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@@ -56,6 +56,11 @@
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The expected number of vertices in VBO.
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</p>
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+ <h3>[property:Boolean isGLBufferAttribute]</h3>
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+ <p>
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+ Read-only. Always `true`.
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+ </p>
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+
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<h3>[property:Integer itemSize]</h3>
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<p>
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How many values make up each item (vertex).
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@@ -69,6 +74,11 @@
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See above (constructor) for a list of known type sizes.
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</p>
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+ <h3>[property:String name]</h3>
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+ <p>
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+ Optional name for this attribute instance. Default is an empty string.
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+ </p>
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+
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<h3>[property:GLenum type]</h3>
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<p>
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A [link:https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Constants#Data_types WebGL Data Type]
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@@ -79,16 +89,6 @@
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using the `setType` method.
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</p>
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- <h3>[property:Boolean isGLBufferAttribute]</h3>
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- <p>
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- Read-only. Always `true`.
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- </p>
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-
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- <h3>[property:String name]</h3>
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- <p>
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- Optional name for this attribute instance. Default is an empty string.
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- </p>
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-
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<h2>Methods</h2>
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<h3>[method:this setBuffer]( buffer ) </h3>
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