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Replaced "+=" on uninitialized variable in focus shader in ShaderExtras (thanks to @c0d1f1ed).

Fixes #1766
alteredq 13 年之前
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      examples/js/ShaderExtras.js

+ 1 - 1
examples/js/ShaderExtras.js

@@ -708,7 +708,7 @@ THREE.ShaderExtras = {
 				"vec2 vin;",
 				"vec2 vin;",
 				"vec2 uv = vUv;",
 				"vec2 uv = vUv;",
 
 
-				"add += color = org = texture2D( tDiffuse, uv );",
+				"add = color = org = texture2D( tDiffuse, uv );",
 
 
 				"vin = ( uv - vec2( 0.5 ) ) * vec2( 1.4 );",
 				"vin = ( uv - vec2( 0.5 ) ) * vec2( 1.4 );",
 				"sample_dist = dot( vin, vin ) * 2.0;",
 				"sample_dist = dot( vin, vin ) * 2.0;",