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Docs: Improve `SkinnedMesh` page. (#27303)

Michael Herzog 1 year ago
parent
commit
d5fcd197fb

+ 1 - 2
docs/api/ar/objects/SkinnedMesh.html

@@ -15,8 +15,7 @@
 		شبكة لديها [page:Skeleton] مع [page:Bone bones] يمكن استخدامها بعد ذلك
 		شبكة لديها [page:Skeleton] مع [page:Bone bones] يمكن استخدامها بعد ذلك
 		لتحريك رؤوس الهندسة.<br /> <br />
 		لتحريك رؤوس الهندسة.<br /> <br />
 			
 			
-		يمكن استخدام [name] فقط مع WebGL 2. مع WebGL 1 `OES_texture_float` و
-		مطلوب دعم نسيج الرأس.
+		يمكن استخدام [name] فقط مع WebGL 2.
 		</p>
 		</p>
 			
 			
 		<iframe id="scene" src="scenes/bones-browser.html"></iframe>
 		<iframe id="scene" src="scenes/bones-browser.html"></iframe>

+ 1 - 2
docs/api/en/objects/SkinnedMesh.html

@@ -15,8 +15,7 @@
 			A mesh that has a [page:Skeleton] with [page:Bone bones] that can then be
 			A mesh that has a [page:Skeleton] with [page:Bone bones] that can then be
 			used to animate the vertices of the geometry.<br /><br />
 			used to animate the vertices of the geometry.<br /><br />
 
 
-			[name] can only be used with WebGL 2. With WebGL 1 `OES_texture_float` and
-			vertex textures support is required.
+			[name] can only be used with WebGL 2.
 		</p>
 		</p>
 
 
 		<iframe id="scene" src="scenes/bones-browser.html"></iframe>
 		<iframe id="scene" src="scenes/bones-browser.html"></iframe>

+ 1 - 2
docs/api/it/objects/SkinnedMesh.html

@@ -15,8 +15,7 @@
 			Una mesh che ha uno [page:Skeleton scheletro] con [page:Bone ossa] che può essere 
 			Una mesh che ha uno [page:Skeleton scheletro] con [page:Bone ossa] che può essere 
 			utilizzata per animare i vertici della geometria.<br /><br />
 			utilizzata per animare i vertici della geometria.<br /><br />
 
 
-			[name] può essere utilizzata solo con WebGL 2. Con WebGL 1 è necessario il supporto delle texture del vertice
-			e `OES_texture_float`.
+			[name] può essere utilizzata solo con WebGL 2.
 		</p>
 		</p>
 
 
 		<iframe id="scene" src="scenes/bones-browser.html"></iframe>
 		<iframe id="scene" src="scenes/bones-browser.html"></iframe>

+ 1 - 1
docs/api/zh/objects/SkinnedMesh.html

@@ -14,7 +14,7 @@
 		<p class="desc">
 		<p class="desc">
 			具有[page:Skeleton](骨架)和[page:Bone bones](骨骼)的网格,可用于给几何体上的顶点添加动画。<br /><br />
 			具有[page:Skeleton](骨架)和[page:Bone bones](骨骼)的网格,可用于给几何体上的顶点添加动画。<br /><br />
 
 
-			[name] can only be used with WebGL 2. With WebGL 1 *OES_texture_float* and vertex textures support is required.
+			[name] can only be used with WebGL 2.
 		</p>
 		</p>
 
 
 		<iframe id="scene" src="scenes/bones-browser.html"></iframe>
 		<iframe id="scene" src="scenes/bones-browser.html"></iframe>