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@@ -322,7 +322,7 @@ THREE.Projector = function () {
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_face.material = material;
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_face.material = material;
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- if ( material.vertexColors === THREE.FaceColors ) {
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+ if ( material.vertexColors === THREE.FaceColors || material.vertexColors === THREE.VertexColors ) {
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_face.color.fromArray( colors, a * 3 );
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_face.color.fromArray( colors, a * 3 );
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