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@@ -92,7 +92,7 @@
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<div id="info">
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<a href="http://threejs.org" target="_blank">three.js</a> -
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<a href="https://github.com/KhronosGroup/glTF" target="_blank">glTF</a> loader -
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- <br></br>
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+ <br>
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monster by <a href="http://www.3drt.com/downloads.htm" target="_blank">3drt</a> -
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COLLADA duck by Sony - other models courtesy <a href="http://cesiumjs.org/" target="_blank">Cesium</a>
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</div>
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@@ -212,7 +212,7 @@
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if (sceneInfo.addGround) {
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var groundMaterial = new THREE.MeshPhongMaterial({
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color: 0xFFFFFF,
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- shading: THREE.SmoothShading,
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+ shading: THREE.SmoothShading
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});
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ground = new THREE.Mesh( new THREE.PlaneBufferGeometry(512, 512), groundMaterial);
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