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var touches = [ new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3() ];
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var touches = [ new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3() ];
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var prevTouches = [ new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3() ];
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var prevTouches = [ new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3() ];
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