);a(J)}}this.tangentsNeedUpdate=this.hasTangents=true}}};
 THREE.Spline=function(a){function b(a,b,c,d,e,f,g){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,g,h,i,l,j,o,m;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;f=Math.floor(e);g=e-f;c[0]=f===0?f:f-1;c[1]=f;c[2]=f>this.points.length-2?this.points.length-1:f+1;c[3]=f>this.points.length-3?this.points.length-1:
 f+2;l=this.points[c[0]];j=this.points[c[1]];o=this.points[c[2]];m=this.points[c[3]];h=g*g;i=g*h;d.x=b(l.x,j.x,o.x,m.x,g,h,i);d.y=b(l.y,j.y,o.y,m.y,g,h,i);d.z=b(l.z,j.z,o.z,m.z,g,h,i);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++){b=this.points[a];d[a]=[b.x,b.y,b.z]}return d};this.getLength=function(a){var b,c,d,e=b=b=0,f=new THREE.Vector3,g=new THREE.Vector3,h=[],i=0;h[0]=0;a||(a=100);c=this.points.length*a;f.copy(this.points[0]);for(a=1;a<c;a++){b=
 a/c;d=this.getPoint(b);g.copy(d);i=i+g.distanceTo(f);f.copy(d);b=(this.points.length-1)*b;b=Math.floor(b);if(b!=e){h[b]=i;e=b}}h[h.length]=i;return{chunks:h,total:i}};this.reparametrizeByArcLength=function(a){var b,c,d,e,f,g,h=[],i=new THREE.Vector3,j=this.getLength();h.push(i.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=j.chunks[b]-j.chunks[b-1];g=Math.ceil(a*c/j.total);e=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<g-1;c++){d=e+c*(1/g)*(f-e);d=this.getPoint(d);
@@ -141,10 +141,10 @@ THREE.SpotLight=function(a,b,c,d,e){THREE.Light.call(this,a);this.position=new T
 this.shadowCamera=this.shadowMapSize=this.shadowMap=null};THREE.SpotLight.prototype=Object.create(THREE.Light.prototype);THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:"anonymous",addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ",b=a.total?b+((100*a.loaded/
 a.total).toFixed(0)+"%"):b+((a.loaded/1E3).toFixed(2)+" KB");this.statusDomElement.innerHTML=b},extractUrlBase:function(a){a=a.split("/");a.pop();return(a.length<1?".":a.join("/"))+"/"},initMaterials:function(a,b,c){a.materials=[];for(var d=0;d<b.length;++d)a.materials[d]=THREE.Loader.prototype.createMaterial(b[d],c)},hasNormals:function(a){var b,c,d=a.materials.length;for(c=0;c<d;c++){b=a.materials[c];if(b instanceof THREE.ShaderMaterial)return true}return false},createMaterial:function(a,b){function c(a){a=
-Math.log(a)/Math.LN2;return Math.floor(a)==a}function d(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))}function e(a,e,f,h,i,l,t){var s=document.createElement("canvas");a[e]=new THREE.Texture(s);a[e].sourceFile=f;if(h){a[e].repeat.set(h[0],h[1]);if(h[0]!==1)a[e].wrapS=THREE.RepeatWrapping;if(h[1]!==1)a[e].wrapT=THREE.RepeatWrapping}i&&a[e].offset.set(i[0],i[1]);if(l){h={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(h[l[0]]!==void 0)a[e].wrapS=h[l[0]];if(h[l[1]]!==
-void 0)a[e].wrapT=h[l[1]]}if(t)a[e].anisotropy=t;var u=a[e],a=b+"/"+f,e=new Image;e.onload=function(){if(!c(this.width)||!c(this.height)){var a=d(this.width),b=d(this.height);u.image.width=a;u.image.height=b;u.image.getContext("2d").drawImage(this,0,0,a,b)}else u.image=this;u.needsUpdate=true};e.crossOrigin=g.crossOrigin;e.src=a}function f(a){return(a[0]*255<<16)+(a[1]*255<<8)+a[2]*255}var g=this,h="MeshLambertMaterial",i={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,bumpMap:null,
+Math.log(a)/Math.LN2;return Math.floor(a)==a}function d(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))}function e(a,e,f,h,i,l,u){var s=document.createElement("canvas");a[e]=new THREE.Texture(s);a[e].sourceFile=f;if(h){a[e].repeat.set(h[0],h[1]);if(h[0]!==1)a[e].wrapS=THREE.RepeatWrapping;if(h[1]!==1)a[e].wrapT=THREE.RepeatWrapping}i&&a[e].offset.set(i[0],i[1]);if(l){h={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(h[l[0]]!==void 0)a[e].wrapS=h[l[0]];if(h[l[1]]!==
+void 0)a[e].wrapT=h[l[1]]}if(u)a[e].anisotropy=u;var r=a[e],a=b+"/"+f,e=new Image;e.onload=function(){if(!c(this.width)||!c(this.height)){var a=d(this.width),b=d(this.height);r.image.width=a;r.image.height=b;r.image.getContext("2d").drawImage(this,0,0,a,b)}else r.image=this;r.needsUpdate=true};e.crossOrigin=g.crossOrigin;e.src=a}function f(a){return(a[0]*255<<16)+(a[1]*255<<8)+a[2]*255}var g=this,h="MeshLambertMaterial",i={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,bumpMap:null,
 wireframe:false};if(a.shading){var l=a.shading.toLowerCase();l==="phong"?h="MeshPhongMaterial":l==="basic"&&(h="MeshBasicMaterial")}if(a.blending!==void 0&&THREE[a.blending]!==void 0)i.blending=THREE[a.blending];if(a.transparent!==void 0||a.opacity<1)i.transparent=a.transparent;if(a.depthTest!==void 0)i.depthTest=a.depthTest;if(a.depthWrite!==void 0)i.depthWrite=a.depthWrite;if(a.visible!==void 0)i.visible=a.visible;if(a.flipSided!==void 0)i.side=THREE.BackSide;if(a.doubleSided!==void 0)i.side=THREE.DoubleSide;
-if(a.wireframe!==void 0)i.wireframe=a.wireframe;if(a.vertexColors!==void 0)if(a.vertexColors=="face")i.vertexColors=THREE.FaceColors;else if(a.vertexColors)i.vertexColors=THREE.VertexColors;if(a.colorDiffuse)i.color=f(a.colorDiffuse);else if(a.DbgColor)i.color=a.DbgColor;if(a.colorSpecular)i.specular=f(a.colorSpecular);if(a.colorAmbient)i.ambient=f(a.colorAmbient);if(a.transparency)i.opacity=a.transparency;if(a.specularCoef)i.shininess=a.specularCoef;a.mapDiffuse&&b&&e(i,"map",a.mapDiffuse,a.mapDiffuseRepeat,
+if(a.wireframe!==void 0)i.wireframe=a.wireframe;if(a.vertexColors!==void 0)if(a.vertexColors==="face")i.vertexColors=THREE.FaceColors;else if(a.vertexColors)i.vertexColors=THREE.VertexColors;if(a.colorDiffuse)i.color=f(a.colorDiffuse);else if(a.DbgColor)i.color=a.DbgColor;if(a.colorSpecular)i.specular=f(a.colorSpecular);if(a.colorAmbient)i.ambient=f(a.colorAmbient);if(a.transparency)i.opacity=a.transparency;if(a.specularCoef)i.shininess=a.specularCoef;a.mapDiffuse&&b&&e(i,"map",a.mapDiffuse,a.mapDiffuseRepeat,
 a.mapDiffuseOffset,a.mapDiffuseWrap,a.mapDiffuseAnisotropy);a.mapLight&&b&&e(i,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap,a.mapLightAnisotropy);a.mapBump&&b&&e(i,"bumpMap",a.mapBump,a.mapBumpRepeat,a.mapBumpOffset,a.mapBumpWrap,a.mapBumpAnisotropy);a.mapNormal&&b&&e(i,"normalMap",a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,a.mapNormalWrap,a.mapNormalAnisotropy);a.mapSpecular&&b&&e(i,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap,
 a.mapSpecularAnisotropy);if(a.mapBumpScale)i.bumpScale=a.mapBumpScale;if(a.mapNormal){h=THREE.ShaderUtils.lib.normal;l=THREE.UniformsUtils.clone(h.uniforms);l.tNormal.value=i.normalMap;a.mapNormalFactor&&l.uNormalScale.value.set(a.mapNormalFactor,a.mapNormalFactor);if(i.map){l.tDiffuse.value=i.map;l.enableDiffuse.value=true}if(i.specularMap){l.tSpecular.value=i.specularMap;l.enableSpecular.value=true}if(i.lightMap){l.tAO.value=i.lightMap;l.enableAO.value=true}l.uDiffuseColor.value.setHex(i.color);
 l.uSpecularColor.value.setHex(i.specular);l.uAmbientColor.value.setHex(i.ambient);l.uShininess.value=i.shininess;if(i.opacity!==void 0)l.uOpacity.value=i.opacity;i=new THREE.ShaderMaterial({fragmentShader:h.fragmentShader,vertexShader:h.vertexShader,uniforms:l,lights:true,fog:true})}else i=new THREE[h](i);if(a.DbgName!==void 0)i.name=a.DbgName;return i}};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};THREE.BinaryLoader.prototype=Object.create(THREE.Loader.prototype);
@@ -152,24 +152,24 @@ THREE.BinaryLoader.prototype.load=function(a,b,c,d){var c=c?c:this.extractUrlBas
 THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(g.readyState==4)if(g.status==200||g.status==0){var h=JSON.parse(g.responseText);a.loadAjaxBuffers(h,c,e,d,f)}else console.error("THREE.BinaryLoader: Couldn't load ["+b+"] ["+g.status+"]")};g.open("GET",b,true);g.send(null)};
 THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){if(f.readyState==4)if(f.status==200||f.status==0){var c=f.response;if(c===void 0)c=(new Uint8Array(f.responseBody)).buffer;THREE.BinaryLoader.prototype.createBinModel(c,b,d,a.materials)}else console.error("THREE.BinaryLoader: Couldn't load ["+g+"] ["+f.status+"]");else if(f.readyState==3){if(e){h==0&&(h=f.getResponseHeader("Content-Length"));e({total:h,loaded:f.responseText.length})}}else f.readyState==
 2&&(h=f.getResponseHeader("Content-Length"))};f.open("GET",g,true);f.responseType="arraybuffer";f.send(null)};
-THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,i,l,j,o,m,p,q,n,t,s,u,v,r;function A(a){return a%4?4-a%4:0}function x(a,b){return(new Uint8Array(a,b,1))[0]}function B(a,b){return(new Uint32Array(a,b,1))[0]}function C(b,c){var d,e,f,g,h,i,j,l,n=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=n[d*3];f=n[d*3+1];g=n[d*3+2];h=R[e*2];e=R[e*2+1];i=R[f*2];j=R[f*2+1];f=R[g*2];l=R[g*2+1];g=L.faceVertexUvs[0];var o=[];o.push(new THREE.UV(h,e));o.push(new THREE.UV(i,j));o.push(new THREE.UV(f,
-l));g.push(o)}}function z(b,c){var d,e,f,g,h,i,j,l,n,o,m=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=m[d*4];f=m[d*4+1];g=m[d*4+2];h=m[d*4+3];i=R[e*2];e=R[e*2+1];j=R[f*2];n=R[f*2+1];l=R[g*2];o=R[g*2+1];g=R[h*2];f=R[h*2+1];h=L.faceVertexUvs[0];var p=[];p.push(new THREE.UV(i,e));p.push(new THREE.UV(j,n));p.push(new THREE.UV(l,o));p.push(new THREE.UV(g,f));h.push(p)}}function F(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),i=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*3];f=c[d*3+1];g=c[d*3+2];h=i[d];
-L.faces.push(new THREE.Face3(e,f,g,null,null,h))}}function H(b,c,d){for(var e,f,g,h,i,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];h=c[d*4+3];i=j[d];L.faces.push(new THREE.Face4(e,f,g,h,null,null,i))}}function K(b,c,d,e){for(var f,g,h,i,j,l,n,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];j=d[e*3];l=d[e*3+1];n=d[e*3+2];i=o[e];var m=I[l*3],p=I[l*3+1];l=I[l*3+2];var q=I[n*3],
-r=I[n*3+1];n=I[n*3+2];L.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(I[j*3],I[j*3+1],I[j*3+2]),new THREE.Vector3(m,p,l),new THREE.Vector3(q,r,n)],null,i))}}function E(b,c,d,e){for(var f,g,h,i,j,l,n,o,m,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),p=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];i=c[e*4+3];l=d[e*4];n=d[e*4+1];o=d[e*4+2];m=d[e*4+3];j=p[e];var q=I[n*3],r=I[n*3+1];n=I[n*3+2];var s=I[o*3],t=I[o*3+1];o=I[o*3+2];var u=I[m*3],v=I[m*3+1];m=I[m*3+2];L.faces.push(new THREE.Face4(f,
-g,h,i,[new THREE.Vector3(I[l*3],I[l*3+1],I[l*3+2]),new THREE.Vector3(q,r,n),new THREE.Vector3(s,t,o),new THREE.Vector3(u,v,m)],null,j))}}var L=this,J=0,I=[],R=[],P,G,N;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(L,d,b);r=a;G=J;b=new Uint8Array(r,G,12);n="";for(u=0;u<12;u++)n=n+String.fromCharCode(b[G+u]);c=x(r,G+12);x(r,G+13);x(r,G+14);x(r,G+15);e=x(r,G+16);i=x(r,G+17);l=x(r,G+18);j=x(r,G+19);o=B(r,G+20);m=B(r,G+20+4);p=B(r,G+20+8);q=B(r,G+20+12);n=B(r,G+20+16);t=B(r,G+20+20);s=
-B(r,G+20+24);u=B(r,G+20+28);b=B(r,G+20+32);v=B(r,G+20+36);r=B(r,G+20+40);J=J+c;G=e*3+j;N=e*4+j;P=q*G;c=n*(G+i*3);e=t*(G+l*3);j=s*(G+i*3+l*3);G=u*N;i=b*(N+i*4);l=v*(N+l*4);N=J;var J=new Float32Array(a,J,o*3),ca,M,ea,Q;for(ca=0;ca<o;ca++){M=J[ca*3];ea=J[ca*3+1];Q=J[ca*3+2];L.vertices.push(new THREE.Vector3(M,ea,Q))}o=J=N+o*3*Float32Array.BYTES_PER_ELEMENT;if(m){J=new Int8Array(a,J,m*3);for(N=0;N<m;N++){ca=J[N*3];M=J[N*3+1];ea=J[N*3+2];I.push(ca/127,M/127,ea/127)}}J=o+m*3*Int8Array.BYTES_PER_ELEMENT;
-m=J=J+A(m*3);if(p){J=new Float32Array(a,J,p*2);for(o=0;o<p;o++){N=J[o*2];ca=J[o*2+1];R.push(N,ca)}}p=J=m+p*2*Float32Array.BYTES_PER_ELEMENT;P=p+P+A(q*2);m=P+c+A(n*2);c=m+e+A(t*2);e=c+j+A(s*2);G=e+G+A(u*2);j=G+i+A(b*2);i=j+l+A(v*2);if(t){l=m+t*Uint32Array.BYTES_PER_ELEMENT*3;F(t,m,l+t*Uint32Array.BYTES_PER_ELEMENT*3);C(t,l)}if(s){t=c+s*Uint32Array.BYTES_PER_ELEMENT*3;l=t+s*Uint32Array.BYTES_PER_ELEMENT*3;K(s,c,t,l+s*Uint32Array.BYTES_PER_ELEMENT*3);C(s,l)}if(v){s=j+v*Uint32Array.BYTES_PER_ELEMENT*
-4;H(v,j,s+v*Uint32Array.BYTES_PER_ELEMENT*4);z(v,s)}if(r){v=i+r*Uint32Array.BYTES_PER_ELEMENT*4;s=v+r*Uint32Array.BYTES_PER_ELEMENT*4;E(r,i,v,s+r*Uint32Array.BYTES_PER_ELEMENT*4);z(r,s)}q&&F(q,p,p+q*Uint32Array.BYTES_PER_ELEMENT*3);if(n){q=P+n*Uint32Array.BYTES_PER_ELEMENT*3;K(n,P,q,q+n*Uint32Array.BYTES_PER_ELEMENT*3)}u&&H(u,e,e+u*Uint32Array.BYTES_PER_ELEMENT*4);if(b){n=G+b*Uint32Array.BYTES_PER_ELEMENT*4;E(b,G,n,n+b*Uint32Array.BYTES_PER_ELEMENT*4)}this.computeCentroids();this.computeFaceNormals();
+THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,i,l,j,o,m,p,q,n,u,s,r,v,t;function A(a){return a%4?4-a%4:0}function x(a,b){return(new Uint8Array(a,b,1))[0]}function B(a,b){return(new Uint32Array(a,b,1))[0]}function C(b,c){var d,e,f,g,h,i,j,l,n=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=n[d*3];f=n[d*3+1];g=n[d*3+2];h=R[e*2];e=R[e*2+1];i=R[f*2];j=R[f*2+1];f=R[g*2];l=R[g*2+1];g=M.faceVertexUvs[0];var o=[];o.push(new THREE.UV(h,e));o.push(new THREE.UV(i,j));o.push(new THREE.UV(f,
+l));g.push(o)}}function y(b,c){var d,e,f,g,h,i,j,l,n,o,m=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=m[d*4];f=m[d*4+1];g=m[d*4+2];h=m[d*4+3];i=R[e*2];e=R[e*2+1];j=R[f*2];n=R[f*2+1];l=R[g*2];o=R[g*2+1];g=R[h*2];f=R[h*2+1];h=M.faceVertexUvs[0];var p=[];p.push(new THREE.UV(i,e));p.push(new THREE.UV(j,n));p.push(new THREE.UV(l,o));p.push(new THREE.UV(g,f));h.push(p)}}function K(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),i=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*3];f=c[d*3+1];g=c[d*3+2];h=i[d];
+M.faces.push(new THREE.Face3(e,f,g,null,null,h))}}function G(b,c,d){for(var e,f,g,h,i,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];h=c[d*4+3];i=j[d];M.faces.push(new THREE.Face4(e,f,g,h,null,null,i))}}function L(b,c,d,e){for(var f,g,h,i,j,l,n,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];j=d[e*3];l=d[e*3+1];n=d[e*3+2];i=o[e];var m=I[l*3],p=I[l*3+1];l=I[l*3+2];var q=I[n*3],
+t=I[n*3+1];n=I[n*3+2];M.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(I[j*3],I[j*3+1],I[j*3+2]),new THREE.Vector3(m,p,l),new THREE.Vector3(q,t,n)],null,i))}}function E(b,c,d,e){for(var f,g,h,i,j,l,n,o,m,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),p=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];i=c[e*4+3];l=d[e*4];n=d[e*4+1];o=d[e*4+2];m=d[e*4+3];j=p[e];var q=I[n*3],t=I[n*3+1];n=I[n*3+2];var s=I[o*3],r=I[o*3+1];o=I[o*3+2];var u=I[m*3],v=I[m*3+1];m=I[m*3+2];M.faces.push(new THREE.Face4(f,
+g,h,i,[new THREE.Vector3(I[l*3],I[l*3+1],I[l*3+2]),new THREE.Vector3(q,t,n),new THREE.Vector3(s,r,o),new THREE.Vector3(u,v,m)],null,j))}}var M=this,J=0,I=[],R=[],P,F,N;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(M,d,b);t=a;F=J;b=new Uint8Array(t,F,12);n="";for(r=0;r<12;r++)n=n+String.fromCharCode(b[F+r]);c=x(t,F+12);x(t,F+13);x(t,F+14);x(t,F+15);e=x(t,F+16);i=x(t,F+17);l=x(t,F+18);j=x(t,F+19);o=B(t,F+20);m=B(t,F+20+4);p=B(t,F+20+8);q=B(t,F+20+12);n=B(t,F+20+16);u=B(t,F+20+20);s=
+B(t,F+20+24);r=B(t,F+20+28);b=B(t,F+20+32);v=B(t,F+20+36);t=B(t,F+20+40);J=J+c;F=e*3+j;N=e*4+j;P=q*F;c=n*(F+i*3);e=u*(F+l*3);j=s*(F+i*3+l*3);F=r*N;i=b*(N+i*4);l=v*(N+l*4);N=J;var J=new Float32Array(a,J,o*3),ca,H,ea,Q;for(ca=0;ca<o;ca++){H=J[ca*3];ea=J[ca*3+1];Q=J[ca*3+2];M.vertices.push(new THREE.Vector3(H,ea,Q))}o=J=N+o*3*Float32Array.BYTES_PER_ELEMENT;if(m){J=new Int8Array(a,J,m*3);for(N=0;N<m;N++){ca=J[N*3];H=J[N*3+1];ea=J[N*3+2];I.push(ca/127,H/127,ea/127)}}J=o+m*3*Int8Array.BYTES_PER_ELEMENT;
+m=J=J+A(m*3);if(p){J=new Float32Array(a,J,p*2);for(o=0;o<p;o++){N=J[o*2];ca=J[o*2+1];R.push(N,ca)}}p=J=m+p*2*Float32Array.BYTES_PER_ELEMENT;P=p+P+A(q*2);m=P+c+A(n*2);c=m+e+A(u*2);e=c+j+A(s*2);F=e+F+A(r*2);j=F+i+A(b*2);i=j+l+A(v*2);if(u){l=m+u*Uint32Array.BYTES_PER_ELEMENT*3;K(u,m,l+u*Uint32Array.BYTES_PER_ELEMENT*3);C(u,l)}if(s){u=c+s*Uint32Array.BYTES_PER_ELEMENT*3;l=u+s*Uint32Array.BYTES_PER_ELEMENT*3;L(s,c,u,l+s*Uint32Array.BYTES_PER_ELEMENT*3);C(s,l)}if(v){s=j+v*Uint32Array.BYTES_PER_ELEMENT*
+4;G(v,j,s+v*Uint32Array.BYTES_PER_ELEMENT*4);y(v,s)}if(t){v=i+t*Uint32Array.BYTES_PER_ELEMENT*4;s=v+t*Uint32Array.BYTES_PER_ELEMENT*4;E(t,i,v,s+t*Uint32Array.BYTES_PER_ELEMENT*4);y(t,s)}q&&K(q,p,p+q*Uint32Array.BYTES_PER_ELEMENT*3);if(n){q=P+n*Uint32Array.BYTES_PER_ELEMENT*3;L(n,P,q,q+n*Uint32Array.BYTES_PER_ELEMENT*3)}r&&G(r,e,e+r*Uint32Array.BYTES_PER_ELEMENT*4);if(b){n=F+b*Uint32Array.BYTES_PER_ELEMENT*4;E(b,F,n,n+b*Uint32Array.BYTES_PER_ELEMENT*4)}this.computeCentroids();this.computeFaceNormals();
 THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=Object.create(THREE.Geometry.prototype);b(new e(c))};THREE.ImageLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
 THREE.ImageLoader.prototype={constructor:THREE.ImageLoader,load:function(a,b){var c=this;b===void 0&&(b=new Image);b.addEventListener("load",function(){c.dispatchEvent({type:"load",content:b})},false);b.addEventListener("error",function(){c.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);if(c.crossOrigin)b.crossOrigin=c.crossOrigin;b.src=a}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=Object.create(THREE.Loader.prototype);
 THREE.JSONLoader.prototype.load=function(a,b,c){c=c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
 THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(f.status===200||f.status===0){if(f.responseText){var h=JSON.parse(f.responseText);a.createModel(h,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else if(f.readyState===f.LOADING){if(e){g===0&&(g=f.getResponseHeader("Content-Length"));
 e({total:g,loaded:f.responseText.length})}}else f.readyState===f.HEADERS_RECEIVED&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,true);f.send(null)};
-THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);var f,g,h,i,l,j,o,m,p,q,n,t,s,u,v=a.faces;p=a.vertices;var r=a.normals,A=a.colors,x=0;for(f=0;f<a.uvs.length;f++)a.uvs[f].length&&x++;for(f=0;f<x;f++){d.faceUvs[f]=[];d.faceVertexUvs[f]=[]}c=0;for(i=p.length;c<i;){l=new THREE.Vector3;l.x=p[c++]*e;l.y=p[c++]*e;l.z=p[c++]*e;d.vertices.push(l)}c=0;for(i=v.length;c<i;){p=v[c++];l=p&1;h=p&2;f=p&4;g=p&8;o=p&
-16;j=p&32;q=p&64;p=p&128;if(l){n=new THREE.Face4;n.a=v[c++];n.b=v[c++];n.c=v[c++];n.d=v[c++];l=4}else{n=new THREE.Face3;n.a=v[c++];n.b=v[c++];n.c=v[c++];l=3}if(h){h=v[c++];n.materialIndex=h}h=d.faces.length;if(f)for(f=0;f<x;f++){t=a.uvs[f];m=v[c++];u=t[m*2];m=t[m*2+1];d.faceUvs[f][h]=new THREE.UV(u,m)}if(g)for(f=0;f<x;f++){t=a.uvs[f];s=[];for(g=0;g<l;g++){m=v[c++];u=t[m*2];m=t[m*2+1];s[g]=new THREE.UV(u,m)}d.faceVertexUvs[f][h]=s}if(o){o=v[c++]*3;g=new THREE.Vector3;g.x=r[o++];g.y=r[o++];g.z=r[o];
-n.normal=g}if(j)for(f=0;f<l;f++){o=v[c++]*3;g=new THREE.Vector3;g.x=r[o++];g.y=r[o++];g.z=r[o];n.vertexNormals.push(g)}if(q){j=v[c++];j=new THREE.Color(A[j]);n.color=j}if(p)for(f=0;f<l;f++){j=v[c++];j=new THREE.Color(A[j]);n.vertexColors.push(j)}d.faces.push(n)}if(a.skinWeights){c=0;for(i=a.skinWeights.length;c<i;c=c+2){v=a.skinWeights[c];r=a.skinWeights[c+1];d.skinWeights.push(new THREE.Vector4(v,r,0,0))}}if(a.skinIndices){c=0;for(i=a.skinIndices.length;c<i;c=c+2){v=a.skinIndices[c];r=a.skinIndices[c+
-1];d.skinIndices.push(new THREE.Vector4(v,r,0,0))}}d.bones=a.bones;d.animation=a.animation;if(a.morphTargets!==void 0){c=0;for(i=a.morphTargets.length;c<i;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];A=d.morphTargets[c].vertices;x=a.morphTargets[c].vertices;v=0;for(r=x.length;v<r;v=v+3){p=new THREE.Vector3;p.x=x[v]*e;p.y=x[v+1]*e;p.z=x[v+2]*e;A.push(p)}}}if(a.morphColors!==void 0){c=0;for(i=a.morphColors.length;c<i;c++){d.morphColors[c]={};
-d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];r=d.morphColors[c].colors;A=a.morphColors[c].colors;e=0;for(v=A.length;e<v;e=e+3){x=new THREE.Color(16755200);x.setRGB(A[e],A[e+1],A[e+2]);r.push(x)}}}d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};THREE.GeometryLoader=function(){THREE.EventTarget.call(this);this.path=this.crossOrigin=null};
+THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);var f,g,h,i,l,j,o,m,p,q,n,u,s,r,v=a.faces;p=a.vertices;var t=a.normals,A=a.colors,x=0;for(f=0;f<a.uvs.length;f++)a.uvs[f].length&&x++;for(f=0;f<x;f++){d.faceUvs[f]=[];d.faceVertexUvs[f]=[]}c=0;for(i=p.length;c<i;){l=new THREE.Vector3;l.x=p[c++]*e;l.y=p[c++]*e;l.z=p[c++]*e;d.vertices.push(l)}c=0;for(i=v.length;c<i;){p=v[c++];l=p&1;h=p&2;f=p&4;g=p&8;o=p&
+16;j=p&32;q=p&64;p=p&128;if(l){n=new THREE.Face4;n.a=v[c++];n.b=v[c++];n.c=v[c++];n.d=v[c++];l=4}else{n=new THREE.Face3;n.a=v[c++];n.b=v[c++];n.c=v[c++];l=3}if(h){h=v[c++];n.materialIndex=h}h=d.faces.length;if(f)for(f=0;f<x;f++){u=a.uvs[f];m=v[c++];r=u[m*2];m=u[m*2+1];d.faceUvs[f][h]=new THREE.UV(r,m)}if(g)for(f=0;f<x;f++){u=a.uvs[f];s=[];for(g=0;g<l;g++){m=v[c++];r=u[m*2];m=u[m*2+1];s[g]=new THREE.UV(r,m)}d.faceVertexUvs[f][h]=s}if(o){o=v[c++]*3;g=new THREE.Vector3;g.x=t[o++];g.y=t[o++];g.z=t[o];
+n.normal=g}if(j)for(f=0;f<l;f++){o=v[c++]*3;g=new THREE.Vector3;g.x=t[o++];g.y=t[o++];g.z=t[o];n.vertexNormals.push(g)}if(q){j=v[c++];j=new THREE.Color(A[j]);n.color=j}if(p)for(f=0;f<l;f++){j=v[c++];j=new THREE.Color(A[j]);n.vertexColors.push(j)}d.faces.push(n)}if(a.skinWeights){c=0;for(i=a.skinWeights.length;c<i;c=c+2){v=a.skinWeights[c];t=a.skinWeights[c+1];d.skinWeights.push(new THREE.Vector4(v,t,0,0))}}if(a.skinIndices){c=0;for(i=a.skinIndices.length;c<i;c=c+2){v=a.skinIndices[c];t=a.skinIndices[c+
+1];d.skinIndices.push(new THREE.Vector4(v,t,0,0))}}d.bones=a.bones;d.animation=a.animation;if(a.morphTargets!==void 0){c=0;for(i=a.morphTargets.length;c<i;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];A=d.morphTargets[c].vertices;x=a.morphTargets[c].vertices;v=0;for(t=x.length;v<t;v=v+3){p=new THREE.Vector3;p.x=x[v]*e;p.y=x[v+1]*e;p.z=x[v+2]*e;A.push(p)}}}if(a.morphColors!==void 0){c=0;for(i=a.morphColors.length;c<i;c++){d.morphColors[c]={};
+d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];t=d.morphColors[c].colors;A=a.morphColors[c].colors;e=0;for(v=A.length;e<v;e=e+3){x=new THREE.Color(16755200);x.setRGB(A[e],A[e+1],A[e+2]);t.push(x)}}}d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};THREE.GeometryLoader=function(){THREE.EventTarget.call(this);this.path=this.crossOrigin=null};
 THREE.GeometryLoader.prototype={constructor:THREE.GeometryLoader,load:function(a){var b=this,c=null;if(b.path===null){var d=a.split("/");d.pop();b.path=d.length<1?".":d.join("/")}d=new XMLHttpRequest;d.addEventListener("load",function(d){d.target.responseText?c=b.parse(JSON.parse(d.target.responseText),e):b.dispatchEvent({type:"error",message:"Invalid file ["+a+"]"})},false);d.addEventListener("error",function(){b.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);d.open("GET",
 a,true);d.send(null);var e=new THREE.LoadingMonitor;e.addEventListener("load",function(){b.dispatchEvent({type:"load",content:c})});e.add(d)},parse:function(a,b){var c=this,d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;if(a.materials){d.materials=[];for(var f=0;f<a.materials.length;++f){var g=a.materials[f],h=function(a){a=Math.log(a)/Math.LN2;return Math.floor(a)==a},i=function(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))},l=function(a,d,e,f,g,j){a[d]=new THREE.Texture;a[d].sourceFile=
 e;if(f){a[d].repeat.set(f[0],f[1]);if(f[0]!==1)a[d].wrapS=THREE.RepeatWrapping;if(f[1]!==1)a[d].wrapT=THREE.RepeatWrapping}g&&a[d].offset.set(g[0],g[1]);if(j){f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(f[j[0]]!==void 0)a[d].wrapS=f[j[0]];if(f[j[1]]!==void 0)a[d].wrapT=f[j[1]]}var l=a[d],a=new THREE.ImageLoader;a.addEventListener("load",function(a){a=a.content;if(!h(a.width)||!h(a.height)){var b=i(a.width),c=i(a.height);l.image=document.createElement("canvas");l.image.width=
@@ -178,28 +178,29 @@ void 0)m.blending=THREE[g.blending];if(g.transparent!==void 0||g.opacity<1)m.tra
 j(g.colorAmbient);if(g.transparency)m.opacity=g.transparency;if(g.specularCoef)m.shininess=g.specularCoef;if(g.visible!==void 0)m.visible=g.visible;if(g.flipSided!==void 0)m.side=THREE.BackSide;if(g.doubleSided!==void 0)m.side=THREE.DoubleSide;if(g.wireframe!==void 0)m.wireframe=g.wireframe;g.mapDiffuse&&l(m,"map",g.mapDiffuse,g.mapDiffuseRepeat,g.mapDiffuseOffset,g.mapDiffuseWrap);g.mapLight&&l(m,"lightMap",g.mapLight,g.mapLightRepeat,g.mapLightOffset,g.mapLightWrap);g.mapBump&&l(m,"bumpMap",g.mapBump,
 g.mapBumpRepeat,g.mapBumpOffset,g.mapBumpWrap);g.mapNormal&&l(m,"normalMap",g.mapNormal,g.mapNormalRepeat,g.mapNormalOffset,g.mapNormalWrap);g.mapSpecular&&l(m,"specularMap",g.mapSpecular,g.mapSpecularRepeat,g.mapSpecularOffset,g.mapSpecularWrap);if(g.mapNormal){l=THREE.ShaderUtils.lib.normal;j=THREE.UniformsUtils.clone(l.uniforms);j.tNormal.value=m.normalMap;g.mapNormalFactor&&j.uNormalScale.value.set(g.mapNormalFactor,g.mapNormalFactor);if(m.map){j.tDiffuse.value=m.map;j.enableDiffuse.value=true}if(m.specularMap){j.tSpecular.value=
 m.specularMap;j.enableSpecular.value=true}if(m.lightMap){j.tAO.value=m.lightMap;j.enableAO.value=true}j.uDiffuseColor.value.setHex(m.color);j.uSpecularColor.value.setHex(m.specular);j.uAmbientColor.value.setHex(m.ambient);j.uShininess.value=m.shininess;if(m.opacity!==void 0)j.uOpacity.value=m.opacity;m=new THREE.ShaderMaterial({fragmentShader:l.fragmentShader,vertexShader:l.vertexShader,uniforms:j,lights:true,fog:true})}else m=new THREE[o](m);if(g.DbgName!==void 0)m.name=g.DbgName;d.materials[f]=
-m}}var g=a.faces,q=a.vertices,m=a.normals,l=a.colors,j=0;if(a.uvs)for(f=0;f<a.uvs.length;f++)a.uvs[f].length&&j++;for(f=0;f<j;f++){d.faceUvs[f]=[];d.faceVertexUvs[f]=[]}o=0;for(p=q.length;o<p;){var n=new THREE.Vector3;n.x=q[o++]*e;n.y=q[o++]*e;n.z=q[o++]*e;d.vertices.push(n)}o=0;for(p=g.length;o<p;){var t=g[o++],s=t&2,f=t&4,u=t&8,v=t&16,q=t&32,r=t&64,n=t&128;if(t&1){t=new THREE.Face4;t.a=g[o++];t.b=g[o++];t.c=g[o++];t.d=g[o++];var A=4}else{t=new THREE.Face3;t.a=g[o++];t.b=g[o++];t.c=g[o++];A=3}if(s){s=
-g[o++];t.materialIndex=s}var x=d.faces.length;if(f)for(f=0;f<j;f++){var B=a.uvs[f],s=g[o++],C=B[s*2],s=B[s*2+1];d.faceUvs[f][x]=new THREE.UV(C,s)}if(u)for(f=0;f<j;f++){for(var B=a.uvs[f],u=[],z=0;z<A;z++){s=g[o++];C=B[s*2];s=B[s*2+1];u[z]=new THREE.UV(C,s)}d.faceVertexUvs[f][x]=u}if(v){v=g[o++]*3;s=new THREE.Vector3;s.x=m[v++];s.y=m[v++];s.z=m[v];t.normal=s}if(q)for(f=0;f<A;f++){v=g[o++]*3;s=new THREE.Vector3;s.x=m[v++];s.y=m[v++];s.z=m[v];t.vertexNormals.push(s)}if(r){q=g[o++];t.color=new THREE.Color(l[q])}if(n)for(f=
-0;f<A;f++){q=g[o++];t.vertexColors.push(new THREE.Color(l[q]))}d.faces.push(t)}if(a.skinWeights){f=0;for(g=a.skinWeights.length;f<g;f=f+2)d.skinWeights.push(new THREE.Vector4(a.skinWeights[f],a.skinWeights[f+1],0,0))}if(a.skinIndices){f=0;for(g=a.skinIndices.length;f<g;f=f+2){m=0;d.skinIndices.push(new THREE.Vector4(a.skinIndices[f],a.skinIndices[f+1],m,0))}}d.bones=a.bones;d.animation=a.animation;if(a.morphTargets){f=0;for(g=a.morphTargets.length;f<g;f++){d.morphTargets[f]={};d.morphTargets[f].name=
+m}}var g=a.faces,q=a.vertices,m=a.normals,l=a.colors,j=0;if(a.uvs)for(f=0;f<a.uvs.length;f++)a.uvs[f].length&&j++;for(f=0;f<j;f++){d.faceUvs[f]=[];d.faceVertexUvs[f]=[]}o=0;for(p=q.length;o<p;){var n=new THREE.Vector3;n.x=q[o++]*e;n.y=q[o++]*e;n.z=q[o++]*e;d.vertices.push(n)}o=0;for(p=g.length;o<p;){var u=g[o++],s=u&2,f=u&4,r=u&8,v=u&16,q=u&32,t=u&64,n=u&128;if(u&1){u=new THREE.Face4;u.a=g[o++];u.b=g[o++];u.c=g[o++];u.d=g[o++];var A=4}else{u=new THREE.Face3;u.a=g[o++];u.b=g[o++];u.c=g[o++];A=3}if(s){s=
+g[o++];u.materialIndex=s}var x=d.faces.length;if(f)for(f=0;f<j;f++){var B=a.uvs[f],s=g[o++],C=B[s*2],s=B[s*2+1];d.faceUvs[f][x]=new THREE.UV(C,s)}if(r)for(f=0;f<j;f++){for(var B=a.uvs[f],r=[],y=0;y<A;y++){s=g[o++];C=B[s*2];s=B[s*2+1];r[y]=new THREE.UV(C,s)}d.faceVertexUvs[f][x]=r}if(v){v=g[o++]*3;s=new THREE.Vector3;s.x=m[v++];s.y=m[v++];s.z=m[v];u.normal=s}if(q)for(f=0;f<A;f++){v=g[o++]*3;s=new THREE.Vector3;s.x=m[v++];s.y=m[v++];s.z=m[v];u.vertexNormals.push(s)}if(t){q=g[o++];u.color=new THREE.Color(l[q])}if(n)for(f=
+0;f<A;f++){q=g[o++];u.vertexColors.push(new THREE.Color(l[q]))}d.faces.push(u)}if(a.skinWeights){f=0;for(g=a.skinWeights.length;f<g;f=f+2)d.skinWeights.push(new THREE.Vector4(a.skinWeights[f],a.skinWeights[f+1],0,0))}if(a.skinIndices){f=0;for(g=a.skinIndices.length;f<g;f=f+2){m=0;d.skinIndices.push(new THREE.Vector4(a.skinIndices[f],a.skinIndices[f+1],m,0))}}d.bones=a.bones;d.animation=a.animation;if(a.morphTargets){f=0;for(g=a.morphTargets.length;f<g;f++){d.morphTargets[f]={};d.morphTargets[f].name=
 a.morphTargets[f].name;d.morphTargets[f].vertices=[];m=d.morphTargets[f].vertices;l=a.morphTargets[f].vertices;s=0;for(j=l.length;s<j;s=s+3){n=new THREE.Vector3;n.x=l[s]*e;n.y=l[s+1]*e;n.z=l[s+2]*e;m.push(n)}}}if(a.morphColors){f=0;for(g=a.morphColors.length;f<g;f++){d.morphColors[f]={};d.morphColors[f].name=a.morphColors[f].name;d.morphColors[f].colors=[];e=d.morphColors[f].colors;l=a.morphColors[f].colors;m=0;for(j=l.length;m<j;m=m+3){o=new THREE.Color(16755200);o.setRGB(l[m],l[m+1],l[m+2]);e.push(o)}}}d.computeCentroids();
 d.computeFaceNormals();return d}};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){};this.geometryHandlerMap={};this.addGeometryHandler("ascii",THREE.JSONLoader);this.addGeometryHandler("binary",THREE.BinaryLoader)};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
 THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(d.readyState===4)if(d.status===200||d.status===0){var e=JSON.parse(d.responseText);c.parse(e,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,true);d.send(null)};THREE.SceneLoader.prototype.addGeometryHandler=function(a,b){this.geometryHandlerMap[a]={loaderClass:b}};
-THREE.SceneLoader.prototype.parse=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:l+"/"+a}function e(a,b){var c;for(m in b)if(G.objects[m]===void 0){s=b[m];if(s.geometry!==void 0){if(F=G.geometries[s.geometry]){c=false;H=G.materials[s.materials[0]];(c=H instanceof THREE.ShaderMaterial)&&F.computeTangents();r=s.position;A=s.rotation;x=s.quaternion;B=s.scale;u=s.matrix;x=0;s.materials.length==0&&(H=new THREE.MeshFaceMaterial);s.materials.length>1&&(H=new THREE.MeshFaceMaterial);c=new THREE.Mesh(F,
-H);c.name=m;if(u){c.matrixAutoUpdate=false;c.matrix.set(u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],u[8],u[9],u[10],u[11],u[12],u[13],u[14],u[15])}else{c.position.set(r[0],r[1],r[2]);if(x){c.quaternion.set(x[0],x[1],x[2],x[3]);c.useQuaternion=true}else c.rotation.set(A[0],A[1],A[2]);c.scale.set(B[0],B[1],B[2])}c.visible=s.visible;c.castShadow=s.castShadow;c.receiveShadow=s.receiveShadow;a.add(c);G.objects[m]=c}}else{r=s.position;A=s.rotation;x=s.quaternion;B=s.scale;x=0;c=new THREE.Object3D;c.name=m;
-c.position.set(r[0],r[1],r[2]);if(x){c.quaternion.set(x[0],x[1],x[2],x[3]);c.useQuaternion=true}else c.rotation.set(A[0],A[1],A[2]);c.scale.set(B[0],B[1],B[2]);c.visible=s.visible!==void 0?s.visible:false;a.add(c);G.objects[m]=c;G.empties[m]=c}if(s.properties!==void 0)for(var d in s.properties)c.properties[d]=s.properties[d];s.children!==void 0&&e(c,s.children)}}function f(a){return function(b){G.geometries[a]=b;e(G.scene,N.objects);J=J-1;i.onLoadComplete();h()}}function g(a){return function(b){G.geometries[a]=
-b}}function h(){i.callbackProgress({totalModels:R,totalTextures:P,loadedModels:R-J,loadedTextures:P-I},G);i.onLoadProgress();J===0&&I===0&&b(G)}var i=this,l=THREE.Loader.prototype.extractUrlBase(c),j,o,m,p,q,n,t,s,u,v,r,A,x,B,C,z,F,H,K,E,L,J,I,R,P,G,N=a;for(C in this.geometryHandlerMap)this.geometryHandlerMap[C].loaderObject=new this.geometryHandlerMap[C].loaderClass;I=J=0;G={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(N.transform){a=
-N.transform.position;c=N.transform.rotation;C=N.transform.scale;a&&G.scene.position.set(a[0],a[1],a[2]);c&&G.scene.rotation.set(c[0],c[1],c[2]);C&&G.scene.scale.set(C[0],C[1],C[2]);if(a||c||C){G.scene.updateMatrix();G.scene.updateMatrixWorld()}}a=function(a){return function(){I=I-a;h();i.onLoadComplete()}};for(q in N.cameras){C=N.cameras[q];C.type==="perspective"?K=new THREE.PerspectiveCamera(C.fov,C.aspect,C.near,C.far):C.type==="ortho"&&(K=new THREE.OrthographicCamera(C.left,C.right,C.top,C.bottom,
-C.near,C.far));r=C.position;c=C.target;C=C.up;K.position.set(r[0],r[1],r[2]);K.target=new THREE.Vector3(c[0],c[1],c[2]);C&&K.up.set(C[0],C[1],C[2]);G.cameras[q]=K}for(p in N.lights){c=N.lights[p];q=c.color!==void 0?c.color:16777215;K=c.intensity!==void 0?c.intensity:1;if(c.type==="directional"){r=c.direction;v=new THREE.DirectionalLight(q,K);v.position.set(r[0],r[1],r[2]);v.position.normalize()}else if(c.type==="point"){r=c.position;v=c.distance;v=new THREE.PointLight(q,K,v);v.position.set(r[0],r[1],
-r[2])}else c.type==="ambient"&&(v=new THREE.AmbientLight(q));G.scene.add(v);G.lights[p]=v}for(n in N.fogs){p=N.fogs[n];p.type==="linear"?E=new THREE.Fog(0,p.near,p.far):p.type==="exp2"&&(E=new THREE.FogExp2(0,p.density));C=p.color;E.color.setRGB(C[0],C[1],C[2]);G.fogs[n]=E}if(G.cameras&&N.defaults.camera)G.currentCamera=G.cameras[N.defaults.camera];if(G.fogs&&N.defaults.fog)G.scene.fog=G.fogs[N.defaults.fog];C=N.defaults.bgcolor;G.bgColor=new THREE.Color;G.bgColor.setRGB(C[0],C[1],C[2]);G.bgColorAlpha=
-N.defaults.bgalpha;for(j in N.geometries){n=N.geometries[j];if(n.type in this.geometryHandlerMap){J=J+1;i.onLoadStart()}}R=J;for(j in N.geometries){n=N.geometries[j];if(n.type==="cube"){F=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides);G.geometries[j]=F}else if(n.type==="plane"){F=new THREE.PlaneGeometry(n.width,n.height,n.segmentsWidth,n.segmentsHeight);G.geometries[j]=F}else if(n.type==="sphere"){F=new THREE.SphereGeometry(n.radius,
-n.segmentsWidth,n.segmentsHeight);G.geometries[j]=F}else if(n.type==="cylinder"){F=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,n.heightSegs);G.geometries[j]=F}else if(n.type==="torus"){F=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);G.geometries[j]=F}else if(n.type==="icosahedron"){F=new THREE.IcosahedronGeometry(n.radius,n.subdivisions);G.geometries[j]=F}else if(n.type in this.geometryHandlerMap){E={};for(L in n)L!=="type"&&L!=="url"&&(E[L]=n[L]);this.geometryHandlerMap[n.type].loaderObject.load(d(n.url,
-N.urlBaseType),f(j),E)}else if(n.type==="embedded"){n=N.embeds[n.id];n.metadata=N.metadata;n&&this.geometryHandlerMap.ascii.loaderObject.createModel(n,g(j),"")}}for(t in N.textures){j=N.textures[t];if(j.url instanceof Array){I=I+j.url.length;for(L=0;L<j.url.length;L++)i.onLoadStart()}else{I=I+1;i.onLoadStart()}}P=I;for(t in N.textures){j=N.textures[t];if(j.mapping!==void 0&&THREE[j.mapping]!==void 0)j.mapping=new THREE[j.mapping];if(j.url instanceof Array){L=j.url.length;n=[];for(E=0;E<L;E++)n[E]=
-d(j.url[E],N.urlBaseType);L=THREE.ImageUtils.loadTextureCube(n,j.mapping,a(L))}else{L=THREE.ImageUtils.loadTexture(d(j.url,N.urlBaseType),j.mapping,a(1));if(THREE[j.minFilter]!==void 0)L.minFilter=THREE[j.minFilter];if(THREE[j.magFilter]!==void 0)L.magFilter=THREE[j.magFilter];if(j.anisotropy)L.anisotropy=j.anisotropy;if(j.repeat){L.repeat.set(j.repeat[0],j.repeat[1]);if(j.repeat[0]!==1)L.wrapS=THREE.RepeatWrapping;if(j.repeat[1]!==1)L.wrapT=THREE.RepeatWrapping}j.offset&&L.offset.set(j.offset[0],
-j.offset[1]);if(j.wrap){n={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(n[j.wrap[0]]!==void 0)L.wrapS=n[j.wrap[0]];if(n[j.wrap[1]]!==void 0)L.wrapT=n[j.wrap[1]]}}G.textures[t]=L}for(o in N.materials){u=N.materials[o];for(z in u.parameters)if(z==="envMap"||z==="map"||z==="lightMap"||z==="bumpMap")u.parameters[z]=G.textures[u.parameters[z]];else if(z==="shading")u.parameters[z]=u.parameters[z]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(z==="blending")u.parameters[z]=
-u.parameters[z]in THREE?THREE[u.parameters[z]]:THREE.NormalBlending;else if(z==="combine")u.parameters[z]=u.parameters[z]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(z==="vertexColors")if(u.parameters[z]=="face")u.parameters[z]=THREE.FaceColors;else{if(u.parameters[z])u.parameters[z]=THREE.VertexColors}else if(z==="wrapRGB"){t=u.parameters[z];u.parameters[z]=new THREE.Vector3(t[0],t[1],t[2])}if(u.parameters.opacity!==void 0&&u.parameters.opacity<1)u.parameters.transparent=true;
-if(u.parameters.normalMap){t=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(t.uniforms);j=u.parameters.color;L=u.parameters.specular;n=u.parameters.ambient;E=u.parameters.shininess;a.tNormal.value=G.textures[u.parameters.normalMap];u.parameters.normalScale&&a.uNormalScale.value.set(u.parameters.normalScale[0],u.parameters.normalScale[1]);if(u.parameters.map){a.tDiffuse.value=u.parameters.map;a.enableDiffuse.value=true}if(u.parameters.envMap){a.tCube.value=u.parameters.envMap;a.enableReflection.value=
-true;a.uReflectivity.value=u.parameters.reflectivity}if(u.parameters.lightMap){a.tAO.value=u.parameters.lightMap;a.enableAO.value=true}if(u.parameters.specularMap){a.tSpecular.value=G.textures[u.parameters.specularMap];a.enableSpecular.value=true}if(u.parameters.displacementMap){a.tDisplacement.value=G.textures[u.parameters.displacementMap];a.enableDisplacement.value=true;a.uDisplacementBias.value=u.parameters.displacementBias;a.uDisplacementScale.value=u.parameters.displacementScale}a.uDiffuseColor.value.setHex(j);
-a.uSpecularColor.value.setHex(L);a.uAmbientColor.value.setHex(n);a.uShininess.value=E;if(u.parameters.opacity)a.uOpacity.value=u.parameters.opacity;H=new THREE.ShaderMaterial({fragmentShader:t.fragmentShader,vertexShader:t.vertexShader,uniforms:a,lights:true,fog:true})}else H=new THREE[u.type](u.parameters);G.materials[o]=H}e(G.scene,N.objects);i.callbackSync(G);h()};THREE.TextureLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
+THREE.SceneLoader.prototype.parse=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:l+"/"+a}function e(a,b){var c;for(m in b)if(F.objects[m]===void 0){s=b[m];if(s.geometry!==void 0){if(K=F.geometries[s.geometry]){c=false;G=F.materials[s.materials[0]];(c=G instanceof THREE.ShaderMaterial)&&K.computeTangents();t=s.position;A=s.rotation;x=s.quaternion;B=s.scale;r=s.matrix;x=0;s.materials.length===0&&(G=new THREE.MeshFaceMaterial);s.materials.length>1&&(G=new THREE.MeshFaceMaterial);if(s.morph){c=
+new THREE.MorphAnimMesh(K,G);if(s.duration!==void 0)c.duration=s.duration;if(s.time!==void 0)c.time=s.time;if(s.mirroredLoop!==void 0)c.mirroredLoop=s.mirroredLoop;G.morphNormals&&K.computeMorphNormals()}else c=new THREE.Mesh(K,G);c.name=m;if(r){c.matrixAutoUpdate=false;c.matrix.set(r[0],r[1],r[2],r[3],r[4],r[5],r[6],r[7],r[8],r[9],r[10],r[11],r[12],r[13],r[14],r[15])}else{c.position.set(t[0],t[1],t[2]);if(x){c.quaternion.set(x[0],x[1],x[2],x[3]);c.useQuaternion=true}else c.rotation.set(A[0],A[1],
+A[2]);c.scale.set(B[0],B[1],B[2])}c.visible=s.visible;c.castShadow=s.castShadow;c.receiveShadow=s.receiveShadow;a.add(c);F.objects[m]=c}}else{t=s.position;A=s.rotation;x=s.quaternion;B=s.scale;x=0;c=new THREE.Object3D;c.name=m;c.position.set(t[0],t[1],t[2]);if(x){c.quaternion.set(x[0],x[1],x[2],x[3]);c.useQuaternion=true}else c.rotation.set(A[0],A[1],A[2]);c.scale.set(B[0],B[1],B[2]);c.visible=s.visible!==void 0?s.visible:false;a.add(c);F.objects[m]=c;F.empties[m]=c}if(s.properties!==void 0)for(var d in s.properties)c.properties[d]=
+s.properties[d];s.children!==void 0&&e(c,s.children)}}function f(a){return function(b){F.geometries[a]=b;e(F.scene,N.objects);J=J-1;i.onLoadComplete();h()}}function g(a){return function(b){F.geometries[a]=b}}function h(){i.callbackProgress({totalModels:R,totalTextures:P,loadedModels:R-J,loadedTextures:P-I},F);i.onLoadProgress();J===0&&I===0&&b(F)}var i=this,l=THREE.Loader.prototype.extractUrlBase(c),j,o,m,p,q,n,u,s,r,v,t,A,x,B,C,y,K,G,L,E,M,J,I,R,P,F,N=a;for(C in this.geometryHandlerMap)this.geometryHandlerMap[C].loaderObject=
+new this.geometryHandlerMap[C].loaderClass;I=J=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(N.transform){a=N.transform.position;c=N.transform.rotation;C=N.transform.scale;a&&F.scene.position.set(a[0],a[1],a[2]);c&&F.scene.rotation.set(c[0],c[1],c[2]);C&&F.scene.scale.set(C[0],C[1],C[2]);if(a||c||C){F.scene.updateMatrix();F.scene.updateMatrixWorld()}}a=function(a){return function(){I=I-a;h();i.onLoadComplete()}};for(q in N.cameras){C=
+N.cameras[q];C.type==="perspective"?L=new THREE.PerspectiveCamera(C.fov,C.aspect,C.near,C.far):C.type==="ortho"&&(L=new THREE.OrthographicCamera(C.left,C.right,C.top,C.bottom,C.near,C.far));t=C.position;c=C.target;C=C.up;L.position.set(t[0],t[1],t[2]);L.target=new THREE.Vector3(c[0],c[1],c[2]);C&&L.up.set(C[0],C[1],C[2]);F.cameras[q]=L}for(p in N.lights){c=N.lights[p];q=c.color!==void 0?c.color:16777215;L=c.intensity!==void 0?c.intensity:1;if(c.type==="directional"){t=c.direction;v=new THREE.DirectionalLight(q,
+L);v.position.set(t[0],t[1],t[2]);v.position.normalize()}else if(c.type==="point"){t=c.position;v=c.distance;v=new THREE.PointLight(q,L,v);v.position.set(t[0],t[1],t[2])}else c.type==="ambient"&&(v=new THREE.AmbientLight(q));F.scene.add(v);F.lights[p]=v}for(n in N.fogs){p=N.fogs[n];p.type==="linear"?E=new THREE.Fog(0,p.near,p.far):p.type==="exp2"&&(E=new THREE.FogExp2(0,p.density));C=p.color;E.color.setRGB(C[0],C[1],C[2]);F.fogs[n]=E}if(F.cameras&&N.defaults.camera)F.currentCamera=F.cameras[N.defaults.camera];
+if(F.fogs&&N.defaults.fog)F.scene.fog=F.fogs[N.defaults.fog];C=N.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.setRGB(C[0],C[1],C[2]);F.bgColorAlpha=N.defaults.bgalpha;for(j in N.geometries){n=N.geometries[j];if(n.type in this.geometryHandlerMap){J=J+1;i.onLoadStart()}}R=J;for(j in N.geometries){n=N.geometries[j];if(n.type==="cube"){K=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides);F.geometries[j]=K}else if(n.type==="plane"){K=
+new THREE.PlaneGeometry(n.width,n.height,n.segmentsWidth,n.segmentsHeight);F.geometries[j]=K}else if(n.type==="sphere"){K=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight);F.geometries[j]=K}else if(n.type==="cylinder"){K=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,n.heightSegs);F.geometries[j]=K}else if(n.type==="torus"){K=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);F.geometries[j]=K}else if(n.type==="icosahedron"){K=new THREE.IcosahedronGeometry(n.radius,
+n.subdivisions);F.geometries[j]=K}else if(n.type in this.geometryHandlerMap){E={};for(M in n)M!=="type"&&M!=="url"&&(E[M]=n[M]);this.geometryHandlerMap[n.type].loaderObject.load(d(n.url,N.urlBaseType),f(j),E)}else if(n.type==="embedded"){n=N.embeds[n.id];n.metadata=N.metadata;n&&this.geometryHandlerMap.ascii.loaderObject.createModel(n,g(j),"")}}for(u in N.textures){j=N.textures[u];if(j.url instanceof Array){I=I+j.url.length;for(M=0;M<j.url.length;M++)i.onLoadStart()}else{I=I+1;i.onLoadStart()}}P=
+I;for(u in N.textures){j=N.textures[u];if(j.mapping!==void 0&&THREE[j.mapping]!==void 0)j.mapping=new THREE[j.mapping];if(j.url instanceof Array){M=j.url.length;n=[];for(E=0;E<M;E++)n[E]=d(j.url[E],N.urlBaseType);M=THREE.ImageUtils.loadTextureCube(n,j.mapping,a(M))}else{M=THREE.ImageUtils.loadTexture(d(j.url,N.urlBaseType),j.mapping,a(1));if(THREE[j.minFilter]!==void 0)M.minFilter=THREE[j.minFilter];if(THREE[j.magFilter]!==void 0)M.magFilter=THREE[j.magFilter];if(j.anisotropy)M.anisotropy=j.anisotropy;
+if(j.repeat){M.repeat.set(j.repeat[0],j.repeat[1]);if(j.repeat[0]!==1)M.wrapS=THREE.RepeatWrapping;if(j.repeat[1]!==1)M.wrapT=THREE.RepeatWrapping}j.offset&&M.offset.set(j.offset[0],j.offset[1]);if(j.wrap){n={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(n[j.wrap[0]]!==void 0)M.wrapS=n[j.wrap[0]];if(n[j.wrap[1]]!==void 0)M.wrapT=n[j.wrap[1]]}}F.textures[u]=M}for(o in N.materials){r=N.materials[o];for(y in r.parameters)if(y==="envMap"||y==="map"||y==="lightMap"||y==="bumpMap")r.parameters[y]=
+F.textures[r.parameters[y]];else if(y==="shading")r.parameters[y]=r.parameters[y]==="flat"?THREE.FlatShading:THREE.SmoothShading;else if(y==="side")r.parameters[y]=r.parameters[y]=="double"?THREE.DoubleSide:r.parameters[y]=="back"?THREE.BackSide:THREE.FrontSide;else if(y==="blending")r.parameters[y]=r.parameters[y]in THREE?THREE[r.parameters[y]]:THREE.NormalBlending;else if(y==="combine")r.parameters[y]=r.parameters[y]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(y==="vertexColors")if(r.parameters[y]==
+"face")r.parameters[y]=THREE.FaceColors;else{if(r.parameters[y])r.parameters[y]=THREE.VertexColors}else if(y==="wrapRGB"){u=r.parameters[y];r.parameters[y]=new THREE.Vector3(u[0],u[1],u[2])}if(r.parameters.opacity!==void 0&&r.parameters.opacity<1)r.parameters.transparent=true;if(r.parameters.normalMap){u=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(u.uniforms);j=r.parameters.color;M=r.parameters.specular;n=r.parameters.ambient;E=r.parameters.shininess;a.tNormal.value=F.textures[r.parameters.normalMap];
+r.parameters.normalScale&&a.uNormalScale.value.set(r.parameters.normalScale[0],r.parameters.normalScale[1]);if(r.parameters.map){a.tDiffuse.value=r.parameters.map;a.enableDiffuse.value=true}if(r.parameters.envMap){a.tCube.value=r.parameters.envMap;a.enableReflection.value=true;a.uReflectivity.value=r.parameters.reflectivity}if(r.parameters.lightMap){a.tAO.value=r.parameters.lightMap;a.enableAO.value=true}if(r.parameters.specularMap){a.tSpecular.value=F.textures[r.parameters.specularMap];a.enableSpecular.value=
+true}if(r.parameters.displacementMap){a.tDisplacement.value=F.textures[r.parameters.displacementMap];a.enableDisplacement.value=true;a.uDisplacementBias.value=r.parameters.displacementBias;a.uDisplacementScale.value=r.parameters.displacementScale}a.uDiffuseColor.value.setHex(j);a.uSpecularColor.value.setHex(M);a.uAmbientColor.value.setHex(n);a.uShininess.value=E;if(r.parameters.opacity)a.uOpacity.value=r.parameters.opacity;G=new THREE.ShaderMaterial({fragmentShader:u.fragmentShader,vertexShader:u.vertexShader,
+uniforms:a,lights:true,fog:true})}else G=new THREE[r.type](r.parameters);F.materials[o]=G}e(F.scene,N.objects);i.callbackSync(F);h()};THREE.TextureLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
 THREE.TextureLoader.prototype={constructor:THREE.TextureLoader,load:function(a){var b=this,c=new Image;c.addEventListener("load",function(){var a=new THREE.Texture(c);a.needsUpdate=true;b.dispatchEvent({type:"load",content:a})},false);c.addEventListener("error",function(){b.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);if(b.crossOrigin)c.crossOrigin=b.crossOrigin;c.src=a}};
 THREE.Material=function(){this.id=THREE.MaterialCount++;this.name="";this.side=THREE.FrontSide;this.opacity=1;this.transparent=false;this.blending=THREE.NormalBlending;this.blendSrc=THREE.SrcAlphaFactor;this.blendDst=THREE.OneMinusSrcAlphaFactor;this.blendEquation=THREE.AddEquation;this.depthWrite=this.depthTest=true;this.polygonOffset=false;this.alphaTest=this.polygonOffsetUnits=this.polygonOffsetFactor=0;this.overdraw=false;this.needsUpdate=this.visible=true};
 THREE.Material.prototype.setValues=function(a){if(a!==void 0)for(var b in a){var c=a[b];if(c===void 0)console.warn("THREE.Material: '"+b+"' parameter is undefined.");else if(b in this){var d=this[b];d instanceof THREE.Color&&c instanceof THREE.Color?d.copy(c):d instanceof THREE.Color&&typeof c==="number"?d.setHex(c):d instanceof THREE.Vector3&&c instanceof THREE.Vector3?d.copy(c):this[b]=c}}};
@@ -259,35 +260,35 @@ THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=
 THREE.Scene.prototype.__addObject=function(a){if(a instanceof THREE.Light){this.__lights.indexOf(a)===-1&&this.__lights.push(a);a.target&&a.target.parent===void 0&&this.add(a.target)}else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.__objects.indexOf(a)===-1){this.__objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);b!==-1&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.__addObject(a.children[b])};
 THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);b!==-1&&this.__lights.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.__objects.indexOf(a);if(b!==-1){this.__objects.splice(b,1);this.__objectsRemoved.push(a);b=this.__objectsAdded.indexOf(a);b!==-1&&this.__objectsAdded.splice(b,1)}}for(b=0;b<a.children.length;b++)this.__removeObject(a.children[b])};
 THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=b!==void 0?b:1;this.far=c!==void 0?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b!==void 0?b:2.5E-4};
-THREE.CanvasRenderer=function(a){function b(a){if(u!==a)u=n.globalAlpha=a}function c(a){if(v!==a){if(a===THREE.NormalBlending)n.globalCompositeOperation="source-over";else if(a===THREE.AdditiveBlending)n.globalCompositeOperation="lighter";else if(a===THREE.SubtractiveBlending)n.globalCompositeOperation="darker";v=a}}function d(a){if(r!==a)r=n.strokeStyle=a}function e(a){if(A!==a)A=n.fillStyle=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,h,i,l=new THREE.Projector,j=a.canvas!==
-void 0?a.canvas:document.createElement("canvas"),o,m,p,q,n=j.getContext("2d"),t=new THREE.Color(0),s=0,u=1,v=0,r=null,A=null,x=null,B=null,C=null,z,F,H,K,E=new THREE.RenderableVertex,L=new THREE.RenderableVertex,J,I,R,P,G,N,ca,M,ea,Q,ba,ta,fa=new THREE.Color,$=new THREE.Color,S=new THREE.Color,X=new THREE.Color,ia=new THREE.Color,Ia={},pa={},ua,Ca,Ja,Xa,ja,pb,Oa,Ya,qb,wb,fb=new THREE.Rectangle,Fa=new THREE.Rectangle,xa=new THREE.Rectangle,xb=false,Ga=new THREE.Color,$a=new THREE.Color,rb=new THREE.Color,
+THREE.CanvasRenderer=function(a){function b(a){if(r!==a)r=n.globalAlpha=a}function c(a){if(v!==a){if(a===THREE.NormalBlending)n.globalCompositeOperation="source-over";else if(a===THREE.AdditiveBlending)n.globalCompositeOperation="lighter";else if(a===THREE.SubtractiveBlending)n.globalCompositeOperation="darker";v=a}}function d(a){if(t!==a)t=n.strokeStyle=a}function e(a){if(A!==a)A=n.fillStyle=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,h,i,l=new THREE.Projector,j=a.canvas!==
+void 0?a.canvas:document.createElement("canvas"),o,m,p,q,n=j.getContext("2d"),u=new THREE.Color(0),s=0,r=1,v=0,t=null,A=null,x=null,B=null,C=null,y,K,G,L,E=new THREE.RenderableVertex,M=new THREE.RenderableVertex,J,I,R,P,F,N,ca,H,ea,Q,ba,ta,fa=new THREE.Color,$=new THREE.Color,S=new THREE.Color,X=new THREE.Color,ia=new THREE.Color,Ia={},pa={},ua,Ca,Ja,Xa,ja,pb,Oa,Ya,qb,wb,fb=new THREE.Rectangle,Fa=new THREE.Rectangle,xa=new THREE.Rectangle,xb=false,Ga=new THREE.Color,$a=new THREE.Color,rb=new THREE.Color,
 Da=new THREE.Vector3,ab,bb,gb,Pa,Qa,hb,a=16;ab=document.createElement("canvas");ab.width=ab.height=2;bb=ab.getContext("2d");bb.fillStyle="rgba(0,0,0,1)";bb.fillRect(0,0,2,2);gb=bb.getImageData(0,0,2,2);Pa=gb.data;Qa=document.createElement("canvas");Qa.width=Qa.height=a;hb=Qa.getContext("2d");hb.translate(-a/2,-a/2);hb.scale(a,a);a--;this.domElement=j;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){o=a;m=b;p=Math.floor(o/2);
-q=Math.floor(m/2);j.width=o;j.height=m;fb.set(-p,-q,p,q);Fa.set(-p,-q,p,q);u=1;v=0;C=B=x=A=r=null};this.setClearColor=function(a,b){t.copy(a);s=b!==void 0?b:1;Fa.set(-p,-q,p,q)};this.setClearColorHex=function(a,b){t.setHex(a);s=b!==void 0?b:1;Fa.set(-p,-q,p,q)};this.getMaxAnisotropy=function(){return 0};this.clear=function(){n.setTransform(1,0,0,-1,p,q);if(Fa.isEmpty()===false){Fa.minSelf(fb);Fa.inflate(2);s<1&&n.clearRect(Math.floor(Fa.getX()),Math.floor(Fa.getY()),Math.floor(Fa.getWidth()),Math.floor(Fa.getHeight()));
-if(s>0){c(THREE.NormalBlending);b(1);e("rgba("+Math.floor(t.r*255)+","+Math.floor(t.g*255)+","+Math.floor(t.b*255)+","+s+")");n.fillRect(Math.floor(Fa.getX()),Math.floor(Fa.getY()),Math.floor(Fa.getWidth()),Math.floor(Fa.getHeight()))}Fa.empty()}};this.render=function(a,k){function j(a,b,c){for(var d=0,e=i.length;d<e;d++){var f=i[d],g=f.color;if(f instanceof THREE.DirectionalLight){var h=f.matrixWorld.getPosition().normalize(),k=b.dot(h);if(!(k<=0)){k=k*f.intensity;c.r=c.r+g.r*k;c.g=c.g+g.g*k;c.b=
-c.b+g.b*k}}else if(f instanceof THREE.PointLight){h=f.matrixWorld.getPosition();k=b.dot(Da.sub(h,a).normalize());if(!(k<=0)){k=k*(f.distance==0?1:1-Math.min(a.distanceTo(h)/f.distance,1));if(k!=0){k=k*f.intensity;c.r=c.r+g.r*k;c.g=c.g+g.g*k;c.b=c.b+g.b*k}}}}}function o(a,d,e,g,h,i,l,n){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(n.opacity);c(n.blending);J=a.positionScreen.x;I=a.positionScreen.y;R=d.positionScreen.x;P=d.positionScreen.y;G=e.positionScreen.x;N=e.positionScreen.y;
-m(J,I,R,P,G,N);if((n instanceof THREE.MeshLambertMaterial||n instanceof THREE.MeshPhongMaterial)&&n.map===null&&n.map===null)if(xb===true){g=n.color;h=n.emissive;if(n.wireframe===false&&n.shading==THREE.SmoothShading&&l.vertexNormalsLength==3){$.r=S.r=X.r=Ga.r;$.g=S.g=X.g=Ga.g;$.b=S.b=X.b=Ga.b;j(l.v1.positionWorld,l.vertexNormalsWorld[0],$);j(l.v2.positionWorld,l.vertexNormalsWorld[1],S);j(l.v3.positionWorld,l.vertexNormalsWorld[2],X);$.r=g.r*$.r+h.r;$.g=g.g*$.g+h.g;$.b=g.b*$.b+h.b;S.r=g.r*S.r+h.r;
-S.g=g.g*S.g+h.g;S.b=g.b*S.b+h.b;X.r=g.r*X.r+h.r;X.g=g.g*X.g+h.g;X.b=g.b*X.b+h.b;ia.r=(S.r+X.r)*0.5;ia.g=(S.g+X.g)*0.5;ia.b=(S.b+X.b)*0.5;Ja=va($,S,X,ia);v(J,I,R,P,G,N,0,0,1,0,0,1,Ja)}else{fa.r=Ga.r;fa.g=Ga.g;fa.b=Ga.b;j(l.centroidWorld,l.normalWorld,fa);fa.r=g.r*fa.r+h.r;fa.g=g.g*fa.g+h.g;fa.b=g.b*fa.b+h.b;n.wireframe===true?s(fa,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):t(fa)}}else n.wireframe===true?s(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):t(n.color);
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-Da.y*a.elements[5]+Da.z*a.elements[9])*0.5+0.5;Da.copy(l.vertexNormalsWorld[h]);Oa=(Da.x*a.elements[0]+Da.y*a.elements[4]+Da.z*a.elements[8])*0.5+0.5;Ya=(Da.x*a.elements[1]+Da.y*a.elements[5]+Da.z*a.elements[9])*0.5+0.5;Da.copy(l.vertexNormalsWorld[i]);qb=(Da.x*a.elements[0]+Da.y*a.elements[4]+Da.z*a.elements[8])*0.5+0.5;wb=(Da.x*a.elements[1]+Da.y*a.elements[5]+Da.z*a.elements[9])*0.5+0.5;u(J,I,R,P,G,N,ja,pb,Oa,Ya,qb,wb,n.envMap)}}else n.wireframe===true?s(n.color,n.wireframeLinewidth,n.wireframeLinecap,
-n.wireframeLinejoin):t(n.color);else if(n instanceof THREE.MeshDepthMaterial){ua=k.near;Ca=k.far;$.r=$.g=$.b=1-fc(a.positionScreen.z,ua,Ca);S.r=S.g=S.b=1-fc(d.positionScreen.z,ua,Ca);X.r=X.g=X.b=1-fc(e.positionScreen.z,ua,Ca);ia.r=(S.r+X.r)*0.5;ia.g=(S.g+X.g)*0.5;ia.b=(S.b+X.b)*0.5;Ja=va($,S,X,ia);v(J,I,R,P,G,N,0,0,1,0,0,1,Ja)}else if(n instanceof THREE.MeshNormalMaterial){fa.r=jc(l.normalWorld.x);fa.g=jc(l.normalWorld.y);fa.b=jc(l.normalWorld.z);n.wireframe===true?s(fa,n.wireframeLinewidth,n.wireframeLinecap,
-n.wireframeLinejoin):t(fa)}}function m(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.closePath()}function r(a,b,c,d,e,f,g,h){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,h);n.closePath()}function s(a,b,c,e){if(x!==b)x=n.lineWidth=b;if(B!==c)B=n.lineCap=c;if(C!==e)C=n.lineJoin=e;d(a.getContextStyle());n.stroke();xa.inflate(b*2)}function t(a){e(a.getContextStyle());n.fill()}function u(a,b,c,d,f,g,h,i,k,j,l,o,m){if(!(m instanceof THREE.DataTexture||m.image===
+q=Math.floor(m/2);j.width=o;j.height=m;fb.set(-p,-q,p,q);Fa.set(-p,-q,p,q);r=1;v=0;C=B=x=A=t=null};this.setClearColor=function(a,b){u.copy(a);s=b!==void 0?b:1;Fa.set(-p,-q,p,q)};this.setClearColorHex=function(a,b){u.setHex(a);s=b!==void 0?b:1;Fa.set(-p,-q,p,q)};this.getMaxAnisotropy=function(){return 0};this.clear=function(){n.setTransform(1,0,0,-1,p,q);if(Fa.isEmpty()===false){Fa.minSelf(fb);Fa.inflate(2);s<1&&n.clearRect(Math.floor(Fa.getX()),Math.floor(Fa.getY()),Math.floor(Fa.getWidth()),Math.floor(Fa.getHeight()));
+if(s>0){c(THREE.NormalBlending);b(1);e("rgba("+Math.floor(u.r*255)+","+Math.floor(u.g*255)+","+Math.floor(u.b*255)+","+s+")");n.fillRect(Math.floor(Fa.getX()),Math.floor(Fa.getY()),Math.floor(Fa.getWidth()),Math.floor(Fa.getHeight()))}Fa.empty()}};this.render=function(a,k){function j(a,b,c){for(var d=0,e=i.length;d<e;d++){var f=i[d],g=f.color;if(f instanceof THREE.DirectionalLight){var h=f.matrixWorld.getPosition().normalize(),k=b.dot(h);if(!(k<=0)){k=k*f.intensity;c.r=c.r+g.r*k;c.g=c.g+g.g*k;c.b=
+c.b+g.b*k}}else if(f instanceof THREE.PointLight){h=f.matrixWorld.getPosition();k=b.dot(Da.sub(h,a).normalize());if(!(k<=0)){k=k*(f.distance==0?1:1-Math.min(a.distanceTo(h)/f.distance,1));if(k!=0){k=k*f.intensity;c.r=c.r+g.r*k;c.g=c.g+g.g*k;c.b=c.b+g.b*k}}}}}function o(a,d,e,g,h,i,l,n){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(n.opacity);c(n.blending);J=a.positionScreen.x;I=a.positionScreen.y;R=d.positionScreen.x;P=d.positionScreen.y;F=e.positionScreen.x;N=e.positionScreen.y;
+m(J,I,R,P,F,N);if((n instanceof THREE.MeshLambertMaterial||n instanceof THREE.MeshPhongMaterial)&&n.map===null&&n.map===null)if(xb===true){g=n.color;h=n.emissive;if(n.wireframe===false&&n.shading==THREE.SmoothShading&&l.vertexNormalsLength==3){$.r=S.r=X.r=Ga.r;$.g=S.g=X.g=Ga.g;$.b=S.b=X.b=Ga.b;j(l.v1.positionWorld,l.vertexNormalsWorld[0],$);j(l.v2.positionWorld,l.vertexNormalsWorld[1],S);j(l.v3.positionWorld,l.vertexNormalsWorld[2],X);$.r=g.r*$.r+h.r;$.g=g.g*$.g+h.g;$.b=g.b*$.b+h.b;S.r=g.r*S.r+h.r;
+S.g=g.g*S.g+h.g;S.b=g.b*S.b+h.b;X.r=g.r*X.r+h.r;X.g=g.g*X.g+h.g;X.b=g.b*X.b+h.b;ia.r=(S.r+X.r)*0.5;ia.g=(S.g+X.g)*0.5;ia.b=(S.b+X.b)*0.5;Ja=va($,S,X,ia);v(J,I,R,P,F,N,0,0,1,0,0,1,Ja)}else{fa.r=Ga.r;fa.g=Ga.g;fa.b=Ga.b;j(l.centroidWorld,l.normalWorld,fa);fa.r=g.r*fa.r+h.r;fa.g=g.g*fa.g+h.g;fa.b=g.b*fa.b+h.b;n.wireframe===true?s(fa,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):r(fa)}}else n.wireframe===true?s(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):r(n.color);
+else if(n instanceof THREE.MeshBasicMaterial||n instanceof THREE.MeshLambertMaterial||n instanceof THREE.MeshPhongMaterial)if(n.map!==null){if(n.map.mapping instanceof THREE.UVMapping){Xa=l.uvs[0];u(J,I,R,P,F,N,Xa[g].u,Xa[g].v,Xa[h].u,Xa[h].v,Xa[i].u,Xa[i].v,n.map)}}else if(n.envMap!==null){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=k.matrixWorldInverse;Da.copy(l.vertexNormalsWorld[g]);ja=(Da.x*a.elements[0]+Da.y*a.elements[4]+Da.z*a.elements[8])*0.5+0.5;pb=(Da.x*a.elements[1]+
+Da.y*a.elements[5]+Da.z*a.elements[9])*0.5+0.5;Da.copy(l.vertexNormalsWorld[h]);Oa=(Da.x*a.elements[0]+Da.y*a.elements[4]+Da.z*a.elements[8])*0.5+0.5;Ya=(Da.x*a.elements[1]+Da.y*a.elements[5]+Da.z*a.elements[9])*0.5+0.5;Da.copy(l.vertexNormalsWorld[i]);qb=(Da.x*a.elements[0]+Da.y*a.elements[4]+Da.z*a.elements[8])*0.5+0.5;wb=(Da.x*a.elements[1]+Da.y*a.elements[5]+Da.z*a.elements[9])*0.5+0.5;u(J,I,R,P,F,N,ja,pb,Oa,Ya,qb,wb,n.envMap)}}else n.wireframe===true?s(n.color,n.wireframeLinewidth,n.wireframeLinecap,
+n.wireframeLinejoin):r(n.color);else if(n instanceof THREE.MeshDepthMaterial){ua=k.near;Ca=k.far;$.r=$.g=$.b=1-fc(a.positionScreen.z,ua,Ca);S.r=S.g=S.b=1-fc(d.positionScreen.z,ua,Ca);X.r=X.g=X.b=1-fc(e.positionScreen.z,ua,Ca);ia.r=(S.r+X.r)*0.5;ia.g=(S.g+X.g)*0.5;ia.b=(S.b+X.b)*0.5;Ja=va($,S,X,ia);v(J,I,R,P,F,N,0,0,1,0,0,1,Ja)}else if(n instanceof THREE.MeshNormalMaterial){fa.r=jc(l.normalWorld.x);fa.g=jc(l.normalWorld.y);fa.b=jc(l.normalWorld.z);n.wireframe===true?s(fa,n.wireframeLinewidth,n.wireframeLinecap,
+n.wireframeLinejoin):r(fa)}}function m(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.closePath()}function t(a,b,c,d,e,f,g,h){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,h);n.closePath()}function s(a,b,c,e){if(x!==b)x=n.lineWidth=b;if(B!==c)B=n.lineCap=c;if(C!==e)C=n.lineJoin=e;d(a.getContextStyle());n.stroke();xa.inflate(b*2)}function r(a){e(a.getContextStyle());n.fill()}function u(a,b,c,d,f,g,h,i,k,j,l,o,m){if(!(m instanceof THREE.DataTexture||m.image===
 void 0||m.image.width==0)){if(m.needsUpdate===true||Ia[m.id]===void 0){var va=m.wrapS==THREE.RepeatWrapping,p=m.wrapT==THREE.RepeatWrapping;Ia[m.id]=n.createPattern(m.image,va===true&&p===true?"repeat":va===true&&p===false?"repeat-x":va===false&&p===true?"repeat-y":"no-repeat");m.needsUpdate=false}e(Ia[m.id]);var va=m.offset.x/m.repeat.x,p=m.offset.y/m.repeat.y,q=m.image.width*m.repeat.x,sb=m.image.height*m.repeat.y,h=(h+va)*q,i=(1-i+p)*sb,c=c-a,d=d-b,f=f-a,g=g-b,k=(k+va)*q-h,j=(1-j+p)*sb-i,l=(l+
-va)*q-h,o=(1-o+p)*sb-i,va=k*o-l*j;if(va===0){if(pa[m.id]===void 0){b=document.createElement("canvas");b.width=m.image.width;b.height=m.image.height;b=b.getContext("2d");b.drawImage(m.image,0,0);pa[m.id]=b.getImageData(0,0,m.image.width,m.image.height).data}b=pa[m.id];h=(Math.floor(h)+Math.floor(i)*m.image.width)*4;fa.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);t(fa)}else{va=1/va;m=(o*c-j*f)*va;j=(o*d-j*g)*va;c=(k*f-l*c)*va;d=(k*g-l*d)*va;a=a-m*h-c*i;h=b-j*h-d*i;n.save();n.transform(m,j,c,d,a,h);n.fill();
+va)*q-h,o=(1-o+p)*sb-i,va=k*o-l*j;if(va===0){if(pa[m.id]===void 0){b=document.createElement("canvas");b.width=m.image.width;b.height=m.image.height;b=b.getContext("2d");b.drawImage(m.image,0,0);pa[m.id]=b.getImageData(0,0,m.image.width,m.image.height).data}b=pa[m.id];h=(Math.floor(h)+Math.floor(i)*m.image.width)*4;fa.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);r(fa)}else{va=1/va;m=(o*c-j*f)*va;j=(o*d-j*g)*va;c=(k*f-l*c)*va;d=(k*g-l*d)*va;a=a-m*h-c*i;h=b-j*h-d*i;n.save();n.transform(m,j,c,d,a,h);n.fill();
 n.restore()}}}function v(a,b,c,d,e,f,g,h,i,k,j,l,m){var o,va;o=m.width-1;va=m.height-1;g=g*o;h=h*va;c=c-a;d=d-b;e=e-a;f=f-b;i=i*o-g;k=k*va-h;j=j*o-g;l=l*va-h;va=1/(i*l-j*k);o=(l*c-k*e)*va;k=(l*d-k*f)*va;c=(i*e-j*c)*va;d=(i*f-j*d)*va;a=a-o*g-c*h;b=b-k*g-d*h;n.save();n.transform(o,k,c,d,a,b);n.clip();n.drawImage(m,0,0);n.restore()}function va(a,b,c,d){Pa[0]=a.r*255|0;Pa[1]=a.g*255|0;Pa[2]=a.b*255|0;Pa[4]=b.r*255|0;Pa[5]=b.g*255|0;Pa[6]=b.b*255|0;Pa[8]=c.r*255|0;Pa[9]=c.g*255|0;Pa[10]=c.b*255|0;Pa[12]=
 d.r*255|0;Pa[13]=d.g*255|0;Pa[14]=d.b*255|0;bb.putImageData(gb,0,0);hb.drawImage(ab,0,0);return Qa}function fc(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function jc(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function sb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;if(e!==0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}if(k instanceof THREE.Camera===false)console.error("THREE.CanvasRenderer.render: camera is not an instance of THREE.Camera.");else{var Vb,Ec,A,Y;this.autoClear===true?this.clear():
 n.setTransform(1,0,0,-1,p,q);f.info.render.vertices=0;f.info.render.faces=0;g=l.projectScene(a,k,this.sortObjects,this.sortElements);h=g.elements;i=g.lights;xb=i.length>0;if(xb===true){Ga.setRGB(0,0,0);$a.setRGB(0,0,0);rb.setRGB(0,0,0);Vb=0;for(Ec=i.length;Vb<Ec;Vb++){Y=i[Vb];var da=Y.color;if(Y instanceof THREE.AmbientLight){Ga.r=Ga.r+da.r;Ga.g=Ga.g+da.g;Ga.b=Ga.b+da.b}else if(Y instanceof THREE.DirectionalLight){$a.r=$a.r+da.r;$a.g=$a.g+da.g;$a.b=$a.b+da.b}else if(Y instanceof THREE.PointLight){rb.r=
-rb.r+da.r;rb.g=rb.g+da.g;rb.b=rb.b+da.b}}}Vb=0;for(Ec=h.length;Vb<Ec;Vb++){A=h[Vb];Y=A.material;if(!(Y===void 0||Y.visible===false)){xa.empty();if(A instanceof THREE.RenderableParticle){z=A;z.x=z.x*p;z.y=z.y*q;var da=z,oa=A;b(Y.opacity);c(Y.blending);var Ea=void 0,tb=void 0,jb=void 0,kb=void 0,Wb=void 0,Tc=A=void 0;if(Y instanceof THREE.ParticleBasicMaterial)if(Y.map===null){jb=oa.object.scale.x;kb=oa.object.scale.y;jb=jb*oa.scale.x*p;kb=kb*oa.scale.y*q;xa.set(da.x-jb,da.y-kb,da.x+jb,da.y+kb);if(fb.intersects(xa)!==
+rb.r+da.r;rb.g=rb.g+da.g;rb.b=rb.b+da.b}}}Vb=0;for(Ec=h.length;Vb<Ec;Vb++){A=h[Vb];Y=A.material;if(!(Y===void 0||Y.visible===false)){xa.empty();if(A instanceof THREE.RenderableParticle){y=A;y.x=y.x*p;y.y=y.y*q;var da=y,oa=A;b(Y.opacity);c(Y.blending);var Ea=void 0,tb=void 0,jb=void 0,kb=void 0,Wb=void 0,Tc=A=void 0;if(Y instanceof THREE.ParticleBasicMaterial)if(Y.map===null){jb=oa.object.scale.x;kb=oa.object.scale.y;jb=jb*oa.scale.x*p;kb=kb*oa.scale.y*q;xa.set(da.x-jb,da.y-kb,da.x+jb,da.y+kb);if(fb.intersects(xa)!==
 false){e(Y.color.getContextStyle());n.save();n.translate(da.x,da.y);n.rotate(-oa.rotation);n.scale(jb,kb);n.fillRect(-1,-1,2,2);n.restore()}}else{Wb=Y.map.image;A=Wb.width>>1;Tc=Wb.height>>1;jb=oa.scale.x*p;kb=oa.scale.y*q;Ea=jb*A;tb=kb*Tc;xa.set(da.x-Ea,da.y-tb,da.x+Ea,da.y+tb);if(fb.intersects(xa)!==false){n.save();n.translate(da.x,da.y);n.rotate(-oa.rotation);n.scale(jb,-kb);n.translate(-A,-Tc);n.drawImage(Wb,0,0);n.restore()}}else if(Y instanceof THREE.ParticleCanvasMaterial){Ea=oa.scale.x*p;
-tb=oa.scale.y*q;xa.set(da.x-Ea,da.y-tb,da.x+Ea,da.y+tb);if(fb.intersects(xa)!==false){d(Y.color.getContextStyle());e(Y.color.getContextStyle());n.save();n.translate(da.x,da.y);n.rotate(-oa.rotation);n.scale(Ea,tb);Y.program(n);n.restore()}}}else if(A instanceof THREE.RenderableLine){z=A.v1;F=A.v2;z.positionScreen.x=z.positionScreen.x*p;z.positionScreen.y=z.positionScreen.y*q;F.positionScreen.x=F.positionScreen.x*p;F.positionScreen.y=F.positionScreen.y*q;xa.addPoint(z.positionScreen.x,z.positionScreen.y);
-xa.addPoint(F.positionScreen.x,F.positionScreen.y);if(fb.intersects(xa)===true){da=z;oa=F;b(Y.opacity);c(Y.blending);n.beginPath();n.moveTo(da.positionScreen.x,da.positionScreen.y);n.lineTo(oa.positionScreen.x,oa.positionScreen.y);if(Y instanceof THREE.LineBasicMaterial){da=Y.linewidth;if(x!==da)x=n.lineWidth=da;da=Y.linecap;if(B!==da)B=n.lineCap=da;da=Y.linejoin;if(C!==da)C=n.lineJoin=da;d(Y.color.getContextStyle());n.stroke();xa.inflate(Y.linewidth*2)}}}else if(A instanceof THREE.RenderableFace3){z=
-A.v1;F=A.v2;H=A.v3;z.positionScreen.x=z.positionScreen.x*p;z.positionScreen.y=z.positionScreen.y*q;F.positionScreen.x=F.positionScreen.x*p;F.positionScreen.y=F.positionScreen.y*q;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*q;if(Y.overdraw===true){sb(z.positionScreen,F.positionScreen);sb(F.positionScreen,H.positionScreen);sb(H.positionScreen,z.positionScreen)}xa.add3Points(z.positionScreen.x,z.positionScreen.y,F.positionScreen.x,F.positionScreen.y,H.positionScreen.x,
-H.positionScreen.y);fb.intersects(xa)===true&&o(z,F,H,0,1,2,A,Y,a)}else if(A instanceof THREE.RenderableFace4){z=A.v1;F=A.v2;H=A.v3;K=A.v4;z.positionScreen.x=z.positionScreen.x*p;z.positionScreen.y=z.positionScreen.y*q;F.positionScreen.x=F.positionScreen.x*p;F.positionScreen.y=F.positionScreen.y*q;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*q;K.positionScreen.x=K.positionScreen.x*p;K.positionScreen.y=K.positionScreen.y*q;E.positionScreen.copy(F.positionScreen);L.positionScreen.copy(K.positionScreen);
-if(Y.overdraw===true){sb(z.positionScreen,F.positionScreen);sb(F.positionScreen,K.positionScreen);sb(K.positionScreen,z.positionScreen);sb(H.positionScreen,E.positionScreen);sb(H.positionScreen,L.positionScreen)}xa.addPoint(z.positionScreen.x,z.positionScreen.y);xa.addPoint(F.positionScreen.x,F.positionScreen.y);xa.addPoint(H.positionScreen.x,H.positionScreen.y);xa.addPoint(K.positionScreen.x,K.positionScreen.y);if(fb.intersects(xa)===true){oa=z;Ea=F;tb=H;jb=K;kb=E;Wb=L;da=A;A=a;f.info.render.vertices=
-f.info.render.vertices+4;f.info.render.faces++;b(Y.opacity);c(Y.blending);if(Y.map!==void 0&&Y.map!==null||Y.envMap!==void 0&&Y.envMap!==null){o(oa,Ea,jb,0,1,3,da,Y,A);o(kb,tb,Wb,1,2,3,da,Y,A)}else{J=oa.positionScreen.x;I=oa.positionScreen.y;R=Ea.positionScreen.x;P=Ea.positionScreen.y;G=tb.positionScreen.x;N=tb.positionScreen.y;ca=jb.positionScreen.x;M=jb.positionScreen.y;ea=kb.positionScreen.x;Q=kb.positionScreen.y;ba=Wb.positionScreen.x;ta=Wb.positionScreen.y;if(Y instanceof THREE.MeshLambertMaterial||
+tb=oa.scale.y*q;xa.set(da.x-Ea,da.y-tb,da.x+Ea,da.y+tb);if(fb.intersects(xa)!==false){d(Y.color.getContextStyle());e(Y.color.getContextStyle());n.save();n.translate(da.x,da.y);n.rotate(-oa.rotation);n.scale(Ea,tb);Y.program(n);n.restore()}}}else if(A instanceof THREE.RenderableLine){y=A.v1;K=A.v2;y.positionScreen.x=y.positionScreen.x*p;y.positionScreen.y=y.positionScreen.y*q;K.positionScreen.x=K.positionScreen.x*p;K.positionScreen.y=K.positionScreen.y*q;xa.addPoint(y.positionScreen.x,y.positionScreen.y);
+xa.addPoint(K.positionScreen.x,K.positionScreen.y);if(fb.intersects(xa)===true){da=y;oa=K;b(Y.opacity);c(Y.blending);n.beginPath();n.moveTo(da.positionScreen.x,da.positionScreen.y);n.lineTo(oa.positionScreen.x,oa.positionScreen.y);if(Y instanceof THREE.LineBasicMaterial){da=Y.linewidth;if(x!==da)x=n.lineWidth=da;da=Y.linecap;if(B!==da)B=n.lineCap=da;da=Y.linejoin;if(C!==da)C=n.lineJoin=da;d(Y.color.getContextStyle());n.stroke();xa.inflate(Y.linewidth*2)}}}else if(A instanceof THREE.RenderableFace3){y=
+A.v1;K=A.v2;G=A.v3;y.positionScreen.x=y.positionScreen.x*p;y.positionScreen.y=y.positionScreen.y*q;K.positionScreen.x=K.positionScreen.x*p;K.positionScreen.y=K.positionScreen.y*q;G.positionScreen.x=G.positionScreen.x*p;G.positionScreen.y=G.positionScreen.y*q;if(Y.overdraw===true){sb(y.positionScreen,K.positionScreen);sb(K.positionScreen,G.positionScreen);sb(G.positionScreen,y.positionScreen)}xa.add3Points(y.positionScreen.x,y.positionScreen.y,K.positionScreen.x,K.positionScreen.y,G.positionScreen.x,
+G.positionScreen.y);fb.intersects(xa)===true&&o(y,K,G,0,1,2,A,Y,a)}else if(A instanceof THREE.RenderableFace4){y=A.v1;K=A.v2;G=A.v3;L=A.v4;y.positionScreen.x=y.positionScreen.x*p;y.positionScreen.y=y.positionScreen.y*q;K.positionScreen.x=K.positionScreen.x*p;K.positionScreen.y=K.positionScreen.y*q;G.positionScreen.x=G.positionScreen.x*p;G.positionScreen.y=G.positionScreen.y*q;L.positionScreen.x=L.positionScreen.x*p;L.positionScreen.y=L.positionScreen.y*q;E.positionScreen.copy(K.positionScreen);M.positionScreen.copy(L.positionScreen);
+if(Y.overdraw===true){sb(y.positionScreen,K.positionScreen);sb(K.positionScreen,L.positionScreen);sb(L.positionScreen,y.positionScreen);sb(G.positionScreen,E.positionScreen);sb(G.positionScreen,M.positionScreen)}xa.addPoint(y.positionScreen.x,y.positionScreen.y);xa.addPoint(K.positionScreen.x,K.positionScreen.y);xa.addPoint(G.positionScreen.x,G.positionScreen.y);xa.addPoint(L.positionScreen.x,L.positionScreen.y);if(fb.intersects(xa)===true){oa=y;Ea=K;tb=G;jb=L;kb=E;Wb=M;da=A;A=a;f.info.render.vertices=
+f.info.render.vertices+4;f.info.render.faces++;b(Y.opacity);c(Y.blending);if(Y.map!==void 0&&Y.map!==null||Y.envMap!==void 0&&Y.envMap!==null){o(oa,Ea,jb,0,1,3,da,Y,A);o(kb,tb,Wb,1,2,3,da,Y,A)}else{J=oa.positionScreen.x;I=oa.positionScreen.y;R=Ea.positionScreen.x;P=Ea.positionScreen.y;F=tb.positionScreen.x;N=tb.positionScreen.y;ca=jb.positionScreen.x;H=jb.positionScreen.y;ea=kb.positionScreen.x;Q=kb.positionScreen.y;ba=Wb.positionScreen.x;ta=Wb.positionScreen.y;if(Y instanceof THREE.MeshLambertMaterial||
 Y instanceof THREE.MeshPhongMaterial)if(xb===true){oa=Y.color;Ea=Y.emissive;if(Y.wireframe===false&&Y.shading==THREE.SmoothShading&&da.vertexNormalsLength==4){$.r=S.r=X.r=ia.r=Ga.r;$.g=S.g=X.g=ia.g=Ga.g;$.b=S.b=X.b=ia.b=Ga.b;j(da.v1.positionWorld,da.vertexNormalsWorld[0],$);j(da.v2.positionWorld,da.vertexNormalsWorld[1],S);j(da.v4.positionWorld,da.vertexNormalsWorld[3],X);j(da.v3.positionWorld,da.vertexNormalsWorld[2],ia);$.r=oa.r*$.r+Ea.r;$.g=oa.g*$.g+Ea.g;$.b=oa.b*$.b+Ea.b;S.r=oa.r*S.r+Ea.r;S.g=
-oa.g*S.g+Ea.g;S.b=oa.b*S.b+Ea.b;X.r=oa.r*X.r+Ea.r;X.g=oa.g*X.g+Ea.g;X.b=oa.b*X.b+Ea.b;ia.r=oa.r*ia.r+Ea.r;ia.g=oa.g*ia.g+Ea.g;ia.b=oa.b*ia.b+Ea.b;Ja=va($,S,X,ia);m(J,I,R,P,ca,M);v(J,I,R,P,ca,M,0,0,1,0,0,1,Ja);m(ea,Q,G,N,ba,ta);v(ea,Q,G,N,ba,ta,1,0,1,1,0,1,Ja)}else{fa.r=Ga.r;fa.g=Ga.g;fa.b=Ga.b;j(da.centroidWorld,da.normalWorld,fa);fa.r=oa.r*fa.r+Ea.r;fa.g=oa.g*fa.g+Ea.g;fa.b=oa.b*fa.b+Ea.b;r(J,I,R,P,G,N,ca,M);Y.wireframe===true?s(fa,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):t(fa)}}else{r(J,
-I,R,P,G,N,ca,M);Y.wireframe===true?s(Y.color,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):t(Y.color)}else if(Y instanceof THREE.MeshBasicMaterial){r(J,I,R,P,G,N,ca,M);Y.wireframe===true?s(Y.color,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):t(Y.color)}else if(Y instanceof THREE.MeshNormalMaterial){fa.r=jc(da.normalWorld.x);fa.g=jc(da.normalWorld.y);fa.b=jc(da.normalWorld.z);r(J,I,R,P,G,N,ca,M);Y.wireframe===true?s(fa,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):
-t(fa)}else if(Y instanceof THREE.MeshDepthMaterial){ua=k.near;Ca=k.far;$.r=$.g=$.b=1-fc(oa.positionScreen.z,ua,Ca);S.r=S.g=S.b=1-fc(Ea.positionScreen.z,ua,Ca);X.r=X.g=X.b=1-fc(jb.positionScreen.z,ua,Ca);ia.r=ia.g=ia.b=1-fc(tb.positionScreen.z,ua,Ca);Ja=va($,S,X,ia);m(J,I,R,P,ca,M);v(J,I,R,P,ca,M,0,0,1,0,0,1,Ja);m(ea,Q,G,N,ba,ta);v(ea,Q,G,N,ba,ta,1,0,1,1,0,1,Ja)}}}}Fa.addRectangle(xa)}}n.setTransform(1,0,0,1,0,0)}}};
+oa.g*S.g+Ea.g;S.b=oa.b*S.b+Ea.b;X.r=oa.r*X.r+Ea.r;X.g=oa.g*X.g+Ea.g;X.b=oa.b*X.b+Ea.b;ia.r=oa.r*ia.r+Ea.r;ia.g=oa.g*ia.g+Ea.g;ia.b=oa.b*ia.b+Ea.b;Ja=va($,S,X,ia);m(J,I,R,P,ca,H);v(J,I,R,P,ca,H,0,0,1,0,0,1,Ja);m(ea,Q,F,N,ba,ta);v(ea,Q,F,N,ba,ta,1,0,1,1,0,1,Ja)}else{fa.r=Ga.r;fa.g=Ga.g;fa.b=Ga.b;j(da.centroidWorld,da.normalWorld,fa);fa.r=oa.r*fa.r+Ea.r;fa.g=oa.g*fa.g+Ea.g;fa.b=oa.b*fa.b+Ea.b;t(J,I,R,P,F,N,ca,H);Y.wireframe===true?s(fa,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):r(fa)}}else{t(J,
+I,R,P,F,N,ca,H);Y.wireframe===true?s(Y.color,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):r(Y.color)}else if(Y instanceof THREE.MeshBasicMaterial){t(J,I,R,P,F,N,ca,H);Y.wireframe===true?s(Y.color,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):r(Y.color)}else if(Y instanceof THREE.MeshNormalMaterial){fa.r=jc(da.normalWorld.x);fa.g=jc(da.normalWorld.y);fa.b=jc(da.normalWorld.z);t(J,I,R,P,F,N,ca,H);Y.wireframe===true?s(fa,Y.wireframeLinewidth,Y.wireframeLinecap,Y.wireframeLinejoin):
+r(fa)}else if(Y instanceof THREE.MeshDepthMaterial){ua=k.near;Ca=k.far;$.r=$.g=$.b=1-fc(oa.positionScreen.z,ua,Ca);S.r=S.g=S.b=1-fc(Ea.positionScreen.z,ua,Ca);X.r=X.g=X.b=1-fc(jb.positionScreen.z,ua,Ca);ia.r=ia.g=ia.b=1-fc(tb.positionScreen.z,ua,Ca);Ja=va($,S,X,ia);m(J,I,R,P,ca,H);v(J,I,R,P,ca,H,0,0,1,0,0,1,Ja);m(ea,Q,F,N,ba,ta);v(ea,Q,F,N,ba,ta,1,0,1,1,0,1,Ja)}}}}Fa.addRectangle(xa)}}n.setTransform(1,0,0,1,0,0)}}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
 envmap_pars_fragment:"#ifdef USE_ENVMAP\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\nuniform bool useRefract;\nuniform float refractionRatio;\n#else\nvarying vec3 vReflect;\n#endif\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\nvec3 reflectVec;\n#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\nvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\nif ( useRefract ) {\nreflectVec = refract( cameraToVertex, normal, refractionRatio );\n} else { \nreflectVec = reflect( cameraToVertex, normal );\n}\n#else\nreflectVec = vReflect;\n#endif\n#ifdef DOUBLE_SIDED\nfloat flipNormal = ( -1.0 + 2.0 * float( gl_FrontFacing ) );\nvec4 cubeColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n#else\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n#endif\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, specularStrength * reflectivity );\n} else {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, gl_FragColor.xyz * cubeColor.xyz, specularStrength * reflectivity );\n}\n#endif",
 envmap_pars_vertex:"#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP )\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n#ifdef USE_SKINNING\nvec4 mPosition = modelMatrix * skinned;\n#endif\n#if defined( USE_MORPHTARGETS ) && ! defined( USE_SKINNING )\nvec4 mPosition = modelMatrix * vec4( morphed, 1.0 );\n#endif\n#if ! defined( USE_MORPHTARGETS ) && ! defined( USE_SKINNING )\nvec4 mPosition = modelMatrix * vec4( position, 1.0 );\n#endif\n#endif",
@@ -342,42 +343,42 @@ if(a.elementsNeedUpdate&&e!==void 0){k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.buffe
 i.buffer);k.bufferData(k.ARRAY_BUFFER,i.array,b)}if(a.tangentsNeedUpdate&&d!==void 0){k.bindBuffer(k.ARRAY_BUFFER,d.buffer);k.bufferData(k.ARRAY_BUFFER,d.array,b)}if(c)for(var j in a.attributes)delete a.attributes[j].array}function i(a,b){return b.z-a.z}function l(a,b){return b[1]-a[1]}function j(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){ia=fa=null;S=X=Ca=ua=Ya=Oa=Ja=-1;hb=true;a[d].render(b,c,rb,Da);ia=fa=null;S=X=Ca=ua=Ya=Oa=Ja=-1;hb=true}}function o(a,b,c,d,e,f,g,h){var i,k,j,l;if(b){k=
 a.length-1;l=b=-1}else{k=0;b=a.length;l=1}for(var n=k;n!==b;n=n+l){i=a[n];if(i.render){k=i.object;j=i.buffer;if(h)i=h;else{i=i[c];if(!i)continue;g&&Q.setBlending(i.blending,i.blendEquation,i.blendSrc,i.blendDst);Q.setDepthTest(i.depthTest);Q.setDepthWrite(i.depthWrite);B(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}Q.setMaterialFaces(i);j instanceof THREE.BufferGeometry?Q.renderBufferDirect(d,e,f,i,j,k):Q.renderBuffer(d,e,f,i,j,k)}}}function m(a,b,c,d,e,f,g){for(var h,i,k=0,j=a.length;k<
 j;k++){h=a[k];i=h.object;if(i.visible){if(g)h=g;else{h=h[b];if(!h)continue;f&&Q.setBlending(h.blending,h.blendEquation,h.blendSrc,h.blendDst);Q.setDepthTest(h.depthTest);Q.setDepthWrite(h.depthWrite);B(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}Q.renderImmediateObject(c,d,e,h,i)}}}function p(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function q(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return true;return false}function n(a){for(var b in a.attributes)a.attributes[b].needsUpdate=
-false}function t(a,b){for(var c=a.length-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function s(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function u(a,b,c,d,e){pa=0;if(d.needsUpdate){d.program&&Q.deallocateMaterial(d);Q.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences)e.__webglMorphTargetInfluences=new Float32Array(Q.maxMorphTargets);var f=false,g=d.program,h=g.uniforms,i=d.uniforms;if(g!==fa){k.useProgram(g);fa=g;f=true}if(d.id!==S){S=d.id;
+false}function u(a,b){for(var c=a.length-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function s(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function r(a,b,c,d,e){pa=0;if(d.needsUpdate){d.program&&Q.deallocateMaterial(d);Q.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences)e.__webglMorphTargetInfluences=new Float32Array(Q.maxMorphTargets);var f=false,g=d.program,h=g.uniforms,i=d.uniforms;if(g!==fa){k.useProgram(g);fa=g;f=true}if(d.id!==S){S=d.id;
 f=true}if(f||a!==ia){k.uniformMatrix4fv(h.projectionMatrix,false,a._projectionMatrixArray);a!==ia&&(ia=a)}if(d.skinning)if(ec&&e.useVertexTexture){if(h.boneTexture!==null){var j=v();k.uniform1i(h.boneTexture,j);Q.setTexture(e.boneTexture,j)}}else h.boneGlobalMatrices!==null&&k.uniformMatrix4fv(h.boneGlobalMatrices,false,e.boneMatrices);if(f){if(c&&d.fog){i.fogColor.value=c.color;if(c instanceof THREE.Fog){i.fogNear.value=c.near;i.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)i.fogDensity.value=
-c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(hb){for(var l=0,n=0,m=0,o,p,q,r,s=qc,t=s.directional.colors,u=s.directional.positions,z=s.point.colors,B=s.point.positions,C=s.point.distances,H=s.spot.colors,I=s.spot.positions,J=s.spot.distances,G=s.spot.directions,M=s.spot.angles,K=s.spot.exponents,X=s.hemi.skyColors,N=s.hemi.groundColors,P=s.hemi.positions,R=0,$=0,ca=0,ea=0,c=o=q=q=p=0,f=b.length;c<f;c++){j=b[c];if(!j.onlyShadow&&j.visible){o=
-j.color;r=j.intensity;p=j.distance;if(j instanceof THREE.AmbientLight)if(Q.gammaInput){l=l+o.r*o.r;n=n+o.g*o.g;m=m+o.b*o.b}else{l=l+o.r;n=n+o.g;m=m+o.b}else if(j instanceof THREE.DirectionalLight){p=R*3;Q.gammaInput?A(t,p,o,r*r):x(t,p,o,r);Qa.copy(j.matrixWorld.getPosition());Qa.subSelf(j.target.matrixWorld.getPosition());Qa.normalize();u[p]=Qa.x;u[p+1]=Qa.y;u[p+2]=Qa.z;R=R+1}else if(j instanceof THREE.PointLight){q=$*3;Q.gammaInput?A(z,q,o,r*r):x(z,q,o,r);r=j.matrixWorld.getPosition();B[q]=r.x;B[q+
-1]=r.y;B[q+2]=r.z;C[$]=p;$=$+1}else if(j instanceof THREE.SpotLight){q=ca*3;Q.gammaInput?A(H,q,o,r*r):x(H,q,o,r);r=j.matrixWorld.getPosition();I[q]=r.x;I[q+1]=r.y;I[q+2]=r.z;J[ca]=p;Qa.copy(r);Qa.subSelf(j.target.matrixWorld.getPosition());Qa.normalize();G[q]=Qa.x;G[q+1]=Qa.y;G[q+2]=Qa.z;M[ca]=Math.cos(j.angle);K[ca]=j.exponent;ca=ca+1}else if(j instanceof THREE.HemisphereLight){p=j.color;q=j.groundColor;o=ea*3;if(Q.gammaInput){r=r*r;A(X,o,p,r);A(N,o,q,r)}else{x(X,o,p,r);x(N,o,q,r)}r=j.matrixWorld.getPosition();
-P[o]=r.x;P[o+1]=r.y;P[o+2]=r.z;ea=ea+1}}}c=R*3;for(f=t.length;c<f;c++)t[c]=0;c=$*3;for(f=z.length;c<f;c++)z[c]=0;c=ca*3;for(f=H.length;c<f;c++)H[c]=0;c=ea*3;for(f=X.length;c<f;c++)X[c]=0;c=ea*3;for(f=N.length;c<f;c++)N[c]=0;s.directional.length=R;s.point.length=$;s.spot.length=ca;s.hemi.length=ea;s.ambient[0]=l;s.ambient[1]=n;s.ambient[2]=m;hb=false}c=qc;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=c.directional.positions;
+c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(hb){for(var l=0,n=0,m=0,o,p,q,t,s=qc,r=s.directional.colors,u=s.directional.positions,y=s.point.colors,B=s.point.positions,C=s.point.distances,G=s.spot.colors,I=s.spot.positions,J=s.spot.distances,F=s.spot.directions,H=s.spot.angles,L=s.spot.exponents,X=s.hemi.skyColors,N=s.hemi.groundColors,P=s.hemi.positions,R=0,$=0,ca=0,ea=0,c=o=q=q=p=0,f=b.length;c<f;c++){j=b[c];if(!j.onlyShadow&&j.visible){o=
+j.color;t=j.intensity;p=j.distance;if(j instanceof THREE.AmbientLight)if(Q.gammaInput){l=l+o.r*o.r;n=n+o.g*o.g;m=m+o.b*o.b}else{l=l+o.r;n=n+o.g;m=m+o.b}else if(j instanceof THREE.DirectionalLight){p=R*3;Q.gammaInput?A(r,p,o,t*t):x(r,p,o,t);Qa.copy(j.matrixWorld.getPosition());Qa.subSelf(j.target.matrixWorld.getPosition());Qa.normalize();u[p]=Qa.x;u[p+1]=Qa.y;u[p+2]=Qa.z;R=R+1}else if(j instanceof THREE.PointLight){q=$*3;Q.gammaInput?A(y,q,o,t*t):x(y,q,o,t);t=j.matrixWorld.getPosition();B[q]=t.x;B[q+
+1]=t.y;B[q+2]=t.z;C[$]=p;$=$+1}else if(j instanceof THREE.SpotLight){q=ca*3;Q.gammaInput?A(G,q,o,t*t):x(G,q,o,t);t=j.matrixWorld.getPosition();I[q]=t.x;I[q+1]=t.y;I[q+2]=t.z;J[ca]=p;Qa.copy(t);Qa.subSelf(j.target.matrixWorld.getPosition());Qa.normalize();F[q]=Qa.x;F[q+1]=Qa.y;F[q+2]=Qa.z;H[ca]=Math.cos(j.angle);L[ca]=j.exponent;ca=ca+1}else if(j instanceof THREE.HemisphereLight){p=j.color;q=j.groundColor;o=ea*3;if(Q.gammaInput){t=t*t;A(X,o,p,t);A(N,o,q,t)}else{x(X,o,p,t);x(N,o,q,t)}t=j.matrixWorld.getPosition();
+P[o]=t.x;P[o+1]=t.y;P[o+2]=t.z;ea=ea+1}}}c=R*3;for(f=r.length;c<f;c++)r[c]=0;c=$*3;for(f=y.length;c<f;c++)y[c]=0;c=ca*3;for(f=G.length;c<f;c++)G[c]=0;c=ea*3;for(f=X.length;c<f;c++)X[c]=0;c=ea*3;for(f=N.length;c<f;c++)N[c]=0;s.directional.length=R;s.point.length=$;s.spot.length=ca;s.hemi.length=ea;s.ambient[0]=l;s.ambient[1]=n;s.ambient[2]=m;hb=false}c=qc;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=c.directional.positions;
 i.pointLightColor.value=c.point.colors;i.pointLightPosition.value=c.point.positions;i.pointLightDistance.value=c.point.distances;i.spotLightColor.value=c.spot.colors;i.spotLightPosition.value=c.spot.positions;i.spotLightDistance.value=c.spot.distances;i.spotLightDirection.value=c.spot.directions;i.spotLightAngle.value=c.spot.angles;i.spotLightExponent.value=c.spot.exponents;i.hemisphereLightSkyColor.value=c.hemi.skyColors;i.hemisphereLightGroundColor.value=c.hemi.groundColors;i.hemisphereLightPosition.value=
 c.hemi.positions}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial){i.opacity.value=d.opacity;Q.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color;i.map.value=d.map;i.lightMap.value=d.lightMap;i.specularMap.value=d.specularMap;if(d.bumpMap){i.bumpMap.value=d.bumpMap;i.bumpScale.value=d.bumpScale}if(d.normalMap){i.normalMap.value=d.normalMap;i.normalScale.value.copy(d.normalScale)}var ba;if(d.map)ba=d.map;
 else if(d.specularMap)ba=d.specularMap;else if(d.normalMap)ba=d.normalMap;else if(d.bumpMap)ba=d.bumpMap;if(ba!==void 0){c=ba.offset;ba=ba.repeat;i.offsetRepeat.value.set(c.x,c.y,ba.x,ba.y)}i.envMap.value=d.envMap;i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;i.reflectivity.value=d.reflectivity;i.refractionRatio.value=d.refractionRatio;i.combine.value=d.combine;i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof THREE.LineBasicMaterial){i.diffuse.value=
-d.color;i.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){i.psColor.value=d.color;i.opacity.value=d.opacity;i.size.value=d.size;i.scale.value=L.height/2;i.map.value=d.map}else if(d instanceof THREE.MeshPhongMaterial){i.shininess.value=d.shininess;if(Q.gammaInput){i.ambient.value.copyGammaToLinear(d.ambient);i.emissive.value.copyGammaToLinear(d.emissive);i.specular.value.copyGammaToLinear(d.specular)}else{i.ambient.value=d.ambient;i.emissive.value=d.emissive;i.specular.value=
+d.color;i.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){i.psColor.value=d.color;i.opacity.value=d.opacity;i.size.value=d.size;i.scale.value=M.height/2;i.map.value=d.map}else if(d instanceof THREE.MeshPhongMaterial){i.shininess.value=d.shininess;if(Q.gammaInput){i.ambient.value.copyGammaToLinear(d.ambient);i.emissive.value.copyGammaToLinear(d.emissive);i.specular.value.copyGammaToLinear(d.specular)}else{i.ambient.value=d.ambient;i.emissive.value=d.emissive;i.specular.value=
 d.specular}d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshLambertMaterial){if(Q.gammaInput){i.ambient.value.copyGammaToLinear(d.ambient);i.emissive.value.copyGammaToLinear(d.emissive)}else{i.ambient.value=d.ambient;i.emissive.value=d.emissive}d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshDepthMaterial){i.mNear.value=a.near;i.mFar.value=a.far;i.opacity.value=d.opacity}else if(d instanceof THREE.MeshNormalMaterial)i.opacity.value=d.opacity;
 if(e.receiveShadow&&!d._shadowPass&&i.shadowMatrix){c=ba=0;for(f=b.length;c<f;c++){j=b[c];if(j.castShadow&&(j instanceof THREE.SpotLight||j instanceof THREE.DirectionalLight&&!j.shadowCascade)){i.shadowMap.value[ba]=j.shadowMap;i.shadowMapSize.value[ba]=j.shadowMapSize;i.shadowMatrix.value[ba]=j.shadowMatrix;i.shadowDarkness.value[ba]=j.shadowDarkness;i.shadowBias.value[ba]=j.shadowBias;ba++}}}b=d.uniformsList;i=0;for(ba=b.length;i<ba;i++)if(f=g.uniforms[b[i][1]]){c=b[i][0];l=c.type;j=c.value;if(l===
 "i")k.uniform1i(f,j);else if(l==="f")k.uniform1f(f,j);else if(l==="v2")k.uniform2f(f,j.x,j.y);else if(l==="v3")k.uniform3f(f,j.x,j.y,j.z);else if(l==="v4")k.uniform4f(f,j.x,j.y,j.z,j.w);else if(l==="c")k.uniform3f(f,j.r,j.g,j.b);else if(l==="iv1")k.uniform1iv(f,j);else if(l==="iv")k.uniform3iv(f,j);else if(l==="fv1")k.uniform1fv(f,j);else if(l==="fv")k.uniform3fv(f,j);else if(l==="v2v"){if(c._array===void 0)c._array=new Float32Array(2*j.length);l=0;for(n=j.length;l<n;l++){m=l*2;c._array[m]=j[l].x;
 c._array[m+1]=j[l].y}k.uniform2fv(f,c._array)}else if(l==="v3v"){if(c._array===void 0)c._array=new Float32Array(3*j.length);l=0;for(n=j.length;l<n;l++){m=l*3;c._array[m]=j[l].x;c._array[m+1]=j[l].y;c._array[m+2]=j[l].z}k.uniform3fv(f,c._array)}else if(l==="v4v"){if(c._array===void 0)c._array=new Float32Array(4*j.length);l=0;for(n=j.length;l<n;l++){m=l*4;c._array[m]=j[l].x;c._array[m+1]=j[l].y;c._array[m+2]=j[l].z;c._array[m+3]=j[l].w}k.uniform4fv(f,c._array)}else if(l==="m4"){if(c._array===void 0)c._array=
 new Float32Array(16);j.flattenToArray(c._array);k.uniformMatrix4fv(f,false,c._array)}else if(l==="m4v"){if(c._array===void 0)c._array=new Float32Array(16*j.length);l=0;for(n=j.length;l<n;l++)j[l].flattenToArrayOffset(c._array,l*16);k.uniformMatrix4fv(f,false,c._array)}else if(l==="t"){m=j;j=v();k.uniform1i(f,j);if(m)if(m.image instanceof Array&&m.image.length===6){c=m;f=j;if(c.image.length===6)if(c.needsUpdate){if(!c.image.__webglTextureCube)c.image.__webglTextureCube=k.createTexture();k.activeTexture(k.TEXTURE0+
-f);k.bindTexture(k.TEXTURE_CUBE_MAP,c.image.__webglTextureCube);k.pixelStorei(k.UNPACK_FLIP_Y_WEBGL,c.flipY);f=[];for(j=0;j<6;j++)if(Q.autoScaleCubemaps){l=f;n=j;m=c.image[j];t=Sc;if(!(m.width<=t&&m.height<=t)){u=Math.max(m.width,m.height);s=Math.floor(m.width*t/u);t=Math.floor(m.height*t/u);u=document.createElement("canvas");u.width=s;u.height=t;u.getContext("2d").drawImage(m,0,0,m.width,m.height,0,0,s,t);m=u}l[n]=m}else f[j]=c.image[j];j=f[0];l=(j.width&j.width-1)===0&&(j.height&j.height-1)===0;
-n=E(c.format);m=E(c.type);F(k.TEXTURE_CUBE_MAP,c,l);for(j=0;j<6;j++)k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+j,0,n,n,m,f[j]);c.generateMipmaps&&l&&k.generateMipmap(k.TEXTURE_CUBE_MAP);c.needsUpdate=false;if(c.onUpdate)c.onUpdate()}else{k.activeTexture(k.TEXTURE0+f);k.bindTexture(k.TEXTURE_CUBE_MAP,c.image.__webglTextureCube)}}else if(m instanceof THREE.WebGLRenderTargetCube){c=m;k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,c.__webglTexture)}else Q.setTexture(m,j)}else if(l==="tv"){if(c._array===
+f);k.bindTexture(k.TEXTURE_CUBE_MAP,c.image.__webglTextureCube);k.pixelStorei(k.UNPACK_FLIP_Y_WEBGL,c.flipY);f=[];for(j=0;j<6;j++)if(Q.autoScaleCubemaps){l=f;n=j;m=c.image[j];r=Sc;if(!(m.width<=r&&m.height<=r)){u=Math.max(m.width,m.height);s=Math.floor(m.width*r/u);r=Math.floor(m.height*r/u);u=document.createElement("canvas");u.width=s;u.height=r;u.getContext("2d").drawImage(m,0,0,m.width,m.height,0,0,s,r);m=u}l[n]=m}else f[j]=c.image[j];j=f[0];l=(j.width&j.width-1)===0&&(j.height&j.height-1)===0;
+n=E(c.format);m=E(c.type);K(k.TEXTURE_CUBE_MAP,c,l);for(j=0;j<6;j++)k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+j,0,n,n,m,f[j]);c.generateMipmaps&&l&&k.generateMipmap(k.TEXTURE_CUBE_MAP);c.needsUpdate=false;if(c.onUpdate)c.onUpdate()}else{k.activeTexture(k.TEXTURE0+f);k.bindTexture(k.TEXTURE_CUBE_MAP,c.image.__webglTextureCube)}}else if(m instanceof THREE.WebGLRenderTargetCube){c=m;k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,c.__webglTexture)}else Q.setTexture(m,j)}else if(l==="tv"){if(c._array===
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-null&&k.uniformMatrix4fv(h.viewMatrix,false,a._viewMatrixArray)}k.uniformMatrix4fv(h.modelViewMatrix,false,e._modelViewMatrix.elements);h.normalMatrix&&k.uniformMatrix3fv(h.normalMatrix,false,e._normalMatrix.elements);h.modelMatrix!==null&&k.uniformMatrix4fv(h.modelMatrix,false,e.matrixWorld.elements);return g}function v(){var a=pa;a>=Dc&&console.warn("Trying to use "+a+" texture units while this GPU supports only "+Dc);pa=pa+1;return a}function r(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,
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+c=k.createShader(k.FRAGMENT_SHADER):a==="vertex"&&(c=k.createShader(k.VERTEX_SHADER));k.shaderSource(c,b);k.compileShader(c);if(!k.getShaderParameter(c,k.COMPILE_STATUS)){console.error(k.getShaderInfoLog(c));console.error(C(b));return null}return c}function K(a,b,c){if(c){k.texParameteri(a,k.TEXTURE_WRAP_S,E(b.wrapS));k.texParameteri(a,k.TEXTURE_WRAP_T,E(b.wrapT));k.texParameteri(a,k.TEXTURE_MAG_FILTER,E(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,E(b.minFilter))}else{k.texParameteri(a,k.TEXTURE_WRAP_S,
+k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_WRAP_T,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_MAG_FILTER,L(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,L(b.minFilter))}if(Pb&&b.type!==THREE.FloatType&&(b.anisotropy>1||b.__oldAnisotropy)){k.texParameterf(a,Pb.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(b.anisotropy,rc));b.__oldAnisotropy=b.anisotropy}}function G(a,b){k.bindRenderbuffer(k.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_COMPONENT16,
+b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_ATTACHMENT,k.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_STENCIL,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_STENCIL_ATTACHMENT,k.RENDERBUFFER,a)}else k.renderbufferStorage(k.RENDERBUFFER,k.RGBA4,b.width,b.height)}function L(a){return a===THREE.NearestFilter||a===THREE.NearestMipMapNearestFilter||a===THREE.NearestMipMapLinearFilter?k.NEAREST:k.LINEAR}function E(a){if(a===
 THREE.RepeatWrapping)return k.REPEAT;if(a===THREE.ClampToEdgeWrapping)return k.CLAMP_TO_EDGE;if(a===THREE.MirroredRepeatWrapping)return k.MIRRORED_REPEAT;if(a===THREE.NearestFilter)return k.NEAREST;if(a===THREE.NearestMipMapNearestFilter)return k.NEAREST_MIPMAP_NEAREST;if(a===THREE.NearestMipMapLinearFilter)return k.NEAREST_MIPMAP_LINEAR;if(a===THREE.LinearFilter)return k.LINEAR;if(a===THREE.LinearMipMapNearestFilter)return k.LINEAR_MIPMAP_NEAREST;if(a===THREE.LinearMipMapLinearFilter)return k.LINEAR_MIPMAP_LINEAR;
 if(a===THREE.UnsignedByteType)return k.UNSIGNED_BYTE;if(a===THREE.UnsignedShort4444Type)return k.UNSIGNED_SHORT_4_4_4_4;if(a===THREE.UnsignedShort5551Type)return k.UNSIGNED_SHORT_5_5_5_1;if(a===THREE.UnsignedShort565Type)return k.UNSIGNED_SHORT_5_6_5;if(a===THREE.ByteType)return k.BYTE;if(a===THREE.ShortType)return k.SHORT;if(a===THREE.UnsignedShortType)return k.UNSIGNED_SHORT;if(a===THREE.IntType)return k.INT;if(a===THREE.UnsignedIntType)return k.UNSIGNED_INT;if(a===THREE.FloatType)return k.FLOAT;
 if(a===THREE.AlphaFormat)return k.ALPHA;if(a===THREE.RGBFormat)return k.RGB;if(a===THREE.RGBAFormat)return k.RGBA;if(a===THREE.LuminanceFormat)return k.LUMINANCE;if(a===THREE.LuminanceAlphaFormat)return k.LUMINANCE_ALPHA;if(a===THREE.AddEquation)return k.FUNC_ADD;if(a===THREE.SubtractEquation)return k.FUNC_SUBTRACT;if(a===THREE.ReverseSubtractEquation)return k.FUNC_REVERSE_SUBTRACT;if(a===THREE.ZeroFactor)return k.ZERO;if(a===THREE.OneFactor)return k.ONE;if(a===THREE.SrcColorFactor)return k.SRC_COLOR;
 if(a===THREE.OneMinusSrcColorFactor)return k.ONE_MINUS_SRC_COLOR;if(a===THREE.SrcAlphaFactor)return k.SRC_ALPHA;if(a===THREE.OneMinusSrcAlphaFactor)return k.ONE_MINUS_SRC_ALPHA;if(a===THREE.DstAlphaFactor)return k.DST_ALPHA;if(a===THREE.OneMinusDstAlphaFactor)return k.ONE_MINUS_DST_ALPHA;if(a===THREE.DstColorFactor)return k.DST_COLOR;if(a===THREE.OneMinusDstColorFactor)return k.ONE_MINUS_DST_COLOR;if(a===THREE.SrcAlphaSaturateFactor)return k.SRC_ALPHA_SATURATE;if(yb!==void 0){if(a===THREE.RGB_S3TC_DXT1_Format)return yb.COMPRESSED_RGB_S3TC_DXT1_EXT;
-if(a===THREE.RGBA_S3TC_DXT1_Format)return yb.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===THREE.RGBA_S3TC_DXT3_Format)return yb.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===THREE.RGBA_S3TC_DXT5_Format)return yb.COMPRESSED_RGBA_S3TC_DXT5_EXT}return 0}console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},L=a.canvas!==void 0?a.canvas:document.createElement("canvas"),J=a.precision!==void 0?a.precision:"highp",I=a.alpha!==void 0?a.alpha:true,R=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,P=a.antialias!==
-void 0?a.antialias:false,G=a.stencil!==void 0?a.stencil:true,N=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,ca=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),M=a.clearAlpha!==void 0?a.clearAlpha:0,ea=a.maxLights!==void 0?a.maxLights:4;this.domElement=L;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=
+if(a===THREE.RGBA_S3TC_DXT1_Format)return yb.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===THREE.RGBA_S3TC_DXT3_Format)return yb.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===THREE.RGBA_S3TC_DXT5_Format)return yb.COMPRESSED_RGBA_S3TC_DXT5_EXT}return 0}console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},M=a.canvas!==void 0?a.canvas:document.createElement("canvas"),J=a.precision!==void 0?a.precision:"highp",I=a.alpha!==void 0?a.alpha:true,R=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,P=a.antialias!==
+void 0?a.antialias:false,F=a.stencil!==void 0?a.stencil:true,N=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,ca=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),H=a.clearAlpha!==void 0?a.clearAlpha:0,ea=a.maxLights!==void 0?a.maxLights:4;this.domElement=M;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=
 this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var Q=this,ba=[],ta=0,fa=null,$=null,S=-1,X=null,ia=null,Ia=0,pa=0,ua=-1,Ca=-1,Ja=-1,Xa=-1,ja=-1,pb=-1,Oa=-1,Ya=
--1,qb=null,wb=null,fb=null,Fa=null,xa=0,xb=0,Ga=0,$a=0,rb=0,Da=0,ab=new THREE.Frustum,bb=new THREE.Matrix4,gb=new THREE.Matrix4,Pa=new THREE.Vector4,Qa=new THREE.Vector3,hb=true,qc={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]},hemi:{length:0,skyColors:[],groundColors:[],positions:[]}},k,Pb,yb;try{if(!(k=L.getContext("experimental-webgl",{alpha:I,
-premultipliedAlpha:R,antialias:P,stencil:G,preserveDrawingBuffer:N})))throw"Error creating WebGL context.";}catch(Rc){console.error(Rc)}a=k.getExtension("OES_texture_float");I=k.getExtension("OES_standard_derivatives");Pb=k.getExtension("EXT_texture_filter_anisotropic")||k.getExtension("MOZ_EXT_texture_filter_anisotropic")||k.getExtension("WEBKIT_EXT_texture_filter_anisotropic");yb=k.getExtension("WEBGL_compressed_texture_s3tc")||k.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||k.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
+-1,qb=null,wb=null,fb=null,Fa=null,xa=0,xb=0,Ga=0,$a=0,rb=0,Da=0,ab=new THREE.Frustum,bb=new THREE.Matrix4,gb=new THREE.Matrix4,Pa=new THREE.Vector4,Qa=new THREE.Vector3,hb=true,qc={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]},hemi:{length:0,skyColors:[],groundColors:[],positions:[]}},k,Pb,yb;try{if(!(k=M.getContext("experimental-webgl",{alpha:I,
+premultipliedAlpha:R,antialias:P,stencil:F,preserveDrawingBuffer:N})))throw"Error creating WebGL context.";}catch(Rc){console.error(Rc)}a=k.getExtension("OES_texture_float");I=k.getExtension("OES_standard_derivatives");Pb=k.getExtension("EXT_texture_filter_anisotropic")||k.getExtension("MOZ_EXT_texture_filter_anisotropic")||k.getExtension("WEBKIT_EXT_texture_filter_anisotropic");yb=k.getExtension("WEBGL_compressed_texture_s3tc")||k.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||k.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
 a||console.log("THREE.WebGLRenderer: Float textures not supported.");I||console.log("THREE.WebGLRenderer: Standard derivatives not supported.");Pb||console.log("THREE.WebGLRenderer: Anisotropic texture filtering not supported.");yb||console.log("THREE.WebGLRenderer: S3TC compressed textures not supported.");k.clearColor(0,0,0,1);k.clearDepth(1);k.clearStencil(0);k.enable(k.DEPTH_TEST);k.depthFunc(k.LEQUAL);k.frontFace(k.CCW);k.cullFace(k.BACK);k.enable(k.CULL_FACE);k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);
-k.blendFunc(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA);k.clearColor(ca.r,ca.g,ca.b,M);this.context=k;var Dc=k.getParameter(k.MAX_TEXTURE_IMAGE_UNITS),I=k.getParameter(k.MAX_VERTEX_TEXTURE_IMAGE_UNITS);k.getParameter(k.MAX_TEXTURE_SIZE);var Sc=k.getParameter(k.MAX_CUBE_MAP_TEXTURE_SIZE),rc=Pb?k.getParameter(Pb.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0,ic=I>0,ec=ic&&a;yb&&k.getParameter(k.COMPRESSED_TEXTURE_FORMATS);this.getContext=function(){return k};this.supportsVertexTextures=function(){return ic};this.getMaxAnisotropy=
-function(){return rc};this.setSize=function(a,b){L.width=a;L.height=b;this.setViewport(0,0,L.width,L.height)};this.setViewport=function(a,b,c,d){xa=a!==void 0?a:0;xb=b!==void 0?b:0;Ga=c!==void 0?c:L.width;$a=d!==void 0?d:L.height;k.viewport(xa,xb,Ga,$a)};this.setScissor=function(a,b,c,d){k.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.setClearColorHex=function(a,b){ca.setHex(a);M=b;k.clearColor(ca.r,ca.g,ca.b,M)};this.setClearColor=
-function(a,b){ca.copy(a);M=b;k.clearColor(ca.r,ca.g,ca.b,M)};this.getClearColor=function(){return ca};this.getClearAlpha=function(){return M};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|k.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|k.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|k.STENCIL_BUFFER_BIT;k.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);
+k.blendFunc(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA);k.clearColor(ca.r,ca.g,ca.b,H);this.context=k;var Dc=k.getParameter(k.MAX_TEXTURE_IMAGE_UNITS),I=k.getParameter(k.MAX_VERTEX_TEXTURE_IMAGE_UNITS);k.getParameter(k.MAX_TEXTURE_SIZE);var Sc=k.getParameter(k.MAX_CUBE_MAP_TEXTURE_SIZE),rc=Pb?k.getParameter(Pb.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0,ic=I>0,ec=ic&&a;yb&&k.getParameter(k.COMPRESSED_TEXTURE_FORMATS);this.getContext=function(){return k};this.supportsVertexTextures=function(){return ic};this.getMaxAnisotropy=
+function(){return rc};this.setSize=function(a,b){M.width=a;M.height=b;this.setViewport(0,0,M.width,M.height)};this.setViewport=function(a,b,c,d){xa=a!==void 0?a:0;xb=b!==void 0?b:0;Ga=c!==void 0?c:M.width;$a=d!==void 0?d:M.height;k.viewport(xa,xb,Ga,$a)};this.setScissor=function(a,b,c,d){k.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.setClearColorHex=function(a,b){ca.setHex(a);H=b;k.clearColor(ca.r,ca.g,ca.b,H)};this.setClearColor=
+function(a,b){ca.copy(a);H=b;k.clearColor(ca.r,ca.g,ca.b,H)};this.getClearColor=function(){return ca};this.getClearAlpha=function(){return H};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|k.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|k.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|k.STENCIL_BUFFER_BIT;k.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);
 this.renderPluginsPre.push(a)};this.deallocateObject=function(a){if(a.__webglInit){a.__webglInit=false;delete a._modelViewMatrix;delete a._normalMatrix;delete a._normalMatrixArray;delete a._modelViewMatrixArray;delete a._modelMatrixArray;if(a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];k.deleteBuffer(c.__webglVertexBuffer);k.deleteBuffer(c.__webglNormalBuffer);k.deleteBuffer(c.__webglTangentBuffer);k.deleteBuffer(c.__webglColorBuffer);k.deleteBuffer(c.__webglUVBuffer);
 k.deleteBuffer(c.__webglUV2Buffer);k.deleteBuffer(c.__webglSkinIndicesBuffer);k.deleteBuffer(c.__webglSkinWeightsBuffer);k.deleteBuffer(c.__webglFaceBuffer);k.deleteBuffer(c.__webglLineBuffer);var d=void 0,e=void 0;if(c.numMorphTargets){d=0;for(e=c.numMorphTargets;d<e;d++)k.deleteBuffer(c.__webglMorphTargetsBuffers[d])}if(c.numMorphNormals){d=0;for(e=c.numMorphNormals;d<e;d++)k.deleteBuffer(c.__webglMorphNormalsBuffers[d])}if(c.__webglCustomAttributesList){d=void 0;for(d in c.__webglCustomAttributesList)k.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}Q.info.memory.geometries--}else if(a instanceof
 THREE.Ribbon){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);Q.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);Q.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);Q.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=
@@ -386,10 +387,10 @@ false,a=0;for(c=ba.length;a<c;a++){d=ba[a];if(d.program===b){d.usedTimes--;d.use
 k.createBuffer();if(a.hasUvs&&!a.__webglUvBuffer)a.__webglUvBuffer=k.createBuffer();if(a.hasColors&&!a.__webglColorBuffer)a.__webglColorBuffer=k.createBuffer();if(a.hasPositions){k.bindBuffer(k.ARRAY_BUFFER,a.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,a.positionArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.position);k.vertexAttribPointer(b.attributes.position,3,k.FLOAT,false,0,0)}if(a.hasNormals){k.bindBuffer(k.ARRAY_BUFFER,a.__webglNormalBuffer);if(c.shading===THREE.FlatShading){var d,
 e,f,g,h,i,j,l,n,m,o,p=a.count*3;for(o=0;o<p;o=o+9){m=a.normalArray;d=m[o];e=m[o+1];f=m[o+2];g=m[o+3];i=m[o+4];l=m[o+5];h=m[o+6];j=m[o+7];n=m[o+8];d=(d+g+h)/3;e=(e+i+j)/3;f=(f+l+n)/3;m[o]=d;m[o+1]=e;m[o+2]=f;m[o+3]=d;m[o+4]=e;m[o+5]=f;m[o+6]=d;m[o+7]=e;m[o+8]=f}}k.bufferData(k.ARRAY_BUFFER,a.normalArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.normal);k.vertexAttribPointer(b.attributes.normal,3,k.FLOAT,false,0,0)}if(a.hasUvs&&c.map){k.bindBuffer(k.ARRAY_BUFFER,a.__webglUvBuffer);k.bufferData(k.ARRAY_BUFFER,
 a.uvArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.uv);k.vertexAttribPointer(b.attributes.uv,2,k.FLOAT,false,0,0)}if(a.hasColors&&c.vertexColors!==THREE.NoColors){k.bindBuffer(k.ARRAY_BUFFER,a.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,a.colorArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.color);k.vertexAttribPointer(b.attributes.color,3,k.FLOAT,false,0,0)}k.drawArrays(k.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(d.visible!==false){c=
-u(a,b,c,d,f);a=c.attributes;b=false;d=e.id*16777215+c.id*2+(d.wireframe?1:0);if(d!==X){X=d;b=true}if(f instanceof THREE.Mesh){f=e.offsets;f.length>1&&(b=true);d=0;for(c=f.length;d<c;++d){var g=f[d].index;if(b){var h=e.attributes.position,i=h.itemSize;k.bindBuffer(k.ARRAY_BUFFER,h.buffer);k.vertexAttribPointer(a.position,i,k.FLOAT,false,0,g*i*4);h=e.attributes.normal;if(a.normal>=0&&h){i=h.itemSize;k.bindBuffer(k.ARRAY_BUFFER,h.buffer);k.vertexAttribPointer(a.normal,i,k.FLOAT,false,0,g*i*4)}h=e.attributes.uv;
+r(a,b,c,d,f);a=c.attributes;b=false;d=e.id*16777215+c.id*2+(d.wireframe?1:0);if(d!==X){X=d;b=true}if(f instanceof THREE.Mesh){f=e.offsets;f.length>1&&(b=true);d=0;for(c=f.length;d<c;++d){var g=f[d].index;if(b){var h=e.attributes.position,i=h.itemSize;k.bindBuffer(k.ARRAY_BUFFER,h.buffer);k.vertexAttribPointer(a.position,i,k.FLOAT,false,0,g*i*4);h=e.attributes.normal;if(a.normal>=0&&h){i=h.itemSize;k.bindBuffer(k.ARRAY_BUFFER,h.buffer);k.vertexAttribPointer(a.normal,i,k.FLOAT,false,0,g*i*4)}h=e.attributes.uv;
 if(a.uv>=0&&h)if(h.buffer){i=h.itemSize;k.bindBuffer(k.ARRAY_BUFFER,h.buffer);k.vertexAttribPointer(a.uv,i,k.FLOAT,false,0,g*i*4);k.enableVertexAttribArray(a.uv)}else k.disableVertexAttribArray(a.uv);i=e.attributes.color;if(a.color>=0&&i){var j=i.itemSize;k.bindBuffer(k.ARRAY_BUFFER,i.buffer);k.vertexAttribPointer(a.color,j,k.FLOAT,false,0,g*j*4)}h=e.attributes.tangent;if(a.tangent>=0&&h){i=h.itemSize;k.bindBuffer(k.ARRAY_BUFFER,h.buffer);k.vertexAttribPointer(a.tangent,i,k.FLOAT,false,0,g*i*4)}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,
 e.attributes.index.buffer)}k.drawElements(k.TRIANGLES,f[d].count,k.UNSIGNED_SHORT,f[d].start*2);Q.info.render.calls++;Q.info.render.vertices=Q.info.render.vertices+f[d].count;Q.info.render.faces=Q.info.render.faces+f[d].count/3}}else if(f instanceof THREE.ParticleSystem&&b){h=e.attributes.position;i=h.itemSize;k.bindBuffer(k.ARRAY_BUFFER,h.buffer);k.vertexAttribPointer(a.position,i,k.FLOAT,false,0,0);i=e.attributes.color;if(a.color>=0&&i){j=i.itemSize;k.bindBuffer(k.ARRAY_BUFFER,i.buffer);k.vertexAttribPointer(a.color,
-j,k.FLOAT,false,0,0)}k.drawArrays(k.POINTS,0,h.numItems/3);Q.info.render.calls++;Q.info.render.points=Q.info.render.points+h.numItems/3}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.visible!==false){var g,h,c=u(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==X){X=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){k.bindBuffer(k.ARRAY_BUFFER,e.__webglVertexBuffer);k.vertexAttribPointer(b.position,3,k.FLOAT,false,0,0)}}else if(f.morphTargetBase){c=d.program.attributes;
+j,k.FLOAT,false,0,0)}k.drawArrays(k.POINTS,0,h.numItems/3);Q.info.render.calls++;Q.info.render.points=Q.info.render.points+h.numItems/3}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.visible!==false){var g,h,c=r(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==X){X=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){k.bindBuffer(k.ARRAY_BUFFER,e.__webglVertexBuffer);k.vertexAttribPointer(b.position,3,k.FLOAT,false,0,0)}}else if(f.morphTargetBase){c=d.program.attributes;
 if(f.morphTargetBase!==-1){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]);k.vertexAttribPointer(c.position,3,k.FLOAT,false,0,0)}else if(c.position>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglVertexBuffer);k.vertexAttribPointer(c.position,3,k.FLOAT,false,0,0)}if(f.morphTargetForcedOrder.length){var i=0;h=f.morphTargetForcedOrder;for(g=f.morphTargetInfluences;i<d.numSupportedMorphTargets&&i<h.length;){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[h[i]]);k.vertexAttribPointer(c["morphTarget"+
 i],3,k.FLOAT,false,0,0);if(d.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[h[i]]);k.vertexAttribPointer(c["morphNormal"+i],3,k.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[i]=g[h[i]];i++}}else{h=[];g=f.morphTargetInfluences;var j,n=g.length;for(j=0;j<n;j++){i=g[j];i>0&&h.push([j,i])}if(h.length>d.numSupportedMorphTargets){h.sort(l);h.length=d.numSupportedMorphTargets}else h.length>d.numSupportedMorphNormals?h.sort(l):h.length===0&&h.push([0,0]);for(i=0;i<d.numSupportedMorphTargets;){if(h[i]){j=
 h[i][0];k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[j]);k.vertexAttribPointer(c["morphTarget"+i],3,k.FLOAT,false,0,0);if(d.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[j]);k.vertexAttribPointer(c["morphNormal"+i],3,k.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[i]=g[j]}else{k.vertexAttribPointer(c["morphTarget"+i],3,k.FLOAT,false,0,0);d.morphNormals&&k.vertexAttribPointer(c["morphNormal"+i],3,k.FLOAT,false,0,0);f.__webglMorphTargetInfluences[i]=0}i++}}d.program.uniforms.morphTargetInfluences!==
@@ -399,27 +400,27 @@ k.vertexAttribPointer(b.uv2,2,k.FLOAT,false,0,0);k.enableVertexAttribArray(b.uv2
 e.__webglLineBuffer);k.drawElements(k.LINES,e.__webglLineCount,k.UNSIGNED_SHORT,0)}else{a&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);k.drawElements(k.TRIANGLES,e.__webglFaceCount,k.UNSIGNED_SHORT,0)}Q.info.render.calls++;Q.info.render.vertices=Q.info.render.vertices+e.__webglFaceCount;Q.info.render.faces=Q.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?k.LINE_STRIP:k.LINES;d=d.linewidth;if(d!==Fa){k.lineWidth(d);Fa=d}k.drawArrays(f,
 0,e.__webglLineCount);Q.info.render.calls++}else if(f instanceof THREE.ParticleSystem){k.drawArrays(k.POINTS,0,e.__webglParticleCount);Q.info.render.calls++;Q.info.render.points=Q.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){k.drawArrays(k.TRIANGLE_STRIP,0,e.__webglVertexCount);Q.info.render.calls++}}};this.render=function(a,b,c,d){if(b instanceof THREE.Camera===false)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else{var e,
 f,g,h,l=a.__lights,n=a.fog;S=-1;hb=true;this.autoUpdateScene&&a.updateMatrixWorld();b.parent===void 0&&b.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);bb.multiply(b.projectionMatrix,b.matrixWorldInverse);ab.setFromMatrix(bb);this.autoUpdateObjects&&
-this.initWebGLObjects(a);j(this.renderPluginsPre,a,b);Q.info.render.calls=0;Q.info.render.vertices=0;Q.info.render.faces=0;Q.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);h=a.__webglObjects;d=0;for(e=h.length;d<e;d++){f=h[d];g=f.object;f.render=false;if(g.visible&&(!(g instanceof THREE.Mesh||g instanceof THREE.ParticleSystem)||!g.frustumCulled||ab.contains(g))){r(g,b);var p=f,q=p.object,s=p.buffer,t=void 0,
-t=t=void 0,t=q.material;if(t instanceof THREE.MeshFaceMaterial){t=s.materialIndex;if(t>=0){t=q.geometry.materials[t];if(t.transparent){p.transparent=t;p.opaque=null}else{p.opaque=t;p.transparent=null}}}else if(t)if(t.transparent){p.transparent=t;p.opaque=null}else{p.opaque=t;p.transparent=null}f.render=true;if(this.sortObjects===true)if(g.renderDepth!==null)f.z=g.renderDepth;else{Pa.copy(g.matrixWorld.getPosition());bb.multiplyVector3(Pa);f.z=Pa.z}}}this.sortObjects&&h.sort(i);h=a.__webglObjectsImmediate;
-d=0;for(e=h.length;d<e;d++){f=h[d];g=f.object;if(g.visible){r(g,b);g=f.object.material;if(g.transparent){f.transparent=g;f.opaque=null}else{f.opaque=g;f.transparent=null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);B(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);o(a.__webglObjects,false,"",b,l,n,true,d);m(a.__webglObjectsImmediate,"",b,l,n,false,d)}else{this.setBlending(THREE.NormalBlending);
+this.initWebGLObjects(a);j(this.renderPluginsPre,a,b);Q.info.render.calls=0;Q.info.render.vertices=0;Q.info.render.faces=0;Q.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);h=a.__webglObjects;d=0;for(e=h.length;d<e;d++){f=h[d];g=f.object;f.render=false;if(g.visible&&(!(g instanceof THREE.Mesh||g instanceof THREE.ParticleSystem)||!g.frustumCulled||ab.contains(g))){t(g,b);var p=f,q=p.object,s=p.buffer,r=void 0,
+r=r=void 0,r=q.material;if(r instanceof THREE.MeshFaceMaterial){r=s.materialIndex;if(r>=0){r=q.geometry.materials[r];if(r.transparent){p.transparent=r;p.opaque=null}else{p.opaque=r;p.transparent=null}}}else if(r)if(r.transparent){p.transparent=r;p.opaque=null}else{p.opaque=r;p.transparent=null}f.render=true;if(this.sortObjects===true)if(g.renderDepth!==null)f.z=g.renderDepth;else{Pa.copy(g.matrixWorld.getPosition());bb.multiplyVector3(Pa);f.z=Pa.z}}}this.sortObjects&&h.sort(i);h=a.__webglObjectsImmediate;
+d=0;for(e=h.length;d<e;d++){f=h[d];g=f.object;if(g.visible){t(g,b);g=f.object.material;if(g.transparent){f.transparent=g;f.opaque=null}else{f.opaque=g;f.transparent=null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);B(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);o(a.__webglObjects,false,"",b,l,n,true,d);m(a.__webglObjectsImmediate,"",b,l,n,false,d)}else{this.setBlending(THREE.NormalBlending);
 o(a.__webglObjects,true,"opaque",b,l,n,false);m(a.__webglObjectsImmediate,"opaque",b,l,n,false);o(a.__webglObjects,false,"transparent",b,l,n,true);m(a.__webglObjectsImmediate,"transparent",b,l,n,true)}j(this.renderPluginsPost,a,b);if(c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter)if(c instanceof THREE.WebGLRenderTargetCube){k.bindTexture(k.TEXTURE_CUBE_MAP,c.__webglTexture);k.generateMipmap(k.TEXTURE_CUBE_MAP);k.bindTexture(k.TEXTURE_CUBE_MAP,null)}else{k.bindTexture(k.TEXTURE_2D,
-c.__webglTexture);k.generateMipmap(k.TEXTURE_2D);k.bindTexture(k.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)}};this.renderImmediateObject=function(a,b,c,d,e){var f=u(a,b,c,d,e);X=-1;Q.setMaterialFaces(d);e.immediateRenderCallback?e.immediateRenderCallback(f,k,ab):e.render(function(a){Q.renderBufferImmediate(a,f,d)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var i=
-a.__objectsAdded[0],j=a,l=void 0,m=void 0,o=void 0;if(!i.__webglInit){i.__webglInit=true;i._modelViewMatrix=new THREE.Matrix4;i._normalMatrix=new THREE.Matrix3;if(i instanceof THREE.Mesh){m=i.geometry;if(m instanceof THREE.Geometry){if(m.geometryGroups===void 0){var r=m,u=void 0,v=void 0,x=void 0,z=void 0,A=void 0,B=void 0,C=void 0,E={},H=r.morphTargets.length,I=r.morphNormals.length;r.geometryGroups={};u=0;for(v=r.faces.length;u<v;u++){x=r.faces[u];z=x.materialIndex;B=z!==void 0?z:-1;E[B]===void 0&&
-(E[B]={hash:B,counter:0});C=E[B].hash+"_"+E[B].counter;r.geometryGroups[C]===void 0&&(r.geometryGroups[C]={faces3:[],faces4:[],materialIndex:z,vertices:0,numMorphTargets:H,numMorphNormals:I});A=x instanceof THREE.Face3?3:4;if(r.geometryGroups[C].vertices+A>65535){E[B].counter=E[B].counter+1;C=E[B].hash+"_"+E[B].counter;r.geometryGroups[C]===void 0&&(r.geometryGroups[C]={faces3:[],faces4:[],materialIndex:z,vertices:0,numMorphTargets:H,numMorphNormals:I})}x instanceof THREE.Face3?r.geometryGroups[C].faces3.push(u):
-r.geometryGroups[C].faces4.push(u);r.geometryGroups[C].vertices=r.geometryGroups[C].vertices+A}r.geometryGroupsList=[];var J=void 0;for(J in r.geometryGroups){r.geometryGroups[J].id=Ia++;r.geometryGroupsList.push(r.geometryGroups[J])}}for(l in m.geometryGroups){o=m.geometryGroups[l];if(!o.__webglVertexBuffer){var G=o;G.__webglVertexBuffer=k.createBuffer();G.__webglNormalBuffer=k.createBuffer();G.__webglTangentBuffer=k.createBuffer();G.__webglColorBuffer=k.createBuffer();G.__webglUVBuffer=k.createBuffer();
-G.__webglUV2Buffer=k.createBuffer();G.__webglSkinIndicesBuffer=k.createBuffer();G.__webglSkinWeightsBuffer=k.createBuffer();G.__webglFaceBuffer=k.createBuffer();G.__webglLineBuffer=k.createBuffer();var S=void 0,M=void 0;if(G.numMorphTargets){G.__webglMorphTargetsBuffers=[];S=0;for(M=G.numMorphTargets;S<M;S++)G.__webglMorphTargetsBuffers.push(k.createBuffer())}if(G.numMorphNormals){G.__webglMorphNormalsBuffers=[];S=0;for(M=G.numMorphNormals;S<M;S++)G.__webglMorphNormalsBuffers.push(k.createBuffer())}Q.info.memory.geometries++;
-var F=o,L=i,K=L.geometry,fa=F.faces3,X=F.faces4,N=fa.length*3+X.length*4,P=fa.length*1+X.length*2,R=fa.length*3+X.length*4,$=c(L,F),ca=e($),ea=d($),ia=$.vertexColors?$.vertexColors:false;F.__vertexArray=new Float32Array(N*3);if(ea)F.__normalArray=new Float32Array(N*3);if(K.hasTangents)F.__tangentArray=new Float32Array(N*4);if(ia)F.__colorArray=new Float32Array(N*3);if(ca){if(K.faceUvs.length>0||K.faceVertexUvs.length>0)F.__uvArray=new Float32Array(N*2);if(K.faceUvs.length>1||K.faceVertexUvs.length>
-1)F.__uv2Array=new Float32Array(N*2)}if(L.geometry.skinWeights.length&&L.geometry.skinIndices.length){F.__skinIndexArray=new Float32Array(N*4);F.__skinWeightArray=new Float32Array(N*4)}F.__faceArray=new Uint16Array(P*3);F.__lineArray=new Uint16Array(R*2);var ba=void 0,pa=void 0;if(F.numMorphTargets){F.__morphTargetsArrays=[];ba=0;for(pa=F.numMorphTargets;ba<pa;ba++)F.__morphTargetsArrays.push(new Float32Array(N*3))}if(F.numMorphNormals){F.__morphNormalsArrays=[];ba=0;for(pa=F.numMorphNormals;ba<pa;ba++)F.__morphNormalsArrays.push(new Float32Array(N*
-3))}F.__webglFaceCount=P*3;F.__webglLineCount=R*2;if($.attributes){if(F.__webglCustomAttributesList===void 0)F.__webglCustomAttributesList=[];var ua=void 0;for(ua in $.attributes){var Ca=$.attributes[ua],ja={},Ja;for(Ja in Ca)ja[Ja]=Ca[Ja];if(!ja.__webglInitialized||ja.createUniqueBuffers){ja.__webglInitialized=true;var ta=1;ja.type==="v2"?ta=2:ja.type==="v3"?ta=3:ja.type==="v4"?ta=4:ja.type==="c"&&(ta=3);ja.size=ta;ja.array=new Float32Array(N*ta);ja.buffer=k.createBuffer();ja.buffer.belongsToAttribute=
-ua;Ca.needsUpdate=true;ja.__original=Ca}F.__webglCustomAttributesList.push(ja)}}F.__inittedArrays=true;m.verticesNeedUpdate=true;m.morphTargetsNeedUpdate=true;m.elementsNeedUpdate=true;m.uvsNeedUpdate=true;m.normalsNeedUpdate=true;m.tangentsNeedUpdate=true;m.colorsNeedUpdate=true}}}else m instanceof THREE.BufferGeometry&&f(m)}else if(i instanceof THREE.Ribbon){m=i.geometry;if(!m.__webglVertexBuffer){var Da=m;Da.__webglVertexBuffer=k.createBuffer();Da.__webglColorBuffer=k.createBuffer();Q.info.memory.geometries++;
+c.__webglTexture);k.generateMipmap(k.TEXTURE_2D);k.bindTexture(k.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)}};this.renderImmediateObject=function(a,b,c,d,e){var f=r(a,b,c,d,e);X=-1;Q.setMaterialFaces(d);e.immediateRenderCallback?e.immediateRenderCallback(f,k,ab):e.render(function(a){Q.renderBufferImmediate(a,f,d)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var i=
+a.__objectsAdded[0],j=a,l=void 0,m=void 0,o=void 0;if(!i.__webglInit){i.__webglInit=true;i._modelViewMatrix=new THREE.Matrix4;i._normalMatrix=new THREE.Matrix3;if(i instanceof THREE.Mesh){m=i.geometry;if(m instanceof THREE.Geometry){if(m.geometryGroups===void 0){var t=m,r=void 0,v=void 0,y=void 0,x=void 0,A=void 0,B=void 0,C=void 0,E={},G=t.morphTargets.length,I=t.morphNormals.length;t.geometryGroups={};r=0;for(v=t.faces.length;r<v;r++){y=t.faces[r];x=y.materialIndex;B=x!==void 0?x:-1;E[B]===void 0&&
+(E[B]={hash:B,counter:0});C=E[B].hash+"_"+E[B].counter;t.geometryGroups[C]===void 0&&(t.geometryGroups[C]={faces3:[],faces4:[],materialIndex:x,vertices:0,numMorphTargets:G,numMorphNormals:I});A=y instanceof THREE.Face3?3:4;if(t.geometryGroups[C].vertices+A>65535){E[B].counter=E[B].counter+1;C=E[B].hash+"_"+E[B].counter;t.geometryGroups[C]===void 0&&(t.geometryGroups[C]={faces3:[],faces4:[],materialIndex:x,vertices:0,numMorphTargets:G,numMorphNormals:I})}y instanceof THREE.Face3?t.geometryGroups[C].faces3.push(r):
+t.geometryGroups[C].faces4.push(r);t.geometryGroups[C].vertices=t.geometryGroups[C].vertices+A}t.geometryGroupsList=[];var J=void 0;for(J in t.geometryGroups){t.geometryGroups[J].id=Ia++;t.geometryGroupsList.push(t.geometryGroups[J])}}for(l in m.geometryGroups){o=m.geometryGroups[l];if(!o.__webglVertexBuffer){var F=o;F.__webglVertexBuffer=k.createBuffer();F.__webglNormalBuffer=k.createBuffer();F.__webglTangentBuffer=k.createBuffer();F.__webglColorBuffer=k.createBuffer();F.__webglUVBuffer=k.createBuffer();
+F.__webglUV2Buffer=k.createBuffer();F.__webglSkinIndicesBuffer=k.createBuffer();F.__webglSkinWeightsBuffer=k.createBuffer();F.__webglFaceBuffer=k.createBuffer();F.__webglLineBuffer=k.createBuffer();var S=void 0,K=void 0;if(F.numMorphTargets){F.__webglMorphTargetsBuffers=[];S=0;for(K=F.numMorphTargets;S<K;S++)F.__webglMorphTargetsBuffers.push(k.createBuffer())}if(F.numMorphNormals){F.__webglMorphNormalsBuffers=[];S=0;for(K=F.numMorphNormals;S<K;S++)F.__webglMorphNormalsBuffers.push(k.createBuffer())}Q.info.memory.geometries++;
+var H=o,M=i,L=M.geometry,fa=H.faces3,X=H.faces4,N=fa.length*3+X.length*4,P=fa.length*1+X.length*2,R=fa.length*3+X.length*4,$=c(M,H),ca=e($),ea=d($),ia=$.vertexColors?$.vertexColors:false;H.__vertexArray=new Float32Array(N*3);if(ea)H.__normalArray=new Float32Array(N*3);if(L.hasTangents)H.__tangentArray=new Float32Array(N*4);if(ia)H.__colorArray=new Float32Array(N*3);if(ca){if(L.faceUvs.length>0||L.faceVertexUvs.length>0)H.__uvArray=new Float32Array(N*2);if(L.faceUvs.length>1||L.faceVertexUvs.length>
+1)H.__uv2Array=new Float32Array(N*2)}if(M.geometry.skinWeights.length&&M.geometry.skinIndices.length){H.__skinIndexArray=new Float32Array(N*4);H.__skinWeightArray=new Float32Array(N*4)}H.__faceArray=new Uint16Array(P*3);H.__lineArray=new Uint16Array(R*2);var ba=void 0,pa=void 0;if(H.numMorphTargets){H.__morphTargetsArrays=[];ba=0;for(pa=H.numMorphTargets;ba<pa;ba++)H.__morphTargetsArrays.push(new Float32Array(N*3))}if(H.numMorphNormals){H.__morphNormalsArrays=[];ba=0;for(pa=H.numMorphNormals;ba<pa;ba++)H.__morphNormalsArrays.push(new Float32Array(N*
+3))}H.__webglFaceCount=P*3;H.__webglLineCount=R*2;if($.attributes){if(H.__webglCustomAttributesList===void 0)H.__webglCustomAttributesList=[];var ua=void 0;for(ua in $.attributes){var Ca=$.attributes[ua],ja={},Ja;for(Ja in Ca)ja[Ja]=Ca[Ja];if(!ja.__webglInitialized||ja.createUniqueBuffers){ja.__webglInitialized=true;var ta=1;ja.type==="v2"?ta=2:ja.type==="v3"?ta=3:ja.type==="v4"?ta=4:ja.type==="c"&&(ta=3);ja.size=ta;ja.array=new Float32Array(N*ta);ja.buffer=k.createBuffer();ja.buffer.belongsToAttribute=
+ua;Ca.needsUpdate=true;ja.__original=Ca}H.__webglCustomAttributesList.push(ja)}}H.__inittedArrays=true;m.verticesNeedUpdate=true;m.morphTargetsNeedUpdate=true;m.elementsNeedUpdate=true;m.uvsNeedUpdate=true;m.normalsNeedUpdate=true;m.tangentsNeedUpdate=true;m.colorsNeedUpdate=true}}}else m instanceof THREE.BufferGeometry&&f(m)}else if(i instanceof THREE.Ribbon){m=i.geometry;if(!m.__webglVertexBuffer){var Da=m;Da.__webglVertexBuffer=k.createBuffer();Da.__webglColorBuffer=k.createBuffer();Q.info.memory.geometries++;
 var xa=m,Ga=xa.vertices.length;xa.__vertexArray=new Float32Array(Ga*3);xa.__colorArray=new Float32Array(Ga*3);xa.__webglVertexCount=Ga;m.verticesNeedUpdate=true;m.colorsNeedUpdate=true}}else if(i instanceof THREE.Line){m=i.geometry;if(!m.__webglVertexBuffer){var Oa=m;Oa.__webglVertexBuffer=k.createBuffer();Oa.__webglColorBuffer=k.createBuffer();Q.info.memory.geometries++;var Fa=m,Pa=i,Qa=Fa.vertices.length;Fa.__vertexArray=new Float32Array(Qa*3);Fa.__colorArray=new Float32Array(Qa*3);Fa.__webglLineCount=
 Qa;b(Fa,Pa);m.verticesNeedUpdate=true;m.colorsNeedUpdate=true}}else if(i instanceof THREE.ParticleSystem){m=i.geometry;if(!m.__webglVertexBuffer)if(m instanceof THREE.Geometry){var Xa=m;Xa.__webglVertexBuffer=k.createBuffer();Xa.__webglColorBuffer=k.createBuffer();Q.info.geometries++;var Ya=m,pb=i,fb=Ya.vertices.length;Ya.__vertexArray=new Float32Array(fb*3);Ya.__colorArray=new Float32Array(fb*3);Ya.__sortArray=[];Ya.__webglParticleCount=fb;b(Ya,pb);m.verticesNeedUpdate=true;m.colorsNeedUpdate=true}else m instanceof
 THREE.BufferGeometry&&f(m)}}if(!i.__webglActive){if(i instanceof THREE.Mesh){m=i.geometry;if(m instanceof THREE.BufferGeometry)p(j.__webglObjects,m,i);else for(l in m.geometryGroups){o=m.geometryGroups[l];p(j.__webglObjects,o,i)}}else if(i instanceof THREE.Ribbon||i instanceof THREE.Line||i instanceof THREE.ParticleSystem){m=i.geometry;p(j.__webglObjects,m,i)}else i instanceof THREE.ImmediateRenderObject||i.immediateRenderCallback?j.__webglObjectsImmediate.push({object:i,opaque:null,transparent:null}):
-i instanceof THREE.Sprite?j.__webglSprites.push(i):i instanceof THREE.LensFlare&&j.__webglFlares.push(i);i.__webglActive=true}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var lb=a.__objectsRemoved[0],$a=a;lb instanceof THREE.Mesh||lb instanceof THREE.ParticleSystem||lb instanceof THREE.Ribbon||lb instanceof THREE.Line?t($a.__webglObjects,lb):lb instanceof THREE.Sprite?s($a.__webglSprites,lb):lb instanceof THREE.LensFlare?s($a.__webglFlares,lb):(lb instanceof THREE.ImmediateRenderObject||
-lb.immediateRenderCallback)&&t($a.__webglObjectsImmediate,lb);lb.__webglActive=false;a.__objectsRemoved.splice(0,1)}for(var hb=0,rb=a.__webglObjects.length;hb<rb;hb++){var ub=a.__webglObjects[hb].object,ga=ub.geometry,bb=void 0,ab=void 0,cb=void 0;if(ub instanceof THREE.Mesh)if(ga instanceof THREE.BufferGeometry){(ga.verticesNeedUpdate||ga.elementsNeedUpdate||ga.uvsNeedUpdate||ga.normalsNeedUpdate||ga.colorsNeedUpdate||ga.tangentsNeedUpdate)&&h(ga,k.DYNAMIC_DRAW,!ga.dynamic);ga.verticesNeedUpdate=
+i instanceof THREE.Sprite?j.__webglSprites.push(i):i instanceof THREE.LensFlare&&j.__webglFlares.push(i);i.__webglActive=true}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var lb=a.__objectsRemoved[0],$a=a;lb instanceof THREE.Mesh||lb instanceof THREE.ParticleSystem||lb instanceof THREE.Ribbon||lb instanceof THREE.Line?u($a.__webglObjects,lb):lb instanceof THREE.Sprite?s($a.__webglSprites,lb):lb instanceof THREE.LensFlare?s($a.__webglFlares,lb):(lb instanceof THREE.ImmediateRenderObject||
+lb.immediateRenderCallback)&&u($a.__webglObjectsImmediate,lb);lb.__webglActive=false;a.__objectsRemoved.splice(0,1)}for(var hb=0,rb=a.__webglObjects.length;hb<rb;hb++){var ub=a.__webglObjects[hb].object,ga=ub.geometry,bb=void 0,ab=void 0,cb=void 0;if(ub instanceof THREE.Mesh)if(ga instanceof THREE.BufferGeometry){(ga.verticesNeedUpdate||ga.elementsNeedUpdate||ga.uvsNeedUpdate||ga.normalsNeedUpdate||ga.colorsNeedUpdate||ga.tangentsNeedUpdate)&&h(ga,k.DYNAMIC_DRAW,!ga.dynamic);ga.verticesNeedUpdate=
 false;ga.elementsNeedUpdate=false;ga.uvsNeedUpdate=false;ga.normalsNeedUpdate=false;ga.colorsNeedUpdate=false;ga.tangentsNeedUpdate=false}else{for(var qb=0,wb=ga.geometryGroupsList.length;qb<wb;qb++){bb=ga.geometryGroupsList[qb];cb=c(ub,bb);ab=cb.attributes&&q(cb);if(ga.verticesNeedUpdate||ga.morphTargetsNeedUpdate||ga.elementsNeedUpdate||ga.uvsNeedUpdate||ga.normalsNeedUpdate||ga.colorsNeedUpdate||ga.tangentsNeedUpdate||ab){var la=bb,xb=ub,mb=k.DYNAMIC_DRAW,yb=!ga.dynamic,gb=cb;if(la.__inittedArrays){var Pb=
 d(gb),ec=gb.vertexColors?gb.vertexColors:false,ic=e(gb),Fc=Pb===THREE.SmoothShading,D=void 0,W=void 0,Xb=void 0,O=void 0,kc=void 0,Yb=void 0,vb=void 0,Gc=void 0,Qb=void 0,lc=void 0,mc=void 0,T=void 0,U=void 0,V=void 0,ka=void 0,zb=void 0,Ab=void 0,Bb=void 0,sc=void 0,Cb=void 0,Db=void 0,Eb=void 0,tc=void 0,Fb=void 0,Gb=void 0,Hb=void 0,uc=void 0,Ib=void 0,Jb=void 0,Kb=void 0,vc=void 0,Lb=void 0,Mb=void 0,Nb=void 0,wc=void 0,qa=void 0,qc=void 0,Zb=void 0,nc=void 0,oc=void 0,Ra=void 0,rc=void 0,Ma=
-void 0,Na=void 0,$b=void 0,Rb=void 0,Ha=0,La=0,Sb=0,Tb=0,nb=0,Va=0,sa=0,Za=0,Ka=0,aa=0,ha=0,y=0,ra=void 0,Sa=la.__vertexArray,xc=la.__uvArray,yc=la.__uv2Array,ob=la.__normalArray,ya=la.__tangentArray,Ta=la.__colorArray,za=la.__skinIndexArray,Aa=la.__skinWeightArray,Uc=la.__morphTargetsArrays,Vc=la.__morphNormalsArrays,Wc=la.__webglCustomAttributesList,w=void 0,Ob=la.__faceArray,ib=la.__lineArray,db=xb.geometry,Dc=db.elementsNeedUpdate,ad=db.uvsNeedUpdate,Rc=db.normalsNeedUpdate,Sc=db.tangentsNeedUpdate,
+void 0,Na=void 0,$b=void 0,Rb=void 0,Ha=0,La=0,Sb=0,Tb=0,nb=0,Va=0,sa=0,Za=0,Ka=0,aa=0,ha=0,z=0,ra=void 0,Sa=la.__vertexArray,xc=la.__uvArray,yc=la.__uv2Array,ob=la.__normalArray,ya=la.__tangentArray,Ta=la.__colorArray,za=la.__skinIndexArray,Aa=la.__skinWeightArray,Uc=la.__morphTargetsArrays,Vc=la.__morphNormalsArrays,Wc=la.__webglCustomAttributesList,w=void 0,Ob=la.__faceArray,ib=la.__lineArray,db=xb.geometry,Dc=db.elementsNeedUpdate,ad=db.uvsNeedUpdate,Rc=db.normalsNeedUpdate,Sc=db.tangentsNeedUpdate,
 hd=db.colorsNeedUpdate,id=db.morphTargetsNeedUpdate,gc=db.vertices,ma=la.faces3,na=la.faces4,Wa=db.faces,Xc=db.faceVertexUvs[0],Yc=db.faceVertexUvs[1],hc=db.skinIndices,ac=db.skinWeights,bc=db.morphTargets,Hc=db.morphNormals;if(db.verticesNeedUpdate){D=0;for(W=ma.length;D<W;D++){O=Wa[ma[D]];T=gc[O.a];U=gc[O.b];V=gc[O.c];Sa[La]=T.x;Sa[La+1]=T.y;Sa[La+2]=T.z;Sa[La+3]=U.x;Sa[La+4]=U.y;Sa[La+5]=U.z;Sa[La+6]=V.x;Sa[La+7]=V.y;Sa[La+8]=V.z;La=La+9}D=0;for(W=na.length;D<W;D++){O=Wa[na[D]];T=gc[O.a];U=gc[O.b];
 V=gc[O.c];ka=gc[O.d];Sa[La]=T.x;Sa[La+1]=T.y;Sa[La+2]=T.z;Sa[La+3]=U.x;Sa[La+4]=U.y;Sa[La+5]=U.z;Sa[La+6]=V.x;Sa[La+7]=V.y;Sa[La+8]=V.z;Sa[La+9]=ka.x;Sa[La+10]=ka.y;Sa[La+11]=ka.z;La=La+12}k.bindBuffer(k.ARRAY_BUFFER,la.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Sa,mb)}if(id){Ra=0;for(rc=bc.length;Ra<rc;Ra++){D=ha=0;for(W=ma.length;D<W;D++){$b=ma[D];O=Wa[$b];T=bc[Ra].vertices[O.a];U=bc[Ra].vertices[O.b];V=bc[Ra].vertices[O.c];Ma=Uc[Ra];Ma[ha]=T.x;Ma[ha+1]=T.y;Ma[ha+2]=T.z;Ma[ha+3]=U.x;Ma[ha+
 4]=U.y;Ma[ha+5]=U.z;Ma[ha+6]=V.x;Ma[ha+7]=V.y;Ma[ha+8]=V.z;if(gb.morphNormals){if(Fc){Rb=Hc[Ra].vertexNormals[$b];Cb=Rb.a;Db=Rb.b;Eb=Rb.c}else Eb=Db=Cb=Hc[Ra].faceNormals[$b];Na=Vc[Ra];Na[ha]=Cb.x;Na[ha+1]=Cb.y;Na[ha+2]=Cb.z;Na[ha+3]=Db.x;Na[ha+4]=Db.y;Na[ha+5]=Db.z;Na[ha+6]=Eb.x;Na[ha+7]=Eb.y;Na[ha+8]=Eb.z}ha=ha+9}D=0;for(W=na.length;D<W;D++){$b=na[D];O=Wa[$b];T=bc[Ra].vertices[O.a];U=bc[Ra].vertices[O.b];V=bc[Ra].vertices[O.c];ka=bc[Ra].vertices[O.d];Ma=Uc[Ra];Ma[ha]=T.x;Ma[ha+1]=T.y;Ma[ha+2]=T.z;
@@ -433,18 +434,18 @@ zb.x;ya[sa+1]=zb.y;ya[sa+2]=zb.z;ya[sa+3]=zb.w;ya[sa+4]=Ab.x;ya[sa+5]=Ab.y;ya[sa
 0;qa<3;qa++){ob[Va]=Yb.x;ob[Va+1]=Yb.y;ob[Va+2]=Yb.z;Va=Va+3}}D=0;for(W=na.length;D<W;D++){O=Wa[na[D]];kc=O.vertexNormals;Yb=O.normal;if(kc.length===4&&Fc)for(qa=0;qa<4;qa++){Zb=kc[qa];ob[Va]=Zb.x;ob[Va+1]=Zb.y;ob[Va+2]=Zb.z;Va=Va+3}else for(qa=0;qa<4;qa++){ob[Va]=Yb.x;ob[Va+1]=Yb.y;ob[Va+2]=Yb.z;Va=Va+3}}k.bindBuffer(k.ARRAY_BUFFER,la.__webglNormalBuffer);k.bufferData(k.ARRAY_BUFFER,ob,mb)}if(ad&&Xc&&ic){D=0;for(W=ma.length;D<W;D++){Xb=ma[D];lc=Xc[Xb];if(lc!==void 0)for(qa=0;qa<3;qa++){nc=lc[qa];
 xc[Sb]=nc.u;xc[Sb+1]=nc.v;Sb=Sb+2}}D=0;for(W=na.length;D<W;D++){Xb=na[D];lc=Xc[Xb];if(lc!==void 0)for(qa=0;qa<4;qa++){nc=lc[qa];xc[Sb]=nc.u;xc[Sb+1]=nc.v;Sb=Sb+2}}if(Sb>0){k.bindBuffer(k.ARRAY_BUFFER,la.__webglUVBuffer);k.bufferData(k.ARRAY_BUFFER,xc,mb)}}if(ad&&Yc&&ic){D=0;for(W=ma.length;D<W;D++){Xb=ma[D];mc=Yc[Xb];if(mc!==void 0)for(qa=0;qa<3;qa++){oc=mc[qa];yc[Tb]=oc.u;yc[Tb+1]=oc.v;Tb=Tb+2}}D=0;for(W=na.length;D<W;D++){Xb=na[D];mc=Yc[Xb];if(mc!==void 0)for(qa=0;qa<4;qa++){oc=mc[qa];yc[Tb]=oc.u;
 yc[Tb+1]=oc.v;Tb=Tb+2}}if(Tb>0){k.bindBuffer(k.ARRAY_BUFFER,la.__webglUV2Buffer);k.bufferData(k.ARRAY_BUFFER,yc,mb)}}if(Dc){D=0;for(W=ma.length;D<W;D++){Ob[nb]=Ha;Ob[nb+1]=Ha+1;Ob[nb+2]=Ha+2;nb=nb+3;ib[Za]=Ha;ib[Za+1]=Ha+1;ib[Za+2]=Ha;ib[Za+3]=Ha+2;ib[Za+4]=Ha+1;ib[Za+5]=Ha+2;Za=Za+6;Ha=Ha+3}D=0;for(W=na.length;D<W;D++){Ob[nb]=Ha;Ob[nb+1]=Ha+1;Ob[nb+2]=Ha+3;Ob[nb+3]=Ha+1;Ob[nb+4]=Ha+2;Ob[nb+5]=Ha+3;nb=nb+6;ib[Za]=Ha;ib[Za+1]=Ha+1;ib[Za+2]=Ha;ib[Za+3]=Ha+3;ib[Za+4]=Ha+1;ib[Za+5]=Ha+2;ib[Za+6]=Ha+2;
-ib[Za+7]=Ha+3;Za=Za+8;Ha=Ha+4}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,la.__webglFaceBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Ob,mb);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,la.__webglLineBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,ib,mb)}if(Wc){qa=0;for(qc=Wc.length;qa<qc;qa++){w=Wc[qa];if(w.__original.needsUpdate){y=0;if(w.size===1)if(w.boundTo===void 0||w.boundTo==="vertices"){D=0;for(W=ma.length;D<W;D++){O=Wa[ma[D]];w.array[y]=w.value[O.a];w.array[y+1]=w.value[O.b];w.array[y+2]=w.value[O.c];y=y+3}D=
-0;for(W=na.length;D<W;D++){O=Wa[na[D]];w.array[y]=w.value[O.a];w.array[y+1]=w.value[O.b];w.array[y+2]=w.value[O.c];w.array[y+3]=w.value[O.d];y=y+4}}else{if(w.boundTo==="faces"){D=0;for(W=ma.length;D<W;D++){ra=w.value[ma[D]];w.array[y]=ra;w.array[y+1]=ra;w.array[y+2]=ra;y=y+3}D=0;for(W=na.length;D<W;D++){ra=w.value[na[D]];w.array[y]=ra;w.array[y+1]=ra;w.array[y+2]=ra;w.array[y+3]=ra;y=y+4}}}else if(w.size===2)if(w.boundTo===void 0||w.boundTo==="vertices"){D=0;for(W=ma.length;D<W;D++){O=Wa[ma[D]];T=
-w.value[O.a];U=w.value[O.b];V=w.value[O.c];w.array[y]=T.x;w.array[y+1]=T.y;w.array[y+2]=U.x;w.array[y+3]=U.y;w.array[y+4]=V.x;w.array[y+5]=V.y;y=y+6}D=0;for(W=na.length;D<W;D++){O=Wa[na[D]];T=w.value[O.a];U=w.value[O.b];V=w.value[O.c];ka=w.value[O.d];w.array[y]=T.x;w.array[y+1]=T.y;w.array[y+2]=U.x;w.array[y+3]=U.y;w.array[y+4]=V.x;w.array[y+5]=V.y;w.array[y+6]=ka.x;w.array[y+7]=ka.y;y=y+8}}else{if(w.boundTo==="faces"){D=0;for(W=ma.length;D<W;D++){V=U=T=ra=w.value[ma[D]];w.array[y]=T.x;w.array[y+
-1]=T.y;w.array[y+2]=U.x;w.array[y+3]=U.y;w.array[y+4]=V.x;w.array[y+5]=V.y;y=y+6}D=0;for(W=na.length;D<W;D++){ka=V=U=T=ra=w.value[na[D]];w.array[y]=T.x;w.array[y+1]=T.y;w.array[y+2]=U.x;w.array[y+3]=U.y;w.array[y+4]=V.x;w.array[y+5]=V.y;w.array[y+6]=ka.x;w.array[y+7]=ka.y;y=y+8}}}else if(w.size===3){var Z;Z=w.type==="c"?["r","g","b"]:["x","y","z"];if(w.boundTo===void 0||w.boundTo==="vertices"){D=0;for(W=ma.length;D<W;D++){O=Wa[ma[D]];T=w.value[O.a];U=w.value[O.b];V=w.value[O.c];w.array[y]=T[Z[0]];
-w.array[y+1]=T[Z[1]];w.array[y+2]=T[Z[2]];w.array[y+3]=U[Z[0]];w.array[y+4]=U[Z[1]];w.array[y+5]=U[Z[2]];w.array[y+6]=V[Z[0]];w.array[y+7]=V[Z[1]];w.array[y+8]=V[Z[2]];y=y+9}D=0;for(W=na.length;D<W;D++){O=Wa[na[D]];T=w.value[O.a];U=w.value[O.b];V=w.value[O.c];ka=w.value[O.d];w.array[y]=T[Z[0]];w.array[y+1]=T[Z[1]];w.array[y+2]=T[Z[2]];w.array[y+3]=U[Z[0]];w.array[y+4]=U[Z[1]];w.array[y+5]=U[Z[2]];w.array[y+6]=V[Z[0]];w.array[y+7]=V[Z[1]];w.array[y+8]=V[Z[2]];w.array[y+9]=ka[Z[0]];w.array[y+10]=ka[Z[1]];
-w.array[y+11]=ka[Z[2]];y=y+12}}else if(w.boundTo==="faces"){D=0;for(W=ma.length;D<W;D++){V=U=T=ra=w.value[ma[D]];w.array[y]=T[Z[0]];w.array[y+1]=T[Z[1]];w.array[y+2]=T[Z[2]];w.array[y+3]=U[Z[0]];w.array[y+4]=U[Z[1]];w.array[y+5]=U[Z[2]];w.array[y+6]=V[Z[0]];w.array[y+7]=V[Z[1]];w.array[y+8]=V[Z[2]];y=y+9}D=0;for(W=na.length;D<W;D++){ka=V=U=T=ra=w.value[na[D]];w.array[y]=T[Z[0]];w.array[y+1]=T[Z[1]];w.array[y+2]=T[Z[2]];w.array[y+3]=U[Z[0]];w.array[y+4]=U[Z[1]];w.array[y+5]=U[Z[2]];w.array[y+6]=V[Z[0]];
-w.array[y+7]=V[Z[1]];w.array[y+8]=V[Z[2]];w.array[y+9]=ka[Z[0]];w.array[y+10]=ka[Z[1]];w.array[y+11]=ka[Z[2]];y=y+12}}else if(w.boundTo==="faceVertices"){D=0;for(W=ma.length;D<W;D++){ra=w.value[ma[D]];T=ra[0];U=ra[1];V=ra[2];w.array[y]=T[Z[0]];w.array[y+1]=T[Z[1]];w.array[y+2]=T[Z[2]];w.array[y+3]=U[Z[0]];w.array[y+4]=U[Z[1]];w.array[y+5]=U[Z[2]];w.array[y+6]=V[Z[0]];w.array[y+7]=V[Z[1]];w.array[y+8]=V[Z[2]];y=y+9}D=0;for(W=na.length;D<W;D++){ra=w.value[na[D]];T=ra[0];U=ra[1];V=ra[2];ka=ra[3];w.array[y]=
-T[Z[0]];w.array[y+1]=T[Z[1]];w.array[y+2]=T[Z[2]];w.array[y+3]=U[Z[0]];w.array[y+4]=U[Z[1]];w.array[y+5]=U[Z[2]];w.array[y+6]=V[Z[0]];w.array[y+7]=V[Z[1]];w.array[y+8]=V[Z[2]];w.array[y+9]=ka[Z[0]];w.array[y+10]=ka[Z[1]];w.array[y+11]=ka[Z[2]];y=y+12}}}else if(w.size===4)if(w.boundTo===void 0||w.boundTo==="vertices"){D=0;for(W=ma.length;D<W;D++){O=Wa[ma[D]];T=w.value[O.a];U=w.value[O.b];V=w.value[O.c];w.array[y]=T.x;w.array[y+1]=T.y;w.array[y+2]=T.z;w.array[y+3]=T.w;w.array[y+4]=U.x;w.array[y+5]=
-U.y;w.array[y+6]=U.z;w.array[y+7]=U.w;w.array[y+8]=V.x;w.array[y+9]=V.y;w.array[y+10]=V.z;w.array[y+11]=V.w;y=y+12}D=0;for(W=na.length;D<W;D++){O=Wa[na[D]];T=w.value[O.a];U=w.value[O.b];V=w.value[O.c];ka=w.value[O.d];w.array[y]=T.x;w.array[y+1]=T.y;w.array[y+2]=T.z;w.array[y+3]=T.w;w.array[y+4]=U.x;w.array[y+5]=U.y;w.array[y+6]=U.z;w.array[y+7]=U.w;w.array[y+8]=V.x;w.array[y+9]=V.y;w.array[y+10]=V.z;w.array[y+11]=V.w;w.array[y+12]=ka.x;w.array[y+13]=ka.y;w.array[y+14]=ka.z;w.array[y+15]=ka.w;y=y+
-16}}else if(w.boundTo==="faces"){D=0;for(W=ma.length;D<W;D++){V=U=T=ra=w.value[ma[D]];w.array[y]=T.x;w.array[y+1]=T.y;w.array[y+2]=T.z;w.array[y+3]=T.w;w.array[y+4]=U.x;w.array[y+5]=U.y;w.array[y+6]=U.z;w.array[y+7]=U.w;w.array[y+8]=V.x;w.array[y+9]=V.y;w.array[y+10]=V.z;w.array[y+11]=V.w;y=y+12}D=0;for(W=na.length;D<W;D++){ka=V=U=T=ra=w.value[na[D]];w.array[y]=T.x;w.array[y+1]=T.y;w.array[y+2]=T.z;w.array[y+3]=T.w;w.array[y+4]=U.x;w.array[y+5]=U.y;w.array[y+6]=U.z;w.array[y+7]=U.w;w.array[y+8]=V.x;
-w.array[y+9]=V.y;w.array[y+10]=V.z;w.array[y+11]=V.w;w.array[y+12]=ka.x;w.array[y+13]=ka.y;w.array[y+14]=ka.z;w.array[y+15]=ka.w;y=y+16}}else if(w.boundTo==="faceVertices"){D=0;for(W=ma.length;D<W;D++){ra=w.value[ma[D]];T=ra[0];U=ra[1];V=ra[2];w.array[y]=T.x;w.array[y+1]=T.y;w.array[y+2]=T.z;w.array[y+3]=T.w;w.array[y+4]=U.x;w.array[y+5]=U.y;w.array[y+6]=U.z;w.array[y+7]=U.w;w.array[y+8]=V.x;w.array[y+9]=V.y;w.array[y+10]=V.z;w.array[y+11]=V.w;y=y+12}D=0;for(W=na.length;D<W;D++){ra=w.value[na[D]];
-T=ra[0];U=ra[1];V=ra[2];ka=ra[3];w.array[y]=T.x;w.array[y+1]=T.y;w.array[y+2]=T.z;w.array[y+3]=T.w;w.array[y+4]=U.x;w.array[y+5]=U.y;w.array[y+6]=U.z;w.array[y+7]=U.w;w.array[y+8]=V.x;w.array[y+9]=V.y;w.array[y+10]=V.z;w.array[y+11]=V.w;w.array[y+12]=ka.x;w.array[y+13]=ka.y;w.array[y+14]=ka.z;w.array[y+15]=ka.w;y=y+16}}k.bindBuffer(k.ARRAY_BUFFER,w.buffer);k.bufferData(k.ARRAY_BUFFER,w.array,mb)}}}if(yb){delete la.__inittedArrays;delete la.__colorArray;delete la.__normalArray;delete la.__tangentArray;
+ib[Za+7]=Ha+3;Za=Za+8;Ha=Ha+4}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,la.__webglFaceBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Ob,mb);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,la.__webglLineBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,ib,mb)}if(Wc){qa=0;for(qc=Wc.length;qa<qc;qa++){w=Wc[qa];if(w.__original.needsUpdate){z=0;if(w.size===1)if(w.boundTo===void 0||w.boundTo==="vertices"){D=0;for(W=ma.length;D<W;D++){O=Wa[ma[D]];w.array[z]=w.value[O.a];w.array[z+1]=w.value[O.b];w.array[z+2]=w.value[O.c];z=z+3}D=
+0;for(W=na.length;D<W;D++){O=Wa[na[D]];w.array[z]=w.value[O.a];w.array[z+1]=w.value[O.b];w.array[z+2]=w.value[O.c];w.array[z+3]=w.value[O.d];z=z+4}}else{if(w.boundTo==="faces"){D=0;for(W=ma.length;D<W;D++){ra=w.value[ma[D]];w.array[z]=ra;w.array[z+1]=ra;w.array[z+2]=ra;z=z+3}D=0;for(W=na.length;D<W;D++){ra=w.value[na[D]];w.array[z]=ra;w.array[z+1]=ra;w.array[z+2]=ra;w.array[z+3]=ra;z=z+4}}}else if(w.size===2)if(w.boundTo===void 0||w.boundTo==="vertices"){D=0;for(W=ma.length;D<W;D++){O=Wa[ma[D]];T=
+w.value[O.a];U=w.value[O.b];V=w.value[O.c];w.array[z]=T.x;w.array[z+1]=T.y;w.array[z+2]=U.x;w.array[z+3]=U.y;w.array[z+4]=V.x;w.array[z+5]=V.y;z=z+6}D=0;for(W=na.length;D<W;D++){O=Wa[na[D]];T=w.value[O.a];U=w.value[O.b];V=w.value[O.c];ka=w.value[O.d];w.array[z]=T.x;w.array[z+1]=T.y;w.array[z+2]=U.x;w.array[z+3]=U.y;w.array[z+4]=V.x;w.array[z+5]=V.y;w.array[z+6]=ka.x;w.array[z+7]=ka.y;z=z+8}}else{if(w.boundTo==="faces"){D=0;for(W=ma.length;D<W;D++){V=U=T=ra=w.value[ma[D]];w.array[z]=T.x;w.array[z+
+1]=T.y;w.array[z+2]=U.x;w.array[z+3]=U.y;w.array[z+4]=V.x;w.array[z+5]=V.y;z=z+6}D=0;for(W=na.length;D<W;D++){ka=V=U=T=ra=w.value[na[D]];w.array[z]=T.x;w.array[z+1]=T.y;w.array[z+2]=U.x;w.array[z+3]=U.y;w.array[z+4]=V.x;w.array[z+5]=V.y;w.array[z+6]=ka.x;w.array[z+7]=ka.y;z=z+8}}}else if(w.size===3){var Z;Z=w.type==="c"?["r","g","b"]:["x","y","z"];if(w.boundTo===void 0||w.boundTo==="vertices"){D=0;for(W=ma.length;D<W;D++){O=Wa[ma[D]];T=w.value[O.a];U=w.value[O.b];V=w.value[O.c];w.array[z]=T[Z[0]];
+w.array[z+1]=T[Z[1]];w.array[z+2]=T[Z[2]];w.array[z+3]=U[Z[0]];w.array[z+4]=U[Z[1]];w.array[z+5]=U[Z[2]];w.array[z+6]=V[Z[0]];w.array[z+7]=V[Z[1]];w.array[z+8]=V[Z[2]];z=z+9}D=0;for(W=na.length;D<W;D++){O=Wa[na[D]];T=w.value[O.a];U=w.value[O.b];V=w.value[O.c];ka=w.value[O.d];w.array[z]=T[Z[0]];w.array[z+1]=T[Z[1]];w.array[z+2]=T[Z[2]];w.array[z+3]=U[Z[0]];w.array[z+4]=U[Z[1]];w.array[z+5]=U[Z[2]];w.array[z+6]=V[Z[0]];w.array[z+7]=V[Z[1]];w.array[z+8]=V[Z[2]];w.array[z+9]=ka[Z[0]];w.array[z+10]=ka[Z[1]];
+w.array[z+11]=ka[Z[2]];z=z+12}}else if(w.boundTo==="faces"){D=0;for(W=ma.length;D<W;D++){V=U=T=ra=w.value[ma[D]];w.array[z]=T[Z[0]];w.array[z+1]=T[Z[1]];w.array[z+2]=T[Z[2]];w.array[z+3]=U[Z[0]];w.array[z+4]=U[Z[1]];w.array[z+5]=U[Z[2]];w.array[z+6]=V[Z[0]];w.array[z+7]=V[Z[1]];w.array[z+8]=V[Z[2]];z=z+9}D=0;for(W=na.length;D<W;D++){ka=V=U=T=ra=w.value[na[D]];w.array[z]=T[Z[0]];w.array[z+1]=T[Z[1]];w.array[z+2]=T[Z[2]];w.array[z+3]=U[Z[0]];w.array[z+4]=U[Z[1]];w.array[z+5]=U[Z[2]];w.array[z+6]=V[Z[0]];
+w.array[z+7]=V[Z[1]];w.array[z+8]=V[Z[2]];w.array[z+9]=ka[Z[0]];w.array[z+10]=ka[Z[1]];w.array[z+11]=ka[Z[2]];z=z+12}}else if(w.boundTo==="faceVertices"){D=0;for(W=ma.length;D<W;D++){ra=w.value[ma[D]];T=ra[0];U=ra[1];V=ra[2];w.array[z]=T[Z[0]];w.array[z+1]=T[Z[1]];w.array[z+2]=T[Z[2]];w.array[z+3]=U[Z[0]];w.array[z+4]=U[Z[1]];w.array[z+5]=U[Z[2]];w.array[z+6]=V[Z[0]];w.array[z+7]=V[Z[1]];w.array[z+8]=V[Z[2]];z=z+9}D=0;for(W=na.length;D<W;D++){ra=w.value[na[D]];T=ra[0];U=ra[1];V=ra[2];ka=ra[3];w.array[z]=
+T[Z[0]];w.array[z+1]=T[Z[1]];w.array[z+2]=T[Z[2]];w.array[z+3]=U[Z[0]];w.array[z+4]=U[Z[1]];w.array[z+5]=U[Z[2]];w.array[z+6]=V[Z[0]];w.array[z+7]=V[Z[1]];w.array[z+8]=V[Z[2]];w.array[z+9]=ka[Z[0]];w.array[z+10]=ka[Z[1]];w.array[z+11]=ka[Z[2]];z=z+12}}}else if(w.size===4)if(w.boundTo===void 0||w.boundTo==="vertices"){D=0;for(W=ma.length;D<W;D++){O=Wa[ma[D]];T=w.value[O.a];U=w.value[O.b];V=w.value[O.c];w.array[z]=T.x;w.array[z+1]=T.y;w.array[z+2]=T.z;w.array[z+3]=T.w;w.array[z+4]=U.x;w.array[z+5]=
+U.y;w.array[z+6]=U.z;w.array[z+7]=U.w;w.array[z+8]=V.x;w.array[z+9]=V.y;w.array[z+10]=V.z;w.array[z+11]=V.w;z=z+12}D=0;for(W=na.length;D<W;D++){O=Wa[na[D]];T=w.value[O.a];U=w.value[O.b];V=w.value[O.c];ka=w.value[O.d];w.array[z]=T.x;w.array[z+1]=T.y;w.array[z+2]=T.z;w.array[z+3]=T.w;w.array[z+4]=U.x;w.array[z+5]=U.y;w.array[z+6]=U.z;w.array[z+7]=U.w;w.array[z+8]=V.x;w.array[z+9]=V.y;w.array[z+10]=V.z;w.array[z+11]=V.w;w.array[z+12]=ka.x;w.array[z+13]=ka.y;w.array[z+14]=ka.z;w.array[z+15]=ka.w;z=z+
+16}}else if(w.boundTo==="faces"){D=0;for(W=ma.length;D<W;D++){V=U=T=ra=w.value[ma[D]];w.array[z]=T.x;w.array[z+1]=T.y;w.array[z+2]=T.z;w.array[z+3]=T.w;w.array[z+4]=U.x;w.array[z+5]=U.y;w.array[z+6]=U.z;w.array[z+7]=U.w;w.array[z+8]=V.x;w.array[z+9]=V.y;w.array[z+10]=V.z;w.array[z+11]=V.w;z=z+12}D=0;for(W=na.length;D<W;D++){ka=V=U=T=ra=w.value[na[D]];w.array[z]=T.x;w.array[z+1]=T.y;w.array[z+2]=T.z;w.array[z+3]=T.w;w.array[z+4]=U.x;w.array[z+5]=U.y;w.array[z+6]=U.z;w.array[z+7]=U.w;w.array[z+8]=V.x;
+w.array[z+9]=V.y;w.array[z+10]=V.z;w.array[z+11]=V.w;w.array[z+12]=ka.x;w.array[z+13]=ka.y;w.array[z+14]=ka.z;w.array[z+15]=ka.w;z=z+16}}else if(w.boundTo==="faceVertices"){D=0;for(W=ma.length;D<W;D++){ra=w.value[ma[D]];T=ra[0];U=ra[1];V=ra[2];w.array[z]=T.x;w.array[z+1]=T.y;w.array[z+2]=T.z;w.array[z+3]=T.w;w.array[z+4]=U.x;w.array[z+5]=U.y;w.array[z+6]=U.z;w.array[z+7]=U.w;w.array[z+8]=V.x;w.array[z+9]=V.y;w.array[z+10]=V.z;w.array[z+11]=V.w;z=z+12}D=0;for(W=na.length;D<W;D++){ra=w.value[na[D]];
+T=ra[0];U=ra[1];V=ra[2];ka=ra[3];w.array[z]=T.x;w.array[z+1]=T.y;w.array[z+2]=T.z;w.array[z+3]=T.w;w.array[z+4]=U.x;w.array[z+5]=U.y;w.array[z+6]=U.z;w.array[z+7]=U.w;w.array[z+8]=V.x;w.array[z+9]=V.y;w.array[z+10]=V.z;w.array[z+11]=V.w;w.array[z+12]=ka.x;w.array[z+13]=ka.y;w.array[z+14]=ka.z;w.array[z+15]=ka.w;z=z+16}}k.bindBuffer(k.ARRAY_BUFFER,w.buffer);k.bufferData(k.ARRAY_BUFFER,w.array,mb)}}}if(yb){delete la.__inittedArrays;delete la.__colorArray;delete la.__normalArray;delete la.__tangentArray;
 delete la.__uvArray;delete la.__uv2Array;delete la.__faceArray;delete la.__vertexArray;delete la.__lineArray;delete la.__skinIndexArray;delete la.__skinWeightArray}}}}ga.verticesNeedUpdate=false;ga.morphTargetsNeedUpdate=false;ga.elementsNeedUpdate=false;ga.uvsNeedUpdate=false;ga.normalsNeedUpdate=false;ga.colorsNeedUpdate=false;ga.tangentsNeedUpdate=false;cb.attributes&&n(cb)}else if(ub instanceof THREE.Ribbon){if(ga.verticesNeedUpdate||ga.colorsNeedUpdate){var cc=ga,bd=k.DYNAMIC_DRAW,zc=void 0,
 Ac=void 0,Ic=void 0,dc=void 0,Jc=void 0,cd=cc.vertices,dd=cc.colors,jd=cd.length,kd=dd.length,Kc=cc.__vertexArray,Lc=cc.__colorArray,ld=cc.colorsNeedUpdate;if(cc.verticesNeedUpdate){for(zc=0;zc<jd;zc++){Ic=cd[zc];dc=zc*3;Kc[dc]=Ic.x;Kc[dc+1]=Ic.y;Kc[dc+2]=Ic.z}k.bindBuffer(k.ARRAY_BUFFER,cc.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Kc,bd)}if(ld){for(Ac=0;Ac<kd;Ac++){Jc=dd[Ac];dc=Ac*3;Lc[dc]=Jc.r;Lc[dc+1]=Jc.g;Lc[dc+2]=Jc.b}k.bindBuffer(k.ARRAY_BUFFER,cc.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,
 Lc,bd)}}ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false}else if(ub instanceof THREE.Line){cb=c(ub,bb);ab=cb.attributes&&q(cb);if(ga.verticesNeedUpdate||ga.colorsNeedUpdate||ab){var Ub=ga,Zc=k.DYNAMIC_DRAW,Bc=void 0,Cc=void 0,Mc=void 0,Ba=void 0,Nc=void 0,ed=Ub.vertices,fd=Ub.colors,md=ed.length,nd=fd.length,Oc=Ub.__vertexArray,Pc=Ub.__colorArray,od=Ub.colorsNeedUpdate,$c=Ub.__webglCustomAttributesList,Qc=void 0,gd=void 0,Ua=void 0,pc=void 0,eb=void 0,wa=void 0;if(Ub.verticesNeedUpdate){for(Bc=
@@ -453,26 +454,26 @@ wa.value[Ua];else if(wa.size===2)for(Ua=0;Ua<pc;Ua++){eb=wa.value[Ua];wa.array[B
 Ba+4}k.bindBuffer(k.ARRAY_BUFFER,wa.buffer);k.bufferData(k.ARRAY_BUFFER,wa.array,Zc)}}}}ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false;cb.attributes&&n(cb)}else if(ub instanceof THREE.ParticleSystem)if(ga instanceof THREE.BufferGeometry){(ga.verticesNeedUpdate||ga.colorsNeedUpdate)&&h(ga,k.DYNAMIC_DRAW,!ga.dynamic);ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false}else{cb=c(ub,bb);ab=cb.attributes&&q(cb);(ga.verticesNeedUpdate||ga.colorsNeedUpdate||ub.sortParticles||ab)&&g(ga,k.DYNAMIC_DRAW,
 ub);ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false;cb.attributes&&n(cb)}}};this.initMaterial=function(a,b,c,d){var e,f,g,h,i,j,l,m,n;a instanceof THREE.MeshDepthMaterial?n="depth":a instanceof THREE.MeshNormalMaterial?n="normal":a instanceof THREE.MeshBasicMaterial?n="basic":a instanceof THREE.MeshLambertMaterial?n="lambert":a instanceof THREE.MeshPhongMaterial?n="phong":a instanceof THREE.LineBasicMaterial?n="basic":a instanceof THREE.ParticleBasicMaterial&&(n="particle_basic");if(n){var o=
 THREE.ShaderLib[n];a.uniforms=THREE.UniformsUtils.clone(o.uniforms);a.vertexShader=o.vertexShader;a.fragmentShader=o.fragmentShader}var p,q;p=h=f=e=o=0;for(g=b.length;p<g;p++){q=b[p];if(!q.onlyShadow){q instanceof THREE.DirectionalLight&&h++;q instanceof THREE.PointLight&&f++;q instanceof THREE.SpotLight&&e++;q instanceof THREE.HemisphereLight&&o++}}if(f+e+h+o<=ea){p=h;g=e}else{p=Math.ceil(ea*h/(f+h));g=f=ea-p;o=p}e=p;h=o;o=m=0;for(p=b.length;o<p;o++){q=b[o];if(q.castShadow){q instanceof THREE.SpotLight&&
-m++;q instanceof THREE.DirectionalLight&&!q.shadowCascade&&m++}}if(ec&&d&&d.useVertexTexture)l=1024;else{b=k.getParameter(k.MAX_VERTEX_UNIFORM_VECTORS);b=Math.floor((b-20)/4);if(d!==void 0&&d instanceof THREE.SkinnedMesh){b=Math.min(d.bones.length,b);b<d.bones.length&&console.warn("WebGLRenderer: too many bones - "+d.bones.length+", this GPU supports just "+b+" (try OpenGL instead of ANGLE)")}l=b}var r;a:{q=a.fragmentShader;p=a.vertexShader;var o=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,
+m++;q instanceof THREE.DirectionalLight&&!q.shadowCascade&&m++}}if(ec&&d&&d.useVertexTexture)l=1024;else{b=k.getParameter(k.MAX_VERTEX_UNIFORM_VECTORS);b=Math.floor((b-20)/4);if(d!==void 0&&d instanceof THREE.SkinnedMesh){b=Math.min(d.bones.length,b);b<d.bones.length&&console.warn("WebGLRenderer: too many bones - "+d.bones.length+", this GPU supports just "+b+" (try OpenGL instead of ANGLE)")}l=b}var t;a:{q=a.fragmentShader;p=a.vertexShader;var o=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,
 lightMap:!!a.lightMap,bumpMap:!!a.bumpMap,normalMap:!!a.normalMap,specularMap:!!a.specularMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,maxBones:l,useVertexTexture:ec&&d&&d.useVertexTexture,boneTextureWidth:d&&d.boneTextureWidth,boneTextureHeight:d&&d.boneTextureHeight,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:e,maxPointLights:f,maxSpotLights:g,
-maxHemiLights:h,maxShadows:m,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:a.side===THREE.DoubleSide,flipSided:a.side===THREE.BackSide},t,d=[];if(n)d.push(n);else{d.push(q);d.push(p)}for(t in c){d.push(t);d.push(c[t])}n=d.join();t=0;for(d=ba.length;t<d;t++){e=ba[t];if(e.code===n){e.usedTimes++;
-r=e.program;break a}}t=k.createProgram();d=["precision "+J+" float;",ic?"#define VERTEX_TEXTURES":"",Q.gammaInput?"#define GAMMA_INPUT":"",Q.gammaOutput?"#define GAMMA_OUTPUT":"",Q.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_HEMI_LIGHTS "+c.maxHemiLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":
+maxHemiLights:h,maxShadows:m,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:a.side===THREE.DoubleSide,flipSided:a.side===THREE.BackSide},r,d=[];if(n)d.push(n);else{d.push(q);d.push(p)}for(r in c){d.push(r);d.push(c[r])}n=d.join();r=0;for(d=ba.length;r<d;r++){e=ba[r];if(e.code===n){e.usedTimes++;
+t=e.program;break a}}r=k.createProgram();d=["precision "+J+" float;",ic?"#define VERTEX_TEXTURES":"",Q.gammaInput?"#define GAMMA_INPUT":"",Q.gammaOutput?"#define GAMMA_OUTPUT":"",Q.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_HEMI_LIGHTS "+c.maxHemiLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":
 "",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.bumpMap?"#define USE_BUMPMAP":"",c.normalMap?"#define USE_NORMALMAP":"",c.specularMap?"#define USE_SPECULARMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.useVertexTexture?"#define BONE_TEXTURE":"",c.boneTextureWidth?"#define N_BONE_PIXEL_X "+c.boneTextureWidth.toFixed(1):"",c.boneTextureHeight?"#define N_BONE_PIXEL_Y "+c.boneTextureHeight.toFixed(1):"",c.morphTargets?"#define USE_MORPHTARGETS":
 "",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.flipSided?"#define FLIP_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
 e=["precision "+J+" float;",c.bumpMap||c.normalMap?"#extension GL_OES_standard_derivatives : enable":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_HEMI_LIGHTS "+c.maxHemiLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",Q.gammaInput?"#define GAMMA_INPUT":"",Q.gammaOutput?"#define GAMMA_OUTPUT":"",Q.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",
 c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.bumpMap?"#define USE_BUMPMAP":"",c.normalMap?"#define USE_NORMALMAP":"",c.specularMap?"#define USE_SPECULARMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.flipSided?
-"#define FLIP_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");e=z("fragment",e+q);d=z("vertex",d+p);k.attachShader(t,d);k.attachShader(t,e);k.linkProgram(t);k.getProgramParameter(t,k.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+k.getProgramParameter(t,
-k.VALIDATE_STATUS)+", gl error ["+k.getError()+"]");k.deleteShader(e);k.deleteShader(d);t.uniforms={};t.attributes={};var s,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","modelMatrix","cameraPosition","morphTargetInfluences"];c.useVertexTexture?d.push("boneTexture"):d.push("boneGlobalMatrices");for(s in o)d.push(s);s=d;d=0;for(o=s.length;d<o;d++){e=s[d];t.uniforms[e]=k.getUniformLocation(t,e)}d=["position","normal","uv","uv2","tangent","color","skinIndex","skinWeight"];for(s=
-0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(r in b)d.push(r);r=d;s=0;for(c=r.length;s<c;s++){d=r[s];t.attributes[d]=k.getAttribLocation(t,d)}t.id=ta++;ba.push({program:t,code:n,usedTimes:1});Q.info.memory.programs=ba.length;r=t}a.program=r;r=a.program.attributes;r.position>=0&&k.enableVertexAttribArray(r.position);r.color>=0&&k.enableVertexAttribArray(r.color);r.normal>=0&&k.enableVertexAttribArray(r.normal);r.tangent>=0&&k.enableVertexAttribArray(r.tangent);
-if(a.skinning&&r.skinIndex>=0&&r.skinWeight>=0){k.enableVertexAttribArray(r.skinIndex);k.enableVertexAttribArray(r.skinWeight)}if(a.attributes)for(j in a.attributes)r[j]!==void 0&&r[j]>=0&&k.enableVertexAttribArray(r[j]);if(a.morphTargets){a.numSupportedMorphTargets=0;t="morphTarget";for(j=0;j<this.maxMorphTargets;j++){s=t+j;if(r[s]>=0){k.enableVertexAttribArray(r[s]);a.numSupportedMorphTargets++}}}if(a.morphNormals){a.numSupportedMorphNormals=0;t="morphNormal";for(j=0;j<this.maxMorphNormals;j++){s=
-t+j;if(r[s]>=0){k.enableVertexAttribArray(r[s]);a.numSupportedMorphNormals++}}}a.uniformsList=[];for(i in a.uniforms)a.uniformsList.push([a.uniforms[i],i])};this.setFaceCulling=function(a,b){if(a){!b||b==="ccw"?k.frontFace(k.CCW):k.frontFace(k.CW);a==="back"?k.cullFace(k.BACK):a==="front"?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK);k.enable(k.CULL_FACE)}else k.disable(k.CULL_FACE)};this.setMaterialFaces=function(a){var b=a.side===THREE.DoubleSide,a=a.side===THREE.BackSide;if(ua!==b){b?k.disable(k.CULL_FACE):
+"#define FLIP_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");e=y("fragment",e+q);d=y("vertex",d+p);k.attachShader(r,d);k.attachShader(r,e);k.linkProgram(r);k.getProgramParameter(r,k.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+k.getProgramParameter(r,
+k.VALIDATE_STATUS)+", gl error ["+k.getError()+"]");k.deleteShader(e);k.deleteShader(d);r.uniforms={};r.attributes={};var s,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","modelMatrix","cameraPosition","morphTargetInfluences"];c.useVertexTexture?d.push("boneTexture"):d.push("boneGlobalMatrices");for(s in o)d.push(s);s=d;d=0;for(o=s.length;d<o;d++){e=s[d];r.uniforms[e]=k.getUniformLocation(r,e)}d=["position","normal","uv","uv2","tangent","color","skinIndex","skinWeight"];for(s=
+0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(t in b)d.push(t);t=d;s=0;for(c=t.length;s<c;s++){d=t[s];r.attributes[d]=k.getAttribLocation(r,d)}r.id=ta++;ba.push({program:r,code:n,usedTimes:1});Q.info.memory.programs=ba.length;t=r}a.program=t;t=a.program.attributes;t.position>=0&&k.enableVertexAttribArray(t.position);t.color>=0&&k.enableVertexAttribArray(t.color);t.normal>=0&&k.enableVertexAttribArray(t.normal);t.tangent>=0&&k.enableVertexAttribArray(t.tangent);
+if(a.skinning&&t.skinIndex>=0&&t.skinWeight>=0){k.enableVertexAttribArray(t.skinIndex);k.enableVertexAttribArray(t.skinWeight)}if(a.attributes)for(j in a.attributes)t[j]!==void 0&&t[j]>=0&&k.enableVertexAttribArray(t[j]);if(a.morphTargets){a.numSupportedMorphTargets=0;r="morphTarget";for(j=0;j<this.maxMorphTargets;j++){s=r+j;if(t[s]>=0){k.enableVertexAttribArray(t[s]);a.numSupportedMorphTargets++}}}if(a.morphNormals){a.numSupportedMorphNormals=0;r="morphNormal";for(j=0;j<this.maxMorphNormals;j++){s=
+r+j;if(t[s]>=0){k.enableVertexAttribArray(t[s]);a.numSupportedMorphNormals++}}}a.uniformsList=[];for(i in a.uniforms)a.uniformsList.push([a.uniforms[i],i])};this.setFaceCulling=function(a,b){if(a){!b||b==="ccw"?k.frontFace(k.CCW):k.frontFace(k.CW);a==="back"?k.cullFace(k.BACK):a==="front"?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK);k.enable(k.CULL_FACE)}else k.disable(k.CULL_FACE)};this.setMaterialFaces=function(a){var b=a.side===THREE.DoubleSide,a=a.side===THREE.BackSide;if(ua!==b){b?k.disable(k.CULL_FACE):
 k.enable(k.CULL_FACE);ua=b}if(Ca!==a){a?k.frontFace(k.CW):k.frontFace(k.CCW);Ca=a}};this.setDepthTest=function(a){if(Oa!==a){a?k.enable(k.DEPTH_TEST):k.disable(k.DEPTH_TEST);Oa=a}};this.setDepthWrite=function(a){if(Ya!==a){k.depthMask(a);Ya=a}};this.setBlending=function(a,b,c,d){if(a!==Ja){if(a===THREE.NoBlending)k.disable(k.BLEND);else if(a===THREE.AdditiveBlending){k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE)}else if(a===THREE.SubtractiveBlending){k.enable(k.BLEND);
 k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.ONE_MINUS_SRC_COLOR)}else if(a===THREE.MultiplyBlending){k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.SRC_COLOR)}else if(a===THREE.CustomBlending)k.enable(k.BLEND);else{k.enable(k.BLEND);k.blendEquationSeparate(k.FUNC_ADD,k.FUNC_ADD);k.blendFuncSeparate(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA,k.ONE,k.ONE_MINUS_SRC_ALPHA)}Ja=a}if(a===THREE.CustomBlending){if(b!==Xa){k.blendEquation(E(b));Xa=b}if(c!==ja||d!==pb){k.blendFunc(E(c),E(d));
-ja=c;pb=d}}else pb=ja=Xa=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=k.createTexture();Q.info.memory.textures++}k.activeTexture(k.TEXTURE0+b);k.bindTexture(k.TEXTURE_2D,a.__webglTexture);k.pixelStorei(k.UNPACK_FLIP_Y_WEBGL,a.flipY);k.pixelStorei(k.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=E(a.format),f=E(a.type);F(k.TEXTURE_2D,a,d);if(a instanceof THREE.CompressedTexture)for(var f=
+ja=c;pb=d}}else pb=ja=Xa=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=k.createTexture();Q.info.memory.textures++}k.activeTexture(k.TEXTURE0+b);k.bindTexture(k.TEXTURE_2D,a.__webglTexture);k.pixelStorei(k.UNPACK_FLIP_Y_WEBGL,a.flipY);k.pixelStorei(k.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=E(a.format),f=E(a.type);K(k.TEXTURE_2D,a,d);if(a instanceof THREE.CompressedTexture)for(var f=
 a.mipmaps,g=0,h=f.length;g<h;g++){c=f[g];k.compressedTexImage2D(k.TEXTURE_2D,g,e,c.width,c.height,0,c.data)}else a instanceof THREE.DataTexture?k.texImage2D(k.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):k.texImage2D(k.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&k.generateMipmap(k.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{k.activeTexture(k.TEXTURE0+b);k.bindTexture(k.TEXTURE_2D,a.__webglTexture)}};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;
-if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=k.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=E(a.format),e=E(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];k.bindTexture(k.TEXTURE_CUBE_MAP,a.__webglTexture);F(k.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=k.createFramebuffer();a.__webglRenderbuffer[f]=k.createRenderbuffer();k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+
-f,0,d,a.width,a.height,0,d,e,null);var g=a,h=k.TEXTURE_CUBE_MAP_POSITIVE_X+f;k.bindFramebuffer(k.FRAMEBUFFER,a.__webglFramebuffer[f]);k.framebufferTexture2D(k.FRAMEBUFFER,k.COLOR_ATTACHMENT0,h,g.__webglTexture,0);H(a.__webglRenderbuffer[f],a)}c&&k.generateMipmap(k.TEXTURE_CUBE_MAP)}else{a.__webglFramebuffer=k.createFramebuffer();a.__webglRenderbuffer=k.createRenderbuffer();k.bindTexture(k.TEXTURE_2D,a.__webglTexture);F(k.TEXTURE_2D,a,c);k.texImage2D(k.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null);d=
-k.TEXTURE_2D;k.bindFramebuffer(k.FRAMEBUFFER,a.__webglFramebuffer);k.framebufferTexture2D(k.FRAMEBUFFER,k.COLOR_ATTACHMENT0,d,a.__webglTexture,0);H(a.__webglRenderbuffer,a);c&&k.generateMipmap(k.TEXTURE_2D)}b?k.bindTexture(k.TEXTURE_CUBE_MAP,null):k.bindTexture(k.TEXTURE_2D,null);k.bindRenderbuffer(k.RENDERBUFFER,null);k.bindFramebuffer(k.FRAMEBUFFER,null)}if(a){b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;c=Ga;a=$a;d=xa;e=xb}if(b!==$){k.bindFramebuffer(k.FRAMEBUFFER,
+if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=k.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=E(a.format),e=E(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];k.bindTexture(k.TEXTURE_CUBE_MAP,a.__webglTexture);K(k.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=k.createFramebuffer();a.__webglRenderbuffer[f]=k.createRenderbuffer();k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+
+f,0,d,a.width,a.height,0,d,e,null);var g=a,h=k.TEXTURE_CUBE_MAP_POSITIVE_X+f;k.bindFramebuffer(k.FRAMEBUFFER,a.__webglFramebuffer[f]);k.framebufferTexture2D(k.FRAMEBUFFER,k.COLOR_ATTACHMENT0,h,g.__webglTexture,0);G(a.__webglRenderbuffer[f],a)}c&&k.generateMipmap(k.TEXTURE_CUBE_MAP)}else{a.__webglFramebuffer=k.createFramebuffer();a.__webglRenderbuffer=k.createRenderbuffer();k.bindTexture(k.TEXTURE_2D,a.__webglTexture);K(k.TEXTURE_2D,a,c);k.texImage2D(k.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null);d=
+k.TEXTURE_2D;k.bindFramebuffer(k.FRAMEBUFFER,a.__webglFramebuffer);k.framebufferTexture2D(k.FRAMEBUFFER,k.COLOR_ATTACHMENT0,d,a.__webglTexture,0);G(a.__webglRenderbuffer,a);c&&k.generateMipmap(k.TEXTURE_2D)}b?k.bindTexture(k.TEXTURE_CUBE_MAP,null):k.bindTexture(k.TEXTURE_2D,null);k.bindRenderbuffer(k.RENDERBUFFER,null);k.bindFramebuffer(k.FRAMEBUFFER,null)}if(a){b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;c=Ga;a=$a;d=xa;e=xb}if(b!==$){k.bindFramebuffer(k.FRAMEBUFFER,
 b);k.viewport(d,e,c,a);$=b}rb=c;Da=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
 THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=c.wrapS!==void 0?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==void 0?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==void 0?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==void 0?c.minFilter:THREE.LinearMipMapLinearFilter;this.anisotropy=c.anisotropy!==void 0?c.anisotropy:1;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=c.format!==void 0?c.format:
 THREE.RGBAFormat;this.type=c.type!==void 0?c.type:THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==void 0?c.depthBuffer:true;this.stencilBuffer=c.stencilBuffer!==void 0?c.stencilBuffer:true;this.generateMipmaps=true};
@@ -484,8 +485,8 @@ THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableParti
 THREE.ColorUtils={adjustHSV:function(a,b,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,e);e.h=THREE.Math.clamp(e.h+b,0,1);e.s=THREE.Math.clamp(e.s+c,0,1);e.v=THREE.Math.clamp(e.v+d,0,1);a.setHSV(e.h,e.s,e.v)},rgbToHsv:function(a,b){var c=a.r,d=a.g,e=a.b,f=Math.max(Math.max(c,d),e),g=Math.min(Math.min(c,d),e);if(g===f)g=c=0;else{var h=f-g,g=h/f,c=(c===f?(d-e)/h:d===f?2+(e-c)/h:4+(c-d)/h)/6;c<0&&(c=c+1);c>1&&(c=c-1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=f;return b}};
 THREE.ColorUtils.__hsv={h:0,s:0,v:0};
 THREE.GeometryUtils={merge:function(a,b){for(var c,d,e=a.vertices.length,f=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=f.vertices,i=a.faces,l=f.faces,j=a.faceVertexUvs[0],o=f.faceVertexUvs[0],m={},p=0;p<a.materials.length;p++)m[a.materials[p].id]=p;if(b instanceof THREE.Mesh){b.matrixAutoUpdate&&b.updateMatrix();c=b.matrix;d=new THREE.Matrix4;d.extractRotation(c,b.scale)}for(var p=0,q=h.length;p<q;p++){var n=h[p].clone();c&&c.multiplyVector3(n);g.push(n)}p=0;for(q=l.length;p<q;p++){var g=
-l[p],t,s,u=g.vertexNormals,v=g.vertexColors;g instanceof THREE.Face3?t=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(t=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));t.normal.copy(g.normal);d&&d.multiplyVector3(t.normal);h=0;for(n=u.length;h<n;h++){s=u[h].clone();d&&d.multiplyVector3(s);t.vertexNormals.push(s)}t.color.copy(g.color);h=0;for(n=v.length;h<n;h++){s=v[h];t.vertexColors.push(s.clone())}if(g.materialIndex!==void 0){h=f.materials[g.materialIndex];n=h.id;v=m[n];if(v===void 0){v=
-a.materials.length;m[n]=v;a.materials.push(h)}t.materialIndex=v}t.centroid.copy(g.centroid);c&&c.multiplyVector3(t.centroid);i.push(t)}p=0;for(q=o.length;p<q;p++){c=o[p];d=[];h=0;for(n=c.length;h<n;h++)d.push(new THREE.UV(c[h].u,c[h].v));j.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();a=0;for(c=d.length;a<c;a++)b.vertices.push(d[a].clone());a=0;for(c=e.length;a<c;a++)b.faces.push(e[a].clone());a=0;
+l[p],u,s,r=g.vertexNormals,v=g.vertexColors;g instanceof THREE.Face3?u=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(u=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));u.normal.copy(g.normal);d&&d.multiplyVector3(u.normal);h=0;for(n=r.length;h<n;h++){s=r[h].clone();d&&d.multiplyVector3(s);u.vertexNormals.push(s)}u.color.copy(g.color);h=0;for(n=v.length;h<n;h++){s=v[h];u.vertexColors.push(s.clone())}if(g.materialIndex!==void 0){h=f.materials[g.materialIndex];n=h.id;v=m[n];if(v===void 0){v=
+a.materials.length;m[n]=v;a.materials.push(h)}u.materialIndex=v}u.centroid.copy(g.centroid);c&&c.multiplyVector3(u.centroid);i.push(u)}p=0;for(q=o.length;p<q;p++){c=o[p];d=[];h=0;for(n=c.length;h<n;h++)d.push(new THREE.UV(c[h].u,c[h].v));j.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();a=0;for(c=d.length;a<c;a++)b.vertices.push(d[a].clone());a=0;for(c=e.length;a<c;a++)b.faces.push(e[a].clone());a=0;
 for(c=f.length;a<c;a++){for(var d=f[a],e=[],g=0,h=d.length;g<h;g++)e.push(new THREE.UV(d[g].u,d[g].v));b.faceVertexUvs[0].push(e)}return b},randomPointInTriangle:function(a,b,c){var d,e,f,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();if(d+e>1){d=1-d;e=1-e}f=1-d-e;g.copy(a);g.multiplyScalar(d);h.copy(b);h.multiplyScalar(e);g.addSelf(h);h.copy(c);h.multiplyScalar(f);g.addSelf(h);return g},randomPointInFace:function(a,b,c){var d,e,f;if(a instanceof
 THREE.Face3){d=b.vertices[a.a];e=b.vertices[a.b];f=b.vertices[a.c];return THREE.GeometryUtils.randomPointInTriangle(d,e,f)}if(a instanceof THREE.Face4){d=b.vertices[a.a];e=b.vertices[a.b];f=b.vertices[a.c];var b=b.vertices[a.d],g;if(c)if(a._area1&&a._area2){c=a._area1;g=a._area2}else{c=THREE.GeometryUtils.triangleArea(d,e,b);g=THREE.GeometryUtils.triangleArea(e,f,b);a._area1=c;a._area2=g}else{c=THREE.GeometryUtils.triangleArea(d,e,b);g=THREE.GeometryUtils.triangleArea(e,f,b)}return THREE.GeometryUtils.random()*
 (c+g)<c?THREE.GeometryUtils.randomPointInTriangle(d,e,b):THREE.GeometryUtils.randomPointInTriangle(e,f,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return l[e]>a?b(c,e-1):l[e]<a?b(e+1,d):e}return b(0,l.length-1)}var d,e,f=a.faces,g=a.vertices,h=f.length,i=0,l=[],j,o,m,p;for(e=0;e<h;e++){d=f[e];if(d instanceof THREE.Face3){j=g[d.a];o=g[d.b];m=g[d.c];d._area=THREE.GeometryUtils.triangleArea(j,o,m)}else if(d instanceof THREE.Face4){j=
@@ -494,23 +495,23 @@ var b=a.boundingBox,c=new THREE.Vector3;c.add(b.min,b.max);c.multiplyScalar(-0.5
 c;b++)h[b]=[];b=0;for(c=a.faces.length;b<c;b++){d=a.faces[b];if(d instanceof THREE.Face4){e=d.a;var i=d.b,l=d.c,j=d.d,o=new THREE.Face3,m=new THREE.Face3;o.color.copy(d.color);m.color.copy(d.color);o.materialIndex=d.materialIndex;m.materialIndex=d.materialIndex;o.a=e;o.b=i;o.c=j;m.a=i;m.b=l;m.c=j;if(d.vertexColors.length===4){o.vertexColors[0]=d.vertexColors[0].clone();o.vertexColors[1]=d.vertexColors[1].clone();o.vertexColors[2]=d.vertexColors[3].clone();m.vertexColors[0]=d.vertexColors[1].clone();
 m.vertexColors[1]=d.vertexColors[2].clone();m.vertexColors[2]=d.vertexColors[3].clone()}f.push(o,m);d=0;for(e=a.faceVertexUvs.length;d<e;d++)if(a.faceVertexUvs[d].length){o=a.faceVertexUvs[d][b];i=o[1];l=o[2];j=o[3];o=[o[0].clone(),i.clone(),j.clone()];i=[i.clone(),l.clone(),j.clone()];h[d].push(o,i)}d=0;for(e=a.faceUvs.length;d<e;d++)if(a.faceUvs[d].length){i=a.faceUvs[d][b];g[d].push(i,i)}}else{f.push(d);d=0;for(e=a.faceUvs.length;d<e;d++)g[d].push(a.faceUvs[d][b]);d=0;for(e=a.faceVertexUvs.length;d<
 e;d++)h[d].push(a.faceVertexUvs[d][b])}}a.faces=f;a.faceUvs=g;a.faceVertexUvs=h;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals();a.hasTangents&&a.computeTangents()},explode:function(a){for(var b=[],c=0,d=a.faces.length;c<d;c++){var e=b.length,f=a.faces[c];if(f instanceof THREE.Face4){var g=f.a,h=f.b,i=f.c,g=a.vertices[g],h=a.vertices[h],i=a.vertices[i],l=a.vertices[f.d];b.push(g.clone());b.push(h.clone());b.push(i.clone());b.push(l.clone());f.a=e;f.b=e+1;f.c=e+2;f.d=e+3}else{g=
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-b||q>b||m>b){i=a.vertices.length;v=e.clone();r=e.clone();if(p>=q&&p>=m){l=l.clone();l.lerpSelf(j,0.5);v.a=f;v.b=i;v.c=h;r.a=i;r.b=g;r.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);v.vertexNormals[1].copy(f);r.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);v.vertexColors[1].copy(f);r.vertexColors[0].copy(f)}e=0}else if(q>=p&&q>=m){l=j.clone();l.lerpSelf(o,0.5);v.a=f;v.b=g;v.c=
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+b||q>b||m>b){i=a.vertices.length;v=e.clone();t=e.clone();if(p>=q&&p>=m){l=l.clone();l.lerpSelf(j,0.5);v.a=f;v.b=i;v.c=h;t.a=i;t.b=g;t.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);v.vertexNormals[1].copy(f);t.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);v.vertexColors[1].copy(f);t.vertexColors[0].copy(f)}e=0}else if(q>=p&&q>=m){l=j.clone();l.lerpSelf(o,0.5);v.a=f;v.b=g;v.c=
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+l.lerpSelf(o,0.5);v.a=f;v.b=g;v.c=i;t.a=i;t.b=g;t.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[2],0.5);v.vertexNormals[2].copy(f);t.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[2],0.5);v.vertexColors[2].copy(f);t.vertexColors[0].copy(f)}e=2}A.push(v,t);a.vertices.push(l);f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){l=a.faceVertexUvs[f][c];t=l[0];h=l[1];v=l[2];if(e===
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+a.vertices[i];p=l.distanceTo(j);q=j.distanceTo(o);n=o.distanceTo(m);u=l.distanceTo(m);if(p>b||q>b||n>b||u>b){s=a.vertices.length;r=a.vertices.length+1;v=e.clone();t=e.clone();if(p>=q&&p>=n&&p>=u||n>=q&&n>=p&&n>=u){p=l.clone();p.lerpSelf(j,0.5);j=o.clone();j.lerpSelf(m,0.5);v.a=f;v.b=s;v.c=r;v.d=i;t.a=s;t.b=g;t.c=h;t.d=r;if(e.vertexNormals.length===4){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);g=e.vertexNormals[2].clone();g.lerpSelf(e.vertexNormals[3],0.5);v.vertexNormals[1].copy(f);
+v.vertexNormals[2].copy(g);t.vertexNormals[0].copy(f);t.vertexNormals[3].copy(g)}if(e.vertexColors.length===4){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);g=e.vertexColors[2].clone();g.lerpSelf(e.vertexColors[3],0.5);v.vertexColors[1].copy(f);v.vertexColors[2].copy(g);t.vertexColors[0].copy(f);t.vertexColors[3].copy(g)}e=0}else{p=j.clone();p.lerpSelf(o,0.5);j=m.clone();j.lerpSelf(l,0.5);v.a=f;v.b=g;v.c=s;v.d=r;t.a=r;t.b=s;t.c=h;t.d=i;if(e.vertexNormals.length===4){f=e.vertexNormals[1].clone();
+f.lerpSelf(e.vertexNormals[2],0.5);g=e.vertexNormals[3].clone();g.lerpSelf(e.vertexNormals[0],0.5);v.vertexNormals[2].copy(f);v.vertexNormals[3].copy(g);t.vertexNormals[0].copy(g);t.vertexNormals[1].copy(f)}if(e.vertexColors.length===4){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);g=e.vertexColors[3].clone();g.lerpSelf(e.vertexColors[0],0.5);v.vertexColors[2].copy(f);v.vertexColors[3].copy(g);t.vertexColors[0].copy(g);t.vertexColors[1].copy(f)}e=1}A.push(v,t);a.vertices.push(p,j);
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 THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(a,b,c,d){var e=new Image,f=new THREE.Texture(e,b),b=new THREE.ImageLoader;b.addEventListener("load",function(a){f.image=a.content;f.needsUpdate=true;c&&c(f)});b.addEventListener("error",function(a){d&&d(a.message)});b.crossOrigin=this.crossOrigin;b.load(a,e);return f},loadTextureCube:function(a,b,c){var d,e=[],f=new THREE.Texture(e,b);f.flipY=false;b=e.loadCount=0;for(d=a.length;b<d;++b){e[b]=new Image;e[b].onload=function(){e.loadCount=
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-s=[0,0,h[(o*d+j)*4]/255*b];t.push([-1,0,h[(o*d+q)*4]/255*b]);t.push([-1,-1,h[(m*d+q)*4]/255*b]);t.push([0,-1,h[(m*d+j)*4]/255*b]);t.push([1,-1,h[(m*d+n)*4]/255*b]);t.push([1,0,h[(o*d+n)*4]/255*b]);t.push([1,1,h[(p*d+n)*4]/255*b]);t.push([0,1,h[(p*d+j)*4]/255*b]);t.push([-1,1,h[(p*d+q)*4]/255*b]);m=[];q=t.length;for(p=0;p<q;p++){var n=t[p],u=t[(p+1)%q],n=[n[0]-s[0],n[1]-s[1],n[2]-s[2]],u=[u[0]-s[0],u[1]-s[1],u[2]-s[2]];m.push(c([n[1]*u[2]-n[2]*u[1],n[2]*u[0]-n[0]*u[2],n[0]*u[1]-n[1]*u[0]]))}t=[0,0,
-0];for(p=0;p<m.length;p++){t[0]=t[0]+m[p][0];t[1]=t[1]+m[p][1];t[2]=t[2]+m[p][2]}t[0]=t[0]/m.length;t[1]=t[1]/m.length;t[2]=t[2]/m.length;s=(o*d+j)*4;l[s]=(t[0]+1)/2*255|0;l[s+1]=(t[1]+1)/2*255|0;l[s+2]=t[2]*255|0;l[s+3]=255}g.putImageData(i,0,0);return f},generateDataTexture:function(a,b,c){for(var d=a*b,e=new Uint8Array(3*d),f=Math.floor(c.r*255),g=Math.floor(c.g*255),c=Math.floor(c.b*255),h=0;h<d;h++){e[h*3]=f;e[h*3+1]=g;e[h*3+2]=c}a=new THREE.DataTexture(e,a,b,THREE.RGBFormat);a.needsUpdate=true;
+h,l),width:f,height:g};d.mipmaps.push(j);h=h+l;f=f*0.5;g=g*0.5}return d},getNormalMap:function(a,b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,i=g.createImageData(d,e),l=i.data,j=0;j<d;j++)for(var o=0;o<e;o++){var m=o-1<0?0:o-1,p=o+1>e-1?e-1:o+1,q=j-1<0?0:j-1,n=j+1>d-1?d-1:j+1,u=[],
+s=[0,0,h[(o*d+j)*4]/255*b];u.push([-1,0,h[(o*d+q)*4]/255*b]);u.push([-1,-1,h[(m*d+q)*4]/255*b]);u.push([0,-1,h[(m*d+j)*4]/255*b]);u.push([1,-1,h[(m*d+n)*4]/255*b]);u.push([1,0,h[(o*d+n)*4]/255*b]);u.push([1,1,h[(p*d+n)*4]/255*b]);u.push([0,1,h[(p*d+j)*4]/255*b]);u.push([-1,1,h[(p*d+q)*4]/255*b]);m=[];q=u.length;for(p=0;p<q;p++){var n=u[p],r=u[(p+1)%q],n=[n[0]-s[0],n[1]-s[1],n[2]-s[2]],r=[r[0]-s[0],r[1]-s[1],r[2]-s[2]];m.push(c([n[1]*r[2]-n[2]*r[1],n[2]*r[0]-n[0]*r[2],n[0]*r[1]-n[1]*r[0]]))}u=[0,0,
+0];for(p=0;p<m.length;p++){u[0]=u[0]+m[p][0];u[1]=u[1]+m[p][1];u[2]=u[2]+m[p][2]}u[0]=u[0]/m.length;u[1]=u[1]/m.length;u[2]=u[2]/m.length;s=(o*d+j)*4;l[s]=(u[0]+1)/2*255|0;l[s+1]=(u[1]+1)/2*255|0;l[s+2]=u[2]*255|0;l[s+3]=255}g.putImageData(i,0,0);return f},generateDataTexture:function(a,b,c){for(var d=a*b,e=new Uint8Array(3*d),f=Math.floor(c.r*255),g=Math.floor(c.g*255),c=Math.floor(c.b*255),h=0;h<d;h++){e[h*3]=f;e[h*3+1]=g;e[h*3+2]=c}a=new THREE.DataTexture(e,a,b,THREE.RGBFormat);a.needsUpdate=true;
 return a}};
 THREE.SceneUtils={showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,d,e=a.children.length;for(d=0;d<e;d++){c=a.children[d];b(c);THREE.SceneUtils.traverseHierarchy(c,b)}},createMultiMaterialObject:function(a,b){var c,d=b.length,e=new THREE.Object3D;for(c=0;c<d;c++){var f=new THREE.Mesh(a,b[c]);e.add(f)}return e},cloneObject:function(a){var b;if(a instanceof THREE.MorphAnimMesh){b=new THREE.MorphAnimMesh(a.geometry,a.material);
 b.duration=a.duration;b.mirroredLoop=a.mirroredLoop;b.time=a.time;b.lastKeyframe=a.lastKeyframe;b.currentKeyframe=a.currentKeyframe;b.direction=a.direction;b.directionBackwards=a.directionBackwards}else if(a instanceof THREE.SkinnedMesh)b=new THREE.SkinnedMesh(a.geometry,a.material);else if(a instanceof THREE.Mesh)b=new THREE.Mesh(a.geometry,a.material);else if(a instanceof THREE.Line)b=new THREE.Line(a.geometry,a.material,a.type);else if(a instanceof THREE.Ribbon)b=new THREE.Ribbon(a.geometry,a.material);
@@ -528,11 +529,11 @@ THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,
 THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {",THREE.ShaderChunk.skinbase_vertex,THREE.ShaderChunk.skinnormal_vertex,"#ifdef USE_SKINNING\nvNormal = normalMatrix * skinnedNormal.xyz;\nvec4 skinnedTangent = skinMatrix * vec4( tangent.xyz, 0.0 );\nvTangent = normalMatrix * skinnedTangent.xyz;\n#else\nvNormal = normalMatrix * normal;\nvTangent = normalMatrix * tangent.xyz;\n#endif\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvUv = uv * uRepeat + uOffset;\nvec3 displacedPosition;\n#ifdef VERTEX_TEXTURES\nif ( enableDisplacement ) {\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\ndisplacedPosition = position + normalize( normal ) * df;\n} else {\n#ifdef USE_SKINNING\nvec4 skinVertex = vec4( position, 1.0 );\nvec4 skinned  = boneMatX * skinVertex * skinWeight.x;\nskinned \t  += boneMatY * skinVertex * skinWeight.y;\ndisplacedPosition  = skinned.xyz;\n#else\ndisplacedPosition = position;\n#endif\n}\n#else\n#ifdef USE_SKINNING\nvec4 skinVertex = vec4( position, 1.0 );\nvec4 skinned  = boneMatX * skinVertex * skinWeight.x;\nskinned \t  += boneMatY * skinVertex * skinWeight.y;\ndisplacedPosition  = skinned.xyz;\n#else\ndisplacedPosition = position;\n#endif\n#endif\nvec4 mvPosition = modelViewMatrix * vec4( displacedPosition, 1.0 );\nvec4 mPosition = modelMatrix * vec4( displacedPosition, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\nvWorldPosition = mPosition.xyz;\nvViewPosition = -mvPosition.xyz;\n#ifdef USE_SHADOWMAP\nfor( int i = 0; i < MAX_SHADOWS; i ++ ) {\nvShadowCoord[ i ] = shadowMatrix[ i ] * mPosition;\n}\n#endif\n}"].join("\n")},
 cube:{uniforms:{tCube:{type:"t",value:null},tFlip:{type:"f",value:-1}},vertexShader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = modelMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( tFlip * wPos.x, wPos.yz ) );\n}"}}});
 THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b=this.getFace(),c=this.size/b.resolution,d=
-0,e=String(a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,i,l,j,o,m,p,q,n,t,s=b.glyphs[a]||b.glyphs["?"];if(s){if(s.o){b=s._cachedOutline||(s._cachedOutline=s.o.split(" "));l=b.length;for(a=0;a<l;){i=b[a++];switch(i){case "m":i=b[a++]*c+d;j=b[a++]*c;e.moveTo(i,j);break;case "l":i=b[a++]*c+d;j=b[a++]*c;e.lineTo(i,j);break;case "q":i=b[a++]*
-c+d;j=b[a++]*c;p=b[a++]*c+d;q=b[a++]*c;e.quadraticCurveTo(p,q,i,j);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){var u=g/h;THREE.Shape.Utils.b2(u,o,p,i);THREE.Shape.Utils.b2(u,m,q,j)}}break;case "b":i=b[a++]*c+d;j=b[a++]*c;p=b[a++]*c+d;q=b[a++]*-c;n=b[a++]*c+d;t=b[a++]*-c;e.bezierCurveTo(i,j,p,q,n,t);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){u=g/h;THREE.Shape.Utils.b3(u,o,p,n,i);THREE.Shape.Utils.b3(u,m,q,t,j)}}}}}return{offset:s.ha*c,path:e}}}};
+0,e=String(a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,i,l,j,o,m,p,q,n,u,s=b.glyphs[a]||b.glyphs["?"];if(s){if(s.o){b=s._cachedOutline||(s._cachedOutline=s.o.split(" "));l=b.length;for(a=0;a<l;){i=b[a++];switch(i){case "m":i=b[a++]*c+d;j=b[a++]*c;e.moveTo(i,j);break;case "l":i=b[a++]*c+d;j=b[a++]*c;e.lineTo(i,j);break;case "q":i=b[a++]*
+c+d;j=b[a++]*c;p=b[a++]*c+d;q=b[a++]*c;e.quadraticCurveTo(p,q,i,j);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){var r=g/h;THREE.Shape.Utils.b2(r,o,p,i);THREE.Shape.Utils.b2(r,m,q,j)}}break;case "b":i=b[a++]*c+d;j=b[a++]*c;p=b[a++]*c+d;q=b[a++]*-c;n=b[a++]*c+d;u=b[a++]*-c;e.bezierCurveTo(i,j,p,q,n,u);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){r=g/h;THREE.Shape.Utils.b3(r,o,p,n,i);THREE.Shape.Utils.b3(r,m,q,u,j)}}}}}return{offset:s.ha*c,path:e}}}};
 THREE.FontUtils.generateShapes=function(a,b){var b=b||{},c=b.curveSegments!==void 0?b.curveSegments:4,d=b.font!==void 0?b.font:"helvetiker",e=b.weight!==void 0?b.weight:"normal",f=b.style!==void 0?b.style:"normal";THREE.FontUtils.size=b.size!==void 0?b.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=d;THREE.FontUtils.weight=e;THREE.FontUtils.style=f;c=THREE.FontUtils.drawText(a).paths;d=[];e=0;for(f=c.length;e<f;e++)Array.prototype.push.apply(d,c[e].toShapes());return d};
-(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],i,l,j;if(b(a)>0)for(l=0;l<e;l++)g[l]=l;else for(l=0;l<e;l++)g[l]=e-1-l;var o=2*e;for(l=e-1;e>2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");break}i=l;e<=i&&(i=0);l=i+1;e<=l&&(l=0);j=l+1;e<=j&&(j=0);var m;a:{m=a;var p=i,q=l,n=j,t=e,s=g,u=void 0,v=void 0,r=void 0,A=void 0,x=void 0,
-B=void 0,C=void 0,z=void 0,F=void 0,v=m[s[p]].x,r=m[s[p]].y,A=m[s[q]].x,x=m[s[q]].y,B=m[s[n]].x,C=m[s[n]].y;if(1E-10>(A-v)*(C-r)-(x-r)*(B-v))m=false;else{for(u=0;u<t;u++)if(!(u==p||u==q||u==n)){var z=m[s[u]].x,F=m[s[u]].y,H=void 0,K=void 0,E=void 0,L=void 0,J=void 0,I=void 0,R=void 0,P=void 0,G=void 0,N=void 0,ca=void 0,M=void 0,H=E=J=void 0,H=B-A,K=C-x,E=v-B,L=r-C,J=A-v,I=x-r,R=z-v,P=F-r,G=z-A,N=F-x,ca=z-B,M=F-C,H=H*N-K*G,J=J*P-I*R,E=E*M-L*ca;if(H>=0&&E>=0&&J>=0){m=false;break a}}m=true}}if(m){f.push([a[g[i]],
+(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],i,l,j;if(b(a)>0)for(l=0;l<e;l++)g[l]=l;else for(l=0;l<e;l++)g[l]=e-1-l;var o=2*e;for(l=e-1;e>2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");break}i=l;e<=i&&(i=0);l=i+1;e<=l&&(l=0);j=l+1;e<=j&&(j=0);var m;a:{m=a;var p=i,q=l,n=j,u=e,s=g,r=void 0,v=void 0,t=void 0,A=void 0,x=void 0,
+B=void 0,C=void 0,y=void 0,K=void 0,v=m[s[p]].x,t=m[s[p]].y,A=m[s[q]].x,x=m[s[q]].y,B=m[s[n]].x,C=m[s[n]].y;if(1E-10>(A-v)*(C-t)-(x-t)*(B-v))m=false;else{for(r=0;r<u;r++)if(!(r==p||r==q||r==n)){var y=m[s[r]].x,K=m[s[r]].y,G=void 0,L=void 0,E=void 0,M=void 0,J=void 0,I=void 0,R=void 0,P=void 0,F=void 0,N=void 0,ca=void 0,H=void 0,G=E=J=void 0,G=B-A,L=C-x,E=v-B,M=t-C,J=A-v,I=x-t,R=y-v,P=K-t,F=y-A,N=K-x,ca=y-B,H=K-C,G=G*N-L*F,J=J*P-I*R,E=E*H-M*ca;if(G>=0&&E>=0&&J>=0){m=false;break a}}m=true}}if(m){f.push([a[g[i]],
 a[g[l]],a[g[j]]]);h.push([g[i],g[l],g[j]]);i=l;for(j=l+1;j<e;i++,j++)g[i]=g[j];e--;o=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){a=this.getUtoTmapping(a);return this.getPoint(a)};
 THREE.Curve.prototype.getPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c};THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c};THREE.Curve.prototype.getLength=function(){var a=this.getLengths();return a[a.length-1]};
 THREE.Curve.prototype.getLengths=function(a){a||(a=this.__arcLengthDivisions?this.__arcLengthDivisions:200);if(this.cacheArcLengths&&this.cacheArcLengths.length==a+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=false;var b=[],c,d=this.getPoint(0),e,f=0;b.push(0);for(e=1;e<=a;e++){c=this.getPoint(e/a);f=f+c.distanceTo(d);b.push(f);d=c}return this.cacheArcLengths=b};THREE.Curve.prototype.updateArcLengths=function(){this.needsUpdate=true;this.getLengths()};
@@ -575,8 +576,8 @@ THREE.Path.prototype.toShapes=function(){var a,b,c,d,e=[],f=new THREE.Path;a=0;f
 b;a++){f=e[a];if(THREE.Shape.Utils.isClockWise(f.getPoints())){g.actions=f.actions;g.curves=f.curves;d.push(g);g=new THREE.Shape}else g.holes.push(f)}}else{a=0;for(b=e.length;a<b;a++){f=e[a];if(THREE.Shape.Utils.isClockWise(f.getPoints())){g&&d.push(g);g=new THREE.Shape;g.actions=f.actions;g.curves=f.curves}else g.holes.push(f)}d.push(g)}return d};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=Object.create(THREE.Path.prototype);
 THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};THREE.Shape.prototype.getPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedPoints(a,this.bends);return d};THREE.Shape.prototype.getSpacedPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedSpacedPoints(a,this.bends);return d};
 THREE.Shape.prototype.extractAllPoints=function(a){return{shape:this.getTransformedPoints(a),holes:this.getPointsHoles(a)}};THREE.Shape.prototype.extractPoints=function(a){return this.useSpacedPoints?this.extractAllSpacedPoints(a):this.extractAllPoints(a)};THREE.Shape.prototype.extractAllSpacedPoints=function(a){return{shape:this.getTransformedSpacedPoints(a),holes:this.getSpacedPointsHoles(a)}};
-THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),e,f,g,h,i,l,j,o,m,p,q=[];for(i=0;i<b.length;i++){l=b[i];Array.prototype.push.apply(d,l);f=Number.POSITIVE_INFINITY;for(e=0;e<l.length;e++){m=l[e];p=[];for(o=0;o<c.length;o++){j=c[o];j=m.distanceToSquared(j);p.push(j);if(j<f){f=j;g=e;h=o}}}e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:l.length-1;var n=[l[g],c[h],c[e]];o=THREE.FontUtils.Triangulate.area(n);var t=[l[g],l[f],c[h]];m=THREE.FontUtils.Triangulate.area(t);p=h;j=g;h=h+1;g=g+
--1;h<0&&(h=h+c.length);h=h%c.length;g<0&&(g=g+l.length);g=g%l.length;e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:l.length-1;n=[l[g],c[h],c[e]];n=THREE.FontUtils.Triangulate.area(n);t=[l[g],l[f],c[h]];t=THREE.FontUtils.Triangulate.area(t);if(o+m>n+t){h=p;g=j;h<0&&(h=h+c.length);h=h%c.length;g<0&&(g=g+l.length);g=g%l.length;e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:l.length-1}o=c.slice(0,h);m=c.slice(h);p=l.slice(g);j=l.slice(0,g);f=[l[g],l[f],c[h]];q.push([l[g],c[h],c[e]]);q.push(f);c=o.concat(p).concat(j).concat(m)}return{shape:c,
+THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),e,f,g,h,i,l,j,o,m,p,q=[];for(i=0;i<b.length;i++){l=b[i];Array.prototype.push.apply(d,l);f=Number.POSITIVE_INFINITY;for(e=0;e<l.length;e++){m=l[e];p=[];for(o=0;o<c.length;o++){j=c[o];j=m.distanceToSquared(j);p.push(j);if(j<f){f=j;g=e;h=o}}}e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:l.length-1;var n=[l[g],c[h],c[e]];o=THREE.FontUtils.Triangulate.area(n);var u=[l[g],l[f],c[h]];m=THREE.FontUtils.Triangulate.area(u);p=h;j=g;h=h+1;g=g+
+-1;h<0&&(h=h+c.length);h=h%c.length;g<0&&(g=g+l.length);g=g%l.length;e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:l.length-1;n=[l[g],c[h],c[e]];n=THREE.FontUtils.Triangulate.area(n);u=[l[g],l[f],c[h]];u=THREE.FontUtils.Triangulate.area(u);if(o+m>n+u){h=p;g=j;h<0&&(h=h+c.length);h=h%c.length;g<0&&(g=g+l.length);g=g%l.length;e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:l.length-1}o=c.slice(0,h);m=c.slice(h);p=l.slice(g);j=l.slice(0,g);f=[l[g],l[f],c[h]];q.push([l[g],c[h],c[e]]);q.push(f);c=o.concat(p).concat(j).concat(m)}return{shape:c,
 isolatedPts:q,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,false),f,g,h,i,l={};f=0;for(g=d.length;f<g;f++){i=d[f].x+":"+d[f].y;l[i]!==void 0&&console.log("Duplicate point",i);l[i]=f}f=0;for(g=c.length;f<g;f++){h=c[f];for(d=0;d<3;d++){i=h[d].x+":"+h[d].y;i=l[i];i!==void 0&&(h[d]=i)}}f=0;for(g=e.length;f<g;f++){h=e[f];for(d=0;d<3;d++){i=h[d].x+":"+h[d].y;i=l[i];i!==void 0&&(h[d]=i)}}return c.concat(e)},
 isClockWise:function(a){return THREE.FontUtils.Triangulate.area(a)<0},b2p0:function(a,b){var c=1-a;return c*c*b},b2p1:function(a,b){return 2*(1-a)*a*b},b2p2:function(a,b){return a*a*b},b2:function(a,b,c,d){return this.b2p0(a,b)+this.b2p1(a,c)+this.b2p2(a,d)},b3p0:function(a,b){var c=1-a;return c*c*c*b},b3p1:function(a,b){var c=1-a;return 3*c*c*a*b},b3p2:function(a,b){return 3*(1-a)*a*a*b},b3p3:function(a,b){return a*a*a*b},b3:function(a,b,c,d,e){return this.b3p0(a,b)+this.b3p1(a,c)+this.b3p2(a,d)+
 this.b3p3(a,e)}};
@@ -623,7 +624,7 @@ this.object.translateZ(-(b+this.autoSpeedFactor));this.moveBackward&&this.object
 this.target,c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-this.verticalMin));this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a*b;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,
 0,Math.PI,this.verticalMin,this.verticalMax);b=this.target;c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),false);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),false);this.domElement.addEventListener("mouseup",
 c(this,this.onMouseUp),false);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),false);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),false);this.handleResize()};
-THREE.PathControls=function(a,b){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),t=g.length,s=0;f=t-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<t-1;f++){s=d*h.chunks[f]/h.total;b.keys[f]={time:s,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
+THREE.PathControls=function(a,b){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),u=g.length,s=0;f=u-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<u-1;f++){s=d*h.chunks[f]/h.total;b.keys[f]={time:s,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
 return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,false)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++){d=c/(a.points.length*b);d=a.getPoint(d);e.vertices[c]=new THREE.Vector3(d.x,d.y,d.z)}return e}this.object=a;this.domElement=b!==void 0?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=true;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;
 this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;var g=Math.PI*2,h=Math.PI/180;this.viewHalfY=this.viewHalfX=0;this.domElement!==document&&this.domElement.setAttribute("tabindex",-1);this.handleResize=function(){if(this.domElement===
 document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=this.domElement.offsetHeight/2}};this.update=function(a){var b;if(this.lookHorizontal)this.lon=this.lon+this.mouseX*this.lookSpeed*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*this.lookSpeed*a;this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=
@@ -658,29 +659,29 @@ this.checkDistances=function(){if(!d.noZoom||!d.noPan){d.object.position.lengthS
 0){d.dispatchEvent(q);e.copy(d.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",function(a){if(d.enabled){if(f){i=l=d.getMouseProjectionOnBall(a.clientX,a.clientY);j=o=d.getMouseOnScreen(a.clientX,a.clientY);m=p=d.getMouseOnScreen(a.clientX,a.clientY);f=false}g!==-1&&(g===0&&!d.noRotate?l=d.getMouseProjectionOnBall(a.clientX,a.clientY):g===1&&!d.noZoom?o=d.getMouseOnScreen(a.clientX,a.clientY):g===
 2&&!d.noPan&&(p=d.getMouseOnScreen(a.clientX,a.clientY)))}},false);this.domElement.addEventListener("mousedown",function(a){if(d.enabled){a.preventDefault();a.stopPropagation();if(g===-1){g=a.button;g===0&&!d.noRotate?i=l=d.getMouseProjectionOnBall(a.clientX,a.clientY):g===1&&!d.noZoom?j=o=d.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(m=p=d.getMouseOnScreen(a.clientX,a.clientY))}}},false);this.domElement.addEventListener("mouseup",function(a){if(d.enabled){a.preventDefault();a.stopPropagation();
 g=-1}},false);this.domElement.addEventListener("DOMMouseScroll",c,false);this.domElement.addEventListener("mousewheel",c,false);window.addEventListener("keydown",function(a){if(d.enabled&&g===-1){a.keyCode===d.keys[0]&&!d.noRotate?g=0:a.keyCode===d.keys[1]&&!d.noZoom?g=1:a.keyCode===d.keys[2]&&!d.noPan&&(g=2);g!==-1&&(f=true)}},false);window.addEventListener("keyup",function(){d.enabled&&g!==-1&&(g=-1)},false);this.handleResize()};
-THREE.OrbitControls=function(a,b){function c(){return 2*Math.PI/60/60*f.autoRotateSpeed}function d(a){a.preventDefault();if(u===s.ROTATE){i.set(a.clientX,a.clientY);l.sub(i,h);f.rotateLeft(2*Math.PI*l.x/g*f.userRotateSpeed);f.rotateUp(2*Math.PI*l.y/g*f.userRotateSpeed);h.copy(i)}else if(u===s.ZOOM){o.set(a.clientX,a.clientY);m.sub(o,j);m.y>0?f.zoomIn():f.zoomOut();j.copy(o)}}function e(){if(f.userRotate){document.removeEventListener("mousemove",d,false);document.removeEventListener("mouseup",e,false);
-u=s.NONE}}THREE.EventTarget.call(this);this.object=a;this.domElement=b!==void 0?b:document;this.center=new THREE.Vector3;this.userZoom=true;this.userZoomSpeed=1;this.userRotate=true;this.userRotateSpeed=1;this.autoRotate=false;this.autoRotateSpeed=2;var f=this,g=1800,h=new THREE.Vector2,i=new THREE.Vector2,l=new THREE.Vector2,j=new THREE.Vector2,o=new THREE.Vector2,m=new THREE.Vector2,p=0,q=0,n=1,t=new THREE.Vector3,s={NONE:-1,ROTATE:0,ZOOM:1},u=s.NONE,v={type:"change"};this.rotateLeft=function(a){a===
+THREE.OrbitControls=function(a,b){function c(){return 2*Math.PI/60/60*f.autoRotateSpeed}function d(a){a.preventDefault();if(r===s.ROTATE){i.set(a.clientX,a.clientY);l.sub(i,h);f.rotateLeft(2*Math.PI*l.x/g*f.userRotateSpeed);f.rotateUp(2*Math.PI*l.y/g*f.userRotateSpeed);h.copy(i)}else if(r===s.ZOOM){o.set(a.clientX,a.clientY);m.sub(o,j);m.y>0?f.zoomIn():f.zoomOut();j.copy(o)}}function e(){if(f.userRotate){document.removeEventListener("mousemove",d,false);document.removeEventListener("mouseup",e,false);
+r=s.NONE}}THREE.EventTarget.call(this);this.object=a;this.domElement=b!==void 0?b:document;this.center=new THREE.Vector3;this.userZoom=true;this.userZoomSpeed=1;this.userRotate=true;this.userRotateSpeed=1;this.autoRotate=false;this.autoRotateSpeed=2;var f=this,g=1800,h=new THREE.Vector2,i=new THREE.Vector2,l=new THREE.Vector2,j=new THREE.Vector2,o=new THREE.Vector2,m=new THREE.Vector2,p=0,q=0,n=1,u=new THREE.Vector3,s={NONE:-1,ROTATE:0,ZOOM:1},r=s.NONE,v={type:"change"};this.rotateLeft=function(a){a===
 void 0&&(a=c());q=q-a};this.rotateRight=function(a){a===void 0&&(a=c());q=q+a};this.rotateUp=function(a){a===void 0&&(a=c());p=p-a};this.rotateDown=function(a){a===void 0&&(a=c());p=p+a};this.zoomIn=function(a){a===void 0&&(a=Math.pow(0.95,f.userZoomSpeed));n=n/a};this.zoomOut=function(a){a===void 0&&(a=Math.pow(0.95,f.userZoomSpeed));n=n*a};this.update=function(){var a=this.object.position,b=a.clone().subSelf(this.center),d=Math.atan2(b.x,b.z),e=Math.atan2(Math.sqrt(b.x*b.x+b.z*b.z),b.y);this.autoRotate&&
-this.rotateLeft(c());var d=d+q,e=e+p,e=Math.max(1E-6,Math.min(Math.PI-1E-6,e)),f=b.length();b.x=f*Math.sin(e)*Math.sin(d);b.y=f*Math.cos(e);b.z=f*Math.sin(e)*Math.cos(d);b.multiplyScalar(n);a.copy(this.center).addSelf(b);this.object.lookAt(this.center);p=q=0;n=1;if(t.distanceTo(this.object.position)>0){this.dispatchEvent(v);t.copy(this.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousedown",function(a){if(f.userRotate){a.preventDefault();
-if(a.button===0||a.button===2){u=s.ROTATE;h.set(a.clientX,a.clientY)}else if(a.button===1){u=s.ZOOM;j.set(a.clientX,a.clientY)}document.addEventListener("mousemove",d,false);document.addEventListener("mouseup",e,false)}},false);this.domElement.addEventListener("mousewheel",function(a){f.userZoom&&(a.wheelDelta>0?f.zoomOut():f.zoomIn())},false)};
+this.rotateLeft(c());var d=d+q,e=e+p,e=Math.max(1E-6,Math.min(Math.PI-1E-6,e)),f=b.length();b.x=f*Math.sin(e)*Math.sin(d);b.y=f*Math.cos(e);b.z=f*Math.sin(e)*Math.cos(d);b.multiplyScalar(n);a.copy(this.center).addSelf(b);this.object.lookAt(this.center);p=q=0;n=1;if(u.distanceTo(this.object.position)>0){this.dispatchEvent(v);u.copy(this.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousedown",function(a){if(f.userRotate){a.preventDefault();
+if(a.button===0||a.button===2){r=s.ROTATE;h.set(a.clientX,a.clientY)}else if(a.button===1){r=s.ZOOM;j.set(a.clientX,a.clientY)}document.addEventListener("mousemove",d,false);document.addEventListener("mouseup",e,false)}},false);this.domElement.addEventListener("mousewheel",function(a){f.userZoom&&(a.wheelDelta>0?f.zoomOut():f.zoomIn())},false)};
 THREE.CircleGeometry=function(a,b,c,d){THREE.Geometry.call(this);var a=a||50,c=c!==void 0?c:0,d=d!==void 0?d:Math.PI*2,b=b!==void 0?Math.max(3,b):8,e,f=[];e=new THREE.Vector3;var g=new THREE.UV(0.5,0.5);this.vertices.push(e);f.push(g);for(e=0;e<=b;e++){var h=new THREE.Vector3;h.x=a*Math.cos(c+e/b*d);h.y=a*Math.sin(c+e/b*d);this.vertices.push(h);f.push(new THREE.UV((h.x/a+1)/2,-(h.y/a+1)/2+1))}c=new THREE.Vector3(0,0,-1);for(e=1;e<=b;e++){this.faces.push(new THREE.Face3(e,e+1,0,[c,c,c]));this.faceVertexUvs[0].push([f[e],
 f[e+1],g])}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.CircleGeometry.prototype=Object.create(THREE.Geometry.prototype);
-THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,j,m){var o,n=d||1,p=e||1,q=h/2,s=i/2,t=l.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")o="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){o="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){o="x";n=f||1}var u=n+1,v=p+1,N=h/n,ca=i/p,M=new THREE.Vector3;M[o]=j>0?1:-1;for(h=0;h<v;h++)for(i=0;i<u;i++){var ea=new THREE.Vector3;ea[a]=(i*N-q)*c;ea[b]=(h*ca-s)*g;ea[o]=j;l.vertices.push(ea)}for(h=0;h<p;h++)for(i=0;i<n;i++){a=new THREE.Face4(i+
-u*h+t,i+u*(h+1)+t,i+1+u*(h+1)+t,i+1+u*h+t);a.normal.copy(M);a.vertexNormals.push(M.clone(),M.clone(),M.clone(),M.clone());a.materialIndex=m;l.faces.push(a);l.faceVertexUvs[0].push([new THREE.UV(i/n,1-h/p),new THREE.UV(i/n,1-(h+1)/p),new THREE.UV((i+1)/n,1-(h+1)/p),new THREE.UV((i+1)/n,1-h/p)])}}THREE.Geometry.call(this);var l=this,j=a/2,o=b/2,m=c/2,p,q,n,t,s,u;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(p=0;p<6;p++)this.materials.push(g)}p=0;t=1;q=2;s=3;n=4;u=
-5}else this.materials=[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var v in h)this.sides[v]!==void 0&&(this.sides[v]=h[v]);this.sides.px&&i("z","y",-1,-1,c,b,j,p);this.sides.nx&&i("z","y",1,-1,c,b,-j,t);this.sides.py&&i("x","z",1,1,a,c,o,q);this.sides.ny&&i("x","z",1,-1,a,c,-o,s);this.sides.pz&&i("x","y",1,-1,a,b,m,n);this.sides.nz&&i("x","y",-1,-1,a,b,-m,u);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=Object.create(THREE.Geometry.prototype);
-THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=a!==void 0?a:20,b=b!==void 0?b:20,c=c!==void 0?c:100,g=c/2,d=d||8,e=e||1,h,i,l=[],j=[];for(i=0;i<=e;i++){var o=[],m=[],p=i/e,q=p*(b-a)+a;for(h=0;h<=d;h++){var n=h/d,t=new THREE.Vector3;t.x=q*Math.sin(n*Math.PI*2);t.y=-p*c+g;t.z=q*Math.cos(n*Math.PI*2);this.vertices.push(t);o.push(this.vertices.length-1);m.push(new THREE.UV(n,1-p))}l.push(o);j.push(m)}c=(b-a)/c;for(h=0;h<d;h++){if(a!==0){o=this.vertices[l[0][h]].clone();m=
-this.vertices[l[0][h+1]].clone()}else{o=this.vertices[l[1][h]].clone();m=this.vertices[l[1][h+1]].clone()}o.setY(Math.sqrt(o.x*o.x+o.z*o.z)*c).normalize();m.setY(Math.sqrt(m.x*m.x+m.z*m.z)*c).normalize();for(i=0;i<e;i++){var p=l[i][h],q=l[i+1][h],n=l[i+1][h+1],t=l[i][h+1],s=o.clone(),u=o.clone(),v=m.clone(),r=m.clone(),A=j[i][h].clone(),x=j[i+1][h].clone(),B=j[i+1][h+1].clone(),C=j[i][h+1].clone();this.faces.push(new THREE.Face4(p,q,n,t,[s,u,v,r]));this.faceVertexUvs[0].push([A,x,B,C])}}if(!f&&a>
-0){this.vertices.push(new THREE.Vector3(0,g,0));for(h=0;h<d;h++){p=l[0][h];q=l[0][h+1];n=this.vertices.length-1;s=new THREE.Vector3(0,1,0);u=new THREE.Vector3(0,1,0);v=new THREE.Vector3(0,1,0);A=j[0][h].clone();x=j[0][h+1].clone();B=new THREE.UV(x.u,0);this.faces.push(new THREE.Face3(p,q,n,[s,u,v]));this.faceVertexUvs[0].push([A,x,B])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){p=l[i][h+1];q=l[i][h];n=this.vertices.length-1;s=new THREE.Vector3(0,-1,0);u=new THREE.Vector3(0,
--1,0);v=new THREE.Vector3(0,-1,0);A=j[i][h+1].clone();x=j[i][h].clone();B=new THREE.UV(x.u,1);this.faces.push(new THREE.Face3(p,q,n,[s,u,v]));this.faceVertexUvs[0].push([A,x,B])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=Object.create(THREE.Geometry.prototype);
+THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,j,m){var o,n=d||1,p=e||1,q=h/2,r=i/2,s=l.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")o="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){o="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){o="x";n=f||1}var u=n+1,v=p+1,N=h/n,ca=i/p,H=new THREE.Vector3;H[o]=j>0?1:-1;for(h=0;h<v;h++)for(i=0;i<u;i++){var ea=new THREE.Vector3;ea[a]=(i*N-q)*c;ea[b]=(h*ca-r)*g;ea[o]=j;l.vertices.push(ea)}for(h=0;h<p;h++)for(i=0;i<n;i++){a=new THREE.Face4(i+
+u*h+s,i+u*(h+1)+s,i+1+u*(h+1)+s,i+1+u*h+s);a.normal.copy(H);a.vertexNormals.push(H.clone(),H.clone(),H.clone(),H.clone());a.materialIndex=m;l.faces.push(a);l.faceVertexUvs[0].push([new THREE.UV(i/n,1-h/p),new THREE.UV(i/n,1-(h+1)/p),new THREE.UV((i+1)/n,1-(h+1)/p),new THREE.UV((i+1)/n,1-h/p)])}}THREE.Geometry.call(this);var l=this,j=a/2,o=b/2,m=c/2,p,q,n,u,s,r;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(p=0;p<6;p++)this.materials.push(g)}p=0;u=1;q=2;s=3;n=4;r=
+5}else this.materials=[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var v in h)this.sides[v]!==void 0&&(this.sides[v]=h[v]);this.sides.px&&i("z","y",-1,-1,c,b,j,p);this.sides.nx&&i("z","y",1,-1,c,b,-j,u);this.sides.py&&i("x","z",1,1,a,c,o,q);this.sides.ny&&i("x","z",1,-1,a,c,-o,s);this.sides.pz&&i("x","y",1,-1,a,b,m,n);this.sides.nz&&i("x","y",-1,-1,a,b,-m,r);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=Object.create(THREE.Geometry.prototype);
+THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=a!==void 0?a:20,b=b!==void 0?b:20,c=c!==void 0?c:100,g=c/2,d=d||8,e=e||1,h,i,l=[],j=[];for(i=0;i<=e;i++){var o=[],m=[],p=i/e,q=p*(b-a)+a;for(h=0;h<=d;h++){var n=h/d,u=new THREE.Vector3;u.x=q*Math.sin(n*Math.PI*2);u.y=-p*c+g;u.z=q*Math.cos(n*Math.PI*2);this.vertices.push(u);o.push(this.vertices.length-1);m.push(new THREE.UV(n,1-p))}l.push(o);j.push(m)}c=(b-a)/c;for(h=0;h<d;h++){if(a!==0){o=this.vertices[l[0][h]].clone();m=
+this.vertices[l[0][h+1]].clone()}else{o=this.vertices[l[1][h]].clone();m=this.vertices[l[1][h+1]].clone()}o.setY(Math.sqrt(o.x*o.x+o.z*o.z)*c).normalize();m.setY(Math.sqrt(m.x*m.x+m.z*m.z)*c).normalize();for(i=0;i<e;i++){var p=l[i][h],q=l[i+1][h],n=l[i+1][h+1],u=l[i][h+1],s=o.clone(),r=o.clone(),v=m.clone(),t=m.clone(),A=j[i][h].clone(),x=j[i+1][h].clone(),B=j[i+1][h+1].clone(),C=j[i][h+1].clone();this.faces.push(new THREE.Face4(p,q,n,u,[s,r,v,t]));this.faceVertexUvs[0].push([A,x,B,C])}}if(!f&&a>
+0){this.vertices.push(new THREE.Vector3(0,g,0));for(h=0;h<d;h++){p=l[0][h];q=l[0][h+1];n=this.vertices.length-1;s=new THREE.Vector3(0,1,0);r=new THREE.Vector3(0,1,0);v=new THREE.Vector3(0,1,0);A=j[0][h].clone();x=j[0][h+1].clone();B=new THREE.UV(x.u,0);this.faces.push(new THREE.Face3(p,q,n,[s,r,v]));this.faceVertexUvs[0].push([A,x,B])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){p=l[i][h+1];q=l[i][h];n=this.vertices.length-1;s=new THREE.Vector3(0,-1,0);r=new THREE.Vector3(0,
+-1,0);v=new THREE.Vector3(0,-1,0);A=j[i][h+1].clone();x=j[i][h].clone();B=new THREE.UV(x.u,1);this.faces.push(new THREE.Face3(p,q,n,[s,r,v]));this.faceVertexUvs[0].push([A,x,B])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=Object.create(THREE.Geometry.prototype);
 THREE.ExtrudeGeometry=function(a,b){if(typeof a!=="undefined"){THREE.Geometry.call(this);a=a instanceof Array?a:[a];this.shapebb=a[a.length-1].getBoundingBox();this.addShapeList(a,b);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.ExtrudeGeometry.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],b)};
 THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
-h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);return new THREE.Vector2(a,c)}return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(M=c.length;--M>=0;){e=M;f=M-1;f<0&&(f=
-c.length-1);for(var g=0,h=m+j*2,g=0;g<h;g++){var i=G*g,l=G*(g+1),o=d+e+i,i=d+f+i,n=d+f+l,l=d+e+l,p=c,q=g,t=h,r=e,v=f,o=o+H,i=i+H,n=n+H,l=l+H;F.faces.push(new THREE.Face4(o,i,n,l,null,null,s));o=u.generateSideWallUV(F,a,p,b,o,i,n,l,q,t,r,v);F.faceVertexUvs[0].push(o)}}}function f(a,b,c){F.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+H;d=d+H;e=e+H;F.faces.push(new THREE.Face3(c,d,e,null,null,t));c=f?u.generateBottomUV(F,a,b,c,d,e):u.generateTopUV(F,a,b,c,d,e);F.faceVertexUvs[0].push(c)}
-var h=b.amount!==void 0?b.amount:100,i=b.bevelThickness!==void 0?b.bevelThickness:6,l=b.bevelSize!==void 0?b.bevelSize:i-2,j=b.bevelSegments!==void 0?b.bevelSegments:3,o=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,p=b.extrudePath,q,n=false,t=b.material,s=b.extrudeMaterial,u=b.UVGenerator!==void 0?b.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,v,r,A,x;if(p){q=p.getSpacedPoints(m);n=true;o=false;v=b.frames!==void 0?b.frames:new THREE.TubeGeometry.FrenetFrames(p,m,
-false);r=new THREE.Vector3;A=new THREE.Vector3;x=new THREE.Vector3}if(!o)l=i=j=0;var B,C,z,F=this,H=this.vertices.length,p=a.extractPoints(),K=p.shape,p=p.holes,E=!THREE.Shape.Utils.isClockWise(K);if(E){K=K.reverse();C=0;for(z=p.length;C<z;C++){B=p[C];THREE.Shape.Utils.isClockWise(B)&&(p[C]=B.reverse())}E=false}var L=THREE.Shape.Utils.triangulateShape(K,p),E=K;C=0;for(z=p.length;C<z;C++){B=p[C];K=K.concat(B)}var J,I,R,P,G=K.length,N=L.length,ca=[],M=0,ea=E.length;J=ea-1;for(I=M+1;M<ea;M++,J++,I++){J===
-ea&&(J=0);I===ea&&(I=0);ca[M]=d(E[M],E[J],E[I])}var Q=[],ba,ta=ca.concat();C=0;for(z=p.length;C<z;C++){B=p[C];ba=[];M=0;ea=B.length;J=ea-1;for(I=M+1;M<ea;M++,J++,I++){J===ea&&(J=0);I===ea&&(I=0);ba[M]=d(B[M],B[J],B[I])}Q.push(ba);ta=ta.concat(ba)}for(J=0;J<j;J++){B=J/j;R=i*(1-B);I=l*Math.sin(B*Math.PI/2);M=0;for(ea=E.length;M<ea;M++){P=c(E[M],ca[M],I);f(P.x,P.y,-R)}C=0;for(z=p.length;C<z;C++){B=p[C];ba=Q[C];M=0;for(ea=B.length;M<ea;M++){P=c(B[M],ba[M],I);f(P.x,P.y,-R)}}}I=l;for(M=0;M<G;M++){P=o?c(K[M],
-ta[M],I):K[M];if(n){A.copy(v.normals[0]).multiplyScalar(P.x);r.copy(v.binormals[0]).multiplyScalar(P.y);x.copy(q[0]).addSelf(A).addSelf(r);f(x.x,x.y,x.z)}else f(P.x,P.y,0)}for(B=1;B<=m;B++)for(M=0;M<G;M++){P=o?c(K[M],ta[M],I):K[M];if(n){A.copy(v.normals[B]).multiplyScalar(P.x);r.copy(v.binormals[B]).multiplyScalar(P.y);x.copy(q[B]).addSelf(A).addSelf(r);f(x.x,x.y,x.z)}else f(P.x,P.y,h/m*B)}for(J=j-1;J>=0;J--){B=J/j;R=i*(1-B);I=l*Math.sin(B*Math.PI/2);M=0;for(ea=E.length;M<ea;M++){P=c(E[M],ca[M],I);
-f(P.x,P.y,h+R)}C=0;for(z=p.length;C<z;C++){B=p[C];ba=Q[C];M=0;for(ea=B.length;M<ea;M++){P=c(B[M],ba[M],I);n?f(P.x,P.y+q[m-1].y,q[m-1].x+R):f(P.x,P.y,h+R)}}}if(o){i=G*0;for(M=0;M<N;M++){h=L[M];g(h[2]+i,h[1]+i,h[0]+i,true)}i=G*(m+j*2);for(M=0;M<N;M++){h=L[M];g(h[0]+i,h[1]+i,h[2]+i,false)}}else{for(M=0;M<N;M++){h=L[M];g(h[2],h[1],h[0],true)}for(M=0;M<N;M++){h=L[M];g(h[0]+G*m,h[1]+G*m,h[2]+G*m,false)}}h=0;e(E,h);h=h+E.length;C=0;for(z=p.length;C<z;C++){B=p[C];e(B,h);h=h+B.length}};
+h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);return new THREE.Vector2(a,c)}return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(H=c.length;--H>=0;){e=H;f=H-1;f<0&&(f=
+c.length-1);for(var g=0,h=m+j*2,g=0;g<h;g++){var i=F*g,l=F*(g+1),o=d+e+i,i=d+f+i,n=d+f+l,l=d+e+l,p=c,q=g,t=h,u=e,v=f,o=o+G,i=i+G,n=n+G,l=l+G;K.faces.push(new THREE.Face4(o,i,n,l,null,null,s));o=r.generateSideWallUV(K,a,p,b,o,i,n,l,q,t,u,v);K.faceVertexUvs[0].push(o)}}}function f(a,b,c){K.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+G;d=d+G;e=e+G;K.faces.push(new THREE.Face3(c,d,e,null,null,u));c=f?r.generateBottomUV(K,a,b,c,d,e):r.generateTopUV(K,a,b,c,d,e);K.faceVertexUvs[0].push(c)}
+var h=b.amount!==void 0?b.amount:100,i=b.bevelThickness!==void 0?b.bevelThickness:6,l=b.bevelSize!==void 0?b.bevelSize:i-2,j=b.bevelSegments!==void 0?b.bevelSegments:3,o=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,p=b.extrudePath,q,n=false,u=b.material,s=b.extrudeMaterial,r=b.UVGenerator!==void 0?b.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,v,t,A,x;if(p){q=p.getSpacedPoints(m);n=true;o=false;v=b.frames!==void 0?b.frames:new THREE.TubeGeometry.FrenetFrames(p,m,
+false);t=new THREE.Vector3;A=new THREE.Vector3;x=new THREE.Vector3}if(!o)l=i=j=0;var B,C,y,K=this,G=this.vertices.length,p=a.extractPoints(),L=p.shape,p=p.holes,E=!THREE.Shape.Utils.isClockWise(L);if(E){L=L.reverse();C=0;for(y=p.length;C<y;C++){B=p[C];THREE.Shape.Utils.isClockWise(B)&&(p[C]=B.reverse())}E=false}var M=THREE.Shape.Utils.triangulateShape(L,p),E=L;C=0;for(y=p.length;C<y;C++){B=p[C];L=L.concat(B)}var J,I,R,P,F=L.length,N=M.length,ca=[],H=0,ea=E.length;J=ea-1;for(I=H+1;H<ea;H++,J++,I++){J===
+ea&&(J=0);I===ea&&(I=0);ca[H]=d(E[H],E[J],E[I])}var Q=[],ba,ta=ca.concat();C=0;for(y=p.length;C<y;C++){B=p[C];ba=[];H=0;ea=B.length;J=ea-1;for(I=H+1;H<ea;H++,J++,I++){J===ea&&(J=0);I===ea&&(I=0);ba[H]=d(B[H],B[J],B[I])}Q.push(ba);ta=ta.concat(ba)}for(J=0;J<j;J++){B=J/j;R=i*(1-B);I=l*Math.sin(B*Math.PI/2);H=0;for(ea=E.length;H<ea;H++){P=c(E[H],ca[H],I);f(P.x,P.y,-R)}C=0;for(y=p.length;C<y;C++){B=p[C];ba=Q[C];H=0;for(ea=B.length;H<ea;H++){P=c(B[H],ba[H],I);f(P.x,P.y,-R)}}}I=l;for(H=0;H<F;H++){P=o?c(L[H],
+ta[H],I):L[H];if(n){A.copy(v.normals[0]).multiplyScalar(P.x);t.copy(v.binormals[0]).multiplyScalar(P.y);x.copy(q[0]).addSelf(A).addSelf(t);f(x.x,x.y,x.z)}else f(P.x,P.y,0)}for(B=1;B<=m;B++)for(H=0;H<F;H++){P=o?c(L[H],ta[H],I):L[H];if(n){A.copy(v.normals[B]).multiplyScalar(P.x);t.copy(v.binormals[B]).multiplyScalar(P.y);x.copy(q[B]).addSelf(A).addSelf(t);f(x.x,x.y,x.z)}else f(P.x,P.y,h/m*B)}for(J=j-1;J>=0;J--){B=J/j;R=i*(1-B);I=l*Math.sin(B*Math.PI/2);H=0;for(ea=E.length;H<ea;H++){P=c(E[H],ca[H],I);
+f(P.x,P.y,h+R)}C=0;for(y=p.length;C<y;C++){B=p[C];ba=Q[C];H=0;for(ea=B.length;H<ea;H++){P=c(B[H],ba[H],I);n?f(P.x,P.y+q[m-1].y,q[m-1].x+R):f(P.x,P.y,h+R)}}}if(o){i=F*0;for(H=0;H<N;H++){h=M[H];g(h[2]+i,h[1]+i,h[0]+i,true)}i=F*(m+j*2);for(H=0;H<N;H++){h=M[H];g(h[0]+i,h[1]+i,h[2]+i,false)}}else{for(H=0;H<N;H++){h=M[H];g(h[2],h[1],h[0],true)}for(H=0;H<N;H++){h=M[H];g(h[0]+F*m,h[1]+F*m,h[2]+F*m,false)}}h=0;e(E,h);h=h+E.length;C=0;for(y=p.length;C<y;C++){B=p[C];e(B,h);h=h+B.length}};
 THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d,e,f){b=a.vertices[e].x;e=a.vertices[e].y;c=a.vertices[f].x;f=a.vertices[f].y;return[new THREE.UV(a.vertices[d].x,a.vertices[d].y),new THREE.UV(b,e),new THREE.UV(c,f)]},generateBottomUV:function(a,b,c,d,e,f){return this.generateTopUV(a,b,c,d,e,f)},generateSideWallUV:function(a,b,c,d,e,f,g,h){var b=a.vertices[e].x,c=a.vertices[e].y,e=a.vertices[e].z,d=a.vertices[f].x,i=a.vertices[f].y,f=a.vertices[f].z,l=a.vertices[g].x,j=a.vertices[g].y,
 g=a.vertices[g].z,o=a.vertices[h].x,m=a.vertices[h].y,a=a.vertices[h].z;return Math.abs(c-i)<0.01?[new THREE.UV(b,1-e),new THREE.UV(d,1-f),new THREE.UV(l,1-g),new THREE.UV(o,1-a)]:[new THREE.UV(c,1-e),new THREE.UV(i,1-f),new THREE.UV(j,1-g),new THREE.UV(m,1-a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;
 THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
@@ -689,8 +690,8 @@ THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);for(var b=b||12,c=
 THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var e=a/2,f=b/2,c=c||1,d=d||1,g=c+1,h=d+1,i=a/c,l=b/d,j=new THREE.Vector3(0,0,1),a=0;a<h;a++)for(b=0;b<g;b++)this.vertices.push(new THREE.Vector3(b*i-e,-(a*l-f),0));for(a=0;a<d;a++)for(b=0;b<c;b++){e=new THREE.Face4(b+g*a,b+g*(a+1),b+1+g*(a+1),b+1+g*a);e.normal.copy(j);e.vertexNormals.push(j.clone(),j.clone(),j.clone(),j.clone());this.faces.push(e);this.faceVertexUvs[0].push([new THREE.UV(b/c,1-a/d),new THREE.UV(b/c,1-(a+1)/d),new THREE.UV((b+
 1)/c,1-(a+1)/d),new THREE.UV((b+1)/c,1-a/d)])}this.computeCentroids()};THREE.PlaneGeometry.prototype=Object.create(THREE.Geometry.prototype);
 THREE.SphereGeometry=function(a,b,c,d,e,f,g){THREE.Geometry.call(this);var a=a||50,d=d!==void 0?d:0,e=e!==void 0?e:Math.PI*2,f=f!==void 0?f:0,g=g!==void 0?g:Math.PI,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),h,i,l=[],j=[];for(i=0;i<=c;i++){var o=[],m=[];for(h=0;h<=b;h++){var p=h/b,q=i/c,n=new THREE.Vector3;n.x=-a*Math.cos(d+p*e)*Math.sin(f+q*g);n.y=a*Math.cos(f+q*g);n.z=a*Math.sin(d+p*e)*Math.sin(f+q*g);this.vertices.push(n);o.push(this.vertices.length-1);m.push(new THREE.UV(p,
-1-q))}l.push(o);j.push(m)}for(i=0;i<c;i++)for(h=0;h<b;h++){var d=l[i][h+1],e=l[i][h],f=l[i+1][h],g=l[i+1][h+1],o=this.vertices[d].clone().normalize(),m=this.vertices[e].clone().normalize(),p=this.vertices[f].clone().normalize(),q=this.vertices[g].clone().normalize(),n=j[i][h+1].clone(),t=j[i][h].clone(),s=j[i+1][h].clone(),u=j[i+1][h+1].clone();if(Math.abs(this.vertices[d].y)==a){this.faces.push(new THREE.Face3(d,f,g,[o,p,q]));this.faceVertexUvs[0].push([n,s,u])}else if(Math.abs(this.vertices[f].y)==
-a){this.faces.push(new THREE.Face3(d,e,f,[o,m,p]));this.faceVertexUvs[0].push([n,t,s])}else{this.faces.push(new THREE.Face4(d,e,f,g,[o,m,p,q]));this.faceVertexUvs[0].push([n,t,s,u])}}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=Object.create(THREE.Geometry.prototype);
+1-q))}l.push(o);j.push(m)}for(i=0;i<c;i++)for(h=0;h<b;h++){var d=l[i][h+1],e=l[i][h],f=l[i+1][h],g=l[i+1][h+1],o=this.vertices[d].clone().normalize(),m=this.vertices[e].clone().normalize(),p=this.vertices[f].clone().normalize(),q=this.vertices[g].clone().normalize(),n=j[i][h+1].clone(),u=j[i][h].clone(),s=j[i+1][h].clone(),r=j[i+1][h+1].clone();if(Math.abs(this.vertices[d].y)==a){this.faces.push(new THREE.Face3(d,f,g,[o,p,q]));this.faceVertexUvs[0].push([n,s,r])}else if(Math.abs(this.vertices[f].y)==
+a){this.faces.push(new THREE.Face3(d,e,f,[o,m,p]));this.faceVertexUvs[0].push([n,u,s])}else{this.faces.push(new THREE.Face4(d,e,f,g,[o,m,p,q]));this.faceVertexUvs[0].push([n,u,s,r])}}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=Object.create(THREE.Geometry.prototype);
 THREE.TextGeometry=function(a,b){var c=THREE.FontUtils.generateShapes(a,b);b.amount=b.height!==void 0?b.height:50;if(b.bevelThickness===void 0)b.bevelThickness=10;if(b.bevelSize===void 0)b.bevelSize=8;if(b.bevelEnabled===void 0)b.bevelEnabled=false;THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=Object.create(THREE.ExtrudeGeometry.prototype);
 THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||Math.PI*2;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=c/this.segmentsR*Math.PI*2;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
 this.tube*Math.sin(g);this.vertices.push(h);a.push(new THREE.UV(d/this.segmentsT,c/this.segmentsR));b.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,f=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,i=new THREE.Face4(e,f,g,h,[b[e],b[f],b[g],b[h]]);i.normal.addSelf(b[e]);i.normal.addSelf(b[f]);i.normal.addSelf(b[g]);i.normal.addSelf(b[h]);i.normal.normalize();this.faces.push(i);this.faceVertexUvs[0].push([a[e].clone(),
@@ -726,14 +727,14 @@ THREE.CameraHelper.prototype.update=function(){function a(a,d,e,f){THREE.CameraH
 a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",0.7,1.1,-1);a("u2",-0.7,1.1,-1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",0,-1,1);a("cf4",0,1,1);a("cn1",-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);this.geometry.verticesNeedUpdate=true};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
 THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=false;this.supportUVs=true;this.debug=false};THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;b-- >0;)this.smooth(a)};
 THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){j.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(a,c,d,e,g,h,m){var o=new THREE.Face4(a,c,d,e,null,g.color,g.materialIndex);if(j.useOldVertexColors){o.vertexColors=[];for(var n,p,q,r=0;r<4;r++){q=h[r];n=new THREE.Color;n.setRGB(0,0,0);for(var s=0;s<q.length;s++){p=g.vertexColors[q[s]-1];n.r=n.r+p.r;n.g=n.g+p.g;n.b=n.b+p.b}n.r=n.r/q.length;n.g=n.g/q.length;n.b=n.b/
-q.length;o.vertexColors[r]=n}}i.push(o);if(j.supportUVs){g=[f(a,""),f(c,m),f(d,m),f(e,m)];g[0]?g[1]?g[2]?g[3]?l.push(g):b("d :( ",e+":"+m):b("c :( ",d+":"+m):b("b :( ",c+":"+m):b("a :( ",a+":"+m)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=t[e];if(!f){a>=s&&a<s+m.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in t?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,t[e]):t[e]=d}var h=
-[],i=[],l=[],j=this,o=a.vertices,m=a.faces,h=o.concat(),p=[],q={},n={},t={},s=o.length,u,v,r,A,x,B=a.faceVertexUvs[0];b("originalFaces, uvs, originalVerticesLength",m.length,B.length,s);if(j.supportUVs){u=0;for(v=B.length;u<v;u++){r=0;for(A=B[u].length;r<A;r++){x=m[u]["abcd".charAt(r)];g(x,u,B[u][r])}}}if(B.length==0)j.supportUVs=false;u=0;for(var C in t)u++;if(!u){j.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",t,"vs",B.length);var z;u=0;for(v=m.length;u<v;u++){x=m[u];
-p.push(x.centroid);h.push(x.centroid);if(j.supportUVs){z=new THREE.UV;if(x instanceof THREE.Face3){z.u=f(x.a,u).u+f(x.b,u).u+f(x.c,u).u;z.v=f(x.a,u).v+f(x.b,u).v+f(x.c,u).v;z.u=z.u/3;z.v=z.v/3}else if(x instanceof THREE.Face4){z.u=f(x.a,u).u+f(x.b,u).u+f(x.c,u).u+f(x.d,u).u;z.v=f(x.a,u).v+f(x.b,u).v+f(x.c,u).v+f(x.d,u).v;z.u=z.u/4;z.v=z.v/4}g(s+u,"",z)}}b("-- added UVs for new Faces",t);C=function(a,b){F[a]===void 0&&(F[a]=[]);F[a].push(b)};var F={},B=0;for(v=a.faces.length;B<v;B++){x=a.faces[B];
-if(x instanceof THREE.Face3){z=e(x.a,x.b);C(z,B);z=e(x.b,x.c);C(z,B);z=e(x.c,x.a);C(z,B)}else if(x instanceof THREE.Face4){z=e(x.a,x.b);C(z,B);z=e(x.b,x.c);C(z,B);z=e(x.c,x.d);C(z,B);z=e(x.d,x.a);C(z,B)}}v=F;var H=0,K,E;C={};B={};for(u in v){z=v[u];K=u.split("_");E=K[0];K=K[1];r=E;x=[E,K];C[r]===void 0&&(C[r]=[]);C[r].push(x);r=K;x=[E,K];C[r]===void 0&&(C[r]=[]);C[r].push(x);r=0;for(A=z.length;r<A;r++){x=z[r];var L=E,J=x,I=u;B[L]===void 0&&(B[L]={});B[L][J]=I;L=K;J=u;B[L]===void 0&&(B[L]={});B[L][x]=
-J}z.length<2&&(n[u]=true)}b("vertexEdgeMap",C,"vertexFaceMap",B);for(u in v){z=v[u];x=z[0];A=z[1];K=u.split("_");E=K[0];K=K[1];z=new THREE.Vector3;if(n[u]){z.addSelf(o[E]);z.addSelf(o[K]);z.multiplyScalar(0.5)}else{z.addSelf(p[x]);z.addSelf(p[A]);z.addSelf(o[E]);z.addSelf(o[K]);z.multiplyScalar(0.25)}q[u]=s+m.length+H;h.push(z);H++;if(j.supportUVs){z=new THREE.UV;z.u=f(E,x).u+f(K,x).u;z.v=f(E,x).v+f(K,x).v;z.u=z.u/2;z.v=z.v/2;g(q[u],x,z);if(!n[u]){z=new THREE.UV;z.u=f(E,A).u+f(K,A).u;z.v=f(E,A).v+
-f(K,A).v;z.u=z.u/2;z.v=z.v/2;g(q[u],A,z)}}}b("-- Step 2 done");var R,P;K=["123","12","2","23"];A=["123","23","3","31"];var L=["123","31","1","12"],J=["1234","12","2","23"],I=["1234","23","3","34"],G=["1234","34","4","41"],N=["1234","41","1","12"];u=0;for(v=p.length;u<v;u++){x=m[u];z=s+u;if(x instanceof THREE.Face3){H=e(x.a,x.b);E=e(x.b,x.c);R=e(x.c,x.a);d(z,q[H],x.b,q[E],x,K,u);d(z,q[E],x.c,q[R],x,A,u);d(z,q[R],x.a,q[H],x,L,u)}else if(x instanceof THREE.Face4){H=e(x.a,x.b);E=e(x.b,x.c);R=e(x.c,x.d);
-P=e(x.d,x.a);d(z,q[H],x.b,q[E],x,J,u);d(z,q[E],x.c,q[R],x,I,u);d(z,q[R],x.d,q[P],x,G,u);d(z,q[P],x.a,q[H],x,N,u)}else b("face should be a face!",x)}q=new THREE.Vector3;x=new THREE.Vector3;u=0;for(v=o.length;u<v;u++)if(C[u]!==void 0){q.set(0,0,0);x.set(0,0,0);E=new THREE.Vector3(0,0,0);z=0;for(r in B[u]){q.addSelf(p[r]);z++}K=0;H=C[u].length;for(r=0;r<H;r++)n[e(C[u][r][0],C[u][r][1])]&&K++;if(K!=2){q.divideScalar(z);for(r=0;r<H;r++){z=C[u][r];z=o[z[0]].clone().addSelf(o[z[1]]).divideScalar(2);x.addSelf(z)}x.divideScalar(H);
-E.addSelf(o[u]);E.multiplyScalar(H-3);E.addSelf(q);E.addSelf(x.multiplyScalar(2));E.divideScalar(H);h[u]=E}}a.vertices=h;a.faces=i;a.faceVertexUvs[0]=l;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=Object.create(THREE.Object3D.prototype);
+q.length;o.vertexColors[r]=n}}i.push(o);if(j.supportUVs){g=[f(a,""),f(c,m),f(d,m),f(e,m)];g[0]?g[1]?g[2]?g[3]?l.push(g):b("d :( ",e+":"+m):b("c :( ",d+":"+m):b("b :( ",c+":"+m):b("a :( ",a+":"+m)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=u[e];if(!f){a>=s&&a<s+m.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in u?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,u[e]):u[e]=d}var h=
+[],i=[],l=[],j=this,o=a.vertices,m=a.faces,h=o.concat(),p=[],q={},n={},u={},s=o.length,r,v,t,A,x,B=a.faceVertexUvs[0];b("originalFaces, uvs, originalVerticesLength",m.length,B.length,s);if(j.supportUVs){r=0;for(v=B.length;r<v;r++){t=0;for(A=B[r].length;t<A;t++){x=m[r]["abcd".charAt(t)];g(x,r,B[r][t])}}}if(B.length==0)j.supportUVs=false;r=0;for(var C in u)r++;if(!r){j.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",u,"vs",B.length);var y;r=0;for(v=m.length;r<v;r++){x=m[r];
+p.push(x.centroid);h.push(x.centroid);if(j.supportUVs){y=new THREE.UV;if(x instanceof THREE.Face3){y.u=f(x.a,r).u+f(x.b,r).u+f(x.c,r).u;y.v=f(x.a,r).v+f(x.b,r).v+f(x.c,r).v;y.u=y.u/3;y.v=y.v/3}else if(x instanceof THREE.Face4){y.u=f(x.a,r).u+f(x.b,r).u+f(x.c,r).u+f(x.d,r).u;y.v=f(x.a,r).v+f(x.b,r).v+f(x.c,r).v+f(x.d,r).v;y.u=y.u/4;y.v=y.v/4}g(s+r,"",y)}}b("-- added UVs for new Faces",u);C=function(a,b){K[a]===void 0&&(K[a]=[]);K[a].push(b)};var K={},B=0;for(v=a.faces.length;B<v;B++){x=a.faces[B];
+if(x instanceof THREE.Face3){y=e(x.a,x.b);C(y,B);y=e(x.b,x.c);C(y,B);y=e(x.c,x.a);C(y,B)}else if(x instanceof THREE.Face4){y=e(x.a,x.b);C(y,B);y=e(x.b,x.c);C(y,B);y=e(x.c,x.d);C(y,B);y=e(x.d,x.a);C(y,B)}}v=K;var G=0,L,E;C={};B={};for(r in v){y=v[r];L=r.split("_");E=L[0];L=L[1];t=E;x=[E,L];C[t]===void 0&&(C[t]=[]);C[t].push(x);t=L;x=[E,L];C[t]===void 0&&(C[t]=[]);C[t].push(x);t=0;for(A=y.length;t<A;t++){x=y[t];var M=E,J=x,I=r;B[M]===void 0&&(B[M]={});B[M][J]=I;M=L;J=r;B[M]===void 0&&(B[M]={});B[M][x]=
+J}y.length<2&&(n[r]=true)}b("vertexEdgeMap",C,"vertexFaceMap",B);for(r in v){y=v[r];x=y[0];A=y[1];L=r.split("_");E=L[0];L=L[1];y=new THREE.Vector3;if(n[r]){y.addSelf(o[E]);y.addSelf(o[L]);y.multiplyScalar(0.5)}else{y.addSelf(p[x]);y.addSelf(p[A]);y.addSelf(o[E]);y.addSelf(o[L]);y.multiplyScalar(0.25)}q[r]=s+m.length+G;h.push(y);G++;if(j.supportUVs){y=new THREE.UV;y.u=f(E,x).u+f(L,x).u;y.v=f(E,x).v+f(L,x).v;y.u=y.u/2;y.v=y.v/2;g(q[r],x,y);if(!n[r]){y=new THREE.UV;y.u=f(E,A).u+f(L,A).u;y.v=f(E,A).v+
+f(L,A).v;y.u=y.u/2;y.v=y.v/2;g(q[r],A,y)}}}b("-- Step 2 done");var R,P;L=["123","12","2","23"];A=["123","23","3","31"];var M=["123","31","1","12"],J=["1234","12","2","23"],I=["1234","23","3","34"],F=["1234","34","4","41"],N=["1234","41","1","12"];r=0;for(v=p.length;r<v;r++){x=m[r];y=s+r;if(x instanceof THREE.Face3){G=e(x.a,x.b);E=e(x.b,x.c);R=e(x.c,x.a);d(y,q[G],x.b,q[E],x,L,r);d(y,q[E],x.c,q[R],x,A,r);d(y,q[R],x.a,q[G],x,M,r)}else if(x instanceof THREE.Face4){G=e(x.a,x.b);E=e(x.b,x.c);R=e(x.c,x.d);
+P=e(x.d,x.a);d(y,q[G],x.b,q[E],x,J,r);d(y,q[E],x.c,q[R],x,I,r);d(y,q[R],x.d,q[P],x,F,r);d(y,q[P],x.a,q[G],x,N,r)}else b("face should be a face!",x)}q=new THREE.Vector3;x=new THREE.Vector3;r=0;for(v=o.length;r<v;r++)if(C[r]!==void 0){q.set(0,0,0);x.set(0,0,0);E=new THREE.Vector3(0,0,0);y=0;for(t in B[r]){q.addSelf(p[t]);y++}L=0;G=C[r].length;for(t=0;t<G;t++)n[e(C[r][t][0],C[r][t][1])]&&L++;if(L!=2){q.divideScalar(y);for(t=0;t<G;t++){y=C[r][t];y=o[y[0]].clone().addSelf(o[y[1]]).divideScalar(2);x.addSelf(y)}x.divideScalar(G);
+E.addSelf(o[r]);E.multiplyScalar(G-3);E.addSelf(q);E.addSelf(x.multiplyScalar(2));E.divideScalar(G);h[r]=E}}a.vertices=h;a.faces=i;a.faceVertexUvs[0]=l;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=Object.create(THREE.Object3D.prototype);
 THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;a!==void 0&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=Object.create(THREE.Object3D.prototype);
 THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){b===void 0&&(b=-1);c===void 0&&(c=0);f===void 0&&(f=1);e===void 0&&(e=new THREE.Color(16777215));if(d===void 0)d=THREE.NormalBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
 THREE.LensFlare.prototype.updateLensFlares=function(){var a,b=this.lensFlares.length,c,d=-this.positionScreen.x*2,e=-this.positionScreen.y*2;for(a=0;a<b;a++){c=this.lensFlares[a];c.x=this.positionScreen.x+d*c.distance;c.y=this.positionScreen.y+e*c.distance;c.wantedRotation=c.x*Math.PI*0.25;c.rotation=c.rotation+(c.wantedRotation-c.rotation)*0.25}};
@@ -749,30 +750,30 @@ THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.creat
 0;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=-1;d[q++]=1;d[q++]=0;d[q++]=1;q=0;e[q++]=0;e[q++]=1;e[q++]=2;e[q++]=0;e[q++]=2;e[q++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();i=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
 b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,i);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
 b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);if(b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0){l=false;j=a(THREE.ShaderFlares.lensFlare)}else{l=true;j=a(THREE.ShaderFlares.lensFlareVertexTexture)}o={};m={};o.vertex=b.getAttribLocation(j,"position");o.uv=b.getAttribLocation(j,"uv");m.renderType=b.getUniformLocation(j,"renderType");m.map=b.getUniformLocation(j,"map");m.occlusionMap=b.getUniformLocation(j,"occlusionMap");m.opacity=b.getUniformLocation(j,"opacity");m.color=b.getUniformLocation(j,
-"color");m.scale=b.getUniformLocation(j,"scale");m.rotation=b.getUniformLocation(j,"rotation");m.screenPosition=b.getUniformLocation(j,"screenPosition");p=false};this.render=function(a,d,e,s){var a=a.__webglFlares,u=a.length;if(u){var v=new THREE.Vector3,r=s/e,A=e*0.5,x=s*0.5,B=16/s,C=new THREE.Vector2(B*r,B),z=new THREE.Vector3(1,1,0),F=new THREE.Vector2(1,1),H=m,B=o;b.useProgram(j);if(!p){b.enableVertexAttribArray(o.vertex);b.enableVertexAttribArray(o.uv);p=true}b.uniform1i(H.occlusionMap,0);b.uniform1i(H.map,
-1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(B.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(B.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var K,E,L,J,I;for(K=0;K<u;K++){B=16/s;C.set(B*r,B);J=a[K];v.set(J.matrixWorld.elements[12],J.matrixWorld.elements[13],J.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(v);d.projectionMatrix.multiplyVector3(v);z.copy(v);F.x=z.x*A+A;F.y=z.y*x+x;if(l||F.x>0&&F.x<e&&F.y>0&&
-F.y<s){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,F.x-8,F.y-8,16,16,0);b.uniform1i(H.renderType,0);b.uniform2f(H.scale,C.x,C.y);b.uniform3f(H.screenPosition,z.x,z.y,z.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,F.x-8,F.y-8,16,16,0);b.uniform1i(H.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);
-b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);J.positionScreen.copy(z);J.customUpdateCallback?J.customUpdateCallback(J):J.updateLensFlares();b.uniform1i(H.renderType,2);b.enable(b.BLEND);E=0;for(L=J.lensFlares.length;E<L;E++){I=J.lensFlares[E];if(I.opacity>0.001&&I.scale>0.001){z.x=I.x;z.y=I.y;z.z=I.z;B=I.size*I.scale/s;C.x=B*r;C.y=B;b.uniform3f(H.screenPosition,z.x,z.y,z.z);b.uniform2f(H.scale,C.x,C.y);b.uniform1f(H.rotation,I.rotation);b.uniform1f(H.opacity,I.opacity);
-b.uniform3f(H.color,I.color.r,I.color.g,I.color.b);c.setBlending(I.blending,I.blendEquation,I.blendSrc,I.blendDst);c.setTexture(I.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
+"color");m.scale=b.getUniformLocation(j,"scale");m.rotation=b.getUniformLocation(j,"rotation");m.screenPosition=b.getUniformLocation(j,"screenPosition");p=false};this.render=function(a,d,e,s){var a=a.__webglFlares,r=a.length;if(r){var v=new THREE.Vector3,t=s/e,A=e*0.5,x=s*0.5,B=16/s,C=new THREE.Vector2(B*t,B),y=new THREE.Vector3(1,1,0),K=new THREE.Vector2(1,1),G=m,B=o;b.useProgram(j);if(!p){b.enableVertexAttribArray(o.vertex);b.enableVertexAttribArray(o.uv);p=true}b.uniform1i(G.occlusionMap,0);b.uniform1i(G.map,
+1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(B.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(B.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var L,E,M,J,I;for(L=0;L<r;L++){B=16/s;C.set(B*t,B);J=a[L];v.set(J.matrixWorld.elements[12],J.matrixWorld.elements[13],J.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(v);d.projectionMatrix.multiplyVector3(v);y.copy(v);K.x=y.x*A+A;K.y=y.y*x+x;if(l||K.x>0&&K.x<e&&K.y>0&&
+K.y<s){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,K.x-8,K.y-8,16,16,0);b.uniform1i(G.renderType,0);b.uniform2f(G.scale,C.x,C.y);b.uniform3f(G.screenPosition,y.x,y.y,y.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,K.x-8,K.y-8,16,16,0);b.uniform1i(G.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);
+b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);J.positionScreen.copy(y);J.customUpdateCallback?J.customUpdateCallback(J):J.updateLensFlares();b.uniform1i(G.renderType,2);b.enable(b.BLEND);E=0;for(M=J.lensFlares.length;E<M;E++){I=J.lensFlares[E];if(I.opacity>0.001&&I.scale>0.001){y.x=I.x;y.y=I.y;y.z=I.z;B=I.size*I.scale/s;C.x=B*t;C.y=B;b.uniform3f(G.screenPosition,y.x,y.y,y.z);b.uniform2f(G.scale,C.x,C.y);b.uniform1f(G.rotation,I.rotation);b.uniform1f(G.opacity,I.opacity);
+b.uniform3f(G.color,I.color.r,I.color.g,I.color.b);c.setBlending(I.blending,I.blendEquation,I.blendSrc,I.blendDst);c.setTexture(I.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
 THREE.ShadowMapPlugin=function(){var a,b,c,d,e,f,g=new THREE.Frustum,h=new THREE.Matrix4,i=new THREE.Vector3,l=new THREE.Vector3;this.init=function(g){a=g.context;b=g;var g=THREE.ShaderLib.depthRGBA,h=THREE.UniformsUtils.clone(g.uniforms);c=new THREE.ShaderMaterial({fragmentShader:g.fragmentShader,vertexShader:g.vertexShader,uniforms:h});d=new THREE.ShaderMaterial({fragmentShader:g.fragmentShader,vertexShader:g.vertexShader,uniforms:h,morphTargets:true});e=new THREE.ShaderMaterial({fragmentShader:g.fragmentShader,
-vertexShader:g.vertexShader,uniforms:h,skinning:true});f=new THREE.ShaderMaterial({fragmentShader:g.fragmentShader,vertexShader:g.vertexShader,uniforms:h,morphTargets:true,skinning:true});c._shadowPass=true;d._shadowPass=true;e._shadowPass=true;f._shadowPass=true};this.render=function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(j,o){var m,p,q,n,t,s,u,v,r,A=[];n=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);a.frontFace(a.CCW);b.shadowMapCullFrontFaces?
-a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);m=0;for(p=j.__lights.length;m<p;m++){q=j.__lights[m];if(q.castShadow)if(q instanceof THREE.DirectionalLight&&q.shadowCascade)for(t=0;t<q.shadowCascadeCount;t++){var x;if(q.shadowCascadeArray[t])x=q.shadowCascadeArray[t];else{r=q;u=t;x=new THREE.DirectionalLight;x.isVirtual=true;x.onlyShadow=true;x.castShadow=true;x.shadowCameraNear=r.shadowCameraNear;x.shadowCameraFar=r.shadowCameraFar;x.shadowCameraLeft=r.shadowCameraLeft;x.shadowCameraRight=
-r.shadowCameraRight;x.shadowCameraBottom=r.shadowCameraBottom;x.shadowCameraTop=r.shadowCameraTop;x.shadowCameraVisible=r.shadowCameraVisible;x.shadowDarkness=r.shadowDarkness;x.shadowBias=r.shadowCascadeBias[u];x.shadowMapWidth=r.shadowCascadeWidth[u];x.shadowMapHeight=r.shadowCascadeHeight[u];x.pointsWorld=[];x.pointsFrustum=[];v=x.pointsWorld;s=x.pointsFrustum;for(var B=0;B<8;B++){v[B]=new THREE.Vector3;s[B]=new THREE.Vector3}v=r.shadowCascadeNearZ[u];r=r.shadowCascadeFarZ[u];s[0].set(-1,-1,v);
-s[1].set(1,-1,v);s[2].set(-1,1,v);s[3].set(1,1,v);s[4].set(-1,-1,r);s[5].set(1,-1,r);s[6].set(-1,1,r);s[7].set(1,1,r);x.originalCamera=o;s=new THREE.Gyroscope;s.position=q.shadowCascadeOffset;s.add(x);s.add(x.target);o.add(s);q.shadowCascadeArray[t]=x;console.log("Created virtualLight",x)}u=q;v=t;r=u.shadowCascadeArray[v];r.position.copy(u.position);r.target.position.copy(u.target.position);r.lookAt(r.target);r.shadowCameraVisible=u.shadowCameraVisible;r.shadowDarkness=u.shadowDarkness;r.shadowBias=
-u.shadowCascadeBias[v];s=u.shadowCascadeNearZ[v];u=u.shadowCascadeFarZ[v];r=r.pointsFrustum;r[0].z=s;r[1].z=s;r[2].z=s;r[3].z=s;r[4].z=u;r[5].z=u;r[6].z=u;r[7].z=u;A[n]=x;n++}else{A[n]=q;n++}}m=0;for(p=A.length;m<p;m++){q=A[m];if(!q.shadowMap){q.shadowMap=new THREE.WebGLRenderTarget(q.shadowMapWidth,q.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat});q.shadowMapSize=new THREE.Vector2(q.shadowMapWidth,q.shadowMapHeight);q.shadowMatrix=new THREE.Matrix4}if(!q.shadowCamera){if(q instanceof
+vertexShader:g.vertexShader,uniforms:h,skinning:true});f=new THREE.ShaderMaterial({fragmentShader:g.fragmentShader,vertexShader:g.vertexShader,uniforms:h,morphTargets:true,skinning:true});c._shadowPass=true;d._shadowPass=true;e._shadowPass=true;f._shadowPass=true};this.render=function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(j,o){var m,p,q,n,u,s,r,v,t,A=[];n=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);a.frontFace(a.CCW);b.shadowMapCullFrontFaces?
+a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);m=0;for(p=j.__lights.length;m<p;m++){q=j.__lights[m];if(q.castShadow)if(q instanceof THREE.DirectionalLight&&q.shadowCascade)for(u=0;u<q.shadowCascadeCount;u++){var x;if(q.shadowCascadeArray[u])x=q.shadowCascadeArray[u];else{t=q;r=u;x=new THREE.DirectionalLight;x.isVirtual=true;x.onlyShadow=true;x.castShadow=true;x.shadowCameraNear=t.shadowCameraNear;x.shadowCameraFar=t.shadowCameraFar;x.shadowCameraLeft=t.shadowCameraLeft;x.shadowCameraRight=
+t.shadowCameraRight;x.shadowCameraBottom=t.shadowCameraBottom;x.shadowCameraTop=t.shadowCameraTop;x.shadowCameraVisible=t.shadowCameraVisible;x.shadowDarkness=t.shadowDarkness;x.shadowBias=t.shadowCascadeBias[r];x.shadowMapWidth=t.shadowCascadeWidth[r];x.shadowMapHeight=t.shadowCascadeHeight[r];x.pointsWorld=[];x.pointsFrustum=[];v=x.pointsWorld;s=x.pointsFrustum;for(var B=0;B<8;B++){v[B]=new THREE.Vector3;s[B]=new THREE.Vector3}v=t.shadowCascadeNearZ[r];t=t.shadowCascadeFarZ[r];s[0].set(-1,-1,v);
+s[1].set(1,-1,v);s[2].set(-1,1,v);s[3].set(1,1,v);s[4].set(-1,-1,t);s[5].set(1,-1,t);s[6].set(-1,1,t);s[7].set(1,1,t);x.originalCamera=o;s=new THREE.Gyroscope;s.position=q.shadowCascadeOffset;s.add(x);s.add(x.target);o.add(s);q.shadowCascadeArray[u]=x;console.log("Created virtualLight",x)}r=q;v=u;t=r.shadowCascadeArray[v];t.position.copy(r.position);t.target.position.copy(r.target.position);t.lookAt(t.target);t.shadowCameraVisible=r.shadowCameraVisible;t.shadowDarkness=r.shadowDarkness;t.shadowBias=
+r.shadowCascadeBias[v];s=r.shadowCascadeNearZ[v];r=r.shadowCascadeFarZ[v];t=t.pointsFrustum;t[0].z=s;t[1].z=s;t[2].z=s;t[3].z=s;t[4].z=r;t[5].z=r;t[6].z=r;t[7].z=r;A[n]=x;n++}else{A[n]=q;n++}}m=0;for(p=A.length;m<p;m++){q=A[m];if(!q.shadowMap){q.shadowMap=new THREE.WebGLRenderTarget(q.shadowMapWidth,q.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat});q.shadowMapSize=new THREE.Vector2(q.shadowMapWidth,q.shadowMapHeight);q.shadowMatrix=new THREE.Matrix4}if(!q.shadowCamera){if(q instanceof
 THREE.SpotLight)q.shadowCamera=new THREE.PerspectiveCamera(q.shadowCameraFov,q.shadowMapWidth/q.shadowMapHeight,q.shadowCameraNear,q.shadowCameraFar);else if(q instanceof THREE.DirectionalLight)q.shadowCamera=new THREE.OrthographicCamera(q.shadowCameraLeft,q.shadowCameraRight,q.shadowCameraTop,q.shadowCameraBottom,q.shadowCameraNear,q.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}j.add(q.shadowCamera);b.autoUpdateScene&&j.updateMatrixWorld()}if(q.shadowCameraVisible&&
-!q.cameraHelper){q.cameraHelper=new THREE.CameraHelper(q.shadowCamera);q.shadowCamera.add(q.cameraHelper)}if(q.isVirtual&&x.originalCamera==o){t=o;n=q.shadowCamera;s=q.pointsFrustum;r=q.pointsWorld;i.set(Infinity,Infinity,Infinity);l.set(-Infinity,-Infinity,-Infinity);for(u=0;u<8;u++){v=r[u];v.copy(s[u]);THREE.ShadowMapPlugin.__projector.unprojectVector(v,t);n.matrixWorldInverse.multiplyVector3(v);if(v.x<i.x)i.x=v.x;if(v.x>l.x)l.x=v.x;if(v.y<i.y)i.y=v.y;if(v.y>l.y)l.y=v.y;if(v.z<i.z)i.z=v.z;if(v.z>
-l.z)l.z=v.z}n.left=i.x;n.right=l.x;n.top=l.y;n.bottom=i.y;n.updateProjectionMatrix()}n=q.shadowMap;s=q.shadowMatrix;t=q.shadowCamera;t.position.copy(q.matrixWorld.getPosition());t.lookAt(q.target.matrixWorld.getPosition());t.updateMatrixWorld();t.matrixWorldInverse.getInverse(t.matrixWorld);if(q.cameraHelper)q.cameraHelper.visible=q.shadowCameraVisible;q.shadowCameraVisible&&q.cameraHelper.update();s.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);s.multiplySelf(t.projectionMatrix);s.multiplySelf(t.matrixWorldInverse);
-if(!t._viewMatrixArray)t._viewMatrixArray=new Float32Array(16);if(!t._projectionMatrixArray)t._projectionMatrixArray=new Float32Array(16);t.matrixWorldInverse.flattenToArray(t._viewMatrixArray);t.projectionMatrix.flattenToArray(t._projectionMatrixArray);h.multiply(t.projectionMatrix,t.matrixWorldInverse);g.setFromMatrix(h);b.setRenderTarget(n);b.clear();r=j.__webglObjects;q=0;for(n=r.length;q<n;q++){u=r[q];s=u.object;u.render=false;if(s.visible&&s.castShadow&&(!(s instanceof THREE.Mesh)||!s.frustumCulled||
-g.contains(s))){s._modelViewMatrix.multiply(t.matrixWorldInverse,s.matrixWorld);u.render=true}}q=0;for(n=r.length;q<n;q++){u=r[q];if(u.render){s=u.object;u=u.buffer;v=s.customDepthMaterial?s.customDepthMaterial:s instanceof THREE.SkinnedMesh?s.geometry.morphTargets.length?f:e:s.geometry.morphTargets.length?d:c;u instanceof THREE.BufferGeometry?b.renderBufferDirect(t,j.__lights,null,v,u,s):b.renderBuffer(t,j.__lights,null,v,u,s)}}r=j.__webglObjectsImmediate;q=0;for(n=r.length;q<n;q++){u=r[q];s=u.object;
-if(s.visible&&s.castShadow){s._modelViewMatrix.multiply(t.matrixWorldInverse,s.matrixWorld);b.renderImmediateObject(t,j.__lights,null,c,s)}}}m=b.getClearColor();p=b.getClearAlpha();a.clearColor(m.r,m.g,m.b,p);a.enable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
+!q.cameraHelper){q.cameraHelper=new THREE.CameraHelper(q.shadowCamera);q.shadowCamera.add(q.cameraHelper)}if(q.isVirtual&&x.originalCamera==o){u=o;n=q.shadowCamera;s=q.pointsFrustum;t=q.pointsWorld;i.set(Infinity,Infinity,Infinity);l.set(-Infinity,-Infinity,-Infinity);for(r=0;r<8;r++){v=t[r];v.copy(s[r]);THREE.ShadowMapPlugin.__projector.unprojectVector(v,u);n.matrixWorldInverse.multiplyVector3(v);if(v.x<i.x)i.x=v.x;if(v.x>l.x)l.x=v.x;if(v.y<i.y)i.y=v.y;if(v.y>l.y)l.y=v.y;if(v.z<i.z)i.z=v.z;if(v.z>
+l.z)l.z=v.z}n.left=i.x;n.right=l.x;n.top=l.y;n.bottom=i.y;n.updateProjectionMatrix()}n=q.shadowMap;s=q.shadowMatrix;u=q.shadowCamera;u.position.copy(q.matrixWorld.getPosition());u.lookAt(q.target.matrixWorld.getPosition());u.updateMatrixWorld();u.matrixWorldInverse.getInverse(u.matrixWorld);if(q.cameraHelper)q.cameraHelper.visible=q.shadowCameraVisible;q.shadowCameraVisible&&q.cameraHelper.update();s.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);s.multiplySelf(u.projectionMatrix);s.multiplySelf(u.matrixWorldInverse);
+if(!u._viewMatrixArray)u._viewMatrixArray=new Float32Array(16);if(!u._projectionMatrixArray)u._projectionMatrixArray=new Float32Array(16);u.matrixWorldInverse.flattenToArray(u._viewMatrixArray);u.projectionMatrix.flattenToArray(u._projectionMatrixArray);h.multiply(u.projectionMatrix,u.matrixWorldInverse);g.setFromMatrix(h);b.setRenderTarget(n);b.clear();t=j.__webglObjects;q=0;for(n=t.length;q<n;q++){r=t[q];s=r.object;r.render=false;if(s.visible&&s.castShadow&&(!(s instanceof THREE.Mesh)||!s.frustumCulled||
+g.contains(s))){s._modelViewMatrix.multiply(u.matrixWorldInverse,s.matrixWorld);r.render=true}}q=0;for(n=t.length;q<n;q++){r=t[q];if(r.render){s=r.object;r=r.buffer;v=s.customDepthMaterial?s.customDepthMaterial:s instanceof THREE.SkinnedMesh?s.geometry.morphTargets.length?f:e:s.geometry.morphTargets.length?d:c;r instanceof THREE.BufferGeometry?b.renderBufferDirect(u,j.__lights,null,v,r,s):b.renderBuffer(u,j.__lights,null,v,r,s)}}t=j.__webglObjectsImmediate;q=0;for(n=t.length;q<n;q++){r=t[q];s=r.object;
+if(s.visible&&s.castShadow){s._modelViewMatrix.multiply(u.matrixWorldInverse,s.matrixWorld);b.renderImmediateObject(u,j.__lights,null,c,s)}}}m=b.getClearColor();p=b.getClearAlpha();a.clearColor(m.r,m.g,m.b,p);a.enable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
 THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,f,g,h,i,l,j;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);e=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=0;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=0;d[a++]=1;a=0;e[a++]=0;e[a++]=1;e[a++]=2;e[a++]=0;e[a++]=2;e[a++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
 g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,m=b.createProgram(),p=b.createShader(b.FRAGMENT_SHADER),q=b.createShader(b.VERTEX_SHADER);b.shaderSource(p,a.fragmentShader);b.shaderSource(q,a.vertexShader);b.compileShader(p);b.compileShader(q);b.attachShader(m,p);b.attachShader(m,q);b.linkProgram(m);h=m;i={};l={};i.position=b.getAttribLocation(h,"position");i.uv=b.getAttribLocation(h,"uv");l.uvOffset=b.getUniformLocation(h,"uvOffset");l.uvScale=b.getUniformLocation(h,
 "uvScale");l.rotation=b.getUniformLocation(h,"rotation");l.scale=b.getUniformLocation(h,"scale");l.alignment=b.getUniformLocation(h,"alignment");l.color=b.getUniformLocation(h,"color");l.map=b.getUniformLocation(h,"map");l.opacity=b.getUniformLocation(h,"opacity");l.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");l.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");l.screenPosition=b.getUniformLocation(h,"screenPosition");l.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
-l.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");j=false};this.render=function(d,e,p,q){var d=d.__webglSprites,n=d.length;if(n){var t=i,s=l,u=q/p,p=p*0.5,v=q*0.5,r=true;b.useProgram(h);if(!j){b.enableVertexAttribArray(t.position);b.enableVertexAttribArray(t.uv);j=true}b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(true);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(t.position,2,b.FLOAT,false,16,0);b.vertexAttribPointer(t.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
-g);b.uniformMatrix4fv(s.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(s.map,0);for(var A,x=[],t=0;t<n;t++){A=d[t];if(A.visible&&A.opacity!==0)if(A.useScreenCoordinates)A.z=-A.position.z;else{A._modelViewMatrix.multiply(e.matrixWorldInverse,A.matrixWorld);A.z=-A._modelViewMatrix.elements[14]}}d.sort(a);for(t=0;t<n;t++){A=d[t];if(A.visible&&A.opacity!==0&&A.map&&A.map.image&&A.map.image.width){if(A.useScreenCoordinates){b.uniform1i(s.useScreenCoordinates,1);
-b.uniform3f(s.screenPosition,(A.position.x-p)/p,(v-A.position.y)/v,Math.max(0,Math.min(1,A.position.z)))}else{b.uniform1i(s.useScreenCoordinates,0);b.uniform1i(s.affectedByDistance,A.affectedByDistance?1:0);b.uniformMatrix4fv(s.modelViewMatrix,false,A._modelViewMatrix.elements)}e=A.map.image.width/(A.scaleByViewport?q:1);x[0]=e*u*A.scale.x;x[1]=e*A.scale.y;b.uniform2f(s.uvScale,A.uvScale.x,A.uvScale.y);b.uniform2f(s.uvOffset,A.uvOffset.x,A.uvOffset.y);b.uniform2f(s.alignment,A.alignment.x,A.alignment.y);
-b.uniform1f(s.opacity,A.opacity);b.uniform3f(s.color,A.color.r,A.color.g,A.color.b);b.uniform1f(s.rotation,A.rotation);b.uniform2fv(s.scale,x);if(A.mergeWith3D&&!r){b.enable(b.DEPTH_TEST);r=true}else if(!A.mergeWith3D&&r){b.disable(b.DEPTH_TEST);r=false}c.setBlending(A.blending,A.blendEquation,A.blendSrc,A.blendDst);c.setTexture(A.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
+l.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");j=false};this.render=function(d,e,p,q){var d=d.__webglSprites,n=d.length;if(n){var u=i,s=l,r=q/p,p=p*0.5,v=q*0.5,t=true;b.useProgram(h);if(!j){b.enableVertexAttribArray(u.position);b.enableVertexAttribArray(u.uv);j=true}b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(true);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(u.position,2,b.FLOAT,false,16,0);b.vertexAttribPointer(u.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
+g);b.uniformMatrix4fv(s.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(s.map,0);for(var A,x=[],u=0;u<n;u++){A=d[u];if(A.visible&&A.opacity!==0)if(A.useScreenCoordinates)A.z=-A.position.z;else{A._modelViewMatrix.multiply(e.matrixWorldInverse,A.matrixWorld);A.z=-A._modelViewMatrix.elements[14]}}d.sort(a);for(u=0;u<n;u++){A=d[u];if(A.visible&&A.opacity!==0&&A.map&&A.map.image&&A.map.image.width){if(A.useScreenCoordinates){b.uniform1i(s.useScreenCoordinates,1);
+b.uniform3f(s.screenPosition,(A.position.x-p)/p,(v-A.position.y)/v,Math.max(0,Math.min(1,A.position.z)))}else{b.uniform1i(s.useScreenCoordinates,0);b.uniform1i(s.affectedByDistance,A.affectedByDistance?1:0);b.uniformMatrix4fv(s.modelViewMatrix,false,A._modelViewMatrix.elements)}e=A.map.image.width/(A.scaleByViewport?q:1);x[0]=e*r*A.scale.x;x[1]=e*A.scale.y;b.uniform2f(s.uvScale,A.uvScale.x,A.uvScale.y);b.uniform2f(s.uvOffset,A.uvOffset.x,A.uvOffset.y);b.uniform2f(s.alignment,A.alignment.x,A.alignment.y);
+b.uniform1f(s.opacity,A.opacity);b.uniform3f(s.color,A.color.r,A.color.g,A.color.b);b.uniform1f(s.rotation,A.rotation);b.uniform2fv(s.scale,x);if(A.mergeWith3D&&!t){b.enable(b.DEPTH_TEST);t=true}else if(!A.mergeWith3D&&t){b.disable(b.DEPTH_TEST);t=false}c.setBlending(A.blending,A.blendEquation,A.blendSrc,A.blendDst);c.setTexture(A.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
 THREE.DepthPassPlugin=function(){this.enabled=false;this.renderTarget=null;var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
 function(a,b){this.enabled&&this.update(a,b)};this.update=function(g,h){var i,l,j,o,m,p;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.setDepthTest(true);b.autoUpdateScene&&g.updateMatrixWorld();if(!h._viewMatrixArray)h._viewMatrixArray=new Float32Array(16);if(!h._projectionMatrixArray)h._projectionMatrixArray=new Float32Array(16);h.matrixWorldInverse.getInverse(h.matrixWorld);h.matrixWorldInverse.flattenToArray(h._viewMatrixArray);h.projectionMatrix.flattenToArray(h._projectionMatrixArray);f.multiply(h.projectionMatrix,
 h.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(this.renderTarget);b.clear();p=g.__webglObjects;i=0;for(l=p.length;i<l;i++){j=p[i];m=j.object;j.render=false;if(m.visible&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||e.contains(m))){m._modelViewMatrix.multiply(h.matrixWorldInverse,m.matrixWorld);j.render=true}}i=0;for(l=p.length;i<l;i++){j=p[i];if(j.render){m=j.object;j=j.buffer;m.material&&b.setMaterialFaces(m.material);o=m.customDepthMaterial?m.customDepthMaterial:m.geometry.morphTargets.length?

+ 23 - 3
examples/scenes/test_scene.js

@@ -36,9 +36,7 @@
 			"position" : [ -30, -5, 25 ],
 			"rotation" : [ 0, 0.8, 0 ],
 			"scale"	   : [ 1, 1, 1 ],
-			"visible"  : true,
-			"children" : {
-			}
+			"visible"  : true
 		},
 
 		"sphere_lambert" : {
@@ -180,6 +178,18 @@
 			"visible"  : true
 		},
 
+		"sittingBox" : {
+			"geometry" : "sittingBox",
+			"materials": [ "phong_morph" ],
+			"position" : [ -60, -10, 10 ],
+			"rotation" : [ 0, 0.5, 0 ],
+			"scale"	   : [ 23, 23, 23 ],
+			"visible"  : true,
+			"morph"	   : true,
+			"duration" : 8000,
+			"mirroredLoop" : true
+		},
+
 		"quad_bg" : {
 			"geometry" : "quad",
 			"materials": [ "textured_bg" ],
@@ -308,6 +318,11 @@
 			"url" : "obj/veyron/VeyronNoUv_bin.js"
 		},
 
+		"sittingBox": {
+			"type": "ascii",
+			"url" : "models/animated/sittingBox.js"
+		},
+
 		"ben": {
 			"type": "ctm",
 			"url" : "models/ctm/ben.ctm",
@@ -406,6 +421,11 @@
 			"parameters": { "color": 0, "specular": 16777215, "shininess": 25, "envMap": "cube_reflection", "reflectivity": 0.1, "lightMap": "texture_ao", "normalMap": "texture_normal", "normalScale": [ 1, -1 ], "displacementMap": "texture_displacement", "displacementScale": 2.436143, "displacementBias": -0.428408 }
 		},
 
+		"phong_morph": {
+			"type": "MeshPhongMaterial",
+			"parameters": { "color": 0, "ambient": 0, "specular": 16777215, "shininess": 50, "envMap": "cube_reflection", "reflectivity": 0.125, "combine": "MixOperation", "shading": "flat", "side": "double", "morphTargets": true, "morphNormals" : true }
+		},
+
 		"lambert_green": {
 			"type": "MeshLambertMaterial",
 			"parameters": { "color": 30481, "blending": "AdditiveBlending", "transparent": true }

+ 20 - 1
examples/webgl_loader_scene.html

@@ -175,6 +175,9 @@
 			var windowHalfY = window.innerHeight / 2;
 
 			var rotatingObjects = [];
+			var morphAnimatedObjects = [];
+
+			var clock = new THREE.Clock();
 
 			document.addEventListener( 'mousemove', onDocumentMouseMove, false );
 
@@ -197,7 +200,7 @@
 				for ( m in result.materials ) {
 
 					material = result.materials[ m ];
-					if ( ! ( material instanceof THREE.MeshFaceMaterial || material instanceof THREE.ShaderMaterial ) ) {
+					if ( ! ( material instanceof THREE.MeshFaceMaterial || material instanceof THREE.ShaderMaterial || material.morphTargets ) ) {
 
 						if( !material.program ) {
 
@@ -316,6 +319,12 @@
 
 						}
 
+						if ( child instanceof THREE.MorphAnimMesh ) {
+
+							morphAnimatedObjects.push( child );
+
+						}
+
 					} );
 
 				}
@@ -441,6 +450,8 @@
 
 			function render() {
 
+				var delta = clock.getDelta();
+
 				camera.position.x += ( mouseX - camera.position.x ) * .001;
 				camera.position.y += ( - mouseY - camera.position.y ) * .001;
 
@@ -455,6 +466,14 @@
 
 				}
 
+				for ( var i = 0; i < morphAnimatedObjects.length; i ++ ) {
+
+					var object = morphAnimatedObjects[ i ];
+
+					object.updateAnimation( 1000 * delta );
+
+				}
+
 				renderer.render( scene, camera );
 
 			}

+ 1 - 1
src/loaders/Loader.js

@@ -259,7 +259,7 @@ THREE.Loader.prototype = {
 
 		if ( m.vertexColors !== undefined ) {
 
-			if ( m.vertexColors == "face" ) {
+			if ( m.vertexColors === "face" ) {
 
 				mpars.vertexColors = THREE.FaceColors;
 

+ 52 - 3
src/loaders/SceneLoader.js

@@ -192,7 +192,7 @@ THREE.SceneLoader.prototype.parse = function ( json, callbackFinished, url ) {
 
 						q = 0;
 
-						if ( o.materials.length == 0 ) {
+						if ( o.materials.length === 0 ) {
 
 							material = new THREE.MeshFaceMaterial();
 
@@ -207,7 +207,40 @@ THREE.SceneLoader.prototype.parse = function ( json, callbackFinished, url ) {
 
 						}
 
-						object = new THREE.Mesh( geometry, material );
+						if ( o.morph ) {
+
+							object = new THREE.MorphAnimMesh( geometry, material );
+
+							if ( o.duration !== undefined ) {
+
+								object.duration = o.duration;
+
+							}
+
+							if ( o.time !== undefined ) {
+
+								object.time = o.time;
+
+							}
+
+							if ( o.mirroredLoop !== undefined ) {
+
+								object.mirroredLoop = o.mirroredLoop;
+
+							}
+
+							if ( material.morphNormals ) {
+
+								geometry.computeMorphNormals();
+
+							}
+
+						} else {
+
+							object = new THREE.Mesh( geometry, material );
+
+						}
+
 						object.name = dd;
 
 						if ( m ) {
@@ -705,7 +738,23 @@ THREE.SceneLoader.prototype.parse = function ( json, callbackFinished, url ) {
 
 			} else if ( pp === "shading" ) {
 
-				m.parameters[ pp ] = ( m.parameters[ pp ] == "flat" ) ? THREE.FlatShading : THREE.SmoothShading;
+				m.parameters[ pp ] = ( m.parameters[ pp ] === "flat" ) ? THREE.FlatShading : THREE.SmoothShading;
+
+			} else if ( pp === "side" ) {
+
+				if (  m.parameters[ pp ] == "double" ) {
+
+					m.parameters[ pp ] = THREE.DoubleSide;
+
+				} else if ( m.parameters[ pp ] == "back" ) {
+
+					m.parameters[ pp ] = THREE.BackSide;
+
+				} else {
+
+					m.parameters[ pp ] = THREE.FrontSide;
+
+				}
 
 			} else if ( pp === "blending" ) {