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Use more appropriate rotation speed

Just fixing the dangerously fast rotation speed.
FalkF 7 jaren geleden
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d2a102e463
1 gewijzigde bestanden met toevoegingen van 2 en 2 verwijderingen
  1. 2 2
      docs/manual/introduction/Creating-a-scene.html

+ 2 - 2
docs/manual/introduction/Creating-a-scene.html

@@ -109,8 +109,8 @@
 		<p>Add the following right above the <strong>renderer.render</strong> call in your <strong>animate</strong> function:</p>
 
 		<code>
-		cube.rotation.x += 0.1;
-		cube.rotation.y += 0.1;
+		cube.rotation.x += 0.01;
+		cube.rotation.y += 0.01;
 		</code>
 
 		<p>This will be run every frame (normally 60 times per second), and give the cube a nice rotation animation. Basically, anything you want to move or change while the app is running has to go through the animate loop. You can of course call other functions from there, so that you don't end up with a <strong>animate</strong> function that's hundreds of p.