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@@ -217,8 +217,8 @@
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geometry.computeBoundingSphere();
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var material = new THREE.MeshPhongMaterial( {
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- color: 0xaaaaaa, ambient: 0xaaaaaa, specular: 0xffffff, shininess: 250,
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- side: THREE.DoubleSide, vertexColors: THREE.VertexColors
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+ color: 0xaaaaaa, ambient: 0xaaaaaa, specular: 0xffffff, shininess: 250,
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+ side: THREE.DoubleSide, vertexColors: THREE.VertexColors
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} );
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mesh = new THREE.Mesh( geometry, material );
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