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@@ -402,28 +402,32 @@ THREE.WebGLProgram = ( function () {
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}
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- if ( haveDiagnostics ) this.diagnostics = {
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+ if ( haveDiagnostics ) {
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+
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+ this.diagnostics = {
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- runnable: runnable,
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- material: material,
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+ runnable: runnable,
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+ material: material,
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- programLog: programLog,
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+ programLog: programLog,
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- vertexShader: {
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+ vertexShader: {
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- log: vertexLog,
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- prefix: prefixVertex
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+ log: vertexLog,
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+ prefix: prefixVertex
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- },
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+ },
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- fragmentShader: {
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+ fragmentShader: {
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- log: fragmentLog,
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- prefix: prefixFragment
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+ log: fragmentLog,
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+ prefix: prefixFragment
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- }
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+ }
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- };
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+ };
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+
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+ }
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// clean up
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