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Editor: Renamed Renderer panel to Project.

Mr.doob 10 年之前
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d5da87eef3
共有 4 個文件被更改,包括 9 次插入7 次删除
  1. 1 1
      editor/index.html
  2. 4 4
      editor/js/Sidebar.Project.js
  3. 1 1
      editor/js/Sidebar.js
  4. 3 1
      examples/js/renderers/RaytracingRenderer.js

+ 1 - 1
editor/index.html

@@ -65,7 +65,7 @@
 		<script src="js/Menubar.Help.js"></script>
 		<script src="js/Menubar.Status.js"></script>
 		<script src="js/Sidebar.js"></script>
-		<script src="js/Sidebar.Renderer.js"></script>
+		<script src="js/Sidebar.Project.js"></script>
 		<script src="js/Sidebar.Scene.js"></script>
 		<script src="js/Sidebar.Object3D.js"></script>
 		<script src="js/Sidebar.Animation.js"></script>

+ 4 - 4
editor/js/Sidebar.Renderer.js → editor/js/Sidebar.Project.js

@@ -2,7 +2,7 @@
  * @author mrdoob / http://mrdoob.com/
  */
 
-Sidebar.Renderer = function ( editor ) {
+Sidebar.Project = function ( editor ) {
 
 	var signals = editor.signals;
 
@@ -24,7 +24,7 @@ Sidebar.Renderer = function ( editor ) {
 
 	} );
 
-	container.addStatic( new UI.Text( 'RENDERER' ) );
+	container.addStatic( new UI.Text( 'PROJECT' ) );
 	container.add( new UI.Break() );
 
 	// class
@@ -47,7 +47,7 @@ Sidebar.Renderer = function ( editor ) {
 
 	} );
 
-	rendererTypeRow.add( new UI.Text( 'Type' ).setWidth( '90px' ) );
+	rendererTypeRow.add( new UI.Text( 'Renderer' ).setWidth( '90px' ) );
 	rendererTypeRow.add( rendererType );
 
 	container.add( rendererTypeRow );
@@ -57,7 +57,7 @@ Sidebar.Renderer = function ( editor ) {
 		rendererType.setValue( editor.config.getKey( 'renderer' ) );
 
 	}
-	
+
 	// antialiasing
 
 	var rendererAntialiasRow = new UI.Panel();

+ 1 - 1
editor/js/Sidebar.js

@@ -7,7 +7,7 @@ var Sidebar = function ( editor ) {
 	var container = new UI.Panel();
 	container.setId( 'sidebar' );
 
-	container.add( new Sidebar.Renderer( editor ) );
+	container.add( new Sidebar.Project( editor ) );
 	container.add( new Sidebar.Scene( editor ) );
 	container.add( new Sidebar.Object3D( editor ) );
 	container.add( new Sidebar.Geometry( editor ) );

+ 3 - 1
examples/js/renderers/RaytracingRenderer.js

@@ -49,6 +49,8 @@ THREE.RaytracingRenderer = function ( parameters ) {
 
 	};
 
+	this.setPixelRatio = function () {};
+
 	this.setSize = function ( width, height ) {
 
 		canvas.width = width;
@@ -532,4 +534,4 @@ THREE.RaytracingRenderer = function ( parameters ) {
 
 	};
 
-};
+};