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@@ -2,7 +2,7 @@
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'use strict';var THREE=THREE||{REVISION:"50dev"};self.console||(self.console={info:function(){},log:function(){},debug:function(){},warn:function(){},error:function(){}});self.Int32Array||(self.Int32Array=Array,self.Float32Array=Array);
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(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c){window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"];window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"]}if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=Date.now(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
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function(a){clearTimeout(a)}})();THREE.Clock=function(a){this.autoStart=a!==void 0?a:true;this.elapsedTime=this.oldTime=this.startTime=0;this.running=false};THREE.Clock.prototype.start=function(){this.oldTime=this.startTime=Date.now();this.running=true};THREE.Clock.prototype.stop=function(){this.getElapsedTime();this.running=false};THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime=this.elapsedTime+this.getDelta()};
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-THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.001*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
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+THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.0010*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
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THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);
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this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(c===0)this.r=this.g=this.b=0;else{d=Math.floor(a*6);e=a*6-d;a=c*(1-b);f=c*(1-b*e);b=c*(1-b*(1-e));switch(d){case 1:this.r=f;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=f;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=f;break;case 6:case 0:this.r=c;this.g=b;this.b=a}}return this},setHex:function(a){a=
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Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},lerpSelf:function(a,b){this.r=this.r+(a.r-this.r)*b;this.g=this.g+(a.g-this.g)*b;this.b=this.b+(a.b-this.b)*b;return this},getHex:function(){return Math.floor(this.r*255)<<16^Math.floor(this.g*255)<<8^Math.floor(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};
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@@ -24,12 +24,12 @@ THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=
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this.x-a.x;this.y=this.y-a.y;this.z=this.z-a.z;this.w=this.w-a.w;return this},multiplyScalar:function(a){this.x=this.x*a;this.y=this.y*a;this.z=this.z*a;this.w=this.w*a;return this},divideScalar:function(a){if(a){this.x=this.x/a;this.y=this.y/a;this.z=this.z/a;this.w=this.w/a}else{this.z=this.y=this.x=0;this.w=1}return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
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normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x=this.x+(a.x-this.x)*b;this.y=this.y+(a.y-this.y)*b;this.z=this.z+(a.z-this.z)*b;this.w=this.w+(a.w-this.w)*b;return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);if(b<1.0E-4){this.x=1;this.z=this.y=0}else{this.x=a.x/b;this.y=
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a.y/b;this.z=a.z/b}return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d,a=a.elements,e=a[0];d=a[4];var f=a[8],g=a[1],h=a[5],i=a[9];c=a[2];b=a[6];var j=a[10];if(Math.abs(d-g)<0.01&&Math.abs(f-c)<0.01&&Math.abs(i-b)<0.01){if(Math.abs(d+g)<0.1&&Math.abs(f+c)<0.1&&Math.abs(i+b)<0.1&&Math.abs(e+h+j-3)<0.1){this.set(1,0,0,0);return this}a=Math.PI;e=(e+1)/2;h=(h+1)/2;j=(j+1)/2;d=(d+g)/4;f=(f+c)/4;i=(i+b)/4;if(e>h&&e>j)if(e<0.01){b=0;d=c=0.707106781}else{b=Math.sqrt(e);c=d/b;d=f/b}else if(h>
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-j)if(h<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(h);b=d/c;d=i/c}else if(j<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(j);b=f/d;c=i/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-i)*(b-i)+(f-c)*(f-c)+(g-d)*(g-d));Math.abs(a)<0.001&&(a=1);this.x=(b-i)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+j-1)/2);return this}};
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+j)if(h<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(h);b=d/c;d=i/c}else if(j<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(j);b=f/d;c=i/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-i)*(b-i)+(f-c)*(f-c)+(g-d)*(g-d));Math.abs(a)<0.0010&&(a=1);this.x=(b-i)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+j-1)/2);return this}};
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THREE.EventTarget=function(){var a={};this.addEventListener=function(b,c){a[b]===void 0&&(a[b]=[]);a[b].indexOf(c)===-1&&a[b].push(c)};this.dispatchEvent=function(b){for(var c in a[b.type])a[b.type][c](b)};this.removeEventListener=function(b,c){var d=a[b].indexOf(c);d!==-1&&a[b].splice(d,1)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
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THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes,d=a.elements,a=d[0];b=d[1];var e=d[2],f=d[3],g=d[4],h=d[5],i=d[6],j=d[7],l=d[8],o=d[9],m=d[10],p=d[11],r=d[12],n=d[13],q=d[14],d=d[15];c[0].set(f-a,j-g,p-l,d-r);c[1].set(f+a,j+g,p+l,d+r);c[2].set(f+b,j+h,p+o,d+n);c[3].set(f-b,j-h,p-o,d-n);c[4].set(f-e,j-i,p-m,d-q);c[5].set(f+e,j+i,p+m,d+q);for(a=0;a<6;a++){b=c[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};
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THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=c.elements,c=-a.geometry.boundingSphere.radius*c.getMaxScaleOnAxis(),e=0;e<6;e++){a=b[e].x*d[12]+b[e].y*d[13]+b[e].z*d[14]+b[e].w;if(a<=c)return false}return true};THREE.Frustum.__v1=new THREE.Vector3;
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THREE.Ray=function(a,b,c,d){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.near=c||0;this.far=d||Infinity;var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,j=new THREE.Vector3,l=new THREE.Vector3,o=new THREE.Vector3,m=new THREE.Vector3,p=function(a,b){return a.distance-b.distance},r=new THREE.Vector3,n=new THREE.Vector3,q=new THREE.Vector3,u,t,y,s=function(a,b,c){r.sub(c,a);u=r.dot(b);t=n.add(a,q.copy(b).multiplyScalar(u));
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-return y=c.distanceTo(t)},x,E,D,A,v,H,I,M,R=function(a,b,c,d){r.sub(d,b);n.sub(c,b);q.sub(a,b);x=r.dot(r);E=r.dot(n);D=r.dot(q);A=n.dot(n);v=n.dot(q);H=1/(x*A-E*E);I=(A*D-E*v)*H;M=(x*v-E*D)*H;return I>=0&&M>=0&&I+M<1},X=1.0E-4;this.setPrecision=function(a){X=a};this.intersectObject=function(a){var b,c=[];if(a instanceof THREE.Particle){y=s(this.origin,this.direction,a.matrixWorld.getPosition());if(y>a.scale.x)return[];b={distance:y,point:a.position,face:null,object:a};c.push(b)}else if(a instanceof
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+return y=c.distanceTo(t)},x,G,D,A,v,H,I,N,R=function(a,b,c,d){r.sub(d,b);n.sub(c,b);q.sub(a,b);x=r.dot(r);G=r.dot(n);D=r.dot(q);A=n.dot(n);v=n.dot(q);H=1/(x*A-G*G);I=(A*D-G*v)*H;N=(x*v-G*D)*H;return I>=0&&N>=0&&I+N<1},X=1.0E-4;this.setPrecision=function(a){X=a};this.intersectObject=function(a){var b,c=[];if(a instanceof THREE.Particle){y=s(this.origin,this.direction,a.matrixWorld.getPosition());if(y>a.scale.x)return[];b={distance:y,point:a.position,face:null,object:a};c.push(b)}else if(a instanceof
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THREE.Mesh){var d=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),a.matrixWorld.getColumnZ().length()),d=a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z));y=s(this.origin,this.direction,a.matrixWorld.getPosition());if(y>d)return c;var k,n,r,q=a.geometry,t=q.vertices,u;a.matrixRotationWorld.extractRotation(a.matrixWorld);d=0;for(k=q.faces.length;d<k;d++){b=q.faces[d];i.copy(this.origin);j.copy(this.direction);u=a.matrixWorld;l=u.multiplyVector3(l.copy(b.centroid)).subSelf(i);
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o=a.matrixRotationWorld.multiplyVector3(o.copy(b.normal));n=j.dot(o);if(!(Math.abs(n)<X)){r=o.dot(l)/n;if(!(r<0)&&(a.doubleSided||(a.flipSided?n>0:n<0))){m.add(i,j.multiplyScalar(r));y=i.distanceTo(m);if(!(y<this.near)&&!(y>this.far))if(b instanceof THREE.Face3){e=u.multiplyVector3(e.copy(t[b.a]));f=u.multiplyVector3(f.copy(t[b.b]));g=u.multiplyVector3(g.copy(t[b.c]));if(R(m,e,f,g)){b={distance:y,point:m.clone(),face:b,object:a};c.push(b)}}else if(b instanceof THREE.Face4){e=u.multiplyVector3(e.copy(t[b.a]));
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f=u.multiplyVector3(f.copy(t[b.b]));g=u.multiplyVector3(g.copy(t[b.c]));h=u.multiplyVector3(h.copy(t[b.d]));if(R(m,e,f,h)||R(m,f,g,h)){b={distance:y,point:m.clone(),face:b,object:a};c.push(b)}}}}}}c.sort(p);return c};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(p);return b}};
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@@ -41,7 +41,7 @@ THREE.Matrix3.prototype={constructor:THREE.Matrix3,getInverse:function(a){var b=
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transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,f,g,h,i,j,l,o,m,p,r,n){this.elements=new Float32Array(16);this.set(a!==void 0?a:1,b||0,c||0,d||0,e||0,f!==void 0?f:1,g||0,h||0,i||0,j||0,l!==void 0?l:1,o||0,m||0,p||0,r||0,n!==void 0?n:1)};
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THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,i,j,l,o,m,p,r,n){var q=this.elements;q[0]=a;q[4]=b;q[8]=c;q[12]=d;q[1]=e;q[5]=f;q[9]=g;q[13]=h;q[2]=i;q[6]=j;q[10]=l;q[14]=o;q[3]=m;q[7]=p;q[11]=r;q[15]=n;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15]);return this},lookAt:function(a,b,c){var d=this.elements,
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e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1.0E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],i=c[12],j=c[1],l=c[5],o=c[9],m=c[13],p=c[2],r=c[6],n=c[10],q=c[14],u=c[3],t=c[7],y=c[11],c=c[15],s=d[0],x=d[4],
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-E=d[8],D=d[12],A=d[1],v=d[5],H=d[9],I=d[13],M=d[2],R=d[6],X=d[10],B=d[14],G=d[3],Q=d[7],C=d[11],d=d[15];e[0]=f*s+g*A+h*M+i*G;e[4]=f*x+g*v+h*R+i*Q;e[8]=f*E+g*H+h*X+i*C;e[12]=f*D+g*I+h*B+i*d;e[1]=j*s+l*A+o*M+m*G;e[5]=j*x+l*v+o*R+m*Q;e[9]=j*E+l*H+o*X+m*C;e[13]=j*D+l*I+o*B+m*d;e[2]=p*s+r*A+n*M+q*G;e[6]=p*x+r*v+n*R+q*Q;e[10]=p*E+r*H+n*X+q*C;e[14]=p*D+r*I+n*B+q*d;e[3]=u*s+t*A+y*M+c*G;e[7]=u*x+t*v+y*R+c*Q;e[11]=u*E+t*H+y*X+c*C;e[15]=u*D+t*I+y*B+c*d;return this},multiplySelf:function(a){return this.multiply(this,
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+G=d[8],D=d[12],A=d[1],v=d[5],H=d[9],I=d[13],N=d[2],R=d[6],X=d[10],B=d[14],F=d[3],Q=d[7],C=d[11],d=d[15];e[0]=f*s+g*A+h*N+i*F;e[4]=f*x+g*v+h*R+i*Q;e[8]=f*G+g*H+h*X+i*C;e[12]=f*D+g*I+h*B+i*d;e[1]=j*s+l*A+o*N+m*F;e[5]=j*x+l*v+o*R+m*Q;e[9]=j*G+l*H+o*X+m*C;e[13]=j*D+l*I+o*B+m*d;e[2]=p*s+r*A+n*N+q*F;e[6]=p*x+r*v+n*R+q*Q;e[10]=p*G+r*H+n*X+q*C;e[14]=p*D+r*I+n*B+q*d;e[3]=u*s+t*A+y*N+c*F;e[7]=u*x+t*v+y*R+c*Q;e[11]=u*G+t*H+y*X+c*C;e[15]=u*D+t*I+y*B+c*d;return this},multiplySelf:function(a){return this.multiply(this,
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a)},multiplyToArray:function(a,b,c){var d=this.elements;this.multiply(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]=b[0]*a;b[4]=b[4]*a;b[8]=b[8]*a;b[12]=b[12]*a;b[1]=b[1]*a;b[5]=b[5]*a;b[9]=b[9]*a;b[13]=b[13]*a;b[2]=b[2]*a;b[6]=b[6]*a;b[10]=b[10]*a;b[14]=b[14]*a;b[3]=b[3]*a;b[7]=b[7]*a;b[11]=b[11]*a;b[15]=
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b[15]*a;return this},multiplyVector3:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=1/(b[3]*c+b[7]*d+b[11]*e+b[15]);a.x=(b[0]*c+b[4]*d+b[8]*e+b[12])*f;a.y=(b[1]*c+b[5]*d+b[9]*e+b[13])*f;a.z=(b[2]*c+b[6]*d+b[10]*e+b[14])*f;return a},multiplyVector4:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w;a.x=b[0]*c+b[4]*d+b[8]*e+b[12]*f;a.y=b[1]*c+b[5]*d+b[9]*e+b[13]*f;a.z=b[2]*c+b[6]*d+b[10]*e+b[14]*f;a.w=b[3]*c+b[7]*d+b[11]*e+b[15]*f;return a},rotateAxis:function(a){var b=this.elements,c=a.x,
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d=a.y,e=a.z;a.x=c*b[0]+d*b[4]+e*b[8];a.y=c*b[1]+d*b[5]+e*b[9];a.z=c*b[2]+d*b[6]+e*b[10];a.normalize();return a},crossVector:function(a){var b=this.elements,c=new THREE.Vector4;c.x=b[0]*a.x+b[4]*a.y+b[8]*a.z+b[12]*a.w;c.y=b[1]*a.x+b[5]*a.y+b[9]*a.z+b[13]*a.w;c.z=b[2]*a.x+b[6]*a.y+b[10]*a.z+b[14]*a.w;c.w=a.w?b[3]*a.x+b[7]*a.y+b[11]*a.z+b[15]*a.w:1;return c},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],i=a[13],j=a[2],l=a[6],o=a[10],m=a[14],p=a[3],r=a[7],
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@@ -57,7 +57,7 @@ c.x=e.length();c.y=f.length();c.z=g.length();a.x=d[12];a.y=d[13];a.z=d[14];d=THR
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b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractRotation:function(a){var b=this.elements,a=a.elements,c=THREE.Matrix4.__v1,d=1/c.set(a[0],a[1],a[2]).length(),e=1/c.set(a[4],a[5],a[6]).length(),c=1/c.set(a[8],a[9],a[10]).length();b[0]=a[0]*d;b[1]=a[1]*d;b[2]=a[2]*d;b[4]=a[4]*e;b[5]=a[5]*e;b[6]=a[6]*e;b[8]=a[8]*c;b[9]=a[9]*c;b[10]=a[10]*c;return this},translate:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[12]=b[0]*c+b[4]*d+b[8]*a+b[12];b[13]=b[1]*c+b[5]*d+b[9]*a+b[13];b[14]=b[2]*c+b[6]*
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d+b[10]*a+b[14];b[15]=b[3]*c+b[7]*d+b[11]*a+b[15];return this},rotateX:function(a){var b=this.elements,c=b[4],d=b[5],e=b[6],f=b[7],g=b[8],h=b[9],i=b[10],j=b[11],l=Math.cos(a),a=Math.sin(a);b[4]=l*c+a*g;b[5]=l*d+a*h;b[6]=l*e+a*i;b[7]=l*f+a*j;b[8]=l*g-a*c;b[9]=l*h-a*d;b[10]=l*i-a*e;b[11]=l*j-a*f;return this},rotateY:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[8],h=b[9],i=b[10],j=b[11],l=Math.cos(a),a=Math.sin(a);b[0]=l*c-a*g;b[1]=l*d-a*h;b[2]=l*e-a*i;b[3]=l*f-a*j;b[8]=l*g+a*c;b[9]=
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l*h+a*d;b[10]=l*i+a*e;b[11]=l*j+a*f;return this},rotateZ:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[4],h=b[5],i=b[6],j=b[7],l=Math.cos(a),a=Math.sin(a);b[0]=l*c+a*g;b[1]=l*d+a*h;b[2]=l*e+a*i;b[3]=l*f+a*j;b[4]=l*g-a*c;b[5]=l*h-a*d;b[6]=l*i-a*e;b[7]=l*j-a*f;return this},rotateByAxis:function(a,b){var c=this.elements;if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);if(a.x===0&&a.y===0&&a.z===1)return this.rotateZ(b);var d=a.x,
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-e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,i=f*f,j=Math.cos(b),l=Math.sin(b),o=1-j,m=d*e*o,p=d*f*o,o=e*f*o,d=d*l,r=e*l,l=f*l,f=g+(1-g)*j,g=m+l,e=p-r,m=m-l,h=h+(1-h)*j,l=o+d,p=p+r,o=o-d,i=i+(1-i)*j,j=c[0],d=c[1],r=c[2],n=c[3],q=c[4],u=c[5],t=c[6],y=c[7],s=c[8],x=c[9],E=c[10],D=c[11];c[0]=f*j+g*q+e*s;c[1]=f*d+g*u+e*x;c[2]=f*r+g*t+e*E;c[3]=f*n+g*y+e*D;c[4]=m*j+h*q+l*s;c[5]=m*d+h*u+l*x;c[6]=m*r+h*t+l*E;c[7]=m*n+h*y+l*D;c[8]=p*j+o*q+i*s;c[9]=p*d+o*u+i*x;c[10]=p*r+o*t+i*E;c[11]=
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+e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,i=f*f,j=Math.cos(b),l=Math.sin(b),o=1-j,m=d*e*o,p=d*f*o,o=e*f*o,d=d*l,r=e*l,l=f*l,f=g+(1-g)*j,g=m+l,e=p-r,m=m-l,h=h+(1-h)*j,l=o+d,p=p+r,o=o-d,i=i+(1-i)*j,j=c[0],d=c[1],r=c[2],n=c[3],q=c[4],u=c[5],t=c[6],y=c[7],s=c[8],x=c[9],G=c[10],D=c[11];c[0]=f*j+g*q+e*s;c[1]=f*d+g*u+e*x;c[2]=f*r+g*t+e*G;c[3]=f*n+g*y+e*D;c[4]=m*j+h*q+l*s;c[5]=m*d+h*u+l*x;c[6]=m*r+h*t+l*G;c[7]=m*n+h*y+l*D;c[8]=p*j+o*q+i*s;c[9]=p*d+o*u+i*x;c[10]=p*r+o*t+i*G;c[11]=
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p*n+o*y+i*D;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},
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makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,i=e*f,j=e*g;this.set(i*f+c,i*g-d*h,i*h+d*g,0,i*g+d*h,j*g+c,j*h-d*f,0,i*h-
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d*g,j*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,
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@@ -71,25 +71,25 @@ b.parent;b!==void 0&&b instanceof THREE.Scene&&b.__addObject(a)}},remove:functio
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this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=true},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a){this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,
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this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=false;a=true}for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)},worldToLocal:function(a){return THREE.Object3D.__m1.getInverse(this.matrixWorld).multiplyVector3(a)},localToWorld:function(a){return this.matrixWorld.multiplyVector3(a)}};THREE.Object3D.__m1=new THREE.Matrix4;THREE.Object3DCount=0;
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THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=j[i]=j[i]||new THREE.RenderableVertex;i++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(e>=0&&f>=0&&g>=0&&h>=0)return true;if(e<0&&f<0||g<0&&h<0)return false;e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f)));g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h)));if(d<c)return false;a.lerpSelf(b,c);b.lerpSelf(a,1-
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-d);return true}var e,f,g=[],h,i,j=[],l,o,m=[],p,r=[],n,q,u=[],t,y,s=[],x={objects:[],sprites:[],lights:[],elements:[]},E=new THREE.Vector3,D=new THREE.Vector4,A=new THREE.Matrix4,v=new THREE.Matrix4,H=new THREE.Frustum,I=new THREE.Vector4,M=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);A.multiply(b.projectionMatrix,b.matrixWorldInverse);A.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
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-A.multiply(b.matrixWorld,b.projectionMatrixInverse);A.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||H.contains(b))){E.copy(b.matrixWorld.getPosition());
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-A.multiplyVector3(E);e=a();e.object=b;e.z=E.z;x.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){E.copy(b.matrixWorld.getPosition());A.multiplyVector3(E);e=a();e.object=b;e.z=E.z;x.sprites.push(e)}else b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&x.objects.sort(c);return x};this.projectScene=function(a,e,f){var g=e.near,E=e.far,C=false,k,P,L,S,aa,N,ca,ga,O,Z,$,Y,ia,Sa,Ma;y=q=p=o=0;x.elements.length=0;if(e.parent===
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-void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);A.multiply(e.projectionMatrix,e.matrixWorldInverse);H.setFromMatrix(A);x=this.projectGraph(a,false);a=0;for(k=x.objects.length;a<k;a++){O=x.objects[a].object;Z=O.matrixWorld;i=0;if(O instanceof THREE.Mesh){$=O.geometry;Y=O.geometry.materials;S=$.vertices;ia=$.faces;Sa=$.faceVertexUvs;$=O.matrixRotationWorld.extractRotation(Z);P=0;for(L=
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-S.length;P<L;P++){h=b();h.positionWorld.copy(S[P]);Z.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);A.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<E}S=0;for(P=ia.length;S<P;S++){L=ia[S];if(L instanceof THREE.Face3){aa=j[L.a];N=j[L.b];ca=j[L.c];if(aa.visible&&N.visible&&ca.visible){C=(ca.positionScreen.x-aa.positionScreen.x)*
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-(N.positionScreen.y-aa.positionScreen.y)-(ca.positionScreen.y-aa.positionScreen.y)*(N.positionScreen.x-aa.positionScreen.x)<0;if(O.doubleSided||C!=O.flipSided){ga=m[o]=m[o]||new THREE.RenderableFace3;o++;l=ga;l.v1.copy(aa);l.v2.copy(N);l.v3.copy(ca)}else continue}else continue}else if(L instanceof THREE.Face4){aa=j[L.a];N=j[L.b];ca=j[L.c];ga=j[L.d];if(aa.visible&&N.visible&&ca.visible&&ga.visible){C=(ga.positionScreen.x-aa.positionScreen.x)*(N.positionScreen.y-aa.positionScreen.y)-(ga.positionScreen.y-
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-aa.positionScreen.y)*(N.positionScreen.x-aa.positionScreen.x)<0||(N.positionScreen.x-ca.positionScreen.x)*(ga.positionScreen.y-ca.positionScreen.y)-(N.positionScreen.y-ca.positionScreen.y)*(ga.positionScreen.x-ca.positionScreen.x)<0;if(O.doubleSided||C!=O.flipSided){Ma=r[p]=r[p]||new THREE.RenderableFace4;p++;l=Ma;l.v1.copy(aa);l.v2.copy(N);l.v3.copy(ca);l.v4.copy(ga)}else continue}else continue}l.normalWorld.copy(L.normal);!C&&(O.flipSided||O.doubleSided)&&l.normalWorld.negate();$.multiplyVector3(l.normalWorld);
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-l.centroidWorld.copy(L.centroid);Z.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);A.multiplyVector3(l.centroidScreen);ca=L.vertexNormals;aa=0;for(N=ca.length;aa<N;aa++){ga=l.vertexNormalsWorld[aa];ga.copy(ca[aa]);!C&&(O.flipSided||O.doubleSided)&&ga.negate();$.multiplyVector3(ga)}aa=0;for(N=Sa.length;aa<N;aa++)if(Ma=Sa[aa][S]){ca=0;for(ga=Ma.length;ca<ga;ca++)l.uvs[aa][ca]=Ma[ca]}l.material=O.material;l.faceMaterial=L.materialIndex!==null?Y[L.materialIndex]:null;l.z=l.centroidScreen.z;
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-x.elements.push(l)}}else if(O instanceof THREE.Line){v.multiply(A,Z);S=O.geometry.vertices;aa=b();aa.positionScreen.copy(S[0]);v.multiplyVector4(aa.positionScreen);Z=O.type===THREE.LinePieces?2:1;P=1;for(L=S.length;P<L;P++){aa=b();aa.positionScreen.copy(S[P]);v.multiplyVector4(aa.positionScreen);if(!((P+1)%Z>0)){N=j[i-2];I.copy(aa.positionScreen);M.copy(N.positionScreen);if(d(I,M)){I.multiplyScalar(1/I.w);M.multiplyScalar(1/M.w);Y=u[q]=u[q]||new THREE.RenderableLine;q++;n=Y;n.v1.positionScreen.copy(I);
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-n.v2.positionScreen.copy(M);n.z=Math.max(I.z,M.z);n.material=O.material;x.elements.push(n)}}}}}a=0;for(k=x.sprites.length;a<k;a++){O=x.sprites[a].object;Z=O.matrixWorld;if(O instanceof THREE.Particle){D.set(Z.elements[12],Z.elements[13],Z.elements[14],1);A.multiplyVector4(D);D.z=D.z/D.w;if(D.z>0&&D.z<1){g=s[y]=s[y]||new THREE.RenderableParticle;y++;t=g;t.x=D.x/D.w;t.y=D.y/D.w;t.z=D.z;t.rotation=O.rotation.z;t.scale.x=O.scale.x*Math.abs(t.x-(D.x+e.projectionMatrix.elements[0])/(D.w+e.projectionMatrix.elements[12]));
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+d);return true}var e,f,g=[],h,i,j=[],l,o,m=[],p,r=[],n,q,u=[],t,y,s=[],x={objects:[],sprites:[],lights:[],elements:[]},G=new THREE.Vector3,D=new THREE.Vector4,A=new THREE.Matrix4,v=new THREE.Matrix4,H=new THREE.Frustum,I=new THREE.Vector4,N=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);A.multiply(b.projectionMatrix,b.matrixWorldInverse);A.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
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+A.multiply(b.matrixWorld,b.projectionMatrixInverse);A.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||H.contains(b))){G.copy(b.matrixWorld.getPosition());
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+A.multiplyVector3(G);e=a();e.object=b;e.z=G.z;x.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){G.copy(b.matrixWorld.getPosition());A.multiplyVector3(G);e=a();e.object=b;e.z=G.z;x.sprites.push(e)}else b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&x.objects.sort(c);return x};this.projectScene=function(a,e,f){var g=e.near,G=e.far,C=false,k,P,M,S,aa,K,ca,ga,O,Z,$,Y,ia,Sa,Ma;y=q=p=o=0;x.elements.length=0;if(e.parent===
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+void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);A.multiply(e.projectionMatrix,e.matrixWorldInverse);H.setFromMatrix(A);x=this.projectGraph(a,false);a=0;for(k=x.objects.length;a<k;a++){O=x.objects[a].object;Z=O.matrixWorld;i=0;if(O instanceof THREE.Mesh){$=O.geometry;Y=O.geometry.materials;S=$.vertices;ia=$.faces;Sa=$.faceVertexUvs;$=O.matrixRotationWorld.extractRotation(Z);P=0;for(M=
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+S.length;P<M;P++){h=b();h.positionWorld.copy(S[P]);Z.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);A.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<G}S=0;for(P=ia.length;S<P;S++){M=ia[S];if(M instanceof THREE.Face3){aa=j[M.a];K=j[M.b];ca=j[M.c];if(aa.visible&&K.visible&&ca.visible){C=(ca.positionScreen.x-aa.positionScreen.x)*
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+(K.positionScreen.y-aa.positionScreen.y)-(ca.positionScreen.y-aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0;if(O.doubleSided||C!=O.flipSided){ga=m[o]=m[o]||new THREE.RenderableFace3;o++;l=ga;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca)}else continue}else continue}else if(M instanceof THREE.Face4){aa=j[M.a];K=j[M.b];ca=j[M.c];ga=j[M.d];if(aa.visible&&K.visible&&ca.visible&&ga.visible){C=(ga.positionScreen.x-aa.positionScreen.x)*(K.positionScreen.y-aa.positionScreen.y)-(ga.positionScreen.y-
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+aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0||(K.positionScreen.x-ca.positionScreen.x)*(ga.positionScreen.y-ca.positionScreen.y)-(K.positionScreen.y-ca.positionScreen.y)*(ga.positionScreen.x-ca.positionScreen.x)<0;if(O.doubleSided||C!=O.flipSided){Ma=r[p]=r[p]||new THREE.RenderableFace4;p++;l=Ma;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca);l.v4.copy(ga)}else continue}else continue}l.normalWorld.copy(M.normal);!C&&(O.flipSided||O.doubleSided)&&l.normalWorld.negate();$.multiplyVector3(l.normalWorld);
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+l.centroidWorld.copy(M.centroid);Z.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);A.multiplyVector3(l.centroidScreen);ca=M.vertexNormals;aa=0;for(K=ca.length;aa<K;aa++){ga=l.vertexNormalsWorld[aa];ga.copy(ca[aa]);!C&&(O.flipSided||O.doubleSided)&&ga.negate();$.multiplyVector3(ga)}aa=0;for(K=Sa.length;aa<K;aa++)if(Ma=Sa[aa][S]){ca=0;for(ga=Ma.length;ca<ga;ca++)l.uvs[aa][ca]=Ma[ca]}l.material=O.material;l.faceMaterial=M.materialIndex!==null?Y[M.materialIndex]:null;l.z=l.centroidScreen.z;
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+x.elements.push(l)}}else if(O instanceof THREE.Line){v.multiply(A,Z);S=O.geometry.vertices;aa=b();aa.positionScreen.copy(S[0]);v.multiplyVector4(aa.positionScreen);Z=O.type===THREE.LinePieces?2:1;P=1;for(M=S.length;P<M;P++){aa=b();aa.positionScreen.copy(S[P]);v.multiplyVector4(aa.positionScreen);if(!((P+1)%Z>0)){K=j[i-2];I.copy(aa.positionScreen);N.copy(K.positionScreen);if(d(I,N)){I.multiplyScalar(1/I.w);N.multiplyScalar(1/N.w);Y=u[q]=u[q]||new THREE.RenderableLine;q++;n=Y;n.v1.positionScreen.copy(I);
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+n.v2.positionScreen.copy(N);n.z=Math.max(I.z,N.z);n.material=O.material;x.elements.push(n)}}}}}a=0;for(k=x.sprites.length;a<k;a++){O=x.sprites[a].object;Z=O.matrixWorld;if(O instanceof THREE.Particle){D.set(Z.elements[12],Z.elements[13],Z.elements[14],1);A.multiplyVector4(D);D.z=D.z/D.w;if(D.z>0&&D.z<1){g=s[y]=s[y]||new THREE.RenderableParticle;y++;t=g;t.x=D.x/D.w;t.y=D.y/D.w;t.z=D.z;t.rotation=O.rotation.z;t.scale.x=O.scale.x*Math.abs(t.x-(D.x+e.projectionMatrix.elements[0])/(D.w+e.projectionMatrix.elements[12]));
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t.scale.y=O.scale.y*Math.abs(t.y-(D.y+e.projectionMatrix.elements[5])/(D.w+e.projectionMatrix.elements[13]));t.material=O.material;x.elements.push(t)}}}f&&x.elements.sort(c);return x}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
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THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a,b){var c=b||"XYZ",d=Math.cos(a.x/2),e=Math.cos(a.y/2),f=Math.cos(a.z/2),g=Math.sin(a.x/2),h=Math.sin(a.y/2),i=Math.sin(a.z/2);switch(c){case "YXZ":this.x=g*e*f+d*h*i;this.y=d*h*f-g*e*i;this.z=d*e*i-g*h*f;this.w=d*e*f+g*h*i;break;case "ZXY":this.x=g*e*f-d*h*i;this.y=d*h*f+g*e*
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i;this.z=d*e*i+g*h*f;this.w=d*e*f-g*h*i;break;case "ZYX":this.x=g*e*f-d*h*i;this.y=d*h*f+g*e*i;this.z=d*e*i-g*h*f;this.w=d*e*f+g*h*i;break;case "YZX":this.x=g*e*f+d*h*i;this.y=d*h*f+g*e*i;this.z=d*e*i-g*h*f;this.w=d*e*f-g*h*i;break;case "XZY":this.x=g*e*f-d*h*i;this.y=d*h*f-g*e*i;this.z=d*e*i+g*h*f;this.w=d*e*f+g*h*i;break;default:this.x=g*e*f+d*h*i;this.y=d*h*f-g*e*i;this.z=d*e*i+g*h*f;this.w=d*e*f-g*h*i}return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this.x=a.x*d;this.y=a.y*
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d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0],a=b[4],d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],i=b[6],b=b[10],j=c+f+b;if(j>0){c=0.5/Math.sqrt(j+1);this.w=0.25/c;this.x=(i-g)*c;this.y=(d-h)*c;this.z=(e-a)*c}else if(c>f&&c>b){c=2*Math.sqrt(1+c-f-b);this.w=(i-g)/c;this.x=0.25*c;this.y=(a+e)/c;this.z=(d+h)/c}else if(f>b){c=2*Math.sqrt(1+f-c-b);this.w=(d-h)/c;this.x=(a+e)/c;this.y=0.25*c;this.z=(g+i)/c}else{c=2*Math.sqrt(1+b-c-f);this.w=(e-a)/c;this.x=
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(d+h)/c;this.y=(g+i)/c;this.z=0.25*c}return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a===0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x=this.x*a;this.y=
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this.y*a;this.z=this.z*a;this.w=this.w*a}return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,
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-f=this.x,g=this.y,h=this.z,i=this.w,j=i*c+g*e-h*d,l=i*d+h*c-f*e,o=i*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=j*i+c*-f+l*-h-o*-g;b.y=l*i+c*-g+o*-f-j*-h;b.z=o*i+c*-h+j*-g-l*-f;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,e=this.z,f=this.w,g=f*a.w+c*a.x+d*a.y+e*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=f;this.x=c;this.y=d;this.z=e;return this}var h=Math.acos(g),i=Math.sqrt(1-g*g);if(Math.abs(i)<0.001){this.w=0.5*(f+this.w);this.x=0.5*(c+this.x);
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+f=this.x,g=this.y,h=this.z,i=this.w,j=i*c+g*e-h*d,l=i*d+h*c-f*e,o=i*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=j*i+c*-f+l*-h-o*-g;b.y=l*i+c*-g+o*-f-j*-h;b.z=o*i+c*-h+j*-g-l*-f;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,e=this.z,f=this.w,g=f*a.w+c*a.x+d*a.y+e*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=f;this.x=c;this.y=d;this.z=e;return this}var h=Math.acos(g),i=Math.sqrt(1-g*g);if(Math.abs(i)<0.0010){this.w=0.5*(f+this.w);this.x=0.5*(c+this.x);
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this.y=0.5*(d+this.y);this.z=0.5*(e+this.z);return this}g=Math.sin((1-b)*h)/i;h=Math.sin(b*h)/i;this.w=f*g+this.w*h;this.x=c*g+this.x*h;this.y=d*g+this.y*h;this.z=e*g+this.z*h;return this},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}};
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-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}e=Math.sin((1-d)*b)/f;d=Math.sin(d*b)/f;c.w=a.w*e+c.w*d;c.x=a.x*e+c.x*d;c.y=a.y*e+c.y*d;c.z=a.z*e+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
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+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}e=Math.sin((1-d)*b)/f;d=Math.sin(d*b)/f;c.w=a.w*e+c.w*d;c.x=a.x*e+c.x*d;c.y=a.y*e+c.y*d;c.z=a.z*e+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
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THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
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THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
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return a}};THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};
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@@ -104,8 +104,8 @@ for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;
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e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();if(!e.__originalVertexNormals)e.__originalVertexNormals=[];a=0;for(b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var f=new THREE.Geometry;f.faces=this.faces;a=0;for(b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=
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[];var g=this.morphNormals[a].faceNormals,h=this.morphNormals[a].vertexNormals,i,j;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];i=new THREE.Vector3;j=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3};g.push(i);h.push(j)}}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];
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i=g.faceNormals[c];j=g.vertexNormals[c];i.copy(e.normal);if(e instanceof THREE.Face3){j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2])}else{j.a.copy(e.vertexNormals[0]);j.b.copy(e.vertexNormals[1]);j.c.copy(e.vertexNormals[2]);j.d.copy(e.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.normal=e.__originalFaceNormal;e.vertexNormals=e.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,e,f,A){h=a.vertices[b];i=a.vertices[c];
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-j=a.vertices[d];l=g[e];o=g[f];m=g[A];p=i.x-h.x;r=j.x-h.x;n=i.y-h.y;q=j.y-h.y;u=i.z-h.z;t=j.z-h.z;y=o.u-l.u;s=m.u-l.u;x=o.v-l.v;E=m.v-l.v;D=1/(y*E-s*x);I.set((E*p-x*r)*D,(E*n-x*q)*D,(E*u-x*t)*D);M.set((y*r-s*p)*D,(y*q-s*n)*D,(y*t-s*u)*D);v[b].addSelf(I);v[c].addSelf(I);v[d].addSelf(I);H[b].addSelf(M);H[c].addSelf(M);H[d].addSelf(M)}var b,c,d,e,f,g,h,i,j,l,o,m,p,r,n,q,u,t,y,s,x,E,D,A,v=[],H=[],I=new THREE.Vector3,M=new THREE.Vector3,R=new THREE.Vector3,X=new THREE.Vector3,B=new THREE.Vector3;b=0;for(c=
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-this.vertices.length;b<c;b++){v[b]=new THREE.Vector3;H[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var G=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){B.copy(f.vertexNormals[d]);e=f[G[d]];A=v[e];R.copy(A);R.subSelf(B.multiplyScalar(B.dot(A))).normalize();
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+j=a.vertices[d];l=g[e];o=g[f];m=g[A];p=i.x-h.x;r=j.x-h.x;n=i.y-h.y;q=j.y-h.y;u=i.z-h.z;t=j.z-h.z;y=o.u-l.u;s=m.u-l.u;x=o.v-l.v;G=m.v-l.v;D=1/(y*G-s*x);I.set((G*p-x*r)*D,(G*n-x*q)*D,(G*u-x*t)*D);N.set((y*r-s*p)*D,(y*q-s*n)*D,(y*t-s*u)*D);v[b].addSelf(I);v[c].addSelf(I);v[d].addSelf(I);H[b].addSelf(N);H[c].addSelf(N);H[d].addSelf(N)}var b,c,d,e,f,g,h,i,j,l,o,m,p,r,n,q,u,t,y,s,x,G,D,A,v=[],H=[],I=new THREE.Vector3,N=new THREE.Vector3,R=new THREE.Vector3,X=new THREE.Vector3,B=new THREE.Vector3;b=0;for(c=
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+this.vertices.length;b<c;b++){v[b]=new THREE.Vector3;H[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var F=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){B.copy(f.vertexNormals[d]);e=f[F[d]];A=v[e];R.copy(A);R.subSelf(B.multiplyScalar(B.dot(A))).normalize();
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X.cross(f.vertexNormals[d],A);e=X.dot(H[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(R.x,R.y,R.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
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a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}else{this.boundingBox.min.set(0,0,0);this.boundingBox.max.set(0,0,0)}},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;c<d;c++){a=this.vertices[c].length();a>b&&(b=a)}this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g,h;f=0;for(g=this.vertices.length;f<g;f++){d=this.vertices[f];d=[Math.round(d.x*
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e),Math.round(d.y*e),Math.round(d.z*e)].join("_");if(a[d]===void 0){a[d]=f;b.push(this.vertices[f]);c[f]=b.length-1}else c[f]=c[a[d]]}f=0;for(g=this.faces.length;f<g;f++){e=this.faces[f];if(e instanceof THREE.Face3){e.a=c[e.a];e.b=c[e.b];e.c=c[e.c]}else if(e instanceof THREE.Face4){e.a=c[e.a];e.b=c[e.b];e.c=c[e.c];e.d=c[e.d];d=[e.a,e.b,e.c,e.d];for(a=3;a>0;a--)if(d.indexOf(e["abcd"[a]])!=a){d.splice(a,1);this.faces[f]=new THREE.Face3(d[0],d[1],d[2]);e=0;for(d=this.faceVertexUvs.length;e<d;e++)(h=
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@@ -136,41 +136,41 @@ THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.const
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THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(g.readyState==4)if(g.status==200||g.status==0){var h=JSON.parse(g.responseText);a.loadAjaxBuffers(h,c,e,d,f)}else console.error("THREE.BinaryLoader: Couldn't load ["+b+"] ["+g.status+"]")};g.open("GET",b,true);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
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THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){if(f.readyState==4)f.status==200||f.status==0?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("THREE.BinaryLoader: Couldn't load ["+g+"] ["+f.status+"]");else if(f.readyState==3){if(e){h==0&&(h=f.getResponseHeader("Content-Length"));e({total:h,loaded:f.responseText.length})}}else f.readyState==2&&(h=f.getResponseHeader("Content-Length"))};
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f.open("GET",g,true);f.responseType="arraybuffer";f.send(null)};
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-THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,i,j,l,o,m,p,r,n,q,u,t,y,s;function x(a){return a%4?4-a%4:0}function E(a,b){return(new Uint8Array(a,b,1))[0]}function D(a,b){return(new Uint32Array(a,b,1))[0]}function A(b,c){var d,e,f,g,h,k,i,j,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[d*3];f=l[d*3+1];g=l[d*3+2];h=Q[e*2];e=Q[e*2+1];k=Q[f*2];i=Q[f*2+1];f=Q[g*2];j=Q[g*2+1];g=X.faceVertexUvs[0];var n=[];n.push(new THREE.UV(h,e));n.push(new THREE.UV(k,i));n.push(new THREE.UV(f,
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-j));g.push(n)}}function v(b,c){var d,e,f,g,h,k,i,j,l,n,m=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=m[d*4];f=m[d*4+1];g=m[d*4+2];h=m[d*4+3];k=Q[e*2];e=Q[e*2+1];i=Q[f*2];l=Q[f*2+1];j=Q[g*2];n=Q[g*2+1];g=Q[h*2];f=Q[h*2+1];h=X.faceVertexUvs[0];var o=[];o.push(new THREE.UV(k,e));o.push(new THREE.UV(i,l));o.push(new THREE.UV(j,n));o.push(new THREE.UV(g,f));h.push(o)}}function H(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),k=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*3];f=c[d*3+1];g=c[d*3+2];h=k[d];
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-X.faces.push(new THREE.Face3(e,f,g,null,null,h))}}function I(b,c,d){for(var e,f,g,h,k,c=new Uint32Array(a,c,4*b),i=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];h=c[d*4+3];k=i[d];X.faces.push(new THREE.Face4(e,f,g,h,null,null,k))}}function M(b,c,d,e){for(var f,g,h,k,i,j,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),n=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];i=d[e*3];j=d[e*3+1];l=d[e*3+2];k=n[e];var m=G[j*3],o=G[j*3+1];j=G[j*3+2];var p=G[l*3],
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-r=G[l*3+1];l=G[l*3+2];X.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(G[i*3],G[i*3+1],G[i*3+2]),new THREE.Vector3(m,o,j),new THREE.Vector3(p,r,l)],null,k))}}function R(b,c,d,e){for(var f,g,h,k,i,j,l,n,m,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];k=c[e*4+3];j=d[e*4];l=d[e*4+1];n=d[e*4+2];m=d[e*4+3];i=o[e];var p=G[l*3],r=G[l*3+1];l=G[l*3+2];var q=G[n*3],s=G[n*3+1];n=G[n*3+2];var t=G[m*3],u=G[m*3+1];m=G[m*3+2];X.faces.push(new THREE.Face4(f,
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-g,h,k,[new THREE.Vector3(G[j*3],G[j*3+1],G[j*3+2]),new THREE.Vector3(p,r,l),new THREE.Vector3(q,s,n),new THREE.Vector3(t,u,m)],null,i))}}var X=this,B=0,G=[],Q=[],C,k,P;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(X,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d=d+String.fromCharCode(a[b+e]);return d})(a,B,12);c=E(a,B+12);E(a,B+13);E(a,B+14);E(a,B+15);e=E(a,B+16);i=E(a,B+17);j=E(a,B+18);l=E(a,B+19);o=D(a,B+20);m=D(a,B+20+4);p=D(a,B+20+8);b=D(a,B+20+12);r=
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-D(a,B+20+16);n=D(a,B+20+20);q=D(a,B+20+24);u=D(a,B+20+28);t=D(a,B+20+32);y=D(a,B+20+36);s=D(a,B+20+40);B=B+c;c=e*3+l;P=e*4+l;C=b*c;k=r*(c+i*3);e=n*(c+j*3);l=q*(c+i*3+j*3);c=u*P;i=t*(P+i*4);j=y*(P+j*4);B=B+function(b){var b=new Float32Array(a,b,o*3),c,d,e,f;for(c=0;c<o;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];X.vertices.push(new THREE.Vector3(d,e,f))}return o*3*Float32Array.BYTES_PER_ELEMENT}(B);B=B+function(b){if(m){var b=new Int8Array(a,b,m*3),c,d,e,f;for(c=0;c<m;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];G.push(d/
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+THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,i,j,l,o,m,p,r,n,q,u,t,y,s;function x(a){return a%4?4-a%4:0}function G(a,b){return(new Uint8Array(a,b,1))[0]}function D(a,b){return(new Uint32Array(a,b,1))[0]}function A(b,c){var d,e,f,g,h,k,i,j,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[d*3];f=l[d*3+1];g=l[d*3+2];h=Q[e*2];e=Q[e*2+1];k=Q[f*2];i=Q[f*2+1];f=Q[g*2];j=Q[g*2+1];g=X.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(k,i));m.push(new THREE.UV(f,
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+j));g.push(m)}}function v(b,c){var d,e,f,g,h,k,i,j,l,m,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=n[d*4];f=n[d*4+1];g=n[d*4+2];h=n[d*4+3];k=Q[e*2];e=Q[e*2+1];i=Q[f*2];l=Q[f*2+1];j=Q[g*2];m=Q[g*2+1];g=Q[h*2];f=Q[h*2+1];h=X.faceVertexUvs[0];var o=[];o.push(new THREE.UV(k,e));o.push(new THREE.UV(i,l));o.push(new THREE.UV(j,m));o.push(new THREE.UV(g,f));h.push(o)}}function H(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),k=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*3];f=c[d*3+1];g=c[d*3+2];h=k[d];
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+X.faces.push(new THREE.Face3(e,f,g,null,null,h))}}function I(b,c,d){for(var e,f,g,h,k,c=new Uint32Array(a,c,4*b),i=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];h=c[d*4+3];k=i[d];X.faces.push(new THREE.Face4(e,f,g,h,null,null,k))}}function N(b,c,d,e){for(var f,g,h,k,i,j,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];i=d[e*3];j=d[e*3+1];l=d[e*3+2];k=m[e];var n=F[j*3],o=F[j*3+1];j=F[j*3+2];var p=F[l*3],
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+r=F[l*3+1];l=F[l*3+2];X.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(F[i*3],F[i*3+1],F[i*3+2]),new THREE.Vector3(n,o,j),new THREE.Vector3(p,r,l)],null,k))}}function R(b,c,d,e){for(var f,g,h,k,i,j,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];k=c[e*4+3];j=d[e*4];l=d[e*4+1];m=d[e*4+2];n=d[e*4+3];i=o[e];var p=F[l*3],r=F[l*3+1];l=F[l*3+2];var q=F[m*3],s=F[m*3+1];m=F[m*3+2];var t=F[n*3],u=F[n*3+1];n=F[n*3+2];X.faces.push(new THREE.Face4(f,
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+g,h,k,[new THREE.Vector3(F[j*3],F[j*3+1],F[j*3+2]),new THREE.Vector3(p,r,l),new THREE.Vector3(q,s,m),new THREE.Vector3(t,u,n)],null,i))}}var X=this,B=0,F=[],Q=[],C,k,P;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(X,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d=d+String.fromCharCode(a[b+e]);return d})(a,B,12);c=G(a,B+12);G(a,B+13);G(a,B+14);G(a,B+15);e=G(a,B+16);i=G(a,B+17);j=G(a,B+18);l=G(a,B+19);o=D(a,B+20);m=D(a,B+20+4);p=D(a,B+20+8);b=D(a,B+20+12);r=
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+D(a,B+20+16);n=D(a,B+20+20);q=D(a,B+20+24);u=D(a,B+20+28);t=D(a,B+20+32);y=D(a,B+20+36);s=D(a,B+20+40);B=B+c;c=e*3+l;P=e*4+l;C=b*c;k=r*(c+i*3);e=n*(c+j*3);l=q*(c+i*3+j*3);c=u*P;i=t*(P+i*4);j=y*(P+j*4);B=B+function(b){var b=new Float32Array(a,b,o*3),c,d,e,f;for(c=0;c<o;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];X.vertices.push(new THREE.Vector3(d,e,f))}return o*3*Float32Array.BYTES_PER_ELEMENT}(B);B=B+function(b){if(m){var b=new Int8Array(a,b,m*3),c,d,e,f;for(c=0;c<m;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];F.push(d/
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127,e/127,f/127)}}return m*3*Int8Array.BYTES_PER_ELEMENT}(B);B=B+x(m*3);B=B+function(b){if(p){var b=new Float32Array(a,b,p*2),c,d,e;for(c=0;c<p;c++){d=b[c*2];e=b[c*2+1];Q.push(d,e)}}return p*2*Float32Array.BYTES_PER_ELEMENT}(B);C=B+C+x(b*2);k=C+k+x(r*2);e=k+e+x(n*2);l=e+l+x(q*2);c=l+c+x(u*2);i=c+i+x(t*2);j=i+j+x(y*2);(function(a){if(n){var b=a+n*Uint32Array.BYTES_PER_ELEMENT*3;H(n,a,b+n*Uint32Array.BYTES_PER_ELEMENT*3);A(n,b)}})(k);(function(a){if(q){var b=a+q*Uint32Array.BYTES_PER_ELEMENT*3,c=b+
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|
-q*Uint32Array.BYTES_PER_ELEMENT*3;M(q,a,b,c+q*Uint32Array.BYTES_PER_ELEMENT*3);A(q,c)}})(e);(function(a){if(y){var b=a+y*Uint32Array.BYTES_PER_ELEMENT*4;I(y,a,b+y*Uint32Array.BYTES_PER_ELEMENT*4);v(y,b)}})(i);(function(a){if(s){var b=a+s*Uint32Array.BYTES_PER_ELEMENT*4,c=b+s*Uint32Array.BYTES_PER_ELEMENT*4;R(s,a,b,c+s*Uint32Array.BYTES_PER_ELEMENT*4);v(s,c)}})(j);b&&H(b,B,B+b*Uint32Array.BYTES_PER_ELEMENT*3);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*3;M(r,a,b,b+r*Uint32Array.BYTES_PER_ELEMENT*
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+q*Uint32Array.BYTES_PER_ELEMENT*3;N(q,a,b,c+q*Uint32Array.BYTES_PER_ELEMENT*3);A(q,c)}})(e);(function(a){if(y){var b=a+y*Uint32Array.BYTES_PER_ELEMENT*4;I(y,a,b+y*Uint32Array.BYTES_PER_ELEMENT*4);v(y,b)}})(i);(function(a){if(s){var b=a+s*Uint32Array.BYTES_PER_ELEMENT*4,c=b+s*Uint32Array.BYTES_PER_ELEMENT*4;R(s,a,b,c+s*Uint32Array.BYTES_PER_ELEMENT*4);v(s,c)}})(j);b&&H(b,B,B+b*Uint32Array.BYTES_PER_ELEMENT*3);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*3;N(r,a,b,b+r*Uint32Array.BYTES_PER_ELEMENT*
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3)}})(C);u&&I(u,l,l+u*Uint32Array.BYTES_PER_ELEMENT*4);(function(a){if(t){var b=a+t*Uint32Array.BYTES_PER_ELEMENT*4;R(t,a,b,b+t*Uint32Array.BYTES_PER_ELEMENT*4)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};THREE.ImageLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
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|
THREE.ImageLoader.prototype={constructor:THREE.ImageLoader,load:function(a){var b=this,c=new Image;c.addEventListener("load",function(){b.dispatchEvent({type:"load",content:c})},false);c.addEventListener("error",function(){b.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);if(b.crossOrigin)c.crossOrigin=b.crossOrigin;c.src=a}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;
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|
THREE.JSONLoader.prototype.load=function(a,b,c){c=c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
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|
THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(f.status===200||f.status===0){if(f.responseText){var h=JSON.parse(f.responseText);a.createModel(h,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else if(f.readyState===f.LOADING){if(e){g===0&&(g=f.getResponseHeader("Content-Length"));
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e({total:g,loaded:f.responseText.length})}}else f.readyState===f.HEADERS_RECEIVED&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,true);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
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|
-THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,i,j,l,o,m,p,r,n,q,u,t,y,s=a.faces;o=a.vertices;var x=a.normals,E=a.colors,D=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&D++;for(c=0;c<D;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}j=0;for(l=o.length;j<l;){m=new THREE.Vector3;m.x=o[j++]*b;m.y=o[j++]*b;m.z=o[j++]*b;d.vertices.push(m)}j=0;for(l=s.length;j<l;){b=s[j++];o=b&1;i=b&2;c=b&
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+THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,i,j,l,o,m,p,r,n,q,u,t,y,s=a.faces;o=a.vertices;var x=a.normals,G=a.colors,D=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&D++;for(c=0;c<D;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}j=0;for(l=o.length;j<l;){m=new THREE.Vector3;m.x=o[j++]*b;m.y=o[j++]*b;m.z=o[j++]*b;d.vertices.push(m)}j=0;for(l=s.length;j<l;){b=s[j++];o=b&1;i=b&2;c=b&
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4;e=b&8;p=b&16;m=b&32;n=b&64;b=b&128;if(o){q=new THREE.Face4;q.a=s[j++];q.b=s[j++];q.c=s[j++];q.d=s[j++];o=4}else{q=new THREE.Face3;q.a=s[j++];q.b=s[j++];q.c=s[j++];o=3}if(i){i=s[j++];q.materialIndex=i}i=d.faces.length;if(c)for(c=0;c<D;c++){u=a.uvs[c];r=s[j++];y=u[r*2];r=u[r*2+1];d.faceUvs[c][i]=new THREE.UV(y,r)}if(e)for(c=0;c<D;c++){u=a.uvs[c];t=[];for(e=0;e<o;e++){r=s[j++];y=u[r*2];r=u[r*2+1];t[e]=new THREE.UV(y,r)}d.faceVertexUvs[c][i]=t}if(p){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];
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-e.z=x[p];q.normal=e}if(m)for(c=0;c<o;c++){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];e.z=x[p];q.vertexNormals.push(e)}if(n){m=s[j++];m=new THREE.Color(E[m]);q.color=m}if(b)for(c=0;c<o;c++){m=s[j++];m=new THREE.Color(E[m]);q.vertexColors.push(m)}d.faces.push(q)}})(e);(function(){var b,c,e,i;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];i=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,i,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
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|
+e.z=x[p];q.normal=e}if(m)for(c=0;c<o;c++){p=s[j++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];e.z=x[p];q.vertexNormals.push(e)}if(n){m=s[j++];m=new THREE.Color(G[m]);q.color=m}if(b)for(c=0;c<o;c++){m=s[j++];m=new THREE.Color(G[m]);q.vertexColors.push(m)}d.faces.push(q)}})(e);(function(){var b,c,e,i;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];i=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,i,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
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|
b+2){e=a.skinIndices[b];i=a.skinIndices[b+1];d.skinIndices.push(new THREE.Vector4(e,i,0,0))}}d.bones=a.bones;d.animation=a.animation})();(function(b){if(a.morphTargets!==void 0){var c,e,i,j,l,o;c=0;for(e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];l=d.morphTargets[c].vertices;o=a.morphTargets[c].vertices;i=0;for(j=o.length;i<j;i=i+3){var m=new THREE.Vector3;m.x=o[i]*b;m.y=o[i+1]*b;m.z=o[i+2]*b;l.push(m)}}}if(a.morphColors!==
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|
void 0){c=0;for(e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];j=d.morphColors[c].colors;l=a.morphColors[c].colors;b=0;for(i=l.length;b<i;b=b+3){o=new THREE.Color(16755200);o.setRGB(l[b],l[b+1],l[b+2]);j.push(o)}}}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};
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|
THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
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|
THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(d.readyState==4)if(d.status==200||d.status==0){var e=JSON.parse(d.responseText);c.createScene(e,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,true);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
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|
-THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:j+"/"+a}function e(){var a;for(m in B.objects)if(!L.objects[m]){u=B.objects[m];if(u.geometry!==void 0){if(I=L.geometries[u.geometry]){a=false;M=L.materials[u.materials[0]];(a=M instanceof THREE.ShaderMaterial)&&I.computeTangents();x=u.position;E=u.rotation;D=u.quaternion;A=u.scale;t=u.matrix;D=0;u.materials.length==0&&(M=new THREE.MeshFaceMaterial);u.materials.length>1&&(M=new THREE.MeshFaceMaterial);
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|
-a=new THREE.Mesh(I,M);a.name=m;if(t){a.matrixAutoUpdate=false;a.matrix.set(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8],t[9],t[10],t[11],t[12],t[13],t[14],t[15])}else{a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(E[0],E[1],E[2]);a.scale.set(A[0],A[1],A[2])}a.visible=u.visible;a.doubleSided=u.doubleSided;a.castShadow=u.castShadow;a.receiveShadow=u.receiveShadow;L.scene.add(a);L.objects[m]=a}}else{x=u.position;E=u.rotation;D=u.quaternion;
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|
-A=u.scale;D=0;a=new THREE.Object3D;a.name=m;a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(E[0],E[1],E[2]);a.scale.set(A[0],A[1],A[2]);a.visible=u.visible!==void 0?u.visible:false;L.scene.add(a);L.objects[m]=a;L.empties[m]=a}}}function f(a){return function(b){L.geometries[a]=b;e();Q=Q-1;i.onLoadComplete();h()}}function g(a){return function(b){L.geometries[a]=b}}function h(){i.callbackProgress({totalModels:k,totalTextures:P,loadedModels:k-
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|
-Q,loadedTextures:P-C},L);i.onLoadProgress();Q==0&&C==0&&b(L)}var i=this,j=THREE.Loader.prototype.extractUrlBase(c),l,o,m,p,r,n,q,u,t,y,s,x,E,D,A,v,H,I,M,R,X,B,G,Q,C,k,P,L;B=a;c=new THREE.BinaryLoader;G=new THREE.JSONLoader;C=Q=0;L={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(B.transform){a=B.transform.position;y=B.transform.rotation;v=B.transform.scale;a&&L.scene.position.set(a[0],a[1],a[2]);y&&L.scene.rotation.set(y[0],y[1],
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-y[2]);v&&L.scene.scale.set(v[0],v[1],v[2]);if(a||y||v){L.scene.updateMatrix();L.scene.updateMatrixWorld()}}a=function(){C=C-1;h();i.onLoadComplete()};for(r in B.cameras){v=B.cameras[r];v.type=="perspective"?R=new THREE.PerspectiveCamera(v.fov,v.aspect,v.near,v.far):v.type=="ortho"&&(R=new THREE.OrthographicCamera(v.left,v.right,v.top,v.bottom,v.near,v.far));x=v.position;y=v.target;v=v.up;R.position.set(x[0],x[1],x[2]);R.target=new THREE.Vector3(y[0],y[1],y[2]);v&&R.up.set(v[0],v[1],v[2]);L.cameras[r]=
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|
-R}for(p in B.lights){y=B.lights[p];r=y.color!==void 0?y.color:16777215;R=y.intensity!==void 0?y.intensity:1;if(y.type=="directional"){x=y.direction;s=new THREE.DirectionalLight(r,R);s.position.set(x[0],x[1],x[2]);s.position.normalize()}else if(y.type=="point"){x=y.position;s=y.distance;s=new THREE.PointLight(r,R,s);s.position.set(x[0],x[1],x[2])}else y.type=="ambient"&&(s=new THREE.AmbientLight(r));L.scene.add(s);L.lights[p]=s}for(n in B.fogs){p=B.fogs[n];p.type=="linear"?X=new THREE.Fog(0,p.near,
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-p.far):p.type=="exp2"&&(X=new THREE.FogExp2(0,p.density));v=p.color;X.color.setRGB(v[0],v[1],v[2]);L.fogs[n]=X}if(L.cameras&&B.defaults.camera)L.currentCamera=L.cameras[B.defaults.camera];if(L.fogs&&B.defaults.fog)L.scene.fog=L.fogs[B.defaults.fog];v=B.defaults.bgcolor;L.bgColor=new THREE.Color;L.bgColor.setRGB(v[0],v[1],v[2]);L.bgColorAlpha=B.defaults.bgalpha;for(l in B.geometries){n=B.geometries[l];if(n.type=="bin_mesh"||n.type=="ascii_mesh"){Q=Q+1;i.onLoadStart()}}k=Q;for(l in B.geometries){n=
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-B.geometries[l];if(n.type=="cube"){I=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides);L.geometries[l]=I}else if(n.type=="plane"){I=new THREE.PlaneGeometry(n.width,n.height,n.segmentsWidth,n.segmentsHeight);L.geometries[l]=I}else if(n.type=="sphere"){I=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight);L.geometries[l]=I}else if(n.type=="cylinder"){I=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,
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-n.heightSegs);L.geometries[l]=I}else if(n.type=="torus"){I=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);L.geometries[l]=I}else if(n.type=="icosahedron"){I=new THREE.IcosahedronGeometry(n.radius,n.subdivisions);L.geometries[l]=I}else if(n.type=="bin_mesh")c.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="ascii_mesh")G.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="embedded_mesh"){n=B.embeds[n.id];n.metadata=B.metadata;n&&G.createModel(n,g(l),"")}}for(q in B.textures){l=B.textures[q];
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+THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:j+"/"+a}function e(){var a;for(m in B.objects)if(!M.objects[m]){u=B.objects[m];if(u.geometry!==void 0){if(I=M.geometries[u.geometry]){a=false;N=M.materials[u.materials[0]];(a=N instanceof THREE.ShaderMaterial)&&I.computeTangents();x=u.position;G=u.rotation;D=u.quaternion;A=u.scale;t=u.matrix;D=0;u.materials.length==0&&(N=new THREE.MeshFaceMaterial);u.materials.length>1&&(N=new THREE.MeshFaceMaterial);
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+a=new THREE.Mesh(I,N);a.name=m;if(t){a.matrixAutoUpdate=false;a.matrix.set(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8],t[9],t[10],t[11],t[12],t[13],t[14],t[15])}else{a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(G[0],G[1],G[2]);a.scale.set(A[0],A[1],A[2])}a.visible=u.visible;a.doubleSided=u.doubleSided;a.castShadow=u.castShadow;a.receiveShadow=u.receiveShadow;M.scene.add(a);M.objects[m]=a}}else{x=u.position;G=u.rotation;D=u.quaternion;
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+A=u.scale;D=0;a=new THREE.Object3D;a.name=m;a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(G[0],G[1],G[2]);a.scale.set(A[0],A[1],A[2]);a.visible=u.visible!==void 0?u.visible:false;M.scene.add(a);M.objects[m]=a;M.empties[m]=a}}}function f(a){return function(b){M.geometries[a]=b;e();Q=Q-1;i.onLoadComplete();h()}}function g(a){return function(b){M.geometries[a]=b}}function h(){i.callbackProgress({totalModels:k,totalTextures:P,loadedModels:k-
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+Q,loadedTextures:P-C},M);i.onLoadProgress();Q==0&&C==0&&b(M)}var i=this,j=THREE.Loader.prototype.extractUrlBase(c),l,o,m,p,r,n,q,u,t,y,s,x,G,D,A,v,H,I,N,R,X,B,F,Q,C,k,P,M;B=a;c=new THREE.BinaryLoader;F=new THREE.JSONLoader;C=Q=0;M={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(B.transform){a=B.transform.position;y=B.transform.rotation;v=B.transform.scale;a&&M.scene.position.set(a[0],a[1],a[2]);y&&M.scene.rotation.set(y[0],y[1],
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+y[2]);v&&M.scene.scale.set(v[0],v[1],v[2]);if(a||y||v){M.scene.updateMatrix();M.scene.updateMatrixWorld()}}a=function(){C=C-1;h();i.onLoadComplete()};for(r in B.cameras){v=B.cameras[r];v.type=="perspective"?R=new THREE.PerspectiveCamera(v.fov,v.aspect,v.near,v.far):v.type=="ortho"&&(R=new THREE.OrthographicCamera(v.left,v.right,v.top,v.bottom,v.near,v.far));x=v.position;y=v.target;v=v.up;R.position.set(x[0],x[1],x[2]);R.target=new THREE.Vector3(y[0],y[1],y[2]);v&&R.up.set(v[0],v[1],v[2]);M.cameras[r]=
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+R}for(p in B.lights){y=B.lights[p];r=y.color!==void 0?y.color:16777215;R=y.intensity!==void 0?y.intensity:1;if(y.type=="directional"){x=y.direction;s=new THREE.DirectionalLight(r,R);s.position.set(x[0],x[1],x[2]);s.position.normalize()}else if(y.type=="point"){x=y.position;s=y.distance;s=new THREE.PointLight(r,R,s);s.position.set(x[0],x[1],x[2])}else y.type=="ambient"&&(s=new THREE.AmbientLight(r));M.scene.add(s);M.lights[p]=s}for(n in B.fogs){p=B.fogs[n];p.type=="linear"?X=new THREE.Fog(0,p.near,
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+p.far):p.type=="exp2"&&(X=new THREE.FogExp2(0,p.density));v=p.color;X.color.setRGB(v[0],v[1],v[2]);M.fogs[n]=X}if(M.cameras&&B.defaults.camera)M.currentCamera=M.cameras[B.defaults.camera];if(M.fogs&&B.defaults.fog)M.scene.fog=M.fogs[B.defaults.fog];v=B.defaults.bgcolor;M.bgColor=new THREE.Color;M.bgColor.setRGB(v[0],v[1],v[2]);M.bgColorAlpha=B.defaults.bgalpha;for(l in B.geometries){n=B.geometries[l];if(n.type=="bin_mesh"||n.type=="ascii_mesh"){Q=Q+1;i.onLoadStart()}}k=Q;for(l in B.geometries){n=
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|
+B.geometries[l];if(n.type=="cube"){I=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides);M.geometries[l]=I}else if(n.type=="plane"){I=new THREE.PlaneGeometry(n.width,n.height,n.segmentsWidth,n.segmentsHeight);M.geometries[l]=I}else if(n.type=="sphere"){I=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight);M.geometries[l]=I}else if(n.type=="cylinder"){I=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,
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|
+n.heightSegs);M.geometries[l]=I}else if(n.type=="torus"){I=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);M.geometries[l]=I}else if(n.type=="icosahedron"){I=new THREE.IcosahedronGeometry(n.radius,n.subdivisions);M.geometries[l]=I}else if(n.type=="bin_mesh")c.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="ascii_mesh")F.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="embedded_mesh"){n=B.embeds[n.id];n.metadata=B.metadata;n&&F.createModel(n,g(l),"")}}for(q in B.textures){l=B.textures[q];
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|
if(l.url instanceof Array){C=C+l.url.length;for(n=0;n<l.url.length;n++)i.onLoadStart()}else{C=C+1;i.onLoadStart()}}P=C;for(q in B.textures){l=B.textures[q];if(l.mapping!=void 0&&THREE[l.mapping]!=void 0)l.mapping=new THREE[l.mapping];if(l.url instanceof Array){n=[];for(X=0;X<l.url.length;X++)n[X]=d(l.url[X],B.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,l.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(l.url,B.urlBaseType),l.mapping,a);if(THREE[l.minFilter]!=void 0)n.minFilter=THREE[l.minFilter];
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|
-if(THREE[l.magFilter]!=void 0)n.magFilter=THREE[l.magFilter];if(l.repeat){n.repeat.set(l.repeat[0],l.repeat[1]);if(l.repeat[0]!=1)n.wrapS=THREE.RepeatWrapping;if(l.repeat[1]!=1)n.wrapT=THREE.RepeatWrapping}l.offset&&n.offset.set(l.offset[0],l.offset[1]);if(l.wrap){X={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(X[l.wrap[0]]!==void 0)n.wrapS=X[l.wrap[0]];if(X[l.wrap[1]]!==void 0)n.wrapT=X[l.wrap[1]]}}L.textures[q]=n}for(o in B.materials){t=B.materials[o];for(H in t.parameters)if(H==
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|
-"envMap"||H=="map"||H=="lightMap")t.parameters[H]=L.textures[t.parameters[H]];else if(H=="shading")t.parameters[H]=t.parameters[H]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(H=="blending")t.parameters[H]=THREE[t.parameters[H]]?THREE[t.parameters[H]]:THREE.NormalBlending;else if(H=="combine")t.parameters[H]=t.parameters[H]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(H=="vertexColors")if(t.parameters[H]=="face")t.parameters[H]=THREE.FaceColors;else if(t.parameters[H])t.parameters[H]=
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|
-THREE.VertexColors;if(t.parameters.opacity!==void 0&&t.parameters.opacity<1)t.parameters.transparent=true;if(t.parameters.normalMap){q=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(q.uniforms);l=t.parameters.color;n=t.parameters.specular;X=t.parameters.ambient;c=t.parameters.shininess;a.tNormal.texture=L.textures[t.parameters.normalMap];if(t.parameters.normalMapFactor)a.uNormalScale.value=t.parameters.normalMapFactor;if(t.parameters.map){a.tDiffuse.texture=t.parameters.map;a.enableDiffuse.value=
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|
-true}if(t.parameters.lightMap){a.tAO.texture=t.parameters.lightMap;a.enableAO.value=true}if(t.parameters.specularMap){a.tSpecular.texture=L.textures[t.parameters.specularMap];a.enableSpecular.value=true}a.uDiffuseColor.value.setHex(l);a.uSpecularColor.value.setHex(n);a.uAmbientColor.value.setHex(X);a.uShininess.value=c;if(t.parameters.opacity)a.uOpacity.value=t.parameters.opacity;M=new THREE.ShaderMaterial({fragmentShader:q.fragmentShader,vertexShader:q.vertexShader,uniforms:a,lights:true,fog:true})}else M=
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|
-new THREE[t.type](t.parameters);L.materials[o]=M}e();i.callbackSync(L);h()};THREE.TextureLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
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|
+if(THREE[l.magFilter]!=void 0)n.magFilter=THREE[l.magFilter];if(l.repeat){n.repeat.set(l.repeat[0],l.repeat[1]);if(l.repeat[0]!=1)n.wrapS=THREE.RepeatWrapping;if(l.repeat[1]!=1)n.wrapT=THREE.RepeatWrapping}l.offset&&n.offset.set(l.offset[0],l.offset[1]);if(l.wrap){X={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(X[l.wrap[0]]!==void 0)n.wrapS=X[l.wrap[0]];if(X[l.wrap[1]]!==void 0)n.wrapT=X[l.wrap[1]]}}M.textures[q]=n}for(o in B.materials){t=B.materials[o];for(H in t.parameters)if(H==
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|
+"envMap"||H=="map"||H=="lightMap")t.parameters[H]=M.textures[t.parameters[H]];else if(H=="shading")t.parameters[H]=t.parameters[H]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(H=="blending")t.parameters[H]=THREE[t.parameters[H]]?THREE[t.parameters[H]]:THREE.NormalBlending;else if(H=="combine")t.parameters[H]=t.parameters[H]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(H=="vertexColors")if(t.parameters[H]=="face")t.parameters[H]=THREE.FaceColors;else if(t.parameters[H])t.parameters[H]=
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|
+THREE.VertexColors;if(t.parameters.opacity!==void 0&&t.parameters.opacity<1)t.parameters.transparent=true;if(t.parameters.normalMap){q=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(q.uniforms);l=t.parameters.color;n=t.parameters.specular;X=t.parameters.ambient;c=t.parameters.shininess;a.tNormal.texture=M.textures[t.parameters.normalMap];if(t.parameters.normalMapFactor)a.uNormalScale.value=t.parameters.normalMapFactor;if(t.parameters.map){a.tDiffuse.texture=t.parameters.map;a.enableDiffuse.value=
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|
+true}if(t.parameters.lightMap){a.tAO.texture=t.parameters.lightMap;a.enableAO.value=true}if(t.parameters.specularMap){a.tSpecular.texture=M.textures[t.parameters.specularMap];a.enableSpecular.value=true}a.uDiffuseColor.value.setHex(l);a.uSpecularColor.value.setHex(n);a.uAmbientColor.value.setHex(X);a.uShininess.value=c;if(t.parameters.opacity)a.uOpacity.value=t.parameters.opacity;N=new THREE.ShaderMaterial({fragmentShader:q.fragmentShader,vertexShader:q.vertexShader,uniforms:a,lights:true,fog:true})}else N=
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|
+new THREE[t.type](t.parameters);M.materials[o]=N}e();i.callbackSync(M);h()};THREE.TextureLoader=function(){THREE.EventTarget.call(this);this.crossOrigin=null};
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|
THREE.TextureLoader.prototype={constructor:THREE.TextureLoader,load:function(a){var b=this,c=new Image;c.addEventListener("load",function(){var a=new THREE.Texture(c);a.needsUpdate=true;b.dispatchEvent({type:"load",content:a})},false);c.addEventListener("error",function(){b.dispatchEvent({type:"error",message:"Couldn't load URL ["+a+"]"})},false);if(b.crossOrigin)c.crossOrigin=b.crossOrigin;c.src=a}};
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|
THREE.Material=function(a){a=a||{};this.id=THREE.MaterialCount++;this.name="";this.opacity=a.opacity!==void 0?a.opacity:1;this.transparent=a.transparent!==void 0?a.transparent:false;this.blending=a.blending!==void 0?a.blending:THREE.NormalBlending;this.blendSrc=a.blendSrc!==void 0?a.blendSrc:THREE.SrcAlphaFactor;this.blendDst=a.blendDst!==void 0?a.blendDst:THREE.OneMinusSrcAlphaFactor;this.blendEquation=a.blendEquation!==void 0?a.blendEquation:THREE.AddEquation;this.depthTest=a.depthTest!==void 0?
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a.depthTest:true;this.depthWrite=a.depthWrite!==void 0?a.depthWrite:true;this.polygonOffset=a.polygonOffset!==void 0?a.polygonOffset:false;this.polygonOffsetFactor=a.polygonOffsetFactor!==void 0?a.polygonOffsetFactor:0;this.polygonOffsetUnits=a.polygonOffsetUnits!==void 0?a.polygonOffsetUnits:0;this.alphaTest=a.alphaTest!==void 0?a.alphaTest:0;this.overdraw=a.overdraw!==void 0?a.overdraw:false;this.needsUpdate=this.visible=true};THREE.MaterialCount=0;THREE.NoShading=0;THREE.FlatShading=1;
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|
@@ -227,25 +227,25 @@ THREE.Scene.prototype.__addObject=function(a){if(a instanceof THREE.Light)this._
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THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);b!==-1&&this.__lights.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.__objects.indexOf(a);if(b!==-1){this.__objects.splice(b,1);this.__objectsRemoved.push(a);b=this.__objectsAdded.indexOf(a);b!==-1&&this.__objectsAdded.splice(b,1)}}for(b=0;b<a.children.length;b++)this.__removeObject(a.children[b])};
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THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=b!==void 0?b:1;this.far=c!==void 0?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b!==void 0?b:2.5E-4};
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|
THREE.CanvasRenderer=function(a){function b(a){if(t!=a)n.globalAlpha=t=a}function c(a){if(y!=a){switch(a){case THREE.NormalBlending:n.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:n.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:n.globalCompositeOperation="darker"}y=a}}function d(a){if(s!=a)n.strokeStyle=s=a}function e(a){if(x!=a)n.fillStyle=x=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,h,i,j=new THREE.Projector,l=a.canvas!==
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|
-void 0?a.canvas:document.createElement("canvas"),o,m,p,r,n=l.getContext("2d"),q=new THREE.Color(0),u=0,t=1,y=0,s=null,x=null,E=null,D=null,A=null,v,H,I,M,R=new THREE.RenderableVertex,X=new THREE.RenderableVertex,B,G,Q,C,k,P,L,S,aa,N,ca,ga,O=new THREE.Color,Z=new THREE.Color,$=new THREE.Color,Y=new THREE.Color,ia=new THREE.Color,Sa=[],Ma=[],Oa,pa,Ta,eb,fb,Za,Lb,mb,jb,nb,ab=new THREE.Rectangle,Ca=new THREE.Rectangle,za=new THREE.Rectangle,gb=false,xa=new THREE.Color,Pa=new THREE.Color,Ea=new THREE.Color,
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+void 0?a.canvas:document.createElement("canvas"),o,m,p,r,n=l.getContext("2d"),q=new THREE.Color(0),u=0,t=1,y=0,s=null,x=null,G=null,D=null,A=null,v,H,I,N,R=new THREE.RenderableVertex,X=new THREE.RenderableVertex,B,F,Q,C,k,P,M,S,aa,K,ca,ga,O=new THREE.Color,Z=new THREE.Color,$=new THREE.Color,Y=new THREE.Color,ia=new THREE.Color,Sa=[],Ma=[],Oa,pa,Ta,eb,fb,Za,Lb,mb,jb,nb,ab=new THREE.Rectangle,Ca=new THREE.Rectangle,za=new THREE.Rectangle,gb=false,xa=new THREE.Color,Pa=new THREE.Color,Ea=new THREE.Color,
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ma=new THREE.Vector3,ob,$a,ac,fa,pc,Bc,a=16;ob=document.createElement("canvas");ob.width=ob.height=2;$a=ob.getContext("2d");$a.fillStyle="rgba(0,0,0,1)";$a.fillRect(0,0,2,2);ac=$a.getImageData(0,0,2,2);fa=ac.data;pc=document.createElement("canvas");pc.width=pc.height=a;Bc=pc.getContext("2d");Bc.translate(-a/2,-a/2);Bc.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){o=a;m=b;p=Math.floor(o/2);
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-r=Math.floor(m/2);l.width=o;l.height=m;ab.set(-p,-r,p,r);Ca.set(-p,-r,p,r);t=1;y=0;A=D=E=x=s=null};this.setClearColor=function(a,b){q.copy(a);u=b!==void 0?b:1;Ca.set(-p,-r,p,r)};this.setClearColorHex=function(a,b){q.setHex(a);u=b!==void 0?b:1;Ca.set(-p,-r,p,r)};this.clear=function(){n.setTransform(1,0,0,-1,p,r);if(!Ca.isEmpty()){Ca.minSelf(ab);Ca.inflate(2);u<1&&n.clearRect(Math.floor(Ca.getX()),Math.floor(Ca.getY()),Math.floor(Ca.getWidth()),Math.floor(Ca.getHeight()));if(u>0){c(THREE.NormalBlending);
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+r=Math.floor(m/2);l.width=o;l.height=m;ab.set(-p,-r,p,r);Ca.set(-p,-r,p,r);t=1;y=0;A=D=G=x=s=null};this.setClearColor=function(a,b){q.copy(a);u=b!==void 0?b:1;Ca.set(-p,-r,p,r)};this.setClearColorHex=function(a,b){q.setHex(a);u=b!==void 0?b:1;Ca.set(-p,-r,p,r)};this.clear=function(){n.setTransform(1,0,0,-1,p,r);if(!Ca.isEmpty()){Ca.minSelf(ab);Ca.inflate(2);u<1&&n.clearRect(Math.floor(Ca.getX()),Math.floor(Ca.getY()),Math.floor(Ca.getWidth()),Math.floor(Ca.getHeight()));if(u>0){c(THREE.NormalBlending);
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b(1);e("rgba("+Math.floor(q.r*255)+","+Math.floor(q.g*255)+","+Math.floor(q.b*255)+","+u+")");n.fillRect(Math.floor(Ca.getX()),Math.floor(Ca.getY()),Math.floor(Ca.getWidth()),Math.floor(Ca.getHeight()))}Ca.empty()}};this.render=function(a,l){function m(a){var b,c,d,e;xa.setRGB(0,0,0);Pa.setRGB(0,0,0);Ea.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++){d=a[b];e=d.color;if(d instanceof THREE.AmbientLight){xa.r=xa.r+e.r;xa.g=xa.g+e.g;xa.b=xa.b+e.b}else if(d instanceof THREE.DirectionalLight){Pa.r=Pa.r+e.r;
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Pa.g=Pa.g+e.g;Pa.b=Pa.b+e.b}else if(d instanceof THREE.PointLight){Ea.r=Ea.r+e.r;Ea.g=Ea.g+e.g;Ea.b=Ea.b+e.b}}}function o(a,b,c,d){var e,f,g,h,k,i;e=0;for(f=a.length;e<f;e++){g=a[e];h=g.color;if(g instanceof THREE.DirectionalLight){k=g.matrixWorld.getPosition();i=c.dot(k);if(!(i<=0)){i=i*g.intensity;d.r=d.r+h.r*i;d.g=d.g+h.g*i;d.b=d.b+h.b*i}}else if(g instanceof THREE.PointLight){k=g.matrixWorld.getPosition();i=c.dot(ma.sub(k,b).normalize());if(!(i<=0)){i=i*(g.distance==0?1:1-Math.min(b.distanceTo(k)/
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g.distance,1));if(i!=0){i=i*g.intensity;d.r=d.r+h.r*i;d.g=d.g+h.g*i;d.b=d.b+h.b*i}}}}}function q(a,f,g){b(g.opacity);c(g.blending);var h,k,i,j,l,m;if(g instanceof THREE.ParticleBasicMaterial){if(g.map){j=g.map.image;l=j.width>>1;m=j.height>>1;g=f.scale.x*p;i=f.scale.y*r;h=g*l;k=i*m;za.set(a.x-h,a.y-k,a.x+h,a.y+k);if(ab.intersects(za)){n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(g,-i);n.translate(-l,-m);n.drawImage(j,0,0);n.restore()}}}else if(g instanceof THREE.ParticleCanvasMaterial){h=
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-f.scale.x*p;k=f.scale.y*r;za.set(a.x-h,a.y-k,a.x+h,a.y+k);if(ab.intersects(za)){d(g.color.getContextStyle());e(g.color.getContextStyle());n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(h,k);g.program(n);n.restore()}}}function s(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(E!=a)n.lineWidth=E=a;a=g.linecap;if(D!=a)n.lineCap=
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-D=a;a=g.linejoin;if(A!=a)n.lineJoin=A=a;d(g.color.getContextStyle());n.stroke();za.inflate(g.linewidth*2)}}function t(a,d,e,g,h,j,n,m){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(m.opacity);c(m.blending);B=a.positionScreen.x;G=a.positionScreen.y;Q=d.positionScreen.x;C=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;y(B,G,Q,C,k,P);if(m instanceof THREE.MeshBasicMaterial)if(m.map){if(m.map.mapping instanceof THREE.UVMapping){eb=n.uvs[0];$c(B,G,Q,C,k,P,eb[g].u,
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-eb[g].v,eb[h].u,eb[h].v,eb[j].u,eb[j].v,m.map)}}else if(m.envMap){if(m.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=l.matrixWorldInverse;ma.copy(n.vertexNormalsWorld[g]);fb=(ma.x*a.elements[0]+ma.y*a.elements[4]+ma.z*a.elements[8])*0.5+0.5;Za=-(ma.x*a.elements[1]+ma.y*a.elements[5]+ma.z*a.elements[9])*0.5+0.5;ma.copy(n.vertexNormalsWorld[h]);Lb=(ma.x*a.elements[0]+ma.y*a.elements[4]+ma.z*a.elements[8])*0.5+0.5;mb=-(ma.x*a.elements[1]+ma.y*a.elements[5]+ma.z*a.elements[9])*0.5+0.5;
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-ma.copy(n.vertexNormalsWorld[j]);jb=(ma.x*a.elements[0]+ma.y*a.elements[4]+ma.z*a.elements[8])*0.5+0.5;nb=-(ma.x*a.elements[1]+ma.y*a.elements[5]+ma.z*a.elements[9])*0.5+0.5;$c(B,G,Q,C,k,P,fb,Za,Lb,mb,jb,nb,m.envMap)}}else m.wireframe?Mb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(m.color);else if(m instanceof THREE.MeshLambertMaterial)if(gb)if(!m.wireframe&&m.shading==THREE.SmoothShading&&n.vertexNormalsWorld.length==3){Z.r=$.r=Y.r=xa.r;Z.g=$.g=Y.g=xa.g;Z.b=$.b=Y.b=xa.b;
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-o(i,n.v1.positionWorld,n.vertexNormalsWorld[0],Z);o(i,n.v2.positionWorld,n.vertexNormalsWorld[1],$);o(i,n.v3.positionWorld,n.vertexNormalsWorld[2],Y);Z.r=Math.max(0,Math.min(m.color.r*Z.r,1));Z.g=Math.max(0,Math.min(m.color.g*Z.g,1));Z.b=Math.max(0,Math.min(m.color.b*Z.b,1));$.r=Math.max(0,Math.min(m.color.r*$.r,1));$.g=Math.max(0,Math.min(m.color.g*$.g,1));$.b=Math.max(0,Math.min(m.color.b*$.b,1));Y.r=Math.max(0,Math.min(m.color.r*Y.r,1));Y.g=Math.max(0,Math.min(m.color.g*Y.g,1));Y.b=Math.max(0,
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-Math.min(m.color.b*Y.b,1));ia.r=($.r+Y.r)*0.5;ia.g=($.g+Y.g)*0.5;ia.b=($.b+Y.b)*0.5;Ta=Cc(Z,$,Y,ia);hc(B,G,Q,C,k,P,0,0,1,0,0,1,Ta)}else{O.r=xa.r;O.g=xa.g;O.b=xa.b;o(i,n.centroidWorld,n.normalWorld,O);O.r=Math.max(0,Math.min(m.color.r*O.r,1));O.g=Math.max(0,Math.min(m.color.g*O.g,1));O.b=Math.max(0,Math.min(m.color.b*O.b,1));m.wireframe?Mb(O,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(O)}else m.wireframe?Mb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(m.color);
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-else if(m instanceof THREE.MeshDepthMaterial){Oa=l.near;pa=l.far;Z.r=Z.g=Z.b=1-bc(a.positionScreen.z,Oa,pa);$.r=$.g=$.b=1-bc(d.positionScreen.z,Oa,pa);Y.r=Y.g=Y.b=1-bc(e.positionScreen.z,Oa,pa);ia.r=($.r+Y.r)*0.5;ia.g=($.g+Y.g)*0.5;ia.b=($.b+Y.b)*0.5;Ta=Cc(Z,$,Y,ia);hc(B,G,Q,C,k,P,0,0,1,0,0,1,Ta)}else if(m instanceof THREE.MeshNormalMaterial){O.r=ic(n.normalWorld.x);O.g=ic(n.normalWorld.y);O.b=ic(n.normalWorld.z);m.wireframe?Mb(O,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(O)}}
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-function u(a,d,e,g,h,j,m,n,fa){f.info.render.vertices=f.info.render.vertices+4;f.info.render.faces++;b(n.opacity);c(n.blending);if(n.map||n.envMap){t(a,d,g,0,1,3,m,n,fa);t(h,e,j,1,2,3,m,n,fa)}else{B=a.positionScreen.x;G=a.positionScreen.y;Q=d.positionScreen.x;C=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;L=g.positionScreen.x;S=g.positionScreen.y;aa=h.positionScreen.x;N=h.positionScreen.y;ca=j.positionScreen.x;ga=j.positionScreen.y;if(n instanceof THREE.MeshBasicMaterial){x(B,G,Q,
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-C,k,P,L,S);n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color)}else if(n instanceof THREE.MeshLambertMaterial)if(gb)if(!n.wireframe&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==4){Z.r=$.r=Y.r=ia.r=xa.r;Z.g=$.g=Y.g=ia.g=xa.g;Z.b=$.b=Y.b=ia.b=xa.b;o(i,m.v1.positionWorld,m.vertexNormalsWorld[0],Z);o(i,m.v2.positionWorld,m.vertexNormalsWorld[1],$);o(i,m.v4.positionWorld,m.vertexNormalsWorld[3],Y);o(i,m.v3.positionWorld,m.vertexNormalsWorld[2],
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-ia);Z.r=Math.max(0,Math.min(n.color.r*Z.r,1));Z.g=Math.max(0,Math.min(n.color.g*Z.g,1));Z.b=Math.max(0,Math.min(n.color.b*Z.b,1));$.r=Math.max(0,Math.min(n.color.r*$.r,1));$.g=Math.max(0,Math.min(n.color.g*$.g,1));$.b=Math.max(0,Math.min(n.color.b*$.b,1));Y.r=Math.max(0,Math.min(n.color.r*Y.r,1));Y.g=Math.max(0,Math.min(n.color.g*Y.g,1));Y.b=Math.max(0,Math.min(n.color.b*Y.b,1));ia.r=Math.max(0,Math.min(n.color.r*ia.r,1));ia.g=Math.max(0,Math.min(n.color.g*ia.g,1));ia.b=Math.max(0,Math.min(n.color.b*
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-ia.b,1));Ta=Cc(Z,$,Y,ia);y(B,G,Q,C,L,S);hc(B,G,Q,C,L,S,0,0,1,0,0,1,Ta);y(aa,N,k,P,ca,ga);hc(aa,N,k,P,ca,ga,1,0,1,1,0,1,Ta)}else{O.r=xa.r;O.g=xa.g;O.b=xa.b;o(i,m.centroidWorld,m.normalWorld,O);O.r=Math.max(0,Math.min(n.color.r*O.r,1));O.g=Math.max(0,Math.min(n.color.g*O.g,1));O.b=Math.max(0,Math.min(n.color.b*O.b,1));x(B,G,Q,C,k,P,L,S);n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}else{x(B,G,Q,C,k,P,L,S);n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,
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-n.wireframeLinejoin):Fb(n.color)}else if(n instanceof THREE.MeshNormalMaterial){O.r=ic(m.normalWorld.x);O.g=ic(m.normalWorld.y);O.b=ic(m.normalWorld.z);x(B,G,Q,C,k,P,L,S);n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}else if(n instanceof THREE.MeshDepthMaterial){Oa=l.near;pa=l.far;Z.r=Z.g=Z.b=1-bc(a.positionScreen.z,Oa,pa);$.r=$.g=$.b=1-bc(d.positionScreen.z,Oa,pa);Y.r=Y.g=Y.b=1-bc(g.positionScreen.z,Oa,pa);ia.r=ia.g=ia.b=1-bc(e.positionScreen.z,Oa,pa);Ta=Cc(Z,
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|
-$,Y,ia);y(B,G,Q,C,L,S);hc(B,G,Q,C,L,S,0,0,1,0,0,1,Ta);y(aa,N,k,P,ca,ga);hc(aa,N,k,P,ca,ga,1,0,1,1,0,1,Ta)}}}function y(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(a,b)}function x(a,b,c,d,e,f,g,h){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,h);n.lineTo(a,b)}function Mb(a,b,c,e){if(E!=b)n.lineWidth=E=b;if(D!=c)n.lineCap=D=c;if(A!=e)n.lineJoin=A=e;d(a.getContextStyle());n.stroke();za.inflate(b*2)}function Fb(a){e(a.getContextStyle());n.fill()}
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+f.scale.x*p;k=f.scale.y*r;za.set(a.x-h,a.y-k,a.x+h,a.y+k);if(ab.intersects(za)){d(g.color.getContextStyle());e(g.color.getContextStyle());n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(h,k);g.program(n);n.restore()}}}function s(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(G!=a)n.lineWidth=G=a;a=g.linecap;if(D!=a)n.lineCap=
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+D=a;a=g.linejoin;if(A!=a)n.lineJoin=A=a;d(g.color.getContextStyle());n.stroke();za.inflate(g.linewidth*2)}}function t(a,d,e,g,h,j,m,n){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(n.opacity);c(n.blending);B=a.positionScreen.x;F=a.positionScreen.y;Q=d.positionScreen.x;C=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;y(B,F,Q,C,k,P);if(n instanceof THREE.MeshBasicMaterial)if(n.map){if(n.map.mapping instanceof THREE.UVMapping){eb=m.uvs[0];$c(B,F,Q,C,k,P,eb[g].u,
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|
+eb[g].v,eb[h].u,eb[h].v,eb[j].u,eb[j].v,n.map)}}else if(n.envMap){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=l.matrixWorldInverse;ma.copy(m.vertexNormalsWorld[g]);fb=(ma.x*a.elements[0]+ma.y*a.elements[4]+ma.z*a.elements[8])*0.5+0.5;Za=-(ma.x*a.elements[1]+ma.y*a.elements[5]+ma.z*a.elements[9])*0.5+0.5;ma.copy(m.vertexNormalsWorld[h]);Lb=(ma.x*a.elements[0]+ma.y*a.elements[4]+ma.z*a.elements[8])*0.5+0.5;mb=-(ma.x*a.elements[1]+ma.y*a.elements[5]+ma.z*a.elements[9])*0.5+0.5;
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+ma.copy(m.vertexNormalsWorld[j]);jb=(ma.x*a.elements[0]+ma.y*a.elements[4]+ma.z*a.elements[8])*0.5+0.5;nb=-(ma.x*a.elements[1]+ma.y*a.elements[5]+ma.z*a.elements[9])*0.5+0.5;$c(B,F,Q,C,k,P,fb,Za,Lb,mb,jb,nb,n.envMap)}}else n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color);else if(n instanceof THREE.MeshLambertMaterial)if(gb)if(!n.wireframe&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==3){Z.r=$.r=Y.r=xa.r;Z.g=$.g=Y.g=xa.g;Z.b=$.b=Y.b=xa.b;
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|
+o(i,m.v1.positionWorld,m.vertexNormalsWorld[0],Z);o(i,m.v2.positionWorld,m.vertexNormalsWorld[1],$);o(i,m.v3.positionWorld,m.vertexNormalsWorld[2],Y);Z.r=Math.max(0,Math.min(n.color.r*Z.r,1));Z.g=Math.max(0,Math.min(n.color.g*Z.g,1));Z.b=Math.max(0,Math.min(n.color.b*Z.b,1));$.r=Math.max(0,Math.min(n.color.r*$.r,1));$.g=Math.max(0,Math.min(n.color.g*$.g,1));$.b=Math.max(0,Math.min(n.color.b*$.b,1));Y.r=Math.max(0,Math.min(n.color.r*Y.r,1));Y.g=Math.max(0,Math.min(n.color.g*Y.g,1));Y.b=Math.max(0,
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|
+Math.min(n.color.b*Y.b,1));ia.r=($.r+Y.r)*0.5;ia.g=($.g+Y.g)*0.5;ia.b=($.b+Y.b)*0.5;Ta=Cc(Z,$,Y,ia);hc(B,F,Q,C,k,P,0,0,1,0,0,1,Ta)}else{O.r=xa.r;O.g=xa.g;O.b=xa.b;o(i,m.centroidWorld,m.normalWorld,O);O.r=Math.max(0,Math.min(n.color.r*O.r,1));O.g=Math.max(0,Math.min(n.color.g*O.g,1));O.b=Math.max(0,Math.min(n.color.b*O.b,1));n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}else n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color);
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|
|
+else if(n instanceof THREE.MeshDepthMaterial){Oa=l.near;pa=l.far;Z.r=Z.g=Z.b=1-bc(a.positionScreen.z,Oa,pa);$.r=$.g=$.b=1-bc(d.positionScreen.z,Oa,pa);Y.r=Y.g=Y.b=1-bc(e.positionScreen.z,Oa,pa);ia.r=($.r+Y.r)*0.5;ia.g=($.g+Y.g)*0.5;ia.b=($.b+Y.b)*0.5;Ta=Cc(Z,$,Y,ia);hc(B,F,Q,C,k,P,0,0,1,0,0,1,Ta)}else if(n instanceof THREE.MeshNormalMaterial){O.r=ic(m.normalWorld.x);O.g=ic(m.normalWorld.y);O.b=ic(m.normalWorld.z);n.wireframe?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}}
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|
|
+function u(a,d,e,g,h,j,n,m,fa){f.info.render.vertices=f.info.render.vertices+4;f.info.render.faces++;b(m.opacity);c(m.blending);if(m.map||m.envMap){t(a,d,g,0,1,3,n,m,fa);t(h,e,j,1,2,3,n,m,fa)}else{B=a.positionScreen.x;F=a.positionScreen.y;Q=d.positionScreen.x;C=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;M=g.positionScreen.x;S=g.positionScreen.y;aa=h.positionScreen.x;K=h.positionScreen.y;ca=j.positionScreen.x;ga=j.positionScreen.y;if(m instanceof THREE.MeshBasicMaterial){x(B,F,Q,
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|
|
+C,k,P,M,S);m.wireframe?Mb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(m.color)}else if(m instanceof THREE.MeshLambertMaterial)if(gb)if(!m.wireframe&&m.shading==THREE.SmoothShading&&n.vertexNormalsWorld.length==4){Z.r=$.r=Y.r=ia.r=xa.r;Z.g=$.g=Y.g=ia.g=xa.g;Z.b=$.b=Y.b=ia.b=xa.b;o(i,n.v1.positionWorld,n.vertexNormalsWorld[0],Z);o(i,n.v2.positionWorld,n.vertexNormalsWorld[1],$);o(i,n.v4.positionWorld,n.vertexNormalsWorld[3],Y);o(i,n.v3.positionWorld,n.vertexNormalsWorld[2],
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|
|
+ia);Z.r=Math.max(0,Math.min(m.color.r*Z.r,1));Z.g=Math.max(0,Math.min(m.color.g*Z.g,1));Z.b=Math.max(0,Math.min(m.color.b*Z.b,1));$.r=Math.max(0,Math.min(m.color.r*$.r,1));$.g=Math.max(0,Math.min(m.color.g*$.g,1));$.b=Math.max(0,Math.min(m.color.b*$.b,1));Y.r=Math.max(0,Math.min(m.color.r*Y.r,1));Y.g=Math.max(0,Math.min(m.color.g*Y.g,1));Y.b=Math.max(0,Math.min(m.color.b*Y.b,1));ia.r=Math.max(0,Math.min(m.color.r*ia.r,1));ia.g=Math.max(0,Math.min(m.color.g*ia.g,1));ia.b=Math.max(0,Math.min(m.color.b*
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+ia.b,1));Ta=Cc(Z,$,Y,ia);y(B,F,Q,C,M,S);hc(B,F,Q,C,M,S,0,0,1,0,0,1,Ta);y(aa,K,k,P,ca,ga);hc(aa,K,k,P,ca,ga,1,0,1,1,0,1,Ta)}else{O.r=xa.r;O.g=xa.g;O.b=xa.b;o(i,n.centroidWorld,n.normalWorld,O);O.r=Math.max(0,Math.min(m.color.r*O.r,1));O.g=Math.max(0,Math.min(m.color.g*O.g,1));O.b=Math.max(0,Math.min(m.color.b*O.b,1));x(B,F,Q,C,k,P,M,S);m.wireframe?Mb(O,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(O)}else{x(B,F,Q,C,k,P,M,S);m.wireframe?Mb(m.color,m.wireframeLinewidth,m.wireframeLinecap,
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+m.wireframeLinejoin):Fb(m.color)}else if(m instanceof THREE.MeshNormalMaterial){O.r=ic(n.normalWorld.x);O.g=ic(n.normalWorld.y);O.b=ic(n.normalWorld.z);x(B,F,Q,C,k,P,M,S);m.wireframe?Mb(O,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(O)}else if(m instanceof THREE.MeshDepthMaterial){Oa=l.near;pa=l.far;Z.r=Z.g=Z.b=1-bc(a.positionScreen.z,Oa,pa);$.r=$.g=$.b=1-bc(d.positionScreen.z,Oa,pa);Y.r=Y.g=Y.b=1-bc(g.positionScreen.z,Oa,pa);ia.r=ia.g=ia.b=1-bc(e.positionScreen.z,Oa,pa);Ta=Cc(Z,
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+$,Y,ia);y(B,F,Q,C,M,S);hc(B,F,Q,C,M,S,0,0,1,0,0,1,Ta);y(aa,K,k,P,ca,ga);hc(aa,K,k,P,ca,ga,1,0,1,1,0,1,Ta)}}}function y(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(a,b)}function x(a,b,c,d,e,f,g,h){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,h);n.lineTo(a,b)}function Mb(a,b,c,e){if(G!=b)n.lineWidth=G=b;if(D!=c)n.lineCap=D=c;if(A!=e)n.lineJoin=A=e;d(a.getContextStyle());n.stroke();za.inflate(b*2)}function Fb(a){e(a.getContextStyle());n.fill()}
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function $c(a,b,c,d,f,g,h,k,i,j,l,m,o){if(!(o.image===void 0||o.image.width===0)){if(o.needsUpdate===true||Sa[o.id]===void 0){var fa=o.wrapS==THREE.RepeatWrapping,p=o.wrapT==THREE.RepeatWrapping;Sa[o.id]=n.createPattern(o.image,fa&&p?"repeat":fa&&!p?"repeat-x":!fa&&p?"repeat-y":"no-repeat");o.needsUpdate=false}e(Sa[o.id]);var fa=o.offset.x/o.repeat.x,p=o.offset.y/o.repeat.y,r=o.image.width*o.repeat.x,q=o.image.height*o.repeat.y,h=(h+fa)*r,k=(k+p)*q,c=c-a,d=d-b,f=f-a,g=g-b,i=(i+fa)*r-h,j=(j+p)*q-k,
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l=(l+fa)*r-h,m=(m+p)*q-k,fa=i*m-l*j;if(fa==0){if(Ma[o.id]===void 0){b=document.createElement("canvas");b.width=o.image.width;b.height=o.image.height;b=b.getContext("2d");b.drawImage(o.image,0,0);Ma[o.id]=b.getImageData(0,0,o.image.width,o.image.height).data}b=Ma[o.id];h=(Math.floor(h)+Math.floor(k)*o.image.width)*4;O.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);Fb(O)}else{fa=1/fa;o=(m*c-j*f)*fa;j=(m*d-j*g)*fa;c=(i*f-l*c)*fa;d=(i*g-l*d)*fa;a=a-o*h-c*k;h=b-j*h-d*k;n.save();n.transform(o,j,c,d,a,h);n.fill();
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n.restore()}}}function hc(a,b,c,d,e,f,g,h,k,i,j,l,m){var o,fa;o=m.width-1;fa=m.height-1;g=g*o;h=h*fa;c=c-a;d=d-b;e=e-a;f=f-b;k=k*o-g;i=i*fa-h;j=j*o-g;l=l*fa-h;fa=1/(k*l-j*i);o=(l*c-i*e)*fa;i=(l*d-i*f)*fa;c=(k*e-j*c)*fa;d=(k*f-j*d)*fa;a=a-o*g-c*h;b=b-i*g-d*h;n.save();n.transform(o,i,c,d,a,b);n.clip();n.drawImage(m,0,0);n.restore()}function Cc(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),k=~~(c.r*255),i=~~(c.g*255),c=~~(c.b*255),j=~~(d.r*255),l=~~(d.g*
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@@ -253,8 +253,8 @@ n.restore()}}}function hc(a,b,c,d,e,f,g,h,k,i,j,l,m){var o,fa;o=m.width-1;fa=m.h
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a.y,e=c*c+d*d;if(e!=0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var Dc,ad,Ka,hb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,p,r);f.info.render.vertices=0;f.info.render.faces=0;g=j.projectScene(a,l,this.sortElements);h=g.elements;i=g.lights;(gb=i.length>0)&&m(i);Dc=0;for(ad=h.length;Dc<ad;Dc++){Ka=h[Dc];hb=Ka.material;hb=hb instanceof THREE.MeshFaceMaterial?Ka.faceMaterial:hb;if(!(hb===void 0||hb.visible===false)){za.empty();if(Ka instanceof THREE.RenderableParticle){v=
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Ka;v.x=v.x*p;v.y=v.y*r;q(v,Ka,hb,a)}else if(Ka instanceof THREE.RenderableLine){v=Ka.v1;H=Ka.v2;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;za.addPoint(v.positionScreen.x,v.positionScreen.y);za.addPoint(H.positionScreen.x,H.positionScreen.y);ab.intersects(za)&&s(v,H,Ka,hb,a)}else if(Ka instanceof THREE.RenderableFace3){v=Ka.v1;H=Ka.v2;I=Ka.v3;v.positionScreen.x=v.positionScreen.x*p;
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v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;if(hb.overdraw){Nb(v.positionScreen,H.positionScreen);Nb(H.positionScreen,I.positionScreen);Nb(I.positionScreen,v.positionScreen)}za.add3Points(v.positionScreen.x,v.positionScreen.y,H.positionScreen.x,H.positionScreen.y,I.positionScreen.x,I.positionScreen.y);ab.intersects(za)&&t(v,H,I,0,1,2,Ka,hb,a)}else if(Ka instanceof
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-THREE.RenderableFace4){v=Ka.v1;H=Ka.v2;I=Ka.v3;M=Ka.v4;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;M.positionScreen.x=M.positionScreen.x*p;M.positionScreen.y=M.positionScreen.y*r;R.positionScreen.copy(H.positionScreen);X.positionScreen.copy(M.positionScreen);if(hb.overdraw){Nb(v.positionScreen,H.positionScreen);
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-Nb(H.positionScreen,M.positionScreen);Nb(M.positionScreen,v.positionScreen);Nb(I.positionScreen,R.positionScreen);Nb(I.positionScreen,X.positionScreen)}za.addPoint(v.positionScreen.x,v.positionScreen.y);za.addPoint(H.positionScreen.x,H.positionScreen.y);za.addPoint(I.positionScreen.x,I.positionScreen.y);za.addPoint(M.positionScreen.x,M.positionScreen.y);ab.intersects(za)&&u(v,H,I,M,R,X,Ka,hb,a)}Ca.addRectangle(za)}}n.setTransform(1,0,0,1,0,0)}};
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+THREE.RenderableFace4){v=Ka.v1;H=Ka.v2;I=Ka.v3;N=Ka.v4;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;N.positionScreen.x=N.positionScreen.x*p;N.positionScreen.y=N.positionScreen.y*r;R.positionScreen.copy(H.positionScreen);X.positionScreen.copy(N.positionScreen);if(hb.overdraw){Nb(v.positionScreen,H.positionScreen);
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+Nb(H.positionScreen,N.positionScreen);Nb(N.positionScreen,v.positionScreen);Nb(I.positionScreen,R.positionScreen);Nb(I.positionScreen,X.positionScreen)}za.addPoint(v.positionScreen.x,v.positionScreen.y);za.addPoint(H.positionScreen.x,H.positionScreen.y);za.addPoint(I.positionScreen.x,I.positionScreen.y);za.addPoint(N.positionScreen.x,N.positionScreen.y);ab.intersects(za)&&u(v,H,I,N,R,X,Ka,hb,a)}Ca.addRectangle(za)}}n.setTransform(1,0,0,1,0,0)}};
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THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
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envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\n#ifdef DOUBLE_SIDED\nfloat flipNormal = ( -1.0 + 2.0 * float( gl_FrontFacing ) );\nvec4 cubeColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#else\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#endif\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity );\n} else {\ngl_FragColor.xyz = gl_FragColor.xyz * cubeColor.xyz;\n}\n#endif",
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envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
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@@ -293,109 +293,109 @@ THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment
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THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
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THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(a.__webglCustomAttributesList===void 0)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=true;var g=1;f.type==="v2"?g=2:f.type==="v3"?g=3:f.type==="v4"?g=4:f.type==="c"&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=k.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=true}a.__webglCustomAttributesList.push(f)}}}
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function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(b.materialIndex>=0)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?false:a&&a.shading!==void 0&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?true:false}function f(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;
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-var i=a.colors,j=i.length,l=a.__vertexArray,n=a.__colorArray,m=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,r=a.__webglCustomAttributesList;if(c.sortParticles){xa.copy(gb);xa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];Pa.copy(e);xa.multiplyVector3(Pa);m[d]=[Pa.z,d]}m.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[m[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<j;d++){f=d*3;e=i[m[d][1]];n[f]=e.r;n[f+1]=e.g;n[f+2]=e.b}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];
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-if(h.boundTo===void 0||h.boundTo==="vertices"){f=0;e=h.value.length;if(h.size===1)for(d=0;d<e;d++){g=m[d][1];h.array[d]=h.value[g]}else if(h.size===2)for(d=0;d<e;d++){g=m[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++){g=m[d][1];g=h.value[g];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=m[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=m[d][1];
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-g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}else{if(o)for(d=0;d<g;d++){e=h[d];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}if(p)for(d=0;d<j;d++){e=i[d];f=d*3;n[f]=e.r;n[f+1]=e.g;n[f+2]=e.b}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];if(h.needsUpdate&&(h.boundTo===void 0||h.boundTo==="vertices")){e=h.value.length;f=0;if(h.size===1)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(h.size===2)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===
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+var i=a.colors,j=i.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,r=a.__webglCustomAttributesList;if(c.sortParticles){xa.copy(gb);xa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];Pa.copy(e);xa.multiplyVector3(Pa);n[d]=[Pa.z,d]}n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[n[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<j;d++){f=d*3;e=i[n[d][1]];m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];
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+if(h.boundTo===void 0||h.boundTo==="vertices"){f=0;e=h.value.length;if(h.size===1)for(d=0;d<e;d++){g=n[d][1];h.array[d]=h.value[g]}else if(h.size===2)for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=n[d][1];
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+g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}else{if(o)for(d=0;d<g;d++){e=h[d];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}if(p)for(d=0;d<j;d++){e=i[d];f=d*3;m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];if(h.needsUpdate&&(h.boundTo===void 0||h.boundTo==="vertices")){e=h.value.length;f=0;if(h.size===1)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(h.size===2)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===
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3)if(h.type==="c")for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}if(o||c.sortParticles){k.bindBuffer(k.ARRAY_BUFFER,a.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,l,b)}if(p||c.sortParticles){k.bindBuffer(k.ARRAY_BUFFER,a.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,
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-n,b)}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];if(h.needsUpdate||c.sortParticles){k.bindBuffer(k.ARRAY_BUFFER,h.buffer);k.bufferData(k.ARRAY_BUFFER,h.array,b)}}}}function g(a,b){return b.z-a.z}function h(a,b){return b[1]-a[1]}function i(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){ga=S=null;N=ca=$=Z=pa=Oa=Y=-1;ma=true;a[d].render(b,c,ab,Ca);ga=S=null;N=ca=$=Z=pa=Oa=Y=-1;ma=true}}function j(a,b,c,d,e,f,g,h){var k,i,j,l;if(b){i=a.length-1;l=b=-1}else{i=0;b=a.length;l=1}for(var n=i;n!==b;n=n+l){k=
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-a[n];if(k.render){i=k.object;j=k.buffer;if(h)k=h;else{k=k[c];if(!k)continue;g&&C.setBlending(k.blending,k.blendEquation,k.blendSrc,k.blendDst);C.setDepthTest(k.depthTest);C.setDepthWrite(k.depthWrite);t(k.polygonOffset,k.polygonOffsetFactor,k.polygonOffsetUnits)}C.setObjectFaces(i);j instanceof THREE.BufferGeometry?C.renderBufferDirect(d,e,f,k,j,i):C.renderBuffer(d,e,f,k,j,i)}}}function l(a,b,c,d,e,f,g){for(var h,k,i=0,j=a.length;i<j;i++){h=a[i];k=h.object;if(k.visible){if(g)h=g;else{h=h[b];if(!h)continue;
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+m,b)}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];if(h.needsUpdate||c.sortParticles){k.bindBuffer(k.ARRAY_BUFFER,h.buffer);k.bufferData(k.ARRAY_BUFFER,h.array,b)}}}}function g(a,b){return b.z-a.z}function h(a,b){return b[1]-a[1]}function i(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){ga=S=null;K=ca=$=Z=pa=Oa=Y=-1;ma=true;a[d].render(b,c,ab,Ca);ga=S=null;K=ca=$=Z=pa=Oa=Y=-1;ma=true}}function j(a,b,c,d,e,f,g,h){var k,i,j,l;if(b){i=a.length-1;l=b=-1}else{i=0;b=a.length;l=1}for(var m=i;m!==b;m=m+l){k=
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|
+a[m];if(k.render){i=k.object;j=k.buffer;if(h)k=h;else{k=k[c];if(!k)continue;g&&C.setBlending(k.blending,k.blendEquation,k.blendSrc,k.blendDst);C.setDepthTest(k.depthTest);C.setDepthWrite(k.depthWrite);t(k.polygonOffset,k.polygonOffsetFactor,k.polygonOffsetUnits)}C.setObjectFaces(i);j instanceof THREE.BufferGeometry?C.renderBufferDirect(d,e,f,k,j,i):C.renderBuffer(d,e,f,k,j,i)}}}function l(a,b,c,d,e,f,g){for(var h,k,i=0,j=a.length;i<j;i++){h=a[i];k=h.object;if(k.visible){if(g)h=g;else{h=h[b];if(!h)continue;
|
|
|
f&&C.setBlending(h.blending,h.blendEquation,h.blendSrc,h.blendDst);C.setDepthTest(h.depthTest);C.setDepthWrite(h.depthWrite);t(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}C.renderImmediateObject(c,d,e,h,k)}}}function o(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function m(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return true;return false}function p(a){for(var b in a.attributes)a.attributes[b].needsUpdate=false}function r(a,b){for(var c=a.length-
|
|
|
-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function n(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function q(a,b,c,d,e){if(d.needsUpdate){d.program&&C.deallocateMaterial(d);C.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences)e.__webglMorphTargetInfluences=new Float32Array(C.maxMorphTargets);var f=false,g=d.program,h=g.uniforms,i=d.uniforms;if(g!==S){k.useProgram(g);S=g;f=true}if(d.id!==N){N=d.id;f=true}if(f||a!==ga){k.uniformMatrix4fv(h.projectionMatrix,
|
|
|
-false,a._projectionMatrixArray);a!==ga&&(ga=a)}if(f){if(c&&d.fog){i.fogColor.value=c.color;if(c instanceof THREE.Fog){i.fogNear.value=c.near;i.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(ma){for(var j,l=0,n=0,m=0,o,p,r,q=ob,t=q.directional.colors,u=q.directional.positions,v=q.point.colors,y=q.point.positions,x=q.point.distances,B=q.spot.colors,H=q.spot.positions,E=q.spot.distances,
|
|
|
-Z=q.spot.directions,I=q.spot.angles,G=q.spot.exponents,M=0,L=0,Y=0,O=r=0,c=O=0,f=b.length;c<f;c++){j=b[c];if(!j.onlyShadow){o=j.color;p=j.intensity;r=j.distance;if(j instanceof THREE.AmbientLight)if(C.gammaInput){l=l+o.r*o.r;n=n+o.g*o.g;m=m+o.b*o.b}else{l=l+o.r;n=n+o.g;m=m+o.b}else if(j instanceof THREE.DirectionalLight){r=M*3;if(C.gammaInput){t[r]=o.r*o.r*p*p;t[r+1]=o.g*o.g*p*p;t[r+2]=o.b*o.b*p*p}else{t[r]=o.r*p;t[r+1]=o.g*p;t[r+2]=o.b*p}Ea.copy(j.matrixWorld.getPosition());Ea.subSelf(j.target.matrixWorld.getPosition());
|
|
|
-Ea.normalize();u[r]=Ea.x;u[r+1]=Ea.y;u[r+2]=Ea.z;M=M+1}else if(j instanceof THREE.PointLight){O=L*3;if(C.gammaInput){v[O]=o.r*o.r*p*p;v[O+1]=o.g*o.g*p*p;v[O+2]=o.b*o.b*p*p}else{v[O]=o.r*p;v[O+1]=o.g*p;v[O+2]=o.b*p}o=j.matrixWorld.getPosition();y[O]=o.x;y[O+1]=o.y;y[O+2]=o.z;x[L]=r;L=L+1}else if(j instanceof THREE.SpotLight){O=Y*3;if(C.gammaInput){B[O]=o.r*o.r*p*p;B[O+1]=o.g*o.g*p*p;B[O+2]=o.b*o.b*p*p}else{B[O]=o.r*p;B[O+1]=o.g*p;B[O+2]=o.b*p}o=j.matrixWorld.getPosition();H[O]=o.x;H[O+1]=o.y;H[O+2]=
|
|
|
-o.z;E[Y]=r;Ea.copy(o);Ea.subSelf(j.target.matrixWorld.getPosition());Ea.normalize();Z[O]=Ea.x;Z[O+1]=Ea.y;Z[O+2]=Ea.z;I[Y]=Math.cos(j.angle);G[Y]=j.exponent;Y=Y+1}}}c=M*3;for(f=t.length;c<f;c++)t[c]=0;c=L*3;for(f=v.length;c<f;c++)v[c]=0;c=Y*3;for(f=B.length;c<f;c++)B[c]=0;q.directional.length=M;q.point.length=L;q.spot.length=Y;q.ambient[0]=l;q.ambient[1]=n;q.ambient[2]=m;ma=false}c=ob;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=
|
|
|
+1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function n(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function q(a,b,c,d,e){if(d.needsUpdate){d.program&&C.deallocateMaterial(d);C.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences)e.__webglMorphTargetInfluences=new Float32Array(C.maxMorphTargets);var f=false,g=d.program,h=g.uniforms,i=d.uniforms;if(g!==S){k.useProgram(g);S=g;f=true}if(d.id!==K){K=d.id;f=true}if(f||a!==ga){k.uniformMatrix4fv(h.projectionMatrix,
|
|
|
+false,a._projectionMatrixArray);a!==ga&&(ga=a)}if(f){if(c&&d.fog){i.fogColor.value=c.color;if(c instanceof THREE.Fog){i.fogNear.value=c.near;i.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(ma){for(var j,l=0,m=0,n=0,o,p,r,q=ob,t=q.directional.colors,u=q.directional.positions,v=q.point.colors,y=q.point.positions,x=q.point.distances,G=q.spot.colors,B=q.spot.positions,H=q.spot.distances,
|
|
|
+Z=q.spot.directions,I=q.spot.angles,F=q.spot.exponents,N=0,M=0,Y=0,O=r=0,c=O=0,f=b.length;c<f;c++){j=b[c];if(!j.onlyShadow){o=j.color;p=j.intensity;r=j.distance;if(j instanceof THREE.AmbientLight)if(C.gammaInput){l=l+o.r*o.r;m=m+o.g*o.g;n=n+o.b*o.b}else{l=l+o.r;m=m+o.g;n=n+o.b}else if(j instanceof THREE.DirectionalLight){r=N*3;if(C.gammaInput){t[r]=o.r*o.r*p*p;t[r+1]=o.g*o.g*p*p;t[r+2]=o.b*o.b*p*p}else{t[r]=o.r*p;t[r+1]=o.g*p;t[r+2]=o.b*p}Ea.copy(j.matrixWorld.getPosition());Ea.subSelf(j.target.matrixWorld.getPosition());
|
|
|
+Ea.normalize();u[r]=Ea.x;u[r+1]=Ea.y;u[r+2]=Ea.z;N=N+1}else if(j instanceof THREE.PointLight){O=M*3;if(C.gammaInput){v[O]=o.r*o.r*p*p;v[O+1]=o.g*o.g*p*p;v[O+2]=o.b*o.b*p*p}else{v[O]=o.r*p;v[O+1]=o.g*p;v[O+2]=o.b*p}o=j.matrixWorld.getPosition();y[O]=o.x;y[O+1]=o.y;y[O+2]=o.z;x[M]=r;M=M+1}else if(j instanceof THREE.SpotLight){O=Y*3;if(C.gammaInput){G[O]=o.r*o.r*p*p;G[O+1]=o.g*o.g*p*p;G[O+2]=o.b*o.b*p*p}else{G[O]=o.r*p;G[O+1]=o.g*p;G[O+2]=o.b*p}o=j.matrixWorld.getPosition();B[O]=o.x;B[O+1]=o.y;B[O+2]=
|
|
|
+o.z;H[Y]=r;Ea.copy(o);Ea.subSelf(j.target.matrixWorld.getPosition());Ea.normalize();Z[O]=Ea.x;Z[O+1]=Ea.y;Z[O+2]=Ea.z;I[Y]=Math.cos(j.angle);F[Y]=j.exponent;Y=Y+1}}}c=N*3;for(f=t.length;c<f;c++)t[c]=0;c=M*3;for(f=v.length;c<f;c++)v[c]=0;c=Y*3;for(f=G.length;c<f;c++)G[c]=0;q.directional.length=N;q.point.length=M;q.spot.length=Y;q.ambient[0]=l;q.ambient[1]=m;q.ambient[2]=n;ma=false}c=ob;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=
|
|
|
c.directional.positions;i.pointLightColor.value=c.point.colors;i.pointLightPosition.value=c.point.positions;i.pointLightDistance.value=c.point.distances;i.spotLightColor.value=c.spot.colors;i.spotLightPosition.value=c.spot.positions;i.spotLightDistance.value=c.spot.distances;i.spotLightDirection.value=c.spot.directions;i.spotLightAngle.value=c.spot.angles;i.spotLightExponent.value=c.spot.exponents}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial){i.opacity.value=
|
|
|
d.opacity;C.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color;(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y);i.lightMap.texture=d.lightMap;i.envMap.texture=d.envMap;i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;i.reflectivity.value=d.reflectivity;i.refractionRatio.value=d.refractionRatio;i.combine.value=d.combine;i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof
|
|
|
THREE.LineBasicMaterial){i.diffuse.value=d.color;i.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){i.psColor.value=d.color;i.opacity.value=d.opacity;i.size.value=d.size;i.scale.value=A.height/2;i.map.texture=d.map}else if(d instanceof THREE.MeshPhongMaterial){i.shininess.value=d.shininess;if(C.gammaInput){i.ambient.value.copyGammaToLinear(d.ambient);i.emissive.value.copyGammaToLinear(d.emissive);i.specular.value.copyGammaToLinear(d.specular)}else{i.ambient.value=d.ambient;
|
|
|
i.emissive.value=d.emissive;i.specular.value=d.specular}d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshLambertMaterial){if(C.gammaInput){i.ambient.value.copyGammaToLinear(d.ambient);i.emissive.value.copyGammaToLinear(d.emissive)}else{i.ambient.value=d.ambient;i.emissive.value=d.emissive}d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshDepthMaterial){i.mNear.value=a.near;i.mFar.value=a.far;i.opacity.value=d.opacity}else if(d instanceof THREE.MeshNormalMaterial)i.opacity.value=
|
|
|
-d.opacity;if(e.receiveShadow&&!d._shadowPass&&i.shadowMatrix){f=c=0;for(j=b.length;f<j;f++){l=b[f];if(l.castShadow&&(l instanceof THREE.SpotLight||l instanceof THREE.DirectionalLight&&!l.shadowCascade)){i.shadowMap.texture[c]=l.shadowMap;i.shadowMapSize.value[c]=l.shadowMapSize;i.shadowMatrix.value[c]=l.shadowMatrix;i.shadowDarkness.value[c]=l.shadowDarkness;i.shadowBias.value[c]=l.shadowBias;c++}}}b=d.uniformsList;i=0;for(c=b.length;i<c;i++)if(l=g.uniforms[b[i][1]]){f=b[i][0];n=f.type;j=f.value;
|
|
|
-switch(n){case "i":k.uniform1i(l,j);break;case "f":k.uniform1f(l,j);break;case "v2":k.uniform2f(l,j.x,j.y);break;case "v3":k.uniform3f(l,j.x,j.y,j.z);break;case "v4":k.uniform4f(l,j.x,j.y,j.z,j.w);break;case "c":k.uniform3f(l,j.r,j.g,j.b);break;case "fv1":k.uniform1fv(l,j);break;case "fv":k.uniform3fv(l,j);break;case "v2v":if(!f._array)f._array=new Float32Array(2*j.length);n=0;for(m=j.length;n<m;n++){q=n*2;f._array[q]=j[n].x;f._array[q+1]=j[n].y}k.uniform2fv(l,f._array);break;case "v3v":if(!f._array)f._array=
|
|
|
-new Float32Array(3*j.length);n=0;for(m=j.length;n<m;n++){q=n*3;f._array[q]=j[n].x;f._array[q+1]=j[n].y;f._array[q+2]=j[n].z}k.uniform3fv(l,f._array);break;case "v4v":if(!f._array)f._array=new Float32Array(4*j.length);n=0;for(m=j.length;n<m;n++){q=n*4;f._array[q]=j[n].x;f._array[q+1]=j[n].y;f._array[q+2]=j[n].z;f._array[q+3]=j[n].w}k.uniform4fv(l,f._array);break;case "m4":if(!f._array)f._array=new Float32Array(16);j.flattenToArray(f._array);k.uniformMatrix4fv(l,false,f._array);break;case "m4v":if(!f._array)f._array=
|
|
|
-new Float32Array(16*j.length);n=0;for(m=j.length;n<m;n++)j[n].flattenToArrayOffset(f._array,n*16);k.uniformMatrix4fv(l,false,f._array);break;case "t":k.uniform1i(l,j);l=f.texture;if(!l)continue;if(l.image instanceof Array&&l.image.length===6){f=l;if(f.image.length===6)if(f.needsUpdate){if(!f.image.__webglTextureCube)f.image.__webglTextureCube=k.createTexture();k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube);j=[];for(l=0;l<6;l++){n=j;m=l;if(C.autoScaleCubemaps){q=
|
|
|
-f.image[l];u=ac;if(!(q.width<=u&&q.height<=u)){v=Math.max(q.width,q.height);t=Math.floor(q.width*u/v);u=Math.floor(q.height*u/v);v=document.createElement("canvas");v.width=t;v.height=u;v.getContext("2d").drawImage(q,0,0,q.width,q.height,0,0,t,u);q=v}}else q=f.image[l];n[m]=q}l=j[0];n=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;m=D(f.format);q=D(f.type);s(k.TEXTURE_CUBE_MAP,f,n);for(l=0;l<6;l++)k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,m,m,q,j[l]);f.generateMipmaps&&n&&k.generateMipmap(k.TEXTURE_CUBE_MAP);
|
|
|
-f.needsUpdate=false;if(f.onUpdate)f.onUpdate()}else{k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube)}}else if(l instanceof THREE.WebGLRenderTargetCube){f=l;k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.__webglTexture)}else C.setTexture(l,j);break;case "tv":if(!f._array){f._array=[];n=0;for(m=f.texture.length;n<m;n++)f._array[n]=j+n}k.uniform1iv(l,f._array);n=0;for(m=f.texture.length;n<m;n++)(l=f.texture[n])&&C.setTexture(l,f._array[n])}}if((d instanceof
|
|
|
+d.opacity;if(e.receiveShadow&&!d._shadowPass&&i.shadowMatrix){f=c=0;for(j=b.length;f<j;f++){l=b[f];if(l.castShadow&&(l instanceof THREE.SpotLight||l instanceof THREE.DirectionalLight&&!l.shadowCascade)){i.shadowMap.texture[c]=l.shadowMap;i.shadowMapSize.value[c]=l.shadowMapSize;i.shadowMatrix.value[c]=l.shadowMatrix;i.shadowDarkness.value[c]=l.shadowDarkness;i.shadowBias.value[c]=l.shadowBias;c++}}}b=d.uniformsList;i=0;for(c=b.length;i<c;i++)if(l=g.uniforms[b[i][1]]){f=b[i][0];m=f.type;j=f.value;
|
|
|
+switch(m){case "i":k.uniform1i(l,j);break;case "f":k.uniform1f(l,j);break;case "v2":k.uniform2f(l,j.x,j.y);break;case "v3":k.uniform3f(l,j.x,j.y,j.z);break;case "v4":k.uniform4f(l,j.x,j.y,j.z,j.w);break;case "c":k.uniform3f(l,j.r,j.g,j.b);break;case "fv1":k.uniform1fv(l,j);break;case "fv":k.uniform3fv(l,j);break;case "v2v":if(!f._array)f._array=new Float32Array(2*j.length);m=0;for(n=j.length;m<n;m++){q=m*2;f._array[q]=j[m].x;f._array[q+1]=j[m].y}k.uniform2fv(l,f._array);break;case "v3v":if(!f._array)f._array=
|
|
|
+new Float32Array(3*j.length);m=0;for(n=j.length;m<n;m++){q=m*3;f._array[q]=j[m].x;f._array[q+1]=j[m].y;f._array[q+2]=j[m].z}k.uniform3fv(l,f._array);break;case "v4v":if(!f._array)f._array=new Float32Array(4*j.length);m=0;for(n=j.length;m<n;m++){q=m*4;f._array[q]=j[m].x;f._array[q+1]=j[m].y;f._array[q+2]=j[m].z;f._array[q+3]=j[m].w}k.uniform4fv(l,f._array);break;case "m4":if(!f._array)f._array=new Float32Array(16);j.flattenToArray(f._array);k.uniformMatrix4fv(l,false,f._array);break;case "m4v":if(!f._array)f._array=
|
|
|
+new Float32Array(16*j.length);m=0;for(n=j.length;m<n;m++)j[m].flattenToArrayOffset(f._array,m*16);k.uniformMatrix4fv(l,false,f._array);break;case "t":k.uniform1i(l,j);l=f.texture;if(!l)continue;if(l.image instanceof Array&&l.image.length===6){f=l;if(f.image.length===6)if(f.needsUpdate){if(!f.image.__webglTextureCube)f.image.__webglTextureCube=k.createTexture();k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube);j=[];for(l=0;l<6;l++){m=j;n=l;if(C.autoScaleCubemaps){q=
|
|
|
+f.image[l];u=ac;if(!(q.width<=u&&q.height<=u)){v=Math.max(q.width,q.height);t=Math.floor(q.width*u/v);u=Math.floor(q.height*u/v);v=document.createElement("canvas");v.width=t;v.height=u;v.getContext("2d").drawImage(q,0,0,q.width,q.height,0,0,t,u);q=v}}else q=f.image[l];m[n]=q}l=j[0];m=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;n=D(f.format);q=D(f.type);s(k.TEXTURE_CUBE_MAP,f,m);for(l=0;l<6;l++)k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,n,n,q,j[l]);f.generateMipmaps&&m&&k.generateMipmap(k.TEXTURE_CUBE_MAP);
|
|
|
+f.needsUpdate=false;if(f.onUpdate)f.onUpdate()}else{k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube)}}else if(l instanceof THREE.WebGLRenderTargetCube){f=l;k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.__webglTexture)}else C.setTexture(l,j);break;case "tv":if(!f._array){f._array=[];m=0;for(n=f.texture.length;m<n;m++)f._array[m]=j+m}k.uniform1iv(l,f._array);m=0;for(n=f.texture.length;m<n;m++)(l=f.texture[m])&&C.setTexture(l,f._array[m])}}if((d instanceof
|
|
|
THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&h.cameraPosition!==null){b=a.matrixWorld.getPosition();k.uniform3f(h.cameraPosition,b.x,b.y,b.z)}(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&h.viewMatrix!==null&&k.uniformMatrix4fv(h.viewMatrix,false,a._viewMatrixArray);d.skinning&&k.uniformMatrix4fv(h.boneGlobalMatrices,false,e.boneMatrices)}k.uniformMatrix4fv(h.modelViewMatrix,false,e._modelViewMatrix.elements);
|
|
|
h.normalMatrix&&k.uniformMatrix3fv(h.normalMatrix,false,e._normalMatrix.elements);h.objectMatrix!==null&&k.uniformMatrix4fv(h.objectMatrix,false,e.matrixWorld.elements);return g}function u(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}function t(a,b,c){if(Ta!==a){a?k.enable(k.POLYGON_OFFSET_FILL):k.disable(k.POLYGON_OFFSET_FILL);Ta=a}if(a&&(eb!==b||fb!==c)){k.polygonOffset(b,c);eb=b;fb=c}}function y(a,
|
|
|
b){var c;a==="fragment"?c=k.createShader(k.FRAGMENT_SHADER):a==="vertex"&&(c=k.createShader(k.VERTEX_SHADER));k.shaderSource(c,b);k.compileShader(c);if(!k.getShaderParameter(c,k.COMPILE_STATUS)){console.error(k.getShaderInfoLog(c));console.error(b);return null}return c}function s(a,b,c){if(c){k.texParameteri(a,k.TEXTURE_WRAP_S,D(b.wrapS));k.texParameteri(a,k.TEXTURE_WRAP_T,D(b.wrapT));k.texParameteri(a,k.TEXTURE_MAG_FILTER,D(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,D(b.minFilter))}else{k.texParameteri(a,
|
|
|
-k.TEXTURE_WRAP_S,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_WRAP_T,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_MAG_FILTER,E(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,E(b.minFilter))}}function x(a,b){k.bindRenderbuffer(k.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_COMPONENT16,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_ATTACHMENT,k.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,
|
|
|
-k.DEPTH_STENCIL,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_STENCIL_ATTACHMENT,k.RENDERBUFFER,a)}else k.renderbufferStorage(k.RENDERBUFFER,k.RGBA4,b.width,b.height)}function E(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return k.NEAREST;default:return k.LINEAR}}function D(a){switch(a){case THREE.RepeatWrapping:return k.REPEAT;case THREE.ClampToEdgeWrapping:return k.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return k.MIRRORED_REPEAT;
|
|
|
+k.TEXTURE_WRAP_S,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_WRAP_T,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_MAG_FILTER,G(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,G(b.minFilter))}}function x(a,b){k.bindRenderbuffer(k.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_COMPONENT16,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_ATTACHMENT,k.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,
|
|
|
+k.DEPTH_STENCIL,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_STENCIL_ATTACHMENT,k.RENDERBUFFER,a)}else k.renderbufferStorage(k.RENDERBUFFER,k.RGBA4,b.width,b.height)}function G(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return k.NEAREST;default:return k.LINEAR}}function D(a){switch(a){case THREE.RepeatWrapping:return k.REPEAT;case THREE.ClampToEdgeWrapping:return k.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return k.MIRRORED_REPEAT;
|
|
|
case THREE.NearestFilter:return k.NEAREST;case THREE.NearestMipMapNearestFilter:return k.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return k.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return k.LINEAR;case THREE.LinearMipMapNearestFilter:return k.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return k.LINEAR_MIPMAP_LINEAR;case THREE.UnsignedByteType:return k.UNSIGNED_BYTE;case THREE.UnsignedShort4444Type:return k.UNSIGNED_SHORT_4_4_4_4;case THREE.UnsignedShort5551Type:return k.UNSIGNED_SHORT_5_5_5_1;
|
|
|
case THREE.UnsignedShort565Type:return k.UNSIGNED_SHORT_5_6_5;case THREE.ByteType:return k.BYTE;case THREE.ShortType:return k.SHORT;case THREE.UnsignedShortType:return k.UNSIGNED_SHORT;case THREE.IntType:return k.INT;case THREE.UnsignedIntType:return k.UNSIGNED_INT;case THREE.FloatType:return k.FLOAT;case THREE.AlphaFormat:return k.ALPHA;case THREE.RGBFormat:return k.RGB;case THREE.RGBAFormat:return k.RGBA;case THREE.LuminanceFormat:return k.LUMINANCE;case THREE.LuminanceAlphaFormat:return k.LUMINANCE_ALPHA;
|
|
|
case THREE.AddEquation:return k.FUNC_ADD;case THREE.SubtractEquation:return k.FUNC_SUBTRACT;case THREE.ReverseSubtractEquation:return k.FUNC_REVERSE_SUBTRACT;case THREE.ZeroFactor:return k.ZERO;case THREE.OneFactor:return k.ONE;case THREE.SrcColorFactor:return k.SRC_COLOR;case THREE.OneMinusSrcColorFactor:return k.ONE_MINUS_SRC_COLOR;case THREE.SrcAlphaFactor:return k.SRC_ALPHA;case THREE.OneMinusSrcAlphaFactor:return k.ONE_MINUS_SRC_ALPHA;case THREE.DstAlphaFactor:return k.DST_ALPHA;case THREE.OneMinusDstAlphaFactor:return k.ONE_MINUS_DST_ALPHA;
|
|
|
-case THREE.DstColorFactor:return k.DST_COLOR;case THREE.OneMinusDstColorFactor:return k.ONE_MINUS_DST_COLOR;case THREE.SrcAlphaSaturateFactor:return k.SRC_ALPHA_SATURATE}return 0}console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},A=a.canvas!==void 0?a.canvas:document.createElement("canvas"),v=a.precision!==void 0?a.precision:"highp",H=a.alpha!==void 0?a.alpha:true,I=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,M=a.antialias!==void 0?a.antialias:false,R=a.stencil!==void 0?a.stencil:
|
|
|
-true,X=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,B=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),G=a.clearAlpha!==void 0?a.clearAlpha:0,Q=a.maxLights!==void 0?a.maxLights:4;this.domElement=A;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=
|
|
|
-this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var C=this,k,P=[],L=0,S=null,aa=null,N=-1,ca=null,ga=null,O=0,Z=-1,$=-1,Y=-1,ia=-1,Sa=-1,Ma=-1,Oa=-1,pa=-1,Ta=null,eb=null,fb=null,Za=null,Lb=0,mb=0,jb=0,nb=0,ab=0,Ca=0,za=new THREE.Frustum,
|
|
|
-gb=new THREE.Matrix4,xa=new THREE.Matrix4,Pa=new THREE.Vector4,Ea=new THREE.Vector3,ma=true,ob={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]}};k=function(){var a;try{if(!(a=A.getContext("experimental-webgl",{alpha:H,premultipliedAlpha:I,antialias:M,stencil:R,preserveDrawingBuffer:X})))throw"Error creating WebGL context.";}catch(b){console.error(b)}a.getExtension("OES_texture_float")||
|
|
|
-console.log("THREE.WebGLRenderer: Float textures not supported.");return a}();k.clearColor(0,0,0,1);k.clearDepth(1);k.clearStencil(0);k.enable(k.DEPTH_TEST);k.depthFunc(k.LEQUAL);k.frontFace(k.CCW);k.cullFace(k.BACK);k.enable(k.CULL_FACE);k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA);k.clearColor(B.r,B.g,B.b,G);this.context=k;var $a=k.getParameter(k.MAX_VERTEX_TEXTURE_IMAGE_UNITS);k.getParameter(k.MAX_TEXTURE_SIZE);var ac=k.getParameter(k.MAX_CUBE_MAP_TEXTURE_SIZE);
|
|
|
-this.getContext=function(){return k};this.supportsVertexTextures=function(){return $a>0};this.setSize=function(a,b){A.width=a;A.height=b;this.setViewport(0,0,A.width,A.height)};this.setViewport=function(a,b,c,d){Lb=a;mb=b;jb=c;nb=d;k.viewport(Lb,mb,jb,nb)};this.setScissor=function(a,b,c,d){k.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.setClearColorHex=function(a,b){B.setHex(a);G=b;k.clearColor(B.r,B.g,B.b,G)};this.setClearColor=function(a,
|
|
|
-b){B.copy(a);G=b;k.clearColor(B.r,B.g,B.b,G)};this.getClearColor=function(){return B};this.getClearAlpha=function(){return G};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|k.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|k.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|k.STENCIL_BUFFER_BIT;k.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};
|
|
|
+case THREE.DstColorFactor:return k.DST_COLOR;case THREE.OneMinusDstColorFactor:return k.ONE_MINUS_DST_COLOR;case THREE.SrcAlphaSaturateFactor:return k.SRC_ALPHA_SATURATE}return 0}console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},A=a.canvas!==void 0?a.canvas:document.createElement("canvas"),v=a.precision!==void 0?a.precision:"highp",H=a.alpha!==void 0?a.alpha:true,I=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,N=a.antialias!==void 0?a.antialias:false,R=a.stencil!==void 0?a.stencil:
|
|
|
+true,X=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,B=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),F=a.clearAlpha!==void 0?a.clearAlpha:0,Q=a.maxLights!==void 0?a.maxLights:4;this.domElement=A;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=
|
|
|
+this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var C=this,k,P=[],M=0,S=null,aa=null,K=-1,ca=null,ga=null,O=0,Z=-1,$=-1,Y=-1,ia=-1,Sa=-1,Ma=-1,Oa=-1,pa=-1,Ta=null,eb=null,fb=null,Za=null,Lb=0,mb=0,jb=0,nb=0,ab=0,Ca=0,za=new THREE.Frustum,
|
|
|
+gb=new THREE.Matrix4,xa=new THREE.Matrix4,Pa=new THREE.Vector4,Ea=new THREE.Vector3,ma=true,ob={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]}};k=function(){var a;try{if(!(a=A.getContext("experimental-webgl",{alpha:H,premultipliedAlpha:I,antialias:N,stencil:R,preserveDrawingBuffer:X})))throw"Error creating WebGL context.";}catch(b){console.error(b)}a.getExtension("OES_texture_float")||
|
|
|
+console.log("THREE.WebGLRenderer: Float textures not supported.");return a}();k.clearColor(0,0,0,1);k.clearDepth(1);k.clearStencil(0);k.enable(k.DEPTH_TEST);k.depthFunc(k.LEQUAL);k.frontFace(k.CCW);k.cullFace(k.BACK);k.enable(k.CULL_FACE);k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA);k.clearColor(B.r,B.g,B.b,F);this.context=k;var $a=k.getParameter(k.MAX_VERTEX_TEXTURE_IMAGE_UNITS);k.getParameter(k.MAX_TEXTURE_SIZE);var ac=k.getParameter(k.MAX_CUBE_MAP_TEXTURE_SIZE);
|
|
|
+this.getContext=function(){return k};this.supportsVertexTextures=function(){return $a>0};this.setSize=function(a,b){A.width=a;A.height=b;this.setViewport(0,0,A.width,A.height)};this.setViewport=function(a,b,c,d){Lb=a;mb=b;jb=c;nb=d;k.viewport(Lb,mb,jb,nb)};this.setScissor=function(a,b,c,d){k.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.setClearColorHex=function(a,b){B.setHex(a);F=b;k.clearColor(B.r,B.g,B.b,F)};this.setClearColor=function(a,
|
|
|
+b){B.copy(a);F=b;k.clearColor(B.r,B.g,B.b,F)};this.getClearColor=function(){return B};this.getClearAlpha=function(){return F};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|k.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|k.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|k.STENCIL_BUFFER_BIT;k.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};
|
|
|
this.deallocateObject=function(a){if(a.__webglInit){a.__webglInit=false;delete a._modelViewMatrix;delete a._normalMatrix;delete a._normalMatrixArray;delete a._modelViewMatrixArray;delete a._objectMatrixArray;if(a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];k.deleteBuffer(c.__webglVertexBuffer);k.deleteBuffer(c.__webglNormalBuffer);k.deleteBuffer(c.__webglTangentBuffer);k.deleteBuffer(c.__webglColorBuffer);k.deleteBuffer(c.__webglUVBuffer);k.deleteBuffer(c.__webglUV2Buffer);
|
|
|
k.deleteBuffer(c.__webglSkinVertexABuffer);k.deleteBuffer(c.__webglSkinVertexBBuffer);k.deleteBuffer(c.__webglSkinIndicesBuffer);k.deleteBuffer(c.__webglSkinWeightsBuffer);k.deleteBuffer(c.__webglFaceBuffer);k.deleteBuffer(c.__webglLineBuffer);var d=void 0,e=void 0;if(c.numMorphTargets){d=0;for(e=c.numMorphTargets;d<e;d++)k.deleteBuffer(c.__webglMorphTargetsBuffers[d])}if(c.numMorphNormals){d=0;for(e=c.numMorphNormals;d<e;d++)k.deleteBuffer(c.__webglMorphNormalsBuffers[d])}if(c.__webglCustomAttributesList){d=
|
|
|
void 0;for(d in c.__webglCustomAttributesList)k.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}C.info.memory.geometries--}else if(a instanceof THREE.Ribbon){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);C.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);C.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);
|
|
|
k.deleteBuffer(a.__webglColorBuffer);C.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=false;k.deleteTexture(a.__webglTexture);C.info.memory.textures--}};this.deallocateRenderTarget=function(a){if(a&&a.__webglTexture){k.deleteTexture(a.__webglTexture);if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;b<6;b++){k.deleteFramebuffer(a.__webglFramebuffer[b]);k.deleteRenderbuffer(a.__webglRenderbuffer[b])}else{k.deleteFramebuffer(a.__webglFramebuffer);
|
|
|
-k.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.deallocateMaterial=function(a){var b=a.program;if(b){a.program=void 0;var c,d,e=false,a=0;for(c=P.length;a<c;a++){d=P[a];if(d.program===b){d.usedTimes--;d.usedTimes===0&&(e=true);break}}if(e){e=[];a=0;for(c=P.length;a<c;a++){d=P[a];d.program!==b&&e.push(d)}P=e;k.deleteProgram(b);C.info.memory.programs--}}};this.updateShadowMap=function(a,b){S=null;N=ca=pa=Oa=Y=-1;ma=true;$=Z=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,
|
|
|
+k.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.deallocateMaterial=function(a){var b=a.program;if(b){a.program=void 0;var c,d,e=false,a=0;for(c=P.length;a<c;a++){d=P[a];if(d.program===b){d.usedTimes--;d.usedTimes===0&&(e=true);break}}if(e){e=[];a=0;for(c=P.length;a<c;a++){d=P[a];d.program!==b&&e.push(d)}P=e;k.deleteProgram(b);C.info.memory.programs--}}};this.updateShadowMap=function(a,b){S=null;K=ca=pa=Oa=Y=-1;ma=true;$=Z=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,
|
|
|
b,c){if(a.hasPositions&&!a.__webglVertexBuffer)a.__webglVertexBuffer=k.createBuffer();if(a.hasNormals&&!a.__webglNormalBuffer)a.__webglNormalBuffer=k.createBuffer();if(a.hasUvs&&!a.__webglUvBuffer)a.__webglUvBuffer=k.createBuffer();if(a.hasColors&&!a.__webglColorBuffer)a.__webglColorBuffer=k.createBuffer();if(a.hasPositions){k.bindBuffer(k.ARRAY_BUFFER,a.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,a.positionArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.position);k.vertexAttribPointer(b.attributes.position,
|
|
|
-3,k.FLOAT,false,0,0)}if(a.hasNormals){k.bindBuffer(k.ARRAY_BUFFER,a.__webglNormalBuffer);if(c.shading===THREE.FlatShading){var d,e,f,g,h,i,j,l,n,m,o,p=a.count*3;for(o=0;o<p;o=o+9){m=a.normalArray;d=m[o];e=m[o+1];f=m[o+2];g=m[o+3];i=m[o+4];l=m[o+5];h=m[o+6];j=m[o+7];n=m[o+8];d=(d+g+h)/3;e=(e+i+j)/3;f=(f+l+n)/3;m[o]=d;m[o+1]=e;m[o+2]=f;m[o+3]=d;m[o+4]=e;m[o+5]=f;m[o+6]=d;m[o+7]=e;m[o+8]=f}}k.bufferData(k.ARRAY_BUFFER,a.normalArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.normal);k.vertexAttribPointer(b.attributes.normal,
|
|
|
+3,k.FLOAT,false,0,0)}if(a.hasNormals){k.bindBuffer(k.ARRAY_BUFFER,a.__webglNormalBuffer);if(c.shading===THREE.FlatShading){var d,e,f,g,h,i,j,l,m,n,o,p=a.count*3;for(o=0;o<p;o=o+9){n=a.normalArray;d=n[o];e=n[o+1];f=n[o+2];g=n[o+3];i=n[o+4];l=n[o+5];h=n[o+6];j=n[o+7];m=n[o+8];d=(d+g+h)/3;e=(e+i+j)/3;f=(f+l+m)/3;n[o]=d;n[o+1]=e;n[o+2]=f;n[o+3]=d;n[o+4]=e;n[o+5]=f;n[o+6]=d;n[o+7]=e;n[o+8]=f}}k.bufferData(k.ARRAY_BUFFER,a.normalArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.normal);k.vertexAttribPointer(b.attributes.normal,
|
|
|
3,k.FLOAT,false,0,0)}if(a.hasUvs&&c.map){k.bindBuffer(k.ARRAY_BUFFER,a.__webglUvBuffer);k.bufferData(k.ARRAY_BUFFER,a.uvArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.uv);k.vertexAttribPointer(b.attributes.uv,2,k.FLOAT,false,0,0)}if(a.hasColors&&c.vertexColors!==THREE.NoColors){k.bindBuffer(k.ARRAY_BUFFER,a.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,a.colorArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.color);k.vertexAttribPointer(b.attributes.color,3,k.FLOAT,false,
|
|
|
0,0)}k.drawArrays(k.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(d.visible!==false){c=q(a,b,c,d,f);a=c.attributes;b=false;d=e.id*16777215+c.id*2+(d.wireframe?1:0);if(d!==ca){ca=d;b=true}if(f instanceof THREE.Mesh){f=e.offsets;d=0;for(c=f.length;d<c;++d){if(b){k.bindBuffer(k.ARRAY_BUFFER,e.vertexPositionBuffer);k.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,k.FLOAT,false,0,f[d].index*12);if(a.normal>=0&&e.vertexNormalBuffer){k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
e.vertexNormalBuffer);k.vertexAttribPointer(a.normal,e.vertexNormalBuffer.itemSize,k.FLOAT,false,0,f[d].index*12)}if(a.uv>=0&&e.vertexUvBuffer)if(e.vertexUvBuffer){k.bindBuffer(k.ARRAY_BUFFER,e.vertexUvBuffer);k.vertexAttribPointer(a.uv,e.vertexUvBuffer.itemSize,k.FLOAT,false,0,f[d].index*8);k.enableVertexAttribArray(a.uv)}else k.disableVertexAttribArray(a.uv);if(a.color>=0&&e.vertexColorBuffer){k.bindBuffer(k.ARRAY_BUFFER,e.vertexColorBuffer);k.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,
|
|
|
k.FLOAT,false,0,f[d].index*16)}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)}k.drawElements(k.TRIANGLES,f[d].count,k.UNSIGNED_SHORT,f[d].start*2);C.info.render.calls++;C.info.render.vertices=C.info.render.vertices+f[d].count;C.info.render.faces=C.info.render.faces+f[d].count/3}}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.visible!==false){var g,i,c=q(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==ca){ca=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
e.__webglVertexBuffer);k.vertexAttribPointer(b.position,3,k.FLOAT,false,0,0)}}else if(f.morphTargetBase){c=d.program.attributes;if(f.morphTargetBase!==-1){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]);k.vertexAttribPointer(c.position,3,k.FLOAT,false,0,0)}else if(c.position>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglVertexBuffer);k.vertexAttribPointer(c.position,3,k.FLOAT,false,0,0)}if(f.morphTargetForcedOrder.length){var j=0;i=f.morphTargetForcedOrder;for(g=f.morphTargetInfluences;j<
|
|
|
-d.numSupportedMorphTargets&&j<i.length;){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[i[j]]);k.vertexAttribPointer(c["morphTarget"+j],3,k.FLOAT,false,0,0);if(d.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[i[j]]);k.vertexAttribPointer(c["morphNormal"+j],3,k.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[j]=g[i[j]];j++}}else{i=[];g=f.morphTargetInfluences;var l,n=g.length;for(l=0;l<n;l++){j=g[l];j>0&&i.push([l,j])}if(i.length>d.numSupportedMorphTargets){i.sort(h);
|
|
|
+d.numSupportedMorphTargets&&j<i.length;){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[i[j]]);k.vertexAttribPointer(c["morphTarget"+j],3,k.FLOAT,false,0,0);if(d.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[i[j]]);k.vertexAttribPointer(c["morphNormal"+j],3,k.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[j]=g[i[j]];j++}}else{i=[];g=f.morphTargetInfluences;var l,m=g.length;for(l=0;l<m;l++){j=g[l];j>0&&i.push([l,j])}if(i.length>d.numSupportedMorphTargets){i.sort(h);
|
|
|
i.length=d.numSupportedMorphTargets}else i.length>d.numSupportedMorphNormals?i.sort(h):i.length===0&&i.push([0,0]);for(j=0;j<d.numSupportedMorphTargets;){if(i[j]){l=i[j][0];k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[l]);k.vertexAttribPointer(c["morphTarget"+j],3,k.FLOAT,false,0,0);if(d.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[l]);k.vertexAttribPointer(c["morphNormal"+j],3,k.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[j]=g[l]}else{k.vertexAttribPointer(c["morphTarget"+
|
|
|
j],3,k.FLOAT,false,0,0);d.morphNormals&&k.vertexAttribPointer(c["morphNormal"+j],3,k.FLOAT,false,0,0);f.__webglMorphTargetInfluences[j]=0}j++}}d.program.uniforms.morphTargetInfluences!==null&&k.uniform1fv(d.program.uniforms.morphTargetInfluences,f.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList){g=0;for(i=e.__webglCustomAttributesList.length;g<i;g++){c=e.__webglCustomAttributesList[g];if(b[c.buffer.belongsToAttribute]>=0){k.bindBuffer(k.ARRAY_BUFFER,c.buffer);k.vertexAttribPointer(b[c.buffer.belongsToAttribute],
|
|
|
c.size,k.FLOAT,false,0,0)}}}if(b.color>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglColorBuffer);k.vertexAttribPointer(b.color,3,k.FLOAT,false,0,0)}if(b.normal>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglNormalBuffer);k.vertexAttribPointer(b.normal,3,k.FLOAT,false,0,0)}if(b.tangent>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglTangentBuffer);k.vertexAttribPointer(b.tangent,4,k.FLOAT,false,0,0)}if(b.uv>=0)if(e.__webglUVBuffer){k.bindBuffer(k.ARRAY_BUFFER,e.__webglUVBuffer);k.vertexAttribPointer(b.uv,2,k.FLOAT,
|
|
|
false,0,0);k.enableVertexAttribArray(b.uv)}else k.disableVertexAttribArray(b.uv);if(b.uv2>=0)if(e.__webglUV2Buffer){k.bindBuffer(k.ARRAY_BUFFER,e.__webglUV2Buffer);k.vertexAttribPointer(b.uv2,2,k.FLOAT,false,0,0);k.enableVertexAttribArray(b.uv2)}else k.disableVertexAttribArray(b.uv2);if(d.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinVertexABuffer);k.vertexAttribPointer(b.skinVertexA,4,k.FLOAT,false,0,0);k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
e.__webglSkinVertexBBuffer);k.vertexAttribPointer(b.skinVertexB,4,k.FLOAT,false,0,0);k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinIndicesBuffer);k.vertexAttribPointer(b.skinIndex,4,k.FLOAT,false,0,0);k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinWeightsBuffer);k.vertexAttribPointer(b.skinWeight,4,k.FLOAT,false,0,0)}}if(f instanceof THREE.Mesh){if(d.wireframe){d=d.wireframeLinewidth;if(d!==Za){k.lineWidth(d);Za=d}a&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer);k.drawElements(k.LINES,e.__webglLineCount,
|
|
|
k.UNSIGNED_SHORT,0)}else{a&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);k.drawElements(k.TRIANGLES,e.__webglFaceCount,k.UNSIGNED_SHORT,0)}C.info.render.calls++;C.info.render.vertices=C.info.render.vertices+e.__webglFaceCount;C.info.render.faces=C.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?k.LINE_STRIP:k.LINES;d=d.linewidth;if(d!==Za){k.lineWidth(d);Za=d}k.drawArrays(f,0,e.__webglLineCount);C.info.render.calls++}else if(f instanceof
|
|
|
-THREE.ParticleSystem){k.drawArrays(k.POINTS,0,e.__webglParticleCount);C.info.render.calls++;C.info.render.points=C.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){k.drawArrays(k.TRIANGLE_STRIP,0,e.__webglVertexCount);C.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,h,n,m=a.__lights,o=a.fog;N=-1;ma=true;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(b)}this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=
|
|
|
+THREE.ParticleSystem){k.drawArrays(k.POINTS,0,e.__webglParticleCount);C.info.render.calls++;C.info.render.points=C.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){k.drawArrays(k.TRIANGLE_STRIP,0,e.__webglVertexCount);C.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,h,m,n=a.__lights,o=a.fog;K=-1;ma=true;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(b)}this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=
|
|
|
new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);gb.multiply(b.projectionMatrix,b.matrixWorldInverse);za.setFromMatrix(gb);this.autoUpdateObjects&&this.initWebGLObjects(a);i(this.renderPluginsPre,a,b);C.info.render.calls=0;C.info.render.vertices=0;C.info.render.faces=0;C.info.render.points=
|
|
|
-0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);n=a.__webglObjects;d=0;for(e=n.length;d<e;d++){f=n[d];h=f.object;f.render=false;if(h.visible&&(!(h instanceof THREE.Mesh||h instanceof THREE.ParticleSystem)||!h.frustumCulled||za.contains(h))){u(h,b);var p=f,r=p.object,q=p.buffer,s=void 0,s=s=void 0,s=r.material;if(s instanceof THREE.MeshFaceMaterial){s=q.materialIndex;if(s>=0){s=r.geometry.materials[s];if(s.transparent){p.transparent=
|
|
|
-s;p.opaque=null}else{p.opaque=s;p.transparent=null}}}else if(s)if(s.transparent){p.transparent=s;p.opaque=null}else{p.opaque=s;p.transparent=null}f.render=true;if(this.sortObjects)if(h.renderDepth)f.z=h.renderDepth;else{Pa.copy(h.matrixWorld.getPosition());gb.multiplyVector3(Pa);f.z=Pa.z}}}this.sortObjects&&n.sort(g);n=a.__webglObjectsImmediate;d=0;for(e=n.length;d<e;d++){f=n[d];h=f.object;if(h.visible){u(h,b);h=f.object.material;if(h.transparent){f.transparent=h;f.opaque=null}else{f.opaque=h;f.transparent=
|
|
|
-null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);t(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);j(a.__webglObjects,false,"",b,m,o,true,d);l(a.__webglObjectsImmediate,"",b,m,o,false,d)}else{this.setBlending(THREE.NormalBlending);j(a.__webglObjects,true,"opaque",b,m,o,false);l(a.__webglObjectsImmediate,"opaque",b,m,o,false);j(a.__webglObjects,false,"transparent",
|
|
|
-b,m,o,true);l(a.__webglObjectsImmediate,"transparent",b,m,o,true)}i(this.renderPluginsPost,a,b);if(c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter)if(c instanceof THREE.WebGLRenderTargetCube){k.bindTexture(k.TEXTURE_CUBE_MAP,c.__webglTexture);k.generateMipmap(k.TEXTURE_CUBE_MAP);k.bindTexture(k.TEXTURE_CUBE_MAP,null)}else{k.bindTexture(k.TEXTURE_2D,c.__webglTexture);k.generateMipmap(k.TEXTURE_2D);k.bindTexture(k.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)};
|
|
|
+0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;f.render=false;if(h.visible&&(!(h instanceof THREE.Mesh||h instanceof THREE.ParticleSystem)||!h.frustumCulled||za.contains(h))){u(h,b);var p=f,r=p.object,q=p.buffer,s=void 0,s=s=void 0,s=r.material;if(s instanceof THREE.MeshFaceMaterial){s=q.materialIndex;if(s>=0){s=r.geometry.materials[s];if(s.transparent){p.transparent=
|
|
|
+s;p.opaque=null}else{p.opaque=s;p.transparent=null}}}else if(s)if(s.transparent){p.transparent=s;p.opaque=null}else{p.opaque=s;p.transparent=null}f.render=true;if(this.sortObjects)if(h.renderDepth)f.z=h.renderDepth;else{Pa.copy(h.matrixWorld.getPosition());gb.multiplyVector3(Pa);f.z=Pa.z}}}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;if(h.visible){u(h,b);h=f.object.material;if(h.transparent){f.transparent=h;f.opaque=null}else{f.opaque=h;f.transparent=
|
|
|
+null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);t(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);j(a.__webglObjects,false,"",b,n,o,true,d);l(a.__webglObjectsImmediate,"",b,n,o,false,d)}else{this.setBlending(THREE.NormalBlending);j(a.__webglObjects,true,"opaque",b,n,o,false);l(a.__webglObjectsImmediate,"opaque",b,n,o,false);j(a.__webglObjects,false,"transparent",
|
|
|
+b,n,o,true);l(a.__webglObjectsImmediate,"transparent",b,n,o,true)}i(this.renderPluginsPost,a,b);if(c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter)if(c instanceof THREE.WebGLRenderTargetCube){k.bindTexture(k.TEXTURE_CUBE_MAP,c.__webglTexture);k.generateMipmap(k.TEXTURE_CUBE_MAP);k.bindTexture(k.TEXTURE_CUBE_MAP,null)}else{k.bindTexture(k.TEXTURE_2D,c.__webglTexture);k.generateMipmap(k.TEXTURE_2D);k.bindTexture(k.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)};
|
|
|
this.renderImmediateObject=function(a,b,c,d,e){var f=q(a,b,c,d,e);ca=-1;C.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,k,za):e.render(function(a){C.renderBufferImmediate(a,f,d)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,i=void 0,j=void 0,l=void 0;if(!g.__webglInit){g.__webglInit=true;g._modelViewMatrix=new THREE.Matrix4;
|
|
|
-g._normalMatrix=new THREE.Matrix3;if(g instanceof THREE.Mesh){j=g.geometry;if(j instanceof THREE.Geometry){if(j.geometryGroups===void 0){var q=j,s=void 0,t=void 0,u=void 0,v=void 0,y=void 0,x=void 0,A=void 0,B={},D=q.morphTargets.length,H=q.morphNormals.length;q.geometryGroups={};s=0;for(t=q.faces.length;s<t;s++){u=q.faces[s];v=u.materialIndex;x=v!==void 0?v:-1;B[x]===void 0&&(B[x]={hash:x,counter:0});A=B[x].hash+"_"+B[x].counter;q.geometryGroups[A]===void 0&&(q.geometryGroups[A]={faces3:[],faces4:[],
|
|
|
-materialIndex:v,vertices:0,numMorphTargets:D,numMorphNormals:H});y=u instanceof THREE.Face3?3:4;if(q.geometryGroups[A].vertices+y>65535){B[x].counter=B[x].counter+1;A=B[x].hash+"_"+B[x].counter;q.geometryGroups[A]===void 0&&(q.geometryGroups[A]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:D,numMorphNormals:H})}u instanceof THREE.Face3?q.geometryGroups[A].faces3.push(s):q.geometryGroups[A].faces4.push(s);q.geometryGroups[A].vertices=q.geometryGroups[A].vertices+y}q.geometryGroupsList=
|
|
|
-[];var N=void 0;for(N in q.geometryGroups){q.geometryGroups[N].id=O++;q.geometryGroupsList.push(q.geometryGroups[N])}}for(i in j.geometryGroups){l=j.geometryGroups[i];if(!l.__webglVertexBuffer){var E=l;E.__webglVertexBuffer=k.createBuffer();E.__webglNormalBuffer=k.createBuffer();E.__webglTangentBuffer=k.createBuffer();E.__webglColorBuffer=k.createBuffer();E.__webglUVBuffer=k.createBuffer();E.__webglUV2Buffer=k.createBuffer();E.__webglSkinVertexABuffer=k.createBuffer();E.__webglSkinVertexBBuffer=k.createBuffer();
|
|
|
-E.__webglSkinIndicesBuffer=k.createBuffer();E.__webglSkinWeightsBuffer=k.createBuffer();E.__webglFaceBuffer=k.createBuffer();E.__webglLineBuffer=k.createBuffer();var Z=void 0,I=void 0;if(E.numMorphTargets){E.__webglMorphTargetsBuffers=[];Z=0;for(I=E.numMorphTargets;Z<I;Z++)E.__webglMorphTargetsBuffers.push(k.createBuffer())}if(E.numMorphNormals){E.__webglMorphNormalsBuffers=[];Z=0;for(I=E.numMorphNormals;Z<I;Z++)E.__webglMorphNormalsBuffers.push(k.createBuffer())}C.info.memory.geometries++;var G=
|
|
|
-l,M=g,Y=M.geometry,L=G.faces3,$=G.faces4,S=L.length*3+$.length*4,Q=L.length*1+$.length*2,R=L.length*3+$.length*4,P=c(M,G),aa=e(P),X=d(P),ga=P.vertexColors?P.vertexColors:false;G.__vertexArray=new Float32Array(S*3);if(X)G.__normalArray=new Float32Array(S*3);if(Y.hasTangents)G.__tangentArray=new Float32Array(S*4);if(ga)G.__colorArray=new Float32Array(S*3);if(aa){if(Y.faceUvs.length>0||Y.faceVertexUvs.length>0)G.__uvArray=new Float32Array(S*2);if(Y.faceUvs.length>1||Y.faceVertexUvs.length>1)G.__uv2Array=
|
|
|
-new Float32Array(S*2)}if(M.geometry.skinWeights.length&&M.geometry.skinIndices.length){G.__skinVertexAArray=new Float32Array(S*4);G.__skinVertexBArray=new Float32Array(S*4);G.__skinIndexArray=new Float32Array(S*4);G.__skinWeightArray=new Float32Array(S*4)}G.__faceArray=new Uint16Array(Q*3);G.__lineArray=new Uint16Array(R*2);var ca=void 0,ia=void 0;if(G.numMorphTargets){G.__morphTargetsArrays=[];ca=0;for(ia=G.numMorphTargets;ca<ia;ca++)G.__morphTargetsArrays.push(new Float32Array(S*3))}if(G.numMorphNormals){G.__morphNormalsArrays=
|
|
|
-[];ca=0;for(ia=G.numMorphNormals;ca<ia;ca++)G.__morphNormalsArrays.push(new Float32Array(S*3))}G.__webglFaceCount=Q*3;G.__webglLineCount=R*2;if(P.attributes){if(G.__webglCustomAttributesList===void 0)G.__webglCustomAttributesList=[];var Oa=void 0;for(Oa in P.attributes){var Sa=P.attributes[Oa],pa={},ma;for(ma in Sa)pa[ma]=Sa[ma];if(!pa.__webglInitialized||pa.createUniqueBuffers){pa.__webglInitialized=true;var Ma=1;pa.type==="v2"?Ma=2:pa.type==="v3"?Ma=3:pa.type==="v4"?Ma=4:pa.type==="c"&&(Ma=3);pa.size=
|
|
|
-Ma;pa.array=new Float32Array(S*Ma);pa.buffer=k.createBuffer();pa.buffer.belongsToAttribute=Oa;Sa.needsUpdate=true;pa.__original=Sa}G.__webglCustomAttributesList.push(pa)}}G.__inittedArrays=true;j.verticesNeedUpdate=true;j.morphTargetsNeedUpdate=true;j.elementsNeedUpdate=true;j.uvsNeedUpdate=true;j.normalsNeedUpdate=true;j.tangetsNeedUpdate=true;j.colorsNeedUpdate=true}}}}else if(g instanceof THREE.Ribbon){j=g.geometry;if(!j.__webglVertexBuffer){var Ta=j;Ta.__webglVertexBuffer=k.createBuffer();Ta.__webglColorBuffer=
|
|
|
+g._normalMatrix=new THREE.Matrix3;if(g instanceof THREE.Mesh){j=g.geometry;if(j instanceof THREE.Geometry){if(j.geometryGroups===void 0){var q=j,s=void 0,t=void 0,u=void 0,v=void 0,y=void 0,x=void 0,A=void 0,G={},D=q.morphTargets.length,B=q.morphNormals.length;q.geometryGroups={};s=0;for(t=q.faces.length;s<t;s++){u=q.faces[s];v=u.materialIndex;x=v!==void 0?v:-1;G[x]===void 0&&(G[x]={hash:x,counter:0});A=G[x].hash+"_"+G[x].counter;q.geometryGroups[A]===void 0&&(q.geometryGroups[A]={faces3:[],faces4:[],
|
|
|
+materialIndex:v,vertices:0,numMorphTargets:D,numMorphNormals:B});y=u instanceof THREE.Face3?3:4;if(q.geometryGroups[A].vertices+y>65535){G[x].counter=G[x].counter+1;A=G[x].hash+"_"+G[x].counter;q.geometryGroups[A]===void 0&&(q.geometryGroups[A]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:D,numMorphNormals:B})}u instanceof THREE.Face3?q.geometryGroups[A].faces3.push(s):q.geometryGroups[A].faces4.push(s);q.geometryGroups[A].vertices=q.geometryGroups[A].vertices+y}q.geometryGroupsList=
|
|
|
+[];var H=void 0;for(H in q.geometryGroups){q.geometryGroups[H].id=O++;q.geometryGroupsList.push(q.geometryGroups[H])}}for(i in j.geometryGroups){l=j.geometryGroups[i];if(!l.__webglVertexBuffer){var K=l;K.__webglVertexBuffer=k.createBuffer();K.__webglNormalBuffer=k.createBuffer();K.__webglTangentBuffer=k.createBuffer();K.__webglColorBuffer=k.createBuffer();K.__webglUVBuffer=k.createBuffer();K.__webglUV2Buffer=k.createBuffer();K.__webglSkinVertexABuffer=k.createBuffer();K.__webglSkinVertexBBuffer=k.createBuffer();
|
|
|
+K.__webglSkinIndicesBuffer=k.createBuffer();K.__webglSkinWeightsBuffer=k.createBuffer();K.__webglFaceBuffer=k.createBuffer();K.__webglLineBuffer=k.createBuffer();var Z=void 0,I=void 0;if(K.numMorphTargets){K.__webglMorphTargetsBuffers=[];Z=0;for(I=K.numMorphTargets;Z<I;Z++)K.__webglMorphTargetsBuffers.push(k.createBuffer())}if(K.numMorphNormals){K.__webglMorphNormalsBuffers=[];Z=0;for(I=K.numMorphNormals;Z<I;Z++)K.__webglMorphNormalsBuffers.push(k.createBuffer())}C.info.memory.geometries++;var F=
|
|
|
+l,N=g,Y=N.geometry,M=F.faces3,$=F.faces4,S=M.length*3+$.length*4,Q=M.length*1+$.length*2,R=M.length*3+$.length*4,P=c(N,F),aa=e(P),X=d(P),ga=P.vertexColors?P.vertexColors:false;F.__vertexArray=new Float32Array(S*3);if(X)F.__normalArray=new Float32Array(S*3);if(Y.hasTangents)F.__tangentArray=new Float32Array(S*4);if(ga)F.__colorArray=new Float32Array(S*3);if(aa){if(Y.faceUvs.length>0||Y.faceVertexUvs.length>0)F.__uvArray=new Float32Array(S*2);if(Y.faceUvs.length>1||Y.faceVertexUvs.length>1)F.__uv2Array=
|
|
|
+new Float32Array(S*2)}if(N.geometry.skinWeights.length&&N.geometry.skinIndices.length){F.__skinVertexAArray=new Float32Array(S*4);F.__skinVertexBArray=new Float32Array(S*4);F.__skinIndexArray=new Float32Array(S*4);F.__skinWeightArray=new Float32Array(S*4)}F.__faceArray=new Uint16Array(Q*3);F.__lineArray=new Uint16Array(R*2);var ca=void 0,ia=void 0;if(F.numMorphTargets){F.__morphTargetsArrays=[];ca=0;for(ia=F.numMorphTargets;ca<ia;ca++)F.__morphTargetsArrays.push(new Float32Array(S*3))}if(F.numMorphNormals){F.__morphNormalsArrays=
|
|
|
+[];ca=0;for(ia=F.numMorphNormals;ca<ia;ca++)F.__morphNormalsArrays.push(new Float32Array(S*3))}F.__webglFaceCount=Q*3;F.__webglLineCount=R*2;if(P.attributes){if(F.__webglCustomAttributesList===void 0)F.__webglCustomAttributesList=[];var Oa=void 0;for(Oa in P.attributes){var Sa=P.attributes[Oa],pa={},ma;for(ma in Sa)pa[ma]=Sa[ma];if(!pa.__webglInitialized||pa.createUniqueBuffers){pa.__webglInitialized=true;var Ma=1;pa.type==="v2"?Ma=2:pa.type==="v3"?Ma=3:pa.type==="v4"?Ma=4:pa.type==="c"&&(Ma=3);pa.size=
|
|
|
+Ma;pa.array=new Float32Array(S*Ma);pa.buffer=k.createBuffer();pa.buffer.belongsToAttribute=Oa;Sa.needsUpdate=true;pa.__original=Sa}F.__webglCustomAttributesList.push(pa)}}F.__inittedArrays=true;j.verticesNeedUpdate=true;j.morphTargetsNeedUpdate=true;j.elementsNeedUpdate=true;j.uvsNeedUpdate=true;j.normalsNeedUpdate=true;j.tangetsNeedUpdate=true;j.colorsNeedUpdate=true}}}}else if(g instanceof THREE.Ribbon){j=g.geometry;if(!j.__webglVertexBuffer){var Ta=j;Ta.__webglVertexBuffer=k.createBuffer();Ta.__webglColorBuffer=
|
|
|
k.createBuffer();C.info.memory.geometries++;var xa=j,za=xa.vertices.length;xa.__vertexArray=new Float32Array(za*3);xa.__colorArray=new Float32Array(za*3);xa.__webglVertexCount=za;j.verticesNeedUpdate=true;j.colorsNeedUpdate=true}}else if(g instanceof THREE.Line){j=g.geometry;if(!j.__webglVertexBuffer){var Ea=j;Ea.__webglVertexBuffer=k.createBuffer();Ea.__webglColorBuffer=k.createBuffer();C.info.memory.geometries++;var Ca=j,eb=g,Pa=Ca.vertices.length;Ca.__vertexArray=new Float32Array(Pa*3);Ca.__colorArray=
|
|
|
new Float32Array(Pa*3);Ca.__webglLineCount=Pa;b(Ca,eb);j.verticesNeedUpdate=true;j.colorsNeedUpdate=true}}else if(g instanceof THREE.ParticleSystem){j=g.geometry;if(!j.__webglVertexBuffer){var ab=j;ab.__webglVertexBuffer=k.createBuffer();ab.__webglColorBuffer=k.createBuffer();C.info.geometries++;var Za=j,Lb=g,mb=Za.vertices.length;Za.__vertexArray=new Float32Array(mb*3);Za.__colorArray=new Float32Array(mb*3);Za.__sortArray=[];Za.__webglParticleCount=mb;b(Za,Lb);j.verticesNeedUpdate=true;j.colorsNeedUpdate=
|
|
|
true}}}if(!g.__webglActive){if(g instanceof THREE.Mesh){j=g.geometry;if(j instanceof THREE.BufferGeometry)o(h.__webglObjects,j,g);else for(i in j.geometryGroups){l=j.geometryGroups[i];o(h.__webglObjects,l,g)}}else if(g instanceof THREE.Ribbon||g instanceof THREE.Line||g instanceof THREE.ParticleSystem){j=g.geometry;o(h.__webglObjects,j,g)}else g instanceof THREE.ImmediateRenderObject||g.immediateRenderCallback?h.__webglObjectsImmediate.push({object:g,opaque:null,transparent:null}):g instanceof THREE.Sprite?
|
|
|
h.__webglSprites.push(g):g instanceof THREE.LensFlare&&h.__webglFlares.push(g);g.__webglActive=true}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var bb=a.__objectsRemoved[0],jb=a;bb instanceof THREE.Mesh||bb instanceof THREE.ParticleSystem||bb instanceof THREE.Ribbon||bb instanceof THREE.Line?r(jb.__webglObjects,bb):bb instanceof THREE.Sprite?n(jb.__webglSprites,bb):bb instanceof THREE.LensFlare?n(jb.__webglFlares,bb):(bb instanceof THREE.ImmediateRenderObject||bb.immediateRenderCallback)&&
|
|
|
r(jb.__webglObjectsImmediate,bb);bb.__webglActive=false;a.__objectsRemoved.splice(0,1)}for(var gb=0,ob=a.__webglObjects.length;gb<ob;gb++){var kb=a.__webglObjects[gb].object,ha=kb.geometry,$a=void 0,fb=void 0,Ua=void 0;if(kb instanceof THREE.Mesh)if(ha instanceof THREE.BufferGeometry){ha.verticesNeedUpdate=false;ha.elementsNeedUpdate=false;ha.uvsNeedUpdate=false;ha.normalsNeedUpdate=false;ha.colorsNeedUpdate=false}else{for(var nb=0,ac=ha.geometryGroupsList.length;nb<ac;nb++){$a=ha.geometryGroupsList[nb];
|
|
|
-Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ha.verticesNeedUpdate||ha.morphTargetsNeedUpdate||ha.elementsNeedUpdate||ha.uvsNeedUpdate||ha.normalsNeedUpdate||ha.colorsNeedUpdate||ha.tangetsNeedUpdate||fb){var da=$a,md=kb,Wa=k.DYNAMIC_DRAW,nd=!ha.dynamic,cc=Ua;if(da.__inittedArrays){var bd=d(cc),Sc=cc.vertexColors?cc.vertexColors:false,cd=e(cc),Ec=bd===THREE.SmoothShading,F=void 0,T=void 0,ib=void 0,K=void 0,jc=void 0,Ob=void 0,lb=void 0,Fc=void 0,Gb=void 0,kc=void 0,lc=void 0,U=void 0,V=void 0,W=void 0,
|
|
|
+Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ha.verticesNeedUpdate||ha.morphTargetsNeedUpdate||ha.elementsNeedUpdate||ha.uvsNeedUpdate||ha.normalsNeedUpdate||ha.colorsNeedUpdate||ha.tangetsNeedUpdate||fb){var da=$a,md=kb,Wa=k.DYNAMIC_DRAW,nd=!ha.dynamic,cc=Ua;if(da.__inittedArrays){var bd=d(cc),Sc=cc.vertexColors?cc.vertexColors:false,cd=e(cc),Ec=bd===THREE.SmoothShading,E=void 0,T=void 0,ib=void 0,L=void 0,jc=void 0,Ob=void 0,lb=void 0,Fc=void 0,Gb=void 0,kc=void 0,lc=void 0,U=void 0,V=void 0,W=void 0,
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|
|
na=void 0,pb=void 0,qb=void 0,rb=void 0,qc=void 0,sb=void 0,tb=void 0,ub=void 0,rc=void 0,vb=void 0,wb=void 0,xb=void 0,sc=void 0,yb=void 0,zb=void 0,Ab=void 0,tc=void 0,Bb=void 0,Cb=void 0,Db=void 0,uc=void 0,Pb=void 0,Qb=void 0,Rb=void 0,Gc=void 0,Sb=void 0,Tb=void 0,Ub=void 0,Hc=void 0,ja=void 0,dd=void 0,Vb=void 0,mc=void 0,nc=void 0,Ha=void 0,ed=void 0,Fa=void 0,Ga=void 0,Wb=void 0,Hb=void 0,ya=0,Da=0,Ib=0,Jb=0,cb=0,Na=0,oa=0,Qa=0,Aa=0,J=0,ba=0,z=0,Xa=void 0,Ia=da.__vertexArray,vc=da.__uvArray,
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|
|
wc=da.__uv2Array,db=da.__normalArray,ra=da.__tangentArray,Ja=da.__colorArray,sa=da.__skinVertexAArray,ta=da.__skinVertexBArray,ua=da.__skinIndexArray,va=da.__skinWeightArray,Tc=da.__morphTargetsArrays,Uc=da.__morphNormalsArrays,Vc=da.__webglCustomAttributesList,w=void 0,Eb=da.__faceArray,Ya=da.__lineArray,Ra=md.geometry,od=Ra.elementsNeedUpdate,fd=Ra.uvsNeedUpdate,pd=Ra.normalsNeedUpdate,qd=Ra.tangetsNeedUpdate,rd=Ra.colorsNeedUpdate,sd=Ra.morphTargetsNeedUpdate,dc=Ra.vertices,ka=da.faces3,la=da.faces4,
|
|
|
-Ba=Ra.faces,Wc=Ra.faceVertexUvs[0],Xc=Ra.faceVertexUvs[1],ec=Ra.skinVerticesA,fc=Ra.skinVerticesB,gc=Ra.skinIndices,Xb=Ra.skinWeights,Yb=Ra.morphTargets,Ic=Ra.morphNormals;if(Ra.verticesNeedUpdate){F=0;for(T=ka.length;F<T;F++){K=Ba[ka[F]];U=dc[K.a];V=dc[K.b];W=dc[K.c];Ia[Da]=U.x;Ia[Da+1]=U.y;Ia[Da+2]=U.z;Ia[Da+3]=V.x;Ia[Da+4]=V.y;Ia[Da+5]=V.z;Ia[Da+6]=W.x;Ia[Da+7]=W.y;Ia[Da+8]=W.z;Da=Da+9}F=0;for(T=la.length;F<T;F++){K=Ba[la[F]];U=dc[K.a];V=dc[K.b];W=dc[K.c];na=dc[K.d];Ia[Da]=U.x;Ia[Da+1]=U.y;Ia[Da+
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|
|
-2]=U.z;Ia[Da+3]=V.x;Ia[Da+4]=V.y;Ia[Da+5]=V.z;Ia[Da+6]=W.x;Ia[Da+7]=W.y;Ia[Da+8]=W.z;Ia[Da+9]=na.x;Ia[Da+10]=na.y;Ia[Da+11]=na.z;Da=Da+12}k.bindBuffer(k.ARRAY_BUFFER,da.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Ia,Wa)}if(sd){Ha=0;for(ed=Yb.length;Ha<ed;Ha++){F=ba=0;for(T=ka.length;F<T;F++){Wb=ka[F];K=Ba[Wb];U=Yb[Ha].vertices[K.a];V=Yb[Ha].vertices[K.b];W=Yb[Ha].vertices[K.c];Fa=Tc[Ha];Fa[ba]=U.x;Fa[ba+1]=U.y;Fa[ba+2]=U.z;Fa[ba+3]=V.x;Fa[ba+4]=V.y;Fa[ba+5]=V.z;Fa[ba+6]=W.x;Fa[ba+7]=W.y;Fa[ba+
|
|
|
-8]=W.z;if(cc.morphNormals){if(Ec){Hb=Ic[Ha].vertexNormals[Wb];sb=Hb.a;tb=Hb.b;ub=Hb.c}else ub=tb=sb=Ic[Ha].faceNormals[Wb];Ga=Uc[Ha];Ga[ba]=sb.x;Ga[ba+1]=sb.y;Ga[ba+2]=sb.z;Ga[ba+3]=tb.x;Ga[ba+4]=tb.y;Ga[ba+5]=tb.z;Ga[ba+6]=ub.x;Ga[ba+7]=ub.y;Ga[ba+8]=ub.z}ba=ba+9}F=0;for(T=la.length;F<T;F++){Wb=la[F];K=Ba[Wb];U=Yb[Ha].vertices[K.a];V=Yb[Ha].vertices[K.b];W=Yb[Ha].vertices[K.c];na=Yb[Ha].vertices[K.d];Fa=Tc[Ha];Fa[ba]=U.x;Fa[ba+1]=U.y;Fa[ba+2]=U.z;Fa[ba+3]=V.x;Fa[ba+4]=V.y;Fa[ba+5]=V.z;Fa[ba+6]=W.x;
|
|
|
+Ba=Ra.faces,Wc=Ra.faceVertexUvs[0],Xc=Ra.faceVertexUvs[1],ec=Ra.skinVerticesA,fc=Ra.skinVerticesB,gc=Ra.skinIndices,Xb=Ra.skinWeights,Yb=Ra.morphTargets,Ic=Ra.morphNormals;if(Ra.verticesNeedUpdate){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];U=dc[L.a];V=dc[L.b];W=dc[L.c];Ia[Da]=U.x;Ia[Da+1]=U.y;Ia[Da+2]=U.z;Ia[Da+3]=V.x;Ia[Da+4]=V.y;Ia[Da+5]=V.z;Ia[Da+6]=W.x;Ia[Da+7]=W.y;Ia[Da+8]=W.z;Da=Da+9}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];U=dc[L.a];V=dc[L.b];W=dc[L.c];na=dc[L.d];Ia[Da]=U.x;Ia[Da+1]=U.y;Ia[Da+
|
|
|
+2]=U.z;Ia[Da+3]=V.x;Ia[Da+4]=V.y;Ia[Da+5]=V.z;Ia[Da+6]=W.x;Ia[Da+7]=W.y;Ia[Da+8]=W.z;Ia[Da+9]=na.x;Ia[Da+10]=na.y;Ia[Da+11]=na.z;Da=Da+12}k.bindBuffer(k.ARRAY_BUFFER,da.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Ia,Wa)}if(sd){Ha=0;for(ed=Yb.length;Ha<ed;Ha++){E=ba=0;for(T=ka.length;E<T;E++){Wb=ka[E];L=Ba[Wb];U=Yb[Ha].vertices[L.a];V=Yb[Ha].vertices[L.b];W=Yb[Ha].vertices[L.c];Fa=Tc[Ha];Fa[ba]=U.x;Fa[ba+1]=U.y;Fa[ba+2]=U.z;Fa[ba+3]=V.x;Fa[ba+4]=V.y;Fa[ba+5]=V.z;Fa[ba+6]=W.x;Fa[ba+7]=W.y;Fa[ba+
|
|
|
+8]=W.z;if(cc.morphNormals){if(Ec){Hb=Ic[Ha].vertexNormals[Wb];sb=Hb.a;tb=Hb.b;ub=Hb.c}else ub=tb=sb=Ic[Ha].faceNormals[Wb];Ga=Uc[Ha];Ga[ba]=sb.x;Ga[ba+1]=sb.y;Ga[ba+2]=sb.z;Ga[ba+3]=tb.x;Ga[ba+4]=tb.y;Ga[ba+5]=tb.z;Ga[ba+6]=ub.x;Ga[ba+7]=ub.y;Ga[ba+8]=ub.z}ba=ba+9}E=0;for(T=la.length;E<T;E++){Wb=la[E];L=Ba[Wb];U=Yb[Ha].vertices[L.a];V=Yb[Ha].vertices[L.b];W=Yb[Ha].vertices[L.c];na=Yb[Ha].vertices[L.d];Fa=Tc[Ha];Fa[ba]=U.x;Fa[ba+1]=U.y;Fa[ba+2]=U.z;Fa[ba+3]=V.x;Fa[ba+4]=V.y;Fa[ba+5]=V.z;Fa[ba+6]=W.x;
|
|
|
Fa[ba+7]=W.y;Fa[ba+8]=W.z;Fa[ba+9]=na.x;Fa[ba+10]=na.y;Fa[ba+11]=na.z;if(cc.morphNormals){if(Ec){Hb=Ic[Ha].vertexNormals[Wb];sb=Hb.a;tb=Hb.b;ub=Hb.c;rc=Hb.d}else rc=ub=tb=sb=Ic[Ha].faceNormals[Wb];Ga=Uc[Ha];Ga[ba]=sb.x;Ga[ba+1]=sb.y;Ga[ba+2]=sb.z;Ga[ba+3]=tb.x;Ga[ba+4]=tb.y;Ga[ba+5]=tb.z;Ga[ba+6]=ub.x;Ga[ba+7]=ub.y;Ga[ba+8]=ub.z;Ga[ba+9]=rc.x;Ga[ba+10]=rc.y;Ga[ba+11]=rc.z}ba=ba+12}k.bindBuffer(k.ARRAY_BUFFER,da.__webglMorphTargetsBuffers[Ha]);k.bufferData(k.ARRAY_BUFFER,Tc[Ha],Wa);if(cc.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
-da.__webglMorphNormalsBuffers[Ha]);k.bufferData(k.ARRAY_BUFFER,Uc[Ha],Wa)}}}if(Xb.length){F=0;for(T=ka.length;F<T;F++){K=Ba[ka[F]];yb=Xb[K.a];zb=Xb[K.b];Ab=Xb[K.c];va[J]=yb.x;va[J+1]=yb.y;va[J+2]=yb.z;va[J+3]=yb.w;va[J+4]=zb.x;va[J+5]=zb.y;va[J+6]=zb.z;va[J+7]=zb.w;va[J+8]=Ab.x;va[J+9]=Ab.y;va[J+10]=Ab.z;va[J+11]=Ab.w;Bb=gc[K.a];Cb=gc[K.b];Db=gc[K.c];ua[J]=Bb.x;ua[J+1]=Bb.y;ua[J+2]=Bb.z;ua[J+3]=Bb.w;ua[J+4]=Cb.x;ua[J+5]=Cb.y;ua[J+6]=Cb.z;ua[J+7]=Cb.w;ua[J+8]=Db.x;ua[J+9]=Db.y;ua[J+10]=Db.z;ua[J+11]=
|
|
|
-Db.w;Pb=ec[K.a];Qb=ec[K.b];Rb=ec[K.c];sa[J]=Pb.x;sa[J+1]=Pb.y;sa[J+2]=Pb.z;sa[J+3]=1;sa[J+4]=Qb.x;sa[J+5]=Qb.y;sa[J+6]=Qb.z;sa[J+7]=1;sa[J+8]=Rb.x;sa[J+9]=Rb.y;sa[J+10]=Rb.z;sa[J+11]=1;Sb=fc[K.a];Tb=fc[K.b];Ub=fc[K.c];ta[J]=Sb.x;ta[J+1]=Sb.y;ta[J+2]=Sb.z;ta[J+3]=1;ta[J+4]=Tb.x;ta[J+5]=Tb.y;ta[J+6]=Tb.z;ta[J+7]=1;ta[J+8]=Ub.x;ta[J+9]=Ub.y;ta[J+10]=Ub.z;ta[J+11]=1;J=J+12}F=0;for(T=la.length;F<T;F++){K=Ba[la[F]];yb=Xb[K.a];zb=Xb[K.b];Ab=Xb[K.c];tc=Xb[K.d];va[J]=yb.x;va[J+1]=yb.y;va[J+2]=yb.z;va[J+3]=
|
|
|
-yb.w;va[J+4]=zb.x;va[J+5]=zb.y;va[J+6]=zb.z;va[J+7]=zb.w;va[J+8]=Ab.x;va[J+9]=Ab.y;va[J+10]=Ab.z;va[J+11]=Ab.w;va[J+12]=tc.x;va[J+13]=tc.y;va[J+14]=tc.z;va[J+15]=tc.w;Bb=gc[K.a];Cb=gc[K.b];Db=gc[K.c];uc=gc[K.d];ua[J]=Bb.x;ua[J+1]=Bb.y;ua[J+2]=Bb.z;ua[J+3]=Bb.w;ua[J+4]=Cb.x;ua[J+5]=Cb.y;ua[J+6]=Cb.z;ua[J+7]=Cb.w;ua[J+8]=Db.x;ua[J+9]=Db.y;ua[J+10]=Db.z;ua[J+11]=Db.w;ua[J+12]=uc.x;ua[J+13]=uc.y;ua[J+14]=uc.z;ua[J+15]=uc.w;Pb=ec[K.a];Qb=ec[K.b];Rb=ec[K.c];Gc=ec[K.d];sa[J]=Pb.x;sa[J+1]=Pb.y;sa[J+2]=Pb.z;
|
|
|
-sa[J+3]=1;sa[J+4]=Qb.x;sa[J+5]=Qb.y;sa[J+6]=Qb.z;sa[J+7]=1;sa[J+8]=Rb.x;sa[J+9]=Rb.y;sa[J+10]=Rb.z;sa[J+11]=1;sa[J+12]=Gc.x;sa[J+13]=Gc.y;sa[J+14]=Gc.z;sa[J+15]=1;Sb=fc[K.a];Tb=fc[K.b];Ub=fc[K.c];Hc=fc[K.d];ta[J]=Sb.x;ta[J+1]=Sb.y;ta[J+2]=Sb.z;ta[J+3]=1;ta[J+4]=Tb.x;ta[J+5]=Tb.y;ta[J+6]=Tb.z;ta[J+7]=1;ta[J+8]=Ub.x;ta[J+9]=Ub.y;ta[J+10]=Ub.z;ta[J+11]=1;ta[J+12]=Hc.x;ta[J+13]=Hc.y;ta[J+14]=Hc.z;ta[J+15]=1;J=J+16}if(J>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexABuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
-sa,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexBBuffer);k.bufferData(k.ARRAY_BUFFER,ta,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinIndicesBuffer);k.bufferData(k.ARRAY_BUFFER,ua,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinWeightsBuffer);k.bufferData(k.ARRAY_BUFFER,va,Wa)}}if(rd&&Sc){F=0;for(T=ka.length;F<T;F++){K=Ba[ka[F]];lb=K.vertexColors;Fc=K.color;if(lb.length===3&&Sc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2]}else xb=wb=vb=Fc;Ja[Aa]=vb.r;Ja[Aa+1]=vb.g;Ja[Aa+2]=vb.b;Ja[Aa+3]=
|
|
|
-wb.r;Ja[Aa+4]=wb.g;Ja[Aa+5]=wb.b;Ja[Aa+6]=xb.r;Ja[Aa+7]=xb.g;Ja[Aa+8]=xb.b;Aa=Aa+9}F=0;for(T=la.length;F<T;F++){K=Ba[la[F]];lb=K.vertexColors;Fc=K.color;if(lb.length===4&&Sc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2];sc=lb[3]}else sc=xb=wb=vb=Fc;Ja[Aa]=vb.r;Ja[Aa+1]=vb.g;Ja[Aa+2]=vb.b;Ja[Aa+3]=wb.r;Ja[Aa+4]=wb.g;Ja[Aa+5]=wb.b;Ja[Aa+6]=xb.r;Ja[Aa+7]=xb.g;Ja[Aa+8]=xb.b;Ja[Aa+9]=sc.r;Ja[Aa+10]=sc.g;Ja[Aa+11]=sc.b;Aa=Aa+12}if(Aa>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
-Ja,Wa)}}if(qd&&Ra.hasTangents){F=0;for(T=ka.length;F<T;F++){K=Ba[ka[F]];Gb=K.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];ra[oa]=pb.x;ra[oa+1]=pb.y;ra[oa+2]=pb.z;ra[oa+3]=pb.w;ra[oa+4]=qb.x;ra[oa+5]=qb.y;ra[oa+6]=qb.z;ra[oa+7]=qb.w;ra[oa+8]=rb.x;ra[oa+9]=rb.y;ra[oa+10]=rb.z;ra[oa+11]=rb.w;oa=oa+12}F=0;for(T=la.length;F<T;F++){K=Ba[la[F]];Gb=K.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];qc=Gb[3];ra[oa]=pb.x;ra[oa+1]=pb.y;ra[oa+2]=pb.z;ra[oa+3]=pb.w;ra[oa+4]=qb.x;ra[oa+5]=qb.y;ra[oa+6]=qb.z;ra[oa+7]=qb.w;
|
|
|
-ra[oa+8]=rb.x;ra[oa+9]=rb.y;ra[oa+10]=rb.z;ra[oa+11]=rb.w;ra[oa+12]=qc.x;ra[oa+13]=qc.y;ra[oa+14]=qc.z;ra[oa+15]=qc.w;oa=oa+16}k.bindBuffer(k.ARRAY_BUFFER,da.__webglTangentBuffer);k.bufferData(k.ARRAY_BUFFER,ra,Wa)}if(pd&&bd){F=0;for(T=ka.length;F<T;F++){K=Ba[ka[F]];jc=K.vertexNormals;Ob=K.normal;if(jc.length===3&&Ec)for(ja=0;ja<3;ja++){Vb=jc[ja];db[Na]=Vb.x;db[Na+1]=Vb.y;db[Na+2]=Vb.z;Na=Na+3}else for(ja=0;ja<3;ja++){db[Na]=Ob.x;db[Na+1]=Ob.y;db[Na+2]=Ob.z;Na=Na+3}}F=0;for(T=la.length;F<T;F++){K=
|
|
|
-Ba[la[F]];jc=K.vertexNormals;Ob=K.normal;if(jc.length===4&&Ec)for(ja=0;ja<4;ja++){Vb=jc[ja];db[Na]=Vb.x;db[Na+1]=Vb.y;db[Na+2]=Vb.z;Na=Na+3}else for(ja=0;ja<4;ja++){db[Na]=Ob.x;db[Na+1]=Ob.y;db[Na+2]=Ob.z;Na=Na+3}}k.bindBuffer(k.ARRAY_BUFFER,da.__webglNormalBuffer);k.bufferData(k.ARRAY_BUFFER,db,Wa)}if(fd&&Wc&&cd){F=0;for(T=ka.length;F<T;F++){ib=ka[F];K=Ba[ib];kc=Wc[ib];if(kc!==void 0)for(ja=0;ja<3;ja++){mc=kc[ja];vc[Ib]=mc.u;vc[Ib+1]=mc.v;Ib=Ib+2}}F=0;for(T=la.length;F<T;F++){ib=la[F];K=Ba[ib];kc=
|
|
|
-Wc[ib];if(kc!==void 0)for(ja=0;ja<4;ja++){mc=kc[ja];vc[Ib]=mc.u;vc[Ib+1]=mc.v;Ib=Ib+2}}if(Ib>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglUVBuffer);k.bufferData(k.ARRAY_BUFFER,vc,Wa)}}if(fd&&Xc&&cd){F=0;for(T=ka.length;F<T;F++){ib=ka[F];K=Ba[ib];lc=Xc[ib];if(lc!==void 0)for(ja=0;ja<3;ja++){nc=lc[ja];wc[Jb]=nc.u;wc[Jb+1]=nc.v;Jb=Jb+2}}F=0;for(T=la.length;F<T;F++){ib=la[F];K=Ba[ib];lc=Xc[ib];if(lc!==void 0)for(ja=0;ja<4;ja++){nc=lc[ja];wc[Jb]=nc.u;wc[Jb+1]=nc.v;Jb=Jb+2}}if(Jb>0){k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
-da.__webglUV2Buffer);k.bufferData(k.ARRAY_BUFFER,wc,Wa)}}if(od){F=0;for(T=ka.length;F<T;F++){K=Ba[ka[F]];Eb[cb]=ya;Eb[cb+1]=ya+1;Eb[cb+2]=ya+2;cb=cb+3;Ya[Qa]=ya;Ya[Qa+1]=ya+1;Ya[Qa+2]=ya;Ya[Qa+3]=ya+2;Ya[Qa+4]=ya+1;Ya[Qa+5]=ya+2;Qa=Qa+6;ya=ya+3}F=0;for(T=la.length;F<T;F++){K=Ba[la[F]];Eb[cb]=ya;Eb[cb+1]=ya+1;Eb[cb+2]=ya+3;Eb[cb+3]=ya+1;Eb[cb+4]=ya+2;Eb[cb+5]=ya+3;cb=cb+6;Ya[Qa]=ya;Ya[Qa+1]=ya+1;Ya[Qa+2]=ya;Ya[Qa+3]=ya+3;Ya[Qa+4]=ya+1;Ya[Qa+5]=ya+2;Ya[Qa+6]=ya+2;Ya[Qa+7]=ya+3;Qa=Qa+8;ya=ya+4}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,
|
|
|
-da.__webglFaceBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Eb,Wa);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,da.__webglLineBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Ya,Wa)}if(Vc){ja=0;for(dd=Vc.length;ja<dd;ja++){w=Vc[ja];if(w.__original.needsUpdate){z=0;if(w.size===1)if(w.boundTo===void 0||w.boundTo==="vertices"){F=0;for(T=ka.length;F<T;F++){K=Ba[ka[F]];w.array[z]=w.value[K.a];w.array[z+1]=w.value[K.b];w.array[z+2]=w.value[K.c];z=z+3}F=0;for(T=la.length;F<T;F++){K=Ba[la[F]];w.array[z]=w.value[K.a];w.array[z+
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|
-1]=w.value[K.b];w.array[z+2]=w.value[K.c];w.array[z+3]=w.value[K.d];z=z+4}}else{if(w.boundTo==="faces"){F=0;for(T=ka.length;F<T;F++){Xa=w.value[ka[F]];w.array[z]=Xa;w.array[z+1]=Xa;w.array[z+2]=Xa;z=z+3}F=0;for(T=la.length;F<T;F++){Xa=w.value[la[F]];w.array[z]=Xa;w.array[z+1]=Xa;w.array[z+2]=Xa;w.array[z+3]=Xa;z=z+4}}}else if(w.size===2)if(w.boundTo===void 0||w.boundTo==="vertices"){F=0;for(T=ka.length;F<T;F++){K=Ba[ka[F]];U=w.value[K.a];V=w.value[K.b];W=w.value[K.c];w.array[z]=U.x;w.array[z+1]=U.y;
|
|
|
-w.array[z+2]=V.x;w.array[z+3]=V.y;w.array[z+4]=W.x;w.array[z+5]=W.y;z=z+6}F=0;for(T=la.length;F<T;F++){K=Ba[la[F]];U=w.value[K.a];V=w.value[K.b];W=w.value[K.c];na=w.value[K.d];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=V.x;w.array[z+3]=V.y;w.array[z+4]=W.x;w.array[z+5]=W.y;w.array[z+6]=na.x;w.array[z+7]=na.y;z=z+8}}else{if(w.boundTo==="faces"){F=0;for(T=ka.length;F<T;F++){W=V=U=Xa=w.value[ka[F]];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=V.x;w.array[z+3]=V.y;w.array[z+4]=W.x;w.array[z+5]=W.y;
|
|
|
-z=z+6}F=0;for(T=la.length;F<T;F++){na=W=V=U=Xa=w.value[la[F]];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=V.x;w.array[z+3]=V.y;w.array[z+4]=W.x;w.array[z+5]=W.y;w.array[z+6]=na.x;w.array[z+7]=na.y;z=z+8}}}else if(w.size===3){var ea;ea=w.type==="c"?["r","g","b"]:["x","y","z"];if(w.boundTo===void 0||w.boundTo==="vertices"){F=0;for(T=ka.length;F<T;F++){K=Ba[ka[F]];U=w.value[K.a];V=w.value[K.b];W=w.value[K.c];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+
|
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|
-4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+8]=W[ea[2]];z=z+9}F=0;for(T=la.length;F<T;F++){K=Ba[la[F]];U=w.value[K.a];V=w.value[K.b];W=w.value[K.c];na=w.value[K.d];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+8]=W[ea[2]];w.array[z+9]=na[ea[0]];w.array[z+10]=na[ea[1]];w.array[z+11]=na[ea[2]];z=z+12}}else if(w.boundTo===
|
|
|
-"faces"){F=0;for(T=ka.length;F<T;F++){W=V=U=Xa=w.value[ka[F]];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+8]=W[ea[2]];z=z+9}F=0;for(T=la.length;F<T;F++){na=W=V=U=Xa=w.value[la[F]];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+
|
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|
-8]=W[ea[2]];w.array[z+9]=na[ea[0]];w.array[z+10]=na[ea[1]];w.array[z+11]=na[ea[2]];z=z+12}}}else if(w.size===4)if(w.boundTo===void 0||w.boundTo==="vertices"){F=0;for(T=ka.length;F<T;F++){K=Ba[ka[F]];U=w.value[K.a];V=w.value[K.b];W=w.value[K.c];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;z=z+12}F=0;for(T=la.length;F<T;F++){K=Ba[la[F]];U=w.value[K.a];
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|
-V=w.value[K.b];W=w.value[K.c];na=w.value[K.d];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;w.array[z+12]=na.x;w.array[z+13]=na.y;w.array[z+14]=na.z;w.array[z+15]=na.w;z=z+16}}else if(w.boundTo==="faces"){F=0;for(T=ka.length;F<T;F++){W=V=U=Xa=w.value[ka[F]];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+
|
|
|
-5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;z=z+12}F=0;for(T=la.length;F<T;F++){na=W=V=U=Xa=w.value[la[F]];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;w.array[z+12]=na.x;w.array[z+13]=na.y;w.array[z+14]=na.z;w.array[z+15]=na.w;z=z+16}}k.bindBuffer(k.ARRAY_BUFFER,w.buffer);k.bufferData(k.ARRAY_BUFFER,
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|
|
+da.__webglMorphNormalsBuffers[Ha]);k.bufferData(k.ARRAY_BUFFER,Uc[Ha],Wa)}}}if(Xb.length){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];yb=Xb[L.a];zb=Xb[L.b];Ab=Xb[L.c];va[J]=yb.x;va[J+1]=yb.y;va[J+2]=yb.z;va[J+3]=yb.w;va[J+4]=zb.x;va[J+5]=zb.y;va[J+6]=zb.z;va[J+7]=zb.w;va[J+8]=Ab.x;va[J+9]=Ab.y;va[J+10]=Ab.z;va[J+11]=Ab.w;Bb=gc[L.a];Cb=gc[L.b];Db=gc[L.c];ua[J]=Bb.x;ua[J+1]=Bb.y;ua[J+2]=Bb.z;ua[J+3]=Bb.w;ua[J+4]=Cb.x;ua[J+5]=Cb.y;ua[J+6]=Cb.z;ua[J+7]=Cb.w;ua[J+8]=Db.x;ua[J+9]=Db.y;ua[J+10]=Db.z;ua[J+11]=
|
|
|
+Db.w;Pb=ec[L.a];Qb=ec[L.b];Rb=ec[L.c];sa[J]=Pb.x;sa[J+1]=Pb.y;sa[J+2]=Pb.z;sa[J+3]=1;sa[J+4]=Qb.x;sa[J+5]=Qb.y;sa[J+6]=Qb.z;sa[J+7]=1;sa[J+8]=Rb.x;sa[J+9]=Rb.y;sa[J+10]=Rb.z;sa[J+11]=1;Sb=fc[L.a];Tb=fc[L.b];Ub=fc[L.c];ta[J]=Sb.x;ta[J+1]=Sb.y;ta[J+2]=Sb.z;ta[J+3]=1;ta[J+4]=Tb.x;ta[J+5]=Tb.y;ta[J+6]=Tb.z;ta[J+7]=1;ta[J+8]=Ub.x;ta[J+9]=Ub.y;ta[J+10]=Ub.z;ta[J+11]=1;J=J+12}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];yb=Xb[L.a];zb=Xb[L.b];Ab=Xb[L.c];tc=Xb[L.d];va[J]=yb.x;va[J+1]=yb.y;va[J+2]=yb.z;va[J+3]=
|
|
|
+yb.w;va[J+4]=zb.x;va[J+5]=zb.y;va[J+6]=zb.z;va[J+7]=zb.w;va[J+8]=Ab.x;va[J+9]=Ab.y;va[J+10]=Ab.z;va[J+11]=Ab.w;va[J+12]=tc.x;va[J+13]=tc.y;va[J+14]=tc.z;va[J+15]=tc.w;Bb=gc[L.a];Cb=gc[L.b];Db=gc[L.c];uc=gc[L.d];ua[J]=Bb.x;ua[J+1]=Bb.y;ua[J+2]=Bb.z;ua[J+3]=Bb.w;ua[J+4]=Cb.x;ua[J+5]=Cb.y;ua[J+6]=Cb.z;ua[J+7]=Cb.w;ua[J+8]=Db.x;ua[J+9]=Db.y;ua[J+10]=Db.z;ua[J+11]=Db.w;ua[J+12]=uc.x;ua[J+13]=uc.y;ua[J+14]=uc.z;ua[J+15]=uc.w;Pb=ec[L.a];Qb=ec[L.b];Rb=ec[L.c];Gc=ec[L.d];sa[J]=Pb.x;sa[J+1]=Pb.y;sa[J+2]=Pb.z;
|
|
|
+sa[J+3]=1;sa[J+4]=Qb.x;sa[J+5]=Qb.y;sa[J+6]=Qb.z;sa[J+7]=1;sa[J+8]=Rb.x;sa[J+9]=Rb.y;sa[J+10]=Rb.z;sa[J+11]=1;sa[J+12]=Gc.x;sa[J+13]=Gc.y;sa[J+14]=Gc.z;sa[J+15]=1;Sb=fc[L.a];Tb=fc[L.b];Ub=fc[L.c];Hc=fc[L.d];ta[J]=Sb.x;ta[J+1]=Sb.y;ta[J+2]=Sb.z;ta[J+3]=1;ta[J+4]=Tb.x;ta[J+5]=Tb.y;ta[J+6]=Tb.z;ta[J+7]=1;ta[J+8]=Ub.x;ta[J+9]=Ub.y;ta[J+10]=Ub.z;ta[J+11]=1;ta[J+12]=Hc.x;ta[J+13]=Hc.y;ta[J+14]=Hc.z;ta[J+15]=1;J=J+16}if(J>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexABuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
+sa,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexBBuffer);k.bufferData(k.ARRAY_BUFFER,ta,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinIndicesBuffer);k.bufferData(k.ARRAY_BUFFER,ua,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinWeightsBuffer);k.bufferData(k.ARRAY_BUFFER,va,Wa)}}if(rd&&Sc){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];lb=L.vertexColors;Fc=L.color;if(lb.length===3&&Sc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2]}else xb=wb=vb=Fc;Ja[Aa]=vb.r;Ja[Aa+1]=vb.g;Ja[Aa+2]=vb.b;Ja[Aa+3]=
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|
|
+wb.r;Ja[Aa+4]=wb.g;Ja[Aa+5]=wb.b;Ja[Aa+6]=xb.r;Ja[Aa+7]=xb.g;Ja[Aa+8]=xb.b;Aa=Aa+9}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];lb=L.vertexColors;Fc=L.color;if(lb.length===4&&Sc===THREE.VertexColors){vb=lb[0];wb=lb[1];xb=lb[2];sc=lb[3]}else sc=xb=wb=vb=Fc;Ja[Aa]=vb.r;Ja[Aa+1]=vb.g;Ja[Aa+2]=vb.b;Ja[Aa+3]=wb.r;Ja[Aa+4]=wb.g;Ja[Aa+5]=wb.b;Ja[Aa+6]=xb.r;Ja[Aa+7]=xb.g;Ja[Aa+8]=xb.b;Ja[Aa+9]=sc.r;Ja[Aa+10]=sc.g;Ja[Aa+11]=sc.b;Aa=Aa+12}if(Aa>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
+Ja,Wa)}}if(qd&&Ra.hasTangents){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];Gb=L.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];ra[oa]=pb.x;ra[oa+1]=pb.y;ra[oa+2]=pb.z;ra[oa+3]=pb.w;ra[oa+4]=qb.x;ra[oa+5]=qb.y;ra[oa+6]=qb.z;ra[oa+7]=qb.w;ra[oa+8]=rb.x;ra[oa+9]=rb.y;ra[oa+10]=rb.z;ra[oa+11]=rb.w;oa=oa+12}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];Gb=L.vertexTangents;pb=Gb[0];qb=Gb[1];rb=Gb[2];qc=Gb[3];ra[oa]=pb.x;ra[oa+1]=pb.y;ra[oa+2]=pb.z;ra[oa+3]=pb.w;ra[oa+4]=qb.x;ra[oa+5]=qb.y;ra[oa+6]=qb.z;ra[oa+7]=qb.w;
|
|
|
+ra[oa+8]=rb.x;ra[oa+9]=rb.y;ra[oa+10]=rb.z;ra[oa+11]=rb.w;ra[oa+12]=qc.x;ra[oa+13]=qc.y;ra[oa+14]=qc.z;ra[oa+15]=qc.w;oa=oa+16}k.bindBuffer(k.ARRAY_BUFFER,da.__webglTangentBuffer);k.bufferData(k.ARRAY_BUFFER,ra,Wa)}if(pd&&bd){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];jc=L.vertexNormals;Ob=L.normal;if(jc.length===3&&Ec)for(ja=0;ja<3;ja++){Vb=jc[ja];db[Na]=Vb.x;db[Na+1]=Vb.y;db[Na+2]=Vb.z;Na=Na+3}else for(ja=0;ja<3;ja++){db[Na]=Ob.x;db[Na+1]=Ob.y;db[Na+2]=Ob.z;Na=Na+3}}E=0;for(T=la.length;E<T;E++){L=
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|
|
+Ba[la[E]];jc=L.vertexNormals;Ob=L.normal;if(jc.length===4&&Ec)for(ja=0;ja<4;ja++){Vb=jc[ja];db[Na]=Vb.x;db[Na+1]=Vb.y;db[Na+2]=Vb.z;Na=Na+3}else for(ja=0;ja<4;ja++){db[Na]=Ob.x;db[Na+1]=Ob.y;db[Na+2]=Ob.z;Na=Na+3}}k.bindBuffer(k.ARRAY_BUFFER,da.__webglNormalBuffer);k.bufferData(k.ARRAY_BUFFER,db,Wa)}if(fd&&Wc&&cd){E=0;for(T=ka.length;E<T;E++){ib=ka[E];L=Ba[ib];kc=Wc[ib];if(kc!==void 0)for(ja=0;ja<3;ja++){mc=kc[ja];vc[Ib]=mc.u;vc[Ib+1]=mc.v;Ib=Ib+2}}E=0;for(T=la.length;E<T;E++){ib=la[E];L=Ba[ib];kc=
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|
+Wc[ib];if(kc!==void 0)for(ja=0;ja<4;ja++){mc=kc[ja];vc[Ib]=mc.u;vc[Ib+1]=mc.v;Ib=Ib+2}}if(Ib>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglUVBuffer);k.bufferData(k.ARRAY_BUFFER,vc,Wa)}}if(fd&&Xc&&cd){E=0;for(T=ka.length;E<T;E++){ib=ka[E];L=Ba[ib];lc=Xc[ib];if(lc!==void 0)for(ja=0;ja<3;ja++){nc=lc[ja];wc[Jb]=nc.u;wc[Jb+1]=nc.v;Jb=Jb+2}}E=0;for(T=la.length;E<T;E++){ib=la[E];L=Ba[ib];lc=Xc[ib];if(lc!==void 0)for(ja=0;ja<4;ja++){nc=lc[ja];wc[Jb]=nc.u;wc[Jb+1]=nc.v;Jb=Jb+2}}if(Jb>0){k.bindBuffer(k.ARRAY_BUFFER,
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|
|
+da.__webglUV2Buffer);k.bufferData(k.ARRAY_BUFFER,wc,Wa)}}if(od){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];Eb[cb]=ya;Eb[cb+1]=ya+1;Eb[cb+2]=ya+2;cb=cb+3;Ya[Qa]=ya;Ya[Qa+1]=ya+1;Ya[Qa+2]=ya;Ya[Qa+3]=ya+2;Ya[Qa+4]=ya+1;Ya[Qa+5]=ya+2;Qa=Qa+6;ya=ya+3}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];Eb[cb]=ya;Eb[cb+1]=ya+1;Eb[cb+2]=ya+3;Eb[cb+3]=ya+1;Eb[cb+4]=ya+2;Eb[cb+5]=ya+3;cb=cb+6;Ya[Qa]=ya;Ya[Qa+1]=ya+1;Ya[Qa+2]=ya;Ya[Qa+3]=ya+3;Ya[Qa+4]=ya+1;Ya[Qa+5]=ya+2;Ya[Qa+6]=ya+2;Ya[Qa+7]=ya+3;Qa=Qa+8;ya=ya+4}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,
|
|
|
+da.__webglFaceBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Eb,Wa);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,da.__webglLineBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Ya,Wa)}if(Vc){ja=0;for(dd=Vc.length;ja<dd;ja++){w=Vc[ja];if(w.__original.needsUpdate){z=0;if(w.size===1)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];w.array[z]=w.value[L.a];w.array[z+1]=w.value[L.b];w.array[z+2]=w.value[L.c];z=z+3}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];w.array[z]=w.value[L.a];w.array[z+
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|
|
+1]=w.value[L.b];w.array[z+2]=w.value[L.c];w.array[z+3]=w.value[L.d];z=z+4}}else{if(w.boundTo==="faces"){E=0;for(T=ka.length;E<T;E++){Xa=w.value[ka[E]];w.array[z]=Xa;w.array[z+1]=Xa;w.array[z+2]=Xa;z=z+3}E=0;for(T=la.length;E<T;E++){Xa=w.value[la[E]];w.array[z]=Xa;w.array[z+1]=Xa;w.array[z+2]=Xa;w.array[z+3]=Xa;z=z+4}}}else if(w.size===2)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];U=w.value[L.a];V=w.value[L.b];W=w.value[L.c];w.array[z]=U.x;w.array[z+1]=U.y;
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|
|
+w.array[z+2]=V.x;w.array[z+3]=V.y;w.array[z+4]=W.x;w.array[z+5]=W.y;z=z+6}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];U=w.value[L.a];V=w.value[L.b];W=w.value[L.c];na=w.value[L.d];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=V.x;w.array[z+3]=V.y;w.array[z+4]=W.x;w.array[z+5]=W.y;w.array[z+6]=na.x;w.array[z+7]=na.y;z=z+8}}else{if(w.boundTo==="faces"){E=0;for(T=ka.length;E<T;E++){W=V=U=Xa=w.value[ka[E]];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=V.x;w.array[z+3]=V.y;w.array[z+4]=W.x;w.array[z+5]=W.y;
|
|
|
+z=z+6}E=0;for(T=la.length;E<T;E++){na=W=V=U=Xa=w.value[la[E]];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=V.x;w.array[z+3]=V.y;w.array[z+4]=W.x;w.array[z+5]=W.y;w.array[z+6]=na.x;w.array[z+7]=na.y;z=z+8}}}else if(w.size===3){var ea;ea=w.type==="c"?["r","g","b"]:["x","y","z"];if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];U=w.value[L.a];V=w.value[L.b];W=w.value[L.c];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+
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|
|
+4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+8]=W[ea[2]];z=z+9}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];U=w.value[L.a];V=w.value[L.b];W=w.value[L.c];na=w.value[L.d];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+8]=W[ea[2]];w.array[z+9]=na[ea[0]];w.array[z+10]=na[ea[1]];w.array[z+11]=na[ea[2]];z=z+12}}else if(w.boundTo===
|
|
|
+"faces"){E=0;for(T=ka.length;E<T;E++){W=V=U=Xa=w.value[ka[E]];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+8]=W[ea[2]];z=z+9}E=0;for(T=la.length;E<T;E++){na=W=V=U=Xa=w.value[la[E]];w.array[z]=U[ea[0]];w.array[z+1]=U[ea[1]];w.array[z+2]=U[ea[2]];w.array[z+3]=V[ea[0]];w.array[z+4]=V[ea[1]];w.array[z+5]=V[ea[2]];w.array[z+6]=W[ea[0]];w.array[z+7]=W[ea[1]];w.array[z+
|
|
|
+8]=W[ea[2]];w.array[z+9]=na[ea[0]];w.array[z+10]=na[ea[1]];w.array[z+11]=na[ea[2]];z=z+12}}}else if(w.size===4)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(T=ka.length;E<T;E++){L=Ba[ka[E]];U=w.value[L.a];V=w.value[L.b];W=w.value[L.c];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;z=z+12}E=0;for(T=la.length;E<T;E++){L=Ba[la[E]];U=w.value[L.a];
|
|
|
+V=w.value[L.b];W=w.value[L.c];na=w.value[L.d];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;w.array[z+12]=na.x;w.array[z+13]=na.y;w.array[z+14]=na.z;w.array[z+15]=na.w;z=z+16}}else if(w.boundTo==="faces"){E=0;for(T=ka.length;E<T;E++){W=V=U=Xa=w.value[ka[E]];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+
|
|
|
+5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;z=z+12}E=0;for(T=la.length;E<T;E++){na=W=V=U=Xa=w.value[la[E]];w.array[z]=U.x;w.array[z+1]=U.y;w.array[z+2]=U.z;w.array[z+3]=U.w;w.array[z+4]=V.x;w.array[z+5]=V.y;w.array[z+6]=V.z;w.array[z+7]=V.w;w.array[z+8]=W.x;w.array[z+9]=W.y;w.array[z+10]=W.z;w.array[z+11]=W.w;w.array[z+12]=na.x;w.array[z+13]=na.y;w.array[z+14]=na.z;w.array[z+15]=na.w;z=z+16}}k.bindBuffer(k.ARRAY_BUFFER,w.buffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
w.array,Wa)}}}if(nd){delete da.__inittedArrays;delete da.__colorArray;delete da.__normalArray;delete da.__tangentArray;delete da.__uvArray;delete da.__uv2Array;delete da.__faceArray;delete da.__vertexArray;delete da.__lineArray;delete da.__skinVertexAArray;delete da.__skinVertexBArray;delete da.__skinIndexArray;delete da.__skinWeightArray}}}}ha.verticesNeedUpdate=false;ha.morphTargetsNeedUpdate=false;ha.elementsNeedUpdate=false;ha.uvsNeedUpdate=false;ha.normalsNeedUpdate=false;ha.colorsNeedUpdate=
|
|
|
false;ha.tangetsNeedUpdate=false;Ua.attributes&&p(Ua)}else if(kb instanceof THREE.Ribbon){if(ha.verticesNeedUpdate||ha.colorsNeedUpdate){var Zb=ha,gd=k.DYNAMIC_DRAW,xc=void 0,yc=void 0,Jc=void 0,$b=void 0,Kc=void 0,hd=Zb.vertices,id=Zb.colors,td=hd.length,ud=id.length,Lc=Zb.__vertexArray,Mc=Zb.__colorArray,vd=Zb.colorsNeedUpdate;if(Zb.verticesNeedUpdate){for(xc=0;xc<td;xc++){Jc=hd[xc];$b=xc*3;Lc[$b]=Jc.x;Lc[$b+1]=Jc.y;Lc[$b+2]=Jc.z}k.bindBuffer(k.ARRAY_BUFFER,Zb.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
Lc,gd)}if(vd){for(yc=0;yc<ud;yc++){Kc=id[yc];$b=yc*3;Mc[$b]=Kc.r;Mc[$b+1]=Kc.g;Mc[$b+2]=Kc.b}k.bindBuffer(k.ARRAY_BUFFER,Zb.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Mc,gd)}}ha.verticesNeedUpdate=false;ha.colorsNeedUpdate=false}else if(kb instanceof THREE.Line){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ha.verticesNeedUpdate||ha.colorsNeedUpdate||fb){var Kb=ha,Yc=k.DYNAMIC_DRAW,zc=void 0,Ac=void 0,Nc=void 0,wa=void 0,Oc=void 0,jd=Kb.vertices,kd=Kb.colors,wd=jd.length,xd=kd.length,Pc=Kb.__vertexArray,
|
|
@@ -403,15 +403,15 @@ Qc=Kb.__colorArray,yd=Kb.colorsNeedUpdate,Zc=Kb.__webglCustomAttributesList,Rc=v
|
|
|
0;for(ld=Zc.length;Rc<ld;Rc++){qa=Zc[Rc];if(qa.needsUpdate&&(qa.boundTo===void 0||qa.boundTo==="vertices")){wa=0;oc=qa.value.length;if(qa.size===1)for(La=0;La<oc;La++)qa.array[La]=qa.value[La];else if(qa.size===2)for(La=0;La<oc;La++){Va=qa.value[La];qa.array[wa]=Va.x;qa.array[wa+1]=Va.y;wa=wa+2}else if(qa.size===3)if(qa.type==="c")for(La=0;La<oc;La++){Va=qa.value[La];qa.array[wa]=Va.r;qa.array[wa+1]=Va.g;qa.array[wa+2]=Va.b;wa=wa+3}else for(La=0;La<oc;La++){Va=qa.value[La];qa.array[wa]=Va.x;qa.array[wa+
|
|
|
1]=Va.y;qa.array[wa+2]=Va.z;wa=wa+3}else if(qa.size===4)for(La=0;La<oc;La++){Va=qa.value[La];qa.array[wa]=Va.x;qa.array[wa+1]=Va.y;qa.array[wa+2]=Va.z;qa.array[wa+3]=Va.w;wa=wa+4}k.bindBuffer(k.ARRAY_BUFFER,qa.buffer);k.bufferData(k.ARRAY_BUFFER,qa.array,Yc)}}}}ha.verticesNeedUpdate=false;ha.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}else if(kb instanceof THREE.ParticleSystem){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);(ha.verticesNeedUpdate||ha.colorsNeedUpdate||kb.sortParticles||fb)&&f(ha,k.DYNAMIC_DRAW,
|
|
|
kb);ha.verticesNeedUpdate=false;ha.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];
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|
|
-a.uniforms=THREE.UniformsUtils.clone(h.uniforms);a.vertexShader=h.vertexShader;a.fragmentShader=h.fragmentShader}var i,j,l,n,m;i=n=m=h=0;for(j=b.length;i<j;i++){l=b[i];if(!l.onlyShadow){l instanceof THREE.DirectionalLight&&n++;l instanceof THREE.PointLight&&m++;l instanceof THREE.SpotLight&&h++}}if(m+h+n<=Q){j=n;l=m;n=h}else{j=Math.ceil(Q*n/(m+n));n=l=Q-j}var o=0,h=0;for(m=b.length;h<m;h++){i=b[h];if(i.castShadow){i instanceof THREE.SpotLight&&o++;i instanceof THREE.DirectionalLight&&!i.shadowCascade&&
|
|
|
-o++}}var p=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)p=d.bones.length;var r;a:{i=a.fragmentShader;m=a.vertexShader;var h=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,maxBones:p,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:j,maxPointLights:l,maxSpotLights:n,maxShadows:o,
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|
|
-shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},q,d=[];if(g)d.push(g);else{d.push(i);d.push(m)}for(q in c){d.push(q);d.push(c[q])}g=d.join();q=0;for(d=P.length;q<d;q++){j=P[q];if(j.code===g){j.usedTimes++;r=j.program;break a}}q=k.createProgram();d=["precision "+v+" float;",$a>
|
|
|
+a.uniforms=THREE.UniformsUtils.clone(h.uniforms);a.vertexShader=h.vertexShader;a.fragmentShader=h.fragmentShader}var i,j,l,m,n;i=m=n=h=0;for(j=b.length;i<j;i++){l=b[i];if(!l.onlyShadow){l instanceof THREE.DirectionalLight&&m++;l instanceof THREE.PointLight&&n++;l instanceof THREE.SpotLight&&h++}}if(n+h+m<=Q){j=m;l=n;m=h}else{j=Math.ceil(Q*m/(n+m));m=l=Q-j}var o=0,h=0;for(n=b.length;h<n;h++){i=b[h];if(i.castShadow){i instanceof THREE.SpotLight&&o++;i instanceof THREE.DirectionalLight&&!i.shadowCascade&&
|
|
|
+o++}}var p=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)p=d.bones.length;var r;a:{i=a.fragmentShader;n=a.vertexShader;var h=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,maxBones:p,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:j,maxPointLights:l,maxSpotLights:m,maxShadows:o,
|
|
|
+shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},q,d=[];if(g)d.push(g);else{d.push(i);d.push(n)}for(q in c){d.push(q);d.push(c[q])}g=d.join();q=0;for(d=P.length;q<d;q++){j=P[q];if(j.code===g){j.usedTimes++;r=j.program;break a}}q=k.createProgram();d=["precision "+v+" float;",$a>
|
|
|
0?"#define VERTEX_TEXTURES":"",C.gammaInput?"#define GAMMA_INPUT":"",C.gammaOutput?"#define GAMMA_OUTPUT":"",C.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":
|
|
|
"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
|
|
|
j=["precision "+v+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",C.gammaInput?"#define GAMMA_INPUT":"",C.gammaOutput?"#define GAMMA_OUTPUT":"",C.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":
|
|
|
"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");
|
|
|
-i=y("fragment",j+i);d=y("vertex",d+m);k.attachShader(q,d);k.attachShader(q,i);k.linkProgram(q);k.getProgramParameter(q,k.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+k.getProgramParameter(q,k.VALIDATE_STATUS)+", gl error ["+k.getError()+"]");k.deleteShader(i);k.deleteShader(d);q.uniforms={};q.attributes={};var s,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","boneGlobalMatrices","morphTargetInfluences"];for(s in h)d.push(s);
|
|
|
-s=d;d=0;for(h=s.length;d<h;d++){m=s[d];q.uniforms[m]=k.getUniformLocation(q,m)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(s=0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(r in b)d.push(r);r=d;s=0;for(b=r.length;s<b;s++){c=r[s];q.attributes[c]=k.getAttribLocation(q,c)}q.id=L++;P.push({program:q,code:g,usedTimes:1});C.info.memory.programs=P.length;r=q}a.program=r;r=a.program.attributes;
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|
+i=y("fragment",j+i);d=y("vertex",d+n);k.attachShader(q,d);k.attachShader(q,i);k.linkProgram(q);k.getProgramParameter(q,k.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+k.getProgramParameter(q,k.VALIDATE_STATUS)+", gl error ["+k.getError()+"]");k.deleteShader(i);k.deleteShader(d);q.uniforms={};q.attributes={};var s,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","boneGlobalMatrices","morphTargetInfluences"];for(s in h)d.push(s);
|
|
|
+s=d;d=0;for(h=s.length;d<h;d++){n=s[d];q.uniforms[n]=k.getUniformLocation(q,n)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(s=0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(r in b)d.push(r);r=d;s=0;for(b=r.length;s<b;s++){c=r[s];q.attributes[c]=k.getAttribLocation(q,c)}q.id=M++;P.push({program:q,code:g,usedTimes:1});C.info.memory.programs=P.length;r=q}a.program=r;r=a.program.attributes;
|
|
|
r.position>=0&&k.enableVertexAttribArray(r.position);r.color>=0&&k.enableVertexAttribArray(r.color);r.normal>=0&&k.enableVertexAttribArray(r.normal);r.tangent>=0&&k.enableVertexAttribArray(r.tangent);if(a.skinning&&r.skinVertexA>=0&&r.skinVertexB>=0&&r.skinIndex>=0&&r.skinWeight>=0){k.enableVertexAttribArray(r.skinVertexA);k.enableVertexAttribArray(r.skinVertexB);k.enableVertexAttribArray(r.skinIndex);k.enableVertexAttribArray(r.skinWeight)}if(a.attributes)for(f in a.attributes)r[f]!==void 0&&r[f]>=
|
|
|
0&&k.enableVertexAttribArray(r[f]);if(a.morphTargets){a.numSupportedMorphTargets=0;b="morphTarget";for(f=0;f<this.maxMorphTargets;f++){s=b+f;if(r[s]>=0){k.enableVertexAttribArray(r[s]);a.numSupportedMorphTargets++}}}if(a.morphNormals){a.numSupportedMorphNormals=0;b="morphNormal";for(f=0;f<this.maxMorphNormals;f++){s=b+f;if(r[s]>=0){k.enableVertexAttribArray(r[s]);a.numSupportedMorphNormals++}}}a.uniformsList=[];for(e in a.uniforms)a.uniformsList.push([a.uniforms[e],e])};this.setFaceCulling=function(a,
|
|
|
b){if(a){!b||b==="ccw"?k.frontFace(k.CCW):k.frontFace(k.CW);a==="back"?k.cullFace(k.BACK):a==="front"?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK);k.enable(k.CULL_FACE)}else k.disable(k.CULL_FACE)};this.setObjectFaces=function(a){if(Z!==a.doubleSided){a.doubleSided?k.disable(k.CULL_FACE):k.enable(k.CULL_FACE);Z=a.doubleSided}if($!==a.flipSided){a.flipSided?k.frontFace(k.CW):k.frontFace(k.CCW);$=a.flipSided}};this.setDepthTest=function(a){if(Oa!==a){a?k.enable(k.DEPTH_TEST):k.disable(k.DEPTH_TEST);
|
|
@@ -442,16 +442,16 @@ var b=a.boundingBox,c=new THREE.Vector3;c.add(b.min,b.max);c.multiplyScalar(-0.5
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|
c;b++)h[b]=[];b=0;for(c=a.faces.length;b<c;b++){d=a.faces[b];if(d instanceof THREE.Face4){e=d.a;var i=d.b,j=d.c,l=d.d,o=new THREE.Face3,m=new THREE.Face3;o.color.copy(d.color);m.color.copy(d.color);o.materialIndex=d.materialIndex;m.materialIndex=d.materialIndex;o.a=e;o.b=i;o.c=l;m.a=i;m.b=j;m.c=l;if(d.vertexColors.length===4){o.vertexColors[0]=d.vertexColors[0].clone();o.vertexColors[1]=d.vertexColors[1].clone();o.vertexColors[2]=d.vertexColors[3].clone();m.vertexColors[0]=d.vertexColors[1].clone();
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|
m.vertexColors[1]=d.vertexColors[2].clone();m.vertexColors[2]=d.vertexColors[3].clone()}f.push(o,m);d=0;for(e=a.faceVertexUvs.length;d<e;d++)if(a.faceVertexUvs[d].length){o=a.faceVertexUvs[d][b];i=o[1];j=o[2];l=o[3];o=[o[0].clone(),i.clone(),l.clone()];i=[i.clone(),j.clone(),l.clone()];h[d].push(o,i)}d=0;for(e=a.faceUvs.length;d<e;d++)if(a.faceUvs[d].length){i=a.faceUvs[d][b];g[d].push(i,i)}}else{f.push(d);d=0;for(e=a.faceUvs.length;d<e;d++)g[d].push(a.faceUvs[d]);d=0;for(e=a.faceVertexUvs.length;d<
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|
e;d++)h[d].push(a.faceVertexUvs[d])}}a.faces=f;a.faceUvs=g;a.faceVertexUvs=h;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals();a.hasTangents&&a.computeTangents()},explode:function(a){for(var b=[],c=0,d=a.faces.length;c<d;c++){var e=b.length,f=a.faces[c];if(f instanceof THREE.Face4){var g=f.a,h=f.b,i=f.c,g=a.vertices[g],h=a.vertices[h],i=a.vertices[i],j=a.vertices[f.d];b.push(g.clone());b.push(h.clone());b.push(i.clone());b.push(j.clone());f.a=e;f.b=e+1;f.c=e+2;f.d=e+3}else{g=f.a;
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|
-h=f.b;i=f.c;g=a.vertices[g];h=a.vertices[h];i=a.vertices[i];b.push(g.clone());b.push(h.clone());b.push(i.clone());f.a=e;f.b=e+1;f.c=e+2}}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,i,j,l,o,m,p,r,n,q,u,t,y,s,x=[],E=[];c=0;for(d=a.faceVertexUvs.length;c<d;c++)E[c]=[];c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=e.a;g=e.b;h=e.c;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];p=j.distanceTo(l);r=l.distanceTo(o);m=j.distanceTo(o);if(p>
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+h=f.b;i=f.c;g=a.vertices[g];h=a.vertices[h];i=a.vertices[i];b.push(g.clone());b.push(h.clone());b.push(i.clone());f.a=e;f.b=e+1;f.c=e+2}}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,i,j,l,o,m,p,r,n,q,u,t,y,s,x=[],G=[];c=0;for(d=a.faceVertexUvs.length;c<d;c++)G[c]=[];c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=e.a;g=e.b;h=e.c;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];p=j.distanceTo(l);r=l.distanceTo(o);m=j.distanceTo(o);if(p>
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b||r>b||m>b){i=a.vertices.length;y=e.clone();s=e.clone();if(p>=r&&p>=m){j=j.clone();j.lerpSelf(l,0.5);y.a=f;y.b=i;y.c=h;s.a=i;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);y.vertexNormals[1].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);y.vertexColors[1].copy(f);s.vertexColors[0].copy(f)}e=0}else if(r>=p&&r>=m){j=l.clone();j.lerpSelf(o,0.5);y.a=f;y.b=g;y.c=
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i;s.a=i;s.b=h;s.c=f;if(e.vertexNormals.length===3){f=e.vertexNormals[1].clone();f.lerpSelf(e.vertexNormals[2],0.5);y.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f);s.vertexNormals[1].copy(e.vertexNormals[2]);s.vertexNormals[2].copy(e.vertexNormals[0])}if(e.vertexColors.length===3){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);y.vertexColors[2].copy(f);s.vertexColors[0].copy(f);s.vertexColors[1].copy(e.vertexColors[2]);s.vertexColors[2].copy(e.vertexColors[0])}e=1}else{j=j.clone();
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j.lerpSelf(o,0.5);y.a=f;y.b=g;y.c=i;s.a=i;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[2],0.5);y.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[2],0.5);y.vertexColors[2].copy(f);s.vertexColors[0].copy(f)}e=2}x.push(y,s);a.vertices.push(j);f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){j=a.faceVertexUvs[f][c];s=j[0];h=j[1];y=j[2];if(e===
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-0){l=s.clone();l.lerpSelf(h,0.5);j=[s.clone(),l.clone(),y.clone()];h=[l.clone(),h.clone(),y.clone()]}else if(e===1){l=h.clone();l.lerpSelf(y,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),y.clone(),s.clone()]}else{l=s.clone();l.lerpSelf(y,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),h.clone(),y.clone()]}E[f].push(j,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)E[f].push(a.faceVertexUvs[f][c])}}else{f=e.a;g=e.b;h=e.c;i=e.d;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];m=
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+0){l=s.clone();l.lerpSelf(h,0.5);j=[s.clone(),l.clone(),y.clone()];h=[l.clone(),h.clone(),y.clone()]}else if(e===1){l=h.clone();l.lerpSelf(y,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),y.clone(),s.clone()]}else{l=s.clone();l.lerpSelf(y,0.5);j=[s.clone(),h.clone(),l.clone()];h=[l.clone(),h.clone(),y.clone()]}G[f].push(j,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)G[f].push(a.faceVertexUvs[f][c])}}else{f=e.a;g=e.b;h=e.c;i=e.d;j=a.vertices[f];l=a.vertices[g];o=a.vertices[h];m=
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a.vertices[i];p=j.distanceTo(l);r=l.distanceTo(o);n=o.distanceTo(m);q=j.distanceTo(m);if(p>b||r>b||n>b||q>b){u=a.vertices.length;t=a.vertices.length+1;y=e.clone();s=e.clone();if(p>=r&&p>=n&&p>=q||n>=r&&n>=p&&n>=q){p=j.clone();p.lerpSelf(l,0.5);l=o.clone();l.lerpSelf(m,0.5);y.a=f;y.b=u;y.c=t;y.d=i;s.a=u;s.b=g;s.c=h;s.d=t;if(e.vertexNormals.length===4){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);g=e.vertexNormals[2].clone();g.lerpSelf(e.vertexNormals[3],0.5);y.vertexNormals[1].copy(f);
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y.vertexNormals[2].copy(g);s.vertexNormals[0].copy(f);s.vertexNormals[3].copy(g)}if(e.vertexColors.length===4){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);g=e.vertexColors[2].clone();g.lerpSelf(e.vertexColors[3],0.5);y.vertexColors[1].copy(f);y.vertexColors[2].copy(g);s.vertexColors[0].copy(f);s.vertexColors[3].copy(g)}e=0}else{p=l.clone();p.lerpSelf(o,0.5);l=m.clone();l.lerpSelf(j,0.5);y.a=f;y.b=g;y.c=u;y.d=t;s.a=t;s.b=u;s.c=h;s.d=i;if(e.vertexNormals.length===4){f=e.vertexNormals[1].clone();
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f.lerpSelf(e.vertexNormals[2],0.5);g=e.vertexNormals[3].clone();g.lerpSelf(e.vertexNormals[0],0.5);y.vertexNormals[2].copy(f);y.vertexNormals[3].copy(g);s.vertexNormals[0].copy(g);s.vertexNormals[1].copy(f)}if(e.vertexColors.length===4){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);g=e.vertexColors[3].clone();g.lerpSelf(e.vertexColors[0],0.5);y.vertexColors[2].copy(f);y.vertexColors[3].copy(g);s.vertexColors[0].copy(g);s.vertexColors[1].copy(f)}e=1}x.push(y,s);a.vertices.push(p,l);
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-f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){j=a.faceVertexUvs[f][c];s=j[0];h=j[1];y=j[2];j=j[3];if(e===0){l=s.clone();l.lerpSelf(h,0.5);o=y.clone();o.lerpSelf(j,0.5);s=[s.clone(),l.clone(),o.clone(),j.clone()];h=[l.clone(),h.clone(),y.clone(),o.clone()]}else{l=h.clone();l.lerpSelf(y,0.5);o=j.clone();o.lerpSelf(s,0.5);s=[s.clone(),h.clone(),l.clone(),o.clone()];h=[o.clone(),l.clone(),y.clone(),j.clone()]}E[f].push(s,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)E[f].push(a.faceVertexUvs[f][c])}}}a.faces=
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-x;a.faceVertexUvs=E}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
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+f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){j=a.faceVertexUvs[f][c];s=j[0];h=j[1];y=j[2];j=j[3];if(e===0){l=s.clone();l.lerpSelf(h,0.5);o=y.clone();o.lerpSelf(j,0.5);s=[s.clone(),l.clone(),o.clone(),j.clone()];h=[l.clone(),h.clone(),y.clone(),o.clone()]}else{l=h.clone();l.lerpSelf(y,0.5);o=j.clone();o.lerpSelf(s,0.5);s=[s.clone(),h.clone(),l.clone(),o.clone()];h=[o.clone(),l.clone(),y.clone(),j.clone()]}G[f].push(s,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)G[f].push(a.faceVertexUvs[f][c])}}}a.faces=
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+x;a.faceVertexUvs=G}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
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THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(a,b,c,d){var e=new THREE.Texture(void 0,b),b=new THREE.ImageLoader;b.addEventListener("load",function(a){e.image=a.content;e.needsUpdate=true;c&&c()});b.addEventListener("error",function(a){d&&d(a.message)});b.crossOrigin=this.crossOrigin;b.load(a);return e},loadTextureCube:function(a,b,c){var d,e=[],f=new THREE.Texture(e,b),b=e.loadCount=0;for(d=a.length;b<d;++b){e[b]=new Image;e[b].onload=function(){e.loadCount=e.loadCount+1;if(e.loadCount===
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6){f.needsUpdate=true;c&&c()}};e[b].crossOrigin=this.crossOrigin;e[b].src=a[b]}return f},getNormalMap:function(a,b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,i=g.createImageData(d,e),j=i.data,l=0;l<d;l++)for(var o=0;o<e;o++){var m=o-1<0?0:o-1,p=o+1>e-1?e-1:o+1,r=l-1<0?0:l-1,n=l+1>d-
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1?d-1:l+1,q=[],u=[0,0,h[(o*d+l)*4]/255*b];q.push([-1,0,h[(o*d+r)*4]/255*b]);q.push([-1,-1,h[(m*d+r)*4]/255*b]);q.push([0,-1,h[(m*d+l)*4]/255*b]);q.push([1,-1,h[(m*d+n)*4]/255*b]);q.push([1,0,h[(o*d+n)*4]/255*b]);q.push([1,1,h[(p*d+n)*4]/255*b]);q.push([0,1,h[(p*d+l)*4]/255*b]);q.push([-1,1,h[(p*d+r)*4]/255*b]);m=[];r=q.length;for(p=0;p<r;p++){var n=q[p],t=q[(p+1)%r],n=[n[0]-u[0],n[1]-u[1],n[2]-u[2]],t=[t[0]-u[0],t[1]-u[1],t[2]-u[2]];m.push(c([n[1]*t[2]-n[2]*t[1],n[2]*t[0]-n[0]*t[2],n[0]*t[1]-n[1]*
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@@ -476,8 +476,8 @@ THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:
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0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,i,j,l,o,m,p,r,n,q,u=b.glyphs[a]||b.glyphs["?"];if(u){if(u.o){b=u._cachedOutline||(u._cachedOutline=u.o.split(" "));j=b.length;for(a=0;a<j;){i=b[a++];switch(i){case "m":i=b[a++]*c+d;l=b[a++]*c;e.moveTo(i,l);break;case "l":i=b[a++]*c+d;l=b[a++]*c;e.lineTo(i,l);break;case "q":i=b[a++]*
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c+d;l=b[a++]*c;p=b[a++]*c+d;r=b[a++]*c;e.quadraticCurveTo(p,r,i,l);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){var t=g/h;THREE.Shape.Utils.b2(t,o,p,i);THREE.Shape.Utils.b2(t,m,r,l)}}break;case "b":i=b[a++]*c+d;l=b[a++]*c;p=b[a++]*c+d;r=b[a++]*-c;n=b[a++]*c+d;q=b[a++]*-c;e.bezierCurveTo(i,l,p,r,n,q);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){t=g/h;THREE.Shape.Utils.b3(t,o,p,n,i);THREE.Shape.Utils.b3(t,m,r,q,l)}}}}}return{offset:u.ha*c,path:e}}}};
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THREE.FontUtils.generateShapes=function(a,b){var b=b||{},c=b.curveSegments!==void 0?b.curveSegments:4,d=b.font!==void 0?b.font:"helvetiker",e=b.weight!==void 0?b.weight:"normal",f=b.style!==void 0?b.style:"normal";THREE.FontUtils.size=b.size!==void 0?b.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=d;THREE.FontUtils.weight=e;THREE.FontUtils.style=f;c=THREE.FontUtils.drawText(a).paths;d=[];e=0;for(f=c.length;e<f;e++)Array.prototype.push.apply(d,c[e].toShapes());return d};
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-(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],i,j,l;if(b(a)>0)for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var o=2*e;for(j=e-1;e>2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");break}i=j;e<=i&&(i=0);j=i+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var m;a:{m=a;var p=i,r=j,n=l,q=e,u=g,t=void 0,y=void 0,s=void 0,x=void 0,E=void 0,
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-D=void 0,A=void 0,v=void 0,H=void 0,y=m[u[p]].x,s=m[u[p]].y,x=m[u[r]].x,E=m[u[r]].y,D=m[u[n]].x,A=m[u[n]].y;if(1.0E-10>(x-y)*(A-s)-(E-s)*(D-y))m=false;else{for(t=0;t<q;t++)if(!(t==p||t==r||t==n)){var v=m[u[t]].x,H=m[u[t]].y,I=void 0,M=void 0,R=void 0,X=void 0,B=void 0,G=void 0,Q=void 0,C=void 0,k=void 0,P=void 0,L=void 0,S=void 0,I=R=B=void 0,I=D-x,M=A-E,R=y-D,X=s-A,B=x-y,G=E-s,Q=v-y,C=H-s,k=v-x,P=H-E,L=v-D,S=H-A,I=I*P-M*k,B=B*C-G*Q,R=R*S-X*L;if(I>=0&&R>=0&&B>=0){m=false;break a}}m=true}}if(m){f.push([a[g[i]],
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+(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],i,j,l;if(b(a)>0)for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var o=2*e;for(j=e-1;e>2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");break}i=j;e<=i&&(i=0);j=i+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var m;a:{m=a;var p=i,r=j,n=l,q=e,u=g,t=void 0,y=void 0,s=void 0,x=void 0,G=void 0,
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+D=void 0,A=void 0,v=void 0,H=void 0,y=m[u[p]].x,s=m[u[p]].y,x=m[u[r]].x,G=m[u[r]].y,D=m[u[n]].x,A=m[u[n]].y;if(1.0E-10>(x-y)*(A-s)-(G-s)*(D-y))m=false;else{for(t=0;t<q;t++)if(!(t==p||t==r||t==n)){var v=m[u[t]].x,H=m[u[t]].y,I=void 0,N=void 0,R=void 0,X=void 0,B=void 0,F=void 0,Q=void 0,C=void 0,k=void 0,P=void 0,M=void 0,S=void 0,I=R=B=void 0,I=D-x,N=A-G,R=y-D,X=s-A,B=x-y,F=G-s,Q=v-y,C=H-s,k=v-x,P=H-G,M=v-D,S=H-A,I=I*P-N*k,B=B*C-F*Q,R=R*S-X*M;if(I>=0&&R>=0&&B>=0){m=false;break a}}m=true}}if(m){f.push([a[g[i]],
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a[g[j]],a[g[l]]]);h.push([g[i],g[j],g[l]]);i=j;for(l=j+1;l<e;i++,l++)g[i]=g[l];e--;o=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
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THREE.BufferGeometry=function(){this.id=THREE.GeometryCount++;this.vertexColorArray=this.vertexUvArray=this.vertexNormalArray=this.vertexPositionArray=this.vertexIndexArray=this.vertexColorBuffer=this.vertexUvBuffer=this.vertexNormalBuffer=this.vertexPositionBuffer=this.vertexIndexBuffer=null;this.dynamic=false;this.boundingSphere=this.boundingBox=null;this.morphTargets=[]};THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,computeBoundingBox:function(){},computeBoundingSphere:function(){}};
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THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){return this.getPoint(this.getUtoTmapping(a))};THREE.Curve.prototype.getPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c};THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c};
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@@ -542,7 +542,7 @@ this.target.z);a.rotation.set(0,d,0)}}}else if(c==="rot")THREE.Quaternion.slerp(
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THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,f,g,h,i,j;e=(a.length-1)*b;f=Math.floor(e);e=e-f;c[0]=f===0?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];h=a[c[1]];i=a[c[2]];j=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],i[0],j[0],e,c,g);d[1]=this.interpolate(f[1],h[1],i[1],j[1],e,c,g);d[2]=this.interpolate(f[2],h[2],i[2],j[2],e,c,g);return d};
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THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,g){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[0]};
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THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+d.length;c>=0;c--)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[d.length-1]};
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-THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.001;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=
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+THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.0010;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=
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false;this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=true}}};
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THREE.KeyFrameAnimation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=true;this.loop=a!==void 0?a:true;this.currentTime=b!==void 0?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,e,f;for(c=0;c<d;c++){e=this.hierarchy[c];f=this.data.hierarchy[c];e.useQuaternion=true;if(f.animationCache===void 0){f.animationCache={};f.animationCache.prevKey=null;f.animationCache.nextKey=null;f.animationCache.originalMatrix=e instanceof THREE.Bone?
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e.skinMatrix:e.matrix}e=this.data.hierarchy[c].keys;if(e.length){f.animationCache.prevKey=e[0];f.animationCache.nextKey=e[1];this.startTime=Math.min(e[0].time,this.startTime);this.endTime=Math.max(e[e.length-1].time,this.endTime)}}this.update(0)}this.isPaused=false;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
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@@ -562,7 +562,7 @@ THREE.CombinedCamera.prototype.setSize=function(a,b){this.cameraP.aspect=a/b;thi
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THREE.CombinedCamera.prototype.setLens=function(a,b){var c=2*Math.atan((b!==void 0?b:24)/(a*2))*(180/Math.PI);this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(a){this.zoom=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.toFrontView=function(){this.rotation.x=0;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
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THREE.CombinedCamera.prototype.toBackView=function(){this.rotation.x=0;this.rotation.y=Math.PI;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toLeftView=function(){this.rotation.x=0;this.rotation.y=-Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toRightView=function(){this.rotation.x=0;this.rotation.y=Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};
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THREE.CombinedCamera.prototype.toTopView=function(){this.rotation.x=-Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toBottomView=function(){this.rotation.x=Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
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-THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
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+THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
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this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=false;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}this.onMouseDown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=
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true;break;case 2:this.moveBackward=true}this.mouseDragOn=true};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=false;break;case 2:this.moveBackward=false}this.mouseDragOn=false};this.onMouseMove=function(a){if(this.domElement===document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};
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this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=true;break;case 37:case 65:this.moveLeft=true;break;case 40:case 83:this.moveBackward=true;break;case 39:case 68:this.moveRight=true;break;case 82:this.moveUp=true;break;case 70:this.moveDown=true;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=false;break;case 37:case 65:this.moveLeft=false;break;case 40:case 83:this.moveBackward=false;break;case 39:case 68:this.moveRight=
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@@ -573,14 +573,14 @@ Math.sin(this.theta);b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-th
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c(this,this.onKeyUp),false)};
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THREE.PathControls=function(a,b){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),q=g.length,u=0;f=q-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<q-1;f++){u=d*h.chunks[f]/h.total;b.keys[f]={time:u,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
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return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,false)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++){d=c/(a.points.length*b);d=a.getPoint(d);e.vertices[c]=new THREE.Vector3(d.x,d.y,d.z)}return e}this.object=a;this.domElement=b!==void 0?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=true;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;
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-this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=
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+this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=
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this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}var g=Math.PI*2,h=Math.PI/180;this.update=function(a){var b;if(this.lookHorizontal)this.lon=this.lon+this.mouseX*this.lookSpeed*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*this.lookSpeed*a;this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=a>=0?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
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b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=function(a){if(this.domElement===
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document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),b=new THREE.MeshLambertMaterial({color:65280}),
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c=new THREE.CubeGeometry(10,10,20),g=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(g,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else{this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.target);this.animationParent.add(this.object)}if(this.createDebugPath){var a=
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this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),p=0;p<b.points.length;p++){c=new THREE.Mesh(g,h);c.position.copy(b.points[p]);a.add(c)}}this.domElement.addEventListener("mousemove",d(this,
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this.onMouseMove),false)}};THREE.PathControlsIdCounter=0;
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-THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
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+THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
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new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=
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1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=
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0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.object.moveForward=
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@@ -605,28 +605,28 @@ b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);c.tar
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c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target);if(d.distanceTo(c.object.position)>0){c.dispatchEvent(p);d.copy(c.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",function(a){if(c.enabled){if(e){h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY);j=l=c.getMouseOnScreen(a.clientX,a.clientY);o=
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m=c.getMouseOnScreen(a.clientX,a.clientY);e=false}f!==-1&&(f===0&&!c.noRotate?i=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?l=c.getMouseOnScreen(a.clientX,a.clientY):f===2&&!c.noPan&&(m=c.getMouseOnScreen(a.clientX,a.clientY)))}},false);this.domElement.addEventListener("mousedown",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();if(f===-1){f=a.button;f===0&&!c.noRotate?h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?j=l=c.getMouseOnScreen(a.clientX,
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a.clientY):this.noPan||(o=m=c.getMouseOnScreen(a.clientX,a.clientY))}}},false);this.domElement.addEventListener("mouseup",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();f=-1}},false);window.addEventListener("keydown",function(a){if(c.enabled&&f===-1){a.keyCode===c.keys[0]&&!c.noRotate?f=0:a.keyCode===c.keys[1]&&!c.noZoom?f=1:a.keyCode===c.keys[2]&&!c.noPan&&(f=2);f!==-1&&(e=true)}},false);window.addEventListener("keyup",function(){c.enabled&&f!==-1&&(f=-1)},false)};
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-THREE.OrbitControls=function(a,b){function c(){return 2*Math.PI/60/60*f.autoRotateSpeed}function d(a){a.preventDefault();i.set(a.clientX,a.clientY);j.sub(i,h);f.rotateLeft(2*Math.PI*j.x/g*f.userRotateSpeed);f.rotateUp(2*Math.PI*j.y/g*f.userRotateSpeed);h.copy(i)}function e(){if(f.userRotate){document.removeEventListener("mousemove",d,false);document.removeEventListener("mouseup",e,false)}}THREE.EventTarget.call(this);this.object=a;this.domElement=b!==void 0?b:document;this.center=new THREE.Vector3;
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-this.userZoom=true;this.userZoomSpeed=1;this.userRotate=true;this.userRotateSpeed=1;this.autoRotate=false;this.autoRotateSpeed=2;var f=this,g=1800,h=new THREE.Vector2,i=new THREE.Vector2,j=new THREE.Vector2,l=0,o=0,m=1,p=new THREE.Vector3,r={type:"change"};this.rotateLeft=function(a){a===void 0&&(a=c());o=o-a};this.rotateRight=function(a){a===void 0&&(a=c());o=o+a};this.rotateUp=function(a){a===void 0&&(a=c());l=l-a};this.rotateDown=function(a){a===void 0&&(a=c());l=l+a};this.zoomIn=function(a){a===
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-void 0&&(a=Math.pow(0.95,f.userZoomSpeed));m=m/a};this.zoomOut=function(a){a===void 0&&(a=Math.pow(0.95,f.userZoomSpeed));m=m*a};this.update=function(){var a=this.object.position,b=a.clone().subSelf(this.center),d=Math.atan2(b.x,b.z),e=Math.atan2(Math.sqrt(b.x*b.x+b.z*b.z),b.y);this.autoRotate&&this.rotateLeft(c());var d=d+o,e=e+l,e=Math.max(1.0E-6,Math.min(Math.PI-1.0E-6,e)),f=b.length();b.x=f*Math.sin(e)*Math.sin(d);b.y=f*Math.cos(e);b.z=f*Math.sin(e)*Math.cos(d);b.multiplyScalar(m);a.copy(this.center).addSelf(b);
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-this.object.lookAt(this.center);l=o=0;m=1;if(p.distanceTo(this.object.position)>0){this.dispatchEvent(r);p.copy(this.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousedown",function(a){if(f.userRotate){a.preventDefault();h.set(a.clientX,a.clientY);document.addEventListener("mousemove",d,false);document.addEventListener("mouseup",e,false)}},false);this.domElement.addEventListener("mousewheel",function(a){f.userZoom&&
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-(a.wheelDelta>0?f.zoomOut():f.zoomIn())},false)};
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-THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,l,m){var n,o=d||1,p=e||1,r=h/2,q=i/2,t=j.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){n="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){n="x";o=f||1}var u=o+1,k=p+1,y=h/o,L=i/p,S=new THREE.Vector3;S[n]=l>0?1:-1;for(h=0;h<k;h++)for(i=0;i<u;i++){var aa=new THREE.Vector3;aa[a]=(i*y-r)*c;aa[b]=(h*L-q)*g;aa[n]=l;j.vertices.push(aa)}for(h=0;h<p;h++)for(i=0;i<o;i++){a=new THREE.Face4(i+
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+THREE.OrbitControls=function(a,b){var c,d,e;function f(){return 2*Math.PI/60/60*i.autoRotateSpeed}function g(a){a.preventDefault();if(s===c){o.set(a.clientX,a.clientY);m.sub(o,l);i.rotateLeft(2*Math.PI*m.x/j*i.userRotateSpeed);i.rotateUp(2*Math.PI*m.y/j*i.userRotateSpeed);l.copy(o)}else if(s===d){r.set(a.clientX,a.clientY);n.sub(r,p);n.y>0?i.zoomIn():i.zoomOut();p.copy(r)}}function h(){if(i.userRotate){document.removeEventListener("mousemove",g,false);document.removeEventListener("mouseup",h,false);
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+s=e}}THREE.EventTarget.call(this);this.object=a;this.domElement=b!==void 0?b:document;this.center=new THREE.Vector3;this.userZoom=true;this.userZoomSpeed=1;this.userRotate=true;this.userRotateSpeed=1;this.autoRotate=false;this.autoRotateSpeed=2;var i=this,j=1800,l=new THREE.Vector2,o=new THREE.Vector2,m=new THREE.Vector2,p=new THREE.Vector2,r=new THREE.Vector2,n=new THREE.Vector2,q=0,u=0,t=1,y=new THREE.Vector3;e=-1;c=0;d=1;var s=e,x={type:"change"};this.rotateLeft=function(a){a===void 0&&(a=f());
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+u=u-a};this.rotateRight=function(a){a===void 0&&(a=f());u=u+a};this.rotateUp=function(a){a===void 0&&(a=f());q=q-a};this.rotateDown=function(a){a===void 0&&(a=f());q=q+a};this.zoomIn=function(a){a===void 0&&(a=Math.pow(0.95,i.userZoomSpeed));t=t/a};this.zoomOut=function(a){a===void 0&&(a=Math.pow(0.95,i.userZoomSpeed));t=t*a};this.update=function(){var a=this.object.position,b=a.clone().subSelf(this.center),c=Math.atan2(b.x,b.z),d=Math.atan2(Math.sqrt(b.x*b.x+b.z*b.z),b.y);this.autoRotate&&this.rotateLeft(f());
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+var c=c+u,d=d+q,d=Math.max(1.0E-6,Math.min(Math.PI-1.0E-6,d)),e=b.length();b.x=e*Math.sin(d)*Math.sin(c);b.y=e*Math.cos(d);b.z=e*Math.sin(d)*Math.cos(c);b.multiplyScalar(t);a.copy(this.center).addSelf(b);this.object.lookAt(this.center);q=u=0;t=1;if(y.distanceTo(this.object.position)>0){this.dispatchEvent(x);y.copy(this.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousedown",function(a){if(i.userRotate){a.preventDefault();
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|
+if(a.button===0||a.button===2){s=c;l.set(a.clientX,a.clientY)}else if(a.button===1){s=d;p.set(a.clientX,a.clientY)}document.addEventListener("mousemove",g,false);document.addEventListener("mouseup",h,false)}},false);this.domElement.addEventListener("mousewheel",function(a){i.userZoom&&(a.wheelDelta>0?i.zoomOut():i.zoomIn())},false)};
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|
+THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,l,m){var n,o=d||1,p=e||1,r=h/2,q=i/2,t=j.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){n="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){n="x";o=f||1}var u=o+1,k=p+1,y=h/o,M=i/p,S=new THREE.Vector3;S[n]=l>0?1:-1;for(h=0;h<k;h++)for(i=0;i<u;i++){var aa=new THREE.Vector3;aa[a]=(i*y-r)*c;aa[b]=(h*M-q)*g;aa[n]=l;j.vertices.push(aa)}for(h=0;h<p;h++)for(i=0;i<o;i++){a=new THREE.Face4(i+
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u*h+t,i+u*(h+1)+t,i+1+u*(h+1)+t,i+1+u*h+t);a.normal.copy(S);a.vertexNormals.push(S.clone(),S.clone(),S.clone(),S.clone());a.materialIndex=m;j.faces.push(a);j.faceVertexUvs[0].push([new THREE.UV(i/o,h/p),new THREE.UV(i/o,(h+1)/p),new THREE.UV((i+1)/o,(h+1)/p),new THREE.UV((i+1)/o,h/p)])}}THREE.Geometry.call(this);var j=this,l=a/2,o=b/2,m=c/2,p,r,n,q,u,t;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(p=0;p<6;p++)this.materials.push(g)}p=0;q=1;r=2;u=3;n=4;t=5}else this.materials=
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[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var y in h)this.sides[y]!==void 0&&(this.sides[y]=h[y]);this.sides.px&&i("z","y",-1,-1,c,b,l,p);this.sides.nx&&i("z","y",1,-1,c,b,-l,q);this.sides.py&&i("x","z",1,1,a,c,o,r);this.sides.ny&&i("x","z",1,-1,a,c,-o,u);this.sides.pz&&i("x","y",1,-1,a,b,m,n);this.sides.nz&&i("x","y",-1,-1,a,b,-m,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
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THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
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THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=a!==void 0?a:20,b=b!==void 0?b:20,c=c!==void 0?c:100,g=c/2,d=d||8,e=e||1,h,i,j=[],l=[];for(i=0;i<=e;i++){var o=[],m=[],p=i/e,r=p*(b-a)+a;for(h=0;h<=d;h++){var n=h/d,q=new THREE.Vector3;q.x=r*Math.sin(n*Math.PI*2);q.y=-p*c+g;q.z=r*Math.cos(n*Math.PI*2);this.vertices.push(q);o.push(this.vertices.length-1);m.push(new THREE.UV(n,p))}j.push(o);l.push(m)}c=(b-a)/c;for(h=0;h<d;h++){if(a!==0){o=this.vertices[j[0][h]].clone();m=this.vertices[j[0][h+
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-1]].clone()}else{o=this.vertices[j[1][h]].clone();m=this.vertices[j[1][h+1]].clone()}o.setY(Math.sqrt(o.x*o.x+o.z*o.z)*c).normalize();m.setY(Math.sqrt(m.x*m.x+m.z*m.z)*c).normalize();for(i=0;i<e;i++){var p=j[i][h],r=j[i+1][h],n=j[i+1][h+1],q=j[i][h+1],u=o.clone(),t=o.clone(),y=m.clone(),s=m.clone(),x=l[i][h].clone(),E=l[i+1][h].clone(),D=l[i+1][h+1].clone(),A=l[i][h+1].clone();this.faces.push(new THREE.Face4(p,r,n,q,[u,t,y,s]));this.faceVertexUvs[0].push([x,E,D,A])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,
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-g,0));for(h=0;h<d;h++){p=j[0][h];r=j[0][h+1];n=this.vertices.length-1;u=new THREE.Vector3(0,1,0);t=new THREE.Vector3(0,1,0);y=new THREE.Vector3(0,1,0);x=l[0][h].clone();E=l[0][h+1].clone();D=new THREE.UV(E.u,0);this.faces.push(new THREE.Face3(p,r,n,[u,t,y]));this.faceVertexUvs[0].push([x,E,D])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){p=j[i][h+1];r=j[i][h];n=this.vertices.length-1;u=new THREE.Vector3(0,-1,0);t=new THREE.Vector3(0,-1,0);y=new THREE.Vector3(0,-1,0);
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-x=l[i][h+1].clone();E=l[i][h].clone();D=new THREE.UV(E.u,1);this.faces.push(new THREE.Face3(p,r,n,[u,t,y]));this.faceVertexUvs[0].push([x,E,D])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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+1]].clone()}else{o=this.vertices[j[1][h]].clone();m=this.vertices[j[1][h+1]].clone()}o.setY(Math.sqrt(o.x*o.x+o.z*o.z)*c).normalize();m.setY(Math.sqrt(m.x*m.x+m.z*m.z)*c).normalize();for(i=0;i<e;i++){var p=j[i][h],r=j[i+1][h],n=j[i+1][h+1],q=j[i][h+1],u=o.clone(),t=o.clone(),y=m.clone(),s=m.clone(),x=l[i][h].clone(),G=l[i+1][h].clone(),D=l[i+1][h+1].clone(),A=l[i][h+1].clone();this.faces.push(new THREE.Face4(p,r,n,q,[u,t,y,s]));this.faceVertexUvs[0].push([x,G,D,A])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,
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+g,0));for(h=0;h<d;h++){p=j[0][h];r=j[0][h+1];n=this.vertices.length-1;u=new THREE.Vector3(0,1,0);t=new THREE.Vector3(0,1,0);y=new THREE.Vector3(0,1,0);x=l[0][h].clone();G=l[0][h+1].clone();D=new THREE.UV(G.u,0);this.faces.push(new THREE.Face3(p,r,n,[u,t,y]));this.faceVertexUvs[0].push([x,G,D])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){p=j[i][h+1];r=j[i][h];n=this.vertices.length-1;u=new THREE.Vector3(0,-1,0);t=new THREE.Vector3(0,-1,0);y=new THREE.Vector3(0,-1,0);
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+x=l[i][h+1].clone();G=l[i][h].clone();D=new THREE.UV(G.u,1);this.faces.push(new THREE.Face3(p,r,n,[u,t,y]));this.faceVertexUvs[0].push([x,G,D])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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THREE.ExtrudeGeometry=function(a,b){if(typeof a!=="undefined"){THREE.Geometry.call(this);a=a instanceof Array?a:[a];this.shapebb=a[a.length-1].getBoundingBox();this.addShapeList(a,b);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;THREE.ExtrudeGeometry.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],b)};
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THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
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-h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);return new THREE.Vector2(a,c)}return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(N=c.length;--N>=0;){e=N;f=N-1;f<0&&(f=
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|
-c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=L*g,k=L*(g+1),j=d+e+i,i=d+f+i,n=d+f+k,k=d+e+k,o=c,p=g,r=h,q=e,s=f,j=j+M,i=i+M,n=n+M,k=k+M;I.faces.push(new THREE.Face4(j,i,n,k,null,null,t));j=y.generateSideWallUV(I,a,o,b,j,i,n,k,p,r,q,s);I.faceVertexUvs[0].push(j)}}}function f(a,b,c){I.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+M;d=d+M;e=e+M;I.faces.push(new THREE.Face3(c,d,e,null,null,u));c=f?y.generateBottomUV(I,a,b,c,d,e):y.generateTopUV(I,a,b,c,d,e);I.faceVertexUvs[0].push(c)}
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|
-var h=b.amount!==void 0?b.amount:100,i=b.bevelThickness!==void 0?b.bevelThickness:6,j=b.bevelSize!==void 0?b.bevelSize:i-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,o=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,p=b.bendPath,r=b.extrudePath,n,q=false,u=b.material,t=b.extrudeMaterial,y=b.UVGenerator!==void 0?b.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,s,x,E,D;if(r){n=r.getSpacedPoints(m);q=true;o=false;s=b.frames!==void 0?b.frames:new THREE.TubeGeometry.FrenetFrames(r,
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-m,false);x=new THREE.Vector3;E=new THREE.Vector3;D=new THREE.Vector3}if(!o)j=i=l=0;var A,v,H,I=this,M=this.vertices.length;p&&a.addWrapPath(p);var r=a.extractPoints(),p=r.shape,R=r.holes;if(r=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();v=0;for(H=R.length;v<H;v++){A=R[v];THREE.Shape.Utils.isClockWise(A)&&(R[v]=A.reverse())}r=false}var X=THREE.Shape.Utils.triangulateShape(p,R),B=p;v=0;for(H=R.length;v<H;v++){A=R[v];p=p.concat(A)}var G,Q,C,k,P,L=p.length,S,aa=X.length,r=[],N=0;C=B.length;G=C-1;
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-for(Q=N+1;N<C;N++,G++,Q++){G===C&&(G=0);Q===C&&(Q=0);r[N]=d(B[N],B[G],B[Q])}var ca=[],ga,O=r.concat();v=0;for(H=R.length;v<H;v++){A=R[v];ga=[];N=0;C=A.length;G=C-1;for(Q=N+1;N<C;N++,G++,Q++){G===C&&(G=0);Q===C&&(Q=0);ga[N]=d(A[N],A[G],A[Q])}ca.push(ga);O=O.concat(ga)}for(G=0;G<l;G++){C=G/l;k=i*(1-C);Q=j*Math.sin(C*Math.PI/2);N=0;for(C=B.length;N<C;N++){P=c(B[N],r[N],Q);f(P.x,P.y,-k)}v=0;for(H=R.length;v<H;v++){A=R[v];ga=ca[v];N=0;for(C=A.length;N<C;N++){P=c(A[N],ga[N],Q);f(P.x,P.y,-k)}}}Q=j;for(N=
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|
-0;N<L;N++){P=o?c(p[N],O[N],Q):p[N];if(q){E.copy(s.normals[0]).multiplyScalar(P.x);x.copy(s.binormals[0]).multiplyScalar(P.y);D.copy(n[0]).addSelf(E).addSelf(x);f(D.x,D.y,D.z)}else f(P.x,P.y,0)}for(C=1;C<=m;C++)for(N=0;N<L;N++){P=o?c(p[N],O[N],Q):p[N];if(q){E.copy(s.normals[C]).multiplyScalar(P.x);x.copy(s.binormals[C]).multiplyScalar(P.y);D.copy(n[C]).addSelf(E).addSelf(x);f(D.x,D.y,D.z)}else f(P.x,P.y,h/m*C)}for(G=l-1;G>=0;G--){C=G/l;k=i*(1-C);Q=j*Math.sin(C*Math.PI/2);N=0;for(C=B.length;N<C;N++){P=
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-c(B[N],r[N],Q);f(P.x,P.y,h+k)}v=0;for(H=R.length;v<H;v++){A=R[v];ga=ca[v];N=0;for(C=A.length;N<C;N++){P=c(A[N],ga[N],Q);q?f(P.x,P.y+n[m-1].y,n[m-1].x+k):f(P.x,P.y,h+k)}}}(function(){if(o){var a;a=L*0;for(N=0;N<aa;N++){S=X[N];g(S[2]+a,S[1]+a,S[0]+a,true)}a=m+l*2;a=L*a;for(N=0;N<aa;N++){S=X[N];g(S[0]+a,S[1]+a,S[2]+a,false)}}else{for(N=0;N<aa;N++){S=X[N];g(S[2],S[1],S[0],true)}for(N=0;N<aa;N++){S=X[N];g(S[0]+L*m,S[1]+L*m,S[2]+L*m,false)}}})();(function(){var a=0;e(B,a);a=a+B.length;v=0;for(H=R.length;v<
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|
+h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);return new THREE.Vector2(a,c)}return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(K=c.length;--K>=0;){e=K;f=K-1;f<0&&(f=
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|
+c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=M*g,k=M*(g+1),j=d+e+i,i=d+f+i,n=d+f+k,k=d+e+k,o=c,p=g,r=h,q=e,s=f,j=j+N,i=i+N,n=n+N,k=k+N;I.faces.push(new THREE.Face4(j,i,n,k,null,null,t));j=y.generateSideWallUV(I,a,o,b,j,i,n,k,p,r,q,s);I.faceVertexUvs[0].push(j)}}}function f(a,b,c){I.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+N;d=d+N;e=e+N;I.faces.push(new THREE.Face3(c,d,e,null,null,u));c=f?y.generateBottomUV(I,a,b,c,d,e):y.generateTopUV(I,a,b,c,d,e);I.faceVertexUvs[0].push(c)}
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|
+var h=b.amount!==void 0?b.amount:100,i=b.bevelThickness!==void 0?b.bevelThickness:6,j=b.bevelSize!==void 0?b.bevelSize:i-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,o=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,p=b.bendPath,r=b.extrudePath,n,q=false,u=b.material,t=b.extrudeMaterial,y=b.UVGenerator!==void 0?b.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,s,x,G,D;if(r){n=r.getSpacedPoints(m);q=true;o=false;s=b.frames!==void 0?b.frames:new THREE.TubeGeometry.FrenetFrames(r,
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|
+m,false);x=new THREE.Vector3;G=new THREE.Vector3;D=new THREE.Vector3}if(!o)j=i=l=0;var A,v,H,I=this,N=this.vertices.length;p&&a.addWrapPath(p);var r=a.extractPoints(),p=r.shape,R=r.holes;if(r=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();v=0;for(H=R.length;v<H;v++){A=R[v];THREE.Shape.Utils.isClockWise(A)&&(R[v]=A.reverse())}r=false}var X=THREE.Shape.Utils.triangulateShape(p,R),B=p;v=0;for(H=R.length;v<H;v++){A=R[v];p=p.concat(A)}var F,Q,C,k,P,M=p.length,S,aa=X.length,r=[],K=0;C=B.length;F=C-1;
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|
+for(Q=K+1;K<C;K++,F++,Q++){F===C&&(F=0);Q===C&&(Q=0);r[K]=d(B[K],B[F],B[Q])}var ca=[],ga,O=r.concat();v=0;for(H=R.length;v<H;v++){A=R[v];ga=[];K=0;C=A.length;F=C-1;for(Q=K+1;K<C;K++,F++,Q++){F===C&&(F=0);Q===C&&(Q=0);ga[K]=d(A[K],A[F],A[Q])}ca.push(ga);O=O.concat(ga)}for(F=0;F<l;F++){C=F/l;k=i*(1-C);Q=j*Math.sin(C*Math.PI/2);K=0;for(C=B.length;K<C;K++){P=c(B[K],r[K],Q);f(P.x,P.y,-k)}v=0;for(H=R.length;v<H;v++){A=R[v];ga=ca[v];K=0;for(C=A.length;K<C;K++){P=c(A[K],ga[K],Q);f(P.x,P.y,-k)}}}Q=j;for(K=
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|
+0;K<M;K++){P=o?c(p[K],O[K],Q):p[K];if(q){G.copy(s.normals[0]).multiplyScalar(P.x);x.copy(s.binormals[0]).multiplyScalar(P.y);D.copy(n[0]).addSelf(G).addSelf(x);f(D.x,D.y,D.z)}else f(P.x,P.y,0)}for(C=1;C<=m;C++)for(K=0;K<M;K++){P=o?c(p[K],O[K],Q):p[K];if(q){G.copy(s.normals[C]).multiplyScalar(P.x);x.copy(s.binormals[C]).multiplyScalar(P.y);D.copy(n[C]).addSelf(G).addSelf(x);f(D.x,D.y,D.z)}else f(P.x,P.y,h/m*C)}for(F=l-1;F>=0;F--){C=F/l;k=i*(1-C);Q=j*Math.sin(C*Math.PI/2);K=0;for(C=B.length;K<C;K++){P=
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|
+c(B[K],r[K],Q);f(P.x,P.y,h+k)}v=0;for(H=R.length;v<H;v++){A=R[v];ga=ca[v];K=0;for(C=A.length;K<C;K++){P=c(A[K],ga[K],Q);q?f(P.x,P.y+n[m-1].y,n[m-1].x+k):f(P.x,P.y,h+k)}}}(function(){if(o){var a;a=M*0;for(K=0;K<aa;K++){S=X[K];g(S[2]+a,S[1]+a,S[0]+a,true)}a=m+l*2;a=M*a;for(K=0;K<aa;K++){S=X[K];g(S[0]+a,S[1]+a,S[2]+a,false)}}else{for(K=0;K<aa;K++){S=X[K];g(S[2],S[1],S[0],true)}for(K=0;K<aa;K++){S=X[K];g(S[0]+M*m,S[1]+M*m,S[2]+M*m,false)}}})();(function(){var a=0;e(B,a);a=a+B.length;v=0;for(H=R.length;v<
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|
|
H;v++){A=R[v];e(A,a);a=a+A.length}})()};
|
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THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d,e,f){b=a.vertices[e].x;e=a.vertices[e].y;c=a.vertices[f].x;f=a.vertices[f].y;return[new THREE.UV(a.vertices[d].x,1-a.vertices[d].y),new THREE.UV(b,1-e),new THREE.UV(c,1-f)]},generateBottomUV:function(a,b,c,d,e,f){return this.generateTopUV(a,b,c,d,e,f)},generateSideWallUV:function(a,b,c,d,e,f,g,h){var b=a.vertices[e].x,c=a.vertices[e].y,e=a.vertices[e].z,d=a.vertices[f].x,i=a.vertices[f].y,f=a.vertices[f].z,j=a.vertices[g].x,l=
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a.vertices[g].y,g=a.vertices[g].z,o=a.vertices[h].x,m=a.vertices[h].y,a=a.vertices[h].z;return Math.abs(c-i)<0.01?[new THREE.UV(b,e),new THREE.UV(d,f),new THREE.UV(j,g),new THREE.UV(o,a)]:[new THREE.UV(c,e),new THREE.UV(i,f),new THREE.UV(l,g),new THREE.UV(m,a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;
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@@ -677,13 +677,13 @@ THREE.CameraHelper.prototype.update=function(){function a(a,d,e,f){THREE.CameraH
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THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=false;this.supportUVs=true;this.debug=false};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;b-- >0;)this.smooth(a)};
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THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){m.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(a,c,d,e,g,h,i){var k=new THREE.Face4(a,c,d,e,null,g.color,g.materialIndex);if(m.useOldVertexColors){k.vertexColors=[];for(var j,n,p,q=0;q<4;q++){p=h[q];j=new THREE.Color;j.setRGB(0,0,0);for(var r=0;r<p.length;r++){n=g.vertexColors[p[r]-1];j.r=j.r+n.r;j.g=j.g+n.g;j.b=j.b+n.b}j.r=j.r/p.length;j.g=j.g/p.length;j.b=j.b/
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p.length;k.vertexColors[q]=j}}l.push(k);if(m.supportUVs){g=[f(a,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?o.push(g):b("d :( ",e+":"+i):b("c :( ",d+":"+i):b("b :( ",c+":"+i):b("a :( ",a+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=t[e];if(!f){a>=y&&a<y+r.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in t?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,t[e]):t[e]=d}function h(a,
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-b){R[a]===void 0&&(R[a]=[]);R[a].push(b)}function i(a,b,c){X[a]===void 0&&(X[a]={});X[a][b]=c}var j=[],l=[],o=[],m=this,p=a.vertices,r=a.faces,j=p.concat(),n=[],q={},u={},t={},y=p.length,s,x,E,D,A,v=a.faceVertexUvs[0],H;b("originalFaces, uvs, originalVerticesLength",r.length,v.length,y);if(m.supportUVs){s=0;for(x=v.length;s<x;s++){E=0;for(D=v[s].length;E<D;E++){H=r[s]["abcd".charAt(E)];g(H,s,v[s][E])}}}if(v.length==0)m.supportUVs=false;s=0;for(A in t)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
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+b){R[a]===void 0&&(R[a]=[]);R[a].push(b)}function i(a,b,c){X[a]===void 0&&(X[a]={});X[a][b]=c}var j=[],l=[],o=[],m=this,p=a.vertices,r=a.faces,j=p.concat(),n=[],q={},u={},t={},y=p.length,s,x,G,D,A,v=a.faceVertexUvs[0],H;b("originalFaces, uvs, originalVerticesLength",r.length,v.length,y);if(m.supportUVs){s=0;for(x=v.length;s<x;s++){G=0;for(D=v[s].length;G<D;G++){H=r[s]["abcd".charAt(G)];g(H,s,v[s][G])}}}if(v.length==0)m.supportUVs=false;s=0;for(A in t)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
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t,"vs",v.length);s=0;for(x=r.length;s<x;s++){A=r[s];n.push(A.centroid);j.push(A.centroid);if(m.supportUVs){v=new THREE.UV;if(A instanceof THREE.Face3){v.u=f(A.a,s).u+f(A.b,s).u+f(A.c,s).u;v.v=f(A.a,s).v+f(A.b,s).v+f(A.c,s).v;v.u=v.u/3;v.v=v.v/3}else if(A instanceof THREE.Face4){v.u=f(A.a,s).u+f(A.b,s).u+f(A.c,s).u+f(A.d,s).u;v.v=f(A.a,s).v+f(A.b,s).v+f(A.c,s).v+f(A.d,s).v;v.u=v.u/4;v.v=v.v/4}g(y+s,"",v)}}b("-- added UVs for new Faces",t);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
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-var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);H=0;var I,M,R={},X={};for(s in x){v=x[s];I=s.split("_");M=I[0];I=I[1];h(M,[M,I]);h(I,[M,I]);E=0;for(D=v.length;E<D;E++){A=v[E];i(M,A,s);i(I,A,s)}v.length<2&&(u[s]=true)}b("vertexEdgeMap",R,"vertexFaceMap",X);for(s in x){v=
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-x[s];A=v[0];D=v[1];I=s.split("_");M=I[0];I=I[1];v=new THREE.Vector3;if(u[s]){v.addSelf(p[M]);v.addSelf(p[I]);v.multiplyScalar(0.5)}else{v.addSelf(n[A]);v.addSelf(n[D]);v.addSelf(p[M]);v.addSelf(p[I]);v.multiplyScalar(0.25)}q[s]=y+r.length+H;j.push(v);H++;if(m.supportUVs){v=new THREE.UV;v.u=f(M,A).u+f(I,A).u;v.v=f(M,A).v+f(I,A).v;v.u=v.u/2;v.v=v.v/2;g(q[s],A,v);if(!u[s]){v=new THREE.UV;v.u=f(M,D).u+f(I,D).u;v.v=f(M,D).v+f(I,D).v;v.u=v.u/2;v.v=v.v/2;g(q[s],D,v)}}}b("-- Step 2 done");var B,G;D=["123",
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-"12","2","23"];I=["123","23","3","31"];var Q=["123","31","1","12"],C=["1234","12","2","23"],k=["1234","23","3","34"],P=["1234","34","4","41"],L=["1234","41","1","12"];s=0;for(x=n.length;s<x;s++){A=r[s];v=y+s;if(A instanceof THREE.Face3){H=e(A.a,A.b);M=e(A.b,A.c);B=e(A.c,A.a);d(v,q[H],A.b,q[M],A,D,s);d(v,q[M],A.c,q[B],A,I,s);d(v,q[B],A.a,q[H],A,Q,s)}else if(A instanceof THREE.Face4){H=e(A.a,A.b);M=e(A.b,A.c);B=e(A.c,A.d);G=e(A.d,A.a);d(v,q[H],A.b,q[M],A,C,s);d(v,q[M],A.c,q[B],A,k,s);d(v,q[B],A.d,q[G],
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-A,P,s);d(v,q[G],A.a,q[H],A,L,s)}else b("face should be a face!",A)}q=new THREE.Vector3;A=new THREE.Vector3;s=0;for(x=p.length;s<x;s++)if(R[s]!==void 0){q.set(0,0,0);A.set(0,0,0);M=new THREE.Vector3(0,0,0);v=0;for(E in X[s]){q.addSelf(n[E]);v++}D=0;H=R[s].length;for(E=0;E<H;E++)u[e(R[s][E][0],R[s][E][1])]&&D++;if(D!=2){q.divideScalar(v);for(E=0;E<H;E++){v=R[s][E];v=p[v[0]].clone().addSelf(p[v[1]]).divideScalar(2);A.addSelf(v)}A.divideScalar(H);M.addSelf(p[s]);M.multiplyScalar(H-3);M.addSelf(q);M.addSelf(A.multiplyScalar(2));
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-M.divideScalar(H);j[s]=M}}a.vertices=j;a.faces=l;a.faceVertexUvs[0]=o;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
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+var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);H=0;var I,N,R={},X={};for(s in x){v=x[s];I=s.split("_");N=I[0];I=I[1];h(N,[N,I]);h(I,[N,I]);G=0;for(D=v.length;G<D;G++){A=v[G];i(N,A,s);i(I,A,s)}v.length<2&&(u[s]=true)}b("vertexEdgeMap",R,"vertexFaceMap",X);for(s in x){v=
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+x[s];A=v[0];D=v[1];I=s.split("_");N=I[0];I=I[1];v=new THREE.Vector3;if(u[s]){v.addSelf(p[N]);v.addSelf(p[I]);v.multiplyScalar(0.5)}else{v.addSelf(n[A]);v.addSelf(n[D]);v.addSelf(p[N]);v.addSelf(p[I]);v.multiplyScalar(0.25)}q[s]=y+r.length+H;j.push(v);H++;if(m.supportUVs){v=new THREE.UV;v.u=f(N,A).u+f(I,A).u;v.v=f(N,A).v+f(I,A).v;v.u=v.u/2;v.v=v.v/2;g(q[s],A,v);if(!u[s]){v=new THREE.UV;v.u=f(N,D).u+f(I,D).u;v.v=f(N,D).v+f(I,D).v;v.u=v.u/2;v.v=v.v/2;g(q[s],D,v)}}}b("-- Step 2 done");var B,F;D=["123",
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+"12","2","23"];I=["123","23","3","31"];var Q=["123","31","1","12"],C=["1234","12","2","23"],k=["1234","23","3","34"],P=["1234","34","4","41"],M=["1234","41","1","12"];s=0;for(x=n.length;s<x;s++){A=r[s];v=y+s;if(A instanceof THREE.Face3){H=e(A.a,A.b);N=e(A.b,A.c);B=e(A.c,A.a);d(v,q[H],A.b,q[N],A,D,s);d(v,q[N],A.c,q[B],A,I,s);d(v,q[B],A.a,q[H],A,Q,s)}else if(A instanceof THREE.Face4){H=e(A.a,A.b);N=e(A.b,A.c);B=e(A.c,A.d);F=e(A.d,A.a);d(v,q[H],A.b,q[N],A,C,s);d(v,q[N],A.c,q[B],A,k,s);d(v,q[B],A.d,q[F],
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+A,P,s);d(v,q[F],A.a,q[H],A,M,s)}else b("face should be a face!",A)}q=new THREE.Vector3;A=new THREE.Vector3;s=0;for(x=p.length;s<x;s++)if(R[s]!==void 0){q.set(0,0,0);A.set(0,0,0);N=new THREE.Vector3(0,0,0);v=0;for(G in X[s]){q.addSelf(n[G]);v++}D=0;H=R[s].length;for(G=0;G<H;G++)u[e(R[s][G][0],R[s][G][1])]&&D++;if(D!=2){q.divideScalar(v);for(G=0;G<H;G++){v=R[s][G];v=p[v[0]].clone().addSelf(p[v[1]]).divideScalar(2);A.addSelf(v)}A.divideScalar(H);N.addSelf(p[s]);N.multiplyScalar(H-3);N.addSelf(q);N.addSelf(A.multiplyScalar(2));
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+N.divideScalar(H);j[s]=N}}a.vertices=j;a.faces=l;a.faceVertexUvs[0]=o;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
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THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;a!==void 0&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=new THREE.Object3D;THREE.LensFlare.prototype.constructor=THREE.LensFlare;
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THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){b===void 0&&(b=-1);c===void 0&&(c=0);f===void 0&&(f=1);e===void 0&&(e=new THREE.Color(16777215));if(d===void 0)d=THREE.NormalBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
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THREE.LensFlare.prototype.updateLensFlares=function(){var a,b=this.lensFlares.length,c,d=-this.positionScreen.x*2,e=-this.positionScreen.y*2;for(a=0;a<b;a++){c=this.lensFlares[a];c.x=this.positionScreen.x+d*c.distance;c.y=this.positionScreen.y+e*c.distance;c.wantedRotation=c.x*Math.PI*0.25;c.rotation=c.rotation+(c.wantedRotation-c.rotation)*0.25}};
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@@ -699,11 +699,11 @@ THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.creat
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0;d[r++]=1;d[r++]=1;d[r++]=1;d[r++]=1;d[r++]=-1;d[r++]=1;d[r++]=0;d[r++]=1;r=0;e[r++]=0;e[r++]=1;e[r++]=2;e[r++]=0;e[r++]=2;e[r++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();i=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
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b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,i);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
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b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);if(b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0){j=false;l=a(THREE.ShaderFlares.lensFlare)}else{j=true;l=a(THREE.ShaderFlares.lensFlareVertexTexture)}o={};m={};o.vertex=b.getAttribLocation(l,"position");o.uv=b.getAttribLocation(l,"uv");m.renderType=b.getUniformLocation(l,"renderType");m.map=b.getUniformLocation(l,"map");m.occlusionMap=b.getUniformLocation(l,"occlusionMap");m.opacity=b.getUniformLocation(l,"opacity");m.color=b.getUniformLocation(l,
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-"color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");p=false};this.render=function(a,d,e,u){var a=a.__webglFlares,t=a.length;if(t){var y=new THREE.Vector3,s=u/e,x=e*0.5,E=u*0.5,D=16/u,A=new THREE.Vector2(D*s,D),v=new THREE.Vector3(1,1,0),H=new THREE.Vector2(1,1),I=m,D=o;b.useProgram(l);if(!p){b.enableVertexAttribArray(o.vertex);b.enableVertexAttribArray(o.uv);p=true}b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
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-1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(D.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(D.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var M,R,X,B,G;for(M=0;M<t;M++){D=16/u;A.set(D*s,D);B=a[M];y.set(B.matrixWorld.elements[12],B.matrixWorld.elements[13],B.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(y);d.projectionMatrix.multiplyVector3(y);v.copy(y);H.x=v.x*x+x;H.y=v.y*E+E;if(j||H.x>0&&H.x<e&&H.y>0&&
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+"color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");p=false};this.render=function(a,d,e,u){var a=a.__webglFlares,t=a.length;if(t){var y=new THREE.Vector3,s=u/e,x=e*0.5,G=u*0.5,D=16/u,A=new THREE.Vector2(D*s,D),v=new THREE.Vector3(1,1,0),H=new THREE.Vector2(1,1),I=m,D=o;b.useProgram(l);if(!p){b.enableVertexAttribArray(o.vertex);b.enableVertexAttribArray(o.uv);p=true}b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
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+1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(D.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(D.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var N,R,X,B,F;for(N=0;N<t;N++){D=16/u;A.set(D*s,D);B=a[N];y.set(B.matrixWorld.elements[12],B.matrixWorld.elements[13],B.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(y);d.projectionMatrix.multiplyVector3(y);v.copy(y);H.x=v.x*x+x;H.y=v.y*G+G;if(j||H.x>0&&H.x<e&&H.y>0&&
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H.y<u){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,0);b.uniform2f(I.scale,A.x,A.y);b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);
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-b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(v);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);R=0;for(X=B.lensFlares.length;R<X;R++){G=B.lensFlares[R];if(G.opacity>0.001&&G.scale>0.001){v.x=G.x;v.y=G.y;v.z=G.z;D=G.size*G.scale/u;A.x=D*s;A.y=D;b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.uniform2f(I.scale,A.x,A.y);b.uniform1f(I.rotation,G.rotation);b.uniform1f(I.opacity,G.opacity);
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-b.uniform3f(I.color,G.color.r,G.color.g,G.color.b);c.setBlending(G.blending,G.blendEquation,G.blendSrc,G.blendDst);c.setTexture(G.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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+b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(v);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);R=0;for(X=B.lensFlares.length;R<X;R++){F=B.lensFlares[R];if(F.opacity>0.0010&&F.scale>0.0010){v.x=F.x;v.y=F.y;v.z=F.z;D=F.size*F.scale/u;A.x=D*s;A.y=D;b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.uniform2f(I.scale,A.x,A.y);b.uniform1f(I.rotation,F.rotation);b.uniform1f(I.opacity,F.opacity);
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+b.uniform3f(I.color,F.color.r,F.color.g,F.color.b);c.setBlending(F.blending,F.blendEquation,F.blendSrc,F.blendDst);c.setTexture(F.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
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function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(i,j){var l,o,m,p,r,n,q,u,t,y=[];p=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);b.shadowMapCullFrontFaces?a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);l=0;for(o=i.__lights.length;l<o;l++){m=i.__lights[l];if(m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(r=0;r<m.shadowCascadeCount;r++){var s;if(m.shadowCascadeArray[r])s=m.shadowCascadeArray[r];
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else{t=m;q=r;s=new THREE.DirectionalLight;s.isVirtual=true;s.onlyShadow=true;s.castShadow=true;s.shadowCameraNear=t.shadowCameraNear;s.shadowCameraFar=t.shadowCameraFar;s.shadowCameraLeft=t.shadowCameraLeft;s.shadowCameraRight=t.shadowCameraRight;s.shadowCameraBottom=t.shadowCameraBottom;s.shadowCameraTop=t.shadowCameraTop;s.shadowCameraVisible=t.shadowCameraVisible;s.shadowDarkness=t.shadowDarkness;s.shadowBias=t.shadowCascadeBias[q];s.shadowMapWidth=t.shadowCascadeWidth[q];s.shadowMapHeight=t.shadowCascadeHeight[q];
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@@ -719,9 +719,9 @@ THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,f,g,h,i
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g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,m=b.createProgram(),p=b.createShader(b.FRAGMENT_SHADER),r=b.createShader(b.VERTEX_SHADER);b.shaderSource(p,a.fragmentShader);b.shaderSource(r,a.vertexShader);b.compileShader(p);b.compileShader(r);b.attachShader(m,p);b.attachShader(m,r);b.linkProgram(m);h=m;i={};j={};i.position=b.getAttribLocation(h,"position");i.uv=b.getAttribLocation(h,"uv");j.uvOffset=b.getUniformLocation(h,"uvOffset");j.uvScale=b.getUniformLocation(h,
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"uvScale");j.rotation=b.getUniformLocation(h,"rotation");j.scale=b.getUniformLocation(h,"scale");j.alignment=b.getUniformLocation(h,"alignment");j.color=b.getUniformLocation(h,"color");j.map=b.getUniformLocation(h,"map");j.opacity=b.getUniformLocation(h,"opacity");j.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");j.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");j.screenPosition=b.getUniformLocation(h,"screenPosition");j.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
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j.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,p,r){var d=d.__webglSprites,n=d.length;if(n){var q=i,u=j,t=r/p,p=p*0.5,y=r*0.5,s=true;b.useProgram(h);if(!l){b.enableVertexAttribArray(q.position);b.enableVertexAttribArray(q.uv);l=true}b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(true);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(q.position,2,b.FLOAT,false,16,0);b.vertexAttribPointer(q.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
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-g);b.uniformMatrix4fv(u.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(u.map,0);for(var x,E=[],q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(a);for(q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){b.uniform1i(u.useScreenCoordinates,1);
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-b.uniform3f(u.screenPosition,(x.position.x-p)/p,(y-x.position.y)/y,Math.max(0,Math.min(1,x.position.z)))}else{b.uniform1i(u.useScreenCoordinates,0);b.uniform1i(u.affectedByDistance,x.affectedByDistance?1:0);b.uniformMatrix4fv(u.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?r:1);E[0]=e*t*x.scale.x;E[1]=e*x.scale.y;b.uniform2f(u.uvScale,x.uvScale.x,x.uvScale.y);b.uniform2f(u.uvOffset,x.uvOffset.x,x.uvOffset.y);b.uniform2f(u.alignment,x.alignment.x,x.alignment.y);
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-b.uniform1f(u.opacity,x.opacity);b.uniform3f(u.color,x.color.r,x.color.g,x.color.b);b.uniform1f(u.rotation,x.rotation);b.uniform2fv(u.scale,E);if(x.mergeWith3D&&!s){b.enable(b.DEPTH_TEST);s=true}else if(!x.mergeWith3D&&s){b.disable(b.DEPTH_TEST);s=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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+g);b.uniformMatrix4fv(u.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(u.map,0);for(var x,G=[],q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(a);for(q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){b.uniform1i(u.useScreenCoordinates,1);
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+b.uniform3f(u.screenPosition,(x.position.x-p)/p,(y-x.position.y)/y,Math.max(0,Math.min(1,x.position.z)))}else{b.uniform1i(u.useScreenCoordinates,0);b.uniform1i(u.affectedByDistance,x.affectedByDistance?1:0);b.uniformMatrix4fv(u.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?r:1);G[0]=e*t*x.scale.x;G[1]=e*x.scale.y;b.uniform2f(u.uvScale,x.uvScale.x,x.uvScale.y);b.uniform2f(u.uvOffset,x.uvOffset.x,x.uvOffset.y);b.uniform2f(u.alignment,x.alignment.x,x.alignment.y);
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+b.uniform1f(u.opacity,x.opacity);b.uniform3f(u.color,x.color.r,x.color.g,x.color.b);b.uniform1f(u.rotation,x.rotation);b.uniform2fv(u.scale,G);if(x.mergeWith3D&&!s){b.enable(b.DEPTH_TEST);s=true}else if(!x.mergeWith3D&&s){b.disable(b.DEPTH_TEST);s=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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THREE.DepthPassPlugin=function(){this.enabled=false;this.renderTarget=null;var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
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function(a,b){this.enabled&&this.update(a,b)};this.update=function(g,h){var i,j,l,o,m,p;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.setDepthTest(true);b.autoUpdateScene&&g.updateMatrixWorld();if(!h._viewMatrixArray)h._viewMatrixArray=new Float32Array(16);if(!h._projectionMatrixArray)h._projectionMatrixArray=new Float32Array(16);h.matrixWorldInverse.getInverse(h.matrixWorld);h.matrixWorldInverse.flattenToArray(h._viewMatrixArray);h.projectionMatrix.flattenToArray(h._projectionMatrixArray);f.multiply(h.projectionMatrix,
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h.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(this.renderTarget);b.clear();p=g.__webglObjects;i=0;for(j=p.length;i<j;i++){l=p[i];m=l.object;l.render=false;if(m.visible&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||e.contains(m))){m._modelViewMatrix.multiply(h.matrixWorldInverse,m.matrixWorld);l.render=true}}i=0;for(j=p.length;i<j;i++){l=p[i];if(l.render){m=l.object;l=l.buffer;b.setObjectFaces(m);o=m.customDepthMaterial?m.customDepthMaterial:m.geometry.morphTargets.length?d:c;l instanceof
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