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@@ -68,8 +68,8 @@
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var materials = [
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new THREE.MeshBasicMaterial( { color: 0x00ffff, wireframe: true, side: THREE.DoubleSide } ),
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- new THREE.MeshBasicMaterial( { color: 0xff0000, blending: THREE.AdditiveBlending, side: THREE.DoubleSide } ),
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- new THREE.MeshLambertMaterial( { color: 0xffffff, shading: THREE.FlatShading, side: THREE.DoubleSide, overdraw: true } ),
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+ new THREE.MeshBasicMaterial( { color: 0xff0000, blending: THREE.AdditiveBlending } ),
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+ new THREE.MeshLambertMaterial( { color: 0xffffff, shading: THREE.FlatShading, overdraw: true } ),
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new THREE.MeshLambertMaterial( { color: 0xffffff, shading: THREE.SmoothShading, overdraw: true } ),
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new THREE.MeshDepthMaterial( { overdraw: true } ),
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new THREE.MeshNormalMaterial( { overdraw: true } ),
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